Index
All Classes and Interfaces|All Packages|Constant Field Values
A
- ability(int, int) - Method in class RetoldFunctions
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Abilities use.
- abortCinematic() - Method in class RetoldFunctions
-
Abort the current cinematic.
- abortCinematicFade() - Method in class RetoldFunctions
-
Abort the current cinematic.
- abs(float) - Method in class RetoldFunctions
-
Returns the absolute value of x as a float.
- acos(float) - Method in class RetoldFunctions
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Returns the arccosine of x.
- activatePhotoScreen() - Method in class RetoldFunctions
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Set the photo screen window as current active window.
- aiAddEchoCategory(String) - Method in class RetoldFunctions
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Adds a category with the provided categoryName to the AI Debug Output window, must be a unique name.
- aiAddToResourceBreakdown(int, int, int, int, float, int, int[], int[], int[], int[]) - Method in class RetoldFunctions
-
Increments an existing breakdown.
- aiAttemptResign(int) - Method in class RetoldFunctions
-
Asks the player if its ok to resign.
- aiBreakpointGo(int) - Method in class RetoldFunctions
-
Restart XS execution after the current breakpoint.
- aiBreakpointSet(int, String, int, boolean) - Method in class RetoldFunctions
-
Sets a breakpoint.
- aiBuyResourceOnMarket(int) - Method in class RetoldFunctions
-
Buys 100 of the given resource.
- aiCanUseAbility(int, int) - Method in class RetoldFunctions
-
Checks whether an unit can use the ability associated with the proto power.
- aiCastGodPowerAtDualPosition(int, Vector, Vector) - Method in class RetoldFunctions
-
Casts the given God power at the specified 2 positions.
- aiCastGodPowerAtPosition(int, Vector, boolean) - Method in class RetoldFunctions
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Casts the given God power at the specified position.
- aiCastGodPowerAtUnit(int, int, boolean) - Method in class RetoldFunctions
-
Casts the given God power at the specified unit.
- aiChat(int, String) - Method in class RetoldFunctions
-
CP AI chat to playerID.
- aiCommsAllowChat(boolean) - Method in class RetoldFunctions
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Enables or disables the chats from this ai player.
- aiCommsGetSendingPlayer(int) - Method in class RetoldFunctions
-
Get sending player for specified taunt.
- aiCommsGetStatementPlayerID(int) - Method in class RetoldFunctions
-
Get the player ID of a given statement.
- aiCommsGetStatementPosition(int) - Method in class RetoldFunctions
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Get the position of a given statement.
- aiCommsGetStatementPromptType(int) - Method in class RetoldFunctions
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Get the prompt type of a given statement.
- aiCommsGetTauntCode(int) - Method in class RetoldFunctions
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Get code for specified taunt.
- aiCommsSendStatement(int, int) - Method in class RetoldFunctions
-
Sends a statement to the designated player.
- aiCommsSendStatementWithVector(int, int, Vector) - Method in class RetoldFunctions
-
Sends a statement to the designated player; Adds a location flare.
- aiCommsSetEventHandler(String) - Method in class RetoldFunctions
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Sets the handler for the communications system (invalid name unsets the handler).
- AIDebugGathererToggle() - Method in class RetoldFunctions
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Toggles whether the ai gatherer distribution window is up, refreshing if first showing.
- AIDebugInfoRefresh() - Method in class RetoldFunctions
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Shows the ai debug menu with new data.
- AIDebugInfoToggle() - Method in class RetoldFunctions
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Toggles whether the ai debug menu is up, refreshing if first showing.
- AIDebugOutputToggle() - Method in class RetoldFunctions
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Toggles whether the ai output window is up, refreshing if first showing.
- AIDebugPopToggle() - Method in class RetoldFunctions
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Toggles whether the ai pop distribution window is up, refreshing if first showing.
- AIDebugShowAreaDangerRatingsToggle() - Method in class RetoldFunctions
-
Toggles the showing of area danger ratings.
- AIDebugShowBasesToggle() - Method in class RetoldFunctions
-
Toggles the display of bases.
- AIDebugShowExtendedAreaInformationToggle() - Method in class RetoldFunctions
-
Toggles the display of extra area debug information.
- AIDebugShowPlansToggle() - Method in class RetoldFunctions
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Toggles the display of selected plans.
- AIDebugShowPlansToggleAll() - Method in class RetoldFunctions
-
Toggles the display of all plans.
- AIDebugTimedStatsToggle() - Method in class RetoldFunctions
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Toggles whether the kb timed stats window is up, refreshing if first showing.
- AIDebugToggleBPText() - Method in class RetoldFunctions
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Toggles the showing of Building placement value text.
- AIDebugToggleEngineInfoEchoes() - Method in class RetoldFunctions
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Toggles the showing of engine info echoes.
- AIDebugToggleWarningEchoes() - Method in class RetoldFunctions
-
Toggles the showing of warning echoes.
- aiEcho(String) - Method in class RetoldFunctions
-
Adds this text to the AI Debug Output window in the "All" category.
- aiEchoCategory(String) - Method in class RetoldFunctions
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Adds this text to the AI Debug Output window in the "All" category and in the provided categoryIndex.
- aiEchoWarning(String) - Method in class RetoldFunctions
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Adds this text to the AI Debug Output window in the "All" and "Warnings" categories; Additionally prefixes the message with "WARNING:".
- aiErrorMessage(String) - Method in class RetoldFunctions
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Opens up an error window with the text.
- aiErrorMessageID(String) - Method in class RetoldFunctions
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Opens up an error window with the text belonging to the stringID.
- aiGetAgeUpListByIndex(int, int) - Method in class RetoldFunctions
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Gets the indexth Minor God avaiable for Age X.
- aiGetAgeUpListCount(int) - Method in class RetoldFunctions
-
Gets the number of Minor Gods avaiable for Age X.
- aiGetAllowBuildings() - Method in class RetoldFunctions
-
Returns allow buildings on/off.
- aiGetAttackResponseDistance() - Method in class RetoldFunctions
-
Returns the attack response distance.
- aiGetAvailableEconomyPop() - Method in class RetoldFunctions
-
Returns the available economy pop.
- aiGetAvailableMilitaryPop() - Method in class RetoldFunctions
-
Returns the scriptdefined military pop.
- aiGetAvailableNavalEconomyPop() - Method in class RetoldFunctions
-
Returns the available naval economy pop.
- aiGetAvailableNavalMilitaryPop() - Method in class RetoldFunctions
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Returns the scriptdefined naval military pop.
- aiGetCurrentEconomyPop() - Method in class RetoldFunctions
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Returns the current economy pop.
- aiGetCurrentMilitaryPop() - Method in class RetoldFunctions
-
Returns the current military pop.
- aiGetCurrentNavalEconomyPop() - Method in class RetoldFunctions
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Returns the current naval economy pop.
- aiGetCurrentNavalMilitaryPop() - Method in class RetoldFunctions
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Returns the current naval military pop.
- aiGetEconomyPop() - Method in class RetoldFunctions
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Returns the scriptdefined economy pop.
- aiGetExploreDangerThreshold() - Method in class RetoldFunctions
-
Gets the ais Explore Danger Threshold value.
- aiGetFullUnitAssignmentTime() - Method in class RetoldFunctions
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Gets the next time when the unit distribution will be updated.
- aiGetMaxAge(int) - Method in class RetoldFunctions
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Returns the maximum age for the given player.
- aiGetMicroFlags() - Method in class RetoldFunctions
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Gets micro management flags.
- aiGetMilitaryPop() - Method in class RetoldFunctions
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Returns the scriptdefined military pop.
- aiGetMinimumFutureNeedsCost(int, int) - Method in class RetoldFunctions
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Returns the minimum future costs of all plans with higher priority than planPriority.
- aiGetMinimumFutureNeedsCostPerResource(int, int, int) - Method in class RetoldFunctions
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Returns the minimum future cost of all plans with higher priority than planPriority on the given resource; Difference with aiPlanGetFutureNeedsCostPerResource is that the train plans only return the cost of 1 unit.
- aiGetMostHatedNavalPlayerID() - Method in class RetoldFunctions
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Returns the scriptdefined most hated naval player ID.
- aiGetMostHatedPlayerID() - Method in class RetoldFunctions
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Returns the scriptdefined most hated player ID.
- aiGetNavalEconomyPop() - Method in class RetoldFunctions
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Returns the scriptdefined naval economy pop.
- aiGetNavalMilitaryPop() - Method in class RetoldFunctions
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Returns the scriptdefined naval military pop.
- aiGetNextGathererDistributionTime() - Method in class RetoldFunctions
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Returns the next time when the gatherer distribution will be updated.
- aiGetNumberGatherers(int, int, int, int) - Method in class RetoldFunctions
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Iterates through all gather plans; Optionally filters out plans based on the given resourceID and resourceSubType (must provide resourceID in order to use resourceSubType); If not provided just takes all gather plans; Optionally filters on the resourcePUID to look for specific resources; Likecutting from a specific Tree PU if desired; Returnshow many of gathererPUID the plans combined have.
- aiGetOutpostLimit() - Method in class RetoldFunctions
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Gets the limit for how many Outposts the AI can build.
- aiGetResourceBreakdownID(int, int, int) - Method in class RetoldFunctions
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Gets breakdown id.
- aiGetResourceBreakdownNumberPlans(int, int, int) - Method in class RetoldFunctions
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Gets the number of plans for the given breakdown.
- aiGetResourceBreakdownPercentage(int, int, int) - Method in class RetoldFunctions
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Gets the percentage for the given breakdown.
- aiGetResourceBreakdownPlanPriority(int, int, int) - Method in class RetoldFunctions
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Gets the priority of the plans for the given breakdown.
- aiGetResourcePercentage(int) - Method in class RetoldFunctions
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Returns the resource percentage for the given resource.
- aiGetUnassignedUnitAssignmentTime() - Method in class RetoldFunctions
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Gets the next time when the unassigned units assigment gets updated.
- aiGetWorldDifficultyName(int) - Method in class RetoldFunctions
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Returns the name of the difficulty.
- aiNormalizeResourcePercentages() - Method in class RetoldFunctions
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Normalizes all of the resource percentages to 1.0.
- aiNumberUnassignedUnits(int) - Method in class RetoldFunctions
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Returns the number of unassigned units of the given type, must provide a unitTypeID or it wont work.
- aiPlanAddUnit(int, int, boolean) - Method in class RetoldFunctions
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Adds the unit to the plan; If the unit is currently in a plan that the provided planID is a child of then the unit will automatically be loaned; If loan is true then this will attempt to loan the unit to the new plan; If we end up loaning via either of the 2 ways described earlier, then you dont need to manually call aiPlanAddUnitType, it's automatically done for the unit; If this unit is currently part of a child plan it will be removed from the child + parent automatically.
- aiPlanAddUnitType(int, int, int, int, int, boolean, boolean) - Method in class RetoldFunctions
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Adds a unit type to the plan, you MUST do this before assigning any unit or the plan wont allow them to be assigned; If relative is set to false these new numbers wont be added onto the previous numbers, but will overwrite the previous numbers instead; If popImmediately is set it will instantly remove any units from the plan that may now be excessive; (if you lowered the numbers).
- aiPlanAddUserVariableBool(int, int, String, int) - Method in class RetoldFunctions
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Adds a bool variable to the plan.
- aiPlanAddUserVariableFloat(int, int, String, int) - Method in class RetoldFunctions
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Adds a float variable to the plan.
- aiPlanAddUserVariableInt(int, int, String, int) - Method in class RetoldFunctions
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Adds an int variable to the plan.
- aiPlanAddUserVariableString(int, int, String, int) - Method in class RetoldFunctions
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Adds a string variable to the plan.
- aiPlanAddUserVariableVector(int, int, String, int) - Method in class RetoldFunctions
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Adds a vector variable to the plan.
- aiPlanAddWaypoint(int, Vector) - Method in class RetoldFunctions
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Adds the waypoint to the given plan.
- aiPlanCreate(String, int, int, int) - Method in class RetoldFunctions
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Creates a plan with the name and type, assigns it as a child of parentPlanID if provided; outputCategoryID sets the channel it outputs to.
- aiPlanDestroy(int) - Method in class RetoldFunctions
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Sets the destroy flag on the plan assigned to the planID; This wont notify any potential parent plans.
- aiPlanDestroyByName(String) - Method in class RetoldFunctions
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Sets the destroy flag on the plan assigned to the planID; This wont notify any potential parent plans.
- aiPlanGetActiveCount(boolean) - Method in class RetoldFunctions
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Returns the number of active plans.
- aiPlanGetBaseID(int) - Method in class RetoldFunctions
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Return the baseID of the given plan.
- aiPlanGetChildIDByIndex(int, int) - Method in class RetoldFunctions
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Returns the planID of the child plan at the given index, use in combination with aiPlanGetNumberChildren to know how many indexes there are.
- aiPlanGetCurrentPopulation(int, int, boolean) - Method in class RetoldFunctions
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Returns how much population the units in the plan are currently taking up; If unitTypeID is set to -1 it will count all units; If countLoans is set to true it will also return loaned out units.
- aiPlanGetFutureNeedsCost(int) - Method in class RetoldFunctions
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Returns the future costs of the plan.
- aiPlanGetFutureNeedsCostPerResource(int, int) - Method in class RetoldFunctions
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Returns the future cost of the plan on the given resource; Build plans return the cost for their buildings; Research plans return the cost of their upgrades, but only if they have a valid research building alive; Train plans return the cost for the units it can train within the next 30 seconds.
- aiPlanGetIDByActiveIndex(int, boolean) - Method in class RetoldFunctions
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Iterates over all the active plans and returns the planID at the given index; Use in combination with aiPlanGetActiveCount to know how many indexes there are.
- aiPlanGetIDByName(String, boolean) - Method in class RetoldFunctions
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Returns the ID of the plan with the exact searchStr name; If subString is true it will return the first plan that has the searchStr in its name.
- aiPlanGetIDByTypeAndState(int, int, int) - Method in class RetoldFunctions
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Iterates over all the plans matching the parameters and returns the planID at the given index; Use in combination with aiPlanGetNumberByTypeAndState to know how many indexes there are.
- aiPlanGetIDByTypeAndVariableIntValue(int, int, int, int) - Method in class RetoldFunctions
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Iterates over all the plans matching the parameters and returns the planID at the given index.
- aiPlanGetIDByTypeIndex(int, int) - Method in class RetoldFunctions
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Iterates over all the plans matching the parameters and returns the planID at the given index; Use in combination with aiPlanGetNumberByType to know how many indexes there are.
- aiPlanGetIDsByType(int) - Method in class RetoldFunctions
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Returns plan IDs with the given parameters.
- aiPlanGetIDsByTypeAndState(int, int) - Method in class RetoldFunctions
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Returns plan IDs with the given parameters.
- aiPlanGetIDsByTypeAndVariableBoolValue(int, int, boolean) - Method in class RetoldFunctions
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Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
- aiPlanGetIDsByTypeAndVariableFloatValue(int, int, float) - Method in class RetoldFunctions
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Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
- aiPlanGetIDsByTypeAndVariableIntValue(int, int, int) - Method in class RetoldFunctions
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Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
- aiPlanGetIDsByTypeAndVariableStringValue(int, int, String) - Method in class RetoldFunctions
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Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
- aiPlanGetIDsByTypeAndVariableVectorValue(int, int, Vector) - Method in class RetoldFunctions
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Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
- aiPlanGetInitialPosition(int) - Method in class RetoldFunctions
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Returns the initial positon that was set for this plan.
- aiPlanGetIsIDValid(int) - Method in class RetoldFunctions
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Returns if the planID is valid.
- aiPlanGetLocation(int, boolean) - Method in class RetoldFunctions
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Returns the location for this plan, which is the average position of all units; If firstUnit is true it will return the position of the unit at index 0 instead.
- aiPlanGetName(int) - Method in class RetoldFunctions
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Returns the name of the given plan.
- aiPlanGetNumberByType(int) - Method in class RetoldFunctions
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Returns the number of matching plans.
- aiPlanGetNumberByTypeAndState(int, int) - Method in class RetoldFunctions
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Returns the number of matching plans.
- aiPlanGetNumberByTypeAndVariableIntValue(int, int, int) - Method in class RetoldFunctions
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Returns the number of matching plans.
- aiPlanGetNumberChildren(int) - Method in class RetoldFunctions
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Gets the number of child plans the planID has.
- aiPlanGetNumberMaxUnits(int, int) - Method in class RetoldFunctions
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Returns the number of max units for the given plan.
- aiPlanGetNumberNeededUnits(int, int) - Method in class RetoldFunctions
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Returns the number of needed units for the given plan.
- aiPlanGetNumberUnits(int, int, boolean) - Method in class RetoldFunctions
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Returns the number of unitTypeID units currently assigned to the given plan; If unitTypeID is set to -1 it will instead just return an unfiltered total; If countLoans is set to true it will count loaned out units.
- aiPlanGetNumberUserVariableValues(int, int) - Method in class RetoldFunctions
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Returns the number of values that can be set for the variableIndex.
- aiPlanGetNumberVariableValues(int, int) - Method in class RetoldFunctions
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Returns the number of values that can be set for the variableIndex.
- aiPlanGetNumberWantedUnits(int, int) - Method in class RetoldFunctions
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Returns the number of wanted units for the given plan.
- aiPlanGetParentID(int) - Method in class RetoldFunctions
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Returns the parentID of the given plan.
- aiPlanGetPriority(int) - Method in class RetoldFunctions
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Returns the priority of the given plan.
- aiPlanGetState(int) - Method in class RetoldFunctions
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Returns the state of the given plan.
- aiPlanGetType(int) - Method in class RetoldFunctions
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Returns the type of the given plan.
- aiPlanGetUnitCost(int, boolean) - Method in class RetoldFunctions
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Returns the total aiCost of the given plans units, weighted for HP if requested; This cost is calculated using values set via kbSetAICostWeight.
- aiPlanGetUnitIDByIndex(int, int) - Method in class RetoldFunctions
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Iterates over all the units in the plan and returns the unitID at the given index; Use in combination with an unfiltered aiPlanGetNumberUnits to know how many indexes there are.
- aiPlanGetUnits(int, int, boolean) - Method in class RetoldFunctions
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Returns the units of unitTypeID currently assigned to the given plan; If unitTypeID is set to -1 it will instead just return all units; If countLoans is set to true it will also return loaned out units.
- aiPlanGetUnitStance(int) - Method in class RetoldFunctions
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Return the unit stance of the given plan.
- aiPlanGetUnitTypes(int) - Method in class RetoldFunctions
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Returns the unit types assigned to the given plan.
- aiPlanGetUserVariableBool(int, int, int) - Method in class RetoldFunctions
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Returns the bool that is associated with the given valueIndex of the variableIndex.
- aiPlanGetUserVariableFloat(int, int, int) - Method in class RetoldFunctions
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Returns the float that is associated with the valueIndex of the variableIndex.
- aiPlanGetUserVariableInt(int, int, int) - Method in class RetoldFunctions
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Returns the int that is associated with the valueIndex of the variableIndex.
- aiPlanGetUserVariableString(int, int, int) - Method in class RetoldFunctions
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Returns the string that is associated with the given valueIndex of the variableIndex.
- aiPlanGetUserVariableVector(int, int, int) - Method in class RetoldFunctions
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Returns the vector that is associated with the valueIndex of the variableIndex.
- aiPlanGetVariableBool(int, int, int) - Method in class RetoldFunctions
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Returns the bool that is associated with the valueIndex of the variableIndex.
- aiPlanGetVariableFloat(int, int, int) - Method in class RetoldFunctions
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Returns the float that is associated with the valueIndex of the variableIndex.
- aiPlanGetVariableInt(int, int, int) - Method in class RetoldFunctions
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Returns the int that is associated with the valueIndex of the variableIndex.
- aiPlanGetVariableString(int, int, int) - Method in class RetoldFunctions
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Returns the string that is associated with the valueIndex of the variableIndex.
- aiPlanGetVariableVector(int, int, int) - Method in class RetoldFunctions
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Returns the vector that is associated with the valueIndex of the variableIndex.
- aiPlanIsFlagSet(int, int) - Method in class RetoldFunctions
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Gets if the flag for the plan is set to true.
- aiPlanRemoveParent(int) - Method in class RetoldFunctions
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Removes the parent plan of the given plan.
- aiPlanRemoveUnit(int, int) - Method in class RetoldFunctions
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Removes the unit from the plan.
- aiPlanRemoveUserVariable(int, int) - Method in class RetoldFunctions
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Removes the user variable at the variableIndex.
- aiPlanRemoveUserVariables(int) - Method in class RetoldFunctions
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Removes all of the user variables from the plan.
- aiPlanRemoveUserVariableValue(int, int, int) - Method in class RetoldFunctions
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Removas the valueIndex for the variableIndex; Note here that this is a completely removal and the number of values will decrease too.
- aiPlanRemoveVariableValue(int, int, int) - Method in class RetoldFunctions
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Removes the valueIndex for the variableIndex; Note here that this is a completely removal and the number of values will decrease too.
- aiPlanSetBaseID(int, int) - Method in class RetoldFunctions
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Sets the baseID for the given plan.
- aiPlanSetEventHandler(int, int, String) - Method in class RetoldFunctions
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Connect an XS function (handlerName) to a plan + eventType; All plan events can be found in the constants, cPlanEventStateChange is the best way to keep track of the entire lifecycle of a plan.
- aiPlanSetFlag(int, int, boolean) - Method in class RetoldFunctions
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Sets the flag for the plan to the state.
- aiPlanSetInitialPosition(int, Vector) - Method in class RetoldFunctions
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Sets the initial positon for this plan.
- aiPlanSetName(int, String) - Method in class RetoldFunctions
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Sets the name of the plan.
- aiPlanSetNumberUserVariableValues(int, int, int, boolean) - Method in class RetoldFunctions
-
Sets the number of possible values for the variableIndex.
- aiPlanSetNumberVariableValues(int, int, int, boolean) - Method in class RetoldFunctions
-
Sets the number of possible values for the variableIndex.
- aiPlanSetParentID(int, int, boolean) - Method in class RetoldFunctions
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Sets the parent plan of the given plan; If persistentChild is true the child plan will not be destroyed upon parent plan state change, unless that parent disallows persistent children too.
- aiPlanSetPriority(int, int) - Method in class RetoldFunctions
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Sets the priority of the plan.
- aiPlanSetState(int, int) - Method in class RetoldFunctions
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Sets the plan state, cPlanState constants.
- aiPlanSetUnitStance(int, int) - Method in class RetoldFunctions
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Sets unit stance for the given plan.
- aiPlanSetUserVariableBool(int, int, int, boolean) - Method in class RetoldFunctions
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Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetUserVariableFloat(int, int, int, float) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetUserVariableInt(int, int, int, int) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetUserVariableString(int, int, int, String) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetUserVariableVector(int, int, int, Vector) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetVariableBool(int, int, int, boolean) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetVariableFloat(int, int, int, float) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetVariableInt(int, int, int, int) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetVariableString(int, int, int, String) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetVariableVector(int, int, int, Vector) - Method in class RetoldFunctions
-
Sets the contents of the valueIndex of the variableIndex to the value.
- aiPlanSetWaypoints(int, int) - Method in class RetoldFunctions
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Sets the waypoints of the given plan to the waypoints of the given path.
- aiPopulateAgeUpList() - Method in class RetoldFunctions
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Call this to make the AI fill out what Minor Gods are available.
- aiPrePurchaseGodPower(int, int) - Method in class RetoldFunctions
-
Prepurchases the specified number of uses of the given God Power.
- aiRandLocation() - Method in class RetoldFunctions
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Returns a random location guaranteed to be on the map.
- aiRemoveResourceBreakdown(int, int, int) - Method in class RetoldFunctions
-
Removes the given breakdown.
- aiResign() - Method in class RetoldFunctions
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Resigns this player.
- aiResourceIsLocked(int) - Method in class RetoldFunctions
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Returns if the resource is locked.
- aiResourceLock(int) - Method in class RetoldFunctions
-
Prevent a resource from being spent by the AI.
- aiResourceUnlock(int) - Method in class RetoldFunctions
-
Allow a resource to be spent by the AI.
- aiSellResourceOnMarket(int) - Method in class RetoldFunctions
-
Sells 100 of the given resource.
- aiSendNotificationFoundNotEnoughFoodGatheringSpots() - Method in class RetoldFunctions
-
No description.
- aiSendNotificationFoundNotEnoughGoldGatheringSpots() - Method in class RetoldFunctions
-
No description.
- aiSendNotificationFoundNotEnoughWoodGatheringSpots() - Method in class RetoldFunctions
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No description.
- aiSetAllowBuildings(boolean) - Method in class RetoldFunctions
-
Sets allow buildings on/off.
- aiSetAttackResponseDistance(float) - Method in class RetoldFunctions
-
Set the attack response distance.
- aiSetAutomaticallyUngarrisonUnits(boolean) - Method in class RetoldFunctions
-
The AI automatically ungarrisons units from buildings if theyre not in a garrison plan; Setting this to false turns off that behavior.
- aiSetDefaultStance(int) - Method in class RetoldFunctions
-
Sets your default stance for all of your units.
- aiSetEconomyPop(int) - Method in class RetoldFunctions
-
Set the scriptdefined economy pop.
- aiSetEscrowsEnabled(boolean) - Method in class RetoldFunctions
-
Turns escrow system on/off, Chairon has this off.
- aiSetExploreDangerThreshold(float) - Method in class RetoldFunctions
-
Sets the ais Explore Danger Threshold value.
- aiSetFullUnitAssignmentTime(int) - Method in class RetoldFunctions
-
Sets the next time that the unit distribution is updated.
- aiSetHandler(String, int) - Method in class RetoldFunctions
-
Connect an XS function (handlerName) to a handler; All handlers can be found in the constants under "XS AI handler type constants".
- aiSetMicroFlags(int) - Method in class RetoldFunctions
-
Sets micro management flags.
- aiSetMilitaryGatherPointBlocksBP(boolean) - Method in class RetoldFunctions
-
If this is set to true then all the military gather points (all bases with a Town Center create one) will block all building placement checks; These points will be shown as if another BP already claimed the spot; This defaults to true; If this is false then aiSetMilitaryGatherPointBlocksDropsites/Walls dont do anything anymore.
- aiSetMilitaryGatherPointBlocksDropsites(boolean) - Method in class RetoldFunctions
-
If this is set to true then all the military gather points (all bases with a Town Center create one) will not block dropsite building placements; This can be false and aiSetMilitaryGatherPointBlocksBP true, causing dropsites to still be eligible to be built on military gather points, this is also the default setup.
- aiSetMilitaryGatherPointBlocksWalls(boolean) - Method in class RetoldFunctions
-
If this is set to true then all the military gather points (all bases with a Town Center create one) will not block wall building placements; This can be false and aiSetMilitaryGatherPointBlocksBP true, causing walls to still be eligible to be built on military gather points, this is also the default setup.
- aiSetMilitaryPop(int) - Method in class RetoldFunctions
-
Set the scriptdefined military pop.
- aiSetMostHatedNavalPlayerID(int) - Method in class RetoldFunctions
-
Sets the scriptdefined most hated naval player ID.
- aiSetMostHatedPlayerID(int) - Method in class RetoldFunctions
-
Sets the scriptdefined most hated player ID.
- aiSetNavalEconomyPop(int) - Method in class RetoldFunctions
-
Set the scriptdefined naval economy pop.
- aiSetNavalMilitaryPop(int) - Method in class RetoldFunctions
-
Set the scriptdefined naval military pop.
- aiSetNextGathererDistributionTime(int) - Method in class RetoldFunctions
-
Sets the next time that the gatherer distribution is updated.
- aiSetOutpostLimit(int) - Method in class RetoldFunctions
-
Sets the limit for how many Outposts the AI can build.
- aiSetResourceBreakdown(int, int, int, int, float, int, int[], int[], int[], int[]) - Method in class RetoldFunctions
-
Sets a subtype breakdown for a resource.
- aiSetResourcePercentage(int, boolean, float) - Method in class RetoldFunctions
-
Sets the resource percentage for the given resource (if normalized is true, the percentages will be normalized to 1.0).
- aiSetUnassignedUnitAssignmentTime(int) - Method in class RetoldFunctions
-
Sets the next time that the unassigned unit assigment is updated.
- aiSwitchMainBase(int) - Method in class RetoldFunctions
-
Switch the newBaseID to be the main base.
- aiTaskBuildUnit(int, int, Vector, boolean, int) - Method in class RetoldFunctions
-
Does a lightweight (no plan) build tasking of the given unit to build the given building.
- aiTaskBuildUnits(int[], int, Vector, boolean, int) - Method in class RetoldFunctions
-
Does a lightweight (no plan) build tasking of given units to build the given building.
- aiTaskCancelUnit(int, int) - Method in class RetoldFunctions
-
Does a lightweight (no plan) cancel tasking of the given unit for the given action.
- aiTaskDeleteUnit(int) - Method in class RetoldFunctions
-
Deletes the given unit.
- aiTaskDeleteUnits(int[]) - Method in class RetoldFunctions
-
Deletes given units.
- aiTaskGarrisonUnit(int, int) - Method in class RetoldFunctions
-
Does a lightweight (no plan) garrison tasking of the given unit for the given target ID.
- aiTaskGarrisonUnits(int[], int) - Method in class RetoldFunctions
-
Does a lightweight (no plan) garrison tasking of given units for the given target ID.
- aiTaskMoveUnit(int, Vector, boolean) - Method in class RetoldFunctions
-
Does a lightweight (no plan) move tasking of the given unit to the given location.
- aiTaskMoveUnits(int[], Vector, boolean) - Method in class RetoldFunctions
-
Does a lightweight (no plan) move tasking of given units to the given location.
- aiTaskResearchUnit(int, int) - Method in class RetoldFunctions
-
Does a lightweight (no plan) research tasking of the given unit for the given tech ID.
- aiTaskSpecialPowerUnit(int, int, int, Vector, boolean) - Method in class RetoldFunctions
-
Does a lightweight (no plan) research tasking of the given unit for the given special power.
- aiTaskStopUnit(int) - Method in class RetoldFunctions
-
Does a lightweight (no plan) stopping of the unit.
- aiTaskStopUnits(int[]) - Method in class RetoldFunctions
-
Does a lightweight (no plan) stopping of the units.
- aiTaskTrainUnit(int, int) - Method in class RetoldFunctions
-
Does a lightweight (no plan) train tasking of the given unit for the given target unit type.
- aiTaskUngarrisonUnit(int, Vector) - Method in class RetoldFunctions
-
Does a lightweight (no plan) ungarrison tasking of the given unit for the given position.
- aiTaskUngarrisonUnits(int[], Vector) - Method in class RetoldFunctions
-
Does a lightweight (no plan) ungarrison tasking of given units for the given position.
- aiTaskWorkUnit(int, int, boolean) - Method in class RetoldFunctions
-
Does a lightweight (no plan) work tasking of the given unit on the given target unit.
- aiTaskWorkUnits(int[], int, boolean) - Method in class RetoldFunctions
-
Does a lightweight (no plan) work tasking of given units on the given target unit.
- aiTransformWallIntoGate(int) - Method in class RetoldFunctions
-
Transforms the given wallLongID into a gate.
- aiTribute(int, int, float) - Method in class RetoldFunctions
-
Tributes the given player.
- aiUnitAddForbiddenPlanID(int, int) - Method in class RetoldFunctions
-
Adds the provided planID to the unitIDs forbidden plan list.
- aiUnitGetForbiddenPlanIDs(int) - Method in class RetoldFunctions
-
Returns an array of planIDs that the provided unitID is currently banned from.
- aiUnitSetRallyPointToPosition(int, Vector) - Method in class RetoldFunctions
-
Sets the economic rally point of the given unit to the given position.
- aiUnitSetRallyPointToUnit(int, int) - Method in class RetoldFunctions
-
Sets the military rally point of the given sourceUnitID to the given targetUnitID.
- aiUnitSetStance(int, int) - Method in class RetoldFunctions
-
Sets the stance for the given unit.
- aiUpdateFullUnitAssignment(boolean) - Method in class RetoldFunctions
-
Reassigns units to plans and removes them if needed.
- alignResources() - Method in class RetoldFunctions
-
Realigns all resources in the world to tile boundaries.
- alignSelectedUnits() - Method in class RetoldFunctions
-
Realigns all selected units to tile boundaries.
- applyLightingSet(String) - Method in class RetoldFunctions
-
Applies a Lighting set.
- asin(float) - Method in class RetoldFunctions
-
Returns the arcsine of x.
- atan(float) - Method in class RetoldFunctions
-
Returns the arctangent of x.
- atan2(float, float) - Method in class RetoldFunctions
-
Returns the 2-argument arctangent.
- autoAbility(int, boolean) - Method in class RetoldFunctions
-
Abilities use.
- autoSave(String) - Method in class RetoldFunctions
-
Saves out autosave file - specifies that file write step should be done async.
- autoTrainInSelected(String) - Method in class RetoldFunctions
-
Tries to auto train the selected unit type in any valid selected unit.
- autoTrainInSelectedByID(int) - Method in class RetoldFunctions
-
Just like autoTrainInSelected, but faster because it takes a.
B
- benchmark() - Method in class RetoldFunctions
-
Enters the benchmark.
- brushCircularSize(float) - Method in class RetoldFunctions
-
Sets the circular brush size.
- brushSize(int) - Method in class RetoldFunctions
-
Sets brush size.
C
- cActionStatDamageArea - Variable in class RetoldConstants
- cActionStatMaxRange - Variable in class RetoldConstants
- cActionStatROF - Variable in class RetoldConstants
- cActionTypeAbility - Variable in class RetoldConstants
- cActionTypeAircraft - Variable in class RetoldConstants
- cActionTypeAoEAttack - Variable in class RetoldConstants
- cActionTypeAssault - Variable in class RetoldConstants
- cActionTypeAttach - Variable in class RetoldConstants
- cActionTypeAttaching - Variable in class RetoldConstants
- cActionTypeAttack - Variable in class RetoldConstants
- cActionTypeAutoBoost - Variable in class RetoldConstants
- cActionTypeAutoBuild - Variable in class RetoldConstants
- cActionTypeAutoConvert - Variable in class RetoldConstants
- cActionTypeAutoGather - Variable in class RetoldConstants
- cActionTypeAutoRangedAttach - Variable in class RetoldConstants
- cActionTypeAutoRangedModify - Variable in class RetoldConstants
- cActionTypeAutoRepair - Variable in class RetoldConstants
- cActionTypeAutoStealth - Variable in class RetoldConstants
- cActionTypeBirdMove - Variable in class RetoldConstants
- cActionTypeBirth - Variable in class RetoldConstants
- cActionTypeBlendMove - Variable in class RetoldConstants
- cActionTypeBoatManager - Variable in class RetoldConstants
- cActionTypeBombard - Variable in class RetoldConstants
- cActionTypeBombardAttack - Variable in class RetoldConstants
- cActionTypeBoost - Variable in class RetoldConstants
- cActionTypeBroadsideAttack - Variable in class RetoldConstants
- cActionTypeBuckAttack - Variable in class RetoldConstants
- cActionTypeBuild - Variable in class RetoldConstants
- cActionTypeBurstHeal - Variable in class RetoldConstants
- cActionTypeCastPower - Variable in class RetoldConstants
- cActionTypeChainAttack - Variable in class RetoldConstants
- cActionTypeCharge - Variable in class RetoldConstants
- cActionTypeCommandResearch - Variable in class RetoldConstants
- cActionTypeConvert - Variable in class RetoldConstants
- cActionTypeCorpseDecay - Variable in class RetoldConstants
- cActionTypeCover - Variable in class RetoldConstants
- cActionTypeDeath - Variable in class RetoldConstants
- cActionTypeDeath2 - Variable in class RetoldConstants
- cActionTypeDecay - Variable in class RetoldConstants
- cActionTypeDefault - Variable in class RetoldConstants
- cActionTypeDefend - Variable in class RetoldConstants
- cActionTypeDelayedTransform - Variable in class RetoldConstants
- cActionTypeDiscover - Variable in class RetoldConstants
- cActionTypeDistanceModify - Variable in class RetoldConstants
- cActionTypeDropoff - Variable in class RetoldConstants
- cActionTypeEat - Variable in class RetoldConstants
- cActionTypeEject - Variable in class RetoldConstants
- cActionTypeEmpower - Variable in class RetoldConstants
- cActionTypeEnter - Variable in class RetoldConstants
- cActionTypeEscapeToTC - Variable in class RetoldConstants
- cActionTypeExplore - Variable in class RetoldConstants
- cActionTypeFindNewWorld - Variable in class RetoldConstants
- cActionTypeFreeze - Variable in class RetoldConstants
- cActionTypeGate - Variable in class RetoldConstants
- cActionTypeGather - Variable in class RetoldConstants
- cActionTypeGatherPoint - Variable in class RetoldConstants
- cActionTypeGore - Variable in class RetoldConstants
- cActionTypeGraze - Variable in class RetoldConstants
- cActionTypeGroup - Variable in class RetoldConstants
- cActionTypeGuard - Variable in class RetoldConstants
- cActionTypeHandAttack - Variable in class RetoldConstants
- cActionTypeHeal - Variable in class RetoldConstants
- cActionTypeHunting - Variable in class RetoldConstants
- cActionTypeIdle - Variable in class RetoldConstants
- cActionTypeIdleStatBonus - Variable in class RetoldConstants
- cActionTypeJumpAttack - Variable in class RetoldConstants
- cActionTypeKnockout - Variable in class RetoldConstants
- cActionTypeLikeBonus - Variable in class RetoldConstants
- cActionTypeLimber - Variable in class RetoldConstants
- cActionTypeLinearAreaAttack - Variable in class RetoldConstants
- cActionTypeMaintain - Variable in class RetoldConstants
- cActionTypeModify - Variable in class RetoldConstants
- cActionTypeModifyGather - Variable in class RetoldConstants
- cActionTypeMove - Variable in class RetoldConstants
- cActionTypeMoveByGroup - Variable in class RetoldConstants
- cActionTypeNoWork - Variable in class RetoldConstants
- cActionTypeOverrideAnimation - Variable in class RetoldConstants
- cActionTypePickup - Variable in class RetoldConstants
- cActionTypePlantFlag - Variable in class RetoldConstants
- cActionTypeRangedAttack - Variable in class RetoldConstants
- cActionTypeRecoverableDeath - Variable in class RetoldConstants
- cActionTypeRepair - Variable in class RetoldConstants
- cActionTypeResearch - Variable in class RetoldConstants
- cActionTypeResourceProxy - Variable in class RetoldConstants
- cActionTypeRoundelAttack - Variable in class RetoldConstants
- cActionTypeRoundelCascadeAttack - Variable in class RetoldConstants
- cActionTypeRoundelExplodeAttack - Variable in class RetoldConstants
- cActionTypeRoundelMultiAttack - Variable in class RetoldConstants
- cActionTypeRoundelPierceAttack - Variable in class RetoldConstants
- cActionTypeSacrifice - Variable in class RetoldConstants
- cActionTypeSelfModify - Variable in class RetoldConstants
- cActionTypeSmartDropsite - Variable in class RetoldConstants
- cActionTypeSocialise - Variable in class RetoldConstants
- cActionTypeSpawn - Variable in class RetoldConstants
- cActionTypeStateAnim - Variable in class RetoldConstants
- cActionTypeStealth - Variable in class RetoldConstants
- cActionTypeStunAttack - Variable in class RetoldConstants
- cActionTypeThrow - Variable in class RetoldConstants
- cActionTypeThrown - Variable in class RetoldConstants
- cActionTypeTownBell - Variable in class RetoldConstants
- cActionTypeTrade - Variable in class RetoldConstants
- cActionTypeTrain - Variable in class RetoldConstants
- cActionTypeTreeDeath - Variable in class RetoldConstants
- cActionTypeTruckAttack - Variable in class RetoldConstants
- cActionTypeUnbuild - Variable in class RetoldConstants
- cActionTypeVolley - Variable in class RetoldConstants
- cActionTypeWhirlwindAttack - Variable in class RetoldConstants
- cActionTypeWork - Variable in class RetoldConstants
- cAge1 - Variable in class RetoldConstants
- cAge2 - Variable in class RetoldConstants
- cAge3 - Variable in class RetoldConstants
- cAge4 - Variable in class RetoldConstants
- cAge5 - Variable in class RetoldConstants
- cAICommPromptToAllyCompletedTownCenter - Variable in class RetoldConstants
- cAICommPromptToAllyIAmAttackingHere - Variable in class RetoldConstants
- cAICommPromptToAllyINeedHelp - Variable in class RetoldConstants
- cAICommPromptToAllyITookARelic - Variable in class RetoldConstants
- cAICommPromptToEnemyIAmBehindInAge - Variable in class RetoldConstants
- cAICommPromptToEnemyILostMyLastTownCenter - Variable in class RetoldConstants
- cAICommPromptToEnemyILostTownCenterButStillHaveOne - Variable in class RetoldConstants
- cAICommPromptToEnemyIRetreat - Variable in class RetoldConstants
- cAICommPromptToEnemyIStartAnAttack - Variable in class RetoldConstants
- cAICommPromptToEnemyITookARelic - Variable in class RetoldConstants
- cAICommPromptToEnemyOffensiveGodPower - Variable in class RetoldConstants
- cAICommPromptToEnemyOutnumbered - Variable in class RetoldConstants
- cAICommPromptToEnemyTheyAreBehindInAge - Variable in class RetoldConstants
- cAICommPromptToEnemyTheyAreBuildingWalls - Variable in class RetoldConstants
- cAICommPromptToEnemyTheyLostTheirFinalTownCenter - Variable in class RetoldConstants
- cAICommPromptToEnemyTheyLostTheirWonder - Variable in class RetoldConstants
- cAICommPromptToEnemyWhenGameStarts - Variable in class RetoldConstants
- cAICommPromptToEverybodyEconomicGodPower - Variable in class RetoldConstants
- cAICommPromptToEverybodyGenericGodPower - Variable in class RetoldConstants
- cAICommPromptToEverybodyLostAllVillagers - Variable in class RetoldConstants
- cAICommPromptToPlayerAskToResign - Variable in class RetoldConstants
- cAIResourceSubTypeEasy - Variable in class RetoldConstants
- cAIResourceSubTypeFarm - Variable in class RetoldConstants
- cAIResourceSubTypeFish - Variable in class RetoldConstants
- cAIResourceSubTypeHerdable - Variable in class RetoldConstants
- cAIResourceSubTypeHunt - Variable in class RetoldConstants
- cAIResourceSubTypeHuntAggressive - Variable in class RetoldConstants
- cAIResourceSubTypePredator - Variable in class RetoldConstants
- cAllResources - Variable in class RetoldConstants
- cameraBackward(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera backward key has gone up or down.
- cameraDown(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera down key has gone up or down.
- cameraDump() - Method in class RetoldFunctions
-
Debug command to spew info about the current state of the game camera.
- cameraForward(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera forward key has gone up or down.
- cameraHome() - Method in class RetoldFunctions
-
Returns the camera to the home position.
- cameraLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera left key has gone up or down.
- cameraLimit(int) - Method in class RetoldFunctions
-
Sets whether camera limiting is on.
- cameraLocalYawLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera Local Yaw left key has gone up or down.
- cameraLocalYawRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera Local Yaw right key has gone up or down.
- cameraMaxZoomSet(float) - Method in class RetoldFunctions
-
Sets the current world camera Zoom to the given value.
- cameraMinZoomSet(float) - Method in class RetoldFunctions
-
Sets the current world camera minimum Zoom to the given value.
- cameraMove(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera move key has gone up or down.
- cameraNice() - Method in class RetoldFunctions
-
Puts the camera in a reasonable orientation.
- cameraPitchAngle(float) - Method in class RetoldFunctions
-
Resets world camera orientation and sets pitch to the given angle.
- cameraPitchBackward(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera pitch backward key has gone up or down.
- cameraPitchForward(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera pitch forward key has gone up or down.
- cameraPitchReset() - Method in class RetoldFunctions
-
Resets current world camera pitch to defaults, without affecting zoom or rotation.
- cameraRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera right key has gone up or down.
- cameraRollLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera roll left key has gone up or down.
- cameraRollRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera roll right key has gone up or down.
- cameraRotate(int) - Method in class RetoldFunctions
-
Sets whether camera limiting is on.
- cameraRotationReset() - Method in class RetoldFunctions
-
Resets current world camera rotation to defaults, without affecting zoom or pitch.
- cameraSetRotationAngle(float) - Method in class RetoldFunctions
-
Rotates the current world camera, without affecting zoom or pitch.
- cameraStart(int) - Method in class RetoldFunctions
-
If applicable, sets the camera to the starting view of the given player, or the active player, in case no player ID is given.
- cameraUp(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera up key has gone up or down.
- cameraWorldBackward(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera world backward key has gone up or down.
- cameraWorldBackwardLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera world backward left key has gone up or down.
- cameraWorldBackwardRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera world backward right key has gone up or down.
- cameraWorldForward(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera world forward key has gone up or down.
- cameraWorldForwardLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera world forward left key has gone up or down.
- cameraWorldForwardRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera world forward right key has gone up or down.
- cameraXAxis(float) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates the X position of the axis that controls the camera.
- cameraYawLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera yaw left key has gone up or down.
- cameraYawRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that camera yaw right key has gone up or down.
- cameraYAxis(float) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates the Y position of the axis that controls the camera.
- cameraZoomAxis(float) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates the position of the axis that controls zoom level.
- cameraZoomReset() - Method in class RetoldFunctions
-
Resets current world camera Zoom to defaults.
- cancelAllQueuedInSelected() - Method in class RetoldFunctions
-
Cancel all queued units and researches in all valid selected units.
- cancelAutoTrainInAllOfType(String, boolean) - Method in class RetoldFunctions
-
Switches off all autotrain entries in all valid buildings of the given.
- cancelAutoTrainInSelected() - Method in class RetoldFunctions
-
Switches off all autotrain entries in all valid selected units.
- cancelRepairUnit(int) - Method in class RetoldFunctions
-
Cancels the auto repair on the specified unit.
- cancelResearchInSelected(int) - Method in class RetoldFunctions
-
Cancel researching of a tech in any valid selected unit.
- cancelTrainInSelected(int, boolean) - Method in class RetoldFunctions
-
Cancel training of a unit type in any valid selected unit.
- cancelTrainReinforcement(int) - Method in class RetoldFunctions
-
Cancel training of a reinforcement.
- cAreaGroupTypeImpassableLand - Variable in class RetoldConstants
- cAreaGroupTypeLand - Variable in class RetoldConstants
- cAreaGroupTypeWater - Variable in class RetoldConstants
- cAreaTypeForest - Variable in class RetoldConstants
- cAreaTypeGold - Variable in class RetoldConstants
- cAreaTypeImpassableLand - Variable in class RetoldConstants
- cAreaTypePassableLand - Variable in class RetoldConstants
- cAreaTypeSettlement - Variable in class RetoldConstants
- cAreaTypeWater - Variable in class RetoldConstants
- castGodPower(String) - Method in class RetoldFunctions
-
Casts a power.
- castGodPowerAtSlot(int) - Method in class RetoldFunctions
-
Casts the god power at the given UI slot.
- cAttackPlanAllowMoreUnitsDuringAttack - Variable in class RetoldConstants
- cAttackPlanAttackAnchorPoint - Variable in class RetoldConstants
- cAttackPlanAttackModeEngageRange - Variable in class RetoldConstants
- cAttackPlanAttackModeMaxChaseDistance - Variable in class RetoldConstants
- cAttackPlanAttackPathID - Variable in class RetoldConstants
- cAttackPlanAttackRouteID - Variable in class RetoldConstants
- cAttackPlanAttackRoutePattern - Variable in class RetoldConstants
- cAttackPlanAttackRoutePatternBest - Variable in class RetoldConstants
- cAttackPlanAttackRoutePatternLRU - Variable in class RetoldConstants
- cAttackPlanAttackRoutePatternMRU - Variable in class RetoldConstants
- cAttackPlanAttackRoutePatternRandom - Variable in class RetoldConstants
- cAttackPlanCurrentTargetPointIndex - Variable in class RetoldConstants
- cAttackPlanDoneMode - Variable in class RetoldConstants
- cAttackPlanDoneModeBaseGone - Variable in class RetoldConstants
- cAttackPlanDoneModeCantFindMoreEnemyBases - Variable in class RetoldConstants
- cAttackPlanDoneModeNoTarget - Variable in class RetoldConstants
- cAttackPlanDoneModeNoUnits - Variable in class RetoldConstants
- cAttackPlanGatherDistance - Variable in class RetoldConstants
- cAttackPlanGatherPoint - Variable in class RetoldConstants
- cAttackPlanGatherStartTime - Variable in class RetoldConstants
- cAttackPlanGatherWaitForAllUnits - Variable in class RetoldConstants
- cAttackPlanGatherWaitTime - Variable in class RetoldConstants
- cAttackPlanMovementIntervalTime - Variable in class RetoldConstants
- cAttackPlanMovementTypeFlags - Variable in class RetoldConstants
- cAttackPlanNaval - Variable in class RetoldConstants
- cAttackPlanNavalAnchorPoint - Variable in class RetoldConstants
- cAttackPlanNoTargetStartTime - Variable in class RetoldConstants
- cAttackPlanNoTargetTimeout - Variable in class RetoldConstants
- cAttackPlanPersistentAttackRoute - Variable in class RetoldConstants
- cAttackPlanTargetBaseID - Variable in class RetoldConstants
- cAttackPlanTargetIDs - Variable in class RetoldConstants
- cAttackPlanTargetMode - Variable in class RetoldConstants
- cAttackPlanTargetModeBase - Variable in class RetoldConstants
- cAttackPlanTargetModePoint - Variable in class RetoldConstants
- cAttackPlanTargetModeRaid - Variable in class RetoldConstants
- cAttackPlanTargetModeRaidBase - Variable in class RetoldConstants
- cAttackPlanTargetPlayerID - Variable in class RetoldConstants
- cAttackPlanTargetPoint - Variable in class RetoldConstants
- cAttackPlanTargetUnitTypes - Variable in class RetoldConstants
- cAttackRouteBackLeft - Variable in class RetoldConstants
- cAttackRouteBackRight - Variable in class RetoldConstants
- cAttackRouteFrontLeft - Variable in class RetoldConstants
- cAttackRouteFrontRight - Variable in class RetoldConstants
- cAttackRouteLeftBack - Variable in class RetoldConstants
- cAttackRouteLeftFront - Variable in class RetoldConstants
- cAttackRouteRightBack - Variable in class RetoldConstants
- cAttackRouteRightFront - Variable in class RetoldConstants
- cBaseFlagActive - Variable in class RetoldConstants
- cBaseFlagAutoCreated - Variable in class RetoldConstants
- cBaseFlagCampaignGatherBase - Variable in class RetoldConstants
- cBaseFlagDebugRender - Variable in class RetoldConstants
- cBaseFlagEconomy - Variable in class RetoldConstants
- cBaseFlagForward - Variable in class RetoldConstants
- cBaseFlagInTownBell - Variable in class RetoldConstants
- cBaseFlagMain - Variable in class RetoldConstants
- cBaseFlagMilitary - Variable in class RetoldConstants
- cBaseFlagRemoteFoodGatherBase - Variable in class RetoldConstants
- cBaseFlagRemoteGatherBase - Variable in class RetoldConstants
- cBaseFlagRemoteGoldGatherBase - Variable in class RetoldConstants
- cBaseFlagRemoteWoodGatherBase - Variable in class RetoldConstants
- cBaseFlagTownCenter - Variable in class RetoldConstants
- cBaseFlagUnderAttack - Variable in class RetoldConstants
- cBaseFlagVillageCenter - Variable in class RetoldConstants
- cBlendAll - Variable in class RetoldConstants
- cBlendCliffIgnored - Variable in class RetoldConstants
- cBlendCliffInside - Variable in class RetoldConstants
- cBlendCliffRamp - Variable in class RetoldConstants
- cBlendCliffSide - Variable in class RetoldConstants
- cBlendConstrained - Variable in class RetoldConstants
- cBlendEdge - Variable in class RetoldConstants
- cBlendNone - Variable in class RetoldConstants
- cBuildingPlacementEventStateChanged - Variable in class RetoldConstants
- cBuildingPlacementFullVisible - Variable in class RetoldConstants
- cBuildingPlacementLOSNormal - Variable in class RetoldConstants
- cBuildingPlacementOrientationPreferenceBack - Variable in class RetoldConstants
- cBuildingPlacementOrientationPreferenceFront - Variable in class RetoldConstants
- cBuildingPlacementOrientationPreferenceLeft - Variable in class RetoldConstants
- cBuildingPlacementOrientationPreferenceNone - Variable in class RetoldConstants
- cBuildingPlacementOrientationPreferenceRight - Variable in class RetoldConstants
- cBuildingPlacementPlacementStateDone - Variable in class RetoldConstants
- cBuildingPlacementPlacementStateFailed - Variable in class RetoldConstants
- cBuildingPlacementPlacementStateNone - Variable in class RetoldConstants
- cBuildingPlacementPlacementStateProgress - Variable in class RetoldConstants
- cBuildingPlacementPlacementStateStartFailed - Variable in class RetoldConstants
- cBuildingPlacementPlacementTypeArea - Variable in class RetoldConstants
- cBuildingPlacementPlacementTypeBase - Variable in class RetoldConstants
- cBuildingPlacementPlacementTypeCenterPosition - Variable in class RetoldConstants
- cBuildingPlacementPlacementTypeNone - Variable in class RetoldConstants
- cBuildingPlacementPlacementTypeSocket - Variable in class RetoldConstants
- cBuildPlanBuildingPlacementID - Variable in class RetoldConstants
- cBuildPlanBuildingTypeID - Variable in class RetoldConstants
- cBuildPlanCanPathStartIndex - Variable in class RetoldConstants
- cBuildPlanDoneWhenFoundationPlaced - Variable in class RetoldConstants
- cBuildPlanFailOnUnaffordable - Variable in class RetoldConstants
- cBuildPlanFailureCause - Variable in class RetoldConstants
- cBuildPlanFailureCauseBadBPDockParams - Variable in class RetoldConstants
- cBuildPlanFailureCauseBadBPUnitType - Variable in class RetoldConstants
- cBuildPlanFailureCauseCantAfford - Variable in class RetoldConstants
- cBuildPlanFailureCauseCantPath - Variable in class RetoldConstants
- cBuildPlanFailureCauseDidNotBuildFoundation - Variable in class RetoldConstants
- cBuildPlanFailureCauseEntityEventFailure - Variable in class RetoldConstants
- cBuildPlanFailureCauseFailedBP - Variable in class RetoldConstants
- cBuildPlanFailureCauseNoUnits - Variable in class RetoldConstants
- cBuildPlanFoundationID - Variable in class RetoldConstants
- cBuildPlanMaxCanPaths - Variable in class RetoldConstants
- cBuildPlanMaxRetries - Variable in class RetoldConstants
- cBuildPlanNoUnitTimeout - Variable in class RetoldConstants
- cBuildPlanNoUnitTimer - Variable in class RetoldConstants
- cBuildPlanRetries - Variable in class RetoldConstants
- cBuildWallPlanAreaIDs - Variable in class RetoldConstants
- cBuildWallPlanEdgeOfMapBuffer - Variable in class RetoldConstants
- cBuildWallPlanEnRoute - Variable in class RetoldConstants
- cBuildWallPlanFoundationID - Variable in class RetoldConstants
- cBuildWallPlanGateIndices - Variable in class RetoldConstants
- cBuildWallPlanGateProtoIDs - Variable in class RetoldConstants
- cBuildWallPlanNumberOfGates - Variable in class RetoldConstants
- cBuildWallPlanPiecePositions - Variable in class RetoldConstants
- cBuildWallPlanPieceRotations - Variable in class RetoldConstants
- cBuildWallPlanPieces - Variable in class RetoldConstants
- cBuildWallPlanWallEnd - Variable in class RetoldConstants
- cBuildWallPlanWallRingCenterPoint - Variable in class RetoldConstants
- cBuildWallPlanWallRingRadius - Variable in class RetoldConstants
- cBuildWallPlanWallStart - Variable in class RetoldConstants
- cBuildWallPlanWallType - Variable in class RetoldConstants
- cBuildWallPlanWallTypeArea - Variable in class RetoldConstants
- cBuildWallPlanWallTypeRing - Variable in class RetoldConstants
- cBuildWallPlanWallTypeStraight - Variable in class RetoldConstants
- cCalculateNumBuildersAutomatically - Variable in class RetoldConstants
- cCenterLoc - Variable in class RetoldConstants
- cCivFreyr - Variable in class RetoldConstants
- cCivGaia - Variable in class RetoldConstants
- cCivHades - Variable in class RetoldConstants
- cCivIsis - Variable in class RetoldConstants
- cCivKronos - Variable in class RetoldConstants
- cCivLoki - Variable in class RetoldConstants
- cCivNature - Variable in class RetoldConstants
- cCivOdin - Variable in class RetoldConstants
- cCivOranos - Variable in class RetoldConstants
- cCivPoseidon - Variable in class RetoldConstants
- cCivRa - Variable in class RetoldConstants
- cCivSet - Variable in class RetoldConstants
- cCivThor - Variable in class RetoldConstants
- cCivZeus - Variable in class RetoldConstants
- cClassAreaCliffIgnoredDistance - Variable in class RetoldConstants
- cClassAreaCliffInsideDistance - Variable in class RetoldConstants
- cClassAreaCliffRampDistance - Variable in class RetoldConstants
- cClassAreaCliffSideDistance - Variable in class RetoldConstants
- cClassAreaDistance - Variable in class RetoldConstants
- cClassAreaEdgeDistance - Variable in class RetoldConstants
- cCliffAtlanteanDirt - Variable in class RetoldConstants
- cCliffAtlanteanGrass - Variable in class RetoldConstants
- cCliffEdgeIgnored - Variable in class RetoldConstants
- cCliffEdgeInside - Variable in class RetoldConstants
- cCliffEdgeRamp - Variable in class RetoldConstants
- cCliffEdgeSide - Variable in class RetoldConstants
- cCliffEgyptGrass - Variable in class RetoldConstants
- cCliffEgyptSand - Variable in class RetoldConstants
- cCliffGreekDirt - Variable in class RetoldConstants
- cCliffGreekGrass - Variable in class RetoldConstants
- cCliffGreekGrassSnow - Variable in class RetoldConstants
- cCliffGreekSnow - Variable in class RetoldConstants
- cCliffHadesDirt - Variable in class RetoldConstants
- cCliffHadesLava - Variable in class RetoldConstants
- cCliffLayerInnerSideClose - Variable in class RetoldConstants
- cCliffLayerInnerSideFar - Variable in class RetoldConstants
- cCliffLayerInside - Variable in class RetoldConstants
- cCliffLayerOuterSideClose - Variable in class RetoldConstants
- cCliffLayerOuterSideFar - Variable in class RetoldConstants
- cCliffLayerSideNormal - Variable in class RetoldConstants
- cCliffLayerSideSheer - Variable in class RetoldConstants
- cCliffMarshDirt - Variable in class RetoldConstants
- cCliffMarshGrass - Variable in class RetoldConstants
- cCliffNorseGrass - Variable in class RetoldConstants
- cCliffNorseSnow - Variable in class RetoldConstants
- cCliffNorseSnowGrass - Variable in class RetoldConstants
- cCliffSPCMiningGround - Variable in class RetoldConstants
- cCliffTundraDirt - Variable in class RetoldConstants
- cCliffTundraGrass - Variable in class RetoldConstants
- cCliffTundraSnow - Variable in class RetoldConstants
- cCliffTundraSnowGrass - Variable in class RetoldConstants
- cCultureAtlantean - Variable in class RetoldConstants
- cCultureEgyptian - Variable in class RetoldConstants
- cCultureGreek - Variable in class RetoldConstants
- cCultureNorse - Variable in class RetoldConstants
- cDataEffectAccuracy - Variable in class RetoldConstants
- cDataEffectActionAdd - Variable in class RetoldConstants
- cDataEffectActionAddAttachingUnit - Variable in class RetoldConstants
- cDataEffectActionEnable - Variable in class RetoldConstants
- cDataEffectAddContainedType - Variable in class RetoldConstants
- cDataEffectAddDependentUnit - Variable in class RetoldConstants
- cDataEffectAdditionalScale - Variable in class RetoldConstants
- cDataEffectAddSharedBuildLimitUnitType - Variable in class RetoldConstants
- cDataEffectAddTrain - Variable in class RetoldConstants
- cDataEffectAnimationRate - Variable in class RetoldConstants
- cDataEffectArmor - Variable in class RetoldConstants
- cDataEffectArmorSpecific - Variable in class RetoldConstants
- cDataEffectArmorVulnerability - Variable in class RetoldConstants
- cDataEffectAutoAttackType - Variable in class RetoldConstants
- cDataEffectAutoBuildRate - Variable in class RetoldConstants
- cDataEffectAutoGatherBonus - Variable in class RetoldConstants
- cDataEffectAuxRechargeInit - Variable in class RetoldConstants
- cDataEffectAuxRechargeTime - Variable in class RetoldConstants
- cDataEffectAuxRechargeType - Variable in class RetoldConstants
- cDataEffectBlockTrainCount - Variable in class RetoldConstants
- cDataEffectBoostRadius - Variable in class RetoldConstants
- cDataEffectBountyResourceEarningReward - Variable in class RetoldConstants
- cDataEffectBuildingWorkRate - Variable in class RetoldConstants
- cDataEffectBuildLimit - Variable in class RetoldConstants
- cDataEffectBuildPoints - Variable in class RetoldConstants
- cDataEffectCarryCapacity - Variable in class RetoldConstants
- cDataEffectCommandAdd - Variable in class RetoldConstants
- cDataEffectCommandRemove - Variable in class RetoldConstants
- cDataEffectCost - Variable in class RetoldConstants
- cDataEffectCostBuildingAll - Variable in class RetoldConstants
- cDataEffectCostBuildingTechs - Variable in class RetoldConstants
- cDataEffectCostBuildingUnits - Variable in class RetoldConstants
- cDataEffectDamage - Variable in class RetoldConstants
- cDataEffectDamageArea - Variable in class RetoldConstants
- cDataEffectDamageBonus - Variable in class RetoldConstants
- cDataEffectDamageByCost - Variable in class RetoldConstants
- cDataEffectDamageCap - Variable in class RetoldConstants
- cDataEffectDamageFlags - Variable in class RetoldConstants
- cDataEffectDamageForAllHandLogicActions - Variable in class RetoldConstants
- cDataEffectDamageForAllRangedLogicActions - Variable in class RetoldConstants
- cDataEffectDeadTransform - Variable in class RetoldConstants
- cDataEffectDeadTransformBuildLimit - Variable in class RetoldConstants
- cDataEffectDisplayedNumberProjectiles - Variable in class RetoldConstants
- cDataEffectDisplayedRange - Variable in class RetoldConstants
- cDataEffectDisplayNameID - Variable in class RetoldConstants
- cDataEffectDodgeChance - Variable in class RetoldConstants
- cDataEffectDoubleEffect - Variable in class RetoldConstants
- cDataEffectEmpowerArea - Variable in class RetoldConstants
- cDataEffectEmpowerEnable - Variable in class RetoldConstants
- cDataEffectEmpowerModify - Variable in class RetoldConstants
- cDataEffectEnable - Variable in class RetoldConstants
- cDataEffectEnableDodge - Variable in class RetoldConstants
- cDataEffectEnableSharedBuildLimit - Variable in class RetoldConstants
- cDataEffectFakeConversion - Variable in class RetoldConstants
- cDataEffectForbidSpawnAction - Variable in class RetoldConstants
- cDataEffectFreeBuildPoints - Variable in class RetoldConstants
- cDataEffectFreeBuildRate - Variable in class RetoldConstants
- cDataEffectFreeRepair - Variable in class RetoldConstants
- cDataEffectFullCapacityMultiplier - Variable in class RetoldConstants
- cDataEffectGarrisonBonusDamage - Variable in class RetoldConstants
- cDataEffectGathererLimit - Variable in class RetoldConstants
- cDataEffectGatherResourceOverride - Variable in class RetoldConstants
- cDataEffectGlobalNotificationOverride - Variable in class RetoldConstants
- cDataEffectGodPower - Variable in class RetoldConstants
- cDataEffectGodPowerBlockRadius - Variable in class RetoldConstants
- cDataEffectGodPowerCost - Variable in class RetoldConstants
- cDataEffectGodPowerCostFactor - Variable in class RetoldConstants
- cDataEffectGodPowerROF - Variable in class RetoldConstants
- cDataEffectGodPowerROFFactor - Variable in class RetoldConstants
- cDataEffectHitpoints - Variable in class RetoldConstants
- cDataEffectHomingBallistics - Variable in class RetoldConstants
- cDataEffectIconOverrideTech - Variable in class RetoldConstants
- cDataEffectInitialPowerCost - Variable in class RetoldConstants
- cDataEffectInstantBallistics - Variable in class RetoldConstants
- cDataEffectInventoryAmount - Variable in class RetoldConstants
- cDataEffectInvestmentAmount - Variable in class RetoldConstants
- cDataEffectInvestmentCap - Variable in class RetoldConstants
- cDataEffectInvestmentEnable - Variable in class RetoldConstants
- cDataEffectLifespan - Variable in class RetoldConstants
- cDataEffectLOS - Variable in class RetoldConstants
- cDataEffectMarket - Variable in class RetoldConstants
- cDataEffectMarketReset - Variable in class RetoldConstants
- cDataEffectMaximumContained - Variable in class RetoldConstants
- cDataEffectMaximumRange - Variable in class RetoldConstants
- cDataEffectMaximumResourceTrickleRate - Variable in class RetoldConstants
- cDataEffectMaximumVelocity - Variable in class RetoldConstants
- cDataEffectMaxResource - Variable in class RetoldConstants
- cDataEffectMinimumRange - Variable in class RetoldConstants
- cDataEffectMinimumResourceTrickleRate - Variable in class RetoldConstants
- cDataEffectMinWorkRate - Variable in class RetoldConstants
- cDataEffectModifyRate - Variable in class RetoldConstants
- cDataEffectModifyRateCap - Variable in class RetoldConstants
- cDataEffectModifyReplacement - Variable in class RetoldConstants
- cDataEffectModifySpawn - Variable in class RetoldConstants
- cDataEffectMovementType - Variable in class RetoldConstants
- cDataEffectNotificationOverride - Variable in class RetoldConstants
- cDataEffectNumberBounces - Variable in class RetoldConstants
- cDataEffectNumberProjectiles - Variable in class RetoldConstants
- cDataEffectObstructionRadiusX - Variable in class RetoldConstants
- cDataEffectObstructionRadiusZ - Variable in class RetoldConstants
- cDataEffectOnDamageModify - Variable in class RetoldConstants
- cDataEffectOnHitEffect - Variable in class RetoldConstants
- cDataEffectOnHitEffectActive - Variable in class RetoldConstants
- cDataEffectOnHitEffectAttachBone - Variable in class RetoldConstants
- cDataEffectOnHitEffectDuration - Variable in class RetoldConstants
- cDataEffectOnHitEffectRate - Variable in class RetoldConstants
- cDataEffectOnHitEffectStatModify - Variable in class RetoldConstants
- cDataEffectPartisanUnit - Variable in class RetoldConstants
- cDataEffectPerfectAccuracy - Variable in class RetoldConstants
- cDataEffectPlacementRulesOverride - Variable in class RetoldConstants
- cDataEffectPopulationCap - Variable in class RetoldConstants
- cDataEffectPopulationCapAddition - Variable in class RetoldConstants
- cDataEffectPopulationCount - Variable in class RetoldConstants
- cDataEffectPopulationLimit - Variable in class RetoldConstants
- cDataEffectPowerCost - Variable in class RetoldConstants
- cDataEffectPowerIconOverride - Variable in class RetoldConstants
- cDataEffectPowerMaxUses - Variable in class RetoldConstants
- cDataEffectPowerROF - Variable in class RetoldConstants
- cDataEffectProjectile - Variable in class RetoldConstants
- cDataEffectProtoActionAdd - Variable in class RetoldConstants
- cDataEffectProtoUnitFlag - Variable in class RetoldConstants
- cDataEffectRateOfFire - Variable in class RetoldConstants
- cDataEffectRechargeInit - Variable in class RetoldConstants
- cDataEffectRechargeTime - Variable in class RetoldConstants
- cDataEffectRechargeType - Variable in class RetoldConstants
- cDataEffectRepeatPowerCost - Variable in class RetoldConstants
- cDataEffectResearchPoints - Variable in class RetoldConstants
- cDataEffectResearchRate - Variable in class RetoldConstants
- cDataEffectResource - Variable in class RetoldConstants
- cDataEffectResourceByKBQuery - Variable in class RetoldConstants
- cDataEffectResourceByKBStat - Variable in class RetoldConstants
- cDataEffectResourceByUnitCount - Variable in class RetoldConstants
- cDataEffectResourceIfTechActive - Variable in class RetoldConstants
- cDataEffectResourceReturn - Variable in class RetoldConstants
- cDataEffectResourceReturnRate - Variable in class RetoldConstants
- cDataEffectResourceReturnRateTotalCost - Variable in class RetoldConstants
- cDataEffectResourceTrickleRate - Variable in class RetoldConstants
- cDataEffectRevealAllyUI - Variable in class RetoldConstants
- cDataEffectRevealEnemyUI - Variable in class RetoldConstants
- cDataEffectrevealLOS - Variable in class RetoldConstants
- cDataEffectRolloverID - Variable in class RetoldConstants
- cDataEffectScale - Variable in class RetoldConstants
- cDataEffectSelfDestructProtoAction - Variable in class RetoldConstants
- cDataEffectSetAge - Variable in class RetoldConstants
- cDataEffectSetCivilization - Variable in class RetoldConstants
- cDataEffectSetNextResearchFree - Variable in class RetoldConstants
- cDataEffectSetUnitType - Variable in class RetoldConstants
- cDataEffectSharedBuildLimitUnit - Variable in class RetoldConstants
- cDataEffectSnare - Variable in class RetoldConstants
- cDataEffectSpeedModifier - Variable in class RetoldConstants
- cDataEffectSquareAura - Variable in class RetoldConstants
- cDataEffectTacticEnable - Variable in class RetoldConstants
- cDataEffectTechCostAbsolute - Variable in class RetoldConstants
- cDataEffectTechFlag - Variable in class RetoldConstants
- cDataEffectTimeShiftingAdd - Variable in class RetoldConstants
- cDataEffectTimeShiftingConcurrentShifts - Variable in class RetoldConstants
- cDataEffectTimeShiftingCost - Variable in class RetoldConstants
- cDataEffectTrackRating - Variable in class RetoldConstants
- cDataEffectTradeRouteBonus - Variable in class RetoldConstants
- cDataEffectTradeRouteBonusTeam - Variable in class RetoldConstants
- cDataEffectTrainingRate - Variable in class RetoldConstants
- cDataEffectTrainPoints - Variable in class RetoldConstants
- cDataEffectTributePenalty - Variable in class RetoldConstants
- cDataEffectTurnRate - Variable in class RetoldConstants
- cDataEffectUnitRegenRate - Variable in class RetoldConstants
- cDataEffectUnitRegenRateLimit - Variable in class RetoldConstants
- cDataEffectUpdateVisual - Variable in class RetoldConstants
- cDataEffectUpgradeLevel - Variable in class RetoldConstants
- cDataEffectVeterancyBonus - Variable in class RetoldConstants
- cDataEffectVeterancyEnable - Variable in class RetoldConstants
- cDataEffectVolleyMode - Variable in class RetoldConstants
- cDataEffectWanderDistance - Variable in class RetoldConstants
- cDataEffectWorkRate - Variable in class RetoldConstants
- cDataEffectWorkRateSpecific - Variable in class RetoldConstants
- cDataEffectYield - Variable in class RetoldConstants
- cDebugRandomMaps - Variable in class RetoldConstants
- cDefendPlanDoneMode - Variable in class RetoldConstants
- cDefendPlanDoneModeBaseGone - Variable in class RetoldConstants
- cDefendPlanDoneModeNoTarget - Variable in class RetoldConstants
- cDefendPlanDoneModeNoUnits - Variable in class RetoldConstants
- cDefendPlanEngageRange - Variable in class RetoldConstants
- cDefendPlanGatherDistance - Variable in class RetoldConstants
- cDefendPlanGatherPercentage - Variable in class RetoldConstants
- cDefendPlanGatherPoint - Variable in class RetoldConstants
- cDefendPlanGatherWaitForAllUnits - Variable in class RetoldConstants
- cDefendPlanMovementIntervalTime - Variable in class RetoldConstants
- cDefendPlanNaval - Variable in class RetoldConstants
- cDefendPlanNoTargetStartTime - Variable in class RetoldConstants
- cDefendPlanNoTargetTimeout - Variable in class RetoldConstants
- cDefendPlanPatrol - Variable in class RetoldConstants
- cDefendPlanPatrolCurrentWaypoint - Variable in class RetoldConstants
- cDefendPlanPatrolWaypoints - Variable in class RetoldConstants
- cDefendPlanTargetBaseID - Variable in class RetoldConstants
- cDefendPlanTargetIDs - Variable in class RetoldConstants
- cDefendPlanTargetMode - Variable in class RetoldConstants
- cDefendPlanTargetModeBase - Variable in class RetoldConstants
- cDefendPlanTargetModePoint - Variable in class RetoldConstants
- cDefendPlanTargetPlayerID - Variable in class RetoldConstants
- cDefendPlanTargetPoint - Variable in class RetoldConstants
- cDefendPlanTargetUnitTypes - Variable in class RetoldConstants
- cDifficultyCurrent - Variable in class RetoldConstants
- cDifficultyEasy - Variable in class RetoldConstants
- cDifficultyExtreme - Variable in class RetoldConstants
- cDifficultyHard - Variable in class RetoldConstants
- cDifficultyLegendary - Variable in class RetoldConstants
- cDifficultyModerate - Variable in class RetoldConstants
- cDifficultyTitan - Variable in class RetoldConstants
- cE - Variable in class RetoldConstants
- cEconomyEscrowID - Variable in class RetoldConstants
- cEffectTargetTypeAllProtoActions - Variable in class RetoldConstants
- cEffectTargetTypeApplyToAll - Variable in class RetoldConstants
- cEffectTargetTypeCombinedType - Variable in class RetoldConstants
- cEffectTargetTypeGeneral - Variable in class RetoldConstants
- cEffectTargetTypeIgnoreAgeUpgrades - Variable in class RetoldConstants
- cEffectTargetTypeIgnoreNature - Variable in class RetoldConstants
- cEffectTargetTypePlayer - Variable in class RetoldConstants
- cEffectTargetTypeProtoUnit - Variable in class RetoldConstants
- cEffectTargetTypeReactivated - Variable in class RetoldConstants
- cEffectTargetTypeTech - Variable in class RetoldConstants
- cEffectTargetTypeTechsWithFlag - Variable in class RetoldConstants
- cEffectTargetTypeTechsWithType - Variable in class RetoldConstants
- cEffectTargetTypeUseLocation - Variable in class RetoldConstants
- cEffectTypeAddTrickleByResource - Variable in class RetoldConstants
- cEffectTypeConsoleCommand - Variable in class RetoldConstants
- cEffectTypeCreatePower - Variable in class RetoldConstants
- cEffectTypeCreateUnit - Variable in class RetoldConstants
- cEffectTypeData - Variable in class RetoldConstants
- cEffectTypeForbidTech - Variable in class RetoldConstants
- cEffectTypeModifyProtoUnit - Variable in class RetoldConstants
- cEffectTypeRandomTech - Variable in class RetoldConstants
- cEffectTypeReplaceUnit - Variable in class RetoldConstants
- cEffectTypeResourceExchange - Variable in class RetoldConstants
- cEffectTypeResourceExchange2 - Variable in class RetoldConstants
- cEffectTypeResourceInventoryExchange - Variable in class RetoldConstants
- cEffectTypeSetAge - Variable in class RetoldConstants
- cEffectTypeSetName - Variable in class RetoldConstants
- cEffectTypeSetOnBuildingDeathTech - Variable in class RetoldConstants
- cEffectTypeSetOnTechResearchedTech - Variable in class RetoldConstants
- cEffectTypeSharedLOS - Variable in class RetoldConstants
- cEffectTypeShowWorldView - Variable in class RetoldConstants
- cEffectTypeSound - Variable in class RetoldConstants
- cEffectTypeTechStatus - Variable in class RetoldConstants
- cEffectTypeTextEffectOutput - Variable in class RetoldConstants
- cEffectTypeTextOutput - Variable in class RetoldConstants
- cEffectTypeTextOutputAll - Variable in class RetoldConstants
- cEffectTypeTextOutputTechName - Variable in class RetoldConstants
- cEffectTypeTransformUnit - Variable in class RetoldConstants
- cEffectTypeUIAlert - Variable in class RetoldConstants
- ceil(float) - Method in class RetoldFunctions
-
Rounds x up to the next higher integer and returns it as a float.
- cEmergencyEscrowID - Variable in class RetoldConstants
- cEmpowerPlanEventOnTargetSwitch - Variable in class RetoldConstants
- cEmpowerPlanNoTargetUnitRemovalTimeout - Variable in class RetoldConstants
- cEmpowerPlanNoTargetUnitTimer - Variable in class RetoldConstants
- cEmpowerPlanRequiresTargetUsedByAnotherPlan - Variable in class RetoldConstants
- cEmpowerPlanTargetID - Variable in class RetoldConstants
- cEmpowerPlanTargetTypeID - Variable in class RetoldConstants
- cEmptyString - Variable in class RetoldConstants
- cExplorePlanAggressiveScouts - Variable in class RetoldConstants
- cExplorePlanAreaPathWaypoints - Variable in class RetoldConstants
- cExplorePlanAvoidingAttackedAreas - Variable in class RetoldConstants
- cExplorePlanBuildPosition - Variable in class RetoldConstants
- cExplorePlanCanBuildOutpost - Variable in class RetoldConstants
- cExplorePlanDoLoops - Variable in class RetoldConstants
- cExplorePlanDoneLoops - Variable in class RetoldConstants
- cExplorePlanEngageRange - Variable in class RetoldConstants
- cExplorePlanExploreAreaGroupIDs - Variable in class RetoldConstants
- cExplorePlanExploreAreaIDs - Variable in class RetoldConstants
- cExplorePlanExploreAreaIDsCurrentIndex - Variable in class RetoldConstants
- cExplorePlanHandleDamageFrequency - Variable in class RetoldConstants
- cExplorePlanHandleDamageTime - Variable in class RetoldConstants
- cExplorePlanLoopStartingSize - Variable in class RetoldConstants
- cExplorePlanLoopStartPoint - Variable in class RetoldConstants
- cExplorePlanLOSMultiplier - Variable in class RetoldConstants
- cExplorePlanMasterExploreAreasPlan - Variable in class RetoldConstants
- cExplorePlanNaval - Variable in class RetoldConstants
- cExplorePlanNumberOfLoops - Variable in class RetoldConstants
- cExplorePlanOutpostPUID - Variable in class RetoldConstants
- cExplorePlanPointsInLoop - Variable in class RetoldConstants
- cExplorePlanQuitWhenPointIsVisible - Variable in class RetoldConstants
- cExplorePlanQuitWhenPointIsVisiblePt - Variable in class RetoldConstants
- cExplorePlanReExploreAreas - Variable in class RetoldConstants
- cExplorePlanStopLOSPercentage - Variable in class RetoldConstants
- cExplorePlanTargetIDs - Variable in class RetoldConstants
- cExplorePlanTargetUnitTypes - Variable in class RetoldConstants
- cFalloffLinear - Variable in class RetoldConstants
- cFalloffLinearInverse - Variable in class RetoldConstants
- cFalloffNone - Variable in class RetoldConstants
- cFilename - Variable in class RetoldConstants
- cFilter3x3Box - Variable in class RetoldConstants
- cFilter3x3Gaussian - Variable in class RetoldConstants
- cFilter5x5Box - Variable in class RetoldConstants
- cFilter5x5Gaussian - Variable in class RetoldConstants
- cFilterNone - Variable in class RetoldConstants
- cFishPlanBreakDownID - Variable in class RetoldConstants
- cFishPlanDockID - Variable in class RetoldConstants
- cFishPlanNoDamageTakenRetreatTimeout - Variable in class RetoldConstants
- cFishPlanResourceSubType - Variable in class RetoldConstants
- cFishPlanResourceType - Variable in class RetoldConstants
- cFishPlanStartRetreatTime - Variable in class RetoldConstants
- cFishPlanWaterGroupID - Variable in class RetoldConstants
- cFloatEpsilon - Variable in class RetoldConstants
- cForestAtlantean - Variable in class RetoldConstants
- cForestAtlanteanForestGrass - Variable in class RetoldConstants
- cForestAtlanteanLush - Variable in class RetoldConstants
- cForestEgyptNile - Variable in class RetoldConstants
- cForestEgyptNileMix - Variable in class RetoldConstants
- cForestEgyptOasis - Variable in class RetoldConstants
- cForestEgyptPalm - Variable in class RetoldConstants
- cForestEgyptPalmGrass - Variable in class RetoldConstants
- cForestEgyptPalmGrassMix - Variable in class RetoldConstants
- cForestEgyptPalmMix - Variable in class RetoldConstants
- cForestEgyptSavannah - Variable in class RetoldConstants
- cForestEgyptSavannahMix - Variable in class RetoldConstants
- cForestGreekMediterranean - Variable in class RetoldConstants
- cForestGreekMediterraneanDirt - Variable in class RetoldConstants
- cForestGreekMediterraneanLush - Variable in class RetoldConstants
- cForestGreekOak - Variable in class RetoldConstants
- cForestGreekOakAutumn - Variable in class RetoldConstants
- cForestGreekOakLateAutumn - Variable in class RetoldConstants
- cForestGreekOlive - Variable in class RetoldConstants
- cForestGreekPalm - Variable in class RetoldConstants
- cForestGreekPalmDirt - Variable in class RetoldConstants
- cForestGreekPine - Variable in class RetoldConstants
- cForestGreekPineSnow - Variable in class RetoldConstants
- cForestGreekPineSnowMix - Variable in class RetoldConstants
- cForestHades - Variable in class RetoldConstants
- cForestMarsh - Variable in class RetoldConstants
- cForestMarshOak - Variable in class RetoldConstants
- cForestNorseOak - Variable in class RetoldConstants
- cForestNorseOakAutumn - Variable in class RetoldConstants
- cForestNorseOakLateAutumn - Variable in class RetoldConstants
- cForestNorseOakMix - Variable in class RetoldConstants
- cForestNorsePine - Variable in class RetoldConstants
- cForestNorsePineMix - Variable in class RetoldConstants
- cForestNorsePineSnow - Variable in class RetoldConstants
- cForestNorsePineSnowMix - Variable in class RetoldConstants
- cForestTundra - Variable in class RetoldConstants
- cForestTundraLateAutumn - Variable in class RetoldConstants
- cForestTundraSnow - Variable in class RetoldConstants
- cGameAllowTitans - Variable in class RetoldConstants
- cGameDoLockTeams - Variable in class RetoldConstants
- cGameIsFFA - Variable in class RetoldConstants
- cGameModeCurrent - Variable in class RetoldConstants
- cGameModeDeathmatch - Variable in class RetoldConstants
- cGameModeLightning - Variable in class RetoldConstants
- cGameModeSupremacy - Variable in class RetoldConstants
- cGameTypeCampaign - Variable in class RetoldConstants
- cGameTypeCurrent - Variable in class RetoldConstants
- cGameTypeRandomMap - Variable in class RetoldConstants
- cGameTypeRecordGame - Variable in class RetoldConstants
- cGameTypeSaved - Variable in class RetoldConstants
- cGameTypeScenario - Variable in class RetoldConstants
- cGarrisonPlanDangerScanRadius - Variable in class RetoldConstants
- cGarrisonPlanNeverUngarrison - Variable in class RetoldConstants
- cGarrisonPlanSearchRadius - Variable in class RetoldConstants
- cGatherPlanAutoBuildDropsite - Variable in class RetoldConstants
- cGatherPlanBreakDownID - Variable in class RetoldConstants
- cGatherPlanDangerTimeout - Variable in class RetoldConstants
- cGatherPlanDangerTimer - Variable in class RetoldConstants
- cGatherPlanDropsiteID - Variable in class RetoldConstants
- cGatherPlanDropsitePUID - Variable in class RetoldConstants
- cGatherPlanEventOnBuildPlanCreate - Variable in class RetoldConstants
- cGatherPlanEventResourceUpdate - Variable in class RetoldConstants
- cGatherPlanFailsafeBuild - Variable in class RetoldConstants
- cGatherPlanFindNewResourceInterval - Variable in class RetoldConstants
- cGatherPlanKBResourceID - Variable in class RetoldConstants
- cGatherPlanMaximumGatherDistance - Variable in class RetoldConstants
- cGatherPlanQuitWhenResourceIsInvalid - Variable in class RetoldConstants
- cGatherPlanResourceSubType - Variable in class RetoldConstants
- cGatherPlanResourceType - Variable in class RetoldConstants
- cGatherPlanResourceUnitTypeFilter - Variable in class RetoldConstants
- cGodPowerPlanAutoCast - Variable in class RetoldConstants
- cGodPowerPlanBPID - Variable in class RetoldConstants
- cGodPowerPlanCastAttempts - Variable in class RetoldConstants
- cGodPowerPlanCombatPlanID - Variable in class RetoldConstants
- cGodPowerPlanEvaluationModel - Variable in class RetoldConstants
- cGodPowerPlanEvaluationModelCombatPlanDistance - Variable in class RetoldConstants
- cGodPowerPlanEvaluationModelNone - Variable in class RetoldConstants
- cGodPowerPlanEvaluationModelQuery - Variable in class RetoldConstants
- cGodPowerPlanMaxCastAttempts - Variable in class RetoldConstants
- cGodPowerPlanOwnArmyMaximumPercentHealth - Variable in class RetoldConstants
- cGodPowerPlanOwnArmyMinimumCombinedHitpoints - Variable in class RetoldConstants
- cGodPowerPlanOwnArmyMinimumCount - Variable in class RetoldConstants
- cGodPowerPlanOwnArmyMinimumPercentHealth - Variable in class RetoldConstants
- cGodPowerPlanPowerProtoID - Variable in class RetoldConstants
- cGodPowerPlanQueryID - Variable in class RetoldConstants
- cGodPowerPlanQueryMinimumCombinedHitpoints - Variable in class RetoldConstants
- cGodPowerPlanQueryMinimumCount - Variable in class RetoldConstants
- cGodPowerPlanQueryMinimumHitpoints - Variable in class RetoldConstants
- cGodPowerPlanRequiresCombatPlan - Variable in class RetoldConstants
- cGodPowerPlanTargetingModel - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelAttachedCombatPlanLocation - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelBuildingPlacement - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelDualPlace - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelLocation - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelLocationDual - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelLocationManually - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelLocationNoLOSCheck - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelUnit - Variable in class RetoldConstants
- cGodPowerPlanTargetingModelWorld - Variable in class RetoldConstants
- cGodPowerPlanTargetLocation - Variable in class RetoldConstants
- cGodPowerPlanTargetUnit - Variable in class RetoldConstants
- cGodPowerPlanUnrecoverableFail - Variable in class RetoldConstants
- chat(String, int) - Method in class RetoldFunctions
-
Adds a line of chat text from the given player (current if not provided).
- cInvalidID - Variable in class RetoldConstants
- cInvalidVector - Variable in class RetoldConstants
- clamp(float, float, float) - Method in class RetoldFunctions
-
Clamps a value to the provided interval.
- click() - Method in class RetoldFunctions
-
Plays the default UI click sound.
- cLightingSet0Demo - Variable in class RetoldConstants
- cLightingSet0Norse - Variable in class RetoldConstants
- cLightingSetAomspe01 - Variable in class RetoldConstants
- cLightingSetBaseAfternoon - Variable in class RetoldConstants
- cLightingSetBaseDawn - Variable in class RetoldConstants
- cLightingSetBaseErebus - Variable in class RetoldConstants
- cLightingSetBaseEvening - Variable in class RetoldConstants
- cLightingSetBaseMorning - Variable in class RetoldConstants
- cLightingSetBaseNight - Variable in class RetoldConstants
- cLightingSetBaseNoon - Variable in class RetoldConstants
- cLightingSetBaseSnow - Variable in class RetoldConstants
- cLightingSetBDreamBlue - Variable in class RetoldConstants
- cLightingSetBDreamBlueRedContrast - Variable in class RetoldConstants
- cLightingSetBDreamOrange - Variable in class RetoldConstants
- cLightingSetBDreamPurple - Variable in class RetoldConstants
- cLightingSetBDreamYellow - Variable in class RetoldConstants
- cLightingSetBEgyptDesertSun - Variable in class RetoldConstants
- cLightingSetBErebus01 - Variable in class RetoldConstants
- cLightingSetBgAtlantis01 - Variable in class RetoldConstants
- cLightingSetBgAtlantis02 - Variable in class RetoldConstants
- cLightingSetBgEgypt01 - Variable in class RetoldConstants
- cLightingSetBgEgyptTransitionClouds - Variable in class RetoldConstants
- cLightingSetBgGreek01 - Variable in class RetoldConstants
- cLightingSetBgNorse01 - Variable in class RetoldConstants
- cLightingSetBGreekMedEven - Variable in class RetoldConstants
- cLightingSetBGreekMedMorn - Variable in class RetoldConstants
- cLightingSetBGreekMedNight - Variable in class RetoldConstants
- cLightingSetBGreekMedSun - Variable in class RetoldConstants
- cLightingSetBNorseSnowSun - Variable in class RetoldConstants
- cLightingSetBonusReg - Variable in class RetoldConstants
- cLightingSetBonusReginleif01 - Variable in class RetoldConstants
- cLightingSetCampaignAtlanteanAtlantisNew - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoAtlantean0 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoAtlantean1 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoEgyptian0 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoGreek0 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoGreek1 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoGreek2 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoGreek3 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoGreek4 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoNorse0 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoNorse1 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoNorse2 - Variable in class RetoldConstants
- cLightingSetCampaignCdemoCdemoNorse3 - Variable in class RetoldConstants
- cLightingSetCampaignEgyptianBorderlands - Variable in class RetoldConstants
- cLightingSetCampaignEgyptianEgyptDawn - Variable in class RetoldConstants
- cLightingSetCampaignEgyptianEgyptDusk - Variable in class RetoldConstants
- cLightingSetCampaignEgyptianEgyptNile - Variable in class RetoldConstants
- cLightingSetCampaignGreekDreamDawn - Variable in class RetoldConstants
- cLightingSetCampaignGreekDreamNight - Variable in class RetoldConstants
- cLightingSetCampaignGreekGreekDawn - Variable in class RetoldConstants
- cLightingSetCampaignGreekGreekDusk - Variable in class RetoldConstants
- cLightingSetCampaignGreekGreekIntermediate - Variable in class RetoldConstants
- cLightingSetCampaignGreekGreekNight - Variable in class RetoldConstants
- cLightingSetCampaignGreekGreekSummer - Variable in class RetoldConstants
- cLightingSetCampaignGreekMediterranean - Variable in class RetoldConstants
- cLightingSetCampaignGreekOldAtlantis - Variable in class RetoldConstants
- cLightingSetCampaignGreekOldAtlantisDusk - Variable in class RetoldConstants
- cLightingSetCampaignGreekOldAtlantisNight - Variable in class RetoldConstants
- cLightingSetCampaignGreekOlympus - Variable in class RetoldConstants
- cLightingSetCampaignGreekOlympusDusk - Variable in class RetoldConstants
- cLightingSetCampaignGreekOlympusNight - Variable in class RetoldConstants
- cLightingSetCampaignGreekThessaly - Variable in class RetoldConstants
- cLightingSetCampaignGreekTroyAutumn - Variable in class RetoldConstants
- cLightingSetCampaignGreekTroySummer - Variable in class RetoldConstants
- cLightingSetCampaignMythicalBattlesFre01 - Variable in class RetoldConstants
- cLightingSetCampaignMythicalBattlesFre01A1 - Variable in class RetoldConstants
- cLightingSetCampaignMythicalBattlesFre01A2 - Variable in class RetoldConstants
- cLightingSetCampaignMythicalBattlesFre01A3 - Variable in class RetoldConstants
- cLightingSetCampaignMythicalBattlesFre01B - Variable in class RetoldConstants
- cLightingSetCampaignNorseArcticTundra - Variable in class RetoldConstants
- cLightingSetCampaignNorseArcticTundraDawn - Variable in class RetoldConstants
- cLightingSetCampaignNorseArcticTundraNight - Variable in class RetoldConstants
- cLightingSetCampaignNorseArcticTundraShadows - Variable in class RetoldConstants
- cLightingSetCampaignNorseJothunheim - Variable in class RetoldConstants
- cLightingSetCampaignNorseJothunheimCave - Variable in class RetoldConstants
- cLightingSetCampaignNorseJothunheimDusk - Variable in class RetoldConstants
- cLightingSetCampaignNorseJothunheimFrozen - Variable in class RetoldConstants
- cLightingSetCampaignNorseMidgardMix - Variable in class RetoldConstants
- cLightingSetCampaignNorseMidgardSummer - Variable in class RetoldConstants
- cLightingSetCampaignNorseNidavellir - Variable in class RetoldConstants
- cLightingSetCampaignUnderworldErebus - Variable in class RetoldConstants
- cLightingSetCampaignUnderworldNiflheim - Variable in class RetoldConstants
- cLightingSetCampaignUnderworldNiflheimSurface - Variable in class RetoldConstants
- cLightingSetDefault - Variable in class RetoldConstants
- cLightingSetDefaultComparison - Variable in class RetoldConstants
- cLightingSetDefaultOld - Variable in class RetoldConstants
- cLightingSetDesert - Variable in class RetoldConstants
- cLightingSetDesertLate - Variable in class RetoldConstants
- cLightingSetDusk - Variable in class RetoldConstants
- cLightingSetErebus - Variable in class RetoldConstants
- cLightingSetExampleLighting - Variable in class RetoldConstants
- cLightingSetFeNeutral - Variable in class RetoldConstants
- cLightingSetFeNeutralMw - Variable in class RetoldConstants
- cLightingSetFott01 - Variable in class RetoldConstants
- cLightingSetFott01A - Variable in class RetoldConstants
- cLightingSetFott01A1 - Variable in class RetoldConstants
- cLightingSetFott01A2 - Variable in class RetoldConstants
- cLightingSetFott01B - Variable in class RetoldConstants
- cLightingSetFott02 - Variable in class RetoldConstants
- cLightingSetFott02A - Variable in class RetoldConstants
- cLightingSetFott02B - Variable in class RetoldConstants
- cLightingSetFott03 - Variable in class RetoldConstants
- cLightingSetFott04 - Variable in class RetoldConstants
- cLightingSetFott05 - Variable in class RetoldConstants
- cLightingSetFott05A - Variable in class RetoldConstants
- cLightingSetFott05B - Variable in class RetoldConstants
- cLightingSetFott06 - Variable in class RetoldConstants
- cLightingSetFott06A - Variable in class RetoldConstants
- cLightingSetFott06A1 - Variable in class RetoldConstants
- cLightingSetFott06A2 - Variable in class RetoldConstants
- cLightingSetFott06B - Variable in class RetoldConstants
- cLightingSetFott06B1 - Variable in class RetoldConstants
- cLightingSetFott07 - Variable in class RetoldConstants
- cLightingSetFott07A - Variable in class RetoldConstants
- cLightingSetFott07B - Variable in class RetoldConstants
- cLightingSetFott08 - Variable in class RetoldConstants
- cLightingSetFott08A - Variable in class RetoldConstants
- cLightingSetFott08B - Variable in class RetoldConstants
- cLightingSetFott08B1 - Variable in class RetoldConstants
- cLightingSetFott08B2 - Variable in class RetoldConstants
- cLightingSetFott09 - Variable in class RetoldConstants
- cLightingSetFott09A - Variable in class RetoldConstants
- cLightingSetFott09A1 - Variable in class RetoldConstants
- cLightingSetFott09B - Variable in class RetoldConstants
- cLightingSetFott09B1 - Variable in class RetoldConstants
- cLightingSetFott10 - Variable in class RetoldConstants
- cLightingSetFott10A - Variable in class RetoldConstants
- cLightingSetFott10A1 - Variable in class RetoldConstants
- cLightingSetFott10B - Variable in class RetoldConstants
- cLightingSetFott10B1 - Variable in class RetoldConstants
- cLightingSetFott10C - Variable in class RetoldConstants
- cLightingSetFott11 - Variable in class RetoldConstants
- cLightingSetFott11A - Variable in class RetoldConstants
- cLightingSetFott11A1 - Variable in class RetoldConstants
- cLightingSetFott11A2 - Variable in class RetoldConstants
- cLightingSetFott12 - Variable in class RetoldConstants
- cLightingSetFott13 - Variable in class RetoldConstants
- cLightingSetFott13A - Variable in class RetoldConstants
- cLightingSetFott13A1 - Variable in class RetoldConstants
- cLightingSetFott14 - Variable in class RetoldConstants
- cLightingSetFott14A - Variable in class RetoldConstants
- cLightingSetFott14B - Variable in class RetoldConstants
- cLightingSetFott15 - Variable in class RetoldConstants
- cLightingSetFott16 - Variable in class RetoldConstants
- cLightingSetFott16A - Variable in class RetoldConstants
- cLightingSetFott16AA - Variable in class RetoldConstants
- cLightingSetFott16AA1 - Variable in class RetoldConstants
- cLightingSetFott16AB - Variable in class RetoldConstants
- cLightingSetFott16B - Variable in class RetoldConstants
- cLightingSetFott16BA - Variable in class RetoldConstants
- cLightingSetFott16C - Variable in class RetoldConstants
- cLightingSetFott16C1 - Variable in class RetoldConstants
- cLightingSetFott17 - Variable in class RetoldConstants
- cLightingSetFott17A - Variable in class RetoldConstants
- cLightingSetFott17B - Variable in class RetoldConstants
- cLightingSetFott17B1 - Variable in class RetoldConstants
- cLightingSetFott18 - Variable in class RetoldConstants
- cLightingSetFott18A - Variable in class RetoldConstants
- cLightingSetFott19 - Variable in class RetoldConstants
- cLightingSetFott19A - Variable in class RetoldConstants
- cLightingSetFott19B - Variable in class RetoldConstants
- cLightingSetFott19B1 - Variable in class RetoldConstants
- cLightingSetFott20 - Variable in class RetoldConstants
- cLightingSetFott20A - Variable in class RetoldConstants
- cLightingSetFott20A1 - Variable in class RetoldConstants
- cLightingSetFott20A2 - Variable in class RetoldConstants
- cLightingSetFott20B - Variable in class RetoldConstants
- cLightingSetFott20B1 - Variable in class RetoldConstants
- cLightingSetFott20B2 - Variable in class RetoldConstants
- cLightingSetFott20B3 - Variable in class RetoldConstants
- cLightingSetFott21 - Variable in class RetoldConstants
- cLightingSetFott21A - Variable in class RetoldConstants
- cLightingSetFott21B - Variable in class RetoldConstants
- cLightingSetFott21B1 - Variable in class RetoldConstants
- cLightingSetFott22 - Variable in class RetoldConstants
- cLightingSetFott22A - Variable in class RetoldConstants
- cLightingSetFott22A1 - Variable in class RetoldConstants
- cLightingSetFott22B - Variable in class RetoldConstants
- cLightingSetFott23 - Variable in class RetoldConstants
- cLightingSetFott23A - Variable in class RetoldConstants
- cLightingSetFott23B - Variable in class RetoldConstants
- cLightingSetFott23B1 - Variable in class RetoldConstants
- cLightingSetFott23C - Variable in class RetoldConstants
- cLightingSetFott23C1 - Variable in class RetoldConstants
- cLightingSetFott24 - Variable in class RetoldConstants
- cLightingSetFott24A - Variable in class RetoldConstants
- cLightingSetFott24B - Variable in class RetoldConstants
- cLightingSetFott25 - Variable in class RetoldConstants
- cLightingSetFott25A - Variable in class RetoldConstants
- cLightingSetFott26 - Variable in class RetoldConstants
- cLightingSetFott26A - Variable in class RetoldConstants
- cLightingSetFott27 - Variable in class RetoldConstants
- cLightingSetFott27A - Variable in class RetoldConstants
- cLightingSetFott27B - Variable in class RetoldConstants
- cLightingSetFott27B1 - Variable in class RetoldConstants
- cLightingSetFott27B2 - Variable in class RetoldConstants
- cLightingSetFott28 - Variable in class RetoldConstants
- cLightingSetFott28A - Variable in class RetoldConstants
- cLightingSetFott28A1 - Variable in class RetoldConstants
- cLightingSetFott28A2 - Variable in class RetoldConstants
- cLightingSetFott28B - Variable in class RetoldConstants
- cLightingSetFott29 - Variable in class RetoldConstants
- cLightingSetFott29A - Variable in class RetoldConstants
- cLightingSetFott29A1 - Variable in class RetoldConstants
- cLightingSetFott29B - Variable in class RetoldConstants
- cLightingSetFott29B1 - Variable in class RetoldConstants
- cLightingSetFott30 - Variable in class RetoldConstants
- cLightingSetFott30A - Variable in class RetoldConstants
- cLightingSetFott30B - Variable in class RetoldConstants
- cLightingSetFott31 - Variable in class RetoldConstants
- cLightingSetFott31A - Variable in class RetoldConstants
- cLightingSetFott32 - Variable in class RetoldConstants
- cLightingSetFott321 - Variable in class RetoldConstants
- cLightingSetFott32A - Variable in class RetoldConstants
- cLightingSetFott32A1 - Variable in class RetoldConstants
- cLightingSetFott32B - Variable in class RetoldConstants
- cLightingSetFott32B1 - Variable in class RetoldConstants
- cLightingSetFott32B2 - Variable in class RetoldConstants
- cLightingSetFott32B3 - Variable in class RetoldConstants
- cLightingSetFott32B4 - Variable in class RetoldConstants
- cLightingSetFott32B5 - Variable in class RetoldConstants
- cLightingSetFott32B6 - Variable in class RetoldConstants
- cLightingSetGoldenHour - Variable in class RetoldConstants
- cLightingSetGpEclipse - Variable in class RetoldConstants
- cLightingSetGpFimbulwinter - Variable in class RetoldConstants
- cLightingSetGpInferno - Variable in class RetoldConstants
- cLightingSetGpLightningstorm - Variable in class RetoldConstants
- cLightingSetGpTempest - Variable in class RetoldConstants
- cLightingSetMarsh - Variable in class RetoldConstants
- cLightingSetMorning - Variable in class RetoldConstants
- cLightingSetNeutral - Variable in class RetoldConstants
- cLightingSetNight - Variable in class RetoldConstants
- cLightingSetNightShadows - Variable in class RetoldConstants
- cLightingSetNorse - Variable in class RetoldConstants
- cLightingSetRandomMapsErebus - Variable in class RetoldConstants
- cLightingSetRandomMapsMediterranean - Variable in class RetoldConstants
- cLightingSetRandomMapsRiverStyx - Variable in class RetoldConstants
- cLightingSetRandomMapsSavannah - Variable in class RetoldConstants
- cLightingSetRmAcropolis01 - Variable in class RetoldConstants
- cLightingSetRmAir01 - Variable in class RetoldConstants
- cLightingSetRmAlfheim01 - Variable in class RetoldConstants
- cLightingSetRmAnatolia01 - Variable in class RetoldConstants
- cLightingSetRmArchipelago01 - Variable in class RetoldConstants
- cLightingSetRmArena01 - Variable in class RetoldConstants
- cLightingSetRmBlackSea01 - Variable in class RetoldConstants
- cLightingSetRmBlueLagoon01 - Variable in class RetoldConstants
- cLightingSetRmElysium01 - Variable in class RetoldConstants
- cLightingSetRmErebus01 - Variable in class RetoldConstants
- cLightingSetRmGhostLake01 - Variable in class RetoldConstants
- cLightingSetRmGiza01 - Variable in class RetoldConstants
- cLightingSetRmGoldRush01 - Variable in class RetoldConstants
- cLightingSetRmHighland01 - Variable in class RetoldConstants
- cLightingSetRmIronwood01 - Variable in class RetoldConstants
- cLightingSetRmIslands01 - Variable in class RetoldConstants
- cLightingSetRmJotunheim01 - Variable in class RetoldConstants
- cLightingSetRmKerlaugar01 - Variable in class RetoldConstants
- cLightingSetRmLandUnknown01 - Variable in class RetoldConstants
- cLightingSetRmMarsh01 - Variable in class RetoldConstants
- cLightingSetRmMediterranean01 - Variable in class RetoldConstants
- cLightingSetRmMegalopolis01 - Variable in class RetoldConstants
- cLightingSetRmMidgard01 - Variable in class RetoldConstants
- cLightingSetRmMirage01 - Variable in class RetoldConstants
- cLightingSetRmMirkwood01 - Variable in class RetoldConstants
- cLightingSetRmMountOlympus01 - Variable in class RetoldConstants
- cLightingSetRmMuspelheim01 - Variable in class RetoldConstants
- cLightingSetRmNileShallows01 - Variable in class RetoldConstants
- cLightingSetRmNomad01 - Variable in class RetoldConstants
- cLightingSetRmNomad02 - Variable in class RetoldConstants
- cLightingSetRmOasis01 - Variable in class RetoldConstants
- cLightingSetRmRiverNile01 - Variable in class RetoldConstants
- cLightingSetRmRiverStyx01 - Variable in class RetoldConstants
- cLightingSetRmSavannah01 - Variable in class RetoldConstants
- cLightingSetRmSeaOfWorms01 - Variable in class RetoldConstants
- cLightingSetRmTeamMigration01 - Variable in class RetoldConstants
- cLightingSetRmTheUnknown01 - Variable in class RetoldConstants
- cLightingSetRmTiny01 - Variable in class RetoldConstants
- cLightingSetRmTundra01 - Variable in class RetoldConstants
- cLightingSetRmValleyOfKings01 - Variable in class RetoldConstants
- cLightingSetRmVinlandsaga01 - Variable in class RetoldConstants
- cLightingSetRmWateringHole01 - Variable in class RetoldConstants
- cLightingSetSavannah - Variable in class RetoldConstants
- cLightingSetStarterLighting - Variable in class RetoldConstants
- cLightingSetTantalusAcropolisSunsetLighting - Variable in class RetoldConstants
- cLightingSetTantalusBaseTestLighting - Variable in class RetoldConstants
- cLightingSetTantalusDesertFogLighting - Variable in class RetoldConstants
- cLightingSetTantalusDesertLighting - Variable in class RetoldConstants
- cLightingSetTantalusGreekCityBurningLighting - Variable in class RetoldConstants
- cLightingSetTantalusSnowLighting - Variable in class RetoldConstants
- cLightingSetTantalusViewer - Variable in class RetoldConstants
- cLightingSetTantalusWarLighting - Variable in class RetoldConstants
- cLightingSetTgg01 - Variable in class RetoldConstants
- cLightingSetTgg01A - Variable in class RetoldConstants
- cLightingSetTgg01A1 - Variable in class RetoldConstants
- cLightingSetTgg02 - Variable in class RetoldConstants
- cLightingSetTgg02A - Variable in class RetoldConstants
- cLightingSetTgg03 - Variable in class RetoldConstants
- cLightingSetTgg03A - Variable in class RetoldConstants
- cLightingSetTgg03A1 - Variable in class RetoldConstants
- cLightingSetTgg03B - Variable in class RetoldConstants
- cLightingSetTgg03B1 - Variable in class RetoldConstants
- cLightingSetTgg04 - Variable in class RetoldConstants
- cLightingSetTgg04A - Variable in class RetoldConstants
- cLightingSetTgg04A1 - Variable in class RetoldConstants
- cLightingSetTgg04B - Variable in class RetoldConstants
- cLightingSetTgg04B1 - Variable in class RetoldConstants
- cLightingSetTna01 - Variable in class RetoldConstants
- cLightingSetTna01A - Variable in class RetoldConstants
- cLightingSetTna01A1 - Variable in class RetoldConstants
- cLightingSetTna01A2 - Variable in class RetoldConstants
- cLightingSetTna01A3 - Variable in class RetoldConstants
- cLightingSetTna01A4 - Variable in class RetoldConstants
- cLightingSetTna01A5 - Variable in class RetoldConstants
- cLightingSetTna02 - Variable in class RetoldConstants
- cLightingSetTna02A - Variable in class RetoldConstants
- cLightingSetTna02A1 - Variable in class RetoldConstants
- cLightingSetTna02B - Variable in class RetoldConstants
- cLightingSetTna03 - Variable in class RetoldConstants
- cLightingSetTna03A - Variable in class RetoldConstants
- cLightingSetTna03B - Variable in class RetoldConstants
- cLightingSetTna03B1 - Variable in class RetoldConstants
- cLightingSetTna04 - Variable in class RetoldConstants
- cLightingSetTna04A - Variable in class RetoldConstants
- cLightingSetTna04A1 - Variable in class RetoldConstants
- cLightingSetTna05 - Variable in class RetoldConstants
- cLightingSetTna05A - Variable in class RetoldConstants
- cLightingSetTna05B - Variable in class RetoldConstants
- cLightingSetTna05B1 - Variable in class RetoldConstants
- cLightingSetTna06 - Variable in class RetoldConstants
- cLightingSetTna06A - Variable in class RetoldConstants
- cLightingSetTna06A1 - Variable in class RetoldConstants
- cLightingSetTna06B - Variable in class RetoldConstants
- cLightingSetTna07 - Variable in class RetoldConstants
- cLightingSetTna07A - Variable in class RetoldConstants
- cLightingSetTna07A1 - Variable in class RetoldConstants
- cLightingSetTna07A2 - Variable in class RetoldConstants
- cLightingSetTna07B - Variable in class RetoldConstants
- cLightingSetTna07B1 - Variable in class RetoldConstants
- cLightingSetTna07B2 - Variable in class RetoldConstants
- cLightingSetTna07B3 - Variable in class RetoldConstants
- cLightingSetTna08 - Variable in class RetoldConstants
- cLightingSetTna08A - Variable in class RetoldConstants
- cLightingSetTna08A1 - Variable in class RetoldConstants
- cLightingSetTna09 - Variable in class RetoldConstants
- cLightingSetTna09A - Variable in class RetoldConstants
- cLightingSetTna10 - Variable in class RetoldConstants
- cLightingSetTna101 - Variable in class RetoldConstants
- cLightingSetTna102 - Variable in class RetoldConstants
- cLightingSetTna103 - Variable in class RetoldConstants
- cLightingSetTna104 - Variable in class RetoldConstants
- cLightingSetTna10B - Variable in class RetoldConstants
- cLightingSetTna11 - Variable in class RetoldConstants
- cLightingSetTna11A - Variable in class RetoldConstants
- cLightingSetTna12 - Variable in class RetoldConstants
- cLightingSetTna12A - Variable in class RetoldConstants
- cLightingSetTna12A1 - Variable in class RetoldConstants
- cLightingSetTna12B - Variable in class RetoldConstants
- cLightingSetTna12B1 - Variable in class RetoldConstants
- cLightingSetTna12B2 - Variable in class RetoldConstants
- cLightingSetTna12B3 - Variable in class RetoldConstants
- cLightingSetTna12B4 - Variable in class RetoldConstants
- cLightingSetTrailerCaves - Variable in class RetoldConstants
- cLightingSetTrailerChimera - Variable in class RetoldConstants
- cLightingSetTrailerChimera2 - Variable in class RetoldConstants
- cLightingSetTrailerCultureGreek - Variable in class RetoldConstants
- cLightingSetTrailerCultureNorse - Variable in class RetoldConstants
- cLightingSetTrailerEarthquake - Variable in class RetoldConstants
- cLightingSetTrailerEgyptianTitan - Variable in class RetoldConstants
- cLightingSetTrailerErebus - Variable in class RetoldConstants
- cLightingSetTrailerForge - Variable in class RetoldConstants
- cLightingSetTrailerIce - Variable in class RetoldConstants
- cLightingSetTrailerLightning - Variable in class RetoldConstants
- cLightingSetTrailerMeteorGreek - Variable in class RetoldConstants
- cLightingSetTrailerNaval - Variable in class RetoldConstants
- cLightingSetTrailerPolyphemus - Variable in class RetoldConstants
- cLightingSetTrailerRestoration - Variable in class RetoldConstants
- cLightingSetTrailerSkyPassage - Variable in class RetoldConstants
- cLightingSetTrailerTornado - Variable in class RetoldConstants
- closeFlareType(int) - Method in class RetoldFunctions
-
Close menu to change Flare Type.
- cMapSize - Variable in class RetoldConstants
- cMapSizeCurrent - Variable in class RetoldConstants
- cMapSizeGiant - Variable in class RetoldConstants
- cMapSizeLarge - Variable in class RetoldConstants
- cMapSizeStandard - Variable in class RetoldConstants
- cMapVisibilityCurrent - Variable in class RetoldConstants
- cMapVisibilityNormal - Variable in class RetoldConstants
- cMapVisibilityRevealed - Variable in class RetoldConstants
- cMaxFloat - Variable in class RetoldConstants
- cMaxInt - Variable in class RetoldConstants
- cMicroHuntMicro - Variable in class RetoldConstants
- cMicroLevelHigh - Variable in class RetoldConstants
- cMicroLevelNone - Variable in class RetoldConstants
- cMicroLevelNormal - Variable in class RetoldConstants
- cMicroNone - Variable in class RetoldConstants
- cMicroPrioritizeTargets - Variable in class RetoldConstants
- cMilitaryEscrowID - Variable in class RetoldConstants
- cMinFloat - Variable in class RetoldConstants
- cMinInt - Variable in class RetoldConstants
- cModifyTypeArmor - Variable in class RetoldConstants
- cModifyTypeArmorSpecific - Variable in class RetoldConstants
- cModifyTypeAuraEmpower - Variable in class RetoldConstants
- cModifyTypeAutoBuildRate - Variable in class RetoldConstants
- cModifyTypeAutoGatherAbsolute - Variable in class RetoldConstants
- cModifyTypeAutoGatherFactor - Variable in class RetoldConstants
- cModifyTypeAutoGatherRate - Variable in class RetoldConstants
- cModifyTypeBaseDamage - Variable in class RetoldConstants
- cModifyTypeBaseHP - Variable in class RetoldConstants
- cModifyTypeBuildingWorkRate - Variable in class RetoldConstants
- cModifyTypeBuildRate - Variable in class RetoldConstants
- cModifyTypeDamage - Variable in class RetoldConstants
- cModifyTypeDamageSpecific - Variable in class RetoldConstants
- cModifyTypeDoubleTrainChance - Variable in class RetoldConstants
- cModifyTypeDropsiteRate - Variable in class RetoldConstants
- cModifyTypeEconomicTrainingRate - Variable in class RetoldConstants
- cModifyTypeFarmingGatherRate - Variable in class RetoldConstants
- cModifyTypeFavorGatherRate - Variable in class RetoldConstants
- cModifyTypeGatherRate - Variable in class RetoldConstants
- cModifyTypeGodPowerBlockRadius - Variable in class RetoldConstants
- cModifyTypeHealRate - Variable in class RetoldConstants
- cModifyTypeLOS - Variable in class RetoldConstants
- cModifyTypeLOSFactor - Variable in class RetoldConstants
- cModifyTypeMaxHP - Variable in class RetoldConstants
- cModifyTypeMilitaryTrainingCost - Variable in class RetoldConstants
- cModifyTypeMilitaryTrainingRate - Variable in class RetoldConstants
- cModifyTypeMineGatherRate - Variable in class RetoldConstants
- cModifyTypeNaturalFoodGatherRate - Variable in class RetoldConstants
- cModifyTypeNumProjectiles - Variable in class RetoldConstants
- cModifyTypeProgFreeze - Variable in class RetoldConstants
- cModifyTypeProgFreezeSpeed - Variable in class RetoldConstants
- cModifyTypeRangeAbsolute - Variable in class RetoldConstants
- cModifyTypeRechargeTime - Variable in class RetoldConstants
- cModifyTypeRepairCost - Variable in class RetoldConstants
- cModifyTypeResearchRate - Variable in class RetoldConstants
- cModifyTypeROF - Variable in class RetoldConstants
- cModifyTypeShield - Variable in class RetoldConstants
- cModifyTypeSpeed - Variable in class RetoldConstants
- cModifyTypeTrainingRate - Variable in class RetoldConstants
- cModifyTypeTreeGatherRate - Variable in class RetoldConstants
- cModifyTypeUnitDamage - Variable in class RetoldConstants
- cModifyTypeVisualScale - Variable in class RetoldConstants
- cMyCiv - Variable in class RetoldConstants
- cMyCulture - Variable in class RetoldConstants
- cMyID - Variable in class RetoldConstants
- cMyTeam - Variable in class RetoldConstants
- cNoiseFractalSum - Variable in class RetoldConstants
- cNoiseNone - Variable in class RetoldConstants
- cNoiseRandom - Variable in class RetoldConstants
- cNoiseTurbulence - Variable in class RetoldConstants
- cNoRecentPositionKnown - Variable in class RetoldConstants
- cNumActionStatsFloat - Variable in class RetoldConstants
- cNumberCircleSectors - Variable in class RetoldConstants
- cNumberCliffLayers - Variable in class RetoldConstants
- cNumberDataEffects - Variable in class RetoldConstants
- cNumberPlayers - Variable in class RetoldConstants
- cNumberPlayersPlusNature - Variable in class RetoldConstants
- cNumberProtoPowers - Variable in class RetoldConstants
- cNumberProtoUnits - Variable in class RetoldConstants
- cNumberReloads - Variable in class RetoldConstants
- cNumberResources - Variable in class RetoldConstants
- cNumberTeams - Variable in class RetoldConstants
- cNumberTeamsPlusNature - Variable in class RetoldConstants
- cNumberTechs - Variable in class RetoldConstants
- cNumberTriggerAIVariableboolean - Variable in class RetoldConstants
- cNumberTriggerAIVariableFloat - Variable in class RetoldConstants
- cNumberTriggerAIVariableInt - Variable in class RetoldConstants
- cNumberTriggerAIVariableString - Variable in class RetoldConstants
- cNumberTriggerAIVariableVector - Variable in class RetoldConstants
- cNumberUnitFlags - Variable in class RetoldConstants
- cNumberUnitTypes - Variable in class RetoldConstants
- cNumProtoStatboolean - Variable in class RetoldConstants
- cNumProtoStatFloat - Variable in class RetoldConstants
- cNumProtoStatInt - Variable in class RetoldConstants
- cNumProtoStatString - Variable in class RetoldConstants
- cNumUnitStatboolean - Variable in class RetoldConstants
- cNumUnitStatFloat - Variable in class RetoldConstants
- cNumUnitStatInt - Variable in class RetoldConstants
- cNumUnitStatString - Variable in class RetoldConstants
- commandResearch(int, int) - Method in class RetoldFunctions
-
Researches the given command from the given unit.
- commandResearchInSelected(String) - Method in class RetoldFunctions
-
Researches a protounit command associated with a tech in current unit selection.
- commandTransformInSelected() - Method in class RetoldFunctions
-
Researches the transform command set in protoUnit data for each unit in current unit selection.
- commandTransformVillager() - Method in class RetoldFunctions
-
Researches the transform command set in protoUnit data for each civilian in current unit selection, when applicable.
- commandTransformVillagerLimited(int) - Method in class RetoldFunctions
-
Researches the transform command set in protoUnit data for a number of civilians set by the integer parameter, or all of them if the parameter is -1.
- config(String) - Method in class RetoldFunctions
-
Changes config state just like a .cfg line.
- configDef(String) - Method in class RetoldFunctions
-
Defines a config variable.
- configSet(String, String) - Method in class RetoldFunctions
-
Sets a particular config var to a string value.
- configSetFloat(String, float) - Method in class RetoldFunctions
-
Sets a config var to a floating point value.
- configSetInt(String, int) - Method in class RetoldFunctions
-
Sets a config var to an integer value.
- configToggle(String) - Method in class RetoldFunctions
-
Defined var becomes undefined, and vice versa.
- configUndef(String) - Method in class RetoldFunctions
-
Undefines a config variable.
- cOnHitEffectAttach - Variable in class RetoldConstants
- cOnHitEffectBoost - Variable in class RetoldConstants
- cOnHitEffectChaos - Variable in class RetoldConstants
- cOnHitEffectDamageOverTime - Variable in class RetoldConstants
- cOnHitEffectFreezeDefault - Variable in class RetoldConstants
- cOnHitEffectFreezeStone - Variable in class RetoldConstants
- cOnHitEffectFreezeStoneDamage - Variable in class RetoldConstants
- cOnHitEffectLifesteal - Variable in class RetoldConstants
- cOnHitEffectMutate - Variable in class RetoldConstants
- cOnHitEffectMutateGaia - Variable in class RetoldConstants
- cOnHitEffectProgFreeze - Variable in class RetoldConstants
- cOnHitEffectProgFreezeROF - Variable in class RetoldConstants
- cOnHitEffectProgFreezeSpeed - Variable in class RetoldConstants
- cOnHitEffectPull - Variable in class RetoldConstants
- cOnHitEffectReincarnation - Variable in class RetoldConstants
- cOnHitEffectSnare - Variable in class RetoldConstants
- cOnHitEffectSpawn - Variable in class RetoldConstants
- cOnHitEffectStatModify - Variable in class RetoldConstants
- cOnHitEffectStun - Variable in class RetoldConstants
- cOnHitEffectThrow - Variable in class RetoldConstants
- console() - Method in class RetoldFunctions
-
Toggles the state of the console dialog.
- continueToScenario() - Method in class RetoldFunctions
-
Cheap hack to allow loading of a file one frame after logic.
- cOriginVector - Variable in class RetoldConstants
- cos(float) - Method in class RetoldFunctions
-
Returns the cosine of .
- cPassabilityAir - Variable in class RetoldConstants
- cPassabilityAllowPlacementOnIce - Variable in class RetoldConstants
- cPassabilityAmphibious - Variable in class RetoldConstants
- cPassabilityLand - Variable in class RetoldConstants
- cPassabilityNone - Variable in class RetoldConstants
- cPassabilityNonSolid - Variable in class RetoldConstants
- cPassabilityWater - Variable in class RetoldConstants
- cPersonalityAttacker - Variable in class RetoldConstants
- cPersonalityCurrent - Variable in class RetoldConstants
- cPersonalityDefender - Variable in class RetoldConstants
- cPersonalityStandard - Variable in class RetoldConstants
- cPi - Variable in class RetoldConstants
- cPlanAttack - Variable in class RetoldConstants
- cPlanBuild - Variable in class RetoldConstants
- cPlanBuildWall - Variable in class RetoldConstants
- cPlanData - Variable in class RetoldConstants
- cPlanDefend - Variable in class RetoldConstants
- cPlanEmpower - Variable in class RetoldConstants
- cPlanEventStateChange - Variable in class RetoldConstants
- cPlanExplore - Variable in class RetoldConstants
- cPlanFish - Variable in class RetoldConstants
- cPlanFlagAllowUnderAttackResponse - Variable in class RetoldConstants
- cPlanFlagCantBeStolenFrom - Variable in class RetoldConstants
- cPlanFlagDebugging - Variable in class RetoldConstants
- cPlanFlagDestroy - Variable in class RetoldConstants
- cPlanFlagDestroyDelayed - Variable in class RetoldConstants
- cPlanFlagFirstUpdate - Variable in class RetoldConstants
- cPlanFlagGather - Variable in class RetoldConstants
- cPlanFlagInitialized - Variable in class RetoldConstants
- cPlanFlagNoMoreUnits - Variable in class RetoldConstants
- cPlanFlagNoUnitNotification - Variable in class RetoldConstants
- cPlanFlagPersistentChild - Variable in class RetoldConstants
- cPlanFlagReadyForUnits - Variable in class RetoldConstants
- cPlanFlagRequiresAllNeedUnits - Variable in class RetoldConstants
- cPlanFlagStateChanged - Variable in class RetoldConstants
- cPlanFlagStopUnitsOnRemove - Variable in class RetoldConstants
- cPlanGarrison - Variable in class RetoldConstants
- cPlanGather - Variable in class RetoldConstants
- cPlanGodPower - Variable in class RetoldConstants
- cPlanRepair - Variable in class RetoldConstants
- cPlanResearch - Variable in class RetoldConstants
- cPlanReserve - Variable in class RetoldConstants
- cPlanStateAttack - Variable in class RetoldConstants
- cPlanStateBuild - Variable in class RetoldConstants
- cPlanStateCast - Variable in class RetoldConstants
- cPlanStateDone - Variable in class RetoldConstants
- cPlanStateDualPlace - Variable in class RetoldConstants
- cPlanStateEmpower - Variable in class RetoldConstants
- cPlanStateEnter - Variable in class RetoldConstants
- cPlanStateEvaluate - Variable in class RetoldConstants
- cPlanStateExit - Variable in class RetoldConstants
- cPlanStateExplore - Variable in class RetoldConstants
- cPlanStateFailed - Variable in class RetoldConstants
- cPlanStateGather - Variable in class RetoldConstants
- cPlanStateGatherResources - Variable in class RetoldConstants
- cPlanStateGoto - Variable in class RetoldConstants
- cPlanStateIdle - Variable in class RetoldConstants
- cPlanStateNone - Variable in class RetoldConstants
- cPlanStatePlace - Variable in class RetoldConstants
- cPlanStateResearch - Variable in class RetoldConstants
- cPlanStateRetreat - Variable in class RetoldConstants
- cPlanStateTrain - Variable in class RetoldConstants
- cPlanStateTransport - Variable in class RetoldConstants
- cPlanStateVillagerAttack - Variable in class RetoldConstants
- cPlanStateWait - Variable in class RetoldConstants
- cPlanStateWorking - Variable in class RetoldConstants
- cPlanTrade - Variable in class RetoldConstants
- cPlanTrain - Variable in class RetoldConstants
- cPlanTransport - Variable in class RetoldConstants
- cPlayerMotherNatureID - Variable in class RetoldConstants
- cPlayerRelationAlly - Variable in class RetoldConstants
- cPlayerRelationAllyExcludingSelf - Variable in class RetoldConstants
- cPlayerRelationAny - Variable in class RetoldConstants
- cPlayerRelationEnemy - Variable in class RetoldConstants
- cPlayerRelationEnemyNotGaia - Variable in class RetoldConstants
- cPlayerRelationNeutral - Variable in class RetoldConstants
- cPlayerRelationSelf - Variable in class RetoldConstants
- cPlayerTypeComputer - Variable in class RetoldConstants
- cPlayerTypeHuman - Variable in class RetoldConstants
- cProtoPowerAbilityAjaxOlder - Variable in class RetoldConstants
- cProtoPowerAbilityAjaxSPC - Variable in class RetoldConstants
- cProtoPowerAbilityAmanra - Variable in class RetoldConstants
- cProtoPowerAbilityAmanraOlder - Variable in class RetoldConstants
- cProtoPowerAbilityAnubite - Variable in class RetoldConstants
- cProtoPowerAbilityArgus - Variable in class RetoldConstants
- cProtoPowerAbilityArkantos - Variable in class RetoldConstants
- cProtoPowerAbilityArkantosGod - Variable in class RetoldConstants
- cProtoPowerAbilityArkantosUber - Variable in class RetoldConstants
- cProtoPowerAbilityAutomaton - Variable in class RetoldConstants
- cProtoPowerAbilityAutoScout - Variable in class RetoldConstants
- cProtoPowerAbilityAvenger - Variable in class RetoldConstants
- cProtoPowerAbilityBattleBoar - Variable in class RetoldConstants
- cProtoPowerAbilityBehemoth - Variable in class RetoldConstants
- cProtoPowerAbilityBellerophon - Variable in class RetoldConstants
- cProtoPowerAbilityBrokk - Variable in class RetoldConstants
- cProtoPowerAbilityCaladriaBurstHeal - Variable in class RetoldConstants
- cProtoPowerAbilityCaladriaPacify - Variable in class RetoldConstants
- cProtoPowerAbilityCarcinos - Variable in class RetoldConstants
- cProtoPowerAbilityCarnivoraDevour - Variable in class RetoldConstants
- cProtoPowerAbilityCarnivoraPull - Variable in class RetoldConstants
- cProtoPowerAbilityCentaur - Variable in class RetoldConstants
- cProtoPowerAbilityCentimanus - Variable in class RetoldConstants
- cProtoPowerAbilityChimera - Variable in class RetoldConstants
- cProtoPowerAbilityChironSPC - Variable in class RetoldConstants
- cProtoPowerAbilityColossus - Variable in class RetoldConstants
- cProtoPowerAbilityConvertAnimal - Variable in class RetoldConstants
- cProtoPowerAbilityCyclops - Variable in class RetoldConstants
- cProtoPowerAbilityDraugr - Variable in class RetoldConstants
- cProtoPowerAbilityDwarven - Variable in class RetoldConstants
- cProtoPowerAbilityEgyptianHeal - Variable in class RetoldConstants
- cProtoPowerAbilityEinheri - Variable in class RetoldConstants
- cProtoPowerAbilityEitri - Variable in class RetoldConstants
- cProtoPowerAbilityEmpower - Variable in class RetoldConstants
- cProtoPowerAbilityFafnirAndvarisCurse - Variable in class RetoldConstants
- cProtoPowerAbilityFafnirBillowingSmog - Variable in class RetoldConstants
- cProtoPowerAbilityFenrisWolfBrood - Variable in class RetoldConstants
- cProtoPowerAbilityFireGiant - Variable in class RetoldConstants
- cProtoPowerAbilityFireKing - Variable in class RetoldConstants
- cProtoPowerAbilityFolstagFlagBearer - Variable in class RetoldConstants
- cProtoPowerAbilityFrostGiant - Variable in class RetoldConstants
- cProtoPowerAbilityGargarensis - Variable in class RetoldConstants
- cProtoPowerAbilityGeneralMelagius - Variable in class RetoldConstants
- cProtoPowerAbilityGuardian - Variable in class RetoldConstants
- cProtoPowerAbilityGuardianBolt - Variable in class RetoldConstants
- cProtoPowerAbilityGullinbursti - Variable in class RetoldConstants
- cProtoPowerAbilityHydra - Variable in class RetoldConstants
- cProtoPowerAbilityJormunElver - Variable in class RetoldConstants
- cProtoPowerAbilityKamos - Variable in class RetoldConstants
- cProtoPowerAbilityKastorCharisma - Variable in class RetoldConstants
- cProtoPowerAbilityKastorStun - Variable in class RetoldConstants
- cProtoPowerAbilityKingFolstagFreezeTitan - Variable in class RetoldConstants
- cProtoPowerAbilityKingFolstagFrigidBreath - Variable in class RetoldConstants
- cProtoPowerAbilityKrakenCapsize - Variable in class RetoldConstants
- cProtoPowerAbilityKrakenThrow - Variable in class RetoldConstants
- cProtoPowerAbilityLampadesCausticity - Variable in class RetoldConstants
- cProtoPowerAbilityLampadesChaoticRealignment - Variable in class RetoldConstants
- cProtoPowerAbilityLampadesTransfiguration - Variable in class RetoldConstants
- cProtoPowerAbilityManticore - Variable in class RetoldConstants
- cProtoPowerAbilityMedusa - Variable in class RetoldConstants
- cProtoPowerAbilityMinotaur - Variable in class RetoldConstants
- cProtoPowerAbilityMountainGiantBludgeon - Variable in class RetoldConstants
- cProtoPowerAbilityMountainGiantDwarvenPunt - Variable in class RetoldConstants
- cProtoPowerAbilityMountainGiantFooty - Variable in class RetoldConstants
- cProtoPowerAbilityMountainGiantPunt - Variable in class RetoldConstants
- cProtoPowerAbilityMummy - Variable in class RetoldConstants
- cProtoPowerAbilityNemeanLion - Variable in class RetoldConstants
- cProtoPowerAbilityNereid - Variable in class RetoldConstants
- cProtoPowerAbilityNidhoggBlazingStrafe - Variable in class RetoldConstants
- cProtoPowerAbilityNidhoggDivineProtection - Variable in class RetoldConstants
- cProtoPowerAbilityOdysseusSPC - Variable in class RetoldConstants
- cProtoPowerAbilityPerseus - Variable in class RetoldConstants
- cProtoPowerAbilityPetsuchos - Variable in class RetoldConstants
- cProtoPowerAbilityPhoenix - Variable in class RetoldConstants
- cProtoPowerAbilityPhoenixEgg - Variable in class RetoldConstants
- cProtoPowerAbilityPolyphemus - Variable in class RetoldConstants
- cProtoPowerAbilityPromethean - Variable in class RetoldConstants
- cProtoPowerAbilityReginleifHeal - Variable in class RetoldConstants
- cProtoPowerAbilityReginleifSeidr - Variable in class RetoldConstants
- cProtoPowerAbilityRockGiantCavernousHunger - Variable in class RetoldConstants
- cProtoPowerAbilityRockGiantJotunmodr - Variable in class RetoldConstants
- cProtoPowerAbilitySatyr - Variable in class RetoldConstants
- cProtoPowerAbilityScarab - Variable in class RetoldConstants
- cProtoPowerAbilityScorpionMan - Variable in class RetoldConstants
- cProtoPowerAbilityScylla - Variable in class RetoldConstants
- cProtoPowerAbilityShadeSPC - Variable in class RetoldConstants
- cProtoPowerAbilitySphinx - Variable in class RetoldConstants
- cProtoPowerAbilityStymphalianBird - Variable in class RetoldConstants
- cProtoPowerAbilityTartarianSpawn - Variable in class RetoldConstants
- cProtoPowerAbilityTitan - Variable in class RetoldConstants
- cProtoPowerAbilityTitanPrometheus - Variable in class RetoldConstants
- cProtoPowerAbilityTroll - Variable in class RetoldConstants
- cProtoPowerAbilityValkyrie - Variable in class RetoldConstants
- cProtoPowerAbilityWarTurtle - Variable in class RetoldConstants
- cProtoPowerAbilityWaterCarnivoraSink - Variable in class RetoldConstants
- cProtoPowerAncestors - Variable in class RetoldConstants
- cProtoPowerAsgardianBastion - Variable in class RetoldConstants
- cProtoPowerBlessingOfZeus - Variable in class RetoldConstants
- cProtoPowerBolt - Variable in class RetoldConstants
- cProtoPowerBronze - Variable in class RetoldConstants
- cProtoPowerCarnivora - Variable in class RetoldConstants
- cProtoPowerCeaseFire - Variable in class RetoldConstants
- cProtoPowerCeaseFire3Minutes - Variable in class RetoldConstants
- cProtoPowerChangeToChimera - Variable in class RetoldConstants
- cProtoPowerChangeToCyclops - Variable in class RetoldConstants
- cProtoPowerChangeToHydra - Variable in class RetoldConstants
- cProtoPowerChangeToManticore - Variable in class RetoldConstants
- cProtoPowerChangeToNemeanLion - Variable in class RetoldConstants
- cProtoPowerChangeToValkyrie - Variable in class RetoldConstants
- cProtoPowerChaos - Variable in class RetoldConstants
- cProtoPowerChickenStorm - Variable in class RetoldConstants
- cProtoPowerCitadel - Variable in class RetoldConstants
- cProtoPowerCurse - Variable in class RetoldConstants
- cProtoPowerDeconstruction - Variable in class RetoldConstants
- cProtoPowerDeconstructWonder - Variable in class RetoldConstants
- cProtoPowerDwarvenMine - Variable in class RetoldConstants
- cProtoPowerEarthquake - Variable in class RetoldConstants
- cProtoPowerEclipse - Variable in class RetoldConstants
- cProtoPowerFimbulwinter - Variable in class RetoldConstants
- cProtoPowerFlamingWeapons - Variable in class RetoldConstants
- cProtoPowerForestFire - Variable in class RetoldConstants
- cProtoPowerFrost - Variable in class RetoldConstants
- cProtoPowerGaiaForest - Variable in class RetoldConstants
- cProtoPowerGoatunheim - Variable in class RetoldConstants
- cProtoPowerGreatHunt - Variable in class RetoldConstants
- cProtoPowerGullinbursti - Variable in class RetoldConstants
- cProtoPowerHeal - Variable in class RetoldConstants
- cProtoPowerHealingSpring - Variable in class RetoldConstants
- cProtoPowerHesperidesTree - Variable in class RetoldConstants
- cProtoPowerImplode - Variable in class RetoldConstants
- cProtoPowerInferno - Variable in class RetoldConstants
- cProtoPowerLightningStorm - Variable in class RetoldConstants
- cProtoPowerLightningStormSPC - Variable in class RetoldConstants
- cProtoPowerLocustSwarm - Variable in class RetoldConstants
- cProtoPowerLure - Variable in class RetoldConstants
- cProtoPowerMeteor - Variable in class RetoldConstants
- cProtoPowerMeteorSPC - Variable in class RetoldConstants
- cProtoPowerNidhogg - Variable in class RetoldConstants
- cProtoPowerPassiveAnastrophe - Variable in class RetoldConstants
- cProtoPowerPassiveBattleFrenzy - Variable in class RetoldConstants
- cProtoPowerPassiveDeathlyDonative - Variable in class RetoldConstants
- cProtoPowerPassiveDevotees - Variable in class RetoldConstants
- cProtoPowerPassiveDivineImmunity - Variable in class RetoldConstants
- cProtoPowerPassiveDivineShield - Variable in class RetoldConstants
- cProtoPowerPassiveFuneralBarge - Variable in class RetoldConstants
- cProtoPowerPassiveHamask - Variable in class RetoldConstants
- cProtoPowerPassiveHealingSpring - Variable in class RetoldConstants
- cProtoPowerPassiveHeka - Variable in class RetoldConstants
- cProtoPowerPassiveLifesteal - Variable in class RetoldConstants
- cProtoPowerPassiveLush - Variable in class RetoldConstants
- cProtoPowerPassiveMandjet - Variable in class RetoldConstants
- cProtoPowerPassiveMannedEngine - Variable in class RetoldConstants
- cProtoPowerPassiveNaturesEyes - Variable in class RetoldConstants
- cProtoPowerPassivePetrifiedFrame - Variable in class RetoldConstants
- cProtoPowerPassiveRansNet - Variable in class RetoldConstants
- cProtoPowerPassiveSacredHands - Variable in class RetoldConstants
- cProtoPowerPassiveScourgeOfTheSkies - Variable in class RetoldConstants
- cProtoPowerPassiveSellSword - Variable in class RetoldConstants
- cProtoPowerPassiveSerratedBlades - Variable in class RetoldConstants
- cProtoPowerPassiveSkadisBreath - Variable in class RetoldConstants
- cProtoPowerPassiveSkaldicInspiration - Variable in class RetoldConstants
- cProtoPowerPassiveSolarBarque - Variable in class RetoldConstants
- cProtoPowerPassiveSolarFlame - Variable in class RetoldConstants
- cProtoPowerPassiveSolarFlare - Variable in class RetoldConstants
- cProtoPowerPassiveTemporalScaffolding - Variable in class RetoldConstants
- cProtoPowerPassiveTitanicStature - Variable in class RetoldConstants
- cProtoPowerPassiveTransportation - Variable in class RetoldConstants
- cProtoPowerPassiveValhallasChosen - Variable in class RetoldConstants
- cProtoPowerPassiveVenomous - Variable in class RetoldConstants
- cProtoPowerPassiveViking - Variable in class RetoldConstants
- cProtoPowerPassiveWallBreaching - Variable in class RetoldConstants
- cProtoPowerPassiveWonderAge - Variable in class RetoldConstants
- cProtoPowerPestilence - Variable in class RetoldConstants
- cProtoPowerPlagueOfSerpents - Variable in class RetoldConstants
- cProtoPowerPlentyVault - Variable in class RetoldConstants
- cProtoPowerProsperity - Variable in class RetoldConstants
- cProtoPowerRagnarok - Variable in class RetoldConstants
- cProtoPowerRain - Variable in class RetoldConstants
- cProtoPowerRestoration - Variable in class RetoldConstants
- cProtoPowerRocLand - Variable in class RetoldConstants
- cProtoPowerRocTakeoff - Variable in class RetoldConstants
- cProtoPowerSeedofGaia - Variable in class RetoldConstants
- cProtoPowerSentinel - Variable in class RetoldConstants
- cProtoPowerShiftingSands - Variable in class RetoldConstants
- cProtoPowerShockwave - Variable in class RetoldConstants
- cProtoPowerSonOfOsiris - Variable in class RetoldConstants
- cProtoPowerSpiderLair - Variable in class RetoldConstants
- cProtoPowerSpy - Variable in class RetoldConstants
- cProtoPowerTartarianGate - Variable in class RetoldConstants
- cProtoPowerTempest - Variable in class RetoldConstants
- cProtoPowerTempestSPC - Variable in class RetoldConstants
- cProtoPowerTitanGate - Variable in class RetoldConstants
- cProtoPowerTornado - Variable in class RetoldConstants
- cProtoPowerTraitor - Variable in class RetoldConstants
- cProtoPowerUndermine - Variable in class RetoldConstants
- cProtoPowerUnderworldPassage - Variable in class RetoldConstants
- cProtoPowerValor - Variable in class RetoldConstants
- cProtoPowerVision - Variable in class RetoldConstants
- cProtoPowerVortex - Variable in class RetoldConstants
- cProtoPowerWalkingBerryBushes - Variable in class RetoldConstants
- cProtoPowerWalkingWoods - Variable in class RetoldConstants
- cProtoPowerWalkingWoodsSingleTarget - Variable in class RetoldConstants
- cProtoPowerWellOfUrd - Variable in class RetoldConstants
- cProtoStatArmorCrush - Variable in class RetoldConstants
- cProtoStatArmorHack - Variable in class RetoldConstants
- cProtoStatArmorPierce - Variable in class RetoldConstants
- cProtoStatBuildLimit - Variable in class RetoldConstants
- cProtoStatBuildPoints - Variable in class RetoldConstants
- cProtoStatBuildRate - Variable in class RetoldConstants
- cProtoStatLOS - Variable in class RetoldConstants
- cProtoStatMaxContained - Variable in class RetoldConstants
- cProtoStatMaxHP - Variable in class RetoldConstants
- cProtoStatMaxVelocity - Variable in class RetoldConstants
- cProtoStatName - Variable in class RetoldConstants
- cProtoStatObstruction - Variable in class RetoldConstants
- cProtoStatPopCapAddition - Variable in class RetoldConstants
- cProtoStatPopCost - Variable in class RetoldConstants
- cProtoStatTrainingRate - Variable in class RetoldConstants
- cProtoStatTrainPoints - Variable in class RetoldConstants
- cProtoStatXObstruction - Variable in class RetoldConstants
- cProtoStatZObstruction - Variable in class RetoldConstants
- cRandomMapName - Variable in class RetoldConstants
- cRepairPlanTargetID - Variable in class RetoldConstants
- cResearchPlanBuildingTypeID - Variable in class RetoldConstants
- cResearchPlanDestroyWhenBuildingIsGone - Variable in class RetoldConstants
- cResearchPlanIsProtoUnitCommand - Variable in class RetoldConstants
- cResearchPlanResearcherID - Variable in class RetoldConstants
- cResearchPlanTechID - Variable in class RetoldConstants
- cReservePlanHandleDamage - Variable in class RetoldConstants
- cResourceFavor - Variable in class RetoldConstants
- cResourceFood - Variable in class RetoldConstants
- cResourceGold - Variable in class RetoldConstants
- cResourceWood - Variable in class RetoldConstants
- cRootEscrowID - Variable in class RetoldConstants
- cSectorPriorityClosed - Variable in class RetoldConstants
- cSectorPriorityHigher - Variable in class RetoldConstants
- cSectorPriorityIncrementEndToStart - Variable in class RetoldConstants
- cSectorPriorityIncrementInsideOut - Variable in class RetoldConstants
- cSectorPriorityIncrementNone - Variable in class RetoldConstants
- cSectorPriorityIncrementOutsideIn - Variable in class RetoldConstants
- cSectorPriorityIncrementStartToEnd - Variable in class RetoldConstants
- cSectorPriorityLower - Variable in class RetoldConstants
- cSectorPriorityMaximum - Variable in class RetoldConstants
- cSectorPriorityNormal - Variable in class RetoldConstants
- cSharedUnitFunctionAcidPool - Variable in class RetoldConstants
- cSharedUnitFunctionAIBlock - Variable in class RetoldConstants
- cSharedUnitFunctionAttackRevealer - Variable in class RetoldConstants
- cSharedUnitFunctionBlood - Variable in class RetoldConstants
- cSharedUnitFunctionBloodFlow - Variable in class RetoldConstants
- cSharedUnitFunctionCitadelCenter - Variable in class RetoldConstants
- cSharedUnitFunctionConversionSFX - Variable in class RetoldConstants
- cSharedUnitFunctionFarm - Variable in class RetoldConstants
- cSharedUnitFunctionFlare - Variable in class RetoldConstants
- cSharedUnitFunctionGarrisonFlag - Variable in class RetoldConstants
- cSharedUnitFunctionGate - Variable in class RetoldConstants
- cSharedUnitFunctionHersir - Variable in class RetoldConstants
- cSharedUnitFunctionHouseDefault - Variable in class RetoldConstants
- cSharedUnitFunctionIceBlock - Variable in class RetoldConstants
- cSharedUnitFunctionKraken - Variable in class RetoldConstants
- cSharedUnitFunctionMapObjective - Variable in class RetoldConstants
- cSharedUnitFunctionMoveToIndicator - Variable in class RetoldConstants
- cSharedUnitFunctionObjectiveMarker - Variable in class RetoldConstants
- cSharedUnitFunctionOsirisLightning - Variable in class RetoldConstants
- cSharedUnitFunctionPlentyVaultKOTH - Variable in class RetoldConstants
- cSharedUnitFunctionRegent - Variable in class RetoldConstants
- cSharedUnitFunctionRelic - Variable in class RetoldConstants
- cSharedUnitFunctionRevealer - Variable in class RetoldConstants
- cSharedUnitFunctionSetLocationIndicator - Variable in class RetoldConstants
- cSharedUnitFunctionShockwaveSFX - Variable in class RetoldConstants
- cSharedUnitFunctionShowLocationIndicator - Variable in class RetoldConstants
- cSharedUnitFunctionSkybox - Variable in class RetoldConstants
- cSharedUnitFunctionSnowVFX - Variable in class RetoldConstants
- cSharedUnitFunctionSPCKraken - Variable in class RetoldConstants
- cSharedUnitFunctionSpyEye - Variable in class RetoldConstants
- cSharedUnitFunctionStunEffect - Variable in class RetoldConstants
- cSharedUnitFunctionTitanGate - Variable in class RetoldConstants
- cSharedUnitFunctionTownCenter - Variable in class RetoldConstants
- cSharedUnitFunctionTreeGaia - Variable in class RetoldConstants
- cSharedUnitFunctionUnitRevealer - Variable in class RetoldConstants
- cSharedUnitFunctionUnPetrifyEffect - Variable in class RetoldConstants
- cSharedUnitFunctionWallConnector - Variable in class RetoldConstants
- cSharedUnitFunctionWallLong - Variable in class RetoldConstants
- cSharedUnitFunctionWallMedium - Variable in class RetoldConstants
- cSharedUnitFunctionWallShort - Variable in class RetoldConstants
- cSharedUnitFunctionWaypointFlag - Variable in class RetoldConstants
- cSharedUnitFunctionWonder - Variable in class RetoldConstants
- cSqrtTwo - Variable in class RetoldConstants
- cStartingResourcesCurrent - Variable in class RetoldConstants
- cStartingResourcesHigh - Variable in class RetoldConstants
- cStartingResourcesInfinite - Variable in class RetoldConstants
- cStartingResourcesMedium - Variable in class RetoldConstants
- cStartingResourcesRandom - Variable in class RetoldConstants
- cStartingResourcesStandard - Variable in class RetoldConstants
- cStartingResourcesUltra - Variable in class RetoldConstants
- cStateComplete - Variable in class RetoldConstants
- cStateFailed - Variable in class RetoldConstants
- cStateIncomplete - Variable in class RetoldConstants
- cStateNotStarted - Variable in class RetoldConstants
- cStatTypeAverageResource - Variable in class RetoldConstants
- cStatTypeBuildingsKilledCost - Variable in class RetoldConstants
- cStatTypeBuildingsLost - Variable in class RetoldConstants
- cStatTypeBuildingsLostCost - Variable in class RetoldConstants
- cStatTypeCostBuildingsBuilt - Variable in class RetoldConstants
- cStatTypeCostUnitsTrained - Variable in class RetoldConstants
- cStatTypeEconomicUnitHigh - Variable in class RetoldConstants
- cStatTypeEconomicUnitHighNoFishingShip - Variable in class RetoldConstants
- cStatTypeEnemyBuildingsKilled - Variable in class RetoldConstants
- cStatTypeEnemyUnitsConverted - Variable in class RetoldConstants
- cStatTypeEnemyUnitsKilled - Variable in class RetoldConstants
- cStatTypeFavoriteSoldier - Variable in class RetoldConstants
- cStatTypeFavoriteSoldierCount - Variable in class RetoldConstants
- cStatTypeFishingShipHigh - Variable in class RetoldConstants
- cStatTypeFreeResources - Variable in class RetoldConstants
- cStatTypeFreeUnitCost - Variable in class RetoldConstants
- cStatTypeFreeUnitCount - Variable in class RetoldConstants
- cStatTypeGodPowerCast - Variable in class RetoldConstants
- cStatTypeGodPowerTime - Variable in class RetoldConstants
- cStatTypeHerdablesLost - Variable in class RetoldConstants
- cStatTypeMapExplored - Variable in class RetoldConstants
- cStatTypeMilitaryCount - Variable in class RetoldConstants
- cStatTypeMilitaryHigh - Variable in class RetoldConstants
- cStatTypeRelicHigh - Variable in class RetoldConstants
- cStatTypeResearchCountComplete - Variable in class RetoldConstants
- cStatTypeResearchTotalCost - Variable in class RetoldConstants
- cStatTypeResourceCount - Variable in class RetoldConstants
- cStatTypeScore - Variable in class RetoldConstants
- cStatTypeScoreDisplay - Variable in class RetoldConstants
- cStatTypeTechTime - Variable in class RetoldConstants
- cStatTypeTotalMinedResources - Variable in class RetoldConstants
- cStatTypeTotalTechCost - Variable in class RetoldConstants
- cStatTypeTradeProfit - Variable in class RetoldConstants
- cStatTypeTributeAmountRcvd - Variable in class RetoldConstants
- cStatTypeTributeAmountSent - Variable in class RetoldConstants
- cStatTypeUnitCount - Variable in class RetoldConstants
- cStatTypeUnitsKilledCost - Variable in class RetoldConstants
- cStatTypeUnitsLost - Variable in class RetoldConstants
- cStatTypeUnitsLostCost - Variable in class RetoldConstants
- cStatTypeUnspentResourceCount - Variable in class RetoldConstants
- cStatTypeVillagersLost - Variable in class RetoldConstants
- cStatusEffectChaosed - Variable in class RetoldConstants
- cStatusEffectCursed - Variable in class RetoldConstants
- cStatusEffectFrozen - Variable in class RetoldConstants
- cStatusEffectPetrified - Variable in class RetoldConstants
- cStatusEffectStunned - Variable in class RetoldConstants
- cStatusEffectThrown - Variable in class RetoldConstants
- cTacticDefault - Variable in class RetoldConstants
- cTacticNormal - Variable in class RetoldConstants
- cTacticPack - Variable in class RetoldConstants
- cTacticUnpack - Variable in class RetoldConstants
- cTechAdzeOfWepwawet - Variable in class RetoldConstants
- cTechAegisShield - Variable in class RetoldConstants
- cTechAjaxEnable - Variable in class RetoldConstants
- cTechAlluvialClay - Variable in class RetoldConstants
- cTechAmbassadors - Variable in class RetoldConstants
- cTechAnastrophe - Variable in class RetoldConstants
- cTechArchaicAgeAtlantean - Variable in class RetoldConstants
- cTechArchaicAgeEgyptian - Variable in class RetoldConstants
- cTechArchaicAgeFreyr - Variable in class RetoldConstants
- cTechArchaicAgeGaia - Variable in class RetoldConstants
- cTechArchaicAgeGreek - Variable in class RetoldConstants
- cTechArchaicAgeHades - Variable in class RetoldConstants
- cTechArchaicAgeIsis - Variable in class RetoldConstants
- cTechArchaicAgeKronos - Variable in class RetoldConstants
- cTechArchaicAgeLoki - Variable in class RetoldConstants
- cTechArchaicAgeNorse - Variable in class RetoldConstants
- cTechArchaicAgeOdin - Variable in class RetoldConstants
- cTechArchaicAgeOranos - Variable in class RetoldConstants
- cTechArchaicAgePoseidon - Variable in class RetoldConstants
- cTechArchaicAgeRa - Variable in class RetoldConstants
- cTechArchaicAgeSet - Variable in class RetoldConstants
- cTechArchaicAgeThor - Variable in class RetoldConstants
- cTechArchaicAgeWeakenUnits - Variable in class RetoldConstants
- cTechArchaicAgeZeus - Variable in class RetoldConstants
- cTechArchitects - Variable in class RetoldConstants
- cTechArcticWinds - Variable in class RetoldConstants
- cTechArcusToHero - Variable in class RetoldConstants
- cTechArgivePatronage - Variable in class RetoldConstants
- cTechArgonauts - Variable in class RetoldConstants
- cTechAsbestosShields - Variable in class RetoldConstants
- cTechAsgardianBastionShadowHeroic - Variable in class RetoldConstants
- cTechAsgardianBastionShadowMythic - Variable in class RetoldConstants
- cTechAsperBlood - Variable in class RetoldConstants
- cTechAtefCrown - Variable in class RetoldConstants
- cTechAvengingSpirit - Variable in class RetoldConstants
- cTechAxeOfVengeance - Variable in class RetoldConstants
- cTechBallistaTower - Variable in class RetoldConstants
- cTechBallistics - Variable in class RetoldConstants
- cTechBeastSlayer - Variable in class RetoldConstants
- cTechBerserkergang - Variable in class RetoldConstants
- cTechBiteOfTheShark - Variable in class RetoldConstants
- cTechBoilingOil - Variable in class RetoldConstants
- cTechBoneBow - Variable in class RetoldConstants
- cTechBookOfThoth - Variable in class RetoldConstants
- cTechBowSaw - Variable in class RetoldConstants
- cTechBravery - Variable in class RetoldConstants
- cTechBridleOfPegasusRespawn - Variable in class RetoldConstants
- cTechBronzeArmor - Variable in class RetoldConstants
- cTechBronzeShields - Variable in class RetoldConstants
- cTechBronzeWall - Variable in class RetoldConstants
- cTechBronzeWeapons - Variable in class RetoldConstants
- cTechBurningPitch - Variable in class RetoldConstants
- cTechCallOfValhalla - Variable in class RetoldConstants
- cTechCarpenters - Variable in class RetoldConstants
- cTechCarrierPigeons - Variable in class RetoldConstants
- cTechCaveTroll - Variable in class RetoldConstants
- cTechCelerity - Variable in class RetoldConstants
- cTechChampionArchers - Variable in class RetoldConstants
- cTechChampionAxemen - Variable in class RetoldConstants
- cTechChampionCamelRiders - Variable in class RetoldConstants
- cTechChampionCavalry - Variable in class RetoldConstants
- cTechChampionChariotArchers - Variable in class RetoldConstants
- cTechChampionInfantry - Variable in class RetoldConstants
- cTechChampionSlingers - Variable in class RetoldConstants
- cTechChampionSpearmen - Variable in class RetoldConstants
- cTechChampionWarElephants - Variable in class RetoldConstants
- cTechChampionWarships - Variable in class RetoldConstants
- cTechChannels - Variable in class RetoldConstants
- cTechCheatBigGaia - Variable in class RetoldConstants
- cTechCheatBigKronos - Variable in class RetoldConstants
- cTechCheatBigOsiris - Variable in class RetoldConstants
- cTechCheatBigPrometheus - Variable in class RetoldConstants
- cTechCheatFooty - Variable in class RetoldConstants
- cTechCheatIdleBolt - Variable in class RetoldConstants
- cTechCheiroballistaToHero - Variable in class RetoldConstants
- cTechChthonicRites - Variable in class RetoldConstants
- cTechCitadelWall - Variable in class RetoldConstants
- cTechClairvoyance - Variable in class RetoldConstants
- cTechClassicalAgeAnubis - Variable in class RetoldConstants
- cTechClassicalAgeAres - Variable in class RetoldConstants
- cTechClassicalAgeAthena - Variable in class RetoldConstants
- cTechClassicalAgeAtlantean - Variable in class RetoldConstants
- cTechClassicalAgeBast - Variable in class RetoldConstants
- cTechClassicalAgeEgyptian - Variable in class RetoldConstants
- cTechClassicalAgeForseti - Variable in class RetoldConstants
- cTechClassicalAgeFreyja - Variable in class RetoldConstants
- cTechClassicalAgeFreyr - Variable in class RetoldConstants
- cTechClassicalAgeGaia - Variable in class RetoldConstants
- cTechClassicalAgeGeneral - Variable in class RetoldConstants
- cTechClassicalAgeGreek - Variable in class RetoldConstants
- cTechClassicalAgeHades - Variable in class RetoldConstants
- cTechClassicalAgeHeimdall - Variable in class RetoldConstants
- cTechClassicalAgeHermes - Variable in class RetoldConstants
- cTechClassicalAgeIsis - Variable in class RetoldConstants
- cTechClassicalAgeKronos - Variable in class RetoldConstants
- cTechClassicalAgeLeto - Variable in class RetoldConstants
- cTechClassicalAgeLoki - Variable in class RetoldConstants
- cTechClassicalAgeNorse - Variable in class RetoldConstants
- cTechClassicalAgeOceanus - Variable in class RetoldConstants
- cTechClassicalAgeOdin - Variable in class RetoldConstants
- cTechClassicalAgeOranos - Variable in class RetoldConstants
- cTechClassicalAgePoseidon - Variable in class RetoldConstants
- cTechClassicalAgePrometheus - Variable in class RetoldConstants
- cTechClassicalAgePtah - Variable in class RetoldConstants
- cTechClassicalAgeRa - Variable in class RetoldConstants
- cTechClassicalAgeSet - Variable in class RetoldConstants
- cTechClassicalAgeThor - Variable in class RetoldConstants
- cTechClassicalAgeUllr - Variable in class RetoldConstants
- cTechClassicalAgeZeus - Variable in class RetoldConstants
- cTechCoinage - Variable in class RetoldConstants
- cTechConscriptBarracksSoldiers - Variable in class RetoldConstants
- cTechConscriptCavalry - Variable in class RetoldConstants
- cTechConscriptCounterSoldiers - Variable in class RetoldConstants
- cTechConscriptGreatHallSoldiers - Variable in class RetoldConstants
- cTechConscriptHillFortSoldiers - Variable in class RetoldConstants
- cTechConscriptInfantry - Variable in class RetoldConstants
- cTechConscriptLonghouseSoldiers - Variable in class RetoldConstants
- cTechConscriptMainlineSoldiers - Variable in class RetoldConstants
- cTechConscriptMigdolSoldiers - Variable in class RetoldConstants
- cTechConscriptPalaceSoldiers - Variable in class RetoldConstants
- cTechConscriptRangedSoldiers - Variable in class RetoldConstants
- cTechConscriptSailors - Variable in class RetoldConstants
- cTechContariusToHero - Variable in class RetoldConstants
- cTechCopperArmor - Variable in class RetoldConstants
- cTechCopperShields - Variable in class RetoldConstants
- cTechCopperWeapons - Variable in class RetoldConstants
- cTechCrenellations - Variable in class RetoldConstants
- cTechCrimsonLinen - Variable in class RetoldConstants
- cTechCriosphinx - Variable in class RetoldConstants
- cTechCrocodilopolis - Variable in class RetoldConstants
- cTechDaktyloi - Variable in class RetoldConstants
- cTechDarkWater - Variable in class RetoldConstants
- cTechDaughtersOfTheSea - Variable in class RetoldConstants
- cTechDeathMatchAtlantean - Variable in class RetoldConstants
- cTechDeathMatchEgyptian - Variable in class RetoldConstants
- cTechDeathMatchGeneral - Variable in class RetoldConstants
- cTechDeathMatchGreek - Variable in class RetoldConstants
- cTechDeathMatchNorse - Variable in class RetoldConstants
- cTechDeimosSwordOfDread - Variable in class RetoldConstants
- cTechDesertWind - Variable in class RetoldConstants
- cTechDestroyerToHero - Variable in class RetoldConstants
- cTechDevoteesOfAtlas - Variable in class RetoldConstants
- cTechDionysia - Variable in class RetoldConstants
- cTechDisablot - Variable in class RetoldConstants
- cTechDivineBlood - Variable in class RetoldConstants
- cTechDraftHorses - Variable in class RetoldConstants
- cTechDragonscaleShields - Variable in class RetoldConstants
- cTechDummyAgeUpTech - Variable in class RetoldConstants
- cTechDwarvenAuger - Variable in class RetoldConstants
- cTechDwarvenBreastplate - Variable in class RetoldConstants
- cTechDwarvenWeapons - Variable in class RetoldConstants
- cTechEclipseActive - Variable in class RetoldConstants
- cTechElectrumBullets - Variable in class RetoldConstants
- cTechEmpyreanSpeed - Variable in class RetoldConstants
- cTechEnableRelicPickup - Variable in class RetoldConstants
- cTechEnclosedDeck - Variable in class RetoldConstants
- cTechEngineers - Variable in class RetoldConstants
- cTechEnyosBowOfHorror - Variable in class RetoldConstants
- cTechEyesInTheForest - Variable in class RetoldConstants
- cTechFaceOfTheGorgon - Variable in class RetoldConstants
- cTechFanaticToHero - Variable in class RetoldConstants
- cTechFeastsOfRenown - Variable in class RetoldConstants
- cTechFeetOfTheJackal - Variable in class RetoldConstants
- cTechFlagAgeTech - Variable in class RetoldConstants
- cTechFlagAgeUpgrade - Variable in class RetoldConstants
- cTechFlagCountsTowardEconomicScore - Variable in class RetoldConstants
- cTechFlagCountsTowardMilitaryScore - Variable in class RetoldConstants
- cTechFlagMythTech - Variable in class RetoldConstants
- cTechFlamesOfTyphon - Variable in class RetoldConstants
- cTechFlamingWeaponsActive - Variable in class RetoldConstants
- cTechFloodControl - Variable in class RetoldConstants
- cTechFloodOfTheNile - Variable in class RetoldConstants
- cTechForceOfTheWestWind - Variable in class RetoldConstants
- cTechForgeOfOlympus - Variable in class RetoldConstants
- cTechFortifiedTownCenter - Variable in class RetoldConstants
- cTechFortifiedWall - Variable in class RetoldConstants
- cTechFreyrsGift - Variable in class RetoldConstants
- cTechFreyrTechCostBonus - Variable in class RetoldConstants
- cTechFrontlineHeroics - Variable in class RetoldConstants
- cTechFuneralBarge - Variable in class RetoldConstants
- cTechFuneralRites - Variable in class RetoldConstants
- cTechFuryOfTheFallen - Variable in class RetoldConstants
- cTechGemini - Variable in class RetoldConstants
- cTechGiantSlayingBlades - Variable in class RetoldConstants
- cTechGjallarhorn - Variable in class RetoldConstants
- cTechGoldenApples - Variable in class RetoldConstants
- cTechGoldenLionsRespawn - Variable in class RetoldConstants
- cTechGraniteBlood - Variable in class RetoldConstants
- cTechGraniteMaw - Variable in class RetoldConstants
- cTechGraspOfRan - Variable in class RetoldConstants
- cTechGreatestOfFifty - Variable in class RetoldConstants
- cTechGuardianOfIo - Variable in class RetoldConstants
- cTechGuardTower - Variable in class RetoldConstants
- cTechHallOfThanes - Variable in class RetoldConstants
- cTechHaloOfTheSun - Variable in class RetoldConstants
- cTechHamask - Variable in class RetoldConstants
- cTechHammerOfThunder - Variable in class RetoldConstants
- cTechHandAxe - Variable in class RetoldConstants
- cTechHandOfTalos - Variable in class RetoldConstants
- cTechHandsOfThePharaoh - Variable in class RetoldConstants
- cTechHeartOfTheTitans - Variable in class RetoldConstants
- cTechHeavyArchers - Variable in class RetoldConstants
- cTechHeavyAxemen - Variable in class RetoldConstants
- cTechHeavyCamelRiders - Variable in class RetoldConstants
- cTechHeavyCavalry - Variable in class RetoldConstants
- cTechHeavyChariotArchers - Variable in class RetoldConstants
- cTechHeavyInfantry - Variable in class RetoldConstants
- cTechHeavySlingers - Variable in class RetoldConstants
- cTechHeavySpearmen - Variable in class RetoldConstants
- cTechHeavyWarElephants - Variable in class RetoldConstants
- cTechHeavyWarships - Variable in class RetoldConstants
- cTechHephaestusRevenge - Variable in class RetoldConstants
- cTechHeroicAgeAegir - Variable in class RetoldConstants
- cTechHeroicAgeAphrodite - Variable in class RetoldConstants
- cTechHeroicAgeApollo - Variable in class RetoldConstants
- cTechHeroicAgeAtlantean - Variable in class RetoldConstants
- cTechHeroicAgeBragi - Variable in class RetoldConstants
- cTechHeroicAgeDionysus - Variable in class RetoldConstants
- cTechHeroicAgeEgyptian - Variable in class RetoldConstants
- cTechHeroicAgeFreyr - Variable in class RetoldConstants
- cTechHeroicAgeGaia - Variable in class RetoldConstants
- cTechHeroicAgeGeneral - Variable in class RetoldConstants
- cTechHeroicAgeGreek - Variable in class RetoldConstants
- cTechHeroicAgeHades - Variable in class RetoldConstants
- cTechHeroicAgeHyperion - Variable in class RetoldConstants
- cTechHeroicAgeIsis - Variable in class RetoldConstants
- cTechHeroicAgeKronos - Variable in class RetoldConstants
- cTechHeroicAgeLoki - Variable in class RetoldConstants
- cTechHeroicAgeNephthys - Variable in class RetoldConstants
- cTechHeroicAgeNjord - Variable in class RetoldConstants
- cTechHeroicAgeNorse - Variable in class RetoldConstants
- cTechHeroicAgeOdin - Variable in class RetoldConstants
- cTechHeroicAgeOranos - Variable in class RetoldConstants
- cTechHeroicAgePoseidon - Variable in class RetoldConstants
- cTechHeroicAgeRa - Variable in class RetoldConstants
- cTechHeroicAgeRheia - Variable in class RetoldConstants
- cTechHeroicAgeSekhmet - Variable in class RetoldConstants
- cTechHeroicAgeSet - Variable in class RetoldConstants
- cTechHeroicAgeSkadi - Variable in class RetoldConstants
- cTechHeroicAgeSobek - Variable in class RetoldConstants
- cTechHeroicAgeTheia - Variable in class RetoldConstants
- cTechHeroicAgeThor - Variable in class RetoldConstants
- cTechHeroicAgeZeus - Variable in class RetoldConstants
- cTechHeroicFleet - Variable in class RetoldConstants
- cTechHeroicRenewal - Variable in class RetoldConstants
- cTechHieracosphinx - Variable in class RetoldConstants
- cTechHippocampusRespawn - Variable in class RetoldConstants
- cTechHornsOfConsecration - Variable in class RetoldConstants
- cTechHuntingEquipment - Variable in class RetoldConstants
- cTechHuntressAxe - Variable in class RetoldConstants
- cTechHusbandry - Variable in class RetoldConstants
- cTechIronArmor - Variable in class RetoldConstants
- cTechIronShields - Variable in class RetoldConstants
- cTechIronWall - Variable in class RetoldConstants
- cTechIronWeapons - Variable in class RetoldConstants
- cTechIrrigation - Variable in class RetoldConstants
- cTechJasonEnable - Variable in class RetoldConstants
- cTechJotuns - Variable in class RetoldConstants
- cTechKatapeltesToHero - Variable in class RetoldConstants
- cTechKronosExtraArgus - Variable in class RetoldConstants
- cTechKronosExtraAutomaton - Variable in class RetoldConstants
- cTechKronosExtraBehemoth - Variable in class RetoldConstants
- cTechKronosExtraCentimanus - Variable in class RetoldConstants
- cTechKronosExtraPromethean - Variable in class RetoldConstants
- cTechKronosExtraSatyr - Variable in class RetoldConstants
- cTechLabyrinthOfMinos - Variable in class RetoldConstants
- cTechLanceOfStone - Variable in class RetoldConstants
- cTechLeatherFrameShield - Variable in class RetoldConstants
- cTechLevyBarracksSoldiers - Variable in class RetoldConstants
- cTechLevyCavalry - Variable in class RetoldConstants
- cTechLevyCounterSoldiers - Variable in class RetoldConstants
- cTechLevyGreatHallSoldiers - Variable in class RetoldConstants
- cTechLevyHillFortSoldiers - Variable in class RetoldConstants
- cTechLevyInfantry - Variable in class RetoldConstants
- cTechLevyLonghouseSoldiers - Variable in class RetoldConstants
- cTechLevyMainlineSoldiers - Variable in class RetoldConstants
- cTechLevyMigdolSoldiers - Variable in class RetoldConstants
- cTechLevyPalaceSoldiers - Variable in class RetoldConstants
- cTechLevyRangedSoldiers - Variable in class RetoldConstants
- cTechLightningGeneral - Variable in class RetoldConstants
- cTechLongSerpent - Variable in class RetoldConstants
- cTechLordOfHorses - Variable in class RetoldConstants
- cTechMasons - Variable in class RetoldConstants
- cTechMediumArchers - Variable in class RetoldConstants
- cTechMediumAxemen - Variable in class RetoldConstants
- cTechMediumCamelRiders - Variable in class RetoldConstants
- cTechMediumCavalry - Variable in class RetoldConstants
- cTechMediumChariotArchers - Variable in class RetoldConstants
- cTechMediumInfantry - Variable in class RetoldConstants
- cTechMediumSlingers - Variable in class RetoldConstants
- cTechMediumSpearmen - Variable in class RetoldConstants
- cTechMediumWarElephants - Variable in class RetoldConstants
- cTechMeteoricIronArmor - Variable in class RetoldConstants
- cTechMonstrousRage - Variable in class RetoldConstants
- cTechMonumentToGodsShadow - Variable in class RetoldConstants
- cTechMonumentToPharaohsShadow - Variable in class RetoldConstants
- cTechMonumentToPriestsShadow - Variable in class RetoldConstants
- cTechMonumentToSoldiersShadow - Variable in class RetoldConstants
- cTechMonumentToVillagersShadow - Variable in class RetoldConstants
- cTechMurmilloToHero - Variable in class RetoldConstants
- cTechMythicAgeArtemis - Variable in class RetoldConstants
- cTechMythicAgeAtlantean - Variable in class RetoldConstants
- cTechMythicAgeAtlas - Variable in class RetoldConstants
- cTechMythicAgeBaldr - Variable in class RetoldConstants
- cTechMythicAgeEgyptian - Variable in class RetoldConstants
- cTechMythicAgeFreyr - Variable in class RetoldConstants
- cTechMythicAgeGaia - Variable in class RetoldConstants
- cTechMythicAgeGeneral - Variable in class RetoldConstants
- cTechMythicAgeGreek - Variable in class RetoldConstants
- cTechMythicAgeHades - Variable in class RetoldConstants
- cTechMythicAgeHekate - Variable in class RetoldConstants
- cTechMythicAgeHel - Variable in class RetoldConstants
- cTechMythicAgeHelios - Variable in class RetoldConstants
- cTechMythicAgeHephaestus - Variable in class RetoldConstants
- cTechMythicAgeHera - Variable in class RetoldConstants
- cTechMythicAgeHorus - Variable in class RetoldConstants
- cTechMythicAgeIsis - Variable in class RetoldConstants
- cTechMythicAgeKronos - Variable in class RetoldConstants
- cTechMythicAgeLoki - Variable in class RetoldConstants
- cTechMythicAgeNorse - Variable in class RetoldConstants
- cTechMythicAgeOdin - Variable in class RetoldConstants
- cTechMythicAgeOranos - Variable in class RetoldConstants
- cTechMythicAgeOsiris - Variable in class RetoldConstants
- cTechMythicAgePoseidon - Variable in class RetoldConstants
- cTechMythicAgeRa - Variable in class RetoldConstants
- cTechMythicAgeSet - Variable in class RetoldConstants
- cTechMythicAgeThor - Variable in class RetoldConstants
- cTechMythicAgeThoth - Variable in class RetoldConstants
- cTechMythicAgeTyr - Variable in class RetoldConstants
- cTechMythicAgeVidar - Variable in class RetoldConstants
- cTechMythicAgeZeus - Variable in class RetoldConstants
- cTechMythicRejuvenation - Variable in class RetoldConstants
- cTechNebty - Variable in class RetoldConstants
- cTechNecropolis - Variable in class RetoldConstants
- cTechNewKingdom - Variable in class RetoldConstants
- cTechNewKingdomPharaohRespawn - Variable in class RetoldConstants
- cTechNineWaves - Variable in class RetoldConstants
- cTechOlympianParentage - Variable in class RetoldConstants
- cTechOlympianWeapons - Variable in class RetoldConstants
- cTechOmniscience - Variable in class RetoldConstants
- cTechOracle - Variable in class RetoldConstants
- cTechOracleToHero - Variable in class RetoldConstants
- cTechOrichalcumMail - Variable in class RetoldConstants
- cTechOrichalcumWall - Variable in class RetoldConstants
- cTechOsmiumArmor - Variable in class RetoldConstants
- cTechPerception - Variable in class RetoldConstants
- cTechPetrification - Variable in class RetoldConstants
- cTechPharaohFirstSpawn - Variable in class RetoldConstants
- cTechPharaohRespawn - Variable in class RetoldConstants
- cTechPhobosSpearOfPanic - Variable in class RetoldConstants
- cTechPickaxe - Variable in class RetoldConstants
- cTechPioneerOfTheSkies - Variable in class RetoldConstants
- cTechPlow - Variable in class RetoldConstants
- cTechPoseidonsSecret - Variable in class RetoldConstants
- cTechPriestEnableReal - Variable in class RetoldConstants
- cTechPropheticSight - Variable in class RetoldConstants
- cTechPurseSeine - Variable in class RetoldConstants
- cTechQuarry - Variable in class RetoldConstants
- cTechRampage - Variable in class RetoldConstants
- cTechRavenFirstSpawn - Variable in class RetoldConstants
- cTechRavenRespawn - Variable in class RetoldConstants
- cTechRelicAdamantiteShingles - Variable in class RetoldConstants
- cTechRelicAnkhofRa - Variable in class RetoldConstants
- cTechRelicAnvilOfHephaestus - Variable in class RetoldConstants
- cTechRelicArchimedesLedger - Variable in class RetoldConstants
- cTechRelicArmorOfAchilles - Variable in class RetoldConstants
- cTechRelicArrowsOfAlfar - Variable in class RetoldConstants
- cTechRelicArrowsOfHeracles - Variable in class RetoldConstants
- cTechRelicBlackLotus - Variable in class RetoldConstants
- cTechRelicBlanketOfEmpressZoe - Variable in class RetoldConstants
- cTechRelicBlueCrystalShard - Variable in class RetoldConstants
- cTechRelicBowOfArtemis - Variable in class RetoldConstants
- cTechRelicBridleOfPegasus - Variable in class RetoldConstants
- cTechRelicCanopicJarOfImsety - Variable in class RetoldConstants
- cTechRelicChariotOfCybele - Variable in class RetoldConstants
- cTechRelicCharonsObol - Variable in class RetoldConstants
- cTechRelicCrownOfHera - Variable in class RetoldConstants
- cTechRelicCupOfDionysus - Variable in class RetoldConstants
- cTechRelicDemetersThrone - Variable in class RetoldConstants
- cTechRelicDwarvenCalipers - Variable in class RetoldConstants
- cTechRelicDwarvenHorseshoes - Variable in class RetoldConstants
- cTechRelicEyeOfHorus - Variable in class RetoldConstants
- cTechRelicEyeOfOrnlu - Variable in class RetoldConstants
- cTechRelicFettersOfFenrir - Variable in class RetoldConstants
- cTechRelicFlagstoneOfBuhen - Variable in class RetoldConstants
- cTechRelicGaiasBookOfKnowledge - Variable in class RetoldConstants
- cTechRelicGambanteinnOdinsWand - Variable in class RetoldConstants
- cTechRelicGirdleOfHippolyta - Variable in class RetoldConstants
- cTechRelicGlaucusBookOfProphecies - Variable in class RetoldConstants
- cTechRelicGoldenCamelStatue - Variable in class RetoldConstants
- cTechRelicGungnirOdinsSpear - Variable in class RetoldConstants
- cTechRelicHarmoniasNecklace - Variable in class RetoldConstants
- cTechRelicHartersFolly - Variable in class RetoldConstants
- cTechRelicHeadOfOrpheus - Variable in class RetoldConstants
- cTechRelicHekatesTorches - Variable in class RetoldConstants
- cTechRelicHermesWingedSandals - Variable in class RetoldConstants
- cTechRelicHestiasHearth - Variable in class RetoldConstants
- cTechRelicKhopeshOfHorus - Variable in class RetoldConstants
- cTechRelicKitharaOfApollo - Variable in class RetoldConstants
- cTechRelicMonkeyRespawn - Variable in class RetoldConstants
- cTechRelicNoseOfTheSphinx - Variable in class RetoldConstants
- cTechRelicOsebergWagon - Variable in class RetoldConstants
- cTechRelicPandorasBox - Variable in class RetoldConstants
- cTechRelicPeltOfArgus - Variable in class RetoldConstants
- cTechRelicProwOfTheArgo - Variable in class RetoldConstants
- cTechRelicPtahsSceptre - Variable in class RetoldConstants
- cTechRelicPygmalionsStatue - Variable in class RetoldConstants
- cTechRelicRelicOfAncestors - Variable in class RetoldConstants
- cTechRelicRelicOfBronze - Variable in class RetoldConstants
- cTechRelicRelicOfEarthquake - Variable in class RetoldConstants
- cTechRelicRelicOfProsperity - Variable in class RetoldConstants
- cTechRelicRelicOfTornado - Variable in class RetoldConstants
- cTechRelicRheiasCrown - Variable in class RetoldConstants
- cTechRelicRingOfNibelung - Variable in class RetoldConstants
- cTechRelicScalesOfCatoblepas - Variable in class RetoldConstants
- cTechRelicScalesOfEchidna - Variable in class RetoldConstants
- cTechRelicScarabPendant - Variable in class RetoldConstants
- cTechRelicShenOfNekhbet - Variable in class RetoldConstants
- cTechRelicShieldOfAthena - Variable in class RetoldConstants
- cTechRelicShipOfFingernails - Variable in class RetoldConstants
- cTechRelicSistrumOfBast - Variable in class RetoldConstants
- cTechRelicSkullsOfTheCercopes - Variable in class RetoldConstants
- cTechRelicStaffOfDionysus - Variable in class RetoldConstants
- cTechRelicSvadilfarisSledge - Variable in class RetoldConstants
- cTechRelicTailOfCerberus - Variable in class RetoldConstants
- cTechRelicTextsOfImhotep - Variable in class RetoldConstants
- cTechRelicThundercloudShawl - Variable in class RetoldConstants
- cTechRelicTitansTreasure - Variable in class RetoldConstants
- cTechRelicTowerOfSestus - Variable in class RetoldConstants
- cTechRelicTrojanGateHinge - Variable in class RetoldConstants
- cTechRelicTuskOfTheIronBoar - Variable in class RetoldConstants
- cTechRelicTyrfingAngantyrsSword - Variable in class RetoldConstants
- cTechRelicUllrsBow - Variable in class RetoldConstants
- cTechRelicZeusThunderbolts - Variable in class RetoldConstants
- cTechRheiasGift - Variable in class RetoldConstants
- cTechRigsthula - Variable in class RetoldConstants
- cTechRime - Variable in class RetoldConstants
- cTechRingGiver - Variable in class RetoldConstants
- cTechRingOath - Variable in class RetoldConstants
- cTechRoarOfOrthus - Variable in class RetoldConstants
- cTechSacredCats - Variable in class RetoldConstants
- cTechSafeguard - Variable in class RetoldConstants
- cTechSaltAmphora - Variable in class RetoldConstants
- cTechSarissa - Variable in class RetoldConstants
- cTechScallopedAxe - Variable in class RetoldConstants
- cTechSecretsOfTheTitans - Variable in class RetoldConstants
- cTechSerpentSpear - Variable in class RetoldConstants
- cTechServantsOfGlory - Variable in class RetoldConstants
- cTechSessrumnir - Variable in class RetoldConstants
- cTechShaduf - Variable in class RetoldConstants
- cTechShaftMine - Variable in class RetoldConstants
- cTechShaftsOfPlague - Variable in class RetoldConstants
- cTechShoulderOfTalos - Variable in class RetoldConstants
- cTechSignalFires - Variable in class RetoldConstants
- cTechSilentResolve - Variable in class RetoldConstants
- cTechSkinOfTheRhino - Variable in class RetoldConstants
- cTechSlingsOfTheSun - Variable in class RetoldConstants
- cTechSolarBarque - Variable in class RetoldConstants
- cTechSonsOfSleipnir - Variable in class RetoldConstants
- cTechSonsOfTheSun - Variable in class RetoldConstants
- cTechSpearOfHorus - Variable in class RetoldConstants
- cTechSpiritedCharge - Variable in class RetoldConstants
- cTechSpiritOfMaat - Variable in class RetoldConstants
- cTechStatusActive - Variable in class RetoldConstants
- cTechStatusObtainable - Variable in class RetoldConstants
- cTechStatusUnobtainable - Variable in class RetoldConstants
- cTechStoneWall - Variable in class RetoldConstants
- cTechStoryModeGeneral - Variable in class RetoldConstants
- cTechSuddenDeathCitadelNomad - Variable in class RetoldConstants
- cTechSuddenDeathStart - Variable in class RetoldConstants
- cTechSunDriedMudBrick - Variable in class RetoldConstants
- cTechSunRay - Variable in class RetoldConstants
- cTechSwineArray - Variable in class RetoldConstants
- cTechSylvanLore - Variable in class RetoldConstants
- cTechTaxCollectors - Variable in class RetoldConstants
- cTechTechTreeClassicalAge - Variable in class RetoldConstants
- cTechTechTreeHeroicAge - Variable in class RetoldConstants
- cTechTechTreeMythicalAge - Variable in class RetoldConstants
- cTechTempleOfHealing - Variable in class RetoldConstants
- cTechTemporalChaos - Variable in class RetoldConstants
- cTechTheftOfFire - Variable in class RetoldConstants
- cTechTheseusEnable - Variable in class RetoldConstants
- cTechThorDwarfSpawn - Variable in class RetoldConstants
- cTechThracianHorses - Variable in class RetoldConstants
- cTechThunderingHooves - Variable in class RetoldConstants
- cTechThurisazRune - Variable in class RetoldConstants
- cTechTitanomachy - Variable in class RetoldConstants
- cTechTitanShield - Variable in class RetoldConstants
- cTechTurmaToHero - Variable in class RetoldConstants
- cTechTusksOfApedemak - Variable in class RetoldConstants
- cTechTwilightOfTheGods - Variable in class RetoldConstants
- cTechUllrHuskarlShadow - Variable in class RetoldConstants
- cTechUltraFastTraining - Variable in class RetoldConstants
- cTechUltraHuntableResources - Variable in class RetoldConstants
- cTechValgaldr - Variable in class RetoldConstants
- cTechValleyOfTheKings - Variable in class RetoldConstants
- cTechVaultsOfErebus - Variable in class RetoldConstants
- cTechVikings - Variable in class RetoldConstants
- cTechVillagerAtlanteanToHero - Variable in class RetoldConstants
- cTechVillagerDwarfToBerserk - Variable in class RetoldConstants
- cTechVillagerNorseToBerserk - Variable in class RetoldConstants
- cTechVolcanicForge - Variable in class RetoldConstants
- cTechWatchTower - Variable in class RetoldConstants
- cTechWeightlessMace - Variable in class RetoldConstants
- cTechWillOfKronos - Variable in class RetoldConstants
- cTechWingedMessenger - Variable in class RetoldConstants
- cTechWingedMessengerRespawn - Variable in class RetoldConstants
- cTechWinterHarvest - Variable in class RetoldConstants
- cTechWonderAgeGeneral - Variable in class RetoldConstants
- cTechWonderAgeJotunScaleFix - Variable in class RetoldConstants
- cTechWonderAgeTitan - Variable in class RetoldConstants
- cTechWrathOfTheDeep - Variable in class RetoldConstants
- cTechYdalir - Variable in class RetoldConstants
- cTerrain - Variable in class RetoldConstants
- cTerrainAtlanteanBeach1 - Variable in class RetoldConstants
- cTerrainAtlanteanCliff1 - Variable in class RetoldConstants
- cTerrainAtlanteanCliff2 - Variable in class RetoldConstants
- cTerrainAtlanteanDirt1 - Variable in class RetoldConstants
- cTerrainAtlanteanDirt2 - Variable in class RetoldConstants
- cTerrainAtlanteanDirt3 - Variable in class RetoldConstants
- cTerrainAtlanteanDirtRocks1 - Variable in class RetoldConstants
- cTerrainAtlanteanDirtRocks2 - Variable in class RetoldConstants
- cTerrainAtlanteanForestDirt - Variable in class RetoldConstants
- cTerrainAtlanteanForestGrass - Variable in class RetoldConstants
- cTerrainAtlanteanForestPalmDirt - Variable in class RetoldConstants
- cTerrainAtlanteanForestPalmGrass - Variable in class RetoldConstants
- cTerrainAtlanteanGrass1 - Variable in class RetoldConstants
- cTerrainAtlanteanGrass2 - Variable in class RetoldConstants
- cTerrainAtlanteanGrassDirt1 - Variable in class RetoldConstants
- cTerrainAtlanteanGrassDirt2 - Variable in class RetoldConstants
- cTerrainAtlanteanGrassDirt3 - Variable in class RetoldConstants
- cTerrainAtlanteanGrassRocks1 - Variable in class RetoldConstants
- cTerrainAtlanteanGrassRocks2 - Variable in class RetoldConstants
- cTerrainAtlanteanRoad1 - Variable in class RetoldConstants
- cTerrainAtlanteanRoad2 - Variable in class RetoldConstants
- cTerrainAtlanteanShore1 - Variable in class RetoldConstants
- cTerrainCityTile1 - Variable in class RetoldConstants
- cTerrainCityTileAtlantis1 - Variable in class RetoldConstants
- cTerrainCityTileAtlantis2 - Variable in class RetoldConstants
- cTerrainCityTileOlympus1 - Variable in class RetoldConstants
- cTerrainCityTileWaterCorner1 - Variable in class RetoldConstants
- cTerrainCityTileWaterCorner2 - Variable in class RetoldConstants
- cTerrainCityTileWaterCorner3 - Variable in class RetoldConstants
- cTerrainCityTileWaterCorner4 - Variable in class RetoldConstants
- cTerrainCityTileWaterEdge1 - Variable in class RetoldConstants
- cTerrainCityTileWaterEdge2 - Variable in class RetoldConstants
- cTerrainCityTileWaterEnd1 - Variable in class RetoldConstants
- cTerrainCityTileWaterEnd2 - Variable in class RetoldConstants
- cTerrainCityTileWaterEnd3 - Variable in class RetoldConstants
- cTerrainCityTileWaterEnd4 - Variable in class RetoldConstants
- cTerrainCityTileWaterPool1 - Variable in class RetoldConstants
- cTerrainDefault - Variable in class RetoldConstants
- cTerrainDefaultBeachSnow1 - Variable in class RetoldConstants
- cTerrainDefaultBlack - Variable in class RetoldConstants
- cTerrainDefaultBlackRock - Variable in class RetoldConstants
- cTerrainDefaultError - Variable in class RetoldConstants
- cTerrainDefaultIce1 - Variable in class RetoldConstants
- cTerrainDefaultIce2 - Variable in class RetoldConstants
- cTerrainDefaultIce3 - Variable in class RetoldConstants
- cTerrainEgyptBeach1 - Variable in class RetoldConstants
- cTerrainEgyptCliff1 - Variable in class RetoldConstants
- cTerrainEgyptCliff2 - Variable in class RetoldConstants
- cTerrainEgyptDirt1 - Variable in class RetoldConstants
- cTerrainEgyptDirt2 - Variable in class RetoldConstants
- cTerrainEgyptDirt3 - Variable in class RetoldConstants
- cTerrainEgyptDirtRocks1 - Variable in class RetoldConstants
- cTerrainEgyptDirtRocks2 - Variable in class RetoldConstants
- cTerrainEgyptForestPalmDirt - Variable in class RetoldConstants
- cTerrainEgyptForestPalmGrass - Variable in class RetoldConstants
- cTerrainEgyptForestSavannah - Variable in class RetoldConstants
- cTerrainEgyptGrass1 - Variable in class RetoldConstants
- cTerrainEgyptGrass2 - Variable in class RetoldConstants
- cTerrainEgyptGrassDirt1 - Variable in class RetoldConstants
- cTerrainEgyptGrassDirt2 - Variable in class RetoldConstants
- cTerrainEgyptGrassDirt3 - Variable in class RetoldConstants
- cTerrainEgyptGrassRocks1 - Variable in class RetoldConstants
- cTerrainEgyptGrassRocks2 - Variable in class RetoldConstants
- cTerrainEgyptRoad1 - Variable in class RetoldConstants
- cTerrainEgyptRoad2 - Variable in class RetoldConstants
- cTerrainEgyptSand1 - Variable in class RetoldConstants
- cTerrainEgyptSand2 - Variable in class RetoldConstants
- cTerrainEgyptSand3 - Variable in class RetoldConstants
- cTerrainEgyptSavannah1 - Variable in class RetoldConstants
- cTerrainEgyptSavannah2 - Variable in class RetoldConstants
- cTerrainEgyptShore1 - Variable in class RetoldConstants
- cTerrainGaiaCreep1 - Variable in class RetoldConstants
- cTerrainGaiaCreep2 - Variable in class RetoldConstants
- cTerrainGaiaForest1 - Variable in class RetoldConstants
- cTerrainGaiaForest2 - Variable in class RetoldConstants
- cTerrainGaiaRoad1 - Variable in class RetoldConstants
- cTerrainGaiaRoad2 - Variable in class RetoldConstants
- cTerrainGaiaSnow1 - Variable in class RetoldConstants
- cTerrainGaiaSnow2 - Variable in class RetoldConstants
- cTerrainGreekBeach1 - Variable in class RetoldConstants
- cTerrainGreekCliff1 - Variable in class RetoldConstants
- cTerrainGreekCliff2 - Variable in class RetoldConstants
- cTerrainGreekDirt1 - Variable in class RetoldConstants
- cTerrainGreekDirt2 - Variable in class RetoldConstants
- cTerrainGreekDirt3 - Variable in class RetoldConstants
- cTerrainGreekDirtRocks1 - Variable in class RetoldConstants
- cTerrainGreekDirtRocks2 - Variable in class RetoldConstants
- cTerrainGreekForestDirt - Variable in class RetoldConstants
- cTerrainGreekForestGrass - Variable in class RetoldConstants
- cTerrainGreekForestPalmDirt - Variable in class RetoldConstants
- cTerrainGreekForestPalmGrass - Variable in class RetoldConstants
- cTerrainGreekForestSnow - Variable in class RetoldConstants
- cTerrainGreekGrass1 - Variable in class RetoldConstants
- cTerrainGreekGrass2 - Variable in class RetoldConstants
- cTerrainGreekGrassDirt1 - Variable in class RetoldConstants
- cTerrainGreekGrassDirt2 - Variable in class RetoldConstants
- cTerrainGreekGrassDirt3 - Variable in class RetoldConstants
- cTerrainGreekGrassRocks1 - Variable in class RetoldConstants
- cTerrainGreekGrassRocks2 - Variable in class RetoldConstants
- cTerrainGreekRoad1 - Variable in class RetoldConstants
- cTerrainGreekRoad2 - Variable in class RetoldConstants
- cTerrainGreekRoadBurnt1 - Variable in class RetoldConstants
- cTerrainGreekRoadBurnt2 - Variable in class RetoldConstants
- cTerrainGreekRoadSnow - Variable in class RetoldConstants
- cTerrainGreekShore1 - Variable in class RetoldConstants
- cTerrainGreekSnow1 - Variable in class RetoldConstants
- cTerrainGreekSnow2 - Variable in class RetoldConstants
- cTerrainGreekSnowDirt1 - Variable in class RetoldConstants
- cTerrainGreekSnowDirt2 - Variable in class RetoldConstants
- cTerrainGreekSnowDirt3 - Variable in class RetoldConstants
- cTerrainGreekSnowGrass1 - Variable in class RetoldConstants
- cTerrainGreekSnowGrass2 - Variable in class RetoldConstants
- cTerrainGreekSnowGrass3 - Variable in class RetoldConstants
- cTerrainGreekSnowGrassRocks1 - Variable in class RetoldConstants
- cTerrainGreekSnowGrassRocks2 - Variable in class RetoldConstants
- cTerrainGreekSnowRocks1 - Variable in class RetoldConstants
- cTerrainGreekSnowRocks2 - Variable in class RetoldConstants
- cTerrainHadesCliff1 - Variable in class RetoldConstants
- cTerrainHadesCliff2 - Variable in class RetoldConstants
- cTerrainHadesDirt1 - Variable in class RetoldConstants
- cTerrainHadesDirt2 - Variable in class RetoldConstants
- cTerrainHadesDirtRocks1 - Variable in class RetoldConstants
- cTerrainHadesDirtRocks2 - Variable in class RetoldConstants
- cTerrainHadesForestDirt - Variable in class RetoldConstants
- cTerrainHadesLava1 - Variable in class RetoldConstants
- cTerrainHadesLava2 - Variable in class RetoldConstants
- cTerrainHadesLava3 - Variable in class RetoldConstants
- cTerrainHadesLava4 - Variable in class RetoldConstants
- cTerrainHadesRoad1 - Variable in class RetoldConstants
- cTerrainHadesRoad2 - Variable in class RetoldConstants
- cTerrainHadesShore1 - Variable in class RetoldConstants
- cTerrainMarshCliff1 - Variable in class RetoldConstants
- cTerrainMarshCliff2 - Variable in class RetoldConstants
- cTerrainMarshDirt1 - Variable in class RetoldConstants
- cTerrainMarshDirtRocks1 - Variable in class RetoldConstants
- cTerrainMarshDirtRocks2 - Variable in class RetoldConstants
- cTerrainMarshForestGrass - Variable in class RetoldConstants
- cTerrainMarshForestWet - Variable in class RetoldConstants
- cTerrainMarshGrass1 - Variable in class RetoldConstants
- cTerrainMarshGrass2 - Variable in class RetoldConstants
- cTerrainMarshGrassDirt1 - Variable in class RetoldConstants
- cTerrainMarshGrassDirt2 - Variable in class RetoldConstants
- cTerrainMarshGrassDirt3 - Variable in class RetoldConstants
- cTerrainMarshGrassRocks1 - Variable in class RetoldConstants
- cTerrainMarshGrassRocks2 - Variable in class RetoldConstants
- cTerrainMarshGrassWet1 - Variable in class RetoldConstants
- cTerrainMarshGrassWet2 - Variable in class RetoldConstants
- cTerrainMarshGrassWet3 - Variable in class RetoldConstants
- cTerrainMarshRoad1 - Variable in class RetoldConstants
- cTerrainMarshRoad2 - Variable in class RetoldConstants
- cTerrainMarshShore1 - Variable in class RetoldConstants
- cTerrainMarshWet1 - Variable in class RetoldConstants
- cTerrainMixGreekDirt1 - Variable in class RetoldConstants
- cTerrainMixGreekDirt2 - Variable in class RetoldConstants
- cTerrainMixGreekForestDirt1 - Variable in class RetoldConstants
- cTerrainMixGreekForestGrass1 - Variable in class RetoldConstants
- cTerrainMixGreekForestSnow1 - Variable in class RetoldConstants
- cTerrainMixGreekGrass1 - Variable in class RetoldConstants
- cTerrainMixGreekGrass2 - Variable in class RetoldConstants
- cTerrainMixGreekGrassDirt1 - Variable in class RetoldConstants
- cTerrainMixGreekGrassDirt2 - Variable in class RetoldConstants
- cTerrainMixGreekRocksDirt1 - Variable in class RetoldConstants
- cTerrainMixGreekRocksGrass1 - Variable in class RetoldConstants
- cTerrainMixGreekRocksSnow1 - Variable in class RetoldConstants
- cTerrainMixGreekSnow1 - Variable in class RetoldConstants
- cTerrainMixGreekSnow2 - Variable in class RetoldConstants
- cTerrainMixGreekSnowDirt1 - Variable in class RetoldConstants
- cTerrainMixGreekSnowDirt2 - Variable in class RetoldConstants
- cTerrainMixGreekSnowGrass1 - Variable in class RetoldConstants
- cTerrainMixGreekSnowGrass2 - Variable in class RetoldConstants
- cTerrainNorseBeach1 - Variable in class RetoldConstants
- cTerrainNorseCliff1 - Variable in class RetoldConstants
- cTerrainNorseCliff2 - Variable in class RetoldConstants
- cTerrainNorseCliffSnow1 - Variable in class RetoldConstants
- cTerrainNorseCliffSnow2 - Variable in class RetoldConstants
- cTerrainNorseDirt1 - Variable in class RetoldConstants
- cTerrainNorseDirtRocks1 - Variable in class RetoldConstants
- cTerrainNorseDirtRocks2 - Variable in class RetoldConstants
- cTerrainNorseForestGrass1 - Variable in class RetoldConstants
- cTerrainNorseForestSnow1 - Variable in class RetoldConstants
- cTerrainNorseGrass1 - Variable in class RetoldConstants
- cTerrainNorseGrass2 - Variable in class RetoldConstants
- cTerrainNorseGrassDirt1 - Variable in class RetoldConstants
- cTerrainNorseGrassDirt2 - Variable in class RetoldConstants
- cTerrainNorseGrassDirt3 - Variable in class RetoldConstants
- cTerrainNorseGrassRocks1 - Variable in class RetoldConstants
- cTerrainNorseGrassRocks2 - Variable in class RetoldConstants
- cTerrainNorseRoad - Variable in class RetoldConstants
- cTerrainNorseRoadDirt - Variable in class RetoldConstants
- cTerrainNorseRoadSnow1 - Variable in class RetoldConstants
- cTerrainNorseRoadSnow2 - Variable in class RetoldConstants
- cTerrainNorseShore1 - Variable in class RetoldConstants
- cTerrainNorseSnow1 - Variable in class RetoldConstants
- cTerrainNorseSnow2 - Variable in class RetoldConstants
- cTerrainNorseSnowDirt1 - Variable in class RetoldConstants
- cTerrainNorseSnowDirt2 - Variable in class RetoldConstants
- cTerrainNorseSnowDirt3 - Variable in class RetoldConstants
- cTerrainNorseSnowGrass1 - Variable in class RetoldConstants
- cTerrainNorseSnowGrass2 - Variable in class RetoldConstants
- cTerrainNorseSnowGrass3 - Variable in class RetoldConstants
- cTerrainNorseSnowGrassRocks1 - Variable in class RetoldConstants
- cTerrainNorseSnowGrassRocks2 - Variable in class RetoldConstants
- cTerrainNorseSnowRocks1 - Variable in class RetoldConstants
- cTerrainNorseSnowRocks2 - Variable in class RetoldConstants
- cTerrainSPCHades1 - Variable in class RetoldConstants
- cTerrainSPCHades2 - Variable in class RetoldConstants
- cTerrainSPCHadesLava1 - Variable in class RetoldConstants
- cTerrainSPCHadesLava2 - Variable in class RetoldConstants
- cTerrainSPCHadesRoad1 - Variable in class RetoldConstants
- cTerrainSPCHadesRoad2 - Variable in class RetoldConstants
- cTerrainSPCHadesRocks1 - Variable in class RetoldConstants
- cTerrainSPCHadesRocks2 - Variable in class RetoldConstants
- cTerrainSPCMiningCliff1 - Variable in class RetoldConstants
- cTerrainSPCMiningCliff2 - Variable in class RetoldConstants
- cTerrainSPCMiningDirt1 - Variable in class RetoldConstants
- cTerrainSPCMiningDirtRocks1 - Variable in class RetoldConstants
- cTerrainSPCMiningDirtRocks2 - Variable in class RetoldConstants
- cTerrainTundraBeach1 - Variable in class RetoldConstants
- cTerrainTundraCliff1 - Variable in class RetoldConstants
- cTerrainTundraCliff2 - Variable in class RetoldConstants
- cTerrainTundraCliffSnow1 - Variable in class RetoldConstants
- cTerrainTundraCliffSnow2 - Variable in class RetoldConstants
- cTerrainTundraDirt1 - Variable in class RetoldConstants
- cTerrainTundraDirtRocks1 - Variable in class RetoldConstants
- cTerrainTundraDirtRocks2 - Variable in class RetoldConstants
- cTerrainTundraForestGrass1 - Variable in class RetoldConstants
- cTerrainTundraForestSnow1 - Variable in class RetoldConstants
- cTerrainTundraGrass1 - Variable in class RetoldConstants
- cTerrainTundraGrass2 - Variable in class RetoldConstants
- cTerrainTundraGrassDirt1 - Variable in class RetoldConstants
- cTerrainTundraGrassDirt2 - Variable in class RetoldConstants
- cTerrainTundraGrassDirt3 - Variable in class RetoldConstants
- cTerrainTundraGrassRocks1 - Variable in class RetoldConstants
- cTerrainTundraGrassRocks2 - Variable in class RetoldConstants
- cTerrainTundraRoad1 - Variable in class RetoldConstants
- cTerrainTundraRoad2 - Variable in class RetoldConstants
- cTerrainTundraRoadSnow1 - Variable in class RetoldConstants
- cTerrainTundraRoadSnow2 - Variable in class RetoldConstants
- cTerrainTundraShore1 - Variable in class RetoldConstants
- cTerrainTundraSnow1 - Variable in class RetoldConstants
- cTerrainTundraSnow2 - Variable in class RetoldConstants
- cTerrainTundraSnowDirt1 - Variable in class RetoldConstants
- cTerrainTundraSnowDirt2 - Variable in class RetoldConstants
- cTerrainTundraSnowDirt3 - Variable in class RetoldConstants
- cTerrainTundraSnowGrass1 - Variable in class RetoldConstants
- cTerrainTundraSnowGrass2 - Variable in class RetoldConstants
- cTerrainTundraSnowGrass3 - Variable in class RetoldConstants
- cTerrainTundraSnowGrassRocks1 - Variable in class RetoldConstants
- cTerrainTundraSnowGrassRocks2 - Variable in class RetoldConstants
- cTerrainTundraSnowRocks1 - Variable in class RetoldConstants
- cTerrainTundraSnowRocks2 - Variable in class RetoldConstants
- cTerrainUnderwaterCoral1 - Variable in class RetoldConstants
- cTerrainUnderwaterCoral2 - Variable in class RetoldConstants
- cTerrainUnderwaterCoral3 - Variable in class RetoldConstants
- cTerrainUnderwaterCoral4 - Variable in class RetoldConstants
- cTerrainUnderwaterCoralDead1 - Variable in class RetoldConstants
- cTerrainUnderwaterCoralDead2 - Variable in class RetoldConstants
- cTerrainUnderwaterCoralDead3 - Variable in class RetoldConstants
- cTerrainUnderwaterIce1 - Variable in class RetoldConstants
- cTerrainUnderwaterIce2 - Variable in class RetoldConstants
- cTerrainUnderwaterIce3 - Variable in class RetoldConstants
- cTerrainUnderwaterRock1 - Variable in class RetoldConstants
- cTerrainUnderwaterRock2 - Variable in class RetoldConstants
- cTerrainUnderwaterRock3 - Variable in class RetoldConstants
- cTerrainUnderwaterRocksand1 - Variable in class RetoldConstants
- cTerrainUnderwaterRocksand2 - Variable in class RetoldConstants
- cTerrainUnderwaterRocksand3 - Variable in class RetoldConstants
- cTradePlanAreaGroupID - Variable in class RetoldConstants
- cTradePlanDeleteCantPathToTC - Variable in class RetoldConstants
- cTradePlanEventCantPath - Variable in class RetoldConstants
- cTradePlanMarketID - Variable in class RetoldConstants
- cTradePlanTargetUnitID - Variable in class RetoldConstants
- cTradePlanTargetUnitTypeID - Variable in class RetoldConstants
- cTradePlanUpdateTarget - Variable in class RetoldConstants
- cTrainPlanAreaGroupID - Variable in class RetoldConstants
- cTrainPlanBuildFromType - Variable in class RetoldConstants
- cTrainPlanBuildingID - Variable in class RetoldConstants
- cTrainPlanEventUnitTrained - Variable in class RetoldConstants
- cTrainPlanFrequency - Variable in class RetoldConstants
- cTrainPlanGatherPoint - Variable in class RetoldConstants
- cTrainPlanGatherTargetID - Variable in class RetoldConstants
- cTrainPlanMaxQueueSize - Variable in class RetoldConstants
- cTrainPlanNumberToMaintain - Variable in class RetoldConstants
- cTrainPlanNumberToTrain - Variable in class RetoldConstants
- cTrainPlanNumberTrained - Variable in class RetoldConstants
- cTrainPlanTrainedUnitID - Variable in class RetoldConstants
- cTrainPlanUnitType - Variable in class RetoldConstants
- cTrainPlanUseMultipleBuildings - Variable in class RetoldConstants
- cTransportPathTypeAreas - Variable in class RetoldConstants
- cTransportPathTypePoints - Variable in class RetoldConstants
- cTransportPlanBestDangerArea - Variable in class RetoldConstants
- cTransportPlanBestDangerValue - Variable in class RetoldConstants
- cTransportPlanDropOffPoint - Variable in class RetoldConstants
- cTransportPlanGatherArea - Variable in class RetoldConstants
- cTransportPlanGatherAreaGroup - Variable in class RetoldConstants
- cTransportPlanGatherPoint - Variable in class RetoldConstants
- cTransportPlanIgnoreAreaIDs - Variable in class RetoldConstants
- cTransportPlanMaximizeXportMovement - Variable in class RetoldConstants
- cTransportPlanMiddleAreaGroups - Variable in class RetoldConstants
- cTransportPlanPathPlanned - Variable in class RetoldConstants
- cTransportPlanPathType - Variable in class RetoldConstants
- cTransportPlanPersistent - Variable in class RetoldConstants
- cTransportPlanReturnWhenDone - Variable in class RetoldConstants
- cTransportPlanTakeMoreUnits - Variable in class RetoldConstants
- cTransportPlanTargetArea - Variable in class RetoldConstants
- cTransportPlanTargetAreaGroup - Variable in class RetoldConstants
- cTransportPlanTargetPoint - Variable in class RetoldConstants
- cTransportPlanTransportID - Variable in class RetoldConstants
- cTransportPlanTransportPath - Variable in class RetoldConstants
- cTransportPlanTransportTypeID - Variable in class RetoldConstants
- cTransportPlanUnitsMoved - Variable in class RetoldConstants
- cTSFactorDanger - Variable in class RetoldConstants
- cTSFactorDistance - Variable in class RetoldConstants
- cTSFactorDistanceToEdge - Variable in class RetoldConstants
- cTSFactorTimeToDone - Variable in class RetoldConstants
- cTSFactorTotalResources - Variable in class RetoldConstants
- cTwoPi - Variable in class RetoldConstants
- cUnitFlagAbilitiesOnBothPages - Variable in class RetoldConstants
- cUnitFlagAdjustPositionOnTerrainCollision - Variable in class RetoldConstants
- cUnitFlagAllowAlliedGarrison - Variable in class RetoldConstants
- cUnitFlagAllowAutoGarrison - Variable in class RetoldConstants
- cUnitFlagAllowGatheringWhenFull - Variable in class RetoldConstants
- cUnitFlagAllowOverPopCap - Variable in class RetoldConstants
- cUnitFlagAllowPlacementOnIce - Variable in class RetoldConstants
- cUnitFlagAllowRebuildInGrouping - Variable in class RetoldConstants
- cUnitFlagAllowSocketPlacement - Variable in class RetoldConstants
- cUnitFlagAlphaFadeLifespan - Variable in class RetoldConstants
- cUnitFlagAlwaysAllowOverPopCap - Variable in class RetoldConstants
- cUnitFlagAlwaysFullColorAsCursor - Variable in class RetoldConstants
- cUnitFlagAlwaysShowAsSocket - Variable in class RetoldConstants
- cUnitFlagAnnounceConversion - Variable in class RetoldConstants
- cUnitFlagAnnounceDestruction - Variable in class RetoldConstants
- cUnitFlagAnnounceFoundationStarted - Variable in class RetoldConstants
- cUnitFlagApplyResourceReturnIfDeleted - Variable in class RetoldConstants
- cUnitFlagAreaDamageConstant - Variable in class RetoldConstants
- cUnitFlagAutoCommandStartDisabled - Variable in class RetoldConstants
- cUnitFlagAutoFormedUnit - Variable in class RetoldConstants
- cUnitFlagAutoScout - Variable in class RetoldConstants
- cUnitFlagAutoTrainable - Variable in class RetoldConstants
- cUnitFlagBallisticTrackSource - Variable in class RetoldConstants
- cUnitFlagBaseSpeedRunAnim - Variable in class RetoldConstants
- cUnitFlagBattleMusicTrigger - Variable in class RetoldConstants
- cUnitFlagBlocker - Variable in class RetoldConstants
- cUnitFlagBloodOnDeath - Variable in class RetoldConstants
- cUnitFlagBuildingShowTactics - Variable in class RetoldConstants
- cUnitFlagBuiltWithSeedingAnim - Variable in class RetoldConstants
- cUnitFlagBurnable - Variable in class RetoldConstants
- cUnitFlagCanAttackDisabledUnits - Variable in class RetoldConstants
- cUnitFlagCanAutoHeal - Variable in class RetoldConstants
- cUnitFlagCanDodgeAttacks - Variable in class RetoldConstants
- cUnitFlagCannotAttackIfNature - Variable in class RetoldConstants
- cUnitFlagCannotSnare - Variable in class RetoldConstants
- cUnitFlagCanTargetButTakesNoDamage - Variable in class RetoldConstants
- cUnitFlagCantBeSlowed - Variable in class RetoldConstants
- cUnitFlagChargeMoveAnim - Variable in class RetoldConstants
- cUnitFlagCivSpecificText - Variable in class RetoldConstants
- cUnitFlagCollideable - Variable in class RetoldConstants
- cUnitFlagCollidesWithProjectiles - Variable in class RetoldConstants
- cUnitFlagCommandable - Variable in class RetoldConstants
- cUnitFlagCommonCommands - Variable in class RetoldConstants
- cUnitFlagConstrainOrientation - Variable in class RetoldConstants
- cUnitFlagContainedLOS - Variable in class RetoldConstants
- cUnitFlagConvertOnStartBuild - Variable in class RetoldConstants
- cUnitFlagConvertToNatureAtZeroHitpoints - Variable in class RetoldConstants
- cUnitFlagConvertToTOB - Variable in class RetoldConstants
- cUnitFlagCorpseDecays - Variable in class RetoldConstants
- cUnitFlagCountHerdableAsGatherer - Variable in class RetoldConstants
- cUnitFlagCreateUniqueInstance - Variable in class RetoldConstants
- cUnitFlagCreateUnitGroupAutomatically - Variable in class RetoldConstants
- cUnitFlagDeadReplacementWhenDestroyed - Variable in class RetoldConstants
- cUnitFlagDeadReplaceOnlyOnTimeout - Variable in class RetoldConstants
- cUnitFlagDeadTransformBuildLimit - Variable in class RetoldConstants
- cUnitFlagDeathTracked - Variable in class RetoldConstants
- cUnitFlagDecalStickToWaterSurface - Variable in class RetoldConstants
- cUnitFlagDeleteable - Variable in class RetoldConstants
- cUnitFlagDeleteableFoundation - Variable in class RetoldConstants
- cUnitFlagDeleteConfirmation - Variable in class RetoldConstants
- cUnitFlagDependentAttack - Variable in class RetoldConstants
- cUnitFlagDependentKeepAlive - Variable in class RetoldConstants
- cUnitFlagDeploymentUngarrison - Variable in class RetoldConstants
- cUnitFlagDestroyProjectile - Variable in class RetoldConstants
- cUnitFlagDestroyUnderBuilding - Variable in class RetoldConstants
- cUnitFlagDestroyWhenCompleted - Variable in class RetoldConstants
- cUnitFlagDieAtZeroHitpoints - Variable in class RetoldConstants
- cUnitFlagDieAtZeroResources - Variable in class RetoldConstants
- cUnitFlagDirectProjectile - Variable in class RetoldConstants
- cUnitFlagDisplayBuildProgress - Variable in class RetoldConstants
- cUnitFlagDisplayHitpointsIfSelected - Variable in class RetoldConstants
- cUnitFlagDisplayMinimumRange - Variable in class RetoldConstants
- cUnitFlagDisplayOnMinimapIfContained - Variable in class RetoldConstants
- cUnitFlagDisplayRange - Variable in class RetoldConstants
- cUnitFlagDisplayRangeOverride - Variable in class RetoldConstants
- cUnitFlagDisplayUpgradeProgress - Variable in class RetoldConstants
- cUnitFlagDoNotDragSelectWithUnits - Variable in class RetoldConstants
- cUnitFlagDoNotQueue - Variable in class RetoldConstants
- cUnitFlagDontMarkExtraFog - Variable in class RetoldConstants
- cUnitFlagDoppled - Variable in class RetoldConstants
- cUnitFlagDoppleOnlyWhenDead - Variable in class RetoldConstants
- cUnitFlagDoTacticToSameUnitType - Variable in class RetoldConstants
- cUnitFlagDynamicUpdate - Variable in class RetoldConstants
- cUnitFlagDynamicUpdateAnimate - Variable in class RetoldConstants
- cUnitFlagEjectable - Variable in class RetoldConstants
- cUnitFlagEnabledOnce - Variable in class RetoldConstants
- cUnitFlagEnterHotkeyContext - Variable in class RetoldConstants
- cUnitFlagExcludeFromIdleQuery - Variable in class RetoldConstants
- cUnitFlagExcludeFromMoveAllMilitary - Variable in class RetoldConstants
- cUnitFlagExcludeFromPlaytest - Variable in class RetoldConstants
- cUnitFlagExperienceUnit - Variable in class RetoldConstants
- cUnitFlagFaceOutwards - Variable in class RetoldConstants
- cUnitFlagFadeInOnBuild - Variable in class RetoldConstants
- cUnitFlagFadeInOnCreation - Variable in class RetoldConstants
- cUnitFlagFadeOutDecalOnDeath - Variable in class RetoldConstants
- cUnitFlagFadeOutDuringDeathAnimation - Variable in class RetoldConstants
- cUnitFlagFakeConversion - Variable in class RetoldConstants
- cUnitFlagFlareOnFullyBuilt - Variable in class RetoldConstants
- cUnitFlagFlattenGround - Variable in class RetoldConstants
- cUnitFlagFlyingUnit - Variable in class RetoldConstants
- cUnitFlagForceBuildingData - Variable in class RetoldConstants
- cUnitFlagForceDisplaySquadModes - Variable in class RetoldConstants
- cUnitFlagForceEmpowerable - Variable in class RetoldConstants
- cUnitFlagForceGatherSiteResource - Variable in class RetoldConstants
- cUnitFlagForceNormalDeathAnim - Variable in class RetoldConstants
- cUnitFlagForcePopulationImpactWhenPlaced - Variable in class RetoldConstants
- cUnitFlagForceSecondPage - Variable in class RetoldConstants
- cUnitFlagForceSquareSelection - Variable in class RetoldConstants
- cUnitFlagForceToNature - Variable in class RetoldConstants
- cUnitFlagForceUpdateVisualWhenCnverted - Variable in class RetoldConstants
- cUnitFlagFreeRepair - Variable in class RetoldConstants
- cUnitFlagGatherableByAllies - Variable in class RetoldConstants
- cUnitFlagGatherableWhenSocketed - Variable in class RetoldConstants
- cUnitFlagGatherersContributeToResourceRate - Variable in class RetoldConstants
- cUnitFlagGatherGarrisonToggle - Variable in class RetoldConstants
- cUnitFlagGenerateWaterSplashes - Variable in class RetoldConstants
- cUnitFlagGivesLOSToAll - Variable in class RetoldConstants
- cUnitFlagGodPowerExclusion - Variable in class RetoldConstants
- cUnitFlagGroupSelection - Variable in class RetoldConstants
- cUnitFlagHasContinuousParticles - Variable in class RetoldConstants
- cUnitFlagHasDefaultAttack - Variable in class RetoldConstants
- cUnitFlagHasGatherData - Variable in class RetoldConstants
- cUnitFlagHasGatherPoint - Variable in class RetoldConstants
- cUnitFlagHasLOS - Variable in class RetoldConstants
- cUnitFlagHeightBob - Variable in class RetoldConstants
- cUnitFlagHerdablesIgnoreGatherPoint - Variable in class RetoldConstants
- cUnitFlagHeroNamePharaoh - Variable in class RetoldConstants
- cUnitFlagHeroNameSimple - Variable in class RetoldConstants
- cUnitFlagHideCostFromDetailHelp - Variable in class RetoldConstants
- cUnitFlagHideFromDialogs - Variable in class RetoldConstants
- cUnitFlagHideGarrisonCapacity - Variable in class RetoldConstants
- cUnitFlagHideGarrisonFlag - Variable in class RetoldConstants
- cUnitFlagHideHitpointsIfNature - Variable in class RetoldConstants
- cUnitFlagHideIfSocketedFoundationUntouched - Variable in class RetoldConstants
- cUnitFlagHideResourceInventory - Variable in class RetoldConstants
- cUnitFlagHideStances - Variable in class RetoldConstants
- cUnitFlagIgnoreDefaultEjectTimeout - Variable in class RetoldConstants
- cUnitFlagImmoveable - Variable in class RetoldConstants
- cUnitFlagInflictsNoDamage - Variable in class RetoldConstants
- cUnitFlagInitialGarrisonOnly - Variable in class RetoldConstants
- cUnitFlagInvalidTownBellLocation - Variable in class RetoldConstants
- cUnitFlagInvulnerable - Variable in class RetoldConstants
- cUnitFlagInvulnerableIfNature - Variable in class RetoldConstants
- cUnitFlagInvulnerableOnBirth - Variable in class RetoldConstants
- cUnitFlagInvulnerableToAreaDamage - Variable in class RetoldConstants
- cUnitFlagKBTracked - Variable in class RetoldConstants
- cUnitFlagKeepGarrisonTimeshift - Variable in class RetoldConstants
- cUnitFlagKillIfConverted - Variable in class RetoldConstants
- cUnitFlagKillOnAnimLoop - Variable in class RetoldConstants
- cUnitFlagKillSocketWhenDestroyed - Variable in class RetoldConstants
- cUnitFlagKillsTargetAfterPickupAction - Variable in class RetoldConstants
- cUnitFlagKnockoutDeath - Variable in class RetoldConstants
- cUnitFlagLifespanBirth - Variable in class RetoldConstants
- cUnitFlagLockedSquad - Variable in class RetoldConstants
- cUnitFlagMagnetDoesNotLockUnits - Variable in class RetoldConstants
- cUnitFlagMakeUnbuiltAtZeroHitpoints - Variable in class RetoldConstants
- cUnitFlagManuallyPlaceable - Variable in class RetoldConstants
- cUnitFlagMeteredGarrison - Variable in class RetoldConstants
- cUnitFlagMilitaryCommands - Variable in class RetoldConstants
- cUnitFlagMilitaryUIDefault - Variable in class RetoldConstants
- cUnitFlagMinimapColorXfrmNonNature - Variable in class RetoldConstants
- cUnitFlagMinimapDisplayOnTop - Variable in class RetoldConstants
- cUnitFlagMutateDopples - Variable in class RetoldConstants
- cUnitFlagNatureRespawn - Variable in class RetoldConstants
- cUnitFlagNeverCountDeathAsLoss - Variable in class RetoldConstants
- cUnitFlagNextResearchIsFree - Variable in class RetoldConstants
- cUnitFlagNoAllyRepair - Variable in class RetoldConstants
- cUnitFlagNoIdleActions - Variable in class RetoldConstants
- cUnitFlagNoLockedAnimationOnDeath - Variable in class RetoldConstants
- cUnitFlagNonSolid - Variable in class RetoldConstants
- cUnitFlagNotAttackableByNature - Variable in class RetoldConstants
- cUnitFlagNotObscuredByUnitsAsFoundation - Variable in class RetoldConstants
- cUnitFlagObscuredByUnits - Variable in class RetoldConstants
- cUnitFlagObscuresUnits - Variable in class RetoldConstants
- cUnitFlagOnlyInEditor - Variable in class RetoldConstants
- cUnitFlagOptionalSocketPlacement - Variable in class RetoldConstants
- cUnitFlagOrientUnitWithGround - Variable in class RetoldConstants
- cUnitFlagOrientUnitWithGroundRoll - Variable in class RetoldConstants
- cUnitFlagOverrideInitialGarrison - Variable in class RetoldConstants
- cUnitFlagPaintTextureWhenPlacing - Variable in class RetoldConstants
- cUnitFlagPickable - Variable in class RetoldConstants
- cUnitFlagPlaceAnywhere - Variable in class RetoldConstants
- cUnitFlagPlaceAnywhereRules - Variable in class RetoldConstants
- cUnitFlagPlaceAsFoundation - Variable in class RetoldConstants
- cUnitFlagPlaceSocketWhenPlacing - Variable in class RetoldConstants
- cUnitFlagPlayerOwnsObstruction - Variable in class RetoldConstants
- cUnitFlagPlayerPlaceable - Variable in class RetoldConstants
- cUnitFlagPlaySoundOnConversion - Variable in class RetoldConstants
- cUnitFlagPrayableTo - Variable in class RetoldConstants
- cUnitFlagPreQueueNotAllowed - Variable in class RetoldConstants
- cUnitFlagPreventsWallBuilding - Variable in class RetoldConstants
- cUnitFlagProjectile - Variable in class RetoldConstants
- cUnitFlagProjectileDamage - Variable in class RetoldConstants
- cUnitFlagProjectileTerrainOnly - Variable in class RetoldConstants
- cUnitFlagPushable - Variable in class RetoldConstants
- cUnitFlagPushPlacement - Variable in class RetoldConstants
- cUnitFlagQueueEjectActions - Variable in class RetoldConstants
- cUnitFlagRangeDisplayedAsSquare - Variable in class RetoldConstants
- cUnitFlagRangeRingsForAbilityCasting - Variable in class RetoldConstants
- cUnitFlagRecoverableDeathHeal - Variable in class RetoldConstants
- cUnitFlagRecoverableDeathProxy - Variable in class RetoldConstants
- cUnitFlagRelic - Variable in class RetoldConstants
- cUnitFlagRepairable - Variable in class RetoldConstants
- cUnitFlagResourceReturnRateTotalCost - Variable in class RetoldConstants
- cUnitFlagRevealFoundation - Variable in class RetoldConstants
- cUnitFlagRevertToSocketAtZeroHitpoints - Variable in class RetoldConstants
- cUnitFlagRMCanRotate - Variable in class RetoldConstants
- cUnitFlagRotateable - Variable in class RetoldConstants
- cUnitFlagRotateInPlace - Variable in class RetoldConstants
- cUnitFlagRotateObstruction - Variable in class RetoldConstants
- cUnitFlagScalable - Variable in class RetoldConstants
- cUnitFlagSearchable - Variable in class RetoldConstants
- cUnitFlagSelectable - Variable in class RetoldConstants
- cUnitFlagSelectOnTrain - Variable in class RetoldConstants
- cUnitFlagSelectWithObstruction - Variable in class RetoldConstants
- cUnitFlagSelfRespawn - Variable in class RetoldConstants
- cUnitFlagSettlerBuildLimit - Variable in class RetoldConstants
- cUnitFlagSharedGarrison - Variable in class RetoldConstants
- cUnitFlagShowAreaHealRate - Variable in class RetoldConstants
- cUnitFlagShowAutoGatherAbsoluteInfo - Variable in class RetoldConstants
- cUnitFlagShowAutoGatherRate - Variable in class RetoldConstants
- cUnitFlagShowGarrisonButton - Variable in class RetoldConstants
- cUnitFlagShowOnMinimap - Variable in class RetoldConstants
- cUnitFlagShowTactics - Variable in class RetoldConstants
- cUnitFlagShowUnitResourceActionRates - Variable in class RetoldConstants
- cUnitFlagShowUntouchedFoundation - Variable in class RetoldConstants
- cUnitFlagSingleGatherer - Variable in class RetoldConstants
- cUnitFlagSkipFlyingDeathAnim - Variable in class RetoldConstants
- cUnitFlagSnapPlacement - Variable in class RetoldConstants
- cUnitFlagSocketFreeBuilding - Variable in class RetoldConstants
- cUnitFlagSolidFoundation - Variable in class RetoldConstants
- cUnitFlagSplitQueue - Variable in class RetoldConstants
- cUnitFlagStartEnabled - Variable in class RetoldConstants
- cUnitFlagStartOnAnimationUpdate - Variable in class RetoldConstants
- cUnitFlagStartOnNoUpdate - Variable in class RetoldConstants
- cUnitFlagTCBuildLimit - Variable in class RetoldConstants
- cUnitFlagTeamBuildLimit - Variable in class RetoldConstants
- cUnitFlagTieToGround - Variable in class RetoldConstants
- cUnitFlagTieToWaterSurface - Variable in class RetoldConstants
- cUnitFlagTileAlignPlacement - Variable in class RetoldConstants
- cUnitFlagUniqueInstance - Variable in class RetoldConstants
- cUnitFlagUnitTransformBuildLimit - Variable in class RetoldConstants
- cUnitFlagUnitTransformFree - Variable in class RetoldConstants
- cUnitFlagUnlimitedSupply - Variable in class RetoldConstants
- cUnitFlagUpgradeSocket - Variable in class RetoldConstants
- cUnitFlagUseAlignedObstructionOnMinimap - Variable in class RetoldConstants
- cUnitFlagUseAltEmpowerCursor - Variable in class RetoldConstants
- cUnitFlagUseFarmingAnims - Variable in class RetoldConstants
- cUnitFlagUseObstructionOnMinimap - Variable in class RetoldConstants
- cUnitFlagUseProtoUnitMinimapColor - Variable in class RetoldConstants
- cUnitFlagUseSharedBuildLimit - Variable in class RetoldConstants
- cUnitFlagUseStaticFarmingAnims - Variable in class RetoldConstants
- cUnitFlagUseTacticArmorOverride - Variable in class RetoldConstants
- cUnitFlagValidateResourceInventory - Variable in class RetoldConstants
- cUnitFlagVariationLocked - Variable in class RetoldConstants
- cUnitFlagVictoryBuilding - Variable in class RetoldConstants
- cUnitFlagVisibleOwnerOnly - Variable in class RetoldConstants
- cUnitFlagVisibleUnderFog - Variable in class RetoldConstants
- cUnitFlagVisibleUnderFogIfNature - Variable in class RetoldConstants
- cUnitFlagVisibleUnderFogOnlyAfterSeen - Variable in class RetoldConstants
- cUnitFlagWallBuild - Variable in class RetoldConstants
- cUnitFlagWanders - Variable in class RetoldConstants
- cUnitFlagWorldToolTip - Variable in class RetoldConstants
- cUnitFlagYawDuringMovement - Variable in class RetoldConstants
- cUnitFunctionArcherShip - Variable in class RetoldConstants
- cUnitFunctionBuilder - Variable in class RetoldConstants
- cUnitFunctionCloseCombatShip - Variable in class RetoldConstants
- cUnitFunctionEmpower - Variable in class RetoldConstants
- cUnitFunctionFisher - Variable in class RetoldConstants
- cUnitFunctionFortress - Variable in class RetoldConstants
- cUnitFunctionGatherer - Variable in class RetoldConstants
- cUnitFunctionHouse - Variable in class RetoldConstants
- cUnitFunctionScout - Variable in class RetoldConstants
- cUnitFunctionScoutNaval - Variable in class RetoldConstants
- cUnitFunctionSiegeShip - Variable in class RetoldConstants
- cUnitFunctionTitan - Variable in class RetoldConstants
- cUnitFunctionTrader - Variable in class RetoldConstants
- cUnitFunctionTransportNaval - Variable in class RetoldConstants
- cUnitQueryInvalidArmyID - Variable in class RetoldConstants
- cUnitQueryNoArmy - Variable in class RetoldConstants
- cUnitQueryVisibleStateAllValid - Variable in class RetoldConstants
- cUnitQueryVisibleStateNoRecentPositionKnown - Variable in class RetoldConstants
- cUnitQueryVisibleStateNotVisible - Variable in class RetoldConstants
- cUnitQueryVisibleStateRecentPositionKnown - Variable in class RetoldConstants
- cUnitQueryVisibleStateSeeable - Variable in class RetoldConstants
- cUnitQueryVisibleStateUnderFog - Variable in class RetoldConstants
- cUnitQueryVisibleStateVisible - Variable in class RetoldConstants
- cUnitStanceAggressive - Variable in class RetoldConstants
- cUnitStanceDefensive - Variable in class RetoldConstants
- cUnitStancePassive - Variable in class RetoldConstants
- cUnitStanceStandGround - Variable in class RetoldConstants
- cUnitStatArmorCrush - Variable in class RetoldConstants
- cUnitStatArmorHack - Variable in class RetoldConstants
- cUnitStatArmorPierce - Variable in class RetoldConstants
- cUnitStatBuildingWorkRate - Variable in class RetoldConstants
- cUnitStatBuildingWorkRateVilOrAgeUp - Variable in class RetoldConstants
- cUnitStatBuildPoints - Variable in class RetoldConstants
- cUnitStatBuildProgressPercent - Variable in class RetoldConstants
- cUnitStatBuildRate - Variable in class RetoldConstants
- cUnitStatCurrentVelocity - Variable in class RetoldConstants
- cUnitStatCurrHP - Variable in class RetoldConstants
- cUnitStateABQ - Variable in class RetoldConstants
- cUnitStateAlive - Variable in class RetoldConstants
- cUnitStateAny - Variable in class RetoldConstants
- cUnitStateBuilding - Variable in class RetoldConstants
- cUnitStateDead - Variable in class RetoldConstants
- cUnitStateNone - Variable in class RetoldConstants
- cUnitStateQueued - Variable in class RetoldConstants
- cUnitStatHPRatio - Variable in class RetoldConstants
- cUnitStatHPRatioPercent - Variable in class RetoldConstants
- cUnitStatIdleState - Variable in class RetoldConstants
- cUnitStatLOS - Variable in class RetoldConstants
- cUnitStatMaxHP - Variable in class RetoldConstants
- cUnitStatMaxVelocity - Variable in class RetoldConstants
- cUnitStatRepairable - Variable in class RetoldConstants
- cUnitStatRepairRate - Variable in class RetoldConstants
- cUnitStatTrainingRateBonus - Variable in class RetoldConstants
- cUnitStatVeterancyRank - Variable in class RetoldConstants
- cUnitTypeAbstractArcher - Variable in class RetoldConstants
- cUnitTypeAbstractArcherShip - Variable in class RetoldConstants
- cUnitTypeAbstractArmory - Variable in class RetoldConstants
- cUnitTypeAbstractCavalry - Variable in class RetoldConstants
- cUnitTypeAbstractCloseCombatShip - Variable in class RetoldConstants
- cUnitTypeAbstractDock - Variable in class RetoldConstants
- cUnitTypeAbstractDwarf - Variable in class RetoldConstants
- cUnitTypeAbstractEmpowerer - Variable in class RetoldConstants
- cUnitTypeAbstractFarm - Variable in class RetoldConstants
- cUnitTypeAbstractFishingShip - Variable in class RetoldConstants
- cUnitTypeAbstractFlyingUnit - Variable in class RetoldConstants
- cUnitTypeAbstractFortress - Variable in class RetoldConstants
- cUnitTypeAbstractGullinbursti - Variable in class RetoldConstants
- cUnitTypeAbstractHealer - Variable in class RetoldConstants
- cUnitTypeAbstractHouseBuildLimit - Variable in class RetoldConstants
- cUnitTypeAbstractInfantry - Variable in class RetoldConstants
- cUnitTypeAbstractInvisibleWall - Variable in class RetoldConstants
- cUnitTypeAbstractMarket - Variable in class RetoldConstants
- cUnitTypeAbstractMonument - Variable in class RetoldConstants
- cUnitTypeAbstractOracle - Variable in class RetoldConstants
- cUnitTypeAbstractPharaoh - Variable in class RetoldConstants
- cUnitTypeAbstractScout - Variable in class RetoldConstants
- cUnitTypeAbstractSettlement - Variable in class RetoldConstants
- cUnitTypeAbstractSiegeShip - Variable in class RetoldConstants
- cUnitTypeAbstractSiegeWeapon - Variable in class RetoldConstants
- cUnitTypeAbstractSocketedTownCenter - Variable in class RetoldConstants
- cUnitTypeAbstractTemple - Variable in class RetoldConstants
- cUnitTypeAbstractTitan - Variable in class RetoldConstants
- cUnitTypeAbstractTower - Variable in class RetoldConstants
- cUnitTypeAbstractTownCenter - Variable in class RetoldConstants
- cUnitTypeAbstractTransportShip - Variable in class RetoldConstants
- cUnitTypeAbstractTypeHuntableMagnet - Variable in class RetoldConstants
- cUnitTypeAbstractVillager - Variable in class RetoldConstants
- cUnitTypeAbstractWalkingWoods - Variable in class RetoldConstants
- cUnitTypeAbstractWall - Variable in class RetoldConstants
- cUnitTypeAbstractWarship - Variable in class RetoldConstants
- cUnitTypeAbstractWarshipHero - Variable in class RetoldConstants
- cUnitTypeAbstractWonder - Variable in class RetoldConstants
- cUnitTypeAchilles - Variable in class RetoldConstants
- cUnitTypeAcidPool - Variable in class RetoldConstants
- cUnitTypeAffectedByTownBell - Variable in class RetoldConstants
- cUnitTypeAgamemnon - Variable in class RetoldConstants
- cUnitTypeAjax - Variable in class RetoldConstants
- cUnitTypeAjaxBoar - Variable in class RetoldConstants
- cUnitTypeAjaxOlder - Variable in class RetoldConstants
- cUnitTypeAjaxSPC - Variable in class RetoldConstants
- cUnitTypeAll - Variable in class RetoldConstants
- cUnitTypeAmanra - Variable in class RetoldConstants
- cUnitTypeAmanraOlder - Variable in class RetoldConstants
- cUnitTypeAnimalOfSet - Variable in class RetoldConstants
- cUnitTypeAnimalPredator - Variable in class RetoldConstants
- cUnitTypeAnimalPrey - Variable in class RetoldConstants
- cUnitTypeAnimalReactive - Variable in class RetoldConstants
- cUnitTypeAnubite - Variable in class RetoldConstants
- cUnitTypeArcherLineUpgraded - Variable in class RetoldConstants
- cUnitTypeArcheryRange - Variable in class RetoldConstants
- cUnitTypeArcticWolf - Variable in class RetoldConstants
- cUnitTypeArcticWolfOfSet - Variable in class RetoldConstants
- cUnitTypeArcticWolfSPC - Variable in class RetoldConstants
- cUnitTypeArcus - Variable in class RetoldConstants
- cUnitTypeArcusHero - Variable in class RetoldConstants
- cUnitTypeArgus - Variable in class RetoldConstants
- cUnitTypeArgusAcidBlobDamage - Variable in class RetoldConstants
- cUnitTypeArkantos - Variable in class RetoldConstants
- cUnitTypeArkantosBoar - Variable in class RetoldConstants
- cUnitTypeArkantosGod - Variable in class RetoldConstants
- cUnitTypeArkantosUber - Variable in class RetoldConstants
- cUnitTypeArmor - Variable in class RetoldConstants
- cUnitTypeArmory - Variable in class RetoldConstants
- cUnitTypeAsgardianHillFort - Variable in class RetoldConstants
- cUnitTypeAtalanta - Variable in class RetoldConstants
- cUnitTypeAthena - Variable in class RetoldConstants
- cUnitTypeAtlantisTile - Variable in class RetoldConstants
- cUnitTypeAtlantisTileDead - Variable in class RetoldConstants
- cUnitTypeAttackRevealer - Variable in class RetoldConstants
- cUnitTypeAurochs - Variable in class RetoldConstants
- cUnitTypeAurochsOfSet - Variable in class RetoldConstants
- cUnitTypeAutomaton - Variable in class RetoldConstants
- cUnitTypeAutomatonSPC - Variable in class RetoldConstants
- cUnitTypeAvalanche - Variable in class RetoldConstants
- cUnitTypeAvenger - Variable in class RetoldConstants
- cUnitTypeAxeman - Variable in class RetoldConstants
- cUnitTypeBaboon - Variable in class RetoldConstants
- cUnitTypeBaboonOfSet - Variable in class RetoldConstants
- cUnitTypeBallista - Variable in class RetoldConstants
- cUnitTypeBarracks - Variable in class RetoldConstants
- cUnitTypeBarrel - Variable in class RetoldConstants
- cUnitTypeBattleBoar - Variable in class RetoldConstants
- cUnitTypeBear - Variable in class RetoldConstants
- cUnitTypeBearOfSet - Variable in class RetoldConstants
- cUnitTypeBehemoth - Variable in class RetoldConstants
- cUnitTypeBella - Variable in class RetoldConstants
- cUnitTypeBellerophon - Variable in class RetoldConstants
- cUnitTypeBerryBush - Variable in class RetoldConstants
- cUnitTypeBerserk - Variable in class RetoldConstants
- cUnitTypeBerserkDamageBoost - Variable in class RetoldConstants
- cUnitTypeBireme - Variable in class RetoldConstants
- cUnitTypeBoar - Variable in class RetoldConstants
- cUnitTypeBoarOfSet - Variable in class RetoldConstants
- cUnitTypeBoltStrike - Variable in class RetoldConstants
- cUnitTypeBoulderRolling - Variable in class RetoldConstants
- cUnitTypeBoulderRollingDestroyed - Variable in class RetoldConstants
- cUnitTypeBoulderRollingSmall - Variable in class RetoldConstants
- cUnitTypeBoulderWall - Variable in class RetoldConstants
- cUnitTypeBrick - Variable in class RetoldConstants
- cUnitTypeBridge - Variable in class RetoldConstants
- cUnitTypeBrokenSiege - Variable in class RetoldConstants
- cUnitTypeBrokk - Variable in class RetoldConstants
- cUnitTypeBuilding - Variable in class RetoldConstants
- cUnitTypeBuildingClass - Variable in class RetoldConstants
- cUnitTypeBuildingRubble1x1 - Variable in class RetoldConstants
- cUnitTypeBuildingRubble2x2 - Variable in class RetoldConstants
- cUnitTypeBuildingRubble3x3 - Variable in class RetoldConstants
- cUnitTypeBuildingRubble4x4 - Variable in class RetoldConstants
- cUnitTypeBuildingRubble5x5 - Variable in class RetoldConstants
- cUnitTypeBuildingRubble8x8 - Variable in class RetoldConstants
- cUnitTypeBuildLimitSharedAtlantean - Variable in class RetoldConstants
- cUnitTypeBuildLimitSharedNorse - Variable in class RetoldConstants
- cUnitTypeBush - Variable in class RetoldConstants
- cUnitTypeCaladria - Variable in class RetoldConstants
- cUnitTypeCamelRider - Variable in class RetoldConstants
- cUnitTypeCampfire - Variable in class RetoldConstants
- cUnitTypeCanBuild - Variable in class RetoldConstants
- cUnitTypeCanopicJars - Variable in class RetoldConstants
- cUnitTypeCapturableSocket - Variable in class RetoldConstants
- cUnitTypeCaravanAtlantean - Variable in class RetoldConstants
- cUnitTypeCaravanEgyptian - Variable in class RetoldConstants
- cUnitTypeCaravanGreek - Variable in class RetoldConstants
- cUnitTypeCaravanNorse - Variable in class RetoldConstants
- cUnitTypeCarcinos - Variable in class RetoldConstants
- cUnitTypeCaribou - Variable in class RetoldConstants
- cUnitTypeCaribouOfSet - Variable in class RetoldConstants
- cUnitTypeCarnivora - Variable in class RetoldConstants
- cUnitTypeCarnivoraArm - Variable in class RetoldConstants
- cUnitTypeCarnivoraBase - Variable in class RetoldConstants
- cUnitTypeCarnivoraPreview - Variable in class RetoldConstants
- cUnitTypeCarnivoraWaterArm - Variable in class RetoldConstants
- cUnitTypeCatapult - Variable in class RetoldConstants
- cUnitTypeCavalryLineUpgraded - Variable in class RetoldConstants
- cUnitTypeCavalrySpeedCharge - Variable in class RetoldConstants
- cUnitTypeCaveWall - Variable in class RetoldConstants
- cUnitTypeCentaur - Variable in class RetoldConstants
- cUnitTypeCentaurAreaDamage - Variable in class RetoldConstants
- cUnitTypeCentimanus - Variable in class RetoldConstants
- cUnitTypeChariotArcher - Variable in class RetoldConstants
- cUnitTypeCharonFerry - Variable in class RetoldConstants
- cUnitTypeCheiroballista - Variable in class RetoldConstants
- cUnitTypeCheiroballistaHero - Variable in class RetoldConstants
- cUnitTypeChicken - Variable in class RetoldConstants
- cUnitTypeChickenBlood - Variable in class RetoldConstants
- cUnitTypeChickenEvil - Variable in class RetoldConstants
- cUnitTypeChickenExploding - Variable in class RetoldConstants
- cUnitTypeChickenOfSet - Variable in class RetoldConstants
- cUnitTypeChimera - Variable in class RetoldConstants
- cUnitTypeChimeraFireArea - Variable in class RetoldConstants
- cUnitTypeChiron - Variable in class RetoldConstants
- cUnitTypeChironSPC - Variable in class RetoldConstants
- cUnitTypeCinematicBlockArea - Variable in class RetoldConstants
- cUnitTypeCinematicBlockEndPoint - Variable in class RetoldConstants
- cUnitTypeCinematicBlockSpawnPoint - Variable in class RetoldConstants
- cUnitTypeCinematicBlockStartPoint - Variable in class RetoldConstants
- cUnitTypeCinematicBlockWaypoint - Variable in class RetoldConstants
- cUnitTypeCirce - Variable in class RetoldConstants
- cUnitTypeCitadelCenter - Variable in class RetoldConstants
- cUnitTypeColossus - Variable in class RetoldConstants
- cUnitTypeColumns - Variable in class RetoldConstants
- cUnitTypeColumnsBroken - Variable in class RetoldConstants
- cUnitTypeColumnsFallen - Variable in class RetoldConstants
- cUnitTypeContarius - Variable in class RetoldConstants
- cUnitTypeContariusHero - Variable in class RetoldConstants
- cUnitTypeCounterBarracks - Variable in class RetoldConstants
- cUnitTypeCountsTowardEconomicScore - Variable in class RetoldConstants
- cUnitTypeCountsTowardMilitaryScore - Variable in class RetoldConstants
- cUnitTypeCow - Variable in class RetoldConstants
- cUnitTypeCrate - Variable in class RetoldConstants
- cUnitTypeCrateSmall - Variable in class RetoldConstants
- cUnitTypeCrocodile - Variable in class RetoldConstants
- cUnitTypeCrocodileOfSet - Variable in class RetoldConstants
- cUnitTypeCrownedCrane - Variable in class RetoldConstants
- cUnitTypeCrownedCraneOfSet - Variable in class RetoldConstants
- cUnitTypeCrownedCraneSPC - Variable in class RetoldConstants
- cUnitTypeCyclops - Variable in class RetoldConstants
- cUnitTypeCypress - Variable in class RetoldConstants
- cUnitTypeDeadBodies - Variable in class RetoldConstants
- cUnitTypeDeadTreeTrunk - Variable in class RetoldConstants
- cUnitTypeDeconstructBuilding - Variable in class RetoldConstants
- cUnitTypeDeconstructWonder - Variable in class RetoldConstants
- cUnitTypeDeer - Variable in class RetoldConstants
- cUnitTypeDeerOfSet - Variable in class RetoldConstants
- cUnitTypeDeerSPC - Variable in class RetoldConstants
- cUnitTypeDestroyedLarge - Variable in class RetoldConstants
- cUnitTypeDestroyedMed - Variable in class RetoldConstants
- cUnitTypeDestroyedSmall - Variable in class RetoldConstants
- cUnitTypeDestroyer - Variable in class RetoldConstants
- cUnitTypeDestroyerHero - Variable in class RetoldConstants
- cUnitTypeDigPile - Variable in class RetoldConstants
- cUnitTypeDisplayAbilitiesOnHUD - Variable in class RetoldConstants
- cUnitTypeDisplayQueue - Variable in class RetoldConstants
- cUnitTypeDock - Variable in class RetoldConstants
- cUnitTypeDove - Variable in class RetoldConstants
- cUnitTypeDragonShip - Variable in class RetoldConstants
- cUnitTypeDraugr - Variable in class RetoldConstants
- cUnitTypeDrawsGatherers - Variable in class RetoldConstants
- cUnitTypeDreki - Variable in class RetoldConstants
- cUnitTypeDropsite - Variable in class RetoldConstants
- cUnitTypeDryad - Variable in class RetoldConstants
- cUnitTypeDwarvenArmory - Variable in class RetoldConstants
- cUnitTypeDwarvenForge - Variable in class RetoldConstants
- cUnitTypeDwarvenTrough - Variable in class RetoldConstants
- cUnitTypeDwarvenWheelbarrow - Variable in class RetoldConstants
- cUnitTypeEarth - Variable in class RetoldConstants
- cUnitTypeEarthquake - Variable in class RetoldConstants
- cUnitTypeEconomicBuilding - Variable in class RetoldConstants
- cUnitTypeEconomicGuild - Variable in class RetoldConstants
- cUnitTypeEconomicUnit - Variable in class RetoldConstants
- cUnitTypeEconomicUpgraded - Variable in class RetoldConstants
- cUnitTypeEinheri - Variable in class RetoldConstants
- cUnitTypeEitri - Variable in class RetoldConstants
- cUnitTypeElephant - Variable in class RetoldConstants
- cUnitTypeElephantOfSet - Variable in class RetoldConstants
- cUnitTypeElk - Variable in class RetoldConstants
- cUnitTypeElkOfSet - Variable in class RetoldConstants
- cUnitTypeEmbellishmentClass - Variable in class RetoldConstants
- cUnitTypeExcavation - Variable in class RetoldConstants
- cUnitTypeEyesOnForestRevealer - Variable in class RetoldConstants
- cUnitTypeFafnir - Variable in class RetoldConstants
- cUnitTypeFanatic - Variable in class RetoldConstants
- cUnitTypeFanaticHero - Variable in class RetoldConstants
- cUnitTypeFarm - Variable in class RetoldConstants
- cUnitTypeFavor - Variable in class RetoldConstants
- cUnitTypeFavoriteUnit - Variable in class RetoldConstants
- cUnitTypeFenceIron - Variable in class RetoldConstants
- cUnitTypeFenceStone - Variable in class RetoldConstants
- cUnitTypeFenceWood - Variable in class RetoldConstants
- cUnitTypeFenrir - Variable in class RetoldConstants
- cUnitTypeFenrisWolfBrood - Variable in class RetoldConstants
- cUnitTypeFimbulwinterWolf - Variable in class RetoldConstants
- cUnitTypeFireGiant - Variable in class RetoldConstants
- cUnitTypeFireGigantic - Variable in class RetoldConstants
- cUnitTypeFireKing - Variable in class RetoldConstants
- cUnitTypeFireLarge - Variable in class RetoldConstants
- cUnitTypeFireMedium - Variable in class RetoldConstants
- cUnitTypeFireShip - Variable in class RetoldConstants
- cUnitTypeFireSiphon - Variable in class RetoldConstants
- cUnitTypeFireSmall - Variable in class RetoldConstants
- cUnitTypeFireTiny - Variable in class RetoldConstants
- cUnitTypeFireWood - Variable in class RetoldConstants
- cUnitTypeFishBarrel - Variable in class RetoldConstants
- cUnitTypeFishingShipAtlantean - Variable in class RetoldConstants
- cUnitTypeFishingShipEgyptian - Variable in class RetoldConstants
- cUnitTypeFishingShipGreek - Variable in class RetoldConstants
- cUnitTypeFishingShipNorse - Variable in class RetoldConstants
- cUnitTypeFishPile - Variable in class RetoldConstants
- cUnitTypeFishResource - Variable in class RetoldConstants
- cUnitTypeFlag - Variable in class RetoldConstants
- cUnitTypeFlagFE - Variable in class RetoldConstants
- cUnitTypeFlagNumbered - Variable in class RetoldConstants
- cUnitTypeFlowers - Variable in class RetoldConstants
- cUnitTypeFlyingPurpleHippo - Variable in class RetoldConstants
- cUnitTypeFolstagFlag - Variable in class RetoldConstants
- cUnitTypeFolstagFlagBearer - Variable in class RetoldConstants
- cUnitTypeFood - Variable in class RetoldConstants
- cUnitTypeFoodDropsite - Variable in class RetoldConstants
- cUnitTypeFoodResource - Variable in class RetoldConstants
- cUnitTypeFootball - Variable in class RetoldConstants
- cUnitTypeForestFire - Variable in class RetoldConstants
- cUnitTypeForestFireEmbers - Variable in class RetoldConstants
- cUnitTypeForkboy - Variable in class RetoldConstants
- cUnitTypeFortress - Variable in class RetoldConstants
- cUnitTypeFountain - Variable in class RetoldConstants
- cUnitTypeFountainGeneric - Variable in class RetoldConstants
- cUnitTypeFrostGiant - Variable in class RetoldConstants
- cUnitTypeGaiaBaseFlower - Variable in class RetoldConstants
- cUnitTypeGaiaLushEffect - Variable in class RetoldConstants
- cUnitTypeGaiaLushFlower - Variable in class RetoldConstants
- cUnitTypeGaiaPool - Variable in class RetoldConstants
- cUnitTypeGargarensis - Variable in class RetoldConstants
- cUnitTypeGarrisonFlag - Variable in class RetoldConstants
- cUnitTypeGastraphetoros - Variable in class RetoldConstants
- cUnitTypeGatherFlagEconomy - Variable in class RetoldConstants
- cUnitTypeGatherFlagEconomyNaval - Variable in class RetoldConstants
- cUnitTypeGatherFlagMilitary - Variable in class RetoldConstants
- cUnitTypeGatherFlagMilitaryNaval - Variable in class RetoldConstants
- cUnitTypeGazelle - Variable in class RetoldConstants
- cUnitTypeGazelleOfSet - Variable in class RetoldConstants
- cUnitTypeGeneralMelagius - Variable in class RetoldConstants
- cUnitTypeGiantGateRam - Variable in class RetoldConstants
- cUnitTypeGiantGateRamBroken - Variable in class RetoldConstants
- cUnitTypeGiraffe - Variable in class RetoldConstants
- cUnitTypeGiraffeOfSet - Variable in class RetoldConstants
- cUnitTypeGoat - Variable in class RetoldConstants
- cUnitTypeGodi - Variable in class RetoldConstants
- cUnitTypeGodPowerBlocker - Variable in class RetoldConstants
- cUnitTypeGold - Variable in class RetoldConstants
- cUnitTypeGoldDropsite - Variable in class RetoldConstants
- cUnitTypeGoldPile - Variable in class RetoldConstants
- cUnitTypeGoldResource - Variable in class RetoldConstants
- cUnitTypeGranary - Variable in class RetoldConstants
- cUnitTypeGreatHall - Variable in class RetoldConstants
- cUnitTypeGuardian - Variable in class RetoldConstants
- cUnitTypeGuardianSleeping - Variable in class RetoldConstants
- cUnitTypeGuardianSleepingTNA - Variable in class RetoldConstants
- cUnitTypeGuardianTNA - Variable in class RetoldConstants
- cUnitTypeGullinburstiArchaic - Variable in class RetoldConstants
- cUnitTypeGullinburstiClassical - Variable in class RetoldConstants
- cUnitTypeGullinburstiHeroic - Variable in class RetoldConstants
- cUnitTypeGullinburstiMythic - Variable in class RetoldConstants
- cUnitTypeGullinburstiPreview - Variable in class RetoldConstants
- cUnitTypeHadesBoulder - Variable in class RetoldConstants
- cUnitTypeHadesDoor - Variable in class RetoldConstants
- cUnitTypeHadesGate - Variable in class RetoldConstants
- cUnitTypeHadesShade - Variable in class RetoldConstants
- cUnitTypeHallgerdForkbeard - Variable in class RetoldConstants
- cUnitTypeHarpy - Variable in class RetoldConstants
- cUnitTypeHasBountyValue - Variable in class RetoldConstants
- cUnitTypeHawk - Variable in class RetoldConstants
- cUnitTypeHealingSpring - Variable in class RetoldConstants
- cUnitTypeHelepolis - Variable in class RetoldConstants
- cUnitTypeHeracles - Variable in class RetoldConstants
- cUnitTypeHerdable - Variable in class RetoldConstants
- cUnitTypeHerdableMagnet - Variable in class RetoldConstants
- cUnitTypeHero - Variable in class RetoldConstants
- cUnitTypeHeroInfantry - Variable in class RetoldConstants
- cUnitTypeHeroOfRagnarok - Variable in class RetoldConstants
- cUnitTypeHeroOfRagnarokDwarf - Variable in class RetoldConstants
- cUnitTypeHeroShadowUpgraded - Variable in class RetoldConstants
- cUnitTypeHerring - Variable in class RetoldConstants
- cUnitTypeHersir - Variable in class RetoldConstants
- cUnitTypeHesperidesTree - Variable in class RetoldConstants
- cUnitTypeHetairos - Variable in class RetoldConstants
- cUnitTypeHillFort - Variable in class RetoldConstants
- cUnitTypeHippeus - Variable in class RetoldConstants
- cUnitTypeHippeusCinematic - Variable in class RetoldConstants
- cUnitTypeHippeusHorse - Variable in class RetoldConstants
- cUnitTypeHippocampus - Variable in class RetoldConstants
- cUnitTypeHippolyta - Variable in class RetoldConstants
- cUnitTypeHippopotamus - Variable in class RetoldConstants
- cUnitTypeHippopotamusOfSet - Variable in class RetoldConstants
- cUnitTypeHirdman - Variable in class RetoldConstants
- cUnitTypeHoplite - Variable in class RetoldConstants
- cUnitTypeHopliteSPC - Variable in class RetoldConstants
- cUnitTypeHouse - Variable in class RetoldConstants
- cUnitTypeHumanSoldier - Variable in class RetoldConstants
- cUnitTypeHuntable - Variable in class RetoldConstants
- cUnitTypeHuntedResource - Variable in class RetoldConstants
- cUnitTypeHuskarl - Variable in class RetoldConstants
- cUnitTypeHydra - Variable in class RetoldConstants
- cUnitTypeHyena - Variable in class RetoldConstants
- cUnitTypeHyenaOfSet - Variable in class RetoldConstants
- cUnitTypeHypaspist - Variable in class RetoldConstants
- cUnitTypeIceBlock - Variable in class RetoldConstants
- cUnitTypeIceBlockLarge - Variable in class RetoldConstants
- cUnitTypeIceSheet - Variable in class RetoldConstants
- cUnitTypeIdleSpeedBonus - Variable in class RetoldConstants
- cUnitTypeImplodeShockwave - Variable in class RetoldConstants
- cUnitTypeImplodeSphere - Variable in class RetoldConstants
- cUnitTypeInfantryLineUpgraded - Variable in class RetoldConstants
- cUnitTypeInvisibleGate - Variable in class RetoldConstants
- cUnitTypeInvisibleTarget - Variable in class RetoldConstants
- cUnitTypeInvisibleWall - Variable in class RetoldConstants
- cUnitTypeJarl - Variable in class RetoldConstants
- cUnitTypeJason - Variable in class RetoldConstants
- cUnitTypeJormunElver - Variable in class RetoldConstants
- cUnitTypeJuggernaut - Variable in class RetoldConstants
- cUnitTypeKamos - Variable in class RetoldConstants
- cUnitTypeKastor - Variable in class RetoldConstants
- cUnitTypeKastorWithStaff - Variable in class RetoldConstants
- cUnitTypeKastorYoung - Variable in class RetoldConstants
- cUnitTypeKatapeltes - Variable in class RetoldConstants
- cUnitTypeKatapeltesHero - Variable in class RetoldConstants
- cUnitTypeKataskopos - Variable in class RetoldConstants
- cUnitTypeKebenit - Variable in class RetoldConstants
- cUnitTypeKemsyt - Variable in class RetoldConstants
- cUnitTypeKingFolstag - Variable in class RetoldConstants
- cUnitTypeKraken - Variable in class RetoldConstants
- cUnitTypeKrios - Variable in class RetoldConstants
- cUnitTypeLampades - Variable in class RetoldConstants
- cUnitTypeLavaBubbling - Variable in class RetoldConstants
- cUnitTypeLavaPool - Variable in class RetoldConstants
- cUnitTypeLavaSheet - Variable in class RetoldConstants
- cUnitTypeLazerBear - Variable in class RetoldConstants
- cUnitTypeLeviathan - Variable in class RetoldConstants
- cUnitTypeLifespanUnit - Variable in class RetoldConstants
- cUnitTypeLighthouse - Variable in class RetoldConstants
- cUnitTypeLightningStrike - Variable in class RetoldConstants
- cUnitTypeLightsYellow - Variable in class RetoldConstants
- cUnitTypeLion - Variable in class RetoldConstants
- cUnitTypeLionOfSet - Variable in class RetoldConstants
- cUnitTypeLivingPoseidonStatue - Variable in class RetoldConstants
- cUnitTypeLocustSwarm - Variable in class RetoldConstants
- cUnitTypeLogicalTypeAffectedByCeaseFireBuildingSlow - Variable in class RetoldConstants
- cUnitTypeLogicalTypeAffectedByRestoration - Variable in class RetoldConstants
- cUnitTypeLogicalTypeAffectedByValleyOfTheKings - Variable in class RetoldConstants
- cUnitTypeLogicalTypeAffectedByValor - Variable in class RetoldConstants
- cUnitTypeLogicalTypeAgeUpBuilding - Variable in class RetoldConstants
- cUnitTypeLogicalTypeAgressiveNatureUnit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeArchaicMythUnit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeAutoAttackFocusBuildings - Variable in class RetoldConstants
- cUnitTypeLogicalTypeBuildingEmpoweredForLOS - Variable in class RetoldConstants
- cUnitTypeLogicalTypeBuildingLarge - Variable in class RetoldConstants
- cUnitTypeLogicalTypeBuildingNotWonderOrTitan - Variable in class RetoldConstants
- cUnitTypeLogicalTypeBuildingSmall - Variable in class RetoldConstants
- cUnitTypeLogicalTypeBuildingsNotWalls - Variable in class RetoldConstants
- cUnitTypeLogicalTypeBuildingsThatShoot - Variable in class RetoldConstants
- cUnitTypeLogicalTypeBuildingThatCanBeEmpowered - Variable in class RetoldConstants
- cUnitTypeLogicalTypeCanBeThrown - Variable in class RetoldConstants
- cUnitTypeLogicalTypeCannotConvertHill - Variable in class RetoldConstants
- cUnitTypeLogicalTypeCanSeeStealth - Variable in class RetoldConstants
- cUnitTypeLogicalTypeClassicalMythUnit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeConvertsHerds - Variable in class RetoldConstants
- cUnitTypeLogicalTypeEarthquakeAttack - Variable in class RetoldConstants
- cUnitTypeLogicalTypeEasySelectAvoid - Variable in class RetoldConstants
- cUnitTypeLogicalTypeFindBarracks - Variable in class RetoldConstants
- cUnitTypeLogicalTypeFindFoodDropsite - Variable in class RetoldConstants
- cUnitTypeLogicalTypeFindGoldDropsite - Variable in class RetoldConstants
- cUnitTypeLogicalTypeFindMilitaryHero - Variable in class RetoldConstants
- cUnitTypeLogicalTypeFindStable - Variable in class RetoldConstants
- cUnitTypeLogicalTypeFindWoodDropsite - Variable in class RetoldConstants
- cUnitTypeLogicalTypeFreezableMythUnit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeGarrisonInShips - Variable in class RetoldConstants
- cUnitTypeLogicalTypeHandUnitsAttack - Variable in class RetoldConstants
- cUnitTypeLogicalTypeHandUnitsAutoAttack - Variable in class RetoldConstants
- cUnitTypeLogicalTypeHealable - Variable in class RetoldConstants
- cUnitTypeLogicalTypeHealed - Variable in class RetoldConstants
- cUnitTypeLogicalTypeHeroicMythUnit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeLandMilitary - Variable in class RetoldConstants
- cUnitTypeLogicalTypeMilitaryProductionBuilding - Variable in class RetoldConstants
- cUnitTypeLogicalTypeMinimapFilterEconomic - Variable in class RetoldConstants
- cUnitTypeLogicalTypeMinimapFilterMilitary - Variable in class RetoldConstants
- cUnitTypeLogicalTypeMythicMythUnit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeMythUnitNotFlying - Variable in class RetoldConstants
- cUnitTypeLogicalTypeMythUnitNotTitan - Variable in class RetoldConstants
- cUnitTypeLogicalTypeMythUnitThatGeneratesFavor - Variable in class RetoldConstants
- cUnitTypeLogicalTypeNavalMilitary - Variable in class RetoldConstants
- cUnitTypeLogicalTypeNeededForVictory - Variable in class RetoldConstants
- cUnitTypeLogicalTypeNorseSoldierThatBuilds - Variable in class RetoldConstants
- cUnitTypeLogicalTypeParticipatesInBattlecries - Variable in class RetoldConstants
- cUnitTypeLogicalTypePickable - Variable in class RetoldConstants
- cUnitTypeLogicalTypeRangedMythUnit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeRangedUnitsAttack - Variable in class RetoldConstants
- cUnitTypeLogicalTypeRangedUnitsAutoAttack - Variable in class RetoldConstants
- cUnitTypeLogicalTypeSeidrTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeSharedHeroSelection - Variable in class RetoldConstants
- cUnitTypeLogicalTypeShipNotHero - Variable in class RetoldConstants
- cUnitTypeLogicalTypeSunRayProjectile - Variable in class RetoldConstants
- cUnitTypeLogicalTypeTartarianGateValidOverlapPlacement - Variable in class RetoldConstants
- cUnitTypeLogicalTypeTCBuildLimit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeTeleporterBuilding - Variable in class RetoldConstants
- cUnitTypeLogicalTypeUnitIsconstructed - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidBoltTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidFrostTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidLocustSwarmTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidMeteorTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidSentinelTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidShiftingSandsTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidShockwaveTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidSPCUnitsDeadCondition - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidSpyTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidTornadoAttack - Variable in class RetoldConstants
- cUnitTypeLogicalTypeValidTraitorTarget - Variable in class RetoldConstants
- cUnitTypeLogicalTypeVillagerBuildLimit - Variable in class RetoldConstants
- cUnitTypeLogicalTypeVillagerNotHero - Variable in class RetoldConstants
- cUnitTypeLogicalTypeVillagersAttack - Variable in class RetoldConstants
- cUnitTypeLogicalTypeVillagersAttackResponse - Variable in class RetoldConstants
- cUnitTypeLogicalTypeVillagersRespondToAttack - Variable in class RetoldConstants
- cUnitTypeLokiHero - Variable in class RetoldConstants
- cUnitTypeLongboat - Variable in class RetoldConstants
- cUnitTypeLonghouse - Variable in class RetoldConstants
- cUnitTypeLostShip - Variable in class RetoldConstants
- cUnitTypeLumberCamp - Variable in class RetoldConstants
- cUnitTypeLure - Variable in class RetoldConstants
- cUnitTypeMahi - Variable in class RetoldConstants
- cUnitTypeMajorHero - Variable in class RetoldConstants
- cUnitTypeManor - Variable in class RetoldConstants
- cUnitTypeManOWar - Variable in class RetoldConstants
- cUnitTypeManticore - Variable in class RetoldConstants
- cUnitTypeMapObjective - Variable in class RetoldConstants
- cUnitTypeMarket - Variable in class RetoldConstants
- cUnitTypeMarketStall - Variable in class RetoldConstants
- cUnitTypeMeadowFlower - Variable in class RetoldConstants
- cUnitTypeMedusa - Variable in class RetoldConstants
- cUnitTypeMercenary - Variable in class RetoldConstants
- cUnitTypeMercenaryCavalry - Variable in class RetoldConstants
- cUnitTypeMeteor - Variable in class RetoldConstants
- cUnitTypeMeteorSPC - Variable in class RetoldConstants
- cUnitTypeMigdolStronghold - Variable in class RetoldConstants
- cUnitTypeMilestone - Variable in class RetoldConstants
- cUnitTypeMilitaryAcademy - Variable in class RetoldConstants
- cUnitTypeMilitaryBarracks - Variable in class RetoldConstants
- cUnitTypeMilitaryBuilding - Variable in class RetoldConstants
- cUnitTypeMilitaryUnit - Variable in class RetoldConstants
- cUnitTypeMilitia - Variable in class RetoldConstants
- cUnitTypeMineDwarvenLarge - Variable in class RetoldConstants
- cUnitTypeMineDwarvenMedium - Variable in class RetoldConstants
- cUnitTypeMineDwarvenSmall - Variable in class RetoldConstants
- cUnitTypeMineGoldLarge - Variable in class RetoldConstants
- cUnitTypeMineGoldMedium - Variable in class RetoldConstants
- cUnitTypeMineGoldSmall - Variable in class RetoldConstants
- cUnitTypeMiniAtlantis - Variable in class RetoldConstants
- cUnitTypeMiningCamp - Variable in class RetoldConstants
- cUnitTypeMinion - Variable in class RetoldConstants
- cUnitTypeMinionReincarnated - Variable in class RetoldConstants
- cUnitTypeMinorHero - Variable in class RetoldConstants
- cUnitTypeMinotaur - Variable in class RetoldConstants
- cUnitTypeMirrorTower - Variable in class RetoldConstants
- cUnitTypeMiscStairs - Variable in class RetoldConstants
- cUnitTypeMonkey - Variable in class RetoldConstants
- cUnitTypeMonkeyOfSet - Variable in class RetoldConstants
- cUnitTypeMonkeyRaft - Variable in class RetoldConstants
- cUnitTypeMonumentToGods - Variable in class RetoldConstants
- cUnitTypeMonumentToPharaohs - Variable in class RetoldConstants
- cUnitTypeMonumentToPriests - Variable in class RetoldConstants
- cUnitTypeMonumentToSoldiers - Variable in class RetoldConstants
- cUnitTypeMonumentToVillagers - Variable in class RetoldConstants
- cUnitTypeMountainGiant - Variable in class RetoldConstants
- cUnitTypeMoveTo - Variable in class RetoldConstants
- cUnitTypeMummy - Variable in class RetoldConstants
- cUnitTypeMurmillo - Variable in class RetoldConstants
- cUnitTypeMurmilloHero - Variable in class RetoldConstants
- cUnitTypeMyrmidon - Variable in class RetoldConstants
- cUnitTypeMythUnit - Variable in class RetoldConstants
- cUnitTypeMythUnitCavalry - Variable in class RetoldConstants
- cUnitTypeMythUnitMelee - Variable in class RetoldConstants
- cUnitTypeMythUnitRanged - Variable in class RetoldConstants
- cUnitTypeMythUnitSelfDestructContainer - Variable in class RetoldConstants
- cUnitTypeMythUnitSiege - Variable in class RetoldConstants
- cUnitTypeNature - Variable in class RetoldConstants
- cUnitTypeNatureClass - Variable in class RetoldConstants
- cUnitTypeNavalShipyard - Variable in class RetoldConstants
- cUnitTypeNavalUnit - Variable in class RetoldConstants
- cUnitTypeNemeanLion - Variable in class RetoldConstants
- cUnitTypeNereid - Variable in class RetoldConstants
- cUnitTypeNidhogg - Variable in class RetoldConstants
- cUnitTypeNonConvertableHerdable - Variable in class RetoldConstants
- cUnitTypeNone - Variable in class RetoldConstants
- cUnitTypeObelisk - Variable in class RetoldConstants
- cUnitTypeObeliskProp - Variable in class RetoldConstants
- cUnitTypeOdinsRavens - Variable in class RetoldConstants
- cUnitTypeOdinsTower - Variable in class RetoldConstants
- cUnitTypeOdysseus - Variable in class RetoldConstants
- cUnitTypeOdysseusSPC - Variable in class RetoldConstants
- cUnitTypeOldMan - Variable in class RetoldConstants
- cUnitTypeOracle - Variable in class RetoldConstants
- cUnitTypeOracleHero - Variable in class RetoldConstants
- cUnitTypeOranosRevealer - Variable in class RetoldConstants
- cUnitTypeOrca - Variable in class RetoldConstants
- cUnitTypeOrnlu - Variable in class RetoldConstants
- cUnitTypeOsiris - Variable in class RetoldConstants
- cUnitTypeOsirisPieceBox - Variable in class RetoldConstants
- cUnitTypeOsirisPieceCart - Variable in class RetoldConstants
- cUnitTypeOsirisPyramid - Variable in class RetoldConstants
- cUnitTypeOsirisPyramidDead - Variable in class RetoldConstants
- cUnitTypeOxCart - Variable in class RetoldConstants
- cUnitTypeOxCartBuilding - Variable in class RetoldConstants
- cUnitTypePalace - Variable in class RetoldConstants
- cUnitTypePapyrus - Variable in class RetoldConstants
- cUnitTypeParticleLightTest - Variable in class RetoldConstants
- cUnitTypePathBlock1 - Variable in class RetoldConstants
- cUnitTypePathBlock2 - Variable in class RetoldConstants
- cUnitTypePathBlock3 - Variable in class RetoldConstants
- cUnitTypePegasus - Variable in class RetoldConstants
- cUnitTypePegasusBridleOfPegasus - Variable in class RetoldConstants
- cUnitTypePegasusWingedMessenger - Variable in class RetoldConstants
- cUnitTypePeltast - Variable in class RetoldConstants
- cUnitTypePentekonter - Variable in class RetoldConstants
- cUnitTypePerch - Variable in class RetoldConstants
- cUnitTypePerseus - Variable in class RetoldConstants
- cUnitTypePetrobolos - Variable in class RetoldConstants
- cUnitTypePetsuchos - Variable in class RetoldConstants
- cUnitTypePharaoh - Variable in class RetoldConstants
- cUnitTypePharaohNewKingdom - Variable in class RetoldConstants
- cUnitTypePhoenix - Variable in class RetoldConstants
- cUnitTypePhoenixEgg - Variable in class RetoldConstants
- cUnitTypePhoenixFromEgg - Variable in class RetoldConstants
- cUnitTypePig - Variable in class RetoldConstants
- cUnitTypePigSPC - Variable in class RetoldConstants
- cUnitTypePirateShipEgyptian - Variable in class RetoldConstants
- cUnitTypePirateShipNorse - Variable in class RetoldConstants
- cUnitTypePlantAtlanteanBush - Variable in class RetoldConstants
- cUnitTypePlantAtlanteanFern - Variable in class RetoldConstants
- cUnitTypePlantAtlanteanGrass - Variable in class RetoldConstants
- cUnitTypePlantAtlanteanShrub - Variable in class RetoldConstants
- cUnitTypePlantAtlanteanWeeds - Variable in class RetoldConstants
- cUnitTypePlantDeadBush - Variable in class RetoldConstants
- cUnitTypePlantDeadFern - Variable in class RetoldConstants
- cUnitTypePlantDeadGrass - Variable in class RetoldConstants
- cUnitTypePlantDeadShrub - Variable in class RetoldConstants
- cUnitTypePlantDeadWeeds - Variable in class RetoldConstants
- cUnitTypePlantEgyptianBush - Variable in class RetoldConstants
- cUnitTypePlantEgyptianFern - Variable in class RetoldConstants
- cUnitTypePlantEgyptianGrass - Variable in class RetoldConstants
- cUnitTypePlantEgyptianShrub - Variable in class RetoldConstants
- cUnitTypePlantEgyptianWeeds - Variable in class RetoldConstants
- cUnitTypePlantGreekBush - Variable in class RetoldConstants
- cUnitTypePlantGreekFern - Variable in class RetoldConstants
- cUnitTypePlantGreekGrass - Variable in class RetoldConstants
- cUnitTypePlantGreekShrub - Variable in class RetoldConstants
- cUnitTypePlantGreekWeeds - Variable in class RetoldConstants
- cUnitTypePlantMarshBush - Variable in class RetoldConstants
- cUnitTypePlantMarshFern - Variable in class RetoldConstants
- cUnitTypePlantMarshGrass - Variable in class RetoldConstants
- cUnitTypePlantMarshShrub - Variable in class RetoldConstants
- cUnitTypePlantMarshWeeds - Variable in class RetoldConstants
- cUnitTypePlantNorseBush - Variable in class RetoldConstants
- cUnitTypePlantNorseFern - Variable in class RetoldConstants
- cUnitTypePlantNorseGrass - Variable in class RetoldConstants
- cUnitTypePlantNorseShrub - Variable in class RetoldConstants
- cUnitTypePlantNorseWeeds - Variable in class RetoldConstants
- cUnitTypePlantSnowBush - Variable in class RetoldConstants
- cUnitTypePlantSnowFern - Variable in class RetoldConstants
- cUnitTypePlantSnowGrass - Variable in class RetoldConstants
- cUnitTypePlantSnowShrub - Variable in class RetoldConstants
- cUnitTypePlantSnowWeeds - Variable in class RetoldConstants
- cUnitTypePlantTundraBush - Variable in class RetoldConstants
- cUnitTypePlantTundraFern - Variable in class RetoldConstants
- cUnitTypePlantTundraGrass - Variable in class RetoldConstants
- cUnitTypePlantTundraShrub - Variable in class RetoldConstants
- cUnitTypePlantTundraWeeds - Variable in class RetoldConstants
- cUnitTypePlentyVault - Variable in class RetoldConstants
- cUnitTypePlentyVaultKOTH - Variable in class RetoldConstants
- cUnitTypePolarBear - Variable in class RetoldConstants
- cUnitTypePolarBearOfSet - Variable in class RetoldConstants
- cUnitTypePolaris - Variable in class RetoldConstants
- cUnitTypePolyphemus - Variable in class RetoldConstants
- cUnitTypePortableRam - Variable in class RetoldConstants
- cUnitTypePoseidonStatue - Variable in class RetoldConstants
- cUnitTypePoseidonStatueStand - Variable in class RetoldConstants
- cUnitTypePots - Variable in class RetoldConstants
- cUnitTypePriest - Variable in class RetoldConstants
- cUnitTypePrisoner - Variable in class RetoldConstants
- cUnitTypeProdromos - Variable in class RetoldConstants
- cUnitTypeProjectile - Variable in class RetoldConstants
- cUnitTypeProjectileAcidBlobInvisible - Variable in class RetoldConstants
- cUnitTypeProjectileArrow - Variable in class RetoldConstants
- cUnitTypeProjectileArrowCentaurAttack - Variable in class RetoldConstants
- cUnitTypeProjectileArrowFlaming - Variable in class RetoldConstants
- cUnitTypeProjectileArrowNotFlaming - Variable in class RetoldConstants
- cUnitTypeProjectileAxeFlaming - Variable in class RetoldConstants
- cUnitTypeProjectileBallistaShot - Variable in class RetoldConstants
- cUnitTypeProjectileBallOfFire - Variable in class RetoldConstants
- cUnitTypeProjectileBallOfFireChimera - Variable in class RetoldConstants
- cUnitTypeProjectileBallOfFireInvisible - Variable in class RetoldConstants
- cUnitTypeProjectileBallOfFirePrometheus - Variable in class RetoldConstants
- cUnitTypeProjectileBoulder - Variable in class RetoldConstants
- cUnitTypeProjectileCatapultShot - Variable in class RetoldConstants
- cUnitTypeProjectileChainLightning - Variable in class RetoldConstants
- cUnitTypeProjectileDraugrArrow - Variable in class RetoldConstants
- cUnitTypeProjectileFafnirFire - Variable in class RetoldConstants
- cUnitTypeProjectileFireGiantSpecialAttack - Variable in class RetoldConstants
- cUnitTypeProjectileFireSiphonFire - Variable in class RetoldConstants
- cUnitTypeProjectileJavelin - Variable in class RetoldConstants
- cUnitTypeProjectileJavelinFlaming - Variable in class RetoldConstants
- cUnitTypeProjectileLampadesBolt - Variable in class RetoldConstants
- cUnitTypeProjectileManticoreBarb - Variable in class RetoldConstants
- cUnitTypeProjectileMirrorTowerLazer - Variable in class RetoldConstants
- cUnitTypeProjectileMummyFlies - Variable in class RetoldConstants
- cUnitTypeProjectileNidhoggInvisible - Variable in class RetoldConstants
- cUnitTypeProjectileOsirisLightning - Variable in class RetoldConstants
- cUnitTypeProjectilePetrobolosShot - Variable in class RetoldConstants
- cUnitTypeProjectilePetsuchosLazer - Variable in class RetoldConstants
- cUnitTypeProjectilePriestPharaoh - Variable in class RetoldConstants
- cUnitTypeProjectileRainbowHeart - Variable in class RetoldConstants
- cUnitTypeProjectileSatyrSpear - Variable in class RetoldConstants
- cUnitTypeProjectileSatyrSpearSpecialAttack - Variable in class RetoldConstants
- cUnitTypeProjectileSlingStoneFlaming - Variable in class RetoldConstants
- cUnitTypeProjectileStymphalianBirdFeathers - Variable in class RetoldConstants
- cUnitTypeProjectileTrollStone - Variable in class RetoldConstants
- cUnitTypeProjectileUFOLazer - Variable in class RetoldConstants
- cUnitTypeProjectileWadjetSpit - Variable in class RetoldConstants
- cUnitTypePromethean - Variable in class RetoldConstants
- cUnitTypePrometheanOffspring - Variable in class RetoldConstants
- cUnitTypePyramid - Variable in class RetoldConstants
- cUnitTypeRaidingCavalry - Variable in class RetoldConstants
- cUnitTypeRammingGalley - Variable in class RetoldConstants
- cUnitTypeRanged - Variable in class RetoldConstants
- cUnitTypeRaven - Variable in class RetoldConstants
- cUnitTypeRegent - Variable in class RetoldConstants
- cUnitTypeReginleif - Variable in class RetoldConstants
- cUnitTypeRelic - Variable in class RetoldConstants
- cUnitTypeRelicGoldenLion - Variable in class RetoldConstants
- cUnitTypeRelicMonkey - Variable in class RetoldConstants
- cUnitTypeResource - Variable in class RetoldConstants
- cUnitTypeResourceSightContainer - Variable in class RetoldConstants
- cUnitTypeRevealer - Variable in class RetoldConstants
- cUnitTypeRevealerToAll - Variable in class RetoldConstants
- cUnitTypeRevealerToAllLifespan - Variable in class RetoldConstants
- cUnitTypeRhinoceros - Variable in class RetoldConstants
- cUnitTypeRhinocerosOfSet - Variable in class RetoldConstants
- cUnitTypeRoc - Variable in class RetoldConstants
- cUnitTypeRockAtlanteanLarge - Variable in class RetoldConstants
- cUnitTypeRockAtlanteanMedium - Variable in class RetoldConstants
- cUnitTypeRockAtlanteanSmall - Variable in class RetoldConstants
- cUnitTypeRockAtlanteanTiny - Variable in class RetoldConstants
- cUnitTypeRockEgyptLarge - Variable in class RetoldConstants
- cUnitTypeRockEgyptMedium - Variable in class RetoldConstants
- cUnitTypeRockEgyptSmall - Variable in class RetoldConstants
- cUnitTypeRockEgyptTiny - Variable in class RetoldConstants
- cUnitTypeRockGiant - Variable in class RetoldConstants
- cUnitTypeRockGoldSmall - Variable in class RetoldConstants
- cUnitTypeRockGoldTiny - Variable in class RetoldConstants
- cUnitTypeRockGreekLarge - Variable in class RetoldConstants
- cUnitTypeRockGreekMedium - Variable in class RetoldConstants
- cUnitTypeRockGreekSmall - Variable in class RetoldConstants
- cUnitTypeRockGreekTiny - Variable in class RetoldConstants
- cUnitTypeRockHadesLarge - Variable in class RetoldConstants
- cUnitTypeRockHadesMedium - Variable in class RetoldConstants
- cUnitTypeRockHadesSmall - Variable in class RetoldConstants
- cUnitTypeRockHadesTiny - Variable in class RetoldConstants
- cUnitTypeRockMarshLarge - Variable in class RetoldConstants
- cUnitTypeRockMarshMedium - Variable in class RetoldConstants
- cUnitTypeRockMarshSmall - Variable in class RetoldConstants
- cUnitTypeRockMarshTiny - Variable in class RetoldConstants
- cUnitTypeRockNorseLarge - Variable in class RetoldConstants
- cUnitTypeRockNorseMedium - Variable in class RetoldConstants
- cUnitTypeRockNorseSmall - Variable in class RetoldConstants
- cUnitTypeRockNorseSnowLarge - Variable in class RetoldConstants
- cUnitTypeRockNorseSnowMedium - Variable in class RetoldConstants
- cUnitTypeRockNorseSnowSmall - Variable in class RetoldConstants
- cUnitTypeRockNorseSnowTiny - Variable in class RetoldConstants
- cUnitTypeRockNorseTiny - Variable in class RetoldConstants
- cUnitTypeRockSymbols - Variable in class RetoldConstants
- cUnitTypeRockSymbolsSnow - Variable in class RetoldConstants
- cUnitTypeRockTundraLarge - Variable in class RetoldConstants
- cUnitTypeRockTundraMedium - Variable in class RetoldConstants
- cUnitTypeRockTundraSmall - Variable in class RetoldConstants
- cUnitTypeRockTundraTiny - Variable in class RetoldConstants
- cUnitTypeRocLanded - Variable in class RetoldConstants
- cUnitTypeRocTent - Variable in class RetoldConstants
- cUnitTypeRottingLog - Variable in class RetoldConstants
- cUnitTypeRugs - Variable in class RetoldConstants
- cUnitTypeRuins - Variable in class RetoldConstants
- cUnitTypeRunestone - Variable in class RetoldConstants
- cUnitTypeSalmon - Variable in class RetoldConstants
- cUnitTypeSatyr - Variable in class RetoldConstants
- cUnitTypeScarab - Variable in class RetoldConstants
- cUnitTypeScorpionMan - Variable in class RetoldConstants
- cUnitTypeScylla - Variable in class RetoldConstants
- cUnitTypeSeagull - Variable in class RetoldConstants
- cUnitTypeSeaSnake - Variable in class RetoldConstants
- cUnitTypeSeaTurtle - Variable in class RetoldConstants
- cUnitTypeSeaweed - Variable in class RetoldConstants
- cUnitTypeSentinel - Variable in class RetoldConstants
- cUnitTypeSentinelBase - Variable in class RetoldConstants
- cUnitTypeSentryTower - Variable in class RetoldConstants
- cUnitTypeSerpent - Variable in class RetoldConstants
- cUnitTypeSerpentPredator - Variable in class RetoldConstants
- cUnitTypeServant - Variable in class RetoldConstants
- cUnitTypeServantOfKronos - Variable in class RetoldConstants
- cUnitTypeServantOfKronosFlying - Variable in class RetoldConstants
- cUnitTypeSetna - Variable in class RetoldConstants
- cUnitTypeSettlement - Variable in class RetoldConstants
- cUnitTypeShadePredator - Variable in class RetoldConstants
- cUnitTypeShadeSPC - Variable in class RetoldConstants
- cUnitTypeSharks - Variable in class RetoldConstants
- cUnitTypeShield - Variable in class RetoldConstants
- cUnitTypeShip - Variable in class RetoldConstants
- cUnitTypeShipwreck - Variable in class RetoldConstants
- cUnitTypeShrine - Variable in class RetoldConstants
- cUnitTypeSiegeBireme - Variable in class RetoldConstants
- cUnitTypeSiegeTower - Variable in class RetoldConstants
- cUnitTypeSiegeWorks - Variable in class RetoldConstants
- cUnitTypeSign - Variable in class RetoldConstants
- cUnitTypeSkult - Variable in class RetoldConstants
- cUnitTypeSkultRavens - Variable in class RetoldConstants
- cUnitTypeSkydome - Variable in class RetoldConstants
- cUnitTypeSkyPassage - Variable in class RetoldConstants
- cUnitTypeSkyPassageSPC - Variable in class RetoldConstants
- cUnitTypeSlinger - Variable in class RetoldConstants
- cUnitTypeSnowDriftArchery - Variable in class RetoldConstants
- cUnitTypeSnowDriftBarracks - Variable in class RetoldConstants
- cUnitTypeSnowDriftSettlement - Variable in class RetoldConstants
- cUnitTypeSnowDriftSiegeWorks - Variable in class RetoldConstants
- cUnitTypeSnowDriftStable - Variable in class RetoldConstants
- cUnitTypeSnowDriftTemple - Variable in class RetoldConstants
- cUnitTypeSnowDriftTower - Variable in class RetoldConstants
- cUnitTypeSnowman - Variable in class RetoldConstants
- cUnitTypeSocket - Variable in class RetoldConstants
- cUnitTypeSonOfOsiris - Variable in class RetoldConstants
- cUnitTypeSpearArkantos - Variable in class RetoldConstants
- cUnitTypeSpearman - Variable in class RetoldConstants
- cUnitTypeSphinx - Variable in class RetoldConstants
- cUnitTypeSpider - Variable in class RetoldConstants
- cUnitTypeSpiderDoor - Variable in class RetoldConstants
- cUnitTypeSpiderEgg - Variable in class RetoldConstants
- cUnitTypeSpiderWarn - Variable in class RetoldConstants
- cUnitTypeSpyEye - Variable in class RetoldConstants
- cUnitTypeStable - Variable in class RetoldConstants
- cUnitTypeStalagmite - Variable in class RetoldConstants
- cUnitTypeStatueAutomaton - Variable in class RetoldConstants
- cUnitTypeStatueAutomatonBase - Variable in class RetoldConstants
- cUnitTypeStatueChimera - Variable in class RetoldConstants
- cUnitTypeStatueCyclops - Variable in class RetoldConstants
- cUnitTypeStatueHydra - Variable in class RetoldConstants
- cUnitTypeStatueLion - Variable in class RetoldConstants
- cUnitTypeStatueMajorGod - Variable in class RetoldConstants
- cUnitTypeStatueManticore - Variable in class RetoldConstants
- cUnitTypeStatueMelagius - Variable in class RetoldConstants
- cUnitTypeStatueNemeanLion - Variable in class RetoldConstants
- cUnitTypeStatueOfLightning - Variable in class RetoldConstants
- cUnitTypeStatuePharaoh - Variable in class RetoldConstants
- cUnitTypeStatueValkyrie - Variable in class RetoldConstants
- cUnitTypeStorehouse - Variable in class RetoldConstants
- cUnitTypeStumpCypress - Variable in class RetoldConstants
- cUnitTypeStumpCypressSnow - Variable in class RetoldConstants
- cUnitTypeStumpGaiaTree - Variable in class RetoldConstants
- cUnitTypeStumpMarsh - Variable in class RetoldConstants
- cUnitTypeStumpOak - Variable in class RetoldConstants
- cUnitTypeStumpOakAutumn - Variable in class RetoldConstants
- cUnitTypeStumpOlive - Variable in class RetoldConstants
- cUnitTypeStumpPalm - Variable in class RetoldConstants
- cUnitTypeStumpPine - Variable in class RetoldConstants
- cUnitTypeStumpPineSnow - Variable in class RetoldConstants
- cUnitTypeStumpSavannah - Variable in class RetoldConstants
- cUnitTypeStumpSavannahOld - Variable in class RetoldConstants
- cUnitTypeStumpTundra - Variable in class RetoldConstants
- cUnitTypeStumpTundraSnow - Variable in class RetoldConstants
- cUnitTypeStymphalianBird - Variable in class RetoldConstants
- cUnitTypeSummoningTree - Variable in class RetoldConstants
- cUnitTypeSummoningTreeProp - Variable in class RetoldConstants
- cUnitTypeSunRayGroundRevealer - Variable in class RetoldConstants
- cUnitTypeSunRayRevealer - Variable in class RetoldConstants
- cUnitTypeSwordBearers - Variable in class RetoldConstants
- cUnitTypeTamariskTree - Variable in class RetoldConstants
- cUnitTypeTamariskTreeDead - Variable in class RetoldConstants
- cUnitTypeTanningRack - Variable in class RetoldConstants
- cUnitTypeTaproot - Variable in class RetoldConstants
- cUnitTypeTaprootLarge - Variable in class RetoldConstants
- cUnitTypeTaprootMedium - Variable in class RetoldConstants
- cUnitTypeTaprootSmall - Variable in class RetoldConstants
- cUnitTypeTartarianGate - Variable in class RetoldConstants
- cUnitTypeTartarianGateBirth - Variable in class RetoldConstants
- cUnitTypeTartarianGateFlame - Variable in class RetoldConstants
- cUnitTypeTartarianGatePlacement - Variable in class RetoldConstants
- cUnitTypeTartarianSpawn - Variable in class RetoldConstants
- cUnitTypeTempestStrike - Variable in class RetoldConstants
- cUnitTypeTemple - Variable in class RetoldConstants
- cUnitTypeTempleOfKronos - Variable in class RetoldConstants
- cUnitTypeTempleOfTheGods - Variable in class RetoldConstants
- cUnitTypeTempleOvergrown - Variable in class RetoldConstants
- cUnitTypeTent - Variable in class RetoldConstants
- cUnitTypeTentSPC - Variable in class RetoldConstants
- cUnitTypeTentSPCDestroyed - Variable in class RetoldConstants
- cUnitTypeTestingDummyObject - Variable in class RetoldConstants
- cUnitTypeTheArgo - Variable in class RetoldConstants
- cUnitTypeTheocrat - Variable in class RetoldConstants
- cUnitTypeTheris - Variable in class RetoldConstants
- cUnitTypeTheseus - Variable in class RetoldConstants
- cUnitTypeThorHammer - Variable in class RetoldConstants
- cUnitTypeThorHammerHead - Variable in class RetoldConstants
- cUnitTypeThorHammerShaft - Variable in class RetoldConstants
- cUnitTypeThrowingAxeman - Variable in class RetoldConstants
- cUnitTypeTimeshiftIn - Variable in class RetoldConstants
- cUnitTypeTimeshiftOut - Variable in class RetoldConstants
- cUnitTypeTitanAtlantean - Variable in class RetoldConstants
- cUnitTypeTitanBird - Variable in class RetoldConstants
- cUnitTypeTitanCerberus - Variable in class RetoldConstants
- cUnitTypeTitanGaia - Variable in class RetoldConstants
- cUnitTypeTitanGate - Variable in class RetoldConstants
- cUnitTypeTitanGateDead - Variable in class RetoldConstants
- cUnitTypeTitanGatePreview - Variable in class RetoldConstants
- cUnitTypeTitanKronos - Variable in class RetoldConstants
- cUnitTypeTitanPrometheus - Variable in class RetoldConstants
- cUnitTypeTitanYmir - Variable in class RetoldConstants
- cUnitTypeTorch - Variable in class RetoldConstants
- cUnitTypeTornado - Variable in class RetoldConstants
- cUnitTypeTownCenter - Variable in class RetoldConstants
- cUnitTypeTownCenterAbandoned - Variable in class RetoldConstants
- cUnitTypeToxotes - Variable in class RetoldConstants
- cUnitTypeTradeableFrom - Variable in class RetoldConstants
- cUnitTypeTradeableTo - Variable in class RetoldConstants
- cUnitTypeTradeUnit - Variable in class RetoldConstants
- cUnitTypeTransport - Variable in class RetoldConstants
- cUnitTypeTransportShipAtlantean - Variable in class RetoldConstants
- cUnitTypeTransportShipEgyptian - Variable in class RetoldConstants
- cUnitTypeTransportShipGreek - Variable in class RetoldConstants
- cUnitTypeTransportShipNorse - Variable in class RetoldConstants
- cUnitTypeTree - Variable in class RetoldConstants
- cUnitTypeTreeCypress - Variable in class RetoldConstants
- cUnitTypeTreeCypressSnow - Variable in class RetoldConstants
- cUnitTypeTreeGaia - Variable in class RetoldConstants
- cUnitTypeTreeHades - Variable in class RetoldConstants
- cUnitTypeTreeMarsh - Variable in class RetoldConstants
- cUnitTypeTreeOak - Variable in class RetoldConstants
- cUnitTypeTreeOakAutumn - Variable in class RetoldConstants
- cUnitTypeTreeOakRound - Variable in class RetoldConstants
- cUnitTypeTreeOlive - Variable in class RetoldConstants
- cUnitTypeTreePalm - Variable in class RetoldConstants
- cUnitTypeTreePalmBurning - Variable in class RetoldConstants
- cUnitTypeTreePine - Variable in class RetoldConstants
- cUnitTypeTreePineDead - Variable in class RetoldConstants
- cUnitTypeTreePineSnow - Variable in class RetoldConstants
- cUnitTypeTreePineSnowBurning - Variable in class RetoldConstants
- cUnitTypeTreeSavannah - Variable in class RetoldConstants
- cUnitTypeTreeSavannahOld - Variable in class RetoldConstants
- cUnitTypeTreeTundra - Variable in class RetoldConstants
- cUnitTypeTreeTundraSnow - Variable in class RetoldConstants
- cUnitTypeTrident - Variable in class RetoldConstants
- cUnitTypeTrireme - Variable in class RetoldConstants
- cUnitTypeTriremeWrecked - Variable in class RetoldConstants
- cUnitTypeTrojanHorse - Variable in class RetoldConstants
- cUnitTypeTrojanHorseBuilding - Variable in class RetoldConstants
- cUnitTypeTroll - Variable in class RetoldConstants
- cUnitTypeTunnelOpening - Variable in class RetoldConstants
- cUnitTypeTurma - Variable in class RetoldConstants
- cUnitTypeTurmaHero - Variable in class RetoldConstants
- cUnitTypeUFO - Variable in class RetoldConstants
- cUnitTypeUnattackable - Variable in class RetoldConstants
- cUnitTypeUndermineDamage - Variable in class RetoldConstants
- cUnitTypeUnderworldPassage - Variable in class RetoldConstants
- cUnitTypeUnderworldPassageSPC - Variable in class RetoldConstants
- cUnitTypeUnit - Variable in class RetoldConstants
- cUnitTypeUnitClass - Variable in class RetoldConstants
- cUnitTypeUnitRevealer - Variable in class RetoldConstants
- cUnitTypeValidIdleVillager - Variable in class RetoldConstants
- cUnitTypeValkyrie - Variable in class RetoldConstants
- cUnitTypeValkyrieHorse - Variable in class RetoldConstants
- cUnitTypeVFXArkantosGodIn - Variable in class RetoldConstants
- cUnitTypeVFXArkantosGodOut - Variable in class RetoldConstants
- cUnitTypeVFXArmorGlowSmall - Variable in class RetoldConstants
- cUnitTypeVFXArrowSignal - Variable in class RetoldConstants
- cUnitTypeVFXAsgardianHillFortBirth - Variable in class RetoldConstants
- cUnitTypeVFXBleed - Variable in class RetoldConstants
- cUnitTypeVFXBlessingOfZeus - Variable in class RetoldConstants
- cUnitTypeVFXBoltScorch - Variable in class RetoldConstants
- cUnitTypeVFXBoostArkantos - Variable in class RetoldConstants
- cUnitTypeVFXCaladriaBurstHeal - Variable in class RetoldConstants
- cUnitTypeVFXCaladriaPacify - Variable in class RetoldConstants
- cUnitTypeVFXChaos - Variable in class RetoldConstants
- cUnitTypeVFXCloud - Variable in class RetoldConstants
- cUnitTypeVFXCold - Variable in class RetoldConstants
- cUnitTypeVFXConversion - Variable in class RetoldConstants
- cUnitTypeVFXCurse - Variable in class RetoldConstants
- cUnitTypeVFXDoves - Variable in class RetoldConstants
- cUnitTypeVFXDustDevil - Variable in class RetoldConstants
- cUnitTypeVFXDustLarge - Variable in class RetoldConstants
- cUnitTypeVFXDustMedium - Variable in class RetoldConstants
- cUnitTypeVFXDustSmall - Variable in class RetoldConstants
- cUnitTypeVFXExplosion - Variable in class RetoldConstants
- cUnitTypeVFXFenirTreeFire - Variable in class RetoldConstants
- cUnitTypeVFXFimbulwinter - Variable in class RetoldConstants
- cUnitTypeVFXForestFire - Variable in class RetoldConstants
- cUnitTypeVFXGreatHunt - Variable in class RetoldConstants
- cUnitTypeVFXHealing - Variable in class RetoldConstants
- cUnitTypeVFXHealingArea - Variable in class RetoldConstants
- cUnitTypeVFXHeavenLight - Variable in class RetoldConstants
- cUnitTypeVFXHeavenLightLoop - Variable in class RetoldConstants
- cUnitTypeVFXHeroBirth - Variable in class RetoldConstants
- cUnitTypeVFXHeroDeath - Variable in class RetoldConstants
- cUnitTypeVFXIceSheet - Variable in class RetoldConstants
- cUnitTypeVFXImplodePullEffect - Variable in class RetoldConstants
- cUnitTypeVFXInsects - Variable in class RetoldConstants
- cUnitTypeVFXLavaSpurt - Variable in class RetoldConstants
- cUnitTypeVFXLightningCloud - Variable in class RetoldConstants
- cUnitTypeVFXLightningRain - Variable in class RetoldConstants
- cUnitTypeVFXLightningScorch - Variable in class RetoldConstants
- cUnitTypeVFXLightningSparks - Variable in class RetoldConstants
- cUnitTypeVFXLightningSparksGround - Variable in class RetoldConstants
- cUnitTypeVFXLinearShockwave - Variable in class RetoldConstants
- cUnitTypeVFXLocustSwarm - Variable in class RetoldConstants
- cUnitTypeVFXLure - Variable in class RetoldConstants
- cUnitTypeVFXMeteorImpactGround - Variable in class RetoldConstants
- cUnitTypeVFXMeteorImpactWater - Variable in class RetoldConstants
- cUnitTypeVFXMist - Variable in class RetoldConstants
- cUnitTypeVFXNidhoggScorchArea - Variable in class RetoldConstants
- cUnitTypeVFXOlympusTemple - Variable in class RetoldConstants
- cUnitTypeVFXOsiris - Variable in class RetoldConstants
- cUnitTypeVFXOsirisAnkh - Variable in class RetoldConstants
- cUnitTypeVFXOsirisBirth - Variable in class RetoldConstants
- cUnitTypeVFXPestilenceLarge - Variable in class RetoldConstants
- cUnitTypeVFXPestilenceSmall - Variable in class RetoldConstants
- cUnitTypeVFXPoison - Variable in class RetoldConstants
- cUnitTypeVFXProsperityLarge - Variable in class RetoldConstants
- cUnitTypeVFXProsperitySmall - Variable in class RetoldConstants
- cUnitTypeVFXRagnarok - Variable in class RetoldConstants
- cUnitTypeVFXRain - Variable in class RetoldConstants
- cUnitTypeVFXRainSmall - Variable in class RetoldConstants
- cUnitTypeVFXSandDriftDune - Variable in class RetoldConstants
- cUnitTypeVFXSandDriftPatch - Variable in class RetoldConstants
- cUnitTypeVFXSandDriftPlain - Variable in class RetoldConstants
- cUnitTypeVFXServantOfKronosBirth - Variable in class RetoldConstants
- cUnitTypeVFXShiftingSandsIn - Variable in class RetoldConstants
- cUnitTypeVFXShiftingSandsOut - Variable in class RetoldConstants
- cUnitTypeVFXShockwave - Variable in class RetoldConstants
- cUnitTypeVFXSmoke - Variable in class RetoldConstants
- cUnitTypeVFXSnow - Variable in class RetoldConstants
- cUnitTypeVFXSnowDrift - Variable in class RetoldConstants
- cUnitTypeVFXSnowDriftDune - Variable in class RetoldConstants
- cUnitTypeVFXSnowDriftPatch - Variable in class RetoldConstants
- cUnitTypeVFXSnowDriftPlain - Variable in class RetoldConstants
- cUnitTypeVFXStun - Variable in class RetoldConstants
- cUnitTypeVFXTempestFloor - Variable in class RetoldConstants
- cUnitTypeVFXTempestHailImpact - Variable in class RetoldConstants
- cUnitTypeVFXTraitor - Variable in class RetoldConstants
- cUnitTypeVFXTransformGlow - Variable in class RetoldConstants
- cUnitTypeVFXTreeGaia - Variable in class RetoldConstants
- cUnitTypeVFXUIRangeIndicatorEgyptian - Variable in class RetoldConstants
- cUnitTypeVFXUIRangeIndicatorGreek - Variable in class RetoldConstants
- cUnitTypeVFXUnderworldExplosion - Variable in class RetoldConstants
- cUnitTypeVFXUnPetrify - Variable in class RetoldConstants
- cUnitTypeVFXVision - Variable in class RetoldConstants
- cUnitTypeVFXVortexFinish - Variable in class RetoldConstants
- cUnitTypeVFXVortexLanding - Variable in class RetoldConstants
- cUnitTypeVFXVortexStart - Variable in class RetoldConstants
- cUnitTypeVFXWeatherRain - Variable in class RetoldConstants
- cUnitTypeVillageCenter - Variable in class RetoldConstants
- cUnitTypeVillagerAtlantean - Variable in class RetoldConstants
- cUnitTypeVillagerAtlanteanHero - Variable in class RetoldConstants
- cUnitTypeVillagerDwarf - Variable in class RetoldConstants
- cUnitTypeVillagerEgyptian - Variable in class RetoldConstants
- cUnitTypeVillagerGreek - Variable in class RetoldConstants
- cUnitTypeVillagerHero - Variable in class RetoldConstants
- cUnitTypeVillagerNorse - Variable in class RetoldConstants
- cUnitTypeVisionRevealer - Variable in class RetoldConstants
- cUnitTypeVulture - Variable in class RetoldConstants
- cUnitTypeWadjet - Variable in class RetoldConstants
- cUnitTypeWalkingBerryBush - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsCypress - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsCypressSnow - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsGaia - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsHades - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsMarsh - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsOak - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsOakAutumn - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsOakRound - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsOlive - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsPalm - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsPine - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsPineDead - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsPineSnow - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsSavannah - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsSavannahOld - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsTundra - Variable in class RetoldConstants
- cUnitTypeWalkingWoodsTundraSnow - Variable in class RetoldConstants
- cUnitTypeWallConnector - Variable in class RetoldConstants
- cUnitTypeWallGate - Variable in class RetoldConstants
- cUnitTypeWallJail - Variable in class RetoldConstants
- cUnitTypeWallLong - Variable in class RetoldConstants
- cUnitTypeWallMedium - Variable in class RetoldConstants
- cUnitTypeWallOfAtlantisConnector - Variable in class RetoldConstants
- cUnitTypeWallOfAtlantisLong - Variable in class RetoldConstants
- cUnitTypeWallOfTroyConnector - Variable in class RetoldConstants
- cUnitTypeWallOfTroyGate - Variable in class RetoldConstants
- cUnitTypeWallOfTroyGateDead - Variable in class RetoldConstants
- cUnitTypeWallOfTroyLong - Variable in class RetoldConstants
- cUnitTypeWallOfTroyShort - Variable in class RetoldConstants
- cUnitTypeWallShort - Variable in class RetoldConstants
- cUnitTypeWalrus - Variable in class RetoldConstants
- cUnitTypeWalrusOfSet - Variable in class RetoldConstants
- cUnitTypeWarBarge - Variable in class RetoldConstants
- cUnitTypeWarElephant - Variable in class RetoldConstants
- cUnitTypeWarTurtle - Variable in class RetoldConstants
- cUnitTypeWaterBuffalo - Variable in class RetoldConstants
- cUnitTypeWaterBuffaloOfSet - Variable in class RetoldConstants
- cUnitTypeWaterCarnivora - Variable in class RetoldConstants
- cUnitTypeWaterCarnivoraBase - Variable in class RetoldConstants
- cUnitTypeWaterfall - Variable in class RetoldConstants
- cUnitTypeWaterLily - Variable in class RetoldConstants
- cUnitTypeWaterPlant - Variable in class RetoldConstants
- cUnitTypeWaterReeds - Variable in class RetoldConstants
- cUnitTypeWaterTileCanal - Variable in class RetoldConstants
- cUnitTypeWaterTileClosed - Variable in class RetoldConstants
- cUnitTypeWaterTilePool - Variable in class RetoldConstants
- cUnitTypeWaypointFlag - Variable in class RetoldConstants
- cUnitTypeWaypointFlagNaval - Variable in class RetoldConstants
- cUnitTypeWeapons - Variable in class RetoldConstants
- cUnitTypeWellOfUrd - Variable in class RetoldConstants
- cUnitTypeWhale - Variable in class RetoldConstants
- cUnitTypeWildCrops - Variable in class RetoldConstants
- cUnitTypeWolf - Variable in class RetoldConstants
- cUnitTypeWolfOfSet - Variable in class RetoldConstants
- cUnitTypeWonder - Variable in class RetoldConstants
- cUnitTypeWood - Variable in class RetoldConstants
- cUnitTypeWoodDropsite - Variable in class RetoldConstants
- cUnitTypeWoodenPlatform - Variable in class RetoldConstants
- cUnitTypeWoodPileLarge - Variable in class RetoldConstants
- cUnitTypeWoodPileMedium - Variable in class RetoldConstants
- cUnitTypeWoodPileSmall - Variable in class RetoldConstants
- cUnitTypeWoodResource - Variable in class RetoldConstants
- cUnitTypeZebra - Variable in class RetoldConstants
- cUnitTypeZebraOfSet - Variable in class RetoldConstants
- cVictoryTypeConquest - Variable in class RetoldConstants
- cVictoryTypeKingOfTheHill - Variable in class RetoldConstants
- cVictoryTypeRegicide - Variable in class RetoldConstants
- cVictoryTypesCurrent - Variable in class RetoldConstants
- cVictoryTypeSuddenDeath - Variable in class RetoldConstants
- cWaterAtlanteanHybrid - Variable in class RetoldConstants
- cWaterAtlanteanLake - Variable in class RetoldConstants
- cWaterAtlanteanRiver - Variable in class RetoldConstants
- cWaterAtlanteanSea - Variable in class RetoldConstants
- cWaterAtlanteanShallow - Variable in class RetoldConstants
- cWaterEgyptHybrid - Variable in class RetoldConstants
- cWaterEgyptLake - Variable in class RetoldConstants
- cWaterEgyptRiver - Variable in class RetoldConstants
- cWaterEgyptRiverNile - Variable in class RetoldConstants
- cWaterEgyptRiverNileShallow - Variable in class RetoldConstants
- cWaterEgyptSea - Variable in class RetoldConstants
- cWaterEgyptShallow - Variable in class RetoldConstants
- cWaterEgyptWateringHole - Variable in class RetoldConstants
- cWaterGreekHybrid - Variable in class RetoldConstants
- cWaterGreekLake - Variable in class RetoldConstants
- cWaterGreekRiver - Variable in class RetoldConstants
- cWaterGreekRiver90 - Variable in class RetoldConstants
- cWaterGreekSea - Variable in class RetoldConstants
- cWaterGreekSeaAegean - Variable in class RetoldConstants
- cWaterGreekShallows - Variable in class RetoldConstants
- cWaterHadesRiver - Variable in class RetoldConstants
- cWaterHeightTypeAbs - Variable in class RetoldConstants
- cWaterHeightTypeAvg - Variable in class RetoldConstants
- cWaterHeightTypeMax - Variable in class RetoldConstants
- cWaterHeightTypeMin - Variable in class RetoldConstants
- cWaterMarshHybrid - Variable in class RetoldConstants
- cWaterMarshLake - Variable in class RetoldConstants
- cWaterMarshRiver - Variable in class RetoldConstants
- cWaterMarshShallow - Variable in class RetoldConstants
- cWaterNorseHybrid - Variable in class RetoldConstants
- cWaterNorseLake - Variable in class RetoldConstants
- cWaterNorseLakeSnow - Variable in class RetoldConstants
- cWaterNorseRiver - Variable in class RetoldConstants
- cWaterNorseRiverDown - Variable in class RetoldConstants
- cWaterNorseRiverSnow - Variable in class RetoldConstants
- cWaterNorseSea - Variable in class RetoldConstants
- cWaterNorseSeaSnow - Variable in class RetoldConstants
- cWaterNorseShallow - Variable in class RetoldConstants
- cWaterTundraHybrid - Variable in class RetoldConstants
- cWaterTundraLake - Variable in class RetoldConstants
- cWaterTundraLakeSnow - Variable in class RetoldConstants
- cWaterTundraRiver - Variable in class RetoldConstants
- cWaterTundraRiverSnow - Variable in class RetoldConstants
- cWaterTundraSea - Variable in class RetoldConstants
- cWaterTundraSeaSnow - Variable in class RetoldConstants
- cWaterTundraShallow - Variable in class RetoldConstants
- cXAxisVector - Variable in class RetoldConstants
- cXSAbilityHandler - Variable in class RetoldConstants
- cXSActionEffectAccuracy - Variable in class RetoldConstants
- cXSActionEffectActionEnable - Variable in class RetoldConstants
- cXSActionEffectDamageAll - Variable in class RetoldConstants
- cXSActionEffectDamageArea - Variable in class RetoldConstants
- cXSActionEffectDamageCrush - Variable in class RetoldConstants
- cXSActionEffectDamageDivine - Variable in class RetoldConstants
- cXSActionEffectDamageHack - Variable in class RetoldConstants
- cXSActionEffectDamagePierce - Variable in class RetoldConstants
- cXSActionEffectDisplayedNumProjectiles - Variable in class RetoldConstants
- cXSActionEffectHomingBallistics - Variable in class RetoldConstants
- cXSActionEffectInstantBallistics - Variable in class RetoldConstants
- cXSActionEffectMinRange - Variable in class RetoldConstants
- cXSActionEffectModifyRate - Variable in class RetoldConstants
- cXSActionEffectModifyRateCap - Variable in class RetoldConstants
- cXSActionEffectNumBounces - Variable in class RetoldConstants
- cXSActionEffectNumProjectiles - Variable in class RetoldConstants
- cXSActionEffectPerfectAccuracy - Variable in class RetoldConstants
- cXSActionEffectRange - Variable in class RetoldConstants
- cXSActionEffectROF - Variable in class RetoldConstants
- cXSActionEffectTrackRating - Variable in class RetoldConstants
- cXSActionEffectVolleyMode - Variable in class RetoldConstants
- cXSActionProtoEffectBoostRadius - Variable in class RetoldConstants
- cXSActionProtoEffectDamageBonus - Variable in class RetoldConstants
- cXSActionProtoEffectMinWorkRate - Variable in class RetoldConstants
- cXSActionProtoEffectResourceYield - Variable in class RetoldConstants
- cXSActionProtoEffectSetProjectile - Variable in class RetoldConstants
- cXSActionProtoEffectWorkRate - Variable in class RetoldConstants
- cXSAutoCreatePlanHandler - Variable in class RetoldConstants
- cXSBuildingPlacementStateHandler - Variable in class RetoldConstants
- cXSDamageTypeCrush - Variable in class RetoldConstants
- cXSDamageTypeDivine - Variable in class RetoldConstants
- cXSDamageTypeHack - Variable in class RetoldConstants
- cXSDamageTypeNone - Variable in class RetoldConstants
- cXSDamageTypePierce - Variable in class RetoldConstants
- cXSGodPowerCastedHandler - Variable in class RetoldConstants
- cXSGodPowerGrantedHandler - Variable in class RetoldConstants
- cXSKOTHStartHandler - Variable in class RetoldConstants
- cXSPlayerAgeHandler - Variable in class RetoldConstants
- cXSPlayerDataEffectPopulationCap - Variable in class RetoldConstants
- cXSPlayerDataEffectPopulationLimit - Variable in class RetoldConstants
- cXSPlayerDataEffectTributePenalty - Variable in class RetoldConstants
- cXSPlayerResourceEffectResCap - Variable in class RetoldConstants
- cXSPlayerResourceEffectResStockpile - Variable in class RetoldConstants
- cXSPlayerResourceEffectResTrickle - Variable in class RetoldConstants
- cXSProtoEffectArmorCrush - Variable in class RetoldConstants
- cXSProtoEffectArmorHack - Variable in class RetoldConstants
- cXSProtoEffectArmorPierce - Variable in class RetoldConstants
- cXSProtoEffectBuildingResearchRate - Variable in class RetoldConstants
- cXSProtoEffectBuildingTrainingRate - Variable in class RetoldConstants
- cXSProtoEffectBuildingWorkRate - Variable in class RetoldConstants
- cXSProtoEffectBuildLimit - Variable in class RetoldConstants
- cXSProtoEffectBuildPoints - Variable in class RetoldConstants
- cXSProtoEffectHitpoints - Variable in class RetoldConstants
- cXSProtoEffectLifespan - Variable in class RetoldConstants
- cXSProtoEffectLOS - Variable in class RetoldConstants
- cXSProtoEffectMaxContained - Variable in class RetoldConstants
- cXSProtoEffectPopCapAddition - Variable in class RetoldConstants
- cXSProtoEffectPopulationCount - Variable in class RetoldConstants
- cXSProtoEffectRechargeTime - Variable in class RetoldConstants
- cXSProtoEffectRechargeTimeAux - Variable in class RetoldConstants
- cXSProtoEffectSpeed - Variable in class RetoldConstants
- cXSProtoEffectTrainPoints - Variable in class RetoldConstants
- cXSProtoEffectTurnRate - Variable in class RetoldConstants
- cXSProtoEffectUnitRegenLimit - Variable in class RetoldConstants
- cXSProtoEffectUnitRegenRate - Variable in class RetoldConstants
- cXSPUResourceEffectCarryCapacity - Variable in class RetoldConstants
- cXSPUResourceEffectCost - Variable in class RetoldConstants
- cXSPUResourceEffectResourceAmount - Variable in class RetoldConstants
- cXSPUResourceEffectResourceReturn - Variable in class RetoldConstants
- cXSRelativityAbsolute - Variable in class RetoldConstants
- cXSRelativityAssign - Variable in class RetoldConstants
- cXSRelativityBasePercent - Variable in class RetoldConstants
- cXSRelativityPercent - Variable in class RetoldConstants
- cXSRelicGarrisonedHandler - Variable in class RetoldConstants
- cXSRelicPickedUpHandler - Variable in class RetoldConstants
- cXSResignQuestionHandler - Variable in class RetoldConstants
- cXSResourceBuildPlanHandler - Variable in class RetoldConstants
- cXSTechEffectDisplayName - Variable in class RetoldConstants
- cXSTechEffectGlobalNotification - Variable in class RetoldConstants
- cXSTechEffectNotification - Variable in class RetoldConstants
- cXSTechEffectRollover - Variable in class RetoldConstants
- cYAxisVector - Variable in class RetoldConstants
- cZAxisVector - Variable in class RetoldConstants
D
- degToRad(float) - Method in class RetoldFunctions
-
Converts an angle from degrees to radians.
- deleteUnit(int) - Method in class RetoldFunctions
-
Deletes the given unit.
- displayType(int) - Method in class RetoldFunctions
-
With no arg, cycles through the various status display modes; Otherwise sets display type.
- doAbilityInSelected(String) - Method in class RetoldFunctions
-
Use ability in current unit selection.
- doAbilityInType(String, String) - Method in class RetoldFunctions
-
Use ability in proto unit type if the player has one.
- doCommandInSelected(String, int) - Method in class RetoldFunctions
-
Use command in current unit selection.
- doCommandInSelected2(String, int) - Method in class RetoldFunctions
-
Use command in current unit selection.
- doMPSetup(boolean, boolean) - Method in class RetoldFunctions
-
Enter BMultiplayer setup.
- doSPDeathMatchSetup() - Method in class RetoldFunctions
-
Enter Single player setup for deathmatch.
- doSPSupremacySetup() - Method in class RetoldFunctions
-
Enter Single player setup for skirmish.
- doTriggerImport(String) - Method in class RetoldFunctions
-
Load some triggers.
- dropToMainMenu() - Method in class RetoldFunctions
-
Drop back to the main menu.
E
- echo(String) - Method in class RetoldFunctions
-
Sends a message to the console output echoLocalized Syscall config error.
- echoLocalized(int) - Method in class RetoldFunctions
-
Sets the game status text from a string in the string resource.
- echoNum(int) - Method in class RetoldFunctions
-
Sends a number to the console output.
- EconomyVictory() - Method in class RetoldFunctions
-
Starts the Economy victory if valid.
- editMode(String) - Method in class RetoldFunctions
-
Changes the edit mode.
- editorSetTechStatus(String, boolean) - Method in class RetoldFunctions
-
Editor only function that activates/deactivates a given tech.
- editorUpdateUnitVisuals() - Method in class RetoldFunctions
-
Editor only functions; goes thru all the units and updates thier visuals.
- ejectAll(int) - Method in class RetoldFunctions
-
Ejectsall units from the given unit.
- enterAttackMoveMode() - Method in class RetoldFunctions
-
TODO.
- enterRecordGameMode(String) - Method in class RetoldFunctions
-
Loads a recorded game.
- executeCommandOnButtonPos(int, int, boolean) - Method in class RetoldFunctions
-
Use command in current unit selection.
- executeCommandOnButtonPosAlt(int, int, boolean) - Method in class RetoldFunctions
-
Use command in current unit selection.
- exit(boolean) - Method in class RetoldFunctions
-
Exits the game screenshot.
- exitMPSetupSubScreen() - Method in class RetoldFunctions
-
Leave the current MP screen and return to the MP setup menu.
F
- fadeToColor(int, int, int, int, int, boolean) - Method in class RetoldFunctions
-
Fade in/out using color specified.
- floor(float) - Method in class RetoldFunctions
-
Rounds x down to the next lower integer and returns it as a float.
- fov(float) - Method in class RetoldFunctions
-
Sets camera and renderer field of view.
G
- gadgetFlash(String, boolean) - Method in class RetoldFunctions
-
Turns gadget flashing on/off.
- gadgetReal(String) - Method in class RetoldFunctions
-
Makes real the named gadget.
- gadgetRealIfNotMP(String) - Method in class RetoldFunctions
-
Makes real the named gadget.
- gadgetRefresh(String) - Method in class RetoldFunctions
-
Refresh the contents of the named gadget.
- gadgetScrollDown(String) - Method in class RetoldFunctions
-
Scrolls the gadget up one unit.
- gadgetScrollLeft(String) - Method in class RetoldFunctions
-
Scrolls the gadget to the left one unit.
- gadgetScrollRight(String) - Method in class RetoldFunctions
-
Scrolls the gadget to the Right one unit.
- gadgetScrollUp(String) - Method in class RetoldFunctions
-
Scrolls the gadget up one unit.
- gadgetToggle(String) - Method in class RetoldFunctions
-
Toggles the reality of the named gadget.
- gadgetToggleIfNotMP(String) - Method in class RetoldFunctions
-
Toggles the reality of the named gadget.
- gadgetUnreal(String) - Method in class RetoldFunctions
-
Makes unreal the named gadget.
- gamepadCameraRotate(float) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates the position of the axis that controls camera rotation.
H
- handleCameraBackward(int) - Method in class RetoldFunctions
-
Handle the Editor and Game UI; Indicates that camera forward key has gone up or down.
- handleCameraForward(int) - Method in class RetoldFunctions
-
Handles the Editor and Game UI; Indicates that camera forward key has gone up or down.
- hideGameMenu(boolean) - Method in class RetoldFunctions
-
Hide the ingame menu.
- hideUI() - Method in class RetoldFunctions
-
Hides the UI and closes the console; Press enter to reveal UI again.
- holdToAbortCinematic(int) - Method in class RetoldFunctions
-
Increment the timer that the main game screen maintains to skip the current cinematic.
- hypot(float, float) - Method in class RetoldFunctions
-
Returns the hypothenuse between x and y (ie, sqrt(x^2 + y^2)).
I
- IMEEnable(boolean) - Method in class RetoldFunctions
-
Enables or disables IME.
- imguiconsole() - Method in class RetoldFunctions
-
Toggles the ImGui version of the console.
K
- kbAICostGetProtoUnitCost(int) - Method in class RetoldFunctions
-
Returns the AI cost for the given protoUnit type ID.
- kbAICostGetTechCost(int) - Method in class RetoldFunctions
-
Returns the AI cost for the given tech ID.
- kbAICostGetWeight(int) - Method in class RetoldFunctions
-
Returns the AI cost weight for the given resource.
- kbAICostSetWeight(int, float) - Method in class RetoldFunctions
-
Sets the weight this resource type is given during AI cost calculuations.
- kbAreaBordersAreaID(int, int) - Method in class RetoldFunctions
-
Returns true of the provided areaID borders the provided borderAreaID.
- kbAreaGetBorderAreaID(int, int) - Method in class RetoldFunctions
-
Returns the areaID of the indexth border area in the given areaID.
- kbAreaGetCenter(int) - Method in class RetoldFunctions
-
Returns the center of the given areaID.
- kbAreaGetClosestAreaID(Vector, int, float) - Method in class RetoldFunctions
-
Scans from the given position for areas of the given type; Returnsthe areaID of the closest matching area; minDistance can be left undefined to set no distance at all, if defined the found areas must be within that distance; areaType MUST be defined.
- kbAreaGetDangerLevel(int, boolean) - Method in class RetoldFunctions
-
Returns the danger rating of the given areaID; If averageInBorderAreas is defined you will get the average rating of the provided area plus its border areas.
- kbAreaGetGroupID(int) - Method in class RetoldFunctions
-
Returns the areaGroupID of the given areaID.
- kbAreaGetIDByPosition(Vector) - Method in class RetoldFunctions
-
Returns the areaID that is located at the given position.
- kbAreaGetIsIDValid(int) - Method in class RetoldFunctions
-
Returns if the areaID is valid.
- kbAreaGetNumber() - Method in class RetoldFunctions
-
Returns the number of areas the KB has generated.
- kbAreaGetNumberBlackTiles(int) - Method in class RetoldFunctions
-
Returns the number of black tiles in the given areaID.
- kbAreaGetNumberBorderAreas(int) - Method in class RetoldFunctions
-
Returns the number of border areas for the given areaID.
- kbAreaGetNumberFogTiles(int) - Method in class RetoldFunctions
-
Returns the number of fog tiles in the given areaID.
- kbAreaGetNumberTiles(int) - Method in class RetoldFunctions
-
Returns the number of tiles in the given areaID.
- kbAreaGetNumberUnits(int) - Method in class RetoldFunctions
-
Returns the number of units in the given areaID.
- kbAreaGetNumberVisibleTiles(int) - Method in class RetoldFunctions
-
Returns the number of visible tiles in the given areaID.
- kbAreaGetPercentExplored(int) - Method in class RetoldFunctions
-
Returns what percentage of tiles are either in fog or visible.
- kbAreaGetType(int) - Method in class RetoldFunctions
-
Returns the type of the given areaID, cAreaType constants.
- kbAreaGetUnitID(int, int) - Method in class RetoldFunctions
-
Returns the unitID of the indexth unit in the given areaID.
- kbAreaGetVisibilityChangeTime(int) - Method in class RetoldFunctions
-
Returns the gametime in milliseconds of the last visibility change for the given areaID; If any of the tiles change their visibility status this timer is updated.
- kbAreaGroupGetAreaID(int, int) - Method in class RetoldFunctions
-
Returns the areaID at the given index of the given areaGroupID.
- kbAreaGroupGetBorderAreaGroupID(int, int) - Method in class RetoldFunctions
-
Returns the areaGroupID of the indexth border area group in the given areaGroupID.
- kbAreaGroupGetCenter(int) - Method in class RetoldFunctions
-
Returns the center of the given areaGroupID.
- kbAreaGroupGetIDByPosition(Vector) - Method in class RetoldFunctions
-
Returns the areaGroupID that is located at the given position.
- kbAreaGroupGetIsIDValid(int) - Method in class RetoldFunctions
-
Returns if the areaGroupID is valid.
- kbAreaGroupGetNumber() - Method in class RetoldFunctions
-
Returns the number of area groups the KB has generated.
- kbAreaGroupGetNumberAreas(int) - Method in class RetoldFunctions
-
Returns the number of areas of the given areaGroupID.
- kbAreaGroupGetNumberBorderAreaGroups(int) - Method in class RetoldFunctions
-
Returns the amount of border area groups this areaGroupID has.
- kbAreaGroupGetSurfaceArea(int) - Method in class RetoldFunctions
-
Returns the surface area of the given areaGroupID.
- kbAreaGroupGetType(int) - Method in class RetoldFunctions
-
Returns the type of the given areaGroupID, cAreaGroupType constants.
- kbAreaGroupsBordersAreaGroupID(int, int) - Method in class RetoldFunctions
-
Returns true of the provided areaGroupID borders the provided borderAreaGroupID.
- kbAreaUpdateAllAreas() - Method in class RetoldFunctions
-
Force updates all the areas, use with caution due to performance concerns.
- kbArmyAddUnit(int, int) - Method in class RetoldFunctions
-
Adds the unitID to the given army.
- kbArmyCreate(String, boolean) - Method in class RetoldFunctions
-
Creates a army with the given name.
- kbArmyDestroy(int) - Method in class RetoldFunctions
-
Destroys the given army.
- kbArmyGetCreationTime(int) - Method in class RetoldFunctions
-
Returns the creation time for the given army.
- kbArmyGetCurrentAICost(int) - Method in class RetoldFunctions
-
Returns the current AI cost (worth) for the given army.
- kbArmyGetCurrentHitpoints(int) - Method in class RetoldFunctions
-
Returns the current total hitpoints for the given army.
- kbArmyGetHealth(int) - Method in class RetoldFunctions
-
Returns the health for the given army.
- kbArmyGetID(String) - Method in class RetoldFunctions
-
Returns the ID of the given army.
- kbArmyGetIDByIndex(int) - Method in class RetoldFunctions
-
Returns the indexth army ID.
- kbArmyGetIsIDValid(int) - Method in class RetoldFunctions
-
Return whether the armyID is valid.
- kbArmyGetLocation(int) - Method in class RetoldFunctions
-
Returns the vector location for the given army.
- kbArmyGetMaximumAICost(int) - Method in class RetoldFunctions
-
Returns the maximum AI cost (worth) for the given army.
- kbArmyGetMaximumHitpoints(int) - Method in class RetoldFunctions
-
Returns the maximum total hitpoints for the given army.
- kbArmyGetMembershipTime(int) - Method in class RetoldFunctions
-
Returns the creation time for the given army.
- kbArmyGetName(int) - Method in class RetoldFunctions
-
Returns the name of the given army.
- kbArmyGetNumber() - Method in class RetoldFunctions
-
Returns the number of armies.
- kbArmyGetNumberUnits(int) - Method in class RetoldFunctions
-
Returns the number of units in the given army.
- kbArmyGetNumberWithHealth(int, float) - Method in class RetoldFunctions
-
Returns the number of units with at least the minimum amount of health specified for the given army.
- kbArmyGetNumberWithinLocation(int, Vector, float) - Method in class RetoldFunctions
-
Returns the number of units within range of the given point in the given army (minimum 1.0).
- kbArmyGetUnitID(int, int) - Method in class RetoldFunctions
-
Returns the appropriate unitID from the given army.
- kbArmyRemoveUnit(int, int) - Method in class RetoldFunctions
-
Removes the unitID from the given army.
- kbArmyRemoveUnitByIndex(int, int) - Method in class RetoldFunctions
-
Removes the unitIndexth unit from the given army.
- kbArmyRemoveUnits(int) - Method in class RetoldFunctions
-
Removes all units from the given army.
- kbAttackRouteAddPath(int, int, boolean) - Method in class RetoldFunctions
-
Adds the given pathID to the given routeID; If addRouteStartAndTargetPoints is true the path will be adjusted so its first waypoint is the startPoint of the route and the last waypoint is the targetPoint of the route (if they arent already); Existing waypoints wont be altered, just new ones insterted potentially.
- kbAttackRouteCreatePaths(int) - Method in class RetoldFunctions
-
TODO DOESNT WORK ATM; Creates all the paths following the provided parameters; The number of sectors equals the amount of paths generated.
- kbAttackRouteDestroy(int) - Method in class RetoldFunctions
-
Destroys the given routeID.
- kbAttackRouteGetByName(String) - Method in class RetoldFunctions
-
Returns the attack route ID with the matching name.
- kbAttackRouteGetIDByIndex(int) - Method in class RetoldFunctions
-
Returns the index-th attack route ID; Use in combination with kbAttackRouteGetNumber to know how many indexes there are; ATTENTION: this can often return -1 since destroyed attack routes are also fetched by this.
- kbAttackRouteGetIsIDValid(int) - Method in class RetoldFunctions
-
Returns if the provided routeID is valid.
- kbAttackRouteGetNumber() - Method in class RetoldFunctions
-
Returns the number of attack routes the KB has saved; ATTENTION: this includes deleted attack routes.
- kbAttackRouteGetNumberPaths(int) - Method in class RetoldFunctions
-
Returns how many paths the given routeID has.
- kbAttackRouteGetPathIDByIndex(int, int) - Method in class RetoldFunctions
-
Returns the indexth path ID of the routeID; Use in combination with kbAttackRouteGetNumberPaths to know how many indexes there are.
- kbAttackRouteRemovePathByID(int, int) - Method in class RetoldFunctions
-
Removes the given pathID from the given routeID; ATTENTION: this does not delete the path, use kbPathDestroy for that.
- kbBaseAddUnit(int, int, int) - Method in class RetoldFunctions
-
Adds the given unit to the base.
- kbBaseCreate(int, String, Vector, float) - Method in class RetoldFunctions
-
Creates a base.
- kbBaseDestroy(int, int) - Method in class RetoldFunctions
-
Destroys the given base.
- kbBaseDestroyAll(int) - Method in class RetoldFunctions
-
Destroys all of the bases for the given player.
- kbBaseFindOrCreateResourceBase(Vector, int, int, float, float, boolean, boolean, boolean) - Method in class RetoldFunctions
-
TODO.
- kbBaseGetBackVector(int, int) - Method in class RetoldFunctions
-
Gets the back vector of the base.
- kbBaseGetDefenseRating(int, int) - Method in class RetoldFunctions
-
Returns the defense rating for the base.
- kbBaseGetDistance(int, int) - Method in class RetoldFunctions
-
Gets distance of the base.
- kbBaseGetFrontVector(int, int) - Method in class RetoldFunctions
-
Gets the front vector of the base.
- kbBaseGetIDByIndex(int, int) - Method in class RetoldFunctions
-
Returns the BaseID for the given base.
- kbBaseGetIsIDValid(int, int) - Method in class RetoldFunctions
-
Returns if the base exists for the player.
- kbBaseGetLastKnownDamageLocation(int, int) - Method in class RetoldFunctions
-
Gets the last known damage location of the base.
- kbBaseGetLastUnderAttackTime(int, int) - Method in class RetoldFunctions
-
Returns the time when the base was last attacked.
- kbBaseGetLocation(int, int) - Method in class RetoldFunctions
-
Gets the location of the base.
- kbBaseGetMainID(int) - Method in class RetoldFunctions
-
Gets the main base ID for the player.
- kbBaseGetMilitaryGatherPoint(int, int) - Method in class RetoldFunctions
-
Gets the military gather point of the base.
- kbBaseGetNameByID(int, int) - Method in class RetoldFunctions
-
Returns the name for the given base.
- kbBaseGetNextID() - Method in class RetoldFunctions
-
Returns the ID of the next base that will be created, can be used for base names.
- kbBaseGetNumber(int) - Method in class RetoldFunctions
-
Returns the number of bases for the given player.
- kbBaseGetNumberUnitsOfType(int, int, int) - Method in class RetoldFunctions
-
Returns the number of units that match the unitTypeID.
- kbBaseGetOffenseRating(int, int) - Method in class RetoldFunctions
-
Returns the offense rating for the base.
- kbBaseGetOwner(int) - Method in class RetoldFunctions
-
Returns the player ID of the specified bases owner.
- kbBaseGetTimeUnderAttack(int, int) - Method in class RetoldFunctions
-
Returns the number of continuous seconds the base has been under attack.
- kbBaseGetUnits(int, int) - Method in class RetoldFunctions
-
Returns the unitIDs of all the units that are in the base.
- kbBaseIsFlagSet(int, int, int) - Method in class RetoldFunctions
-
Gets if the flag for the base is set to true.
- kbBaseRemoveUnit(int, int, int) - Method in class RetoldFunctions
-
Removes the given unit to the base.
- kbBaseSetDistance(int, int, float) - Method in class RetoldFunctions
-
Sets distance of the base.
- kbBaseSetFlag(int, int, int, boolean) - Method in class RetoldFunctions
-
Sets the flag for the base to the state.
- kbBaseSetFrontVector(int, int, Vector) - Method in class RetoldFunctions
-
Sets the front (and back) of the base.
- kbBaseSetMilitaryGatherPoint(int, int, Vector) - Method in class RetoldFunctions
-
Sets the military gather point of the base.
- kbBaseSetPositionAndDistance(int, int, Vector, float) - Method in class RetoldFunctions
-
Sets position and distance of the base.
- kbBuildingPlacementAddAreaID(int, int, int, boolean) - Method in class RetoldFunctions
-
Puts this bpID into area PlacementType using area calculations, only one Type can be active at a time! You can call this function multiple times per bpID to add multiple areas, that's why it's called "add" and not "set"; Adds the AreaID to the bpID, addCenterInfluence adds a positional influence from the areaID center with 100 value, 30 range, and linear falloff; If numberBorderAreaLayers is 1 we loop through all our border areas and add them in the same way we did the original areaID (but no center influence); If numberBorderAreaLayers is 2 we also loop through all the newly added areas and add all their border areas too (no duplicates will be created); You can put numberBorderAreaLayers as high as you want but it will of course create the biggest placement ever.
- kbBuildingPlacementAddBaseInfluence(int, int, int, float, int) - Method in class RetoldFunctions
-
Adds a base influence to the bpID, you can only do this AFTER setting your PlacementType; It is called BaseInfluence because of the input variables, but in the end this just adds a special position influence to the bpID; For the first step it works like any other position influence and calculates the value as normal using the commonly used parameters; But then there are 2 important/unique things: 1.
- kbBuildingPlacementAddPositionInfluence(int, Vector, float, float, int) - Method in class RetoldFunctions
-
Adds the position influence for the given bpID, you can only do this AFTER setting your PlacementType; This works precisely the same as
kbBuildingPlacementAddUnitInfluence(int, int, float, float, int, int, int)
but instead of looking for a unit within range we just increase the value if the position is within range. - kbBuildingPlacementAddUnitInfluence(int, int, float, float, int, int, int) - Method in class RetoldFunctions
-
Adds a unit influence to the bpID, you can only do this AFTER setting your PlacementType; For example, the spot were analyzing is at X/Z=15; We have a unit influence for cUnitTypeHouse with 25.0 value, 5.0 distance, and linear falloff; There is a House located at X/Z=12.5, now the following happens: The House is within 5.0 distance of our spot so the unit influence will be analyzed.
- kbBuildingPlacementClearPlacementType(int) - Method in class RetoldFunctions
-
Resets the given bpIDs PlacementType and influences, allowing you to configure it again without errors.
- kbBuildingPlacementCreate(String) - Method in class RetoldFunctions
-
Creates a building placement with the given name (no concurrent duplicates), returns the bpID.
- kbBuildingPlacementDestroy(int) - Method in class RetoldFunctions
-
Destroys the bpID, freeing up its name/potential existing lot too.
- kbBuildingPlacementGetBaseID(int) - Method in class RetoldFunctions
-
Returns the bpIDs base ID, which is only set via
kbBuildingPlacementSetBaseID(int, int, int)
. - kbBuildingPlacementGetBestResultPosition(int) - Method in class RetoldFunctions
-
Returns the best results position for bpID.
- kbBuildingPlacementGetBestResultValue(int) - Method in class RetoldFunctions
-
Returns the best results value for bpID.
- kbBuildingPlacementGetBufferSpace(int) - Method in class RetoldFunctions
-
Returns the buffer space set for this bpID.
- kbBuildingPlacementGetBuildingPUID(int) - Method in class RetoldFunctions
-
Gets the building set by kbBuildingPlacementSetBuildingPUID for the given bpID.
- kbBuildingPlacementGetIsIDValid(int) - Method in class RetoldFunctions
-
Returns whether the bpID is valid or not.
- kbBuildingPlacementGetPlacementType(int) - Method in class RetoldFunctions
-
Returns the bpIDs placement type, cBuildingPlacementPlacementType constants.
- kbBuildingPlacementGetSocketID(int) - Method in class RetoldFunctions
-
Gets the socket ID set for this bpID.
- kbBuildingPlacementGetState(int) - Method in class RetoldFunctions
-
Returns the bpIDs state, cBuildingPlacementPlacementState constants.
- kbBuildingPlacementSetAreaGroupID(int, int) - Method in class RetoldFunctions
-
Puts this bpID into area PlacementType using area calculations, only one Type can be active at a time! This resets all influences, so do this first! Adds all areas belonging to the areaGroupID to the given bpID; It also adds the center of the areas as a position influence of: 100 range, 30 value, and linear falloff.
- kbBuildingPlacementSetBaseID(int, int, int) - Method in class RetoldFunctions
-
Puts this bpID into Base PlacementType using center position calculations, only one Type can be active at a time! This resets all influences, so do this first! Sets the base ID for this bpID which can be fetched via
kbBuildingPlacementGetBaseID(int)
; Setting a base ID works as follows: it adds the center position of the base as the center position for the analysis. - kbBuildingPlacementSetBufferSpace(int, float) - Method in class RetoldFunctions
-
Sets the bpIDs buffer space, must be = 0.0; This control the minimum distance the building will be placed away from anything else that also has obstructionDefaults to 2.0.
- kbBuildingPlacementSetBuildingPUID(int, int) - Method in class RetoldFunctions
-
Sets the building that will be used during all the analysis of the given bpID; This must be a protoUnit, it cant be an abstractType.
- kbBuildingPlacementSetCenterPosition(int, Vector, float) - Method in class RetoldFunctions
-
Puts this bpID into CenterPosition PlacementType, only one Type can be active at a time! This resets all influences, so do this first! Read the explanation for kbBuildingPlacementSetStepSize to learn how this works.
- kbBuildingPlacementSetCheckGPExclusion(int, boolean) - Method in class RetoldFunctions
-
Sets if the given bpID will take current GP Exclusion effects into account; Defaults to true.
- kbBuildingPlacementSetDockPositions(int, Vector, Vector) - Method in class RetoldFunctions
-
Puts this bpID into Dock building mode with Area PlacementType using area calculations, only one Type can be active at a time! Sets the two points from which the building placement will calculate a possible Dock position; It will create a path as the crow flies between both points and must find a shoreline area on the way (the landPosition is included as the first waypoint on this path); Once it has found a shoreline area it will check all areas surrounding that specific shoreline area, and if theyre also of the type shoreline it will add them too to the list of areas to analyze; These automatically added areas have no influence added to them and dont add border areas, theyre just valid spots; The landPosition and waterPosition both get a position influence of 100 value in 100 range with linear falloff.
- kbBuildingPlacementSetEventHandler(int, int, String) - Method in class RetoldFunctions
-
Sets an event handler for the bpID and event, use cBuildingPlacementEvent.
- kbBuildingPlacementSetInnerRingRange(int, float) - Method in class RetoldFunctions
-
In base mode every building placement has an mechanic active that prefers positions within an "inner ring" over positions in the "outer ring"; So even if a position in the outer ring has 100000 value and the position in the inner ring has 10 value the inner ring position will always be chosen; This mechanic is used to make sure we build close to the bases center wherever possible, because building too far away is potentially very bad; The default value for this is set to 37.50 on every building placement; Putting it to your bases size or above practically removes this mechanic from the placement.
- kbBuildingPlacementSetLOSType(int, int) - Method in class RetoldFunctions
-
Sets the given bpIDs LOS type; If set to cBuildingPlacementLOSNormal (default) the location must have active visibility or be under fog to be valid; If set to cBuildingPlacementFullVisible the location must have active visibility to be valid; Regardless of the mode, any spot in the blackmap is not valid.
- kbBuildingPlacementSetMinimumValue(int, float) - Method in class RetoldFunctions
-
Sets the minimum value a spot must have to be considered valid for the provided bpID; Defaults to 0.0.
- kbBuildingPlacementSetRandomness(int, boolean) - Method in class RetoldFunctions
-
Sets if the bpID will randomize the results a bit; Defaults to false; It will chose a number between -50% and +50% of the original value.
- kbBuildingPlacementSetRequiresCompletelyUnobstructed(int, boolean) - Method in class RetoldFunctions
-
Sets if the given BPIDs obstruction check should fail if there is any obstruction at all; Ordinarily units are ignored in this obstruction check since they can move off the foundation; But with this to true units will also cause specific spots to fail.
- kbBuildingPlacementSetSocketID(int, int) - Method in class RetoldFunctions
-
Sets this bpID into Socket PlacementType, only one Type can be active at a time! Sets the bpIDs socket ID, which must be a valid unit ID.
- kbBuildingPlacementSetStepSize(int, float) - Method in class RetoldFunctions
-
Sets how big the step sizes are with which the bpID goes through the grid assigned to analyze; Default is 2.0; This is used for every placement type apart from socket; Example: You use kbBuildingPlacementSetCenterPosition(X/Z = 10.0, 5.0); This means that we will analyze all the spots between X/Z = 5.0 and X/Z = 15.0; The stepSize is used to increment X and Z until weve analyzed all spots; If we for this example take a stepSize of 5.0 we get the following: X=5, X=10, X=15 with Z remaining 5 are analyzed in the first run (we analyze one X row at a time and then increment Z).
- kbBuildingPlacementStart(int) - Method in class RetoldFunctions
-
Starts the bpIDs process of analyzing all the possible spots; Depending on the amount of spots that have to be analyzed this may take longer than a second; If this bpID is part of a build/godpower plan the plan will start it itself, and will also automatically destroy it; If were manually managing the bpID it wont be automatically started/destroyed.
- kbCanAffordUnit(int, int) - Method in class RetoldFunctions
-
Returns true if the player can afford the proto unit.
- kbCanAreaPath(Vector, Vector, int, float, boolean, int[]) - Method in class RetoldFunctions
-
Returns true if the given area path can be made.
- kbCanPath(Vector, Vector, int, float) - Method in class RetoldFunctions
-
Returns true if the given unit type can path from pointA to pointB; Only performs high level pathing (ignores moveable obstructions like units).
- kbCivGetName(int) - Method in class RetoldFunctions
-
Returns the civilization (major god) name for the given civID.
- kbCreateAttackRouteWithPath(String, Vector, Vector, int) - Method in class RetoldFunctions
-
Returns the Route ID if successful; Creates an attack route and automatically adds some random attack sectors based on numInitialSectors; The startPoint/targetPoint/numInitialSectors only comes into play if you call kbAttackRouteCreatePaths as well; If you just need a route to add paths to manually then you need not worry about these 3 parameters; You can give attack routes that dont have kbAttackRouteCreatePaths called to attack plans directly, as long as you added valid paths yourself.
- kbCreateTechProgression(String, String) - Method in class RetoldFunctions
-
Creates a tech progression of the given name.
- kbCreateUnitProgression(String, String) - Method in class RetoldFunctions
-
Creates a unit progression of the given name.
- kbCultureGetName(int) - Method in class RetoldFunctions
-
Returns the culture name for the given culture.
- kbDefaultGetProtoStatBool(int, int) - Method in class RetoldFunctions
-
Returns the value for the provided bool stat of a unit's proto unit.
- kbDefaultGetProtoStatFloat(int, int) - Method in class RetoldFunctions
-
Returns the value for the provided float stat of a proto unit.
- kbDefaultGetProtoStatInt(int, int) - Method in class RetoldFunctions
-
Returns the value for the provided integer stat of a unit's proto unit.
- kbDefaultGetProtoStatString(int, int) - Method in class RetoldFunctions
-
Returns the value for the provided string stat of a base proto unit.
- kbEscrowAllocateCurrentResources() - Method in class RetoldFunctions
-
Reallocates the current resource stockpile into the escrows.
- kbEscrowCreate(String, int, float, int) - Method in class RetoldFunctions
-
Creates an escrow.
- kbEscrowDestroy(int, boolean) - Method in class RetoldFunctions
-
Destroys an escrow.
- kbEscrowFlush(int, int, boolean) - Method in class RetoldFunctions
-
Removes all credits (and puts them into the root escrow) of the given resource type from the given escrow.
- kbEscrowGetAmount(int, int) - Method in class RetoldFunctions
-
Returns the amount of credits in the given escrow for the given resource.
- kbEscrowGetID(String) - Method in class RetoldFunctions
-
Returns the ID of the named escrow.
- kbEscrowGetPercentage(int, int) - Method in class RetoldFunctions
-
Returns the percentage of the escrow.
- kbEscrowSetCap(int, int, float) - Method in class RetoldFunctions
-
Sets the cap of the escrow.
- kbEscrowSetPercentage(int, int, float) - Method in class RetoldFunctions
-
Sets the percentage of the escrow.
- kbFindBestBuildingToRepair(Vector, float, float, int) - Method in class RetoldFunctions
-
Returns the id of the best building to repair.
- kbFindClosestBase(int, int, Vector, boolean) - Method in class RetoldFunctions
-
Gets the nearest base belonging to playerID OR player relation from the location; Only returns bases with the military flag set if militaryBasesOnly is defined.
- kbFunctionUnitGetByIndex(int, int, int) - Method in class RetoldFunctions
-
Gets the function unit from the given civ and function at index.
- kbFunctionUnitGetNumber(int, int) - Method in class RetoldFunctions
-
Gets the number of function units from the given civ and function.
- kbGetAlliedTradingBonus() - Method in class RetoldFunctions
-
Returns allied trading bonus.
- kbGetAmountResourcesByAreaGroup(int) - Method in class RetoldFunctions
-
Returns the amount of resources for the given area group.
- kbGetAmountValidResourcesByPosition(Vector, int, int, float, float, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Returns the combined resource amount of valid KB resources for the resource types.
- kbGetAnimationID(String) - Method in class RetoldFunctions
-
Returns the hashed ID for a given animation name.
- kbGetAutoMyBaseCreation() - Method in class RetoldFunctions
-
Returns the auto base creation value.
- kbGetAutoMyBaseCreationDistance() - Method in class RetoldFunctions
-
Returns the auto base creation distance.
- kbGetAutoMyBaseCreationDistanceTC() - Method in class RetoldFunctions
-
Returns the auto base creation distance.
- kbGetAutoOtherBaseCreation() - Method in class RetoldFunctions
-
Returns the auto base detection value.
- kbGetAutoOtherBaseCreationDistance() - Method in class RetoldFunctions
-
Returns the auto base creation distance.
- kbGetAutoOtherBaseCreationDistanceTC() - Method in class RetoldFunctions
-
Returns the auto base creation distance.
- kbGetCombatEfficiency(int, int, int, int, boolean) - Method in class RetoldFunctions
-
Returns the combat efficiency of the comparison (in terms of playerID1s units).
- kbGetIsFFA() - Method in class RetoldFunctions
-
Checks whether we have FFA turned on or not.
- kbGetIslandMap() - Method in class RetoldFunctions
-
Returns whether this map is an island map or not; If not every land area group has a land path to every other land area group this will return true.
- kbGetIsLocationOnMap(Vector) - Method in class RetoldFunctions
-
Returns if the provided location is on the map.
- kbGetKOTHVictoryTime() - Method in class RetoldFunctions
-
Returns how long a KOTH needs to be held for for the team to win, in seconds.
- kbGetMapCenter() - Method in class RetoldFunctions
-
Returns the center vector of the map.
- kbGetMapXSize() - Method in class RetoldFunctions
-
Returns the X size of the map.
- kbGetMapZSize() - Method in class RetoldFunctions
-
Returns the Z size of the map.
- kbGetMarketBuyCost(int) - Method in class RetoldFunctions
-
Returns the gold amount required to buy 100 of the given resource.
- kbGetMarketSellReward(int) - Method in class RetoldFunctions
-
Returns the gold amount received for selling 100 of the given resource.
- kbGetNumberMutualAllies() - Method in class RetoldFunctions
-
Returns the number of mutual allies.
- kbGetNumberResourceGatherers(int, String) - Method in class RetoldFunctions
-
Gets the number of gatherers of a resource for the given player.
- kbGetNumberUnitTypeKilled(String, int) - Method in class RetoldFunctions
-
Gets the number of units killed of the given unitType.
- kbGetNumberValidResourcesByPosition(Vector, int, int, float, float, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Returns the number of valid KB resources matching the parameters.
- kbGetPopulationSlotsByUnitTypeID(int, int) - Method in class RetoldFunctions
-
Returns the number of pop slots currently occupied by this unit type.
- kbGetRandomUnitID() - Method in class RetoldFunctions
-
Returns the ID of a random unit among the living units on the map, belonging to any player, including Mother Nature units.
- kbGetResourceAmount(int, int) - Method in class RetoldFunctions
-
Gets current amount of the given resource.
- kbGetResourceID(String) - Method in class RetoldFunctions
-
Returns the resource ID.
- kbGetResourceName(int) - Method in class RetoldFunctions
-
Returns the resource name.
- kbGetResourceSelectorFactor(int, int) - Method in class RetoldFunctions
-
Gets the ResourceSelector Factor value.
- kbGetStatValueFloat(int, int, int) - Method in class RetoldFunctions
-
Gets the value of a given KB Stat as float.
- kbGetStatValueInt(int, int, int) - Method in class RetoldFunctions
-
Gets the value of any given KB Stat as integer.
- kbGetTotalResourceAmount(int, int) - Method in class RetoldFunctions
-
Gets total amount of given resource so far.
- kbGetUnitTypeID(String) - Method in class RetoldFunctions
-
Returns the unitType ID.
- kbGetValidResourcesByPosition(Vector, int, int, float, float, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Returns the resourceIDs matching the parameters.
- kbGodPowerCanPrePurchase(int, int) - Method in class RetoldFunctions
-
Returns true if the given God Power is currently prepurchasable by the given player.
- kbGodPowerCastEventGetCastLocation(int) - Method in class RetoldFunctions
-
TODO.
- kbGodPowerCastEventInfoGetCaster(int) - Method in class RetoldFunctions
-
TODO.
- kbGodPowerCastEventInfoGetProtoPower(int) - Method in class RetoldFunctions
-
TODO.
- kbGodPowerCheckActive(int, int) - Method in class RetoldFunctions
-
Returns whether that God Power type, for that player, is currently in effect.
- kbGodPowerCheckActiveForAnyPlayer(int) - Method in class RetoldFunctions
-
Returns whether that God Power type is currently in effect.
- kbGodPowerGetCost(int, int, boolean) - Method in class RetoldFunctions
-
Returns the current cost of the given God Power for the given player.
- kbGodPowerGetDataCost(int, int) - Method in class RetoldFunctions
-
Returns the current base cost of the given God Power within power data for the given player.
- kbGodPowerGetDataRepeatCost(int, int) - Method in class RetoldFunctions
-
Returns the current base repeat cost of the given God Power within power data for the given player.
- kbGodPowerGetID(String) - Method in class RetoldFunctions
-
Returns the ID for the given protoPowerName.
- kbGodPowerGetIDInSlot(int, int) - Method in class RetoldFunctions
-
Returns the protoPowerID of the god power that is currently in the slotIndex for the given playerID.
- kbGodPowerGetIsIDValid(int) - Method in class RetoldFunctions
-
Returns if the provided protoPowerID corresponds to a valid god power.
- kbGodPowerGetName(int) - Method in class RetoldFunctions
-
Returns the name of the given protoPowerID.
- kbGodPowerGetNumCharges(int, int) - Method in class RetoldFunctions
-
Returns the number of available charges/uses of given God Power for a player.
- kbGodPowerGetNumPrePurchasedUses(int, int) - Method in class RetoldFunctions
-
Returns the current number of prepurchased uses/charges of a God Power for the given player.
- kbGodPowerGetNumUsedTimes(int, int) - Method in class RetoldFunctions
-
Returns the number of times the given God Power has been used by the given player.
- kbGodPowerGetPrePurchaseCost(int, int, int) - Method in class RetoldFunctions
-
Returns the current cost of prepurchasing the provided number of charges of a God Power for the given player.
- kbGodPowerGetRadius(int, int) - Method in class RetoldFunctions
-
Returns the radius of the provided protoPowerID for the given playerID.
- kbGodPowerIsOnCooldown(int, int) - Method in class RetoldFunctions
-
Returns whether the given God Power, for that player, is currently under cooldown.
- kbGodPowerIsRepeatable(int, int) - Method in class RetoldFunctions
-
Returns true if the given God Power is infinitely castable by the given player.
- kbLocationFogged(Vector) - Method in class RetoldFunctions
-
Returns true if the location is currently fogged to the player.
- kbLocationVisible(Vector) - Method in class RetoldFunctions
-
Returns true if the location is currently visible to the player.
- kbLookAtAllUnitsOnMap(boolean) - Method in class RetoldFunctions
-
Cheats and looks at all of the units on the map; This will format your harddrive if youre not authorized to use it.
- kbMaximumResourceGet(int) - Method in class RetoldFunctions
-
Returns the maximum amount of the given resource you can have.
- kbPathAddWaypoint(int, Vector) - Method in class RetoldFunctions
-
Adds the waypoint to the given path.
- kbPathAddWaypointAfter(int, int, Vector) - Method in class RetoldFunctions
-
Adds the waypoint to the given path.
- kbPathCalculateLength(int, boolean) - Method in class RetoldFunctions
-
Returns the length of the given path after calculating it.
- kbPathCreate(String) - Method in class RetoldFunctions
-
Creates a path with the given name.
- kbPathCreateAreaPath(int, int, int, int, float, boolean) - Method in class RetoldFunctions
-
TODO.
- kbPathDestroy(int) - Method in class RetoldFunctions
-
Destroys the given path.
- kbPathGetIDByIndex(int) - Method in class RetoldFunctions
-
Returns the indexth pathID, use in combination with kbPathGetNumber.
- kbPathGetIDByName(String) - Method in class RetoldFunctions
-
Returns the pathID of the given name.
- kbPathGetIsIDValid(int) - Method in class RetoldFunctions
-
Returns if the provided pathID is valid.
- kbPathGetLength(int) - Method in class RetoldFunctions
-
Returns the length of the given path.
- kbPathGetName(int) - Method in class RetoldFunctions
-
Returns the name of the given path.
- kbPathGetNumber() - Method in class RetoldFunctions
-
Returns the number of paths the KB has.
- kbPathGetNumberWaypoints(int) - Method in class RetoldFunctions
-
Returns the number of waypoints in the given path.
- kbPathGetWaypoint(int, int) - Method in class RetoldFunctions
-
Returns the appropriate waypoint from the given path.
- kbPlayerGetAge(int) - Method in class RetoldFunctions
-
Returns the current age for the given player.
- kbPlayerGetBuildingEfficiency(int) - Method in class RetoldFunctions
-
Returns the building efficiency for the given player.
- kbPlayerGetCiv(int) - Method in class RetoldFunctions
-
Returns the civilization (major god) for the given player.
- kbPlayerGetCulture(int) - Method in class RetoldFunctions
-
Returns the culture for the given player.
- kbPlayerGetHandicap(int) - Method in class RetoldFunctions
-
Returns the players handicap multiplier (ie, 1.0 = no handicap).
- kbPlayerGetMaxPop(int) - Method in class RetoldFunctions
-
Returns the maximum population for the given player.
- kbPlayerGetName(int) - Method in class RetoldFunctions
-
Returns the players name.
- kbPlayerGetPop(int) - Method in class RetoldFunctions
-
Returns the current population for the player, means cheating if used by AI for other players.
- kbPlayerGetPopCap(int) - Method in class RetoldFunctions
-
Returns the current population cap for the given player, means cheating if used by AI for other players.
- kbPlayerGetProtoStatBool(int, int, int) - Method in class RetoldFunctions
-
Returns the value for the provided bool stat of a player's proto unit.
- kbPlayerGetProtoStatFloat(int, int, int) - Method in class RetoldFunctions
-
Returns the value for the provided float stat of a player's proto unit.
- kbPlayerGetProtoStatInt(int, int, int) - Method in class RetoldFunctions
-
Returns the value for the provided integer stat of a player's proto unit.
- kbPlayerGetProtoStatString(int, int, int) - Method in class RetoldFunctions
-
Returns the value for the provided string stat of a player's proto unit.
- kbPlayerGetStartingPosition(int) - Method in class RetoldFunctions
-
Gets the player starting position.
- kbPlayerGetTeam(int) - Method in class RetoldFunctions
-
Returns the players team number.
- kbPlayerHasLost(int) - Method in class RetoldFunctions
-
Returns true if the player has either resigned or has been defeated.
- kbPlayerIsAlly(int) - Method in class RetoldFunctions
-
Returns true if the given player is an ally.
- kbPlayerIsEnemy(int) - Method in class RetoldFunctions
-
Returns true if the given player is an enemy.
- kbPlayerIsHuman(int) - Method in class RetoldFunctions
-
Returns true if the given player is a a human player.
- kbPlayerIsMutualAlly(int) - Method in class RetoldFunctions
-
Returns true if the given player is a mutual ally.
- kbPlayerIsNeutral(int) - Method in class RetoldFunctions
-
Returns true if the given player is a neutral player.
- kbPlayerIsResigned(int) - Method in class RetoldFunctions
-
Returns the players resigned status.
- kbPlayerSetHandicap(int, float) - Method in class RetoldFunctions
-
Sets the indicated players handicap multiplier (ie, 1.0 = no handicap).
- kbProgessionGetTotalResourceCost(int, int) - Method in class RetoldFunctions
-
Returns the total cost of the given resource for this progressionID; A resourceID of -1 will return the total Cost.
- kbProgressionGetNodeData(int, int) - Method in class RetoldFunctions
-
Returns the data at nodeIndex, either UnitID or TechID, depending on the type.
- kbProgressionGetNodeType(int, int) - Method in class RetoldFunctions
-
Returns the type of node at the given index, either Unit type or Tech type.
- kbProgressionGetTotalNodes(int) - Method in class RetoldFunctions
-
Returns the total number of steps to complete the progression.
- kbProtoUnitAvailable(int) - Method in class RetoldFunctions
-
Returns true if the protoUnit is currently available.
- kbProtoUnitCanResearch(int, int) - Method in class RetoldFunctions
-
Checks whether the proto unit can research the specific technology.
- kbProtoUnitCanTrain(int, int) - Method in class RetoldFunctions
-
Checks whether the proto unit can train the specified unit.
- kbProtoUnitCostPerResource(int, int) - Method in class RetoldFunctions
-
Returns the cost of the protounit for the given resource.
- kbProtoUnitGetCost(int) - Method in class RetoldFunctions
-
Returns the cost of the protounit.
- kbProtoUnitGetCostTotal(int) - Method in class RetoldFunctions
-
Returns the total cost of the protounit with AI cost weight factored in.
- kbProtoUnitGetGatherRate(int, int) - Method in class RetoldFunctions
-
Gets the unit gather rate.
- kbProtoUnitGetID(String) - Method in class RetoldFunctions
-
Returns the ID of the protounit.
- kbProtoUnitGetIsValidID(int) - Method in class RetoldFunctions
-
Returns true if the protoUnitID is valid.
- kbProtoUnitGetName(int) - Method in class RetoldFunctions
-
Returns the name of the protounit ID.
- kbProtoUnitGetTrainers(int) - Method in class RetoldFunctions
-
Returns an array of all accessible PUIDs that can train this protoUnitID.
- kbProtoUnitInitialResource(int, int) - Method in class RetoldFunctions
-
Returns the initial resource amount of the protounit for the given rsource.
- kbProtoUnitIsType(int, int) - Method in class RetoldFunctions
-
Returns true if the protoUnit has the given unitType set.
- kbRelicGetTechID(int) - Method in class RetoldFunctions
-
Returns the tech ID for the given relic unit ID, or -1, if it's invalid.
- kbResourceCombineHerdableResourcesAroundUnit(int, float) - Method in class RetoldFunctions
-
Combines all Herdable KB Resources around the provided unitID within the provided distance; If there is already an active gather plan harvesting from one of the resources then all others will be merged into that resource.
- kbResourceGet(int) - Method in class RetoldFunctions
-
Returns the current amount of the given resource.
- kbResourceGetBlacklisted(int) - Method in class RetoldFunctions
-
Returns whether the resourceID is blacklisted or not.
- kbResourceGetClosestDropsiteID(int) - Method in class RetoldFunctions
-
Returns the unitID of the dropsite that is closest to the center of the resourceID.
- kbResourceGetFarmIDWithFurthestAwayDropsite(int) - Method in class RetoldFunctions
-
Returns the unitID of the Farm that is furthest away from a dropsite of the resourceID.
- kbResourceGetIDByIndex(int) - Method in class RetoldFunctions
-
Returns the resourceID at the index; Use kbResourceGetNumber to find out how many indexes there are.
- kbResourceGetIDByUnitID(int) - Method in class RetoldFunctions
-
Returns the resourceID of the given unitID.
- kbResourceGetIncome(int, float, boolean) - Method in class RetoldFunctions
-
Returns the resource income over the last X seconds.
- kbResourceGetIsIDValid(int) - Method in class RetoldFunctions
-
Returns if the resourceID is valid.
- kbResourceGetNumber() - Method in class RetoldFunctions
-
Returns the number of KB resources that we currently have.
- kbResourceGetNumberUnits(int) - Method in class RetoldFunctions
-
Returns how many units are in the resourceID.
- kbResourceGetPlanID(int) - Method in class RetoldFunctions
-
Returns the planID that may be associated with the resourceID; Each gather plan that goes to gather from a resource will attach its planID to said resourceID.
- kbResourceGetPosition(int) - Method in class RetoldFunctions
-
Returns the position of the resourceID; This position is the center position of all units combined in the resourceID; ATTENTION: for Berry Bush resources this position isn't updated when certain Berry Bushes disappear.
- kbResourceGetSubType(int) - Method in class RetoldFunctions
-
Returns the resourceIDs subtype; A subtype here means the cAIResourceSubType constants, like cAIResourceSubTypeEasy.
- kbResourceGetTotalResources(int) - Method in class RetoldFunctions
-
Returns the total amount of resources that are left in the resourceID; If for example 10 trees with each 150 wood remain in the resource this func will return 1500.
- kbResourceGetType(int) - Method in class RetoldFunctions
-
Returns the resourceIDs type; A type here means the cResource constants, like cResourceFood.
- kbResourceGetUnit(int, int) - Method in class RetoldFunctions
-
Returns the unitID found at the index of the resourceID; Use together with kbResourceGetNumberUnits to find out how many index there are; ATTENTION: you should always check if the unitID that is returned is valid for this specific function.
- kbResourceSetBlacklisted(int, boolean) - Method in class RetoldFunctions
-
Toggles whether or not the resourceID is blacklisted; A resource that is blacklisted cant be picked up by the automatic search for new KB resources that the gather plan does.
- kbResourceSortTowardsPosition(int, Vector) - Method in class RetoldFunctions
-
Sorts all the units in the resource towards to position.
- kbSetAutoMyBaseCreation(boolean) - Method in class RetoldFunctions
-
Sets whether or not the KB automatically creates bases for its OWN units.
- kbSetAutoMyBaseCreationDistance(float) - Method in class RetoldFunctions
-
Sets the default distances for which OWN bases are made.
- kbSetAutoMyBaseCreationDistanceTC(float) - Method in class RetoldFunctions
-
Sets the default distances for which OWN bases are made.
- kbSetAutoOtherBaseCreation(boolean) - Method in class RetoldFunctions
-
Sets whether or not the KB automatically creates bases for OTHER players units.
- kbSetAutoOtherBaseCreationDistance(float) - Method in class RetoldFunctions
-
Sets the default distances for which OTHER players bases are made.
- kbSetAutoOtherBaseCreationDistanceTC(float) - Method in class RetoldFunctions
-
Sets the default distances for which OTHER players bases are made.
- kbSetResourceSelectorFactor(int, int, float) - Method in class RetoldFunctions
-
Sets the ResourceSelector Factor value.
- kbSharedFunctionUnitGetByIndex(int, int) - Method in class RetoldFunctions
-
Gets the shared function unit with the given function at index.
- kbSharedFunctionUnitGetNumber(int) - Method in class RetoldFunctions
-
Gets the number of shared function units from the given function.
- kbTechAffectsUnitType(int, int) - Method in class RetoldFunctions
-
Returns if the provided techID affects the provided unitTypeID; DETAIL: this only looks at cEffectTypeData effects.
- kbTechAffectsWorkRate(int, int) - Method in class RetoldFunctions
-
Returns if the techID affects work rate in any way, for this resourceID must be left at -1; If resourceID is defined it will return if the techID affects the work rate of a specific resourceID.
- kbTechCanAfford(int, int) - Method in class RetoldFunctions
-
Returns if the player can afford the provided techID with the current resource stockpile; If provided the escrow will be taken into account.
- kbTechCostPerResource(int, int) - Method in class RetoldFunctions
-
Returns the cost of the provided techID for the given resourceID.
- kbTechGetCost(int) - Method in class RetoldFunctions
-
Returns the cost of the provided techID, without taking AI weights into account.
- kbTechGetCostTotal(int) - Method in class RetoldFunctions
-
Returns the total cost of the provided techID, takes AI weights into account.
- kbTechGetDataEffectAmount(int, int) - Method in class RetoldFunctions
-
Returns the data effects amount at the given effectIndex of the given techID; In the techtree.xml these are denoted by " amount= "; Reports warnings as kbTechGetDataEffectMember.
- kbTechGetDataEffectData2(int, int) - Method in class RetoldFunctions
-
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
- kbTechGetDataEffectData3(int, int) - Method in class RetoldFunctions
-
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
- kbTechGetDataEffectData4(int, int) - Method in class RetoldFunctions
-
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
- kbTechGetDataEffectData5(int, int) - Method in class RetoldFunctions
-
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
- kbTechGetDataEffectData6(int, int) - Method in class RetoldFunctions
-
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
- kbTechGetDataEffectTargetID(int, int) - Method in class RetoldFunctions
-
Returns the effects target ID of the given techID at the given effectIndex; The return value is the cUnitType constant of the PUID/Abstract defined, the following would return cUnitTypeHoplite
- kbTechGetDataEffectTargetType(int, int) - Method in class RetoldFunctions
-
Returns the effects target type of the given techID at the given effectIndex; The return values correspond with the cEffectTargetType constants; Reports warnings as kbTechGetDataEffectMember.
- kbTechGetDataEffectType(int, int) - Method in class RetoldFunctions
-
Returns the data effect type at the given effectIndex of the given techID; In the techtree.xml these are denoted by " subtype= "The return values correspond to the cDataEffect constants; Reports warnings as kbTechGetDataEffectMember.
- kbTechGetEffectType(int, int) - Method in class RetoldFunctions
-
Returns the effect type of the given techID at the given effectIndex; The return values correspond with the cEffectType constants; For anything else than cDataEffect there is no way to get more information sadly.
- kbTechGetFlag(int, int) - Method in class RetoldFunctions
-
Returns if the flag is set for the given techID.
- kbTechGetName(int) - Method in class RetoldFunctions
-
Returns the name for the provided techID.
- kbTechGetNumberEffects(int) - Method in class RetoldFunctions
-
Returns the number of "
" nodes of the tech; CAUTION: this number also includes effects that we're unable to give any information for. - kbTechGetPercentComplete(int) - Method in class RetoldFunctions
-
Returns the percent complete for the provided techID; The return value will be within 0.0 and 1.0 (inclusive).
- kbTechGetResearchPoints(int) - Method in class RetoldFunctions
-
Returns the research points for the provided techID.
- kbTechGetStatus(int, boolean) - Method in class RetoldFunctions
-
Returns the current tech status for the provided techID; Takes prereqs into account if checkPrereqs is set to true; The return values correspond with the cTechStatus constants.
- kbTechTreeGetAllObtainableTechnologies(boolean) - Method in class RetoldFunctions
-
Returns all technology IDs of the technologies that are obtainable to us (excluding age ups and technologies which prereqs we havent met), the IDs correspond to the cTech constants; If needAliveResearcher is true we exclude technologies for which we have no building alive to research it.
- kbTechTreeGetCheapestUnitUpgrade(int, int) - Method in class RetoldFunctions
-
Gets cheapest researchable unit upgrade, optionally for specified unit/unit line.
- kbTechTreeGetResearchers(int) - Method in class RetoldFunctions
-
Returns all PUIDs that are available to us and that can research the provided techID.
- kbUnitCount(int, int, int) - Method in class RetoldFunctions
-
Returns a quick unit count of units for a player.
- kbUnitGetActionDamageForType(int, String, int, boolean) - Method in class RetoldFunctions
-
Returns total damage stat for this unit action for this unit.
- kbUnitGetActionID(int) - Method in class RetoldFunctions
-
Returns action ID of the unit.
- kbUnitGetActionIDByIndex(int, int) - Method in class RetoldFunctions
-
Returns action ID at the index of the unit.
- kbUnitGetActionMaximumRange(int, String) - Method in class RetoldFunctions
-
Returns the maximum range of the action for the unit.
- kbUnitGetActionStatFloat(int, String, int) - Method in class RetoldFunctions
-
Returns the value for the provided float stat of a provided unit action.
- kbUnitGetActionType(int) - Method in class RetoldFunctions
-
Returns the actionTypeID of the unit.
- kbUnitGetActionTypeByIndex(int, int) - Method in class RetoldFunctions
-
Returns action type at the index of the unit.
- kbUnitGetAreaID(int) - Method in class RetoldFunctions
-
Returns the area ID for this unit ID.
- kbUnitGetArmyID(int) - Method in class RetoldFunctions
-
Returns the army ID for this unit ID.
- kbUnitGetBaseID(int) - Method in class RetoldFunctions
-
Returns the base ID for this unit ID.
- kbUnitGetCarryCapacity(int, int) - Method in class RetoldFunctions
-
Returns the resource carry capacity of the unit.
- kbUnitGetContainedUnitByIndex(int, int) - Method in class RetoldFunctions
-
Returns the ID for the unit contained at the given index, or -1, if it's invalid; Use in combination with the constants in the BKBData::BKBStatusEffect enum.
- kbUnitGetContainer(int) - Method in class RetoldFunctions
-
Returns the container for the given unit, or -1, if it's not being currently contained.
- kbUnitGetCurAnimationID(int) - Method in class RetoldFunctions
-
Returns the ID of the current animation for the given unit.
- kbUnitGetCurrentAICost(int) - Method in class RetoldFunctions
-
Returns the current AI cost (worth) for this unit ID.
- kbUnitGetDistanceToPoint(int, Vector) - Method in class RetoldFunctions
-
Returns the distance from the given unit to the point including the unit's radius.
- kbUnitGetDistanceToUnit(int, int) - Method in class RetoldFunctions
-
Returns the distance from the given unit to other unit including the unit's radii.
- kbUnitGetHeading(int) - Method in class RetoldFunctions
-
Returns the heading for this unit ID.
- kbUnitGetIdleTime(int) - Method in class RetoldFunctions
-
Returns the idle time for this unit ID.
- kbUnitGetIsAffectedByStatusEffect(int, int) - Method in class RetoldFunctions
-
Returns true if the selected unit is affected by the given status effect.
- kbUnitGetIsIDValid(int, boolean) - Method in class RetoldFunctions
-
Returns if the unitID corresponds to a unit that is currently in the game; Dead units remain valid for some time after their death, which is why deadIsValid variable exists; If deadIsValid is false then dead units are considered not valid.
- kbUnitGetKBResourceID(int) - Method in class RetoldFunctions
-
Returns what KB resource this unit is in.
- kbUnitGetMaintainActionPausedByIndex(int, int) - Method in class RetoldFunctions
-
Returns action is paused or not at the index of the unit.
- kbUnitGetMaximumAICost(int) - Method in class RetoldFunctions
-
Returns the maximum AI cost (worth) for this unit ID.
- kbUnitGetMovementType(int) - Method in class RetoldFunctions
-
Returns the movementType for this unitTypeID.
- kbUnitGetNumberActions(int) - Method in class RetoldFunctions
-
Returns number of actions of the unit.
- kbUnitGetNumberContained(int) - Method in class RetoldFunctions
-
Returns the number of units contained within the given unit.
- kbUnitGetNumberContainedOfType(int, int) - Method in class RetoldFunctions
-
Returns the number of units contained of a particular unitType within the given unit.
- kbUnitGetNumberWorkers(int) - Method in class RetoldFunctions
-
Returns the number of units currently working on the given unit.
- kbUnitGetPlanID(int) - Method in class RetoldFunctions
-
Returns the plan ID for this unit ID.
- kbUnitGetPlayerID(int) - Method in class RetoldFunctions
-
Returns the player ID for this unit ID.
- kbUnitGetPosition(int) - Method in class RetoldFunctions
-
Returns the position for this unit ID; If we dont know a recent position of this unit it reports back as cNoRecentPositionKnown; Any unit that isnt visible under fog of war will be set to cNoRecentPositionKnown after 2526 seconds of losing line of sight of the unit.
- kbUnitGetProtoUnitID(int) - Method in class RetoldFunctions
-
Returns the unit's protounit ID.
- kbUnitGetResourceAmount(int, int) - Method in class RetoldFunctions
-
Returns the resource amount of the unit.
- kbUnitGetResourceAutoGatherRate(int, int) - Method in class RetoldFunctions
-
Returns the autogather rate value for the provided resource of a unit.
- kbUnitGetStatBool(int, int) - Method in class RetoldFunctions
-
Returns the value for the provided bool stat of a unit.
- kbUnitGetStatFloat(int, int) - Method in class RetoldFunctions
-
Returns the value for the provided float stat of a unit.
- kbUnitGetStatInt(int, int) - Method in class RetoldFunctions
-
Returns the value for the provided integer stat of a unit.
- kbUnitGetStatString(int, int) - Method in class RetoldFunctions
-
Returns the value for the provided string stat of a unit.
- kbUnitGetTargetUnitID(int) - Method in class RetoldFunctions
-
Returns the target unit ID of the given unit.
- kbUnitGetWorkerID(int, int) - Method in class RetoldFunctions
-
Returns the indexth worker unit ID.
- kbUnitIsContainedBy(int, int) - Method in class RetoldFunctions
-
Returns true, if unit is contained by a container belonging to the given unitType.
- kbUnitIsEmpowered(int) - Method in class RetoldFunctions
-
Returns true if this unit is empowered.
- kbUnitIsInLush(int, int) - Method in class RetoldFunctions
-
Returns true if unit is within terrain lush belonging to the given player.
- kbUnitIsTrainingOrResearching(int) - Method in class RetoldFunctions
-
Returns true if this unit is Training or Researching.
- kbUnitIsType(int, int) - Method in class RetoldFunctions
-
Returns true if the unit is of the unitTypeID.
- kbUnitPickAddCombatEfficiencyType(int, int, float) - Method in class RetoldFunctions
-
Adds an enemy unitTypeID to the upID's combat efficiency calculation.
- kbUnitPickCreate(String) - Method in class RetoldFunctions
-
Creates a unit picker and return the ID of it.
- kbUnitPickDestroy(int) - Method in class RetoldFunctions
-
Destroys the given upID.
- kbUnitPickGetAttackUnitType(int) - Method in class RetoldFunctions
-
Gets the upID's attack unit type.
- kbUnitPickGetCounterMode(int) - Method in class RetoldFunctions
-
Returns whether or not the unit picker actually went into counter mode, can only be used after kbUnitPickRun.
- kbUnitPickGetIsIDValid(int) - Method in class RetoldFunctions
-
Returns if the upID is valid.
- kbUnitPickGetNumberResults(int) - Method in class RetoldFunctions
-
Returns the number of results, can only be used after kbUnitPickRun.
- kbUnitPickGetPreferenceWeight(int) - Method in class RetoldFunctions
-
Gets the upID's preference weight.
- kbUnitPickGetResult(int, int) - Method in class RetoldFunctions
-
Returns the indexth ProtoUnitID, can only be used after kbUnitPickRun.
- kbUnitPickGetResultFactor(int, int) - Method in class RetoldFunctions
-
Returns the indexth total factor, can only be used after kbUnitPickRun.
- kbUnitPickGetResultFactors(int) - Method in class RetoldFunctions
-
Returns all the result factors, can only be used after kbUnitPickRun.
- kbUnitPickGetResults(int) - Method in class RetoldFunctions
-
Returns all the results, can only be used after kbUnitPickRun.
- kbUnitPickRemoveCombatEfficiencyType(int, int) - Method in class RetoldFunctions
-
Removes a unitTypeID from the upID's combat efficiency calculation.
- kbUnitPickResetAll(int) - Method in class RetoldFunctions
-
Resets all the upID's values.
- kbUnitPickResetCombatEfficiencyTypes(int) - Method in class RetoldFunctions
-
Resets the enemy unitTypeIDs for the upID's combat efficiency calculation.
- kbUnitPickResetMovementType(int) - Method in class RetoldFunctions
-
Resets the unit pick movement type to cPassabilityNone.
- kbUnitPickRun(int) - Method in class RetoldFunctions
-
Resets all the previous results and then runs the unit picker again.
- kbUnitPickSetAttackUnitType(int, int) - Method in class RetoldFunctions
-
Sets the upID's attack unit type; When were querying to see if we have enough enemies to go into counter mode, this is the unitTypeID we use to query for.
- kbUnitPickSetCombatEfficiencyWeight(int, float) - Method in class RetoldFunctions
-
Sets the upID's Combat Efficiency weight; We multiply the unit combat efficiencies by this amount for a final combat efficiency weight; Setting combat efficiency values is done via kbUnitPickAddCombatEfficiencyType.
- kbUnitPickSetEnemyPlayerID(int, int) - Method in class RetoldFunctions
-
Sets the upID's enemy player ID, -1 is allowed to not take any player into account; When we query to decide if we can go to counter mode we search for units belonging to this playerID; When analyzing the strength of units we take the stats of the units belonging to this playerID.
- kbUnitPickSetMinimumCounterModeNumberUnits(int, int) - Method in class RetoldFunctions
-
Sets the minimum number of enemy units that have to be visible (not seeable only) to turn on counter enemy mode; Can be used together with kbUnitPickSetMinimumCounterModePop, if one of the two is true we will enter counter mode.
- kbUnitPickSetMinimumCounterModePop(int, int) - Method in class RetoldFunctions
-
Sets the minimum total pop count of enemy units that have to be visible (not seeable only) to turn on counter enemy mode; Can be used together with kbUnitPickSetMinimumCounterModeNumberUnits, if one of the two is true we will enter counter mode.
- kbUnitPickSetMovementType(int, int) - Method in class RetoldFunctions
-
Sets the upID's movement type, this is used to filter our own units; If any of our units dont have at least one of the specified movement types it's not valid; Use cPassability*** constants for this, you can stack multiple types on top of one another.
- kbUnitPickSetPreferenceFactor(int, int, float) - Method in class RetoldFunctions
-
Sets the upID's Preference Factor for that unitTypeID.
- kbUnitPickSetPreferenceWeight(int, float) - Method in class RetoldFunctions
-
Sets the upID's Preference weight; We multiply the unit preferences by this amount for a final preference weight; Setting unit preference values is done via kbUnitPickSetPreferenceFactor.
- kbUnitQueryCreate(String) - Method in class RetoldFunctions
-
Creates a unit query, returns the query ID.
- kbUnitQueryDestroy(int) - Method in class RetoldFunctions
-
Destroys the given unit query.
- kbUnitQueryExecute(int) - Method in class RetoldFunctions
-
Executes the query (using the query data) and returns the number of units found; ATTENTION
- kbUnitQueryExecuteOnQuery(int, int) - Method in class RetoldFunctions
-
Executes the query (using the query data) on the other query and returns the number of units found; For example, your previousQueryID searches for enemy units and finds 20 of them of which 5 are myth units; Then your currentQueryID looks only for myth units; If you now execute your currentQueryID on your previousQueryID you will get back the 5 myth units you originally found in your previousQueryID.
- kbUnitQueryGetPopulationSlots(int) - Method in class RetoldFunctions
-
Returns the number of pop slots currently occupied by the results in the given query; If this is called on a query that uses a player relation instead of a playerID it will calculate using default population values.
- kbUnitQueryGetResult(int, int) - Method in class RetoldFunctions
-
Returns the UnitID of the indexth result in the current query.
- kbUnitQueryGetResults(int) - Method in class RetoldFunctions
-
Returns all unit IDs in the current query.
- kbUnitQueryGetUnitCost(int, boolean) - Method in class RetoldFunctions
-
Returns the total aiCost of the found units, uses values set by kbSetAICostWeight to calculate multipliers; If considerHealth is true it will take the current hitpoints of the unit into account; For example, if your Hoplite is half hp then only half the cost of the Hoplite is added to the total.
- kbUnitQueryGetUnitHitpoints(int, boolean) - Method in class RetoldFunctions
-
Returns the total maximum hitpoints of the found units; If considerHealth is true it will instead return the total of current hitpoints.
- kbUnitQueryNumberResults(int) - Method in class RetoldFunctions
-
Returns the number of results in the current query.
- kbUnitQueryResetData(int) - Method in class RetoldFunctions
-
Resets the given unit query data AND results.
- kbUnitQueryResetResults(int) - Method in class RetoldFunctions
-
Resets the given unit query results.
- kbUnitQuerySetActionType(int, int) - Method in class RetoldFunctions
-
Query Data - Sets what action type the units must be performing to be picked up by the query; This can be all cActionType constants; If you call this on enemy units and dont have the cUnitQuerySeeableStateVisible state (requires active LOS of the unit) set then it will cheat!!! Default value: -1 (not filtered on actions).
- kbUnitQuerySetAreaGroupID(int, int) - Method in class RetoldFunctions
-
Query Data - Sets what areaGroupID the unit must be in to be valid for the query; Default value: -1 (not filtered on areas groups).
- kbUnitQuerySetAreaID(int, int) - Method in class RetoldFunctions
-
Query Data - Sets what areaID the unit must be in to be valid for the query; Default value: -1 (not filtered on areas).
- kbUnitQuerySetArmyID(int, int) - Method in class RetoldFunctions
-
Query Data - Sets what armyID the unit must be in to be valid for the query; Default value: -1 (not filtered on armies).
- kbUnitQuerySetAscendingSort(int, boolean) - Method in class RetoldFunctions
-
Query Data - Sets if the query results will be sorted from closest to furthest in relation to the position; You MUST combine this with
kbUnitQuerySetPosition(int, java.util.Vector)
or it has no effect; Default value: false (randomly sorted). - kbUnitQuerySetBaseID(int, int) - Method in class RetoldFunctions
-
Query Data - Sets what base the unit must be in to be valid for the query; Main use for this is with AI scripting where the AI bases can be analyzed; Default value: -1 (not filtered on bases).
- kbUnitQuerySetExcludeTypes(int, int[]) - Method in class RetoldFunctions
-
Query Data - if a unit is any of the types in the types array it will be skipped; This array accepts proto units as well as abstract types.
- kbUnitQuerySetIgnoreKnockedOutUnits(int, boolean) - Method in class RetoldFunctions
-
Query Data - Sets if the query will count knocked out units or not; If for example this is set to true then a knocked out Arkantos will not be picked up by the query; Default value: true.
- kbUnitQuerySetMaxCreationTime(int, int, boolean) - Method in class RetoldFunctions
-
Query Data - Sets maximum creation time, in game time milisseconds, for unit to be considered valid for the query and whether or not the check for creation time should be inclusive.
- kbUnitQuerySetMaximumDistance(int, float) - Method in class RetoldFunctions
-
Query Data - Sets the maximum distance from the position the query will search, in a circular radius; You MUST combine this with
kbUnitQuerySetPosition(int, java.util.Vector)
or it has no effect; Default value: -1.0 (no distance and thus entire map). - kbUnitQuerySetMinCreationTime(int, int, boolean) - Method in class RetoldFunctions
-
Query Data - Sets minimum creation time, in game time milisseconds, for unit to be considered valid for the query and whether or not the check for creation time should be inclusive.
- kbUnitQuerySetPlayerID(int, int, boolean) - Method in class RetoldFunctions
-
Query Data - Sets the player whose units we will search for.
- kbUnitQuerySetPlayerRelation(int, int) - Method in class RetoldFunctions
-
Query Data - Sets the player relation the query will search for.
- kbUnitQuerySetPosition(int, Vector) - Method in class RetoldFunctions
-
Query Data - Sets from what position the query will start searching; You MUST combine this with kbUnitQuerySetMaximumDistance or it has no effect; Default value: cInvalidVector (not filtered by position).
- kbUnitQuerySetState(int, int) - Method in class RetoldFunctions
-
Query Data - Sets what unit state the queries will search for; Valid inputs here are the unit state constants which are prefixed by cUnitState; If you for example provide cUnitStateAlive inhere the query will only find units that are alive; Default value: cUnitStateAny (be mindful here that this state will also find dead units).
- kbUnitQuerySetUnitType(int, int) - Method in class RetoldFunctions
-
Query Data - Set what units the query will search for; This can be all cUnitType constants; You MUST set this for every query, or it has no idea what to search for; Default value: -1 (finds no units).
- kbUnitQuerySetVisibleState(int, int) - Method in class RetoldFunctions
-
Query Data - sets the state in relation to LOS for what units are considered valid for this queryID; A unit can have different visiblity states in the KB that you can uniquely search for: cUnitQuerySeeableStateAllValid: no filtering.
- kbUnitTypeCount(String, int, int, boolean) - Method in class RetoldFunctions
-
Returns a quick unit count of units for a player.
- kbUnitTypeCountInArea(String, int, int, int, float) - Method in class RetoldFunctions
-
Returns a quick unit count of units for a player, within the vicinity of the given center unit.
- kbUnitTypeGetName(int) - Method in class RetoldFunctions
-
Returns the name of the unit type.
- kbUnitVisible(int) - Method in class RetoldFunctions
-
Returns true if the unit is currently visible to the player.
- kothVictory() - Method in class RetoldFunctions
-
Starts the King of the Hill victory if valid.
L
- leaveBenchmark() - Method in class RetoldFunctions
-
Leaves the currently running benchmark.
- leaveGame(int, int) - Method in class RetoldFunctions
-
Destroys the world and returns to main menu.
- loadBackgroundScenario(String) - Method in class RetoldFunctions
-
Sets the main menu background scenario file.
- loadBuiltInPrefab(String) - Method in class RetoldFunctions
-
For UI use only.
- loadCamera(String) - Method in class RetoldFunctions
-
Load camera from file.
- loadCampaignScenario(String) - Method in class RetoldFunctions
-
Loads in a campaign scenario file.
- loadGame(String) - Method in class RetoldFunctions
-
Loads in a saved game.
- loadLightingSet(String, boolean) - Method in class RetoldFunctions
-
Loads the specified lighting set.
- loadNextCampaignScenario() - Method in class RetoldFunctions
-
Loads campaign scenario file within the next campaign node in campaign manager.
- loadRecentFile(String) - Method in class RetoldFunctions
-
Loads the file named, interpreting whether it is a scenario, savegame, etc dynamically.
- loadScenario(String) - Method in class RetoldFunctions
-
Loads in a scenario file.
- loadTutorial(String, int, String, int) - Method in class RetoldFunctions
-
Loads in a tutorial scenario file.
- loadTutorialWpf(String, int, String, int) - Method in class RetoldFunctions
-
Loads in a tutorial scenario file, specifying wpf compliant load screen image.
- loadUserPrefab(String) - Method in class RetoldFunctions
-
For UI use only.
- log(float) - Method in class RetoldFunctions
-
Returns the natural logarithm of x.
- log10(float) - Method in class RetoldFunctions
-
Returns the common logarithm of x.
- log2(float) - Method in class RetoldFunctions
-
Returns the binary logarithm of x.
M
- map(String, String, String, boolean) - Method in class RetoldFunctions
-
Maps input event to command, in that context; See input mapper design.doc for more details.
- mapQuickAction(String, String) - Method in class RetoldFunctions
-
TODO.
- max(float, float) - Method in class RetoldFunctions
-
Returns the larger of the two values as a float.
- min(float, float) - Method in class RetoldFunctions
-
Returns the smaller of the two values as a float.
- minimapRotateMode(int) - Method in class RetoldFunctions
-
Changes the minimap rotation mode; No arg means toggle.
- minimapZoom(float) - Method in class RetoldFunctions
-
Sets the zoom factor of the minimap.
- minimapZoomDelta(float) - Method in class RetoldFunctions
-
Changes the zoom factor of the minimap up or down by that amount (remaining centered on the current view).
- modeEnter(String) - Method in class RetoldFunctions
-
Enters the named mode.
- modeToggleBetweenIfNotMP(String, String) - Method in class RetoldFunctions
-
Toggles between the two modes only if were not in a BMultiplayer game.
- musicPlaySong(String, float) - Method in class RetoldFunctions
-
Play a sound as if it were a music track.
- musicSetVolume(float) - Method in class RetoldFunctions
-
Set the current music volume.
- musicStop() - Method in class RetoldFunctions
-
Stop playing music.
- musicToggleBattleMode() - Method in class RetoldFunctions
-
Toggles between battle mode and normal mode.
O
- obscuredUnitToggle() - Method in class RetoldFunctions
-
Toggles between different ways obscured units are shown.
- observingCycleCurrentPlayer() - Method in class RetoldFunctions
-
Increments the current player.
- observingToggleFogOfWar() - Method in class RetoldFunctions
-
Togglee Fog of War without effecting simulation.
- openCinematicViewDebugger() - Method in class RetoldFunctions
-
Opens The Cinematic View Debugger.
- openConfigEditor() - Method in class RetoldFunctions
-
Opens The Config Editor.
- openFlareType() - Method in class RetoldFunctions
-
Open menu to change Flare Type.
- openGrassTypeEditorGui() - Method in class RetoldFunctions
-
Opens The Grass Type Editor Gui.
- openLightingEditorGui() - Method in class RetoldFunctions
-
Opens The Lighting Editor Gui.
- openModelSystemDiagnosticsGui() - Method in class RetoldFunctions
-
Opens The Model System Diagnostics window.
- openPhotoScreen() - Method in class RetoldFunctions
-
Open screen shot screen.
- openPrefabsDialog() - Method in class RetoldFunctions
-
Opens load dialog for prefabs/groupings.
- openSaveLoadFileBrowserGui() - Method in class RetoldFunctions
-
Opens The File Browser Gui.
- openTerrainMiniMapColorGui() - Method in class RetoldFunctions
-
Opens The minimap color guide Gui.
- openTerrainTextureBrowserGui() - Method in class RetoldFunctions
-
Opens The terrain texture browser.
- openTerrainTextureEditor() - Method in class RetoldFunctions
-
Opens The terrain texture Editor.
- openWaterBrowserGui() - Method in class RetoldFunctions
-
Opens The Water Browser Gui.
- openWaterEditorGui() - Method in class RetoldFunctions
-
Opens The Water Editor Gui.
- openWeatheringTypeEditorGui() - Method in class RetoldFunctions
-
Opens The Weathering Type Editor Gui.
P
- pause(int, boolean) - Method in class RetoldFunctions
-
With no arg, toggles pause state on/off; Otherwise, sets pause state.
- pause2(int, boolean) - Method in class RetoldFunctions
-
With no arg, toggles pause state on/off - otherwise, sets pause state.
- playerResign() - Method in class RetoldFunctions
-
Resigns the currently controlled player.
- playMovie(String) - Method in class RetoldFunctions
-
Plays movies from a playlist in the AVI directory.
- postGame() - Method in class RetoldFunctions
-
Procedes to the post game report.
- postGamePlayAgain() - Method in class RetoldFunctions
-
Does what needs to be done.
- pow(float, float) - Method in class RetoldFunctions
-
Returns the yth power of x (x^y).
- preQueueInSelected(String, boolean) - Method in class RetoldFunctions
-
Tries to preQueue the selected unit type or tech in any valid selected unit.
- preQueueInSelectedByID(int, boolean) - Method in class RetoldFunctions
-
Just like preQueueInSelected, but faster because it takes an ID.
Q
- quickSave() - Method in class RetoldFunctions
-
Create a save file named QuickSaveGame and close the pause pop up if its opened.
R
- radToDeg(float) - Method in class RetoldFunctions
-
Converts an angle from radians to degrees.
- redo() - Method in class RetoldFunctions
-
Redoes the last undone operation.
- relicCapture() - Method in class RetoldFunctions
-
Starts the Relic Capture victory if valid.
- renderBaseID(int, int, int, int) - Method in class RetoldFunctions
-
Sets the render state of the given base.
- renderForceReset() - Method in class RetoldFunctions
-
Forces the renderer to reset.
- renderFriendOrFoe(int) - Method in class RetoldFunctions
-
With no arg, toggles friend or foe colors; Otherwise, sets it.
- renderPlanID(int, int, int) - Method in class RetoldFunctions
-
Sets the render state of the given plan.
- renderWindow(int) - Method in class RetoldFunctions
-
With no arg, toggles window/fullscreen; Otherwise, sets mode to window(1)/fullscreen(0).
- repairUnit(int) - Method in class RetoldFunctions
-
Starts the auto repair on the specified unit.
- res(int, int) - Method in class RetoldFunctions
-
Changes screen resolution.
- researchByID(int, int, int, boolean) - Method in class RetoldFunctions
-
Start the research of TechID from ResearchingUnitID for the current player (if no player is specified).
- researchTechInSelected(String) - Method in class RetoldFunctions
-
Research a tech in current unit selection.
- resetCameraPhotoScreen() - Method in class RetoldFunctions
-
Reset camera in the photo mode.
- resetDefaultPlayerColors() - Method in class RetoldFunctions
-
Reloads the player colors from the XML file.
- resetSunColor() - Method in class RetoldFunctions
-
Reset the sun color to full.
- resourceMarket(int, String, float, String, boolean) - Method in class RetoldFunctions
-
Sends out a market use command for the given player, resource and amount; Negative means selling.
- resourceUnitConstructBuilding(int, String) - Method in class RetoldFunctions
-
Find a nearby villager and construct a specified unit.
- restart() - Method in class RetoldFunctions
-
Relaunch current scenario.
- restartCurrentGame() - Method in class RetoldFunctions
-
Restarts the current game with the same seed.
- restartCurrentGameWithSeed(int) - Method in class RetoldFunctions
-
Restarts the current game with the specified seed (1 to randomize).
- restartReplay() - Method in class RetoldFunctions
-
Restarts the playback of the current recorded game playback.
- retellCurrentGame() - Method in class RetoldFunctions
-
Retell the current game with the same seed.
- RetoldConstants - Class in Unnamed Package
-
AoM Retold Code Reference.
- RetoldConstants() - Constructor for class RetoldConstants
- RetoldFunctions - Class in Unnamed Package
-
AoM Retold Code Reference.
- RetoldFunctions() - Constructor for class RetoldFunctions
- rmAddClosestLocConstraint(int, float) - Method in class RetoldFunctions
-
Adds a constraint to the closest point finder, optionally extending (or shrinking) it by the given buffer.
- rmAddGlobalHeightNoise(int, float, float, int, float) - Method in class RetoldFunctions
-
Adds height noise to the entire map (much faster than a global area would); Noise types can be cNoiseFractalSum or cNoiseTurbulence, the latter generating more random Perlin noise.
- rmAddPlayerResource(int, int, float) - Method in class RetoldFunctions
-
Adds to the specified resource of one player.
- rmAddWaypointLinePlacementLoc(Vector) - Method in class RetoldFunctions
-
Adds a point to the line to place players on.
- rmAreaAddCliffEdgeConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Converts a cliff edge tile to the provided type if all constraints for that type pass (otherwise the default type is used); Priority is none, ramp, side.
- rmAreaAddCliffOuterLayerConstraint(int, int, float) - Method in class RetoldFunctions
-
Adds a constraint that the outer cliff layers have to satisfy to get painted; Useful when building cliffs into other cliffs.
- rmAreaAddCliffRampAtAngle(int, float, float) - Method in class RetoldFunctions
-
Adds a ramp to the cliff centered at the given angle with the given fraction of the cliff area circumference.
- rmAreaAddConstraint(int, int, float, float) - Method in class RetoldFunctions
-
Adds the specified constraint to the area.
- rmAreaAddForestConstraint(int, int, float) - Method in class RetoldFunctions
-
Adds a constraint that a tile must pass for forest to be painted in this area.
- rmAreaAddHeightBlend(int, int, int, int, int, boolean, boolean) - Method in class RetoldFunctions
-
Adds blending parameters that define how smoothly area height blends into its surroundings; Multipleblending instances can be applied to an area.
- rmAreaAddHeightBlendConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Adds a constraint to the height blend with the given index to an area.
- rmAreaAddHeightBlendExpansionConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Adds a constraint to the height blend with the given index to an area that will be used when blending with tiles reached by expanding.
- rmAreaAddHeightConstraint(int, int, float, float) - Method in class RetoldFunctions
-
Adds the specified constraint to the areas height constraints, ignoring tiles that do not pass all constraints when setting the height.
- rmAreaAddInfluencePoint(int, Vector) - Method in class RetoldFunctions
-
Adds an influence point for an area to grow towards.
- rmAreaAddInfluenceSegment(int, Vector, Vector) - Method in class RetoldFunctions
-
Adds an influence segment for an area to expand within/towards.
- rmAreaAddOriginConstraint(int, int, float, float) - Method in class RetoldFunctions
-
Adds the specified constraint to the areas origin (the first tile the area grows from).
- rmAreaAddRemoveType(int, int) - Method in class RetoldFunctions
-
Adds a unit type to remove from tiles that lie inside the area.
- rmAreaAddTerrainConstraint(int, int, float) - Method in class RetoldFunctions
-
Adds a constraint that a tile must pass for forest to be painted in this area.
- rmAreaAddTerrainLayer(int, int, int, int) - Method in class RetoldFunctions
-
Adds a terrain layer to an area.
- rmAreaAddTerrainMixLayer(int, int, int, int) - Method in class RetoldFunctions
-
Adds a terrain layer to an area.
- rmAreaAddTerrainReplacement(int, int, int) - Method in class RetoldFunctions
-
Adds a terrain replacement rule to the area.
- rmAreaAddToClass(int, int) - Method in class RetoldFunctions
-
Adds an area to the given class.
- rmAreaBuild(int, boolean) - Method in class RetoldFunctions
-
Builds the specified area, returning true if the minimum number of tiles has been reached.
- rmAreaBuildAll(boolean, boolean) - Method in class RetoldFunctions
-
Builds all unbuilt areas, returning an array of the IDs of all areas processed.
- rmAreaBuildMany(int[], boolean, boolean) - Method in class RetoldFunctions
-
Builds the given areas.
- rmAreaCreate(String) - Method in class RetoldFunctions
-
Creates a new area.
- rmAreaDefAddCliffEdgeConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Converts a cliff edge tile to the provided type if all constraints for that type pass (otherwise the default type is used); Priority is none, ramp, side.
- rmAreaDefAddCliffOuterLayerConstraint(int, int, float) - Method in class RetoldFunctions
-
Adds a constraint that the outer cliff layers have to satisfy to get painted; Useful when building cliffs into other cliffs.
- rmAreaDefAddCliffRampAtAngle(int, float, float) - Method in class RetoldFunctions
-
Adds a ramp to the cliff centered at the given angle with the given fraction of the cliff area circumference.
- rmAreaDefAddConstraint(int, int, float, float) - Method in class RetoldFunctions
-
Adds the specified constraint to the area definition.
- rmAreaDefAddForestConstraint(int, int, float) - Method in class RetoldFunctions
-
Adds a constraint that a tile must pass for terrain to be painted in this area.
- rmAreaDefAddHeightBlend(int, int, int, int, int, boolean, boolean) - Method in class RetoldFunctions
-
Adds blending parameters that define how smoothly area height blends into its surroundings; Multipleblending instances can be applied to an area.
- rmAreaDefAddHeightBlendConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Adds a constraint to the height blend with the given index to an area def.
- rmAreaDefAddHeightBlendExpansionConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Adds a constraint to the height blend with the given index to an area that will be used when blending with tiles reached by expanding.
- rmAreaDefAddHeightConstraint(int, int, float, float) - Method in class RetoldFunctions
-
Adds the specified constraint to the areas height constraints, ignoring tiles that do not pass all constraints when setting the height.
- rmAreaDefAddInfluencePoint(int, Vector) - Method in class RetoldFunctions
-
Adds an influence point for an area definition to grow towards.
- rmAreaDefAddInfluenceSegment(int, Vector, Vector) - Method in class RetoldFunctions
-
Adds an influence segment for an area definition to expand within/towards.
- rmAreaDefAddOriginConstraint(int, int, float, float) - Method in class RetoldFunctions
-
Adds the specified constraint to the areas origin (the first tile the area grows from) for the given area definition.
- rmAreaDefAddRemoveType(int, int) - Method in class RetoldFunctions
-
Adds a unit type to remove from tiles that lie inside areas of the given definition.
- rmAreaDefAddTerrainConstraint(int, int, float) - Method in class RetoldFunctions
-
Adds a constraint that a tile must pass for terrain to be painted in this area.
- rmAreaDefAddTerrainLayer(int, int, int, int) - Method in class RetoldFunctions
-
Adds a terrain layer to an area definition.
- rmAreaDefAddTerrainMixLayer(int, int, int, int) - Method in class RetoldFunctions
-
Adds a terrain layer to an area definition.
- rmAreaDefAddTerrainReplacement(int, int, int) - Method in class RetoldFunctions
-
Adds a terrain replacement rule to the area definition.
- rmAreaDefAddToClass(int, int) - Method in class RetoldFunctions
-
Adds areas created from an area definition to the given class.
- rmAreaDefCreate(String) - Method in class RetoldFunctions
-
Creates a new area definition.
- rmAreaDefCreateAndBuildAreas(int, int, boolean, boolean) - Method in class RetoldFunctions
-
Creates multiple areas from an area definiton and builds them; If a name override is provided that name is used incrementally, otherwise the name of the area definition followed by the number of areas created with the definition so far is used.
- rmAreaDefCreateArea(int, String) - Method in class RetoldFunctions
-
Creates an area from an area definiton; If a name override is provided that name is used, otherwise the name of the area definition followed by the number of areas created with the definition so far is used.
- rmAreaDefCreateAreas(int, int, String) - Method in class RetoldFunctions
-
Creates multiple areas from an area definiton; If a name override is provided that name is used incrementally, otherwise the name of the area definition followed by the number of areas created with the definition so far is used.
- rmAreaDefGetCreatedArea(int, int) - Method in class RetoldFunctions
-
Gets the ID of the ith area created by this area definition.
- rmAreaDefGetCreatedAreas(int) - Method in class RetoldFunctions
-
Gets all area IDs created by this area definition.
- rmAreaDefGetID(String) - Method in class RetoldFunctions
-
Gets the area definition ID for a given area definiton name.
- rmAreaDefGetName(int) - Method in class RetoldFunctions
-
Gets the name for a given area definition ID.
- rmAreaDefGetNumberCreatedAreas(int) - Method in class RetoldFunctions
-
Gets the number of areas created by this area definition.
- rmAreaDefSetAvoidSelfDistance(int, float, float) - Method in class RetoldFunctions
-
Sets the distance that all areas created by this definition should avoid each other by.
- rmAreaDefSetBlobDistance(int, float, float) - Method in class RetoldFunctions
-
Sets the minimum and maximum distance blobs can be from the center of areas from a definition.
- rmAreaDefSetBlobs(int, int, int) - Method in class RetoldFunctions
-
Sets the minimum and maximum number of blobs for an area definition.
- rmAreaDefSetCliffEmbellishmentDensity(int, float) - Method in class RetoldFunctions
-
Sets the embellishment density for all cliff layers.
- rmAreaDefSetCliffLayerEmbellishmentDensity(int, int, float) - Method in class RetoldFunctions
-
Sets the embellishment density for the specified cliff layer.
- rmAreaDefSetCliffLayerPaint(int, int, boolean) - Method in class RetoldFunctions
-
Sets whether or not to paint the given cliff layer.
- rmAreaDefSetCliffPaintInsideAsSide(int, boolean) - Method in class RetoldFunctions
-
If set, the inside of a cliff will be painted with side terrain instead.
- rmAreaDefSetCliffRamps(int, int, float, float, float, float) - Method in class RetoldFunctions
-
Adds ramps with the given size, variance, and spacing centering around the given angle to the cliff.
- rmAreaDefSetCliffRampSteepness(int, float) - Method in class RetoldFunctions
-
Sets an area definitions cliff ramp steepness.
- rmAreaDefSetCliffSideRadius(int, int, int) - Method in class RetoldFunctions
-
Sets the inner and outer radius in tiles to consider as cliff edge for an area definition (extending the area outwards if necessary, ignoring any constraints).
- rmAreaDefSetCliffSideSheernessThreshold(int, float) - Method in class RetoldFunctions
-
Sets the minimum slope (angle in radians) a cliff side tile must have to be considered as a sheer tile instead (radians within [0, PI/2]).
- rmAreaDefSetCliffType(int, int) - Method in class RetoldFunctions
-
Sets the cliff type for an area definition.
- rmAreaDefSetCoherence(int, float, float) - Method in class RetoldFunctions
-
Sets the area definition coherence between 0.0 (randomly) and 1.0 (circular); If minDistThresh is set, coherence is only applied to tiles further away than the threshold (with 1.0 being used otherwise).
- rmAreaDefSetCoherenceSquare(int, boolean) - Method in class RetoldFunctions
-
Uses square instead of circular coherence, making areas grow as a square instead of a circle.
- rmAreaDefSetConstraintBuffer(int, float, float) - Method in class RetoldFunctions
-
Sets an override for the min/max constraint buffers in meters for the given area definition.
- rmAreaDefSetEdgeSmoothDistance(int, int, boolean) - Method in class RetoldFunctions
-
Sets an area definitions edge smoothing distance.
- rmAreaDefSetForestTreeDensity(int, float) - Method in class RetoldFunctions
-
Sets the probability to place a tree on forest tree tiles in an area definition.
- rmAreaDefSetForestType(int, int) - Method in class RetoldFunctions
-
Sets the forest type for an area definition.
- rmAreaDefSetForestUnderbrushDensity(int, float) - Method in class RetoldFunctions
-
Sets the probability to place underbrush on forest underbrush tiles in an area definition.
- rmAreaDefSetHeight(int, float) - Method in class RetoldFunctions
-
Sets the height for an area definition.
- rmAreaDefSetHeightFactors(int, float, float, float, float) - Method in class RetoldFunctions
-
Defines the factor to apply to the height of each cliff tile vertex depending on how many cliff tiles the vertex is part of.
- rmAreaDefSetHeightNoise(int, int, float, float, int, float) - Method in class RetoldFunctions
-
Adds height noise to the area; Noise types can be cNoiseFractalSum or cNoiseTurbulence, the latter generating more random Perlin noise.
- rmAreaDefSetHeightNoiseBias(int, float) - Method in class RetoldFunctions
-
Sets the area definitions elevation variation noise bias (-1 means down only, 0 means down and up equally, 1 means up only).
- rmAreaDefSetHeightNoiseEdgeFalloffDist(int, float) - Method in class RetoldFunctions
-
Sets the area definitions elevation noise to falloff as it gets closer to the areas edge.
- rmAreaDefSetHeightRelative(int, float) - Method in class RetoldFunctions
-
Sets the relative height for an area definition.
- rmAreaDefSetLoc(int, Vector) - Method in class RetoldFunctions
-
Sets the area location for an area definition.
- rmAreaDefSetLocPlayer(int, int) - Method in class RetoldFunctions
-
Sets the area location to a player's location for an area definition.
- rmAreaDefSetLocTeam(int, int) - Method in class RetoldFunctions
-
Sets the area location to a teams location for an area definition.
- rmAreaDefSetMix(int, int) - Method in class RetoldFunctions
-
Sets the mix for an area definition, overriding the terrain type if set.
- rmAreaDefSetOriginConstraintBuffer(int, float, float) - Method in class RetoldFunctions
-
Sets an override for the min/max origin constraint buffers in meters for the given area.
- rmAreaDefSetParent(int, int) - Method in class RetoldFunctions
-
Sets an areas parent area to which the areas from this def are restricted to; If you can, use this instead of an area constraint for performance.
- rmAreaDefSetPath(int, int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaDefSetPathSegment(int, int, int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaDefSetReveal(int, int) - Method in class RetoldFunctions
-
Sets areas created from the given area definition to be revealed (1 means dont reveal, 0 means reveal, 0 means reveal plus that number of extra tiles.
- rmAreaDefSetSize(int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaDefSetSizeRange(int, float, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaDefSetTerrainType(int, int) - Method in class RetoldFunctions
-
Sets the terrain type for an area definition.
- rmAreaDefSetWarnOnBuildFailure(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaDefSetWaterDepth(int, float) - Method in class RetoldFunctions
-
Sets the water depth to be used (0.0f) for the water painted by this area def.
- rmAreaDefSetWaterEdgeHeight(int, float, float) - Method in class RetoldFunctions
-
Sets the height of the land around the water painted by this area def (applied before the height blend); The buffer distance determines the width of the land around the water.
- rmAreaDefSetWaterHeight(int, float, int) - Method in class RetoldFunctions
-
Sets the level up to which water will be painted for the area def; The type defines whether the provided value is absolute, or whether the minimum, average, or maximum height of the area should be used as an offset instead.
- rmAreaDefSetWaterHeightBlend(int, int, float, int) - Method in class RetoldFunctions
-
Sets the height blend to be applied at the edge of the water painted by this area def up to a given distance away from the edge.
- rmAreaDefSetWaterPaintTerrain(int, boolean) - Method in class RetoldFunctions
-
If set to true, the water edge terrain (beaches/shores) will be painted for water painted by this area def.
- rmAreaDefSetWaterType(int, int) - Method in class RetoldFunctions
-
Sets the water type for an area definition.
- rmAreaFindOriginLoc(int) - Method in class RetoldFunctions
-
(Re)randomizes the areas origin tile, returning true if one has been found successfully and false otherwise; If not called previously, building the area will also call this.
- rmAreaFindOriginLocClosestToLoc(int, Vector, float) - Method in class RetoldFunctions
-
(Re)randomizes the areas origin tile, trying to find the tile that is closest to the provided location while still satisfying the (origin) constraints; Returnstrue if one has been found successfully and false otherwise.
- rmAreaFindOriginLocFurthestFromLoc(int, Vector, float) - Method in class RetoldFunctions
-
(Re)randomizes the areas origin tile, trying to find the tile that is furthest from the provided location while still satisfying the (origin) constraints; Returnstrue if one has been found successfully and false otherwise; Keep maxDist small or this may be very slow.
- rmAreaGetBuildState(int) - Method in class RetoldFunctions
-
Gets the build state of an area (not started, failed, incomplete, success).
- rmAreaGetClosestLoc(int, Vector, int[]) - Method in class RetoldFunctions
-
Returns the loc fraction of the tile of an area that's closest to the given loc, optionally requiring that it passes the given constraints.
- rmAreaGetID(String) - Method in class RetoldFunctions
-
Gets the area ID for a given area name.
- rmAreaGetLoc(int) - Method in class RetoldFunctions
-
Gets the fractions of a an areas (origin) location.
- rmAreaGetName(int) - Method in class RetoldFunctions
-
Gets the name for a given area ID.
- rmAreaGetTileCount(int) - Method in class RetoldFunctions
-
Gets the number of tiles of a built area.
- rmAreaGetTiles(int) - Method in class RetoldFunctions
-
Returns the tiles of an area as an array of vectors of tile coordinates (not meters).
- rmAreaPaint(int) - Method in class RetoldFunctions
-
Paints the specified area (must be built first).
- rmAreaPaintAll() - Method in class RetoldFunctions
-
Paints all unpainted (but built) areas.
- rmAreaPaintMany(int[]) - Method in class RetoldFunctions
-
Paints the given areas (must be built first).
- rmAreaSetBlobDistance(int, float, float) - Method in class RetoldFunctions
-
Sets the minimum and maximum distance blobs can be from the center of an area.
- rmAreaSetBlobs(int, int, int) - Method in class RetoldFunctions
-
Sets the minimum and maximum number of blobs for an area.
- rmAreaSetCliffEmbellishmentDensity(int, float) - Method in class RetoldFunctions
-
Sets the embellishment density for all cliff layers.
- rmAreaSetCliffLayerEmbellishmentDensity(int, int, float) - Method in class RetoldFunctions
-
Sets the embellishment density for the specified cliff layer.
- rmAreaSetCliffLayerPaint(int, int, boolean) - Method in class RetoldFunctions
-
Sets whether or not to paint the given cliff layer.
- rmAreaSetCliffPaintInsideAsSide(int, boolean) - Method in class RetoldFunctions
-
If set, the inside of a cliff will be painted with side terrain instead.
- rmAreaSetCliffRamps(int, int, float, float, float, float) - Method in class RetoldFunctions
-
Adds ramps with the given size, variance, and spacing centering around the given angle to the cliff.
- rmAreaSetCliffRampSteepness(int, float) - Method in class RetoldFunctions
-
Sets an areas cliff ramp steepness.
- rmAreaSetCliffSideRadius(int, int, int) - Method in class RetoldFunctions
-
Sets the inner and outer radius in tiles to consider as cliff edge for an area (extending the area outwards if necessary, ignoring any constraints).
- rmAreaSetCliffSideSheernessThreshold(int, float) - Method in class RetoldFunctions
-
Sets the minimum slope (angle in radians) a cliff side tile must have to be considered as a sheer tile instead (radians within [0, PI/2]).
- rmAreaSetCliffType(int, int) - Method in class RetoldFunctions
-
Sets the cliff type for an area.
- rmAreaSetCoherence(int, float, float) - Method in class RetoldFunctions
-
Sets the area coherence between 0.0 (randomly) and 1.0 (circular); If minDistThresh is set, coherence is only applied to tiles further away than the threshold (with 1.0 being used otherwise).
- rmAreaSetCoherenceSquare(int, boolean) - Method in class RetoldFunctions
-
Uses square instead of circular coherence, making areas grow as a square instead of a circle.
- rmAreaSetConstraintBuffer(int, float, float) - Method in class RetoldFunctions
-
Sets an override for the min/max constraint buffers in meters for the given area.
- rmAreaSetEdgeSmoothDistance(int, int, boolean) - Method in class RetoldFunctions
-
Sets an areas edge smoothing distance.
- rmAreaSetFailed(int) - Method in class RetoldFunctions
-
Marks an area as failed if building has not started yet, meaning it cannot be built anymore and will not be considered by rmAreaBuildAll().
- rmAreaSetForestTreeDensity(int, float) - Method in class RetoldFunctions
-
Sets the probability to place a tree on forest tree tiles in an area.
- rmAreaSetForestType(int, int) - Method in class RetoldFunctions
-
Sets the forest type for an area.
- rmAreaSetForestUnderbrushDensity(int, float) - Method in class RetoldFunctions
-
Sets the probability to place underbrush on forest underbrush tiles in an area.
- rmAreaSetHeight(int, float) - Method in class RetoldFunctions
-
Sets the height for an area.
- rmAreaSetHeightFactors(int, float, float, float, float) - Method in class RetoldFunctions
-
Defines the factor to apply to the height of each tile vertex depending on how many tiles the vertex is part of.
- rmAreaSetHeightNoise(int, int, float, float, int, float) - Method in class RetoldFunctions
-
Adds height noise to the area; Noise types can be cNoiseFractalSum or cNoiseTurbulence, the latter generating more random Perlin noise.
- rmAreaSetHeightNoiseBias(int, float) - Method in class RetoldFunctions
-
Sets the areas elevation variation noise bias (-1 means down only, 0 means down and up equally, 1 means up only).
- rmAreaSetHeightNoiseEdgeFalloffDist(int, float) - Method in class RetoldFunctions
-
Sets the areas elevation noise to falloff as it gets closer to the areas edge.
- rmAreaSetHeightRelative(int, float) - Method in class RetoldFunctions
-
Sets the relative height for an area.
- rmAreaSetLoc(int, Vector) - Method in class RetoldFunctions
-
Sets the area location.
- rmAreaSetLocPlayer(int, int) - Method in class RetoldFunctions
-
Sets the area location to a player's location.
- rmAreaSetLocTeam(int, int) - Method in class RetoldFunctions
-
Sets the area location to a teams location.
- rmAreaSetMix(int, int) - Method in class RetoldFunctions
-
Sets the mix for an area, overriding the terrain type if set.
- rmAreaSetOriginConstraintBuffer(int, float, float) - Method in class RetoldFunctions
-
Sets an override for the min/max origin constraint buffers in meters for the given area.
- rmAreaSetPainted(int) - Method in class RetoldFunctions
-
Marks an area as painted, meaning it cannot be painted and will not be considered by rmAreaBuildAll() or rmAreaPaintAll().
- rmAreaSetParent(int, int) - Method in class RetoldFunctions
-
Sets an areas parent area to which the area is restricted to; If you can, use this instead of an area constraint for performance.
- rmAreaSetPath(int, int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaSetPathSegment(int, int, int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaSetReveal(int, int) - Method in class RetoldFunctions
-
Sets the area to be revealed (1 means dont reveal, 0 means reveal, 0 means reveal plus that number of extra tiles.
- rmAreaSetSize(int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaSetSizeRange(int, float, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaSetTerrainType(int, int) - Method in class RetoldFunctions
-
Sets the terrain type for an area.
- rmAreaSetWarnOnBuildFailure(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmAreaSetWaterDepth(int, float) - Method in class RetoldFunctions
-
Sets the water depth to be used (0.0f) for the water painted by this area.
- rmAreaSetWaterEdgeHeight(int, float, float) - Method in class RetoldFunctions
-
Sets the height of the land around the water painted by this area (applied before the height blend); The buffer distance determines the width of the land around the water.
- rmAreaSetWaterHeight(int, float, int) - Method in class RetoldFunctions
-
Sets the level up to which water will be painted for the area; The type defines whether the provided value is absolute, or whether the minimum, average, or maximum height of the area should be used as an offset instead.
- rmAreaSetWaterHeightBlend(int, int, float, int) - Method in class RetoldFunctions
-
Sets the height blend to be applied at the edge of the water painted by this area up to a given distance away from the edge.
- rmAreaSetWaterPaintTerrain(int, boolean) - Method in class RetoldFunctions
-
If set to true, the water edge terrain (beaches/shores) will be painted for water painted by this area.
- rmAreaSetWaterType(int, int) - Method in class RetoldFunctions
-
Sets the water type for an area.
- rmClassCreate(String) - Method in class RetoldFunctions
-
Defines a new class with the given name.
- rmClassDefine(String) - Method in class RetoldFunctions
-
Defines a new class with the given name; Deprecated, please use
rmClassCreate(java.lang.String)
instead! - rmClassGetAreas(int) - Method in class RetoldFunctions
-
Returns the area IDs that have been added to this class.
- rmClassGetID(String) - Method in class RetoldFunctions
-
Gets the class ID for a given class name.
- rmClassGetNumberAreas(int) - Method in class RetoldFunctions
-
Returns the number of areas (no defs) that have been added to this class.
- rmClassGetNumberAreaTiles(int) - Method in class RetoldFunctions
-
Returns the number of tiles all areas in this class span across the entire map.
- rmClassGetNumberObjects(int) - Method in class RetoldFunctions
-
Returns the number of objects (no defs) that have been added to this class.
- rmClassGetNumberPaths(int) - Method in class RetoldFunctions
-
Returns the number of paths (no defs) that have been added to this class.
- rmClassGetObjects(int) - Method in class RetoldFunctions
-
Returns the object IDs that have been added to this class.
- rmClassGetPaths(int) - Method in class RetoldFunctions
-
Returns the path IDs that have been added to this class.
- rmClearClosestLocConstraints() - Method in class RetoldFunctions
-
Clears the constraints for the closest loc finder.
- rmCreateAreaConstraint(int, String) - Method in class RetoldFunctions
-
Creates a constraint to force something to remain within an area.
- rmCreateAreaDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid an area at least by the given distance.
- rmCreateAreaEdgeConstraint(int, String) - Method in class RetoldFunctions
-
Creates a constraint to make something remain within an areas edge.
- rmCreateAreaEdgeDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid an areas edge by at least the given distance.
- rmCreateAreaEdgeMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid an areas edge by no more than the given distance.
- rmCreateAreaMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid an area by no more than the given distance.
- rmCreateBoxConstraint(Vector, Vector, String) - Method in class RetoldFunctions
-
Creates a constraint to remain within the specified box.
- rmCreateBoxDistanceConstraint(Vector, Vector, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid the specified box.
- rmCreateBoxMaxDistanceConstraint(Vector, Vector, float, String) - Method in class RetoldFunctions
-
Creates a constraint to remain within the specified distance to a square or rectangle.
- rmCreateCircularConstraint(Vector, float, float, float, boolean, String) - Method in class RetoldFunctions
-
Creates a circular area to avoid.
- rmCreateClassDistanceConstraint(int, float, int, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid elements of a given class by a distance.
- rmCreateClassMaxDistanceConstraint(int, float, int, String) - Method in class RetoldFunctions
-
Creates a constraint to remain within the specified distance to elements of a given class.
- rmCreateCliffRampConstraint(int, String) - Method in class RetoldFunctions
-
Creates a constraint to make something remain within an areas cliff ramp edge.
- rmCreateCliffRampDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid an areas cliff edge by at least the given distance.
- rmCreateCliffRampMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid an areas cliff edge by no more than the given distance.
- rmCreateCliffSideConstraint(int, String) - Method in class RetoldFunctions
-
Creates a constraint to make something remain within an areas cliff edge.
- rmCreateCliffSideDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid an areas cliff edge by at least the given distance.
- rmCreateCliffSideMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid an areas cliff edge by no more than the given distance.
- rmCreateFlagDistanceConstraint(int, float, boolean, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid units with a certain flag by a distance.
- rmCreateFlagMaxDistanceConstraint(int, float, boolean, String) - Method in class RetoldFunctions
-
Creates a constraint to remain within the specified distance to units with certain flag.
- rmCreateLocDistanceConstraint(Vector, float, String) - Method in class RetoldFunctions
-
Creates a constraint that requires valid tiles to avoid a location by at least the given distance.
- rmCreateLocMaxDistanceConstraint(Vector, float, String) - Method in class RetoldFunctions
-
Creates a constraint that requires valid tiles to be within a given disance to the specified location.
- rmCreateMaxHeightConstraint(float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid terrain with height higher than the provided height.
- rmCreateMaxWaterDepthConstraint(float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid terrain with water deeper than the provided depth.
- rmCreateMinHeightConstraint(float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid terrain with height lower than the provided height.
- rmCreateMinWaterDepthConstraint(float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid terrain with water less deep than the provided depth.
- rmCreatePassabilityDistanceConstraint(int, boolean, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid terrain with the given passability by more than the specified distance.
- rmCreatePassabilityMaxDistanceConstraint(int, boolean, float, String) - Method in class RetoldFunctions
-
Creates a constraint to remain within the specified distance to terrain with the given passability.
- rmCreatePathDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid a path by at least a given a distance (in meters).
- rmCreatePathMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to make something remain within a distance (in meters) of a path.
- rmCreateTerrainTypeDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid terrain of the specified type.
- rmCreateTerrainTypeMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
-
Creates a constraint to make something remain within a distance (in meters) of a terrain type.
- rmCreateTileDistanceConstraint(Vector, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid a tile by a distance.
- rmCreateTileMaxDistanceConstraint(Vector, float, String) - Method in class RetoldFunctions
-
Creates a constraint to remain within the specified distance of a tile.
- rmCreateTypeDistanceConstraint(int, float, boolean, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid units of a certain type by a distance.
- rmCreateTypeMaxDistanceConstraint(int, float, boolean, String) - Method in class RetoldFunctions
-
Creates a constraint to remain within the specified distance to units a certain type.
- rmCreateWaterDistanceConstraint(boolean, float, String) - Method in class RetoldFunctions
-
Creates a constraint to avoid terrain that does (not) have water (shallow and impassable).
- rmCreateWaterMaxDistanceConstraint(boolean, float, String) - Method in class RetoldFunctions
-
Creates a constraint to make something remain within a distance (in meters) of terrain that does (not) have water (shallow and impassable).
- rmCustomCliffAddObject(int, int, int, float) - Method in class RetoldFunctions
-
Adds a proto and assigns a weight when placing it for one layer of a custom cliff.
- rmCustomCliffAddObjectToAllLayers(int, int, float) - Method in class RetoldFunctions
-
Adds a proto and assigns a weight when placing it for a custom cliff.
- rmCustomCliffCreate(String) - Method in class RetoldFunctions
-
Creates a new custom cliff.
- rmCustomCliffSetMix(int, int, int, float) - Method in class RetoldFunctions
-
Sets the cliff mix and object density for one layer of a custom cliff.
- rmCustomCliffSetTerrain(int, int, int, float) - Method in class RetoldFunctions
-
Sets the cliff terrain and object density for one layer of a custom cliff.
- rmCustomForestAddTreeType(int, int, float) - Method in class RetoldFunctions
-
Adds a tree type to randomize from with the given weight to a custom forest.
- rmCustomForestAddUnderbrushType(int, int, float) - Method in class RetoldFunctions
-
Adds an underbrush type to randomize from with the given weight to a custom forest.
- rmCustomForestCreate(String) - Method in class RetoldFunctions
-
Creates a new custom forest.
- rmCustomForestSetMix(int, int) - Method in class RetoldFunctions
-
Sets the floor mix for a custom forest.
- rmCustomForestSetParams(int, float, float) - Method in class RetoldFunctions
-
Sets the tree and underbrush density parameters for a custom forest.
- rmCustomForestSetTerrain(int, int) - Method in class RetoldFunctions
-
Sets the terrain type for a custom forest.
- rmCustomMixAddObjectEntry(int, int, float, float, float) - Method in class RetoldFunctions
-
Adds a proto object entry for the custom mix with the given ID.
- rmCustomMixAddPaintEntry(int, int, float) - Method in class RetoldFunctions
-
Adds a terrain paint entry for the custom mix with the given ID.
- rmCustomMixCreate(String) - Method in class RetoldFunctions
-
Creates a new custom mix.
- rmCustomMixSetObjectParams(int, float) - Method in class RetoldFunctions
-
Sets the base weight (weight to not place anything) for a custom mix.
- rmCustomMixSetPaintParams(int, int, float, int, float) - Method in class RetoldFunctions
-
Sets the terrain paint parameters for the custom mix with the given ID.
- rmEchoError(String) - Method in class RetoldFunctions
-
Prints an error message to the debugger.
- rmEchoInfo(String) - Method in class RetoldFunctions
-
Prints an info message to the debugger.
- rmEchoWarning(String) - Method in class RetoldFunctions
-
Prints a warning message to the debugger.
- rmFractionToAreaRadius(float, boolean, boolean) - Method in class RetoldFunctions
-
Calculates the radius of the area that covers the given fraction of the entire map.
- rmFractionToAreaSquareMeters(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts a fraction of the entire map to an area in square meters.
- rmFractionToAreaTiles(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts a fraction of the entire map to a number of tiles.
- rmFractionToMeters(Vector, boolean, boolean) - Method in class RetoldFunctions
-
Converts a vector of fractions to a vector in meters.
- rmFractionToTileIndex(Vector, boolean) - Method in class RetoldFunctions
-
Converts a vector of fractions to the vector of the closest the closest tile.
- rmGenerationAddLogLine(String) - Method in class RetoldFunctions
-
Adds a line to the generation log printed to the debugger once generation finishes.
- rmGenerationGetSuccess() - Method in class RetoldFunctions
-
Gets the internal generation result previously set by rmGenerationSetSuccess().
- rmGenerationSetSuccess(boolean) - Method in class RetoldFunctions
-
Sets the internal generation result to true (success) or false (failure).
- rmGetClosestLoc(Vector, float, boolean) - Method in class RetoldFunctions
-
Finds the closest loc to another loc, satisfying the previously added constraints; If additiveConstraints is set to false, only one constraint has to evaluate to true for a tile to be accepted.
- rmGetConstraintID(String) - Method in class RetoldFunctions
-
Gets the constraint ID for a given constraint name.
- rmGetConstraintName(int) - Method in class RetoldFunctions
-
Gets the constraint name for a given constraint ID.
- rmGetMapSquareMeters() - Method in class RetoldFunctions
-
Returns the area of the map in square meters.
- rmGetMapTiles() - Method in class RetoldFunctions
-
Returns the total number of tiles.
- rmGetMapXMeters() - Method in class RetoldFunctions
-
Returns the X size of the map in meters.
- rmGetMapXTiles() - Method in class RetoldFunctions
-
Returns the X size of the map in tiles.
- rmGetMapZMeters() - Method in class RetoldFunctions
-
Returns the Z size of the map in meters.
- rmGetMapZTiles() - Method in class RetoldFunctions
-
Returns the Z size of the map in tiles.
- rmGetNumberPlacedPlayers() - Method in class RetoldFunctions
-
Returns the number of players that have already been placed.
- rmGetNumberPlacedPlayersOnTeam(int) - Method in class RetoldFunctions
-
Gets the number of players that have already placed for the team with the specified ID.
- rmGetNumberPlayersOnTeam(int) - Method in class RetoldFunctions
-
Gets the number of players on the specified team.
- rmGetPlacedPlayer(int) - Method in class RetoldFunctions
-
Gets the ID of the player in the specified index based on the placement order.
- rmGetPlacedPlayerOnTeam(int, int) - Method in class RetoldFunctions
-
Gets the player in the specified position on the team (in the order of placement).
- rmGetPlacedTeam(int) - Method in class RetoldFunctions
-
Gets the team ID in the specified position based on placement order (ie, the first team that had all of its players placed is at position 0, etc).
- rmGetPlayerCiv(int) - Method in class RetoldFunctions
-
Gets the civilization ID of the specified player.
- rmGetPlayerColorIndex(int) - Method in class RetoldFunctions
-
Gets the color index of the specified player.
- rmGetPlayerCulture(int) - Method in class RetoldFunctions
-
Gets the culture ID of the specified player.
- rmGetPlayerLoc(int) - Method in class RetoldFunctions
-
Gets a player's starting location.
- rmGetPlayerName(int) - Method in class RetoldFunctions
-
Gets a player's name.
- rmGetPlayerOnTeam(int, int) - Method in class RetoldFunctions
-
Gets the player in the specified position on the team (as loaded into the game).
- rmGetPlayerTeam(int) - Method in class RetoldFunctions
-
Gets the team the specified player is on.
- rmInitializeLand(int, float) - Method in class RetoldFunctions
-
Initializes the terrain to the specified type and height.
- rmInitializeMix(int, float) - Method in class RetoldFunctions
-
Initializes the terrain to the specified mix type and height.
- rmInitializeWater(int, float, float) - Method in class RetoldFunctions
-
Initializes the terrain to the specified water type, level, and depth (defaults to the depth value from the waterbody file).
- rmIsTileAcceptableForConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Checks whether a tile is acceptable under a given constraint.
- rmLocGenAddAngleRandomizerSectorPriority(int, int, int, int, int, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenAddLocBinding(int, int, float, float, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenAddLocConstraint(int, int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenApply(boolean, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenCreateAngleRandomizer() - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenCreateLoc() - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenCreateRadiusRandomizer() - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenGenerate() - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenGetExhaustion() - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenGetLoc(int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenGetLocIDByOwner(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenGetLocOwner(int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenGetNumberLocs() - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenGetNumberLocsByOwner(int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenGetTime() - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenReset() - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetArea(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetDistStrictness(float) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetInAreaID(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocAngleParams(int, boolean, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocAngleRandomizer(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocAngleVariance(int, float, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocAvoidDistance(int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocForwardAngle(int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocOrigin(int, Vector) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocOwner(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocRadiusRandomizer(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocRadiusVariance(int, float, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetLocSquarePlacement(int, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetMaxIterations(int) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetObject(int, int, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmLocGenSetRadiusRandomizerRadius(int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmMetersToFraction(Vector, boolean, boolean) - Method in class RetoldFunctions
-
Converts vector of in meters to a vector in fractions.
- rmMetersToTileIndex(Vector, boolean) - Method in class RetoldFunctions
-
Converts a vector of meters to a vector of a tile position (rounded to the closest tile).
- rmMetersToTiles(float) - Method in class RetoldFunctions
-
Converts a length in meters to a number of tiles.
- rmMultiplyPlayerResource(int, int, float) - Method in class RetoldFunctions
-
Multiplys a player's amount of the specified resource by the given factor.
- rmObjectAddConstraint(int, int, float) - Method in class RetoldFunctions
-
Adds the specified constraint to the given object.
- rmObjectAddItem(int, int, int, float, float) - Method in class RetoldFunctions
-
Adds an item by proto ID to the object.
- rmObjectAddToClass(int, int) - Method in class RetoldFunctions
-
Adds an object to the given class.
- rmObjectCreate(String) - Method in class RetoldFunctions
-
Creates a new object.
- rmObjectDefAddConstraint(int, int, float) - Method in class RetoldFunctions
-
Adds the specified constraint to the given object definition.
- rmObjectDefAddItem(int, int, int, float, float) - Method in class RetoldFunctions
-
Adds an item by proto ID to the object definition.
- rmObjectDefAddItemRange(int, int, int, int, float, float) - Method in class RetoldFunctions
-
Adds an item by proto ID to the object definition, randomizing between min/max when deriving an object from this definition.
- rmObjectDefAddToClass(int, int) - Method in class RetoldFunctions
-
Add objects created from an object definition to the given class.
- rmObjectDefCreate(String) - Method in class RetoldFunctions
-
Creates a new object definition.
- rmObjectDefCreateObject(int, String) - Method in class RetoldFunctions
-
Creates a new object from an object definition.
- rmObjectDefCreateObjects(int, int, String) - Method in class RetoldFunctions
-
Creates multiple objects from an object definiton; If a name override is provided that name is used incrementally, otherwise the name of the object definition followed by the number of objects created with the definition so far is used.
- rmObjectDefGetConstraint(int, int) - Method in class RetoldFunctions
-
Get the constraint ID at a given index for an object def.
- rmObjectDefGetCreatedObject(int, int) - Method in class RetoldFunctions
-
Gets the ID of the ith object created by this object definition.
- rmObjectDefGetCreatedObjects(int) - Method in class RetoldFunctions
-
Gets all object IDs created by this object definition.
- rmObjectDefGetID(String) - Method in class RetoldFunctions
-
Gets the object definition ID for a given object definition name.
- rmObjectDefGetName(int) - Method in class RetoldFunctions
-
Gets the name for a given object definition ID.
- rmObjectDefGetNumberConstraints(int) - Method in class RetoldFunctions
-
Get the number of constraints that have been added to an object def.
- rmObjectDefGetNumberCreatedObjects(int) - Method in class RetoldFunctions
-
Returns the number of objects created (not necessarily placed successfully) by this object definition.
- rmObjectDefPlaceAnywhere(int, int, int, boolean) - Method in class RetoldFunctions
-
Place object def anywhere on the map for given player.
- rmObjectDefPlaceAtArea(int, int, int, float, float, int, boolean, boolean) - Method in class RetoldFunctions
-
Place object def for the player at the given areas location.
- rmObjectDefPlaceAtLoc(int, int, Vector, float, float, int, boolean, boolean) - Method in class RetoldFunctions
-
Place object def at specific location for given player.
- rmObjectDefPlaceInArea(int, int, int, int, boolean) - Method in class RetoldFunctions
-
Place object def for the player in the given area.
- rmObjectDefPlaceNearLoc(int, int, Vector, float, int) - Method in class RetoldFunctions
-
Place object def at specific location for given player, flooding outwards until the given distance (or all objects have been placed).
- rmObjectDefSetItemPlaceAnywhere(int, int, boolean) - Method in class RetoldFunctions
-
Ignores placement restrictions when placing the item at the given index for an object def.
- rmObjectDefSetItemRotation(int, int, int, float) - Method in class RetoldFunctions
-
Sets the rotation type and angle (only for the custom angle rotation type) for the item at the given index for an object def.
- rmObjectDefSetItemVariation(int, int, int) - Method in class RetoldFunctions
-
Sets variation type (0 being the first variation) for the item at the given index for an object def.
- rmObjectGetCentroidLoc(int) - Method in class RetoldFunctions
-
Gets the centroid of all units placed for an object and its items.
- rmObjectGetConstraint(int, int) - Method in class RetoldFunctions
-
Get the constraint ID at a given index for an object.
- rmObjectGetID(String) - Method in class RetoldFunctions
-
Gets the object ID for a given object name.
- rmObjectGetLoc(int) - Method in class RetoldFunctions
-
Gets the location of an object (after it has been placed).
- rmObjectGetName(int) - Method in class RetoldFunctions
-
Gets the name for a given object ID.
- rmObjectGetNumberConstraints(int) - Method in class RetoldFunctions
-
Get the number of constraints that have been added to an object.
- rmObjectiveAdd(String, String, String, boolean, boolean) - Method in class RetoldFunctions
-
Adds a map objective.
- rmObjectiveSetPlayer(int, int) - Method in class RetoldFunctions
-
Restricts the objective to the given player.
- rmObjectiveSetTeam(int, int) - Method in class RetoldFunctions
-
Restricts the objective to the given team.
- rmObjectPlaceAnywhere(int, int, boolean) - Method in class RetoldFunctions
-
Place object anywhere on the map for given player.
- rmObjectPlaceAtArea(int, int, int, float, float, boolean, boolean) - Method in class RetoldFunctions
-
Place object for the player at the given areas location.
- rmObjectPlaceAtLoc(int, int, Vector, float, float, boolean, boolean) - Method in class RetoldFunctions
-
Place object at specific location for given player.
- rmObjectPlaceInArea(int, int, int, boolean) - Method in class RetoldFunctions
-
Place object for the player in the given area.
- rmObjectPlaceNearLoc(int, int, Vector, float) - Method in class RetoldFunctions
-
Place object at specific location for given player, flooding outwards until a valid tile has been found.
- rmObjectSetItemPlaceAnywhere(int, int, boolean) - Method in class RetoldFunctions
-
Ignores placement restrictions when placing the item at the given index for an object.
- rmObjectSetItemRotation(int, int, int, float) - Method in class RetoldFunctions
-
Sets the rotation type and angle (only for the custom angle rotation type) for the item at the given index for an object.
- rmObjectSetItemVariation(int, int, int) - Method in class RetoldFunctions
-
Sets variation type (0 being the first variation) for the item at the given index for an object.
- rmPathAddConstraint(int, int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathAddRandomWaypoint(int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathAddToClass(int, int) - Method in class RetoldFunctions
-
Adds a path to the given class.
- rmPathAddWaypoint(int, Vector, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathAddWaypointConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathAddWaypointInArea(int, int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathBuild(int) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathCreate(String) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefAddConstraint(int, int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefAddRandomWaypoint(int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefAddToClass(int, int) - Method in class RetoldFunctions
-
Add paths created from a path definition to the given class.
- rmPathDefAddWaypoint(int, Vector, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefAddWaypointConstraint(int, int, int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefAddWaypointInArea(int, int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefCreate(String) - Method in class RetoldFunctions
-
Creates a new path definition.
- rmPathDefCreatePath(int, String) - Method in class RetoldFunctions
-
Creates an path from an path definiton; If a name override is provided that name is used, otherwise the name of the path definition followed by the number of paths created with the definition so far is used.
- rmPathDefCreatePaths(int, int, String) - Method in class RetoldFunctions
-
Creates multiple paths from an path definiton; If a name override is provided that name is used incrementally, otherwise the name of the path definition followed by the number of paths created with the definition so far is used.
- rmPathDefGetCreatedPath(int, int) - Method in class RetoldFunctions
-
Gets the ID of the ith path created by this path definition.
- rmPathDefGetCreatedPaths(int) - Method in class RetoldFunctions
-
Gets all path IDs created by this path definition.
- rmPathDefGetID(String) - Method in class RetoldFunctions
-
Gets the path definition ID for a given path definiton name.
- rmPathDefGetName(int) - Method in class RetoldFunctions
-
Gets the name for a given path definition ID.
- rmPathDefSetAllowDiagonals(int, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefSetAllTerrainCosts(int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefSetCostNoise(int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefSetIgnoreStartEndConstraints(int, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathDefSetTerrainCost(int, int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathGetID(String) - Method in class RetoldFunctions
-
Gets the path ID for a given path name.
- rmPathGetName(int) - Method in class RetoldFunctions
-
Gets the name for a given path ID.
- rmPathGetNumberSegments(int) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathGetTiles(int) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathSetAllowDiagonals(int, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathSetAllTerrainCosts(int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathSetCostNoise(int, float, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathSetIgnoreStartEndConstraints(int, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmPathSetTerrainCost(int, int, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmPlacePlayer(int, Vector) - Method in class RetoldFunctions
-
Sets the location for the provided player.
- rmPlacePlayersOnCircle(float, float, float, float, float, Vector) - Method in class RetoldFunctions
-
Places players in a circle; The location of the circle defaults to the map center if not provided.
- rmPlacePlayersOnEllipse(float, float, float, float, float, float, float, Vector) - Method in class RetoldFunctions
-
Places players in an ellipse; The location of the ellipse defaults to the map center if not provided.
- rmPlacePlayersOnSquare(float, float, float, float, Vector) - Method in class RetoldFunctions
-
Places players in a square (or rectangle); The location of the square defaults to the map center if not provided.
- rmPlacePlayersOnWaypointLine(boolean, float, float, boolean) - Method in class RetoldFunctions
-
Places players along a line defined by previously added points with rmAddWaypointLinePlacementPoints().
- rmRadiusToAreaFraction(float, boolean, boolean) - Method in class RetoldFunctions
-
Calculates the fraction an area with the given radius in meters covers of the entire map.
- rmRemoveUnitType(int) - Method in class RetoldFunctions
-
Removes all units with the given type from the map, returning the total number of removed units.
- rmRestart() - Method in class RetoldFunctions
-
Restarts script execution; cNumberRestarts tracks the number of times the script has been restarted so far.
- rmRevealLocToPlayer(int, Vector, float, boolean) - Method in class RetoldFunctions
-
Reveals tiles around a location (square or circular).
- rmSetLighting(String) - Method in class RetoldFunctions
-
Sets a lighting set.
- rmSetMapRevealed(boolean) - Method in class RetoldFunctions
-
Sets whether or not to reveal the entirety of the map.
- rmSetMapSize(int, int) - Method in class RetoldFunctions
-
Sets the number of tiles for the x and z axis to use.
- rmSetNatureCiv(int) - Method in class RetoldFunctions
-
Sets Mother Natures civilization, or randomizes from all civs if the civID is -1.
- rmSetNatureCivFromCulture(int) - Method in class RetoldFunctions
-
Randomizes Mother Natures civilization from the given culture, or from all civs if cultureID is -1.
- rmSetPlacementTeam(int) - Method in class RetoldFunctions
-
Sets the team to place.
- rmSetPlayerArea(int, int) - Method in class RetoldFunctions
-
Sets a player's official area.
- rmSetPlayerResource(int, int, float) - Method in class RetoldFunctions
-
Sets one players amount of the specified resource.
- rmSetPlayerResourcesInfinite(int, boolean) - Method in class RetoldFunctions
-
Grants a player infinite resources if set to true.
- rmSetPostGenWaterBeautification(boolean, boolean) - Method in class RetoldFunctions
-
Determines whether waterbodies will be expanded based on their height to fill gaps, and whether water body terrain will be repainted.
- rmSetProgress(float) - Method in class RetoldFunctions
-
Sets the progress bar to the specified percentage in [0.0, 1.0].
- rmSetShuffleTeams(boolean) - Method in class RetoldFunctions
-
Sets whether team placement order will be shuffled (ie, the order in which teams are placed) before placement with one of the placement functions.
- rmSetTeamPlayerOrderType(int) - Method in class RetoldFunctions
-
Sets the ordering of players within teams for placement (sorted by ascending color index, random, or lobby order).
- rmSetTeamSpacingModifier(float) - Method in class RetoldFunctions
-
Sets the team spacing modifier, with values; Overrides team ally distance if set.
- rmSetTOBConversion(boolean) - Method in class RetoldFunctions
-
Sets whether or not objects with the ConvertToTOB flag get automatically converted.
- rmSplineAddLoc(int, Vector) - Method in class RetoldFunctions
-
Adds a loc to the spline.
- rmSplineCreate(String) - Method in class RetoldFunctions
-
Creates a new spline with the given name, returning the ID of the created spline.
- rmSplineEvaluate(int, int) - Method in class RetoldFunctions
-
Evaluates an initialzed spline in (numPoints - 1) equal intervals, resulting in numPoints interpolated points.
- rmSplineEvaluateAt(int, float) - Method in class RetoldFunctions
-
Evaluates an initialzed spline at time t in [0.0, 1.0].
- rmSplineGetID(String) - Method in class RetoldFunctions
-
Gets the spline ID for a given spline name.
- rmSplineGetName(int) - Method in class RetoldFunctions
-
Gets the name for a given spline ID.
- rmSplineInitialize(int) - Method in class RetoldFunctions
-
Initializes a spline with the points added so that it can be evaluated subsequently.
- rmSplineToPaths(int, int, boolean) - Method in class RetoldFunctions
-
Simon TODO.
- rmSquareMetersToAreaFraction(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts an area of square meters to a fraction of the map.
- rmSummarySetGoal(String) - Method in class RetoldFunctions
-
Sets the goal text to be used in the objectives screen.
- rmSummarySetSpotlightHeader(String) - Method in class RetoldFunctions
-
Sets the spotlight title to be used in the objectives/summary screen.
- rmSummarySetSpotlightImage(String) - Method in class RetoldFunctions
-
Sets the path for the spotlight image to be used in the objectives/summary screen.
- rmSummarySetSpotlightText(String) - Method in class RetoldFunctions
-
Sets the spotlight text to be used in the objectives/summary screen.
- rmSummarySetTitle(String) - Method in class RetoldFunctions
-
Sets the title text to be used in the objectives screen.
- rmTileIndexToFraction(Vector, boolean) - Method in class RetoldFunctions
-
Converts a vector of a tile position to a vector infractions.
- rmTileIndexToMeters(Vector, boolean) - Method in class RetoldFunctions
-
Converts a vector of a tile position to a vector of meters.
- rmTilesToAreaFraction(int, boolean, boolean) - Method in class RetoldFunctions
-
Converts an area tile count to a fraction of the entire map.
- rmTilesToMeters(int) - Method in class RetoldFunctions
-
Converts a number of tiles to a length in meters.
- rmTriggerAddScriptInclude(String) - Method in class RetoldFunctions
-
Adds an XS trigger script to include to the trigtemp.xs trigger script; The path is relative to the trigger folder (and NOT the RM folder).
- rmTriggerAddScriptLine(String) - Method in class RetoldFunctions
-
Adds a single line of XS code to the trigtemp.xs trigger script.
- rmTriggerAddUnitsToArmy(int, int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmTriggerCreateArmy(int, String) - Method in class RetoldFunctions
-
Simon TODO.
- rmWallsPlace(int, Vector[]) - Method in class RetoldFunctions
-
Simon TODO.
- rmWallsPlaceAroundArea(int, int) - Method in class RetoldFunctions
-
Simon TODO.
- rmWallsPlaceLine(int, Vector, Vector) - Method in class RetoldFunctions
-
Simon TODO.
- rmWallsPlaceSquare(int, Vector, float) - Method in class RetoldFunctions
-
Simon TODO.
- rmWaterTypeAddBeachLayer(int, int, float, float) - Method in class RetoldFunctions
-
Adds a beach layer (towards land) when painting water edges for the provided water type; Distance should increase from layer to layer.
- rmWaterTypeAddShoreLayer(int, int, float, float) - Method in class RetoldFunctions
-
Adds a shore layer (towards water) when painting water edges for the provided water type; Distance should increase from layer to layer.
- rmWaterTypeSetFloorTerrain(int, int) - Method in class RetoldFunctions
-
Sets the floor terrain type to use for the water type with the given ID.
- rmXFractionToMeters(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts a fraction of the x axis to a length in meters.
- rmXFractionToTileIndex(float, boolean) - Method in class RetoldFunctions
-
Converts a fraction of the x axis to the index of the closest tile on the x axis.
- rmXFractionToTiles(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts a fraction of the x axis to a length in tiles (rounded to the closest tile).
- rmXMetersToFraction(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts a length in meters to a fraction of the x axis.
- rmXMetersToTileIndex(float, boolean) - Method in class RetoldFunctions
-
Converts a length in meters to a tile index on the x axis (rounded to the closest tile).
- rmXTileIndexToFraction(int, boolean) - Method in class RetoldFunctions
-
Converts a tile position on the x axis to a fraction of the x axis.
- rmXTileIndexToMeters(int, boolean) - Method in class RetoldFunctions
-
Converts the index of a tile on the x axis to meters.
- rmXTilesToFraction(int, boolean, boolean) - Method in class RetoldFunctions
-
Converts a length in tiles to a fraction of the x axis.
- rmZFractionToMeters(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts a fraction of the z axis to a length in meters.
- rmZFractionToTileIndex(float, boolean) - Method in class RetoldFunctions
-
Converts a fraction of the z axis to the index of the closest tile on the z axis.
- rmZFractionToTiles(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts a fraction of the z axis to a length in tiles (rounded to the closest tile).
- rmZMetersToFraction(float, boolean, boolean) - Method in class RetoldFunctions
-
Converts a length in meters to a fraction of the z axis.
- rmZMetersToTileIndex(float, boolean) - Method in class RetoldFunctions
-
Converts a length in meters to a tile index on the x axis (rounded to the closest tile).
- rmZTileIndexToFraction(int, boolean) - Method in class RetoldFunctions
-
Converts a tile position on the z axis to a fraction of the z axis.
- rmZTileIndexToMeters(int, boolean) - Method in class RetoldFunctions
-
Converts the index of a tile on the z axis to meters.
- rmZTilesToFraction(int, boolean, boolean) - Method in class RetoldFunctions
-
Converts a length in tiles to a fraction of the z axis.
- round(float) - Method in class RetoldFunctions
-
Rounds x to the nearest integer and returns it as a float.
S
- saveCamera(String) - Method in class RetoldFunctions
-
Save camera to file.
- saveEditorScenario(String, boolean) - Method in class RetoldFunctions
-
Saves out a scenario file.
- saveEditorScenarioCampaign(String) - Method in class RetoldFunctions
-
Saves out a scenario file to campaign/ingame asset folder.
- saveEditorScenarioLocal(String) - Method in class RetoldFunctions
-
Saves out a scenario file to local player folder.
- saveGame(String, boolean) - Method in class RetoldFunctions
-
Saves out a game in progress.
- saveLightingSet(String) - Method in class RetoldFunctions
-
Saves the current status of lighting values as a set.
- saveScenario(String) - Method in class RetoldFunctions
-
Saves out a scenario file.
- scoreUpdate() - Method in class RetoldFunctions
-
Causes score to update even if it isnt supposed to yet, time wise.
- screenshot(int) - Method in class RetoldFunctions
-
Take a screen shot.
- sendPromptType(int, int) - Method in class RetoldFunctions
-
Send AIChat to current player from sendingPlayer; specify desired.
- setCurrentPlayerInReplay(int) - Method in class RetoldFunctions
-
Sets the currently viewed player in playback.
- setDropDefaultMips(int) - Method in class RetoldFunctions
-
Set mip levels to skip for default category textures.
- setDropTerrainMips(int) - Method in class RetoldFunctions
-
Set mip levels to skip for terrain category textures.
- setFlareType() - Method in class RetoldFunctions
-
Set Flare type.
- setGameFadeIn(int, int, int, int, int, boolean) - Method in class RetoldFunctions
-
Turn fade in on/off, set color duration.
- setGraphicDetail(int) - Method in class RetoldFunctions
-
Sets the graphic detail; (0 = HIGH, 1 = MEDIUM, 2 = LOW).
- setIgnoreAsserts(boolean) - Method in class RetoldFunctions
-
Sets the system to ignore asserts, useful for automated scripts.
- setMapVisibility(int) - Method in class RetoldFunctions
-
Change the current Map Visibility.
- setMinimapUnitFilter(int) - Method in class RetoldFunctions
-
Sets the minimap filter for units.
- setReplaySpeed(float) - Method in class RetoldFunctions
-
Sets the replay playback rate, valid between [0.5f, 2.0f].
- setReplaySpeedAlt(int) - Method in class RetoldFunctions
-
Sets the replay playback rate, valid between [0.5f, 2.0f] (Alternative version for hotkeys).
- setRlinkMpMode(int) - Method in class RetoldFunctions
-
Set MP to online (0) or LAN (1).
- setSceneLightParams(float, float, float, float, float) - Method in class RetoldFunctions
-
Sets scene light params.
- setShadowBiasMul(float) - Method in class RetoldFunctions
-
Set the shadow buffer bias multipler (supaScreenshot only).
- setShadowQuality(int) - Method in class RetoldFunctions
-
Set the quality level of shadows.
- setShadowRotationOp(int) - Method in class RetoldFunctions
-
Controls shadow projection rotation optimization.
- setShadowSnapping(int) - Method in class RetoldFunctions
-
Controls shadow matrix snapping.
- setSquadMode(String) - Method in class RetoldFunctions
-
Sets the mode for a squad.
- setStance(String) - Method in class RetoldFunctions
-
Sets the stance for the selected units.
- setStoryMode() - Method in class RetoldFunctions
-
Enables Story Mode and adjusts world difficulty level accordingly.
- setSunPosition(float, float, boolean) - Method in class RetoldFunctions
-
Sets the sun height above the horizon and position in the world; The bool tells if the changes are relative.
- setTechStatus(String, boolean) - Method in class RetoldFunctions
-
Debug only function that activates/deactivates a given tech.
- setToneMapParams(float, float, float) - Method in class RetoldFunctions
-
Sets tonemap params.
- setUnitToRepair(int) - Method in class RetoldFunctions
-
Find a nearby unit and set it to repair building.
- setViewToSelectedUnitPlayer() - Method in class RetoldFunctions
-
Sets the currently viewed player in playback via the currently selected unit.
- setViewToSelectedUnitPlayerAlt() - Method in class RetoldFunctions
-
Sets the currently viewed player in playback via the currently selected unit; (alternative version for second hotkey).
- SetVillagerToGather(int, boolean) - Method in class RetoldFunctions
-
Find a nearby villager and set it to gather resource.
- setWorldDifficulty(int) - Method in class RetoldFunctions
-
Sets the world difficulty level.
- sgn(float) - Method in class RetoldFunctions
-
Returns the signum of x as an integer (1 if x > 0, -1 if x < 0, or 0 if x == 0).
- showCampaignDialog(String, String) - Method in class RetoldFunctions
-
UI used only.
- showGameFromPostGame() - Method in class RetoldFunctions
-
Does what needs to be done.
- showGameMenu() - Method in class RetoldFunctions
-
Show the ingame menu.
- showModsScreen() - Method in class RetoldFunctions
-
Show/hide the mods screen.
- showSPCNote(String, String) - Method in class RetoldFunctions
-
Displays the SPC Note Dialog with the specified title and text.
- sin(float) - Method in class RetoldFunctions
-
Returns the sine of x.
- skipNextCampaignScenario() - Method in class RetoldFunctions
-
Skips the immediately subsequent scenario within the current campaign.
- spawnUnitsSafe(int, int, int, int, int) - Method in class RetoldFunctions
-
Spawn Units from building.
- spectateRate(float) - Method in class RetoldFunctions
-
0 = stopped, 1 = realtime, other = realtime multiplier (if not CPU / GPU limited).
- spectatorFlipPlayers() - Method in class RetoldFunctions
-
Flip player sides in spectator UI.
- sqrt(float) - Method in class RetoldFunctions
-
Returns the square root of x.
- squadMode(int) - Method in class RetoldFunctions
-
Sets the mode for a squad.
- squadWheel(float, int) - Method in class RetoldFunctions
-
Wheels the squad.
- startBlankGame(int) - Method in class RetoldFunctions
-
Initializes a blank map with the given parms.
- startCampaign(String) - Method in class RetoldFunctions
-
Starts the given campaign.
- startMoviePlayback(String, int, float, float) - Method in class RetoldFunctions
-
Start fullscreen playback of a movie.
- startRandomGame(boolean) - Method in class RetoldFunctions
-
Begins a new random game.
- startRandomGame2(String, int, int, int, int) - Method in class RetoldFunctions
-
Begins a new random game with the given parms.
- startRandomGameAgeAndMapCode(int, boolean, String) - Method in class RetoldFunctions
-
Generates a random map game with the given starting age, nomad start(true/false), and map code.
- startRandomGameMapCode(String) - Method in class RetoldFunctions
-
Generates a random map game with the given map code.
- startRandomGameMapCodeAI(String, boolean) - Method in class RetoldFunctions
-
Generates a random map game with the given map code; Specify true/false if you want.
- stopTrackingAllOfDebugUIState(int) - Method in class RetoldFunctions
-
Stops updating all channels of debug data for the specified simulation output.
- stopTrackingDebugUIState(int, int, int) - Method in class RetoldFunctions
-
Stops updating debug data for the specified simulation output.
- sunColor(int, int, int) - Method in class RetoldFunctions
-
Set sun color to given RGB (0-255).
- sunDecreaseInclination(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the decrease sun inclination key has gone up/down.
- sunDecreaseRotation(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the decrease sun rotation key has gone up/down.
- sunGetColor() - Method in class RetoldFunctions
-
Get sun color.
- sunIncreaseInclination(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the increase sun inclination key has gone up/down.
- sunIncreaseRotation(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the increase sun rotation key has gone up/down.
- supaScreenshot(int, boolean) - Method in class RetoldFunctions
-
Take a supascreen of the entire map.
T
- tan(float) - Method in class RetoldFunctions
-
Returns the tangent of x.
- terrainAdjustGlobalHeight(float) - Method in class RetoldFunctions
-
Adjusts (raise/lower) the terrain height by the specified meters.
- terrainEdgeDensity() - Method in class RetoldFunctions
-
Brings up the terrain edge density dialog.
- terrainEdgeRepeatFrequency(float) - Method in class RetoldFunctions
-
Sets the texture repeat frequency on the terrain edge.
- terrainFilter() - Method in class RetoldFunctions
-
Filters the entire terrain.
- terrainFilterArea(int, int, int, int) - Method in class RetoldFunctions
-
Filters a subarea of the terrain.
- terrainFlatten(float) - Method in class RetoldFunctions
-
Flattens the entire terrain.
- terrainFlattenArea(int, int, int, int) - Method in class RetoldFunctions
-
Flattens a subarea of the terrain.
- terrainPaint(String) - Method in class RetoldFunctions
-
Paint whole terrain with given texture.
- terrainPaintMix(String) - Method in class RetoldFunctions
-
Paint whole terrain with given mix.
- terrainSetMix(int) - Method in class RetoldFunctions
-
Sets the terrain mix to paint.
- terrainSetSubtype(int) - Method in class RetoldFunctions
-
Sets the terrain subtype to paint.
- terrainSetType(int) - Method in class RetoldFunctions
-
Sets the terrain type to paint.
- terrainUpdateSystemGrassMask() - Method in class RetoldFunctions
-
Updates the system grass length, preventing grass from growing in gameplay critical areas (ie, traderoutes).
- tis(String, int, boolean) - Method in class RetoldFunctions
-
Just like train in selected, but more abbreviated.
- toggleBoidsTweakerGui() - Method in class RetoldFunctions
-
Toggle The Boids Tweaker Gui redo.
- toggleDebugTime() - Method in class RetoldFunctions
-
Handles the time display toggling.
- toggleEasyDragMilitary(int) - Method in class RetoldFunctions
-
With no argument, toggles state of Easy Drag Military setting; Otherwise, sets it.
- toggleExtendedMinimap() - Method in class RetoldFunctions
-
Toggle the extended minimap.
- toggleFreeCamera() - Method in class RetoldFunctions
-
Enable the free camera mode, W A S D Q E For movement + Right click drag to rotate.
- toggleGameMenu() - Method in class RetoldFunctions
-
Toggle the ingame menu.
- togglePushToTalk(int) - Method in class RetoldFunctions
-
Push to talk for multiplayer voice chat.
- toggleRMVisualizer() - Method in class RetoldFunctions
-
Show/hide the RM visualizer.
- toggleScore() - Method in class RetoldFunctions
-
Handles the score toggling.
- toggleShadows() - Method in class RetoldFunctions
-
Toggle shadows on/off.
- toggleTargetSelectorEditorGui() - Method in class RetoldFunctions
-
Toggles The Target Selector Tweaker Gui.
- toggleTime() - Method in class RetoldFunctions
-
Handles the time display toggling.
- toggleTimeline() - Method in class RetoldFunctions
-
Toggle the replay timeline.
- toggleTREchoLog() - Method in class RetoldFunctions
-
Show/hide the TR echo log.
- toggleUIPhotoScreen() - Method in class RetoldFunctions
-
Toggle UI show state in the photo mode.
- toggleXSDebugger() - Method in class RetoldFunctions
-
Show/hide the XS Debugger screen.
- trackAddWaypoint() - Method in class RetoldFunctions
-
Adds the cameras current position and orientation to the current camera track.
- trackAdvance(float) - Method in class RetoldFunctions
-
Advances the camera track to a specific location.
- trackClear() - Method in class RetoldFunctions
-
Clears all tracks.
- trackCopy() - Method in class RetoldFunctions
-
Copies selected track.
- trackEditWaypoint() - Method in class RetoldFunctions
-
Edits the currently selected camera track.
- trackGotoSelectedEvent(int) - Method in class RetoldFunctions
-
Moves the camera to the current event.
- trackGotoSelectedWaypoint(int) - Method in class RetoldFunctions
-
Moves the camera to the current waypoint.
- trackInsert() - Method in class RetoldFunctions
-
Adds a new camera track.
- trackPause() - Method in class RetoldFunctions
-
Pauses the current camera track.
- trackPlay(float, int) - Method in class RetoldFunctions
-
Plays a track file (otherwise if "none" than plays the current track) with no arg uses current duration, otherwise sets duration.
- trackRemove() - Method in class RetoldFunctions
-
Removes selected track.
- trackRemoveWaypoint() - Method in class RetoldFunctions
-
Removes the most recently added track waypoint from the current camera track.
- trackSetSelectedWaypoint(int) - Method in class RetoldFunctions
-
Sets the current waypoint to the button with the same index.
- trackStepBackward() - Method in class RetoldFunctions
-
Steps the current camera track 1 step backward.
- trackStepForward() - Method in class RetoldFunctions
-
Steps the current camera track 1 step forward.
- trackStop() - Method in class RetoldFunctions
-
Stops the current camera track.
- trackToggleShow() - Method in class RetoldFunctions
-
Toggles rendering of the camera track on and off.
- trActivateCheat(int, String) - Method in class RetoldFunctions
-
Executes a cheat for the provided player.
- trAddArmyToPlan(String, String) - Method in class RetoldFunctions
-
Adds the units in the specified army to the specified plan.
- trainByID(int, int, int, int, float) - Method in class RetoldFunctions
-
Start the training of a unit of ProtoUnitID from TrainingUnitID for the current player (if no player is specified).
- trainInSelected(String, int, boolean) - Method in class RetoldFunctions
-
Tries to train the selected unit type in any valid selected unit.
- trainInSelectedByID(int, int, boolean) - Method in class RetoldFunctions
-
Just like train in selected, but fastAr because it takes a protoID click.
- trainReinforcement(int) - Method in class RetoldFunctions
-
Trains a reinforcement.
- trAISetAttackResponseDistance(int, float) - Method in class RetoldFunctions
-
Sets the attack response distance for the provided playerIDs AI if it has one; This distance controls from what within distance the AI will call other units to help if one of its units gets attacked.
- trAnythingIsSelected() - Method in class RetoldFunctions
-
Returns true if any unit is selected.
- trArmyClear(String) - Method in class RetoldFunctions
-
Clears the given army, removing all unit IDs from army data.
- trArmyDispatch(String, String, int, float, float, float, int, boolean, boolean) - Method in class RetoldFunctions
-
Creates the units in the army specified.
- trArmyDispatchAtUnit(String, String, int, int, int, boolean, boolean) - Method in class RetoldFunctions
-
Creates the units in the army specified at the location of the target unit.
- trArmyDoWorkOnArmy(String, String, int) - Method in class RetoldFunctions
-
Tasks the selected army to perform work on the first valid unit within the given arny.
- trArmySelect(String) - Method in class RetoldFunctions
-
Selects the units in the army specified.
- trArmySelectInt(int, int) - Method in class RetoldFunctions
-
Selects the units in the army specified.
- trArmyUnitChangeName(String, String) - Method in class RetoldFunctions
-
Set an override name for a specific unit in an army.
- trBlockAllAmbientSounds() - Method in class RetoldFunctions
-
Blocks all ambient sounds from this point forward.
- trBlockAllSounds(boolean) - Method in class RetoldFunctions
-
Blocks all sounds from playing from this point forward.
- trBuildingIsOnCursor(String) - Method in class RetoldFunctions
-
Returns true if the proto unit specified is on the cursor and is a building.
- trBuildingTimeShiftAtPos(int, float, float, float) - Method in class RetoldFunctions
-
Cast timeshift on this unit at this position.
- trCameraCut(Vector, Vector, Vector, Vector) - Method in class RetoldFunctions
-
Puts the camera in the specified location.
- trCameraCutPlayer(int, Vector, Vector, Vector, Vector) - Method in class RetoldFunctions
-
Puts the camera in the specified location for the given player.
- trCameraLock(boolean) - Method in class RetoldFunctions
-
Toggles camera movement locking over the current position.
- trCameraLockOnUnit(boolean, int, int) - Method in class RetoldFunctions
-
Orients the camera to the selected unit, and keeps it locked on that unit.
- trCameraPanWithUnit(boolean, int) - Method in class RetoldFunctions
-
Moves the camera in the same direction that a particular unit moves.
- trCameraShake(float, float) - Method in class RetoldFunctions
-
Makes the camera shake.
- trCameraStateView(int, int) - Method in class RetoldFunctions
-
Puts the camera in the location of a saved camera state, for the given player, or for all players, if no player is set.
- trCameraTrackLoad(String) - Method in class RetoldFunctions
-
Loads a camera track.
- trCameraTrackPlay(float, int, boolean, float) - Method in class RetoldFunctions
-
Plays the current camera track, if blend with game camera is true, it will best fit the strategy camera location at the last waypoint and smooth transition to it.
- trCameraTrackPlayPlayer(String, int, boolean, float) - Method in class RetoldFunctions
-
Loads and plays a camera track for a given player, if blend with game camera is true, it will best fit the strategy camera location at the last waypoint and smooth transition to it.
- trCampaignBranchChoice(String, boolean) - Method in class RetoldFunctions
-
Pop up a dialog allowing choice to load a scenario.
- trCampaignLoseMission() - Method in class RetoldFunctions
-
Sets player as defeated within a campaign mission and displays defeat dialog.
- trCampaignProgress() - Method in class RetoldFunctions
-
Completes current scenario within campaign, and advances to next scenario or cinematic.
- trCampaignProgressChoice() - Method in class RetoldFunctions
-
Completes current scenario within campaign, and displays prompt to progress to next scenario or return to campaign menu.
- trCampaignStartNew(String, String) - Method in class RetoldFunctions
-
Shows dialog for advancing to the given campaign.
- trChangeProtoUnitInArea(int, String, float, String, boolean) - Method in class RetoldFunctions
-
All units within dist of the selected ref object are changed into the given protoUnit.
- trChangeTerrainHeight(float, float, float, float, float, boolean) - Method in class RetoldFunctions
-
Sets the terrain elevation for the provided rectangular region.
- trChangeTerrainHeightCircular(Vector, float, float, boolean) - Method in class RetoldFunctions
-
Sets the terrain elevation for the provided circular region.
- trChatClearHudMessages() - Method in class RetoldFunctions
-
Clears the messages visible on screen.
- trChatHistoryClear() - Method in class RetoldFunctions
-
Forces the chat history to reset.
- trChatHistoryContains(String, int) - Method in class RetoldFunctions
-
Checks whether or not any of the last sent chat messages by a player contain the given text.
- trChatKeepLastMessagesOnScreen(boolean) - Method in class RetoldFunctions
-
Sets whether the last messages should always remain visible.
- trChatSend(int, String) - Method in class RetoldFunctions
-
Changes the chat status.
- trChatSendSpoofed(int, String) - Method in class RetoldFunctions
-
Changes the chat status, but does not append player.
- trChatSendSpoofedToPlayer(int, int, String) - Method in class RetoldFunctions
-
Changes the chat status, but does not append player; Goes to specific player.
- trChatSendToPlayer(int, int, String) - Method in class RetoldFunctions
-
Changes the chat status for one specific player.
- trChatSetStatus(boolean) - Method in class RetoldFunctions
-
Changes the chat status.
- trCinematicDoAbort() - Method in class RetoldFunctions
-
Aborts the cinematic.
- trCinematicIsAborted() - Method in class RetoldFunctions
-
Returns the abort cinematic status.
- trClearCounterDisplay() - Method in class RetoldFunctions
-
TODO.
- trConvertUnitsInArea(int, int, String, float) - Method in class RetoldFunctions
-
All units within dist of the selected ref object that match type are converted to the target player.
- trCounterAbort(String) - Method in class RetoldFunctions
-
Abort a counter.
- trCounterAddGenericXS(String, String, String, String, int, int, int, boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Start an XSbased counter, that may or may not fire an event; The name of this counter is also a QV under the hood that can be adjusted at will; If you attached an xsCall to this counter the QV variable will be updated each frame so doing custom things to it wont have an effect.
- trCounterAddPlayerName(String, String, int) - Method in class RetoldFunctions
-
Displays a player name as a counter.
- trCounterAddString(String, String) - Method in class RetoldFunctions
-
Displays a string as a counter.
- trCounterAddTime(String, int, int, String, int) - Method in class RetoldFunctions
-
Start a counter that may or may not fire an event.
- trCounterAddTimeMs(String, int, int, String, int) - Method in class RetoldFunctions
-
Start a counter that may or may not fire an event.
- trCounterDecrementManual(String, int) - Method in class RetoldFunctions
-
Decrement the current value of the counter.
- trCounterGetValue(String) - Method in class RetoldFunctions
-
Returns the current value of the given counter.
- trCounterIncrementManual(String, int) - Method in class RetoldFunctions
-
Increment the current value of the counter.
- trCounterPause(String, boolean) - Method in class RetoldFunctions
-
Pause a counter.
- trCounterPersistent(String, boolean) - Method in class RetoldFunctions
-
Enables or disables persistency for a counter; Persistent counters arent deleted even after reaching their maximum value.
- trCounterPlayerSpecific(String, boolean, int) - Method in class RetoldFunctions
-
Sets whether or not a given counter should be restricted to specific players, and, if so, assigns the given player to the counter.
- trCounterSetManual(String, int) - Method in class RetoldFunctions
-
Sets the current value of the given manual counter.
- trCounterSetManualString(String, String) - Method in class RetoldFunctions
-
Changes the string to be displayed on a given string pseudocounter.
- trCounterSetPlayerName(String, int) - Method in class RetoldFunctions
-
Changes the player name to be displayed on a given player name pseudocounter.
- trCounterSetVisibility(String, boolean) - Method in class RetoldFunctions
-
Hides or displays a counter.
- trCounterTimeSetValue(String, int) - Method in class RetoldFunctions
-
Forcibly sets the current value of a given counter.
- trCreateRevealer(int, String, Vector, float, boolean) - Method in class RetoldFunctions
-
Creates a revealer with the given attributes.
- trCurrentPlayer() - Method in class RetoldFunctions
-
Returns the current player.
- trDamageUnit(float) - Method in class RetoldFunctions
-
Does a specific amount of damage to HP in instant typeless damage.
- trDamageUnitPercent(float) - Method in class RetoldFunctions
-
Does percent of a unit's total HP in instant typeless damage.
- trDamageUnitsInArea(int, String, float, float) - Method in class RetoldFunctions
-
All units within dist of the selected ref object that match type take dmg.
- trDamageUnitsPercentInArea(int, String, float, float) - Method in class RetoldFunctions
-
All units within dist of the selected ref object are damaged by the given factor.
- trDefakifyArmy(String) - Method in class RetoldFunctions
-
Defakifies the army.
- trDefakifySelection() - Method in class RetoldFunctions
-
Sets the selected unit as not having a fake player trDefakifySelection.
- trDefakifySelectionSubModels() - Method in class RetoldFunctions
-
Resets all submodels back to using the player colour of the parent model.
- trDelayedRuleActivation(String, boolean) - Method in class RetoldFunctions
-
Adds a rule to the runtime to be activated on the next update.
- trDisableConquestCheck(boolean) - Method in class RetoldFunctions
-
Temporarily disables or reenables conquest victory check in a scenario that supports it.
- trDisableNotificationSounds(boolean) - Method in class RetoldFunctions
-
Sets whether or not notification sounds should be disabled for this scenario.
- trDisablePopCapNotifications(boolean) - Method in class RetoldFunctions
-
Sets whether or not persistent popcap notifications should be disabled for this scenario.
- trDisablePowerNotifications(boolean) - Method in class RetoldFunctions
-
Sets whether or not power casting notifications should be disabled for this scenario.
- trDisablePowerTimers(boolean) - Method in class RetoldFunctions
-
Sets whether or not displaying timers for active powers should be disabled for this scenario.
- trDisableRule(String) - Method in class RetoldFunctions
-
Tells the challenge system this rule was activated.
- trDisableTrigger(int) - Method in class RetoldFunctions
-
Disables (sets active = false) the trigger specified by the given eventID.
- trDisableUnitDeletion(boolean) - Method in class RetoldFunctions
-
Sets whether or not unit and building deletion should be disabled for this scenario.
- trEcho(String) - Method in class RetoldFunctions
-
Trigger echo.
- trEchoStatValue(int, int) - Method in class RetoldFunctions
-
Fetch a stat value from the KB and echo to chat trEchoStatValue maintext.
- trEndChallenge(boolean) - Method in class RetoldFunctions
-
Player completed the challenge; If achieved victory is true, player completed all objectives before the timer elapsed.
- trEndGame() - Method in class RetoldFunctions
-
Signal that the game has ended.
- trEnforceAIAssist(boolean) - Method in class RetoldFunctions
-
Sets whether or not AI assist support should be enforced for this scenario.
- trEventFire(int) - Method in class RetoldFunctions
-
Cause an event to occur.
- trEventSetHandler(int, String) - Method in class RetoldFunctions
-
Sets a handler function for an event id.
- trExecuteOnAI(int, String) - Method in class RetoldFunctions
-
Executes a command on the AI player.
- trFadeOutAllSounds(float) - Method in class RetoldFunctions
-
Fades out all sounds over a given duration.
- trFadeOutMusic(float) - Method in class RetoldFunctions
-
Fades out current music over a given duration.
- trFakifyArmy(String, int) - Method in class RetoldFunctions
-
Fakifies the army to the specified fake player index.
- trFakifySelection(int) - Method in class RetoldFunctions
-
Sets the selected unit as having the fake player with the specified index (07).
- trFakifySelectionSubModelByOverrideName(String, int) - Method in class RetoldFunctions
-
Sets named submodels of the selection to fake player with the specified index (07).
- trForbidProtounit(int, String) - Method in class RetoldFunctions
-
Adds protounit to the forbidden list.
- trForceShowObjectivePanel(boolean) - Method in class RetoldFunctions
-
Forces the objective panel to always display.
- trFormationScale(float) - Method in class RetoldFunctions
-
Scales the formation size of formations in the game.
- trFormatString(String, String[]) - Method in class RetoldFunctions
-
Inserts (loc)strings into (loc)strings.
- trGameLoadScenario(String) - Method in class RetoldFunctions
-
Start a game using scenario.
- trGamePause(boolean) - Method in class RetoldFunctions
-
Pause or unpause the game.
- trGenerateLush() - Method in class RetoldFunctions
-
Generates lush for all selected buildings, if owning player supports lush generation.
- trGetCurrentSkyboxUnitID() - Method in class RetoldFunctions
-
Returns the unit ID for the current skybox, if applicable.
- trGetNextUnitID() - Method in class RetoldFunctions
-
Returns the ID for the next unit to be allocated.
- trGetRecentUnits() - Method in class RetoldFunctions
-
Returns an array containing recently created units; If autoresetting is set, returns units created on the last frame.
- trGetScenarioUserData(int, int, String) - Method in class RetoldFunctions
-
*** NOTE: This function is DEPRECATED *** Gets the scenario user data and returns the default value when it is not present yet.
- trGetSkyboxVariationID(String) - Method in class RetoldFunctions
-
Returns the variation ID for the given skybox.
- trGetTerrainHeight(Vector) - Method in class RetoldFunctions
-
Returns the terrain height at the given map position.
- trGetTerrainSubtype(Vector) - Method in class RetoldFunctions
-
Fetches the terrain subtype ID for the given map position.
- trGetTerrainType(Vector) - Method in class RetoldFunctions
-
Fetches the terrain type ID for the given map position.
- trGetWaterType(Vector) - Method in class RetoldFunctions
-
Fetches the water type ID for the given map position.
- trGetWorldDifficulty() - Method in class RetoldFunctions
-
Returns the world difficulty.
- trGodPowerCancelAll() - Method in class RetoldFunctions
-
Cancels all active god powers; You have to be in an active game to use this.
- trGodPowerEnableBlocking(boolean) - Method in class RetoldFunctions
-
Sets whether or not God Power blocking is enabled; Default=ON.
- trGodPowerGrant(int, String, int, int, boolean, boolean) - Method in class RetoldFunctions
-
Grants X uses of the specified God Power to the player.
- trGodPowerGrantAtSlot(int, String, int, int, int, boolean, boolean) - Method in class RetoldFunctions
-
Grants X uses of the specified god power in a specific God Power UI slot.
- trGodPowerInvoke(int, String, Vector, Vector, boolean, boolean) - Method in class RetoldFunctions
-
Invokes the specified God Power.
- trGodPowerInvokeAtArmy(int, String, String, boolean, boolean) - Method in class RetoldFunctions
-
Invokes the specified God Power at the specified army.
- trGodPowerPrePurchase(int, String, int) - Method in class RetoldFunctions
-
Prepurchases X uses of the specified God Power to the player, if applicable.
- trGodPowerRedefine(int, String, String, String, String) - Method in class RetoldFunctions
-
Replaces the icon, and display name and rollover strings of a power for the given player.
- trGodPowerSetCooldown(int, String, int) - Method in class RetoldFunctions
-
Sets the cooldown of the specified God Power for the given player.
- trGodPowerSetCost(int, String, float, float) - Method in class RetoldFunctions
-
Sets the cost of the specified God Power for the given player.
- trGodPowerSetUseCount(int, String, int) - Method in class RetoldFunctions
-
Sets the number of charges of the specified God Power for the given player.
- trGodPowerSetUsedTimes(int, String, int) - Method in class RetoldFunctions
-
Overrides the number of timesthe specified God Power has been used.
- trHealUnit(float) - Method in class RetoldFunctions
-
Adjust the units hitpoints by the given value.
- trHealUnitPercent(float) - Method in class RetoldFunctions
-
Heals the selected units by a percentage of their total HP.
- trHealUnitsInArea(int, String, float, float) - Method in class RetoldFunctions
-
All units within dist of the selected ref object have their HPs adjusted by the given value.
- trHealUnitsPercentInArea(int, String, float, float) - Method in class RetoldFunctions
-
All units within dist of the selected ref object have their HPs adjusted by the given factor.
- trHideScoreboard() - Method in class RetoldFunctions
-
Hides the users Scoreboard.
- trImmediateUnitGarrison(int) - Method in class RetoldFunctions
-
Instantly garrisons units inside another unit without considering distance.
- trInGamepadMode() - Method in class RetoldFunctions
-
Returns true if were currently in gamepad mode.
- trInInputContext(String) - Method in class RetoldFunctions
-
Returns true if were in the given input context.
- trInRadialMenuPage(int) - Method in class RetoldFunctions
-
Returns true if the given radial menu page is open.
- trIsDialogueNotPlaying() - Method in class RetoldFunctions
-
Returns false if dialogue is currently playing.
- trIsMinimapExpanded() - Method in class RetoldFunctions
-
Returns true if the minimap is expanded.
- trKillAIPlan(int, String) - Method in class RetoldFunctions
-
No help.
- trKillUnitsInArea(int, String, float) - Method in class RetoldFunctions
-
All units within dist of the selected ref object that match type are killed.
- trLeaveGame() - Method in class RetoldFunctions
-
Leaves the current game; Most often that means going to the main menu but while in editor playtest it means you go back to the editor.
- trLetterBox(boolean, boolean) - Method in class RetoldFunctions
-
Turns letter box mode on or off; Letterbox toggles the black border around the screen while in cinematic mode.
- trMapMutateUnits(String, String, boolean) - Method in class RetoldFunctions
-
Transforms all units on the map belonging to the given unit type into the set protoUnit through PU mutation, maintaining original BUnit pointer.
- trMarketReset() - Method in class RetoldFunctions
-
Resets Market buy and sell prices to default values.
- trMessageSetText(String, int) - Method in class RetoldFunctions
-
Displays the message text.
- trMinimapFlare(int, float, Vector, boolean) - Method in class RetoldFunctions
-
Sends a Minimap flare to a certain player.
- trModifyProtounitAction(String, String, int, int, float, int) - Method in class RetoldFunctions
-
Modifies proto unit action data for this scenario only.
- trModifyProtounitActionUnitType(String, String, String, int, int, float, int) - Method in class RetoldFunctions
-
Modifies proto unit action data taking a unittype parameter for this scenario only.
- trModifyProtounitData(String, int, int, float, int) - Method in class RetoldFunctions
-
Modifies proto unit data for this scenario only.
- trModifyProtounitResource(String, String, int, int, float, int) - Method in class RetoldFunctions
-
Modifies proto unit data taking a resource parameter for this scenario only.
- trMusicPlay(String, float) - Method in class RetoldFunctions
-
Plays the music file.
- trMusicPlayCurrent() - Method in class RetoldFunctions
-
Plays the current music.
- trMusicSetCurrentMusicSet(int) - Method in class RetoldFunctions
-
Sets the current music set.
- trMusicSetMood(int, float) - Method in class RetoldFunctions
-
Changes the music to mood associated with mood id.
- trMusicStop() - Method in class RetoldFunctions
-
Stops the current music.
- trObjectGettingWorked(int) - Method in class RetoldFunctions
-
Returns true if the object is currently being worked.
- trObjectiveComplete(int, boolean, boolean) - Method in class RetoldFunctions
-
Completes the specified objective; Forces a reoccurring objective complete if forceComplete is true.
- trObjectiveCreateMarker(int, String, Vector) - Method in class RetoldFunctions
-
Instantiates an objective marker and binds it to the given objective.
- trObjectiveFailed(int, boolean) - Method in class RetoldFunctions
-
Sets the specified objective as failed.
- trObjectiveHide(int) - Method in class RetoldFunctions
-
Hides the specified objective on the UI.
- trObjectiveIncomplete(int, boolean) - Method in class RetoldFunctions
-
Marks a specified objective as incomplete.
- trObjectiveRemoveMarker(int, String) - Method in class RetoldFunctions
-
Removes the specified objective marker from the given objective.
- trObjectiveShow(int, boolean) - Method in class RetoldFunctions
-
Shows the specified objective on the UI.
- trObjectivesTracker(String, String, String, int) - Method in class RetoldFunctions
-
Displays the objectives tracker text.
- trOverlayText(String, float, float, int, int, int) - Method in class RetoldFunctions
-
Puts up a big moviecredits style text overlay.
- trPaintTerrain(int, int, float, float, float, float, boolean) - Method in class RetoldFunctions
-
Paints a rectangular area by the given terrain type and subtype.
- trPaintTerrainBySubtypeName(String, float, float, float, float, boolean) - Method in class RetoldFunctions
-
Paints a rectangular area by the terrain identified by the given terrain subtype UI name.
- trPaintTerrainCircular(int, int, Vector, float, boolean) - Method in class RetoldFunctions
-
Paints a circular area by the given terrain type and subtype.
- trPaintTerrainCircularBySubtypeName(String, Vector, float, boolean) - Method in class RetoldFunctions
-
Paints a circular area by the terrain identified by the given terrain subtype UI name.
- trPaintWater(int, float, float, float, float, boolean, boolean) - Method in class RetoldFunctions
-
Paints an area by the water entry identified by the given ID.
- trPaintWaterCircular(String, Vector, float, boolean) - Method in class RetoldFunctions
-
Paints a circular area by the water entry identified by the given name.
- trPaintWaterRectangular(String, float, float, float, float, boolean) - Method in class RetoldFunctions
-
Paints a rectangular area by the water entry identified by the given name.
- trPlaceFoundation(String, float, float, float, int, int, float) - Method in class RetoldFunctions
-
Places a foundation for the given building and returns the ID of the foundation.
- trPlayerAdjustScore(int, int) - Method in class RetoldFunctions
-
Adjust the overridden score value for a player by the given delta.
- trPlayerAllowAgeUpSpawning(int, boolean) - Method in class RetoldFunctions
-
Sets whether or not units will be spawned through ageup techs.
- trPlayerAllowShades(int, boolean) - Method in class RetoldFunctions
-
Sets whether or not the given player will be allowed to spawn shades.
- trPlayerAllowStartingUnitsSpawning(int, boolean) - Method in class RetoldFunctions
-
Sets whether or not starting units will be spawned for the given player.
- trPlayerAtPopCap(int) - Method in class RetoldFunctions
-
Returns true if player is at pop cap.
- trPlayerChangeProtoUnit(int, String, String, boolean, boolean) - Method in class RetoldFunctions
-
Transforms all units for a player belonging to the given unit type into the set protoUnit; Does not use PU mutation, and does not maintain original BUnit data.
- trPlayerControlsSocket(int, int) - Method in class RetoldFunctions
-
Returns true if the specified player is built on the specified socket.
- trPlayerEnablePartisans(int, boolean) - Method in class RetoldFunctions
-
Sets whether or not partisan spawning will be enabled for the given player.
- trPlayerEnableTimeshift(int, boolean) - Method in class RetoldFunctions
-
Sets whether or not timeshifting will be enabled for the given player.
- trPlayerGetCivilization(int, String) - Method in class RetoldFunctions
-
Returns true/false if the player civilization matches the given parameter.
- trPlayerGetDiplomacy(int, int) - Method in class RetoldFunctions
-
Gets the diplomacy status between players.
- trPlayerGetType(int) - Method in class RetoldFunctions
-
Returns whether the given player is a human or a computer/AI player.
- trPlayerGetVillagerPriority(int) - Method in class RetoldFunctions
-
Gets the villager priority preset for player.
- trPlayerGrantResources(int, String, int) - Method in class RetoldFunctions
-
Advances the campaign.
- trPlayerIsActive(int) - Method in class RetoldFunctions
-
Returns true/false if the player is active.
- trPlayerIsDefeated(int) - Method in class RetoldFunctions
-
Returns true/false if the player has been defeated.
- trPlayerIsDefeatedOrResigned(int) - Method in class RetoldFunctions
-
Returns true/false if the player has resigned or has been defeated.
- trPlayerKillAllBuildings(int) - Method in class RetoldFunctions
-
Kills all of the buildings of a given player.
- trPlayerKillAllGodPowers(int) - Method in class RetoldFunctions
-
Kills all of the current God Powers of a player.
- trPlayerModifyData(int, int, int, float, int) - Method in class RetoldFunctions
-
Modifies player data for this scenario only.
- trPlayerModifyLOS(int, boolean, int) - Method in class RetoldFunctions
-
Adds/removes LOS between players.
- trPlayerModifyResourceData(int, int, int, float, int) - Method in class RetoldFunctions
-
Modifies player data for this scenario only.
- trPlayerMutateUnits(int, String, String, boolean) - Method in class RetoldFunctions
-
Transforms all units for a player belonging to the given unit type into the set protoUnit through PU mutation, maintaining original BUnit pointer.
- trPlayerOverrideArtCulture(int, String) - Method in class RetoldFunctions
-
Overrides the culture used for choosing the players art.
- trPlayerOverrideCivName(int, String) - Method in class RetoldFunctions
-
Overrides the string used for the displayed civilization name.
- trPlayerRemoveAllUnits(int) - Method in class RetoldFunctions
-
Removes all of the units of a given player without affecting Player Stats.
- trPlayerResetBlackMap(int) - Method in class RetoldFunctions
-
Resets the black map for a given HUMAN player.
- trPlayerResetBlackMapForAllPlayers() - Method in class RetoldFunctions
-
TrPlayerResetBlackMapForAllPlayers(Resets the black map for all HUMAN players.
- trPlayerSetActive(int) - Method in class RetoldFunctions
-
Sets the active player.
- trPlayerSetCiv(int, String) - Method in class RetoldFunctions
-
Replaces the civilization for the given player.
- trPlayerSetColor(int, int, int, int, int) - Method in class RetoldFunctions
-
Sets the player color for the given player.
- trPlayerSetDefeated(int) - Method in class RetoldFunctions
-
Call this when a player is defeated on the local machine (meaning that this func must be called synchronously on all machines, it will not pass around a command).
- trPlayerSetDiplomacy(int, int, String, boolean) - Method in class RetoldFunctions
-
Sets the diplomacy status between players.
- trPlayerSetName(int, String) - Method in class RetoldFunctions
-
Sets the displayed name for the given player.
- trPlayerSetScore(int, int) - Method in class RetoldFunctions
-
Overrides the score for a player by the given value.
- trPlayerSetVictorious(int) - Method in class RetoldFunctions
-
Sets the given player as victorious for the current game.
- trPlayerSetWon(int, boolean) - Method in class RetoldFunctions
-
Call this when a player has won on the local machine (meaning that this func must be called synchronously on all machines, it will not pass around a command).
- trPlayerTechTreeEnabledGodPowers(int, boolean) - Method in class RetoldFunctions
-
Enables/Disables the Tech Tree from granting God Powers to a player; Default=ON.
- trPlayerTimeshiftAddEntry(int, String, float, float) - Method in class RetoldFunctions
-
Adds a timeshifting entry towards the given protoUnit to a player for this scenario only.
- trPlayerTimeshiftModifyCost(int, String, float, int) - Method in class RetoldFunctions
-
Modifies timeshifting cost ratio for a given protoUnit for this scenario only.
- trPlayerTribute(int, String, int, int) - Method in class RetoldFunctions
-
Tributes resources to a player.
- trPlayNextMusicTrack() - Method in class RetoldFunctions
-
Plays the next song in the music play list.
- trProtoUnitActionSetEnabled(String, int, String, boolean) - Method in class RetoldFunctions
-
Enables or disables an action for a proto unit.
- trProtounitActionSpecialEffect(String, String, int, int, String, int, float, float) - Method in class RetoldFunctions
-
Modifies proto unit action data by adding a new or adjusting an existing onHitEffect for this scenario only.
- trProtounitActionSpecialEffectActive(String, String, int, int, String, int, boolean) - Method in class RetoldFunctions
-
Modifies proto unit action data by setting a specified existing onHitEffect as active or inactive.
- trProtounitActionSpecialEffectDuration(String, String, int, int, String, int, float, int) - Method in class RetoldFunctions
-
Modifies the duration of an existing onHitEffect within the given protoAction for this scenario only.
- trProtounitActionSpecialEffectModifier(String, String, int, int, String, float, int, int) - Method in class RetoldFunctions
-
Modifies proto unit action data by adding a new or adjusting an existing onHitEffect and assigning a new stat modifier to it for this scenario only.
- trProtounitActionSpecialEffectProtoUnit(String, String, int, int, String, String, float, float) - Method in class RetoldFunctions
-
Modifies proto unit action data by adding a new or adjusting an existing onHitEffect taking a protoUnit parameter for this scenario only.
- trProtounitAddCommand(String, int, String, int, int) - Method in class RetoldFunctions
-
Assigns a protoUnitCommand entry towards the given protoUnit for this scenario only.
- trProtounitAddTech(String, int, int, int, int) - Method in class RetoldFunctions
-
Assigns a tech entry towards the given protoUnit for this scenario only.
- trProtounitAddTrain(String, int, String, int, int) - Method in class RetoldFunctions
-
Assigns a train entry towards the given protoUnit for this scenario only.
- trProtoUnitChangeName(String, int, String, String, String) - Method in class RetoldFunctions
-
Modify the name and rollover text of a proto unit.
- trProtoUnitHighlight(int, String, float, boolean) - Method in class RetoldFunctions
-
Highlights all units belonging to the given protounit for a player.
- trProtoUnitMovementType(String, int, String) - Method in class RetoldFunctions
-
Modifies proto unit movement type for this scenario only.
- trProtounitRemoveCommand(String, int, String) - Method in class RetoldFunctions
-
Removes a protoUnitCommand entry from the given protoUnit for this scenario only.
- trProtounitRemoveTech(String, int, int) - Method in class RetoldFunctions
-
Removes a tech entry from the given protoUnit for this scenario only.
- trProtounitRemoveTrain(String, int, String) - Method in class RetoldFunctions
-
Removes a train entry from the given protoUnit for this scenario only.
- trProtoUnitSetFlag(int, String, String, boolean) - Method in class RetoldFunctions
-
Sets or unsets the given flag within the given protounit.
- trProtoUnitSetIcon(String, int, String, String) - Method in class RetoldFunctions
-
Modify the icon of a proto unit.
- trProtoUnitSetUnitType(int, String, String, boolean) - Method in class RetoldFunctions
-
Sets or unsets the given unit type within the given protounit.
- trQuestVarCopy(String, String) - Method in class RetoldFunctions
-
Copies value of one of the trigger scratch variables.
- trQuestVarEcho(String) - Method in class RetoldFunctions
-
Chats out the value of one of the trigger scratch variables.
- trQuestVarGet(String) - Method in class RetoldFunctions
-
Retrieve value of a trigger scratch variable, returns zero if unset.
- trQuestVarSet(String, float) - Method in class RetoldFunctions
-
Sets one of the trigger scratch variables.
- trQuestVarSetFromRand(String, float, float, boolean) - Method in class RetoldFunctions
-
Sets one of the trigger scratch variables within a random range.
- trQuestVarSetFromRandUnique(String, float, float, boolean) - Method in class RetoldFunctions
-
Sets one of the trigger scratch variables within a random range, while avoiding repeating consecutive values.
- trQueueStartingUnits(int) - Method in class RetoldFunctions
-
Queues starting units for player if they have a starting TC.
- trRateConstruction(float) - Method in class RetoldFunctions
-
Modify construction rate.
- trRateResearch(float) - Method in class RetoldFunctions
-
Modify research rate.
- trRatesReset() - Method in class RetoldFunctions
-
Resets all the rates to normal (1.0f).
- trRateTrain(float) - Method in class RetoldFunctions
-
Modify training rate.
- trRelicCreate(float, float, float, int, String) - Method in class RetoldFunctions
-
Creates a new relic from defined relic name.
- trRelicForce(int, String) - Method in class RetoldFunctions
-
Changes type of selected relic to the given relic name.
- trRemoveUnitsInArea(int, String, float, boolean) - Method in class RetoldFunctions
-
All units within dist of the selected ref object that match type are killed.
- trRenderRain(float) - Method in class RetoldFunctions
-
Controls rain rendering.
- trRenderSky(boolean, String, int, float, boolean) - Method in class RetoldFunctions
-
Turn sky rendering on/off and set which sky to use.
- trRenderSnow(float) - Method in class RetoldFunctions
-
Controls snow rendering.
- trResetRecentUnits() - Method in class RetoldFunctions
-
Resets list of recentlycreated units.
- trRestartScenario() - Method in class RetoldFunctions
-
Restarts the scenario.
- trRevealEntireMap() - Method in class RetoldFunctions
-
Shows whole map, similar to how revealed mode works (SP modes only).
- trSelectionGetNumber() - Method in class RetoldFunctions
-
Returns how many units you currently have selected.
- trSelectionGetUnitID(int) - Method in class RetoldFunctions
-
Returns the ID of the selected unit.
- trSetAutoResetRecentUnits(boolean) - Method in class RetoldFunctions
-
Sets whether or not the list of recentlycreated units should be reset at each frame; Set to true by default.
- trSetCounterDisplay(String) - Method in class RetoldFunctions
-
TODO.
- trSetCurrentPlayerStatus(boolean) - Method in class RetoldFunctions
-
Sets the current player as active or inactive.
- trSetCurrentScenarioUserData(int, int) - Method in class RetoldFunctions
-
*** NOTE: This function is DEPRECATED *** Sets the current scenario user data.
- trSetFogAndBlackmap(boolean, boolean) - Method in class RetoldFunctions
-
Turn fog and black map on/off; (SP modes only).
- trSetFogAndBlackmapMultiplayer(boolean, boolean) - Method in class RetoldFunctions
-
Turn fog and black map on/off, affecting all players; (no SP check).
- trSetLighting(String, float) - Method in class RetoldFunctions
-
Fades to the specified lighting set over fadetime.
- trSetObscuredUnits(boolean) - Method in class RetoldFunctions
-
Sets whether or not units can be drawn obscured or not.
- trSetPauseInObjectiveWindow(boolean) - Method in class RetoldFunctions
-
TODO.
- trSetPauseOnAgeUpgrade(boolean) - Method in class RetoldFunctions
-
TODO.
- trSetRevealerActiveState(String, boolean) - Method in class RetoldFunctions
-
Finds the specified revealer and sets it to active or inactive.
- trSetShadowFarClip(boolean, float) - Method in class RetoldFunctions
-
Enable or disables the shadow far clippping plane.
- trSetShowCursor(boolean) - Method in class RetoldFunctions
-
Forces the cursor (mouse pointer) to be shown/hidden.
- trSetUnitIdleProcessing(boolean) - Method in class RetoldFunctions
-
Sets whether or not units can do their idle processing.
- trSetUserControls(boolean) - Method in class RetoldFunctions
-
Sets the player controls on or off.
- trShowChoiceDialog(String, String, int, String, int) - Method in class RetoldFunctions
-
Displays dialog with 2 choices, and activates a trigger in response.
- trShowChoiceDialogForPlayer(int, String, String, int, String, int) - Method in class RetoldFunctions
-
Displays dialog with 2 choices for a given player, and activates a trigger in response.
- trShowHidePopup(int, boolean) - Method in class RetoldFunctions
-
Toggles a popup.
- trShowImageDialog(String, String) - Method in class RetoldFunctions
-
Displays a custom image in a dialog, with a subtitle text2 text1.
- trShowLosePopup(String, String, boolean) - Method in class RetoldFunctions
-
Message and sound.
- trShowTextMessage(String, String) - Method in class RetoldFunctions
-
Displays a text box with the specified title and text.
- trShowWinLose(String, String, boolean) - Method in class RetoldFunctions
-
Message and sound.
- trShowWinPopup(String, String, boolean) - Method in class RetoldFunctions
-
Message and sound.
- trSocketBuild(int, int, String) - Method in class RetoldFunctions
-
Autoconstructs a building over a given socket unit.
- trSocketIsEmpty(int) - Method in class RetoldFunctions
-
Returns true if there isnt a fullybuilt building occupying the specified socket.
- trSocketPlaceFoundation(int, int, String) - Method in class RetoldFunctions
-
Places a foundation into this socket unit.
- trSoundPlayDialogue(int, String, String, String, String, int, boolean, int, boolean) - Method in class RetoldFunctions
-
Plays the sound associated with the dialogue.
- trSoundPlayDialogueTalkingHeads(int, String, String, String, String, boolean, String, int, boolean, int) - Method in class RetoldFunctions
-
Plays the sound associated with the dialogue, using the talking heads version of the UI.
- trSoundPlayFN(String, int, String, String) - Method in class RetoldFunctions
-
Plays the sound associated with the filename.
- trSoundPlayPaused(String, String, int, String, String) - Method in class RetoldFunctions
-
Plays the sound associated with the filename.
- trSoundsetPlay(String) - Method in class RetoldFunctions
-
Plays the sound associated with the given soundset.
- trSoundsetPlayPlayer(int, String) - Method in class RetoldFunctions
-
Plays the sound associated with the given soundset for the given player.
- trSoundTimer(int, int) - Method in class RetoldFunctions
-
TrSoundTimer(int32 milliseconds, int32 eventID) creates a high performance sound timer and passes the eventID as data.
- trTechHideEffects(int, int, boolean) - Method in class RetoldFunctions
-
Sets whether or not effects should be hidden in the rollover for the given technology for this scenario only.
- trTechModifyCost(int, int, int, float, int) - Method in class RetoldFunctions
-
Modifies the cost of the given technology for this scenario only.
- trTechModifyResearchPoints(int, int, float, int) - Method in class RetoldFunctions
-
Modifies the reseach points of the given technology for this scenario only.
- trTechRemove(int, String, int) - Method in class RetoldFunctions
-
Disables the given tech for the player, and removes it from the UI of the given protoUnit.
- trTechReplaceIconByTech(int, int, int) - Method in class RetoldFunctions
-
Replaces the icon of a technology for this scenario only.
- trTechSetIconPath(int, int, String) - Method in class RetoldFunctions
-
Replaces the icon of a technology for this scenario only.
- trTechSetStatus(int, int, int) - Method in class RetoldFunctions
-
Sets the tech status for the player.
- trTechSetStringID(int, int, String, int) - Method in class RetoldFunctions
-
Sets a given string field of a technology to the given string ID for this scenario only.
- trTechStatusActive(int, int) - Method in class RetoldFunctions
-
Returns true if tech is active for player.
- trTechStatusCheck(int, int, int) - Method in class RetoldFunctions
-
Returns true if techs status is techStatus.
- trTechStatusResearching(int, int) - Method in class RetoldFunctions
-
Returns true if tech is being researched for player.
- trTerrainAtPosition(String, Vector) - Method in class RetoldFunctions
-
Checks if the terrain at the given map position matches the expected terrain subtype.
- trTownBellRung(int) - Method in class RetoldFunctions
-
Returns true if town bell has been recently rung on the given unit.
- trTownBellUnrung(int) - Method in class RetoldFunctions
-
Returns true if town bell has been recently unrung on the given unit.
- trTutorialEndChoice() - Method in class RetoldFunctions
-
Completes tutorial, and displays prompt to progress to next campaign or return to main menu.
- trUIBlockRadialMenu(int, boolean) - Method in class RetoldFunctions
-
Blocks a given radial menu.
- trUIFadeToColor(int, int, int, int, int, boolean, int) - Method in class RetoldFunctions
-
Fade in/out using color specified.
- trUIFlashAbility(String, boolean) - Method in class RetoldFunctions
-
Flashes the button of a given unit ability in command panel UI.
- trUIFlashAgeUp(boolean) - Method in class RetoldFunctions
-
Flashes the ageup button in command panel UI, if applicable.
- trUIFlashCommand(String, boolean) - Method in class RetoldFunctions
-
Flashes the button of a given protoUnitCommand in command panel UI.
- trUIFlashGodPowerAtSlot(int, boolean) - Method in class RetoldFunctions
-
Flashes the god power at a given gp slot.
- trUIFlashTech(int, boolean) - Method in class RetoldFunctions
-
Flashes the button of a given technology in command panel UI.
- trUIFlashTrain(String, boolean) - Method in class RetoldFunctions
-
Flashes the button of a given protoUnit in command panel UI.
- trUIGamepadPromptFlash(int, boolean) - Method in class RetoldFunctions
-
Toggles flashing state for a given gamepad prompt.
- trUIGamepadPromptVisibility(int, boolean) - Method in class RetoldFunctions
-
Toggles visibility for a given gamepad prompt.
- trUIHideRadialMenuPromptPanel(boolean) - Method in class RetoldFunctions
-
Hides the radial menu prompt panel.
- trUIIdleBannerFlash(int, boolean) - Method in class RetoldFunctions
-
Toggles flashing state on Minimap gadget.
- trUIMinimapFlash(boolean) - Method in class RetoldFunctions
-
Toggles flashing state on Minimap gadget.
- trUIPanelFlash(int, boolean) - Method in class RetoldFunctions
-
Toggles flashing state for a given HUD panel.
- trUIPanelVisibility(int, boolean) - Method in class RetoldFunctions
-
Toggles visibility for a given HUD panel.
- trUIResourceEntryFlash(int, boolean) - Method in class RetoldFunctions
-
Toggles flashing state for a given resource entry in the HUD resoruces panel.
- trUIVillagerPriorityButtonFlash(int, boolean) - Method in class RetoldFunctions
-
Toggles flashing state on a given Villager Priority Dialog button.
- trUIVillagerPriorityButtonHUDFlash(boolean) - Method in class RetoldFunctions
-
Toggles flashing state on HUD Villager Priority Dialog button.
- trUnBlockAllAmbientSounds() - Method in class RetoldFunctions
-
Unblocks all ambient sounds that were previously blocked from playing.
- trUnblockAllSounds() - Method in class RetoldFunctions
-
Unblocks all sounds that were previously blocked from playing.
- trUnforbidProtounit(int, String) - Method in class RetoldFunctions
-
Removes protounit from the forbidden list.
- trUnitAddModifier(int, int, float, float) - Method in class RetoldFunctions
-
Adds modifier for given modify type and parameter, when applicable, to selected units.
- trUnitAdjustModifier(int, int, float, int) - Method in class RetoldFunctions
-
Adjust existing modifier for given modify type and parameter, when applicable, to selected units.
- trUnitAlive() - Method in class RetoldFunctions
-
Returns true if all selected units are alive.
- trUnitApplyEffect(int, float) - Method in class RetoldFunctions
-
Applys a given effect towards the selected units.
- trUnitApplyEffectDamage(int, float, float, int) - Method in class RetoldFunctions
-
Applys a given effect with a damage value towards the selected units.
- trUnitApplyEffectProtoUnit(int, float, int, String) - Method in class RetoldFunctions
-
Applys a given effect towards the selected units.
- trUnitBuildUnit(String, Vector, Vector) - Method in class RetoldFunctions
-
Selects units and makes the build a unit at specified location.
- trUnitCancelAllQueued(int) - Method in class RetoldFunctions
-
Cancels all queued items for the unit.
- trUnitChangeName(String) - Method in class RetoldFunctions
-
Set an override name for a specific unit.
- trUnitChangeProtoUnit(String, boolean, boolean) - Method in class RetoldFunctions
-
Changes the proto unit for a given set of units.
- trUnitConvert(int) - Method in class RetoldFunctions
-
Converts the selected units to player.
- trUnitCreate(String, float, float, float, int, int, boolean) - Method in class RetoldFunctions
-
Creates a new unit.
- trUnitCreateForced(String, float, float, float, int, int, boolean) - Method in class RetoldFunctions
-
Creates a new unit, ignoring placement rules.
- trUnitCreateFromSource(String, int, int, int) - Method in class RetoldFunctions
-
Creates a new unit.
- trUnitCreateFromSourceMulti(String, int, int, int, int) - Method in class RetoldFunctions
-
Creates multiple units from a source object.
- trUnitDead() - Method in class RetoldFunctions
-
Returns true if all selected units are dead.
- trUnitDelayedTransform() - Method in class RetoldFunctions
-
Activates delayed transform (eg as used for Roc state change) action within selected units, whenever applicable.
- trUnitDelete(boolean) - Method in class RetoldFunctions
-
Removes or kills the selected unit(s).
- trUnitDestroy(boolean) - Method in class RetoldFunctions
-
Destroys the selected unit(s).
- trUnitDistanceToPoint(float, float, float) - Method in class RetoldFunctions
-
Returns the shortest distance between the trRT units and the point.
- trUnitDistanceToUnitID(int) - Method in class RetoldFunctions
-
Returns the shortest distance between the trRT units and the given unit.
- trUnitDoWorkOnUnit(int, int) - Method in class RetoldFunctions
-
Tasks the selected unit(s) to perform work on the given unit.
- trUnitFaceUnit(int, int) - Method in class RetoldFunctions
-
Moves the selected unit(s) to face the given unit.
- trUnitFullyBuilt() - Method in class RetoldFunctions
-
Returns true if all selected units are fully built.
- trUnitGameSelect(boolean) - Method in class RetoldFunctions
-
Selects the given units for the current player.
- trUnitGarrison(int, int) - Method in class RetoldFunctions
-
Tasks the selected unit(s) to garrision into another unit.
- trUnitGetHeading(int) - Method in class RetoldFunctions
-
Returns the unit's heading.
- trUnitGetNumberManuallySelected() - Method in class RetoldFunctions
-
Fetches number of selected units.
- trUnitGetPosition(int) - Method in class RetoldFunctions
-
Returns the unit's position.
- trUnitGetTargetID(int, boolean) - Method in class RetoldFunctions
-
Returns the attack target for the given unit.
- trUnitHasLOS(int) - Method in class RetoldFunctions
-
Returns true if the player can see the selected unit, otherwise returns false.
- trUnitHasTarget(boolean) - Method in class RetoldFunctions
-
Returns true if all selected units have an attack target or are attacking.
- trUnitHighlight(float, boolean) - Method in class RetoldFunctions
-
Does something to highlight the units selected.
- trUnitImmobilized() - Method in class RetoldFunctions
-
Returns true if all selected units are immobilized by a Freeze Action.
- trUnitInLush(int) - Method in class RetoldFunctions
-
Returns true if all selected units are within terrain lush belonging to the given player.
- trUnitIsAttacking() - Method in class RetoldFunctions
-
Returns true if all selected units are attacking.
- trUnitIsNotOwnedBy(int) - Method in class RetoldFunctions
-
Determines if the selected units are not owned by the player specified.
- trUnitIsOwnedBy(int) - Method in class RetoldFunctions
-
Determines if the selected units are owned by the player specified.
- trUnitIsSelected() - Method in class RetoldFunctions
-
Returns if the specified unit is selected.
- trUnitMakeInvulnerable(boolean) - Method in class RetoldFunctions
-
Makes a unit invulnerable to damage; Turn it off to return the unit to normal.
- trUnitModifyResourceInventory(int, float, int) - Method in class RetoldFunctions
-
Modifies resource inventory for the selected units.
- trUnitMoveFromArea(float, float, float, int, boolean, int, String, float) - Method in class RetoldFunctions
-
Moves all matching units near the selected unit(s) to the given position.
- trUnitMoveFromAreaToUnit(int, boolean, int, String, float) - Method in class RetoldFunctions
-
Moves all matching units near the selected unit(s) to the given target unit.
- trUnitMoveToPoint(float, float, float, int, boolean, boolean, float) - Method in class RetoldFunctions
-
Moves the selected unit(s) to the given position.
- trUnitMoveToUnit(int, int, boolean, boolean, float) - Method in class RetoldFunctions
-
Moves the selected unit(s) to the spot occupied by the given unit.
- trUnitMutate(String, boolean) - Method in class RetoldFunctions
-
Transforms selected units into the given protoUnit through PU mutation, maintaining original BUnit pointer.
- trUnitPatrolToPoint(float, float, float, boolean, float) - Method in class RetoldFunctions
-
Moves the selected unit(s) to the given position.
- trUnitPercentComplete() - Method in class RetoldFunctions
-
Returns the percent complete as 0 to 100.
- trUnitPercentDamaged() - Method in class RetoldFunctions
-
Returns the percent damaged as 0 to 100.
- trUnitPerformAction(String, int, Vector, boolean) - Method in class RetoldFunctions
-
Performs a given protoAction through the selected units.
- trUnitPlayerFakifyInArea(int, int, String, float) - Method in class RetoldFunctions
-
Sets all units within dist of the selected ref object as having the fake player with the specified index (07).
- trUnitRemoveControlAction() - Method in class RetoldFunctions
-
Removes the current control action so the next thing can take effect immediately.
- trUnitReposition(float, float, float, boolean, boolean) - Method in class RetoldFunctions
-
Sets the position for the selected units to the given absolute coordinates.
- trUnitRepositionToUnit(int, boolean, boolean) - Method in class RetoldFunctions
-
Sets the position for the selected units to the coordinates of the given unit.
- trUnitReveal(int, boolean) - Method in class RetoldFunctions
-
Reveals the currently selected units to the given player.
- trUnitRotateX(int, boolean) - Method in class RetoldFunctions
-
Rotates the selected units around the X axis by the given amount of degrees.
- trUnitRotateY(int, boolean) - Method in class RetoldFunctions
-
Rotates the selected units around the Y axis by the given amount of degrees.
- trUnitRotateZ(int, boolean) - Method in class RetoldFunctions
-
Rotates the selected units around the Z axis by the given amount of degrees.
- trUnitSelectByID(int) - Method in class RetoldFunctions
-
Selects the unit in the trigger selection system.
- trUnitSelectClear() - Method in class RetoldFunctions
-
Clears the units in the trigger selection system.
- trUnitSetAnimation(String, int, boolean, int, boolean) - Method in class RetoldFunctions
-
Sets the cinematic animation version for the selected unit(s).
- trUnitSetAnimationPath(String, String, boolean, int, boolean) - Method in class RetoldFunctions
-
Sets the cinematic animation version for the selected unit(s).
- trUnitSetConvertible(int, boolean) - Method in class RetoldFunctions
-
Sets forbid conversion accordingly for the selected units towards the given player.
- trUnitSetGatherPointPosForPlayer(int, int, float, float, float) - Method in class RetoldFunctions
-
Sets the gather point of the unit on this position.
- trUnitSetGatherPointUnitForPlayer(int, int, int) - Method in class RetoldFunctions
-
Sets the gather point of the unit on this unit.
- trUnitSetHeading(int) - Method in class RetoldFunctions
-
Sets the units heading.
- trUnitSetHitpoints(float) - Method in class RetoldFunctions
-
Set the units hitpoints to the given value, respecting maximum hitpoints.
- trUnitSetOrientationForward(int, boolean) - Method in class RetoldFunctions
-
Rotates the selected units around the Y axis by the given amount of degrees.
- trUnitSetOrientationRight(int, boolean) - Method in class RetoldFunctions
-
Rotates the selected units around the Z axis by the given amount of degrees.
- trUnitSetOrientationUp(int, boolean) - Method in class RetoldFunctions
-
Rotates the selected units around the X axis by the given amount of degrees.
- trUnitSetPassiveMode(boolean) - Method in class RetoldFunctions
-
Enables or disables Passive Mode for selected Units.
- trUnitSetScale(float, float, float) - Method in class RetoldFunctions
-
Sets the scale for the given set of units.
- trUnitSetShading(int, float) - Method in class RetoldFunctions
-
Assign the given shading type with the set opacity to the selected units.
- trUnitSetStance(String) - Method in class RetoldFunctions
-
Set the stance for the given set of units.
- trUnitSetVariation(int) - Method in class RetoldFunctions
-
Sets the variation for the selected units to the given value.
- trUnitSetVeterancyRank(int) - Method in class RetoldFunctions
-
Sets the veterancy level for the selected units to the given rank, whenever applicable.
- trUnitTeleport(float, float, float) - Method in class RetoldFunctions
-
Moves units from current position to position specified.
- trUnitTeleportToUnit(int) - Method in class RetoldFunctions
-
Teleport the selected unit(s) to the spot occupied by the given unit.
- trUnitThrow(int, float, int, float, float, float) - Method in class RetoldFunctions
-
Throws the selected units with the provided parameters.
- trUnitTransformCommand() - Method in class RetoldFunctions
-
Performs the transformation defined by the units transform command (eg heroization, etc) immediately, whenever applicable.
- trUnitTypeIsHovered(String) - Method in class RetoldFunctions
-
Returns if the cursor is hovering over the given unit type.
- trUnitTypeIsSelected(String, boolean) - Method in class RetoldFunctions
-
Returns if at least one unit of the specified unit type is selected.
- trUnitUngarrisonContained() - Method in class RetoldFunctions
-
Ungarrisons all contained units.
- trUnitVisibleToPlayer() - Method in class RetoldFunctions
-
Returns true if the player can see the selected unit, and it is on screen; Desync sensitive.
- trWaterAtPosition(String, Vector) - Method in class RetoldFunctions
-
Checks if the water at the given map position matches the expected water type.
- trWaypointAddPoint(Vector) - Method in class RetoldFunctions
-
Adds the waypoint into the trigger selection system.
- trWaypointAddUnitPosition(int) - Method in class RetoldFunctions
-
Adds the units position as a waypoint in the trigger selection system.
- trWaypointClear() - Method in class RetoldFunctions
-
Clears the waypoints in the trigger selection system.
- trWorldSpacePrompt(String, int, boolean, String, Vector, String) - Method in class RetoldFunctions
-
Show a world space prompt over a selected unit.
- trWorldSpacePromptArea(String, Vector, String, Vector) - Method in class RetoldFunctions
-
Show a world space prompt in selected location.
- trWorldSpacePromptArmy(String, String, boolean, String, Vector) - Method in class RetoldFunctions
-
Show a world space prompt over a selected army.
- trWorldSpacePromptHide(String) - Method in class RetoldFunctions
-
Hide a world space prompt.
- trWPFDialogOpen(int) - Method in class RetoldFunctions
-
Returns true if the given WPF dialog is currently open.
U
- ui3ChoicePopupReject() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for 3rd choice in the 3 choice popup.
- uiAcceptOptions() - Method in class RetoldFunctions
-
Intended for ui use only; Close and accept the currently set options.
- uiAddChatNotification(int, int, String, int) - Method in class RetoldFunctions
-
Adds a notification to the games chat output, can play a sound too.
- uiAddFriendPopupSearch() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for executing search in add friend popup.
- uiAddSelectionButtonDown(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the add selection button has been pressed.
- uiAddSelectionButtonUp() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the add selection button has been released.
- uiAddSelectNumberGroup(int) - Method in class RetoldFunctions
-
Adds the units in the given number group to current selection.
- uiAgeUpFromAnywhere() - Method in class RetoldFunctions
-
Open age up popup from anywhere.
- uiApplyLightingSet(int) - Method in class RetoldFunctions
-
Intended for UI use only; Applies a Lighting Set.
- uiAutoScoutSelectedUnit(int, boolean) - Method in class RetoldFunctions
-
Enables/disables auto scout on selected unit.
- uiBeginClickDrag() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that clickdrag button has been pressed.
- uiBeginClickRotate() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that clickrotate button has been pressed.
- uiBuildAtPointer() - Method in class RetoldFunctions
-
Instructs the currently selected unit(s) to build the current proto unit cursor building type at the pointer location.
- uiBuildAtSite() - Method in class RetoldFunctions
-
Intended for UI use only; Selects nearest worker and opens the gamepad build menu.
- uiBuildMode(int) - Method in class RetoldFunctions
-
Does and editMode and setProtoID, after verifying sufficient resources for the current player.
- uiBuildWallAtPointer(boolean) - Method in class RetoldFunctions
-
Instructs the currently selected unit(s) to build the current proto unit cursor building type at the pointer location, with walllike endpoint behavior.
- uiCameraControl(float, float) - Method in class RetoldFunctions
-
Controls camera with gamepad stick.
- uiCancelRadialMenu() - Method in class RetoldFunctions
-
Intended for ui use only; Cancels radial menu selected entry.
- uiCancelRadialMenuLT() - Method in class RetoldFunctions
-
Intended for ui use only; Cancels radial menu selected entry.
- uiCancelRadialMenuReleased() - Method in class RetoldFunctions
-
Intended for ui use only; Cancels radial menu selected entry.
- uiCancelSelectedBuilding() - Method in class RetoldFunctions
-
Cancels currently built unit.
- uiCenterPointer() - Method in class RetoldFunctions
-
Centers mouse pointer.
- uiChangeBrushSize(float, float, float, float) - Method in class RetoldFunctions
-
Changes the size of the current brush.
- uiChangeBrushType(String) - Method in class RetoldFunctions
-
Changes the brush to the named type.
- uiChangeElevationToSample(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the change elevation to sample button has gone up/down.
- uiChangeGizmoType(int) - Method in class RetoldFunctions
-
Changes the guizmo to the parameter type.
- uiChatDisplayModeToggle() - Method in class RetoldFunctions
-
Toggles the chat display mode.
- uiChatDisplayModeToHistory() - Method in class RetoldFunctions
-
Toggles the chat display mode to history mode.
- uiChatDisplayModeToRecent() - Method in class RetoldFunctions
-
Toggles the chat display mode to recent mode.
- uiChatScrollBack(int) - Method in class RetoldFunctions
-
Scrolls chat back one.
- uiChatScrollForward(int) - Method in class RetoldFunctions
-
Scrolls chat forward one.
- uiClearChat(boolean) - Method in class RetoldFunctions
-
Clears the chat and resets to recent mode; clearOnly == true if you dont want it to populate the chat, but only clear it.
- uiClearCursor() - Method in class RetoldFunctions
-
Resets the cursor to the basic pointer.
- uiClearGatherPoint() - Method in class RetoldFunctions
-
Clears the gather point for the selected unit(s), returning it to a default state.
- uiClearMenu(String) - Method in class RetoldFunctions
-
Removes any dangling child menus off of the given gadget.
- uiClearNumberGroup(int) - Method in class RetoldFunctions
-
Erases the given number group.
- uiClearSelection() - Method in class RetoldFunctions
-
Deselects all selected units.
- uiClearTribute() - Method in class RetoldFunctions
-
Clears tribute in the diplomacy menu.
- uiCloseControlsPopup() - Method in class RetoldFunctions
-
Closes the controls popup.
- uiCloseDialog() - Method in class RetoldFunctions
-
Closes (as if clicked on the close button) any active dialog.
- uiCloseFieldSet() - Method in class RetoldFunctions
-
Closes (as if clicked on the close button) any active field set.
- uiCloseRadialMenu() - Method in class RetoldFunctions
-
Intended for ui use only; Conducts the cancel command on the radial menu (whatever that does for the specific context).
- uiConfirmAndLoadQuickSave() - Method in class RetoldFunctions
-
Opens a yes no popup to and loads save game if player confirms.
- uiControlGroupsPress() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the control group gamepad menu menu.
- uiControlGroupsRelease() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the control group gamepad menu menu.
- uiControlSelectionButtonDown() - Method in class RetoldFunctions
-
Intended for ui use only; Handles control+selection button pressing.
- uiControlSelectionButtonUp() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates control+selection button has been released.
- uiConvertUnits(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the convert units button has gone up/down.
- uiCopyToClipboard() - Method in class RetoldFunctions
-
Copies the brush selection to the clipboard.
- uiCoverTerrainWithWater(float, float, String) - Method in class RetoldFunctions
-
Flattens terrain and paints water over the entire map.
- uiCreateNumberGroup(int) - Method in class RetoldFunctions
-
Creates a number group with the currently selected units.
- uiCycleCurrentActivate() - Method in class RetoldFunctions
-
Acts like the current cycle gadget has been pressed.
- uiCycleGadget(int) - Method in class RetoldFunctions
-
Cycles through the active child gadget of a deluxe gadget.
- uiDecPlaceVariation() - Method in class RetoldFunctions
-
Decrements the variation to place.
- uiDeleteAllSelectedUnits() - Method in class RetoldFunctions
-
Deletes all selected unit.
- uiDeleteCameraStartLoc() - Method in class RetoldFunctions
-
TODO.
- uiDeleteSelectedUnit(boolean) - Method in class RetoldFunctions
-
Deletes selected unit.
- uiDeleteUnits(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the delete units button has gone up/down.
- uiDeselectAllOfTarget() - Method in class RetoldFunctions
-
Used to deselect all units that match the type of the unit under the cursor.
- uiDeselectTarget() - Method in class RetoldFunctions
-
Used to deselect the unit under the cursor.
- uiDoubleClickDeselect() - Method in class RetoldFunctions
-
Intended for ui use only; Double click deselect at pointer location.
- uiDoubleClickSelect(int, boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Double click select at pointer location.
- uiDumpAllUnitHotKeyMappings() - Method in class RetoldFunctions
-
Spews all hot key mappings that create units to the console.
- uiDumpKeyMappings(String) - Method in class RetoldFunctions
-
Spews all key mappings out to the console.
- uiDumpUnmappedKeys(String) - Method in class RetoldFunctions
-
Spews all empty keys out to the console.
- uiEjectAtPointer() - Method in class RetoldFunctions
-
Intended for UI use only; Sends an ejection command with waypoint for the selected unit.
- uiEjectBackToWork() - Method in class RetoldFunctions
-
Intended for UI use only; Sends an ejection command for the selected unit, tasking ungarrisoned units back to work.
- uiEjectFromAllMapControlBuildings() - Method in class RetoldFunctions
-
Intended for UI use only; Ejects all units from all Map Control Buildings.
- uiEjectGarrisonedUnits() - Method in class RetoldFunctions
-
Intended for UI use only; Sends an ejection command for the selected unit.
- uiEmpowerAtPointer() - Method in class RetoldFunctions
-
Commands the selected unit(s) to Empower the target building at the pointer position.
- uiEnterContext(String) - Method in class RetoldFunctions
-
Enters the specified UI context.
- uiEnterGameMenuModeIfNotResigned() - Method in class RetoldFunctions
-
Wrapper that enters GameMenu mode if the player isnt resigned.
- uiErase(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the erase button has gone up/down.
- uiExportGrouping() - Method in class RetoldFunctions
-
Save a group.
- uiExportTriggers() - Method in class RetoldFunctions
-
Save some triggers.
- uiFilterTerrainSelection() - Method in class RetoldFunctions
-
Filter the current terrain selection.
- uiFindAllOfSelectedType() - Method in class RetoldFunctions
-
Finds all units of the same type as the selected unit.
- uiFindAllOfTwoTypes(String, String) - Method in class RetoldFunctions
-
Finds all units belonging to any of the two provided types.
- uiFindAllOfTwoTypesAnd(String, String) - Method in class RetoldFunctions
-
Finds all units belonging to both of the two provided types.
- uiFindAllOfTwoTypesOnScreen(String, String, boolean) - Method in class RetoldFunctions
-
Finds all units of either of the two types currently on screen.
- uiFindAllOfTwoTypesOnScreenAnd(String, String, boolean) - Method in class RetoldFunctions
-
Finds all units of both of the two types currently on screen.
- uiFindAllOfType(String) - Method in class RetoldFunctions
-
Finds all units of the same type.
- uiFindAllOfTypeIdle(String) - Method in class RetoldFunctions
-
Finds all idle units of the same type.
- uiFindAllOfTypeIdle2(String) - Method in class RetoldFunctions
-
Finds all idle units of the same type.
- uiFindAllOfTypeOnScreen(String, boolean) - Method in class RetoldFunctions
-
Finds all units of the same type currently on screen.
- uiFindAllOfTypeOnScreenIdle(String, boolean) - Method in class RetoldFunctions
-
Finds all units of the same type currently on screen.
- uiFindAllOfTypes(String) - Method in class RetoldFunctions
-
Finds all units of the same types.
- uiFindAnyOfTypes(String) - Method in class RetoldFunctions
-
Finds the next unit of any of the given types (separated by commas or spaces) in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindGatherersNotGathering() - Method in class RetoldFunctions
-
Finds the gatherer unit that's not gathering in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindIdleOrAnyType(String, boolean, boolean) - Method in class RetoldFunctions
-
Finds the next idle unit of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle; If none are found, finds the next unit even if it's not idle.
- uiFindIdleType(String, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Finds the next idle unit of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindIdleType2(String, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Finds the next idle unit of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindKeyMapping(String) - Method in class RetoldFunctions
-
Finds all key mappings for a given key.
- uiFindMenuPress() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the find buildings/units menu.
- uiFindMenuRelease() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the find buildings/units menu.
- uiFindNextIdleGroupOfType(String, boolean) - Method in class RetoldFunctions
-
Finds the next contiguous group of idle units of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindNextIdleGroupOfType2(String, boolean) - Method in class RetoldFunctions
-
Finds the next contiguous group of idle units of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindResourceGatherers(String) - Method in class RetoldFunctions
-
Finds the next resource gatherer unit of the given resource type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindTownBellTC() - Method in class RetoldFunctions
-
Finds the next town center that has the town bell active, so that it can be called repeatedly to cycle.
- uiFindTwoTypes(String, String) - Method in class RetoldFunctions
-
Finds the next unit of the given two types in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindTwoTypesAnd(String, String) - Method in class RetoldFunctions
-
Finds the next unit of both of the given two types in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFindType(String) - Method in class RetoldFunctions
-
Finds the next unit (idle or not) of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
- uiFlareAtPointer() - Method in class RetoldFunctions
-
Sends out a flare at the pointer position.
- uiFlareAtUnit(int) - Method in class RetoldFunctions
-
Sends out a flare at the unit's position.
- uiFlattenTerrainSelection() - Method in class RetoldFunctions
-
Flatten the current terrain selection.
- uiFrontendAotgFocusDifficulty() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for focusing the difficulty selector for AotG.
- uiFrontendAotgLabyrinthToggleRewardsDetailsVisibility() - Method in class RetoldFunctions
-
Intended for ui use only; Toggle visibility of rewards details in AotG.
- uiFrontendBlessingsPickerConfirmSelection() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for confirming blessings selection in the blessings picker UI.
- uiFrontendChatBrowserClose() - Method in class RetoldFunctions
-
Intended for ui use only; Closes frontend chat browser.
- uiFrontendChatBrowserSendMessage() - Method in class RetoldFunctions
-
Intended for ui use only; Sends message in the frontend chat browser.
- uiFrontendChatBrowserToggleRoomOptions() - Method in class RetoldFunctions
-
Intended for ui use only; Toggle room options dropdown in the frontend chat browser.
- uiFrontendClanCreate() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for confirming creation of a clan in the clan create popup.
- uiFrontendClanJoinChangePage(boolean, boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for switching clan join pages.
- uiFrontendGenericCycleFocusBackward(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for cycling focus between page subsections.
- uiFrontendGenericCycleFocusForward(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for cycling focus between page subsections.
- uiFrontendGenericHorizontalScroll(float) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for sending generic horizontal scrolling command to WPFG.
- uiFrontendGenericHorizontalScrollLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Held hotkey for sending generic horizontal scrolling command to WPFG.
- uiFrontendGenericHorizontalScrollRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Held hotkey for sending generic horizontal scrolling command to WPFG.
- uiFrontendGenericVerticalScroll(float) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for sending generic vertical scrolling command to WPFG.
- uiFrontendGenericVerticalScrollDown(int) - Method in class RetoldFunctions
-
Intended for ui use only; Held hotkey for sending generic vertical scrolling command to WPFG.
- uiFrontendGenericVerticalScrollUp(int) - Method in class RetoldFunctions
-
Intended for ui use only; Held hotkey for sending generic vertical scrolling command to WPFG.
- uiFrontendGodPickerConfirmSelection() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for confirming god selection in the god picker UI.
- uiFrontendGodPickerCycleGod(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for cycling between selected gods in the god picker UI.
- uiFrontendGodsPageToggleLegend() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling the legend open/closed in the god picker.
- uiFrontendLabyrinthConfirmSelection() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for confirming mission selection in the labyrinth UI.
- uiFrontendMainMenuNextTab() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for navigating between main menu tabs.
- uiFrontendMainMenuPreviousTab() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for navigating between main menu tabs.
- uiFrontEndMainMenuTab(int) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for navigating to a specific main menu tab.
- uiFrontendMatchHistoryChangePage(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for switching match history pages.
- uiFrontendModBrowserChangePage(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for swapping pages in the mod browser.
- uiFrontendModManagerToggleSelectedMod() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling selected mod in the mod manager.
- uiFrontendModManagerUpdateAll() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for repairing/updating all mods in the mod manager.
- uiFrontendMPBrowseOpenFilters() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for opening the filters popup in the MP browse screen.
- uiFrontendMPBrowseRefreshGames() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for refreshing game list in the MP browse screen.
- uiFrontendMPRankedSetupBack() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for cancelling search (if searching), otherwise navigating back.
- uiFrontendMPRankedSetupBeginSearch(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for starting search in Ranked setup screen.
- uiFrontendMPRankedSetupCancel() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for cancelling ranked search.
- uiFrontendNavigateBack() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for navigating to previous main menu page.
- uiFrontendNotificationsDismissAll() - Method in class RetoldFunctions
-
Intended for ui use only; Dismiss all notifications in the notifications sidebar.
- uiFrontendOpenNotificationPanel(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Toggle notifications panel open/closed.
- uiFrontendPublishMod() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for publishing a mod in the publish popup.
- uiFrontendPublishModChangeThumbnail() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for attaching thumbnail to a mod in the mod popup.
- uiFrontEndReportClan() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for reporting selected clan.
- uiFrontEndReportSelectedGame() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for refreshing game list in the MP browse screen.
- uiFrontendReportSend() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for submitting a report.
- uiFrontendReturnToMPLobby() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for navigating back to a multiplayer lobby.
- uiFrontendSkirmishCancelCountdown() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for cancelling skirmish lobby countdown.
- uiFrontendSkirmishLeaveLobby() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for leaving a skirmish lobby.
- uiFrontendSkirmishReadyToggle() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for readying up in a skirmish lobby.
- uiFrontendToggleChatBrowser(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling chat browser.
- uiFrontendToggleHamburgerDropdown(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling hamburger dropdown menu.
- uiFrontendToggleMinimisedMPLobby(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling display of the minimised MP lobby.
- uiFrontendToggleSocialDropdown(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling social dropdown menu.
- uiFrontendToggleSocialSidebar(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling social sidebar.
- uiFtueBack() - Method in class RetoldFunctions
-
Intended for ui use only; Go back to the previous FTUE page.
- uiFtueContinue(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Continue to next FTUE page.
- uiGamepadCycleScoreboardView() - Method in class RetoldFunctions
-
Cycle scoreboard view.
- uiGamepadLBDown() - Method in class RetoldFunctions
-
Used to indicate the LB was pressed, since it's contextual it needs to feed into the gamepad input state manager.
- uiGamepadLBUp() - Method in class RetoldFunctions
-
Used to indicate the LB was released, since it's contextual it needs to feed into the gamepad input state manager.
- uiGamepadRBDown() - Method in class RetoldFunctions
-
Used to indicate the RB was pressed, since it's contextual it needs to feed into the gamepad input state manager.
- uiGamepadRBUp() - Method in class RetoldFunctions
-
Used to indicate the RB was released, since it's contextual it needs to feed into the gamepad input state manager.
- uiGamepadReplayCycleMapVis() - Method in class RetoldFunctions
-
Replay functions Cycle Map Visibility.
- uiGamepadReplayDPadDown() - Method in class RetoldFunctions
-
Replay functions Pause.
- uiGamepadReplayDPadLeft() - Method in class RetoldFunctions
-
Replay function Slowed Playback.
- uiGamepadReplayDPadRight() - Method in class RetoldFunctions
-
Replay function Fast Playback.
- uiGamepadReplayDPadUp() - Method in class RetoldFunctions
-
Replay functions Play.
- uiGamepadReplayPlayerViewMenuPress() - Method in class RetoldFunctions
-
Opens replay player view ring menu.
- uiGamepadReplayPlayerViewMenuRelease() - Method in class RetoldFunctions
-
Closes replay player view ring menu.
- uiGamepadReplayRestart() - Method in class RetoldFunctions
-
Replay function Restart.
- uiGamepadReplaySwitchResourceView() - Method in class RetoldFunctions
-
Swap between power bar and resource view in replay mode.
- uiGarrisonToPointer() - Method in class RetoldFunctions
-
Commands the selected unit(s) to garrison in a building at the pointer position.
- uiGenericAltPress() - Method in class RetoldFunctions
-
Intended for ui use only; Activates the alternative press functionality for the highlighted button.
- uiGenericInputPopupConfirm() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for confirming input in the generic input popup.
- uiGodPowersPress() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the god powers menu.
- uiGodPowersRelease() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the god powers menu.
- uiGuardAtPointer() - Method in class RetoldFunctions
-
Intended for UI use only; Sends an guard order.
- uiHandleIdleBanner(String, boolean) - Method in class RetoldFunctions
-
Does the right thing.
- uiHandleTrainingPanelAction(int, int, int, int) - Method in class RetoldFunctions
-
Handles clicking over an item in the global queue/training panel.
- uiHandleUserTab(int) - Method in class RetoldFunctions
-
Handles toggle of user textures.
- uiHideCursor(boolean) - Method in class RetoldFunctions
-
Testing only.
- uiHotkeyToggleObjectivesDialog() - Method in class RetoldFunctions
-
TODO.
- uiIgnoreNextKey() - Method in class RetoldFunctions
-
Used when activating a text box with a key to avoid having that key go into the text box too.
- uiImportTriggers() - Method in class RetoldFunctions
-
Load some triggers.
- uiIncPlaceVariation() - Method in class RetoldFunctions
-
Increments the variation to place.
- uiLeaveContext(String) - Method in class RetoldFunctions
-
Leaves the specified UI context.
- uiLeaveModeOnUnshift() - Method in class RetoldFunctions
-
Causes game to return to editMode none when shift hotkey is released.
- uiLoadSavePopupDelete() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for deleting the selected save file.
- uiLoadSavePopupOpenDirectory() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for opening the save/load directory (PC Only).
- uiLoadSavePopupSave() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for creating a new save file.
- uiLoadTriggers(String) - Method in class RetoldFunctions
-
Load some triggers.
- uiLookAtAndSelectUnit(int) - Method in class RetoldFunctions
-
Moves the camera to see the specified unit and selects it.
- uiLookAtBattle(int) - Method in class RetoldFunctions
-
Moves the camera to see the specified battle.
- uiLookAtNumberGroup(int) - Method in class RetoldFunctions
-
Moves the camera to see the given number group.
- uiLookAtProto(String) - Method in class RetoldFunctions
-
Moves the camera to see the first instance of proto unit X owned by the current player.
- uiLookAtSelection() - Method in class RetoldFunctions
-
Moves the camera to see the first selected unit.
- uiLookAtUnit(int) - Method in class RetoldFunctions
-
Moves the camera to see the specified Unit.
- uiLowerElevation(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the lower elevation button has gone up/down.
- uiLowerTerrainSelection(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the lower terrain selection button has gone up/down.
- uiLTSelectRadialMenuEntry() - Method in class RetoldFunctions
-
Intended for ui use only; Select the currently highlighted option in the radial menu.
- uiMessageBox(String, String) - Method in class RetoldFunctions
-
Pops up a message box with text that activated the cmd when the ok button is hit.
- uiMinimapDPadDown() - Method in class RetoldFunctions
-
Intended for ui use only; DPad Down function while minimap is enlarged.
- uiMinimapDPadLeft() - Method in class RetoldFunctions
-
Intended for ui use only; DPad Left function while minimap is enlarged.
- uiMinimapDPadRight() - Method in class RetoldFunctions
-
Intended for ui use only; DPad Right function while minimap is enlarged.
- uiMinimapDPadUp() - Method in class RetoldFunctions
-
Intended for ui use only; DPad Up function while minimap is enlarged.
- uiMinimapEnlarge() - Method in class RetoldFunctions
-
Intended for ui use only; Enlarges the minimap for minimap navigation.
- uiMinorGodUI(int, int, int, boolean) - Method in class RetoldFunctions
-
Used to activate the minor god UI.
- uiMinorGodUIInSelected(boolean) - Method in class RetoldFunctions
-
Used to activate the minor god UI in current selection.
- uiMoveAllMilitaryAtPointer() - Method in class RetoldFunctions
-
Moves all military units to the pointer position.
- uiMoveAllUnitOfTypeToUnitLocation(int, String) - Method in class RetoldFunctions
-
Find units of a certain type, and tell them to walk over.
- uiMoveSelectionAddButtonDown() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that selection button has been pressed.
- uiMoveSelectionAddButtonUp() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that selection button has been released.
- uiMoveSelectionButtonDown() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that selection button has been pressed.
- uiMoveSelectionButtonUp() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that selection button has been released.
- uiMoveUnitBackward(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the move unit backward key has gone up/down.
- uiMoveUnitDown(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the move unit down key has gone up/down.
- uiMoveUnitForward(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the move unit forward key has gone up/down.
- uiMoveUnitLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the move unit left key has gone up/down.
- uiMoveUnitOfNameToUnitLocation(int, String, float) - Method in class RetoldFunctions
-
Find the unit of a certain protounit name nearest to the target unit, and tell them to walk over.
- uiMoveUnitOfTypeToUnitLocation(int, String, float, boolean) - Method in class RetoldFunctions
-
Find the unit of a certain type nearest to the target unit, and tell them to walk over.
- uiMoveUnitRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the move unit right key has gone up/down.
- uiMoveUnitsToPointer(int, String) - Method in class RetoldFunctions
-
Intended for UI use only; Moves a number of units of the type given to the location of the pointer.
- uiMoveUnitUp(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the move unit up key has gone up/down.
- uiMPFilterPopupApply() - Method in class RetoldFunctions
-
Inteneded for ui use only; Hotkey for applying filters in the MP filters popup.
- uiMPFilterPopupReset() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for resetting filters in the MP filters popup.
- uiMPHostPopupHostGame() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for opening a lobby in the MP Host popup.
- uiMPPartySearch() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for searching for a user in the MP Host popup.
- uiMPPartyViewXBLProfile() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for Viewing Xbl profile in the MP Host popup.
- uiNewScenario() - Method in class RetoldFunctions
-
Creates a new blank scenario.
- uiNorseBuildAtSite() - Method in class RetoldFunctions
-
Intended for UI use only; Selects nearest infantry and opens the gamepad build menu.
- uiObjectivesPopupChangeTab(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for changing tabs in the objectives popup.
- uiObjectivesPopupToggleHints() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling hints in the objectives popup.
- uiObjectivesPopupToggleObjectivesDisplay() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for toggling objectives panel display in the objectives popup.
- uiOpenChatMenu() - Method in class RetoldFunctions
-
Opens the chat menu.
- uiOpenCodeOfConduct() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the code of conduct.
- uiOpenDiplomacyMenu() - Method in class RetoldFunctions
-
Opens the diplomacy menu.
- uiOpenGameSettings() - Method in class RetoldFunctions
-
Opens the game settings dialog.
- uiOpenRecordGameBrowser() - Method in class RetoldFunctions
-
Open a record game from the replays directory.
- uiOpenScenarioBrowser(String) - Method in class RetoldFunctions
-
Open a scenario from the scenario directory.
- uiPaint(boolean, boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the paint button has gone up/down.
- uiPaintCliff(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the paint cliff button has gone up/down.
- uiPaintForest(boolean, boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the paint button has gone up/down.
- uiPaintTerrainOverlay(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the paint terrain overlay button has gone up/down.
- uiPaintTerrainToSample(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the sample terrain button has gone up/down.
- uiPaintWater(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the paint water button has gone up/down.
- uiPaintWaterArea(int) - Method in class RetoldFunctions
-
Intended for ui use only; Painting water area.
- uiPaintWaterObjects() - Method in class RetoldFunctions
-
Paint objects on the currently selected water.
- uiPasteFromClipboard() - Method in class RetoldFunctions
-
Pastes the contents of the clipboard to the brush selection.
- uiPatrolAtPointer() - Method in class RetoldFunctions
-
Intended for UI use only; Sends an patrol order.
- uiPayFoundation(int) - Method in class RetoldFunctions
-
Pays for the given foundation.
- uiPitchUnitDown(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the pitch unit down key has gone up/down.
- uiPitchUnitUp(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the pitch unit up key has gone up/down.
- uiPlaceAtPointer(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Places unit at pointer location.
- uiPopupAccept() - Method in class RetoldFunctions
-
Intended for ui use only; Generic Accept hotkey for currently displaying popups.
- uiPopupCancel() - Method in class RetoldFunctions
-
Intended for ui use only; Generic Cancel hotkey for currently displaying popup.
- uiPostgameAchievementsGoodGame() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for sending a GG from the postgame highlights screen.
- uiPostgameAchievementsSkipToOverview() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for skipping postgame highlights.
- uiPostgameChangeTab(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for changing top level tabs in the postgame screen.
- uiPostgameClosePopups() - Method in class RetoldFunctions
-
Intended for use only; Catchall Hotkey for closing popups throughout the postgame screen.
- uiPostgameLeave() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for returning to main menu from the postgame screen.
- uiPostgameStatisticsChangeTab(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for changing tabs in the postgame stats screen.
- uiPostgameViewMap() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for returning to map view from the postgame screen.
- uiPrimaryContextualButtonDoublePress(boolean) - Method in class RetoldFunctions
-
Used to call the primary gamepad contextual button double press.
- uiPrimaryContextualButtonDown() - Method in class RetoldFunctions
-
Used to call the primary gamepad contextual button down.
- uiPrimaryContextualButtonUp() - Method in class RetoldFunctions
-
Used to call the primary gamepad contextual button up.
- uiQuickActionChangeToDefault() - Method in class RetoldFunctions
-
Used to change the quick action to the default.
- uiQuickActionCycleLeft() - Method in class RetoldFunctions
-
Used to cycle the quick action to the left.
- uiQuickActionCycleRight() - Method in class RetoldFunctions
-
Used to cycle the quick action to the right.
- uiQuickActionNullOp() - Method in class RetoldFunctions
-
Used to prevent calls to uiReleaseQuickSelectLeftUp causing a change in input context and breaking quick actions.
- uiQuickActionToggleAutoBuild() - Method in class RetoldFunctions
-
Used to toggle auto building.
- uiQuickSelectDown(boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Quick selects certain units.
- uiQuickSelectLeft(boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Intended for ui use only; quick selects certain units.
- uiQuickSelectRight(boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Intended for ui use only; quick selects certain units.
- uiQuickSelectUp(boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Quick selects certain units.
- uiQuickTopButtonActionDown() - Method in class RetoldFunctions
-
Used to enter the gamepad quick action mode.
- uiQuickTopButtonActionUp(boolean) - Method in class RetoldFunctions
-
Used to exit the gamepad quick action mode, or execute the command; Using this with a false parameter will allow you to disable trying a quick action if it was closed fast.
- uiRadialMenuAltAction() - Method in class RetoldFunctions
-
Intended for ui use only; Activates the page specific action.
- uiRadialMenuChangePage() - Method in class RetoldFunctions
-
Intended for ui use only; Changes radial menu page.
- uiRadialMenuThumbAction() - Method in class RetoldFunctions
-
Intended for ui use only; Activates the page specific thumb action.
- uiRadialMenuViewAction() - Method in class RetoldFunctions
-
Intended for ui use only; Activates the page specific view action.
- uiRadialMenuXAxis(float) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates the X position of the radial menu selector.
- uiRadialMenuYAxis(float) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates the Y position of the radial menu selector.
- uiRaiseElevation(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the raise elevation button has gone up/down.
- uiRaiseTerrainSelection(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the raise terrain selection button has gone up/down.
- uiRecalcVariation(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the recalc variation button has gone up/down.
- uiRefreshCommandPanel() - Method in class RetoldFunctions
-
Forces a refresh on the command panel.
- uiRefreshEditorMenu() - Method in class RetoldFunctions
-
Reconstitutes the entire editor menu.
- uiReleaseDownKeys() - Method in class RetoldFunctions
-
Pops up all downed keys.
- uiReleaseQuickSelectDown() - Method in class RetoldFunctions
-
Intended for ui use only; Releases down in the quick select manager.
- uiReleaseQuickSelectLeft() - Method in class RetoldFunctions
-
Intended for ui use only; Releases left in the quick select manager.
- uiReleaseQuickSelectRight() - Method in class RetoldFunctions
-
Intended for ui use only; Releases right in the quick select manager.
- uiReleaseQuickSelectUp() - Method in class RetoldFunctions
-
Intended for ui use only; Releases up in the quick select manager.
- uiReleaseRadialMenuAltAction() - Method in class RetoldFunctions
-
Intended for ui use only; Releases the page specific action (mainly for hold triggers).
- uiReleaseRadialMenuEntry() - Method in class RetoldFunctions
-
Intended for ui use only; Release the currently highlighted option in the radial menu.
- uiRemoveFromAnyNumberGroup() - Method in class RetoldFunctions
-
Removes current selection from any army.
- uiRemoveSelectedUnit(int) - Method in class RetoldFunctions
-
Removes specified unit, or selected unit if not ID is specified.
- uiRemoveSelectionButtonDown(boolean) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the remove selection button has been pressed.
- uiRemoveSelectionButtonUp() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the remove selection button has been released.
- uiRepairAtPointer() - Method in class RetoldFunctions
-
Commands the selected unit(s) to repair the target building at the pointer position.
- uiResetAllBindings() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for resetting all hotkeys in the settings screen.
- uiResetCameraOrientation() - Method in class RetoldFunctions
-
Intended for ui use only; Reset the rotation and zoom of the camera to default.
- uiResetCurrentBinding() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for resetting the currently selected hotkey in the settings screen.
- uiResetInGameCameraRotation() - Method in class RetoldFunctions
-
Intended for ui use only; Reset the Rotation of the ingame (strategy) camera to default.
- uiResetInGameCameraZoom() - Method in class RetoldFunctions
-
Intended for ui use only; Reset the Zoom of the ingame (strategy) camera to default.
- uiResetPageOptions() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for resetting current options page.
- uiRollUnitLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the roll unit left key has gone up/down.
- uiRollUnitRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the roll unit right key has gone up/down.
- uiRotateClipboard(int) - Method in class RetoldFunctions
-
Rotate the clipboard by amount.
- uiRotateSelection(int) - Method in class RetoldFunctions
-
Intended for ui use only; rotates the selected UNIT.
- uiRotateWaterLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the rotate water left button has gone up/down.
- uiRotateWaterRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the rotate water right button has gone up/down.
- uiRoughen(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the roughen button has gone up/down.
- uiSampleCliffElevationAtPointer() - Method in class RetoldFunctions
-
Intended for ui use only; Samples Cliff elevation height at pointer.
- uiSampleElevationAtPointer() - Method in class RetoldFunctions
-
Intended for ui use only; Samples elevation height at pointer.
- uiSampleTerrainAtPointer() - Method in class RetoldFunctions
-
Intended for ui use only; Samples terrain type at pointer.
- uiSaveAsScenarioBrowser() - Method in class RetoldFunctions
-
Save a scenario to the scenario directory.
- uiSaveBuiltInPrefab(String) - Method in class RetoldFunctions
-
Save some groups.
- uiSaveScenarioBrowser() - Method in class RetoldFunctions
-
Save a scenario to the scenario directory.
- uiSaveScenarioPrompt(boolean) - Method in class RetoldFunctions
-
Checks for currentlyset active player and triggers prompt to user, if it's not set to player 1, before opening save dialog.
- uiSaveTriggers(String) - Method in class RetoldFunctions
-
Save some triggers.
- uiSaveUserPrefab(String) - Method in class RetoldFunctions
-
Save some groups.
- uiScenarioLoad() - Method in class RetoldFunctions
-
Load a scenario, checking dirty bit on world.
- uiScenarioTestMainMenu() - Method in class RetoldFunctions
-
Test a scenario into main menu screen.
- uiScrollBrushSize(int) - Method in class RetoldFunctions
-
Intended for ui use only; Increament the size of the current brush up/down.
- uiScrollChatPanelAxis(float) - Method in class RetoldFunctions
-
Intended for ui use only; Scroll the chat panel.
- uiScrollCliffHeight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Increment the height of the cliff brush up/down.
- uiSecondaryContextualButtonDown() - Method in class RetoldFunctions
-
Used to call the secondary gamepad contextual button down.
- uiSecondaryContextualButtonUp() - Method in class RetoldFunctions
-
Used to call the secondary gamepad contextual button up.
- uiSeekShelter() - Method in class RetoldFunctions
-
Intended for UI use only; Tasks all valid Town Bell targets to garrison within the nearest building.
- uiSelectAgeUpGod(boolean) - Method in class RetoldFunctions
-
Select the left god when input; bool is true, the right god when it is false.
- uiSelectionButtonDown() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that selection button has been pressed.
- uiSelectionButtonUp() - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that selection button has been released.
- uiSelectLocation() - Method in class RetoldFunctions
-
Pans the camera to the location.
- uiSelectNextUnitStack(boolean) - Method in class RetoldFunctions
-
Selects the next unit stack.
- uiSelectNumberGroup(int) - Method in class RetoldFunctions
-
Selects the units in the given number group.
- uiSelectRadialMenuEntry() - Method in class RetoldFunctions
-
Intended for ui use only; Select the currently highlighted option in the radial menu.
- uiSelectTransportUnit() - Method in class RetoldFunctions
-
TODO.
- uiSelectType(String, boolean, boolean, boolean) - Method in class RetoldFunctions
-
Selects units of the same type.
- uiSelectWaterAtPointer() - Method in class RetoldFunctions
-
Intended for ui use only; Selects water at pointer location.
- uiSendInGameChatMessage(boolean) - Method in class RetoldFunctions
-
Intended for ui only; Hotkey for sending chat message ingame.
- uiSendTribute() - Method in class RetoldFunctions
-
Send tribute in the diplomacy menu.
- uiSetBrushType(String, float, float, float, float) - Method in class RetoldFunctions
-
Makes the current brush based on the name and parameters.
- uiSetBuildingPlacementRender(int, boolean) - Method in class RetoldFunctions
-
Controls rendering of the building placement info for the given ID.
- uiSetCameraStartLoc() - Method in class RetoldFunctions
-
TODO.
- uiSetClickDragParams(float, float, float, float) - Method in class RetoldFunctions
-
Set the parameters for clickdrag movement.
- uiSetCliffType(String) - Method in class RetoldFunctions
-
Sets the cliff type by name.
- uiSetCliffTypeNum(int) - Method in class RetoldFunctions
-
Sets the cliff type by index.
- uiSetClipboardRotation(float) - Method in class RetoldFunctions
-
Sets the clipboard rotation amount.
- uiSetForestType(String) - Method in class RetoldFunctions
-
Sets the forest type by name.
- uiSetForestTypeNum(int) - Method in class RetoldFunctions
-
Sets the forest type by index.
- uiSetGatherPointAtGamepadPointer() - Method in class RetoldFunctions
-
Sets the gather points for the selected unit(s) to the pointer position.
- uiSetGatherPointAtGamepadPointerOfNearbyUnitTypes(String, float, boolean, boolean) - Method in class RetoldFunctions
-
Updates the gather point of all nearby units of specified type(s) closest to the currently selected unit.
- uiSetGatherPointAtPointer(boolean) - Method in class RetoldFunctions
-
Sets the gather points for the selected unit(s) to the pointer position.
- uiSetGatherPointAtPointerOfNearbyUnitTypes(String, float, boolean, boolean) - Method in class RetoldFunctions
-
Updates the gather point of all nearby units of specified type(s) closest to the currently selected unit.
- uiSetGatherPointAtPointerOfNearbyUnitTypesToUnit(int, String, float, boolean, boolean) - Method in class RetoldFunctions
-
Updates the gather point of all nearby units of specified type(s) closest to the currently selected unit, to the position of the selected unit.
- uiSetKBArmyRender(int, boolean) - Method in class RetoldFunctions
-
Render the kbArmy info for the given ID; If not set given, will not render the army.
- uiSetKBAttackRouteRender(int, boolean) - Method in class RetoldFunctions
-
Render the attackRoute info for the given ID.
- uiSetKBResourceRender(int, boolean) - Method in class RetoldFunctions
-
Render the kbResource info for the given ID; If not set given, will not render the resource.
- uiSetNearestUnitNamedToBuild(int, String) - Method in class RetoldFunctions
-
Find the nearest unit to the specified target unit with one of the specified names, and have it start building.
- uiSetPlacementPlayer(int) - Method in class RetoldFunctions
-
Sets current placement player to the given player ID.
- uiSetProtoCursor(String, boolean) - Method in class RetoldFunctions
-
Sets the cursor to a protounit.
- uiSetProtoCursorID(int) - Method in class RetoldFunctions
-
Sets the cursor to a protounit.
- uiSetProtoID(int) - Method in class RetoldFunctions
-
Sets the proto ID to place.
- uiSetTerrainDetailPaintMode(int) - Method in class RetoldFunctions
-
Sets the terrain detail paint mode (0) paint overlay (1) paint wetness (2) smooth.
- uiSetWaterType(String) - Method in class RetoldFunctions
-
Sets the water type by name.
- uiSetWaterTypeNum(int) - Method in class RetoldFunctions
-
Sets the water type by index.
- uiShowAIDebugInfoArea(int, int) - Method in class RetoldFunctions
-
Brings up the area info for the given ID.
- uiShowAIDebugInfoAreaGroup(int, int) - Method in class RetoldFunctions
-
Brings up the area info for the given ID.
- uiShowAIDebugInfoAttackRoute(int) - Method in class RetoldFunctions
-
Brings up the attackRoute info for the given ID.
- uiShowAIDebugInfoBase(int, int) - Method in class RetoldFunctions
-
Brings up the base info for the given ID.
- uiShowAIDebugInfoEscrow(int) - Method in class RetoldFunctions
-
Brings up the escrow info for the given ID.
- uiShowAIDebugInfoKBArmy(int) - Method in class RetoldFunctions
-
Brings up the kbArmy info for the given ID.
- uiShowAIDebugInfoKBResource(int) - Method in class RetoldFunctions
-
Brings up the kbResource info for the given ID.
- uiShowAIDebugInfoKBUnit(int) - Method in class RetoldFunctions
-
Brings up the kbunit info for the given ID.
- uiShowAIDebugInfoKBUnitPick(int) - Method in class RetoldFunctions
-
Brings up the kbUnitPick info for the given ID.
- uiShowAIDebugInfoPlacement(int) - Method in class RetoldFunctions
-
Brings up the building placement info for the given ID.
- uiShowAIDebugInfoPlan(int) - Method in class RetoldFunctions
-
Brings up the plan debug text for the given plan ID.
- uiShowCameraStartLoc() - Method in class RetoldFunctions
-
TODO.
- uiShowChatWindow() - Method in class RetoldFunctions
-
TODO.
- uiShowEconomicUI() - Method in class RetoldFunctions
-
Displays Economic UI on command panel, if applicable.
- uiShowHelpPopupHistoryTopic(String) - Method in class RetoldFunctions
-
Opens the help popup with selected history topic.
- uiShowMilitaryUI() - Method in class RetoldFunctions
-
Displays Military UI on command panel, if applicable.
- uiSmooth(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the smooth button has gone up/down.
- uiSnapCameraToSelected() - Method in class RetoldFunctions
-
Intended for gamepad ui use only, snaps the camera to a currently selected unit.
- uiSocketBuild(int) - Method in class RetoldFunctions
-
Performs autobuilding for the given socket, if it has valid socket building data.
- uiSpecialPowerAtPointer() - Method in class RetoldFunctions
-
Intended for ui use only; Use a special power at targeted location.
- uiSpewDownKeys() - Method in class RetoldFunctions
-
Spews all down keys.
- uiSplashScreenPressAnyKey() - Method in class RetoldFunctions
-
Intended for ui use only; Progress from splash screen.
- uiStartScenarioTest() - Method in class RetoldFunctions
-
Test a scenario.
- uiStickRotatePlacedUnit(float) - Method in class RetoldFunctions
-
Intended for ui use only; Rotate placed unit with gamepad stick, ie, intended to be mapped to gamepad stick.
- uiStopScenarioTest() - Method in class RetoldFunctions
-
Test a scenario.
- uiStopSelectedUnits() - Method in class RetoldFunctions
-
Stop selected units.
- uiSwitchControlsPopup(boolean) - Method in class RetoldFunctions
-
Switches pages in the controls popup.
- uiSwitchFromChatToDiplomacy() - Method in class RetoldFunctions
-
Closes the chat menu and opens the diplomacy menu.
- uiSwitchFromDiplomacyToChat() - Method in class RetoldFunctions
-
Closes the diplomacy menu and opens the chat menu.
- uiSwitchToGamepadMode() - Method in class RetoldFunctions
-
Switch the user input into gamepad mode.
- uiSwitchToMouseMode(boolean) - Method in class RetoldFunctions
-
Switch the user input into mouse mode; Param sets last input type to either keyboard or mouse.
- uiTerrainSelection(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the terrain selection button has gone up/down.
- uiToggleBrushMask(int) - Method in class RetoldFunctions
-
This is not what you are looking for.
- uiToggleDiplomacyDialog() - Method in class RetoldFunctions
-
Toggles the diplomacy dialog.
- uiToggleGame() - Method in class RetoldFunctions
-
Turns off and on the game UI.
- uiToggleGarrisonMode() - Method in class RetoldFunctions
-
Intended for UI use only; Sends a toggle garrison mode command for the selected unit.
- uiToggleGizmoSnapping() - Method in class RetoldFunctions
-
Toggles guizmo snapping.
- uiToggleSelectionButton() - Method in class RetoldFunctions
-
Intended for ui use only.
- uiToggleTerrainPasteMode(int) - Method in class RetoldFunctions
-
This is not what you are looking for.
- uiToggleUI() - Method in class RetoldFunctions
-
Toggles visibility of main game UI.
- uiTransformSelectedUnit(String, boolean, int, boolean) - Method in class RetoldFunctions
-
Transforms the selected unit into the specified proto unit.
- uiTriggerResetParameters() - Method in class RetoldFunctions
-
TODO.
- uiTriggerResetSounds() - Method in class RetoldFunctions
-
TODO.
- uiTriggerSelectLocation() - Method in class RetoldFunctions
-
Pans the camera to the location.
- uiUnbindCurrentBinding() - Method in class RetoldFunctions
-
Intended for ui use only; Hotkey for unbinding the currently selected hotkey in the settings screen.
- uiUnbuildSelectedUnit() - Method in class RetoldFunctions
-
Enter unbuild mode with selected building.
- uiUnbuildSelectedUnitAtPointer() - Method in class RetoldFunctions
-
Actually unbuild selected building.
- uiUniformLowerElevation(int) - Method in class RetoldFunctions
-
UiUniformLowerElevation lowers the terrain height uniformly in the brush region.
- uiUniformRaiseElevation(int) - Method in class RetoldFunctions
-
UiUniformRaiseElevation raises the terrain height uniformly in the brush region.
- uiUnitCommandsMenuPress() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the unit commands gamepad menu menu.
- uiUnitCommandsMenuRelease() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the unit commands gamepad menu menu.
- uiUnSelectWater() - Method in class RetoldFunctions
-
Intended for ui use only; Unselects currently selected water.
- uiVillagerPrioritiesPress() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the villager priorities gamepad menu menu.
- uiVillagerPrioritiesRelease() - Method in class RetoldFunctions
-
Intended for ui use only; Opens the villager priorities gamepad menu menu.
- uiVillagerReturnResources(int, float) - Method in class RetoldFunctions
-
Tell villagers in a defined area to return currently held resources.
- uiWheelRotate(int) - Method in class RetoldFunctions
-
Intended for ui use only; Rotate with wheel, ie, intended to be mapped to wheel.
- uiWheelRotateCamera(int) - Method in class RetoldFunctions
-
Intended for ui use only; Rotate with wheel, ie, intended to be mapped to wheel.
- uiWheelRotatePlacedUnit(int) - Method in class RetoldFunctions
-
Intended for ui use only; Rotate placed unit with wheel, ie, intended to be mapped to.
- uiWorkAtPointer(int) - Method in class RetoldFunctions
-
Intended for ui use only; Issues "work" at pointer location; mode 1 - ignore when clickdrag is enabled, mode 2 - ignore when clickdrag is disabled.
- uiYawUnitLeft(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the yaw unit left key has gone up/down.
- uiYawUnitRight(int) - Method in class RetoldFunctions
-
Intended for ui use only; Indicates that the yaw unit right key has gone up/down.
- uiZoomToMinimapEvent() - Method in class RetoldFunctions
-
Zooms to the most recent minimap event.
- uiZoomToMinimapEvent2() - Method in class RetoldFunctions
-
Zooms to the most recent minimap event.
- uiZoomToProto(String) - Method in class RetoldFunctions
-
Zooms to the first instance of proto unit X owned by the current player.
- undo() - Method in class RetoldFunctions
-
Undoes the last editing operation.
- unitData(int) - Method in class RetoldFunctions
-
Spews database values on the specified unit or the selected unit (if no argument).
- unitDecVariation(int) - Method in class RetoldFunctions
-
Decrements the current variation of the given UnitID (current selected unit(s) if UnitID is -1).
- unitIncVariation(int) - Method in class RetoldFunctions
-
Increments the current variation of the given UnitID (current selected unit(s) if UnitID is -1).
- unitPlayerDefakify() - Method in class RetoldFunctions
-
Sets the selected units to stop using a fake player.
- unitPlayerFakify(int) - Method in class RetoldFunctions
-
Sets the selected units to use the fake player indicated.
- unitReturnToWork() - Method in class RetoldFunctions
-
Issues a return to work for the selected unit(s).
- unitSetStance(int) - Method in class RetoldFunctions
-
Sets the unit stance for all selected units to the given AI stance ID.
- unitSetStanceVillager(String) - Method in class RetoldFunctions
-
Sets internal unit AI stance for all selected villagers to the given AI stance.
- unitSetTactic(String) - Method in class RetoldFunctions
-
Sets the tactic for this unit.
- unitSetVariation(int, int) - Method in class RetoldFunctions
-
Sets the current variation of the given UnitID (current selected unit(s) if UnitID is -1).
- unitTownBell() - Method in class RetoldFunctions
-
Issues a town bell for the selected unit(s).
- unpauseNoChecks() - Method in class RetoldFunctions
-
Forces the game to unpause.
V
- viewEntireWorld() - Method in class RetoldFunctions
-
Sets the camera to cover the entire terrain; Only in the editor.
- vsync(int) - Method in class RetoldFunctions
-
Set vertical syncing (-1 toggles, 0 is off, 1 is on).
W
- windowsStore_BlockRatingPrompt() - Method in class RetoldFunctions
-
Block user prompt for app rating.
- windowsStore_HideRatingPrompt() - Method in class RetoldFunctions
-
Hide user prompt for app rating.
- windowsStore_ShowRatingPrompt() - Method in class RetoldFunctions
-
Show user prompt for app rating.
- windowsStore_TryShowRatingPrompt() - Method in class RetoldFunctions
-
Prompt user for app rating if they pass prerequisites.
- windowStore_LaunchRatingURI() - Method in class RetoldFunctions
-
Open the windows store to rate this game.
- wpfNavigateFrame(String, String) - Method in class RetoldFunctions
-
In the current WPF UI screen, change the page of the named Frame to the given URI.
X
- XBLSignInOut() - Method in class RetoldFunctions
-
Triggers the XBL sign in out dialog.
- xsBoolToFloat(boolean) - Method in class RetoldFunctions
-
Casts a bool to a float (1.0 if true, 0.0 if false).
- xsBoolToInt(boolean) - Method in class RetoldFunctions
-
Casts a bool to an int (1 if true, 0 if false).
- xsBoolToString(boolean) - Method in class RetoldFunctions
-
Casts a bool to a string.
- xsDisableRule(String) - Method in class RetoldFunctions
-
Disables the given rule.
- xsDisableRuleGroup(String) - Method in class RetoldFunctions
-
Disables all rules in the given rule group.
- xsDisableSelf() - Method in class RetoldFunctions
-
Disables the current rule.
- xsEchoTimerMS() - Method in class RetoldFunctions
-
Prints the time in milliseconds that elapsed since the timer was last started.
- xsEnableRule(String) - Method in class RetoldFunctions
-
Enables the given rule.
- xsEnableRuleGroup(String) - Method in class RetoldFunctions
-
Enables all rule in the given rule group.
- xsFloatToBool(float) - Method in class RetoldFunctions
-
Casts a float to a bool (false if == 0.0, true otherwise).
- xsFloatToInt(float) - Method in class RetoldFunctions
-
Casts a float to an int, truncating the fractional part.
- xsFloatToString(float) - Method in class RetoldFunctions
-
Casts a float to a string.
- xsGetContextPlayer() - Method in class RetoldFunctions
-
Returns the current context player ID.
- xsGetTime() - Method in class RetoldFunctions
-
Returns the current gametime (in seconds).
- xsGetTimeMS() - Method in class RetoldFunctions
-
Returns the current gametime (in milliseconds).
- xsIntToBool(int) - Method in class RetoldFunctions
-
Casts an int to a bool (false if == 0, true otherwise).
- xsIntToFloat(int) - Method in class RetoldFunctions
-
Casts an int to a float.
- xsIntToString(int) - Method in class RetoldFunctions
-
Casts an int to a string.
- xsIsRuleEnabled(String) - Method in class RetoldFunctions
-
Returns true if the rule is enabled.
- xsIsRuleGroupEnabled(String) - Method in class RetoldFunctions
-
Returns true if any rule in the group is enabled.
- xsRandBool(float) - Method in class RetoldFunctions
-
Returns true with a probability of trueChance in [0.0, 1.0], and false otherwise.
- xsRandFloat(float, float) - Method in class RetoldFunctions
-
Returns a random floating point number in the range (inclusive).
- xsRandGetSeed() - Method in class RetoldFunctions
-
Gets the current seed of the random number generator.
- xsRandInt(int, int) - Method in class RetoldFunctions
-
Returns a random integer number in the range (inclusive).
- xsRandSetSeed(int) - Method in class RetoldFunctions
-
Sets the seed of the random number generator.
- xsRuleGroupIgnoreIntervalOnce(String) - Method in class RetoldFunctions
-
Ignores the next interval and updates as soon as possible.
- xsRuleIgnoreIntervalOnce(String) - Method in class RetoldFunctions
-
Ignores the next interval and updates as soon as possible.
- xsSetContextPlayer(int) - Method in class RetoldFunctions
-
Sets the current context player ID (DO NOT DO THIS IF YOU DO NOT KNOW WHAT YOU ARE DOING).
- xsSetRuleMaxInterval(String, int) - Method in class RetoldFunctions
-
Sets the max interval of the given rule.
- xsSetRuleMaxIntervalSelf(int) - Method in class RetoldFunctions
-
Sets the max interval of the current rule.
- xsSetRuleMinInterval(String, int) - Method in class RetoldFunctions
-
Sets the min interval of the given rule.
- xsSetRuleMinIntervalSelf(int) - Method in class RetoldFunctions
-
Sets the min interval of the current rule.
- xsSetRulePriority(String, int) - Method in class RetoldFunctions
-
Sets the priority of the given rule.
- xsSetRulePrioritySelf(int) - Method in class RetoldFunctions
-
Sets the priority of the current rule.
- xsStartTimer() - Method in class RetoldFunctions
-
Starts the timer.
- xsStringCharAt(String, int) - Method in class RetoldFunctions
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Returns the character at the given index of a string as a string(or an empty string on invalid index).
- xsStringContains(String, String, boolean) - Method in class RetoldFunctions
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Returns true if the given substring is present in the string, and false otherwise.
- xsStringEndsWith(String, String, boolean) - Method in class RetoldFunctions
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Returns true if the string ends with the given substring, and false otherwise.
- xsStringFindFirst(String, String, int, boolean) - Method in class RetoldFunctions
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Returns the index of the first occurrence of a string in another string, searching from the given index; Returns1 if the substring is not found.
- xsStringFindLast(String, String, int, boolean) - Method in class RetoldFunctions
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Returns the index of the last occurrence of a string in another string, searching backwards from the given index; Returns1 if the substring is not found.
- xsStringLength(String) - Method in class RetoldFunctions
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Returns the length of a string.
- xsStringStartsWith(String, String, boolean) - Method in class RetoldFunctions
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Returns true if the string starts with the given substring, and false otherwise.
- xsStringSubString(String, int, int) - Method in class RetoldFunctions
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Returns a substring in the range of the given indices (inclusive) for a string.
- xsStringToBool(String) - Method in class RetoldFunctions
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Parses a bool from a string(returning false on invalid input).
- xsStringToFloat(String) - Method in class RetoldFunctions
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Parses a float from a string(returning 0.0 on invalid input).
- xsStringToInt(String) - Method in class RetoldFunctions
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Parses an integer from a string(returning 0 on invalid input).
- xsStringToLower(String) - Method in class RetoldFunctions
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Returns a string in lower case.
- xsStringToUpper(String) - Method in class RetoldFunctions
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Returns a string in upper case.
- xsVectorAngleAroundY(Vector, Vector) - Method in class RetoldFunctions
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Returns the angle of a vector around the Y axis in radians; If provided, the offset is used as the center (instead of 0.0/0.0).
- xsVectorAngleBetweenVector(Vector, Vector) - Method in class RetoldFunctions
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Returns the (smaller) angle between two vectors in radians.
- xsVectorCreate(float, float, float) - Method in class RetoldFunctions
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Set the 3 components into a vector, returns the new vector.
- xsVectorCross(Vector, Vector) - Method in class RetoldFunctions
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Returns the cross product of two vectors.
- xsVectorDistance(Vector, Vector) - Method in class RetoldFunctions
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Returns the distance between two vectors.
- xsVectorDistanceSqr(Vector, Vector) - Method in class RetoldFunctions
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Returns the squared distance between two vectors.
- xsVectorDistanceToLine(Vector, Vector, Vector) - Method in class RetoldFunctions
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Returns the distance between a point and a line defined by a point on the line and a direction.
- xsVectorDistanceToLineSegment(Vector, Vector, Vector) - Method in class RetoldFunctions
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Returns the distance between a point and a line defined by two points.
- xsVectorDistanceXZ(Vector, Vector) - Method in class RetoldFunctions
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Returns the distance between two vectors without considering the Y dimension.
- xsVectorDistanceXZSqr(Vector, Vector) - Method in class RetoldFunctions
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Returns the squared distance between two vectors without considering the Y dimension.
- xsVectorDot(Vector, Vector) - Method in class RetoldFunctions
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Returns the dot product of two vectors.
- xsVectorLength(Vector) - Method in class RetoldFunctions
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Returns the length of the given vector.
- xsVectorNormalize(Vector) - Method in class RetoldFunctions
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Returns a normalized copy of the given vector.
- xsVectorRotateXZ(Vector, float, Vector) - Method in class RetoldFunctions
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Returns a rotated copy of the vector on the XZ plane by a given angle; If provided, the offset is used as the center (instead of 0.0/0.0).
- xsVectorTranslateXZ(Vector, float, float) - Method in class RetoldFunctions
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Returns a translated copy of the vector on the XZ plane by the given radius and angle.
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