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All Classes and Interfaces|All Packages|Constant Field Values

A

ability(int, int) - Method in class RetoldFunctions
Abilities use.
abortCinematic() - Method in class RetoldFunctions
Abort the current cinematic.
abortCinematicFade() - Method in class RetoldFunctions
Abort the current cinematic.
abs(float) - Method in class RetoldFunctions
Returns the absolute value of x as a float.
acos(float) - Method in class RetoldFunctions
Returns the arccosine of x.
activatePhotoScreen() - Method in class RetoldFunctions
Set the photo screen window as current active window.
aiAddEchoCategory(String) - Method in class RetoldFunctions
Adds a category with the provided categoryName to the AI Debug Output window, must be a unique name.
aiAddToResourceBreakdown(int, int, int, int, float, int, int[], int[], int[], int[]) - Method in class RetoldFunctions
Increments an existing breakdown.
aiAttemptResign(int) - Method in class RetoldFunctions
Asks the player if its ok to resign.
aiBreakpointGo(int) - Method in class RetoldFunctions
Restart XS execution after the current breakpoint.
aiBreakpointSet(int, String, int, boolean) - Method in class RetoldFunctions
Sets a breakpoint.
aiBuyResourceOnMarket(int) - Method in class RetoldFunctions
Buys 100 of the given resource.
aiCanUseAbility(int, int) - Method in class RetoldFunctions
Checks whether an unit can use the ability associated with the proto power.
aiCastGodPowerAtDualPosition(int, Vector, Vector) - Method in class RetoldFunctions
Casts the given God power at the specified 2 positions.
aiCastGodPowerAtPosition(int, Vector, boolean) - Method in class RetoldFunctions
Casts the given God power at the specified position.
aiCastGodPowerAtUnit(int, int, boolean) - Method in class RetoldFunctions
Casts the given God power at the specified unit.
aiChat(int, String) - Method in class RetoldFunctions
CP AI chat to playerID.
aiCommsAllowChat(boolean) - Method in class RetoldFunctions
Enables or disables the chats from this ai player.
aiCommsGetSendingPlayer(int) - Method in class RetoldFunctions
Get sending player for specified taunt.
aiCommsGetStatementPlayerID(int) - Method in class RetoldFunctions
Get the player ID of a given statement.
aiCommsGetStatementPosition(int) - Method in class RetoldFunctions
Get the position of a given statement.
aiCommsGetStatementPromptType(int) - Method in class RetoldFunctions
Get the prompt type of a given statement.
aiCommsGetTauntCode(int) - Method in class RetoldFunctions
Get code for specified taunt.
aiCommsSendStatement(int, int) - Method in class RetoldFunctions
Sends a statement to the designated player.
aiCommsSendStatementWithVector(int, int, Vector) - Method in class RetoldFunctions
Sends a statement to the designated player; Adds a location flare.
aiCommsSetEventHandler(String) - Method in class RetoldFunctions
Sets the handler for the communications system (invalid name unsets the handler).
AIDebugGathererToggle() - Method in class RetoldFunctions
Toggles whether the ai gatherer distribution window is up, refreshing if first showing.
AIDebugInfoRefresh() - Method in class RetoldFunctions
Shows the ai debug menu with new data.
AIDebugInfoToggle() - Method in class RetoldFunctions
Toggles whether the ai debug menu is up, refreshing if first showing.
AIDebugOutputToggle() - Method in class RetoldFunctions
Toggles whether the ai output window is up, refreshing if first showing.
AIDebugPopToggle() - Method in class RetoldFunctions
Toggles whether the ai pop distribution window is up, refreshing if first showing.
AIDebugShowAreaDangerRatingsToggle() - Method in class RetoldFunctions
Toggles the showing of area danger ratings.
AIDebugShowBasesToggle() - Method in class RetoldFunctions
Toggles the display of bases.
AIDebugShowExtendedAreaInformationToggle() - Method in class RetoldFunctions
Toggles the display of extra area debug information.
AIDebugShowPlansToggle() - Method in class RetoldFunctions
Toggles the display of selected plans.
AIDebugShowPlansToggleAll() - Method in class RetoldFunctions
Toggles the display of all plans.
AIDebugTimedStatsToggle() - Method in class RetoldFunctions
Toggles whether the kb timed stats window is up, refreshing if first showing.
AIDebugToggleBPText() - Method in class RetoldFunctions
Toggles the showing of Building placement value text.
AIDebugToggleEngineInfoEchoes() - Method in class RetoldFunctions
Toggles the showing of engine info echoes.
AIDebugToggleWarningEchoes() - Method in class RetoldFunctions
Toggles the showing of warning echoes.
aiEcho(String) - Method in class RetoldFunctions
Adds this text to the AI Debug Output window in the "All" category.
aiEchoCategory(String) - Method in class RetoldFunctions
Adds this text to the AI Debug Output window in the "All" category and in the provided categoryIndex.
aiEchoWarning(String) - Method in class RetoldFunctions
Adds this text to the AI Debug Output window in the "All" and "Warnings" categories; Additionally prefixes the message with "WARNING:".
aiErrorMessage(String) - Method in class RetoldFunctions
Opens up an error window with the text.
aiErrorMessageID(String) - Method in class RetoldFunctions
Opens up an error window with the text belonging to the stringID.
aiGetAgeUpListByIndex(int, int) - Method in class RetoldFunctions
Gets the indexth Minor God avaiable for Age X.
aiGetAgeUpListCount(int) - Method in class RetoldFunctions
Gets the number of Minor Gods avaiable for Age X.
aiGetAllowBuildings() - Method in class RetoldFunctions
Returns allow buildings on/off.
aiGetAttackResponseDistance() - Method in class RetoldFunctions
Returns the attack response distance.
aiGetAvailableEconomyPop() - Method in class RetoldFunctions
Returns the available economy pop.
aiGetAvailableMilitaryPop() - Method in class RetoldFunctions
Returns the scriptdefined military pop.
aiGetAvailableNavalEconomyPop() - Method in class RetoldFunctions
Returns the available naval economy pop.
aiGetAvailableNavalMilitaryPop() - Method in class RetoldFunctions
Returns the scriptdefined naval military pop.
aiGetCurrentEconomyPop() - Method in class RetoldFunctions
Returns the current economy pop.
aiGetCurrentMilitaryPop() - Method in class RetoldFunctions
Returns the current military pop.
aiGetCurrentNavalEconomyPop() - Method in class RetoldFunctions
Returns the current naval economy pop.
aiGetCurrentNavalMilitaryPop() - Method in class RetoldFunctions
Returns the current naval military pop.
aiGetEconomyPop() - Method in class RetoldFunctions
Returns the scriptdefined economy pop.
aiGetExploreDangerThreshold() - Method in class RetoldFunctions
Gets the ais Explore Danger Threshold value.
aiGetFullUnitAssignmentTime() - Method in class RetoldFunctions
Gets the next time when the unit distribution will be updated.
aiGetMaxAge(int) - Method in class RetoldFunctions
Returns the maximum age for the given player.
aiGetMicroFlags() - Method in class RetoldFunctions
Gets micro management flags.
aiGetMilitaryPop() - Method in class RetoldFunctions
Returns the scriptdefined military pop.
aiGetMinimumFutureNeedsCost(int, int) - Method in class RetoldFunctions
Returns the minimum future costs of all plans with higher priority than planPriority.
aiGetMinimumFutureNeedsCostPerResource(int, int, int) - Method in class RetoldFunctions
Returns the minimum future cost of all plans with higher priority than planPriority on the given resource; Difference with aiPlanGetFutureNeedsCostPerResource is that the train plans only return the cost of 1 unit.
aiGetMostHatedNavalPlayerID() - Method in class RetoldFunctions
Returns the scriptdefined most hated naval player ID.
aiGetMostHatedPlayerID() - Method in class RetoldFunctions
Returns the scriptdefined most hated player ID.
aiGetNavalEconomyPop() - Method in class RetoldFunctions
Returns the scriptdefined naval economy pop.
aiGetNavalMilitaryPop() - Method in class RetoldFunctions
Returns the scriptdefined naval military pop.
aiGetNextGathererDistributionTime() - Method in class RetoldFunctions
Returns the next time when the gatherer distribution will be updated.
aiGetNumberGatherers(int, int, int, int) - Method in class RetoldFunctions
Iterates through all gather plans; Optionally filters out plans based on the given resourceID and resourceSubType (must provide resourceID in order to use resourceSubType); If not provided just takes all gather plans; Optionally filters on the resourcePUID to look for specific resources; Likecutting from a specific Tree PU if desired; Returnshow many of gathererPUID the plans combined have.
aiGetOutpostLimit() - Method in class RetoldFunctions
Gets the limit for how many Outposts the AI can build.
aiGetResourceBreakdownID(int, int, int) - Method in class RetoldFunctions
Gets breakdown id.
aiGetResourceBreakdownNumberPlans(int, int, int) - Method in class RetoldFunctions
Gets the number of plans for the given breakdown.
aiGetResourceBreakdownPercentage(int, int, int) - Method in class RetoldFunctions
Gets the percentage for the given breakdown.
aiGetResourceBreakdownPlanPriority(int, int, int) - Method in class RetoldFunctions
Gets the priority of the plans for the given breakdown.
aiGetResourcePercentage(int) - Method in class RetoldFunctions
Returns the resource percentage for the given resource.
aiGetUnassignedUnitAssignmentTime() - Method in class RetoldFunctions
Gets the next time when the unassigned units assigment gets updated.
aiGetWorldDifficultyName(int) - Method in class RetoldFunctions
Returns the name of the difficulty.
aiNormalizeResourcePercentages() - Method in class RetoldFunctions
Normalizes all of the resource percentages to 1.0.
aiNumberUnassignedUnits(int) - Method in class RetoldFunctions
Returns the number of unassigned units of the given type, must provide a unitTypeID or it wont work.
aiPlanAddUnit(int, int, boolean) - Method in class RetoldFunctions
Adds the unit to the plan; If the unit is currently in a plan that the provided planID is a child of then the unit will automatically be loaned; If loan is true then this will attempt to loan the unit to the new plan; If we end up loaning via either of the 2 ways described earlier, then you dont need to manually call aiPlanAddUnitType, it's automatically done for the unit; If this unit is currently part of a child plan it will be removed from the child + parent automatically.
aiPlanAddUnitType(int, int, int, int, int, boolean, boolean) - Method in class RetoldFunctions
Adds a unit type to the plan, you MUST do this before assigning any unit or the plan wont allow them to be assigned; If relative is set to false these new numbers wont be added onto the previous numbers, but will overwrite the previous numbers instead; If popImmediately is set it will instantly remove any units from the plan that may now be excessive; (if you lowered the numbers).
aiPlanAddUserVariableBool(int, int, String, int) - Method in class RetoldFunctions
Adds a bool variable to the plan.
aiPlanAddUserVariableFloat(int, int, String, int) - Method in class RetoldFunctions
Adds a float variable to the plan.
aiPlanAddUserVariableInt(int, int, String, int) - Method in class RetoldFunctions
Adds an int variable to the plan.
aiPlanAddUserVariableString(int, int, String, int) - Method in class RetoldFunctions
Adds a string variable to the plan.
aiPlanAddUserVariableVector(int, int, String, int) - Method in class RetoldFunctions
Adds a vector variable to the plan.
aiPlanAddWaypoint(int, Vector) - Method in class RetoldFunctions
Adds the waypoint to the given plan.
aiPlanCreate(String, int, int, int) - Method in class RetoldFunctions
Creates a plan with the name and type, assigns it as a child of parentPlanID if provided; outputCategoryID sets the channel it outputs to.
aiPlanDestroy(int) - Method in class RetoldFunctions
Sets the destroy flag on the plan assigned to the planID; This wont notify any potential parent plans.
aiPlanDestroyByName(String) - Method in class RetoldFunctions
Sets the destroy flag on the plan assigned to the planID; This wont notify any potential parent plans.
aiPlanGetActiveCount(boolean) - Method in class RetoldFunctions
Returns the number of active plans.
aiPlanGetBaseID(int) - Method in class RetoldFunctions
Return the baseID of the given plan.
aiPlanGetChildIDByIndex(int, int) - Method in class RetoldFunctions
Returns the planID of the child plan at the given index, use in combination with aiPlanGetNumberChildren to know how many indexes there are.
aiPlanGetCurrentPopulation(int, int, boolean) - Method in class RetoldFunctions
Returns how much population the units in the plan are currently taking up; If unitTypeID is set to -1 it will count all units; If countLoans is set to true it will also return loaned out units.
aiPlanGetFutureNeedsCost(int) - Method in class RetoldFunctions
Returns the future costs of the plan.
aiPlanGetFutureNeedsCostPerResource(int, int) - Method in class RetoldFunctions
Returns the future cost of the plan on the given resource; Build plans return the cost for their buildings; Research plans return the cost of their upgrades, but only if they have a valid research building alive; Train plans return the cost for the units it can train within the next 30 seconds.
aiPlanGetIDByActiveIndex(int, boolean) - Method in class RetoldFunctions
Iterates over all the active plans and returns the planID at the given index; Use in combination with aiPlanGetActiveCount to know how many indexes there are.
aiPlanGetIDByName(String, boolean) - Method in class RetoldFunctions
Returns the ID of the plan with the exact searchStr name; If subString is true it will return the first plan that has the searchStr in its name.
aiPlanGetIDByTypeAndState(int, int, int) - Method in class RetoldFunctions
Iterates over all the plans matching the parameters and returns the planID at the given index; Use in combination with aiPlanGetNumberByTypeAndState to know how many indexes there are.
aiPlanGetIDByTypeAndVariableIntValue(int, int, int, int) - Method in class RetoldFunctions
Iterates over all the plans matching the parameters and returns the planID at the given index.
aiPlanGetIDByTypeIndex(int, int) - Method in class RetoldFunctions
Iterates over all the plans matching the parameters and returns the planID at the given index; Use in combination with aiPlanGetNumberByType to know how many indexes there are.
aiPlanGetIDsByType(int) - Method in class RetoldFunctions
Returns plan IDs with the given parameters.
aiPlanGetIDsByTypeAndState(int, int) - Method in class RetoldFunctions
Returns plan IDs with the given parameters.
aiPlanGetIDsByTypeAndVariableBoolValue(int, int, boolean) - Method in class RetoldFunctions
Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
aiPlanGetIDsByTypeAndVariableFloatValue(int, int, float) - Method in class RetoldFunctions
Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
aiPlanGetIDsByTypeAndVariableIntValue(int, int, int) - Method in class RetoldFunctions
Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
aiPlanGetIDsByTypeAndVariableStringValue(int, int, String) - Method in class RetoldFunctions
Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
aiPlanGetIDsByTypeAndVariableVectorValue(int, int, Vector) - Method in class RetoldFunctions
Returns plan IDs with the given parameters; It searches through all the variableValue indexes to find the value.
aiPlanGetInitialPosition(int) - Method in class RetoldFunctions
Returns the initial positon that was set for this plan.
aiPlanGetIsIDValid(int) - Method in class RetoldFunctions
Returns if the planID is valid.
aiPlanGetLocation(int, boolean) - Method in class RetoldFunctions
Returns the location for this plan, which is the average position of all units; If firstUnit is true it will return the position of the unit at index 0 instead.
aiPlanGetName(int) - Method in class RetoldFunctions
Returns the name of the given plan.
aiPlanGetNumberByType(int) - Method in class RetoldFunctions
Returns the number of matching plans.
aiPlanGetNumberByTypeAndState(int, int) - Method in class RetoldFunctions
Returns the number of matching plans.
aiPlanGetNumberByTypeAndVariableIntValue(int, int, int) - Method in class RetoldFunctions
Returns the number of matching plans.
aiPlanGetNumberChildren(int) - Method in class RetoldFunctions
Gets the number of child plans the planID has.
aiPlanGetNumberMaxUnits(int, int) - Method in class RetoldFunctions
Returns the number of max units for the given plan.
aiPlanGetNumberNeededUnits(int, int) - Method in class RetoldFunctions
Returns the number of needed units for the given plan.
aiPlanGetNumberUnits(int, int, boolean) - Method in class RetoldFunctions
Returns the number of unitTypeID units currently assigned to the given plan; If unitTypeID is set to -1 it will instead just return an unfiltered total; If countLoans is set to true it will count loaned out units.
aiPlanGetNumberUserVariableValues(int, int) - Method in class RetoldFunctions
Returns the number of values that can be set for the variableIndex.
aiPlanGetNumberVariableValues(int, int) - Method in class RetoldFunctions
Returns the number of values that can be set for the variableIndex.
aiPlanGetNumberWantedUnits(int, int) - Method in class RetoldFunctions
Returns the number of wanted units for the given plan.
aiPlanGetParentID(int) - Method in class RetoldFunctions
Returns the parentID of the given plan.
aiPlanGetPriority(int) - Method in class RetoldFunctions
Returns the priority of the given plan.
aiPlanGetState(int) - Method in class RetoldFunctions
Returns the state of the given plan.
aiPlanGetType(int) - Method in class RetoldFunctions
Returns the type of the given plan.
aiPlanGetUnitCost(int, boolean) - Method in class RetoldFunctions
Returns the total aiCost of the given plans units, weighted for HP if requested; This cost is calculated using values set via kbSetAICostWeight.
aiPlanGetUnitIDByIndex(int, int) - Method in class RetoldFunctions
Iterates over all the units in the plan and returns the unitID at the given index; Use in combination with an unfiltered aiPlanGetNumberUnits to know how many indexes there are.
aiPlanGetUnits(int, int, boolean) - Method in class RetoldFunctions
Returns the units of unitTypeID currently assigned to the given plan; If unitTypeID is set to -1 it will instead just return all units; If countLoans is set to true it will also return loaned out units.
aiPlanGetUnitStance(int) - Method in class RetoldFunctions
Return the unit stance of the given plan.
aiPlanGetUnitTypes(int) - Method in class RetoldFunctions
Returns the unit types assigned to the given plan.
aiPlanGetUserVariableBool(int, int, int) - Method in class RetoldFunctions
Returns the bool that is associated with the given valueIndex of the variableIndex.
aiPlanGetUserVariableFloat(int, int, int) - Method in class RetoldFunctions
Returns the float that is associated with the valueIndex of the variableIndex.
aiPlanGetUserVariableInt(int, int, int) - Method in class RetoldFunctions
Returns the int that is associated with the valueIndex of the variableIndex.
aiPlanGetUserVariableString(int, int, int) - Method in class RetoldFunctions
Returns the string that is associated with the given valueIndex of the variableIndex.
aiPlanGetUserVariableVector(int, int, int) - Method in class RetoldFunctions
Returns the vector that is associated with the valueIndex of the variableIndex.
aiPlanGetVariableBool(int, int, int) - Method in class RetoldFunctions
Returns the bool that is associated with the valueIndex of the variableIndex.
aiPlanGetVariableFloat(int, int, int) - Method in class RetoldFunctions
Returns the float that is associated with the valueIndex of the variableIndex.
aiPlanGetVariableInt(int, int, int) - Method in class RetoldFunctions
Returns the int that is associated with the valueIndex of the variableIndex.
aiPlanGetVariableString(int, int, int) - Method in class RetoldFunctions
Returns the string that is associated with the valueIndex of the variableIndex.
aiPlanGetVariableVector(int, int, int) - Method in class RetoldFunctions
Returns the vector that is associated with the valueIndex of the variableIndex.
aiPlanIsFlagSet(int, int) - Method in class RetoldFunctions
Gets if the flag for the plan is set to true.
aiPlanRemoveParent(int) - Method in class RetoldFunctions
Removes the parent plan of the given plan.
aiPlanRemoveUnit(int, int) - Method in class RetoldFunctions
Removes the unit from the plan.
aiPlanRemoveUserVariable(int, int) - Method in class RetoldFunctions
Removes the user variable at the variableIndex.
aiPlanRemoveUserVariables(int) - Method in class RetoldFunctions
Removes all of the user variables from the plan.
aiPlanRemoveUserVariableValue(int, int, int) - Method in class RetoldFunctions
Removas the valueIndex for the variableIndex; Note here that this is a completely removal and the number of values will decrease too.
aiPlanRemoveVariableValue(int, int, int) - Method in class RetoldFunctions
Removes the valueIndex for the variableIndex; Note here that this is a completely removal and the number of values will decrease too.
aiPlanSetBaseID(int, int) - Method in class RetoldFunctions
Sets the baseID for the given plan.
aiPlanSetEventHandler(int, int, String) - Method in class RetoldFunctions
Connect an XS function (handlerName) to a plan + eventType; All plan events can be found in the constants, cPlanEventStateChange is the best way to keep track of the entire lifecycle of a plan.
aiPlanSetFlag(int, int, boolean) - Method in class RetoldFunctions
Sets the flag for the plan to the state.
aiPlanSetInitialPosition(int, Vector) - Method in class RetoldFunctions
Sets the initial positon for this plan.
aiPlanSetName(int, String) - Method in class RetoldFunctions
Sets the name of the plan.
aiPlanSetNumberUserVariableValues(int, int, int, boolean) - Method in class RetoldFunctions
Sets the number of possible values for the variableIndex.
aiPlanSetNumberVariableValues(int, int, int, boolean) - Method in class RetoldFunctions
Sets the number of possible values for the variableIndex.
aiPlanSetParentID(int, int, boolean) - Method in class RetoldFunctions
Sets the parent plan of the given plan; If persistentChild is true the child plan will not be destroyed upon parent plan state change, unless that parent disallows persistent children too.
aiPlanSetPriority(int, int) - Method in class RetoldFunctions
Sets the priority of the plan.
aiPlanSetState(int, int) - Method in class RetoldFunctions
Sets the plan state, cPlanState constants.
aiPlanSetUnitStance(int, int) - Method in class RetoldFunctions
Sets unit stance for the given plan.
aiPlanSetUserVariableBool(int, int, int, boolean) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetUserVariableFloat(int, int, int, float) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetUserVariableInt(int, int, int, int) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetUserVariableString(int, int, int, String) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetUserVariableVector(int, int, int, Vector) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetVariableBool(int, int, int, boolean) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetVariableFloat(int, int, int, float) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetVariableInt(int, int, int, int) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetVariableString(int, int, int, String) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetVariableVector(int, int, int, Vector) - Method in class RetoldFunctions
Sets the contents of the valueIndex of the variableIndex to the value.
aiPlanSetWaypoints(int, int) - Method in class RetoldFunctions
Sets the waypoints of the given plan to the waypoints of the given path.
aiPopulateAgeUpList() - Method in class RetoldFunctions
Call this to make the AI fill out what Minor Gods are available.
aiPrePurchaseGodPower(int, int) - Method in class RetoldFunctions
Prepurchases the specified number of uses of the given God Power.
aiRandLocation() - Method in class RetoldFunctions
Returns a random location guaranteed to be on the map.
aiRemoveResourceBreakdown(int, int, int) - Method in class RetoldFunctions
Removes the given breakdown.
aiResign() - Method in class RetoldFunctions
Resigns this player.
aiResourceIsLocked(int) - Method in class RetoldFunctions
Returns if the resource is locked.
aiResourceLock(int) - Method in class RetoldFunctions
Prevent a resource from being spent by the AI.
aiResourceUnlock(int) - Method in class RetoldFunctions
Allow a resource to be spent by the AI.
aiSellResourceOnMarket(int) - Method in class RetoldFunctions
Sells 100 of the given resource.
aiSendNotificationFoundNotEnoughFoodGatheringSpots() - Method in class RetoldFunctions
No description.
aiSendNotificationFoundNotEnoughGoldGatheringSpots() - Method in class RetoldFunctions
No description.
aiSendNotificationFoundNotEnoughWoodGatheringSpots() - Method in class RetoldFunctions
No description.
aiSetAllowBuildings(boolean) - Method in class RetoldFunctions
Sets allow buildings on/off.
aiSetAttackResponseDistance(float) - Method in class RetoldFunctions
Set the attack response distance.
aiSetAutomaticallyUngarrisonUnits(boolean) - Method in class RetoldFunctions
The AI automatically ungarrisons units from buildings if theyre not in a garrison plan; Setting this to false turns off that behavior.
aiSetDefaultStance(int) - Method in class RetoldFunctions
Sets your default stance for all of your units.
aiSetEconomyPop(int) - Method in class RetoldFunctions
Set the scriptdefined economy pop.
aiSetEscrowsEnabled(boolean) - Method in class RetoldFunctions
Turns escrow system on/off, Chairon has this off.
aiSetExploreDangerThreshold(float) - Method in class RetoldFunctions
Sets the ais Explore Danger Threshold value.
aiSetFullUnitAssignmentTime(int) - Method in class RetoldFunctions
Sets the next time that the unit distribution is updated.
aiSetHandler(String, int) - Method in class RetoldFunctions
Connect an XS function (handlerName) to a handler; All handlers can be found in the constants under "XS AI handler type constants".
aiSetMicroFlags(int) - Method in class RetoldFunctions
Sets micro management flags.
aiSetMilitaryGatherPointBlocksBP(boolean) - Method in class RetoldFunctions
If this is set to true then all the military gather points (all bases with a Town Center create one) will block all building placement checks; These points will be shown as if another BP already claimed the spot; This defaults to true; If this is false then aiSetMilitaryGatherPointBlocksDropsites/Walls dont do anything anymore.
aiSetMilitaryGatherPointBlocksDropsites(boolean) - Method in class RetoldFunctions
If this is set to true then all the military gather points (all bases with a Town Center create one) will not block dropsite building placements; This can be false and aiSetMilitaryGatherPointBlocksBP true, causing dropsites to still be eligible to be built on military gather points, this is also the default setup.
aiSetMilitaryGatherPointBlocksWalls(boolean) - Method in class RetoldFunctions
If this is set to true then all the military gather points (all bases with a Town Center create one) will not block wall building placements; This can be false and aiSetMilitaryGatherPointBlocksBP true, causing walls to still be eligible to be built on military gather points, this is also the default setup.
aiSetMilitaryPop(int) - Method in class RetoldFunctions
Set the scriptdefined military pop.
aiSetMostHatedNavalPlayerID(int) - Method in class RetoldFunctions
Sets the scriptdefined most hated naval player ID.
aiSetMostHatedPlayerID(int) - Method in class RetoldFunctions
Sets the scriptdefined most hated player ID.
aiSetNavalEconomyPop(int) - Method in class RetoldFunctions
Set the scriptdefined naval economy pop.
aiSetNavalMilitaryPop(int) - Method in class RetoldFunctions
Set the scriptdefined naval military pop.
aiSetNextGathererDistributionTime(int) - Method in class RetoldFunctions
Sets the next time that the gatherer distribution is updated.
aiSetOutpostLimit(int) - Method in class RetoldFunctions
Sets the limit for how many Outposts the AI can build.
aiSetResourceBreakdown(int, int, int, int, float, int, int[], int[], int[], int[]) - Method in class RetoldFunctions
Sets a subtype breakdown for a resource.
aiSetResourcePercentage(int, boolean, float) - Method in class RetoldFunctions
Sets the resource percentage for the given resource (if normalized is true, the percentages will be normalized to 1.0).
aiSetUnassignedUnitAssignmentTime(int) - Method in class RetoldFunctions
Sets the next time that the unassigned unit assigment is updated.
aiSwitchMainBase(int) - Method in class RetoldFunctions
Switch the newBaseID to be the main base.
aiTaskBuildUnit(int, int, Vector, boolean, int) - Method in class RetoldFunctions
Does a lightweight (no plan) build tasking of the given unit to build the given building.
aiTaskBuildUnits(int[], int, Vector, boolean, int) - Method in class RetoldFunctions
Does a lightweight (no plan) build tasking of given units to build the given building.
aiTaskCancelUnit(int, int) - Method in class RetoldFunctions
Does a lightweight (no plan) cancel tasking of the given unit for the given action.
aiTaskDeleteUnit(int) - Method in class RetoldFunctions
Deletes the given unit.
aiTaskDeleteUnits(int[]) - Method in class RetoldFunctions
Deletes given units.
aiTaskGarrisonUnit(int, int) - Method in class RetoldFunctions
Does a lightweight (no plan) garrison tasking of the given unit for the given target ID.
aiTaskGarrisonUnits(int[], int) - Method in class RetoldFunctions
Does a lightweight (no plan) garrison tasking of given units for the given target ID.
aiTaskMoveUnit(int, Vector, boolean) - Method in class RetoldFunctions
Does a lightweight (no plan) move tasking of the given unit to the given location.
aiTaskMoveUnits(int[], Vector, boolean) - Method in class RetoldFunctions
Does a lightweight (no plan) move tasking of given units to the given location.
aiTaskResearchUnit(int, int) - Method in class RetoldFunctions
Does a lightweight (no plan) research tasking of the given unit for the given tech ID.
aiTaskSpecialPowerUnit(int, int, int, Vector, boolean) - Method in class RetoldFunctions
Does a lightweight (no plan) research tasking of the given unit for the given special power.
aiTaskStopUnit(int) - Method in class RetoldFunctions
Does a lightweight (no plan) stopping of the unit.
aiTaskStopUnits(int[]) - Method in class RetoldFunctions
Does a lightweight (no plan) stopping of the units.
aiTaskTrainUnit(int, int) - Method in class RetoldFunctions
Does a lightweight (no plan) train tasking of the given unit for the given target unit type.
aiTaskUngarrisonUnit(int, Vector) - Method in class RetoldFunctions
Does a lightweight (no plan) ungarrison tasking of the given unit for the given position.
aiTaskUngarrisonUnits(int[], Vector) - Method in class RetoldFunctions
Does a lightweight (no plan) ungarrison tasking of given units for the given position.
aiTaskWorkUnit(int, int, boolean) - Method in class RetoldFunctions
Does a lightweight (no plan) work tasking of the given unit on the given target unit.
aiTaskWorkUnits(int[], int, boolean) - Method in class RetoldFunctions
Does a lightweight (no plan) work tasking of given units on the given target unit.
aiTransformWallIntoGate(int) - Method in class RetoldFunctions
Transforms the given wallLongID into a gate.
aiTribute(int, int, float) - Method in class RetoldFunctions
Tributes the given player.
aiUnitAddForbiddenPlanID(int, int) - Method in class RetoldFunctions
Adds the provided planID to the unitIDs forbidden plan list.
aiUnitGetForbiddenPlanIDs(int) - Method in class RetoldFunctions
Returns an array of planIDs that the provided unitID is currently banned from.
aiUnitSetRallyPointToPosition(int, Vector) - Method in class RetoldFunctions
Sets the economic rally point of the given unit to the given position.
aiUnitSetRallyPointToUnit(int, int) - Method in class RetoldFunctions
Sets the military rally point of the given sourceUnitID to the given targetUnitID.
aiUnitSetStance(int, int) - Method in class RetoldFunctions
Sets the stance for the given unit.
aiUpdateFullUnitAssignment(boolean) - Method in class RetoldFunctions
Reassigns units to plans and removes them if needed.
alignResources() - Method in class RetoldFunctions
Realigns all resources in the world to tile boundaries.
alignSelectedUnits() - Method in class RetoldFunctions
Realigns all selected units to tile boundaries.
applyLightingSet(String) - Method in class RetoldFunctions
Applies a Lighting set.
asin(float) - Method in class RetoldFunctions
Returns the arcsine of x.
atan(float) - Method in class RetoldFunctions
Returns the arctangent of x.
atan2(float, float) - Method in class RetoldFunctions
Returns the 2-argument arctangent.
autoAbility(int, boolean) - Method in class RetoldFunctions
Abilities use.
autoSave(String) - Method in class RetoldFunctions
Saves out autosave file - specifies that file write step should be done async.
autoTrainInSelected(String) - Method in class RetoldFunctions
Tries to auto train the selected unit type in any valid selected unit.
autoTrainInSelectedByID(int) - Method in class RetoldFunctions
Just like autoTrainInSelected, but faster because it takes a.

B

benchmark() - Method in class RetoldFunctions
Enters the benchmark.
brushCircularSize(float) - Method in class RetoldFunctions
Sets the circular brush size.
brushSize(int) - Method in class RetoldFunctions
Sets brush size.

C

cActionStatDamageArea - Variable in class RetoldConstants
 
cActionStatMaxRange - Variable in class RetoldConstants
 
cActionStatROF - Variable in class RetoldConstants
 
cActionTypeAbility - Variable in class RetoldConstants
 
cActionTypeAircraft - Variable in class RetoldConstants
 
cActionTypeAoEAttack - Variable in class RetoldConstants
 
cActionTypeAssault - Variable in class RetoldConstants
 
cActionTypeAttach - Variable in class RetoldConstants
 
cActionTypeAttaching - Variable in class RetoldConstants
 
cActionTypeAttack - Variable in class RetoldConstants
 
cActionTypeAutoBoost - Variable in class RetoldConstants
 
cActionTypeAutoBuild - Variable in class RetoldConstants
 
cActionTypeAutoConvert - Variable in class RetoldConstants
 
cActionTypeAutoGather - Variable in class RetoldConstants
 
cActionTypeAutoRangedAttach - Variable in class RetoldConstants
 
cActionTypeAutoRangedModify - Variable in class RetoldConstants
 
cActionTypeAutoRepair - Variable in class RetoldConstants
 
cActionTypeAutoStealth - Variable in class RetoldConstants
 
cActionTypeBirdMove - Variable in class RetoldConstants
 
cActionTypeBirth - Variable in class RetoldConstants
 
cActionTypeBlendMove - Variable in class RetoldConstants
 
cActionTypeBoatManager - Variable in class RetoldConstants
 
cActionTypeBombard - Variable in class RetoldConstants
 
cActionTypeBombardAttack - Variable in class RetoldConstants
 
cActionTypeBoost - Variable in class RetoldConstants
 
cActionTypeBroadsideAttack - Variable in class RetoldConstants
 
cActionTypeBuckAttack - Variable in class RetoldConstants
 
cActionTypeBuild - Variable in class RetoldConstants
 
cActionTypeBurstHeal - Variable in class RetoldConstants
 
cActionTypeCastPower - Variable in class RetoldConstants
 
cActionTypeChainAttack - Variable in class RetoldConstants
 
cActionTypeCharge - Variable in class RetoldConstants
 
cActionTypeCommandResearch - Variable in class RetoldConstants
 
cActionTypeConvert - Variable in class RetoldConstants
 
cActionTypeCorpseDecay - Variable in class RetoldConstants
 
cActionTypeCover - Variable in class RetoldConstants
 
cActionTypeDeath - Variable in class RetoldConstants
 
cActionTypeDeath2 - Variable in class RetoldConstants
 
cActionTypeDecay - Variable in class RetoldConstants
 
cActionTypeDefault - Variable in class RetoldConstants
 
cActionTypeDefend - Variable in class RetoldConstants
 
cActionTypeDelayedTransform - Variable in class RetoldConstants
 
cActionTypeDiscover - Variable in class RetoldConstants
 
cActionTypeDistanceModify - Variable in class RetoldConstants
 
cActionTypeDropoff - Variable in class RetoldConstants
 
cActionTypeEat - Variable in class RetoldConstants
 
cActionTypeEject - Variable in class RetoldConstants
 
cActionTypeEmpower - Variable in class RetoldConstants
 
cActionTypeEnter - Variable in class RetoldConstants
 
cActionTypeEscapeToTC - Variable in class RetoldConstants
 
cActionTypeExplore - Variable in class RetoldConstants
 
cActionTypeFindNewWorld - Variable in class RetoldConstants
 
cActionTypeFreeze - Variable in class RetoldConstants
 
cActionTypeGate - Variable in class RetoldConstants
 
cActionTypeGather - Variable in class RetoldConstants
 
cActionTypeGatherPoint - Variable in class RetoldConstants
 
cActionTypeGore - Variable in class RetoldConstants
 
cActionTypeGraze - Variable in class RetoldConstants
 
cActionTypeGroup - Variable in class RetoldConstants
 
cActionTypeGuard - Variable in class RetoldConstants
 
cActionTypeHandAttack - Variable in class RetoldConstants
 
cActionTypeHeal - Variable in class RetoldConstants
 
cActionTypeHunting - Variable in class RetoldConstants
 
cActionTypeIdle - Variable in class RetoldConstants
 
cActionTypeIdleStatBonus - Variable in class RetoldConstants
 
cActionTypeJumpAttack - Variable in class RetoldConstants
 
cActionTypeKnockout - Variable in class RetoldConstants
 
cActionTypeLikeBonus - Variable in class RetoldConstants
 
cActionTypeLimber - Variable in class RetoldConstants
 
cActionTypeLinearAreaAttack - Variable in class RetoldConstants
 
cActionTypeMaintain - Variable in class RetoldConstants
 
cActionTypeModify - Variable in class RetoldConstants
 
cActionTypeModifyGather - Variable in class RetoldConstants
 
cActionTypeMove - Variable in class RetoldConstants
 
cActionTypeMoveByGroup - Variable in class RetoldConstants
 
cActionTypeNoWork - Variable in class RetoldConstants
 
cActionTypeOverrideAnimation - Variable in class RetoldConstants
 
cActionTypePickup - Variable in class RetoldConstants
 
cActionTypePlantFlag - Variable in class RetoldConstants
 
cActionTypeRangedAttack - Variable in class RetoldConstants
 
cActionTypeRecoverableDeath - Variable in class RetoldConstants
 
cActionTypeRepair - Variable in class RetoldConstants
 
cActionTypeResearch - Variable in class RetoldConstants
 
cActionTypeResourceProxy - Variable in class RetoldConstants
 
cActionTypeRoundelAttack - Variable in class RetoldConstants
 
cActionTypeRoundelCascadeAttack - Variable in class RetoldConstants
 
cActionTypeRoundelExplodeAttack - Variable in class RetoldConstants
 
cActionTypeRoundelMultiAttack - Variable in class RetoldConstants
 
cActionTypeRoundelPierceAttack - Variable in class RetoldConstants
 
cActionTypeSacrifice - Variable in class RetoldConstants
 
cActionTypeSelfModify - Variable in class RetoldConstants
 
cActionTypeSmartDropsite - Variable in class RetoldConstants
 
cActionTypeSocialise - Variable in class RetoldConstants
 
cActionTypeSpawn - Variable in class RetoldConstants
 
cActionTypeStateAnim - Variable in class RetoldConstants
 
cActionTypeStealth - Variable in class RetoldConstants
 
cActionTypeStunAttack - Variable in class RetoldConstants
 
cActionTypeThrow - Variable in class RetoldConstants
 
cActionTypeThrown - Variable in class RetoldConstants
 
cActionTypeTownBell - Variable in class RetoldConstants
 
cActionTypeTrade - Variable in class RetoldConstants
 
cActionTypeTrain - Variable in class RetoldConstants
 
cActionTypeTreeDeath - Variable in class RetoldConstants
 
cActionTypeTruckAttack - Variable in class RetoldConstants
 
cActionTypeUnbuild - Variable in class RetoldConstants
 
cActionTypeVolley - Variable in class RetoldConstants
 
cActionTypeWhirlwindAttack - Variable in class RetoldConstants
 
cActionTypeWork - Variable in class RetoldConstants
 
cAge1 - Variable in class RetoldConstants
 
cAge2 - Variable in class RetoldConstants
 
cAge3 - Variable in class RetoldConstants
 
cAge4 - Variable in class RetoldConstants
 
cAge5 - Variable in class RetoldConstants
 
cAICommPromptToAllyCompletedTownCenter - Variable in class RetoldConstants
 
cAICommPromptToAllyIAmAttackingHere - Variable in class RetoldConstants
 
cAICommPromptToAllyINeedHelp - Variable in class RetoldConstants
 
cAICommPromptToAllyITookARelic - Variable in class RetoldConstants
 
cAICommPromptToEnemyIAmBehindInAge - Variable in class RetoldConstants
 
cAICommPromptToEnemyILostMyLastTownCenter - Variable in class RetoldConstants
 
cAICommPromptToEnemyILostTownCenterButStillHaveOne - Variable in class RetoldConstants
 
cAICommPromptToEnemyIRetreat - Variable in class RetoldConstants
 
cAICommPromptToEnemyIStartAnAttack - Variable in class RetoldConstants
 
cAICommPromptToEnemyITookARelic - Variable in class RetoldConstants
 
cAICommPromptToEnemyOffensiveGodPower - Variable in class RetoldConstants
 
cAICommPromptToEnemyOutnumbered - Variable in class RetoldConstants
 
cAICommPromptToEnemyTheyAreBehindInAge - Variable in class RetoldConstants
 
cAICommPromptToEnemyTheyAreBuildingWalls - Variable in class RetoldConstants
 
cAICommPromptToEnemyTheyLostTheirFinalTownCenter - Variable in class RetoldConstants
 
cAICommPromptToEnemyTheyLostTheirWonder - Variable in class RetoldConstants
 
cAICommPromptToEnemyWhenGameStarts - Variable in class RetoldConstants
 
cAICommPromptToEverybodyEconomicGodPower - Variable in class RetoldConstants
 
cAICommPromptToEverybodyGenericGodPower - Variable in class RetoldConstants
 
cAICommPromptToEverybodyLostAllVillagers - Variable in class RetoldConstants
 
cAICommPromptToPlayerAskToResign - Variable in class RetoldConstants
 
cAIResourceSubTypeEasy - Variable in class RetoldConstants
 
cAIResourceSubTypeFarm - Variable in class RetoldConstants
 
cAIResourceSubTypeFish - Variable in class RetoldConstants
 
cAIResourceSubTypeHerdable - Variable in class RetoldConstants
 
cAIResourceSubTypeHunt - Variable in class RetoldConstants
 
cAIResourceSubTypeHuntAggressive - Variable in class RetoldConstants
 
cAIResourceSubTypePredator - Variable in class RetoldConstants
 
cAllResources - Variable in class RetoldConstants
 
cameraBackward(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera backward key has gone up or down.
cameraDown(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera down key has gone up or down.
cameraDump() - Method in class RetoldFunctions
Debug command to spew info about the current state of the game camera.
cameraForward(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera forward key has gone up or down.
cameraHome() - Method in class RetoldFunctions
Returns the camera to the home position.
cameraLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera left key has gone up or down.
cameraLimit(int) - Method in class RetoldFunctions
Sets whether camera limiting is on.
cameraLocalYawLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera Local Yaw left key has gone up or down.
cameraLocalYawRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera Local Yaw right key has gone up or down.
cameraMaxZoomSet(float) - Method in class RetoldFunctions
Sets the current world camera Zoom to the given value.
cameraMinZoomSet(float) - Method in class RetoldFunctions
Sets the current world camera minimum Zoom to the given value.
cameraMove(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera move key has gone up or down.
cameraNice() - Method in class RetoldFunctions
Puts the camera in a reasonable orientation.
cameraPitchAngle(float) - Method in class RetoldFunctions
Resets world camera orientation and sets pitch to the given angle.
cameraPitchBackward(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera pitch backward key has gone up or down.
cameraPitchForward(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera pitch forward key has gone up or down.
cameraPitchReset() - Method in class RetoldFunctions
Resets current world camera pitch to defaults, without affecting zoom or rotation.
cameraRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera right key has gone up or down.
cameraRollLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera roll left key has gone up or down.
cameraRollRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera roll right key has gone up or down.
cameraRotate(int) - Method in class RetoldFunctions
Sets whether camera limiting is on.
cameraRotationReset() - Method in class RetoldFunctions
Resets current world camera rotation to defaults, without affecting zoom or pitch.
cameraSetRotationAngle(float) - Method in class RetoldFunctions
Rotates the current world camera, without affecting zoom or pitch.
cameraStart(int) - Method in class RetoldFunctions
If applicable, sets the camera to the starting view of the given player, or the active player, in case no player ID is given.
cameraUp(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera up key has gone up or down.
cameraWorldBackward(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera world backward key has gone up or down.
cameraWorldBackwardLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera world backward left key has gone up or down.
cameraWorldBackwardRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera world backward right key has gone up or down.
cameraWorldForward(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera world forward key has gone up or down.
cameraWorldForwardLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera world forward left key has gone up or down.
cameraWorldForwardRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera world forward right key has gone up or down.
cameraXAxis(float) - Method in class RetoldFunctions
Intended for ui use only; Indicates the X position of the axis that controls the camera.
cameraYawLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera yaw left key has gone up or down.
cameraYawRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that camera yaw right key has gone up or down.
cameraYAxis(float) - Method in class RetoldFunctions
Intended for ui use only; Indicates the Y position of the axis that controls the camera.
cameraZoomAxis(float) - Method in class RetoldFunctions
Intended for ui use only; Indicates the position of the axis that controls zoom level.
cameraZoomReset() - Method in class RetoldFunctions
Resets current world camera Zoom to defaults.
cancelAllQueuedInSelected() - Method in class RetoldFunctions
Cancel all queued units and researches in all valid selected units.
cancelAutoTrainInAllOfType(String, boolean) - Method in class RetoldFunctions
Switches off all autotrain entries in all valid buildings of the given.
cancelAutoTrainInSelected() - Method in class RetoldFunctions
Switches off all autotrain entries in all valid selected units.
cancelRepairUnit(int) - Method in class RetoldFunctions
Cancels the auto repair on the specified unit.
cancelResearchInSelected(int) - Method in class RetoldFunctions
Cancel researching of a tech in any valid selected unit.
cancelTrainInSelected(int, boolean) - Method in class RetoldFunctions
Cancel training of a unit type in any valid selected unit.
cancelTrainReinforcement(int) - Method in class RetoldFunctions
Cancel training of a reinforcement.
cAreaGroupTypeImpassableLand - Variable in class RetoldConstants
 
cAreaGroupTypeLand - Variable in class RetoldConstants
 
cAreaGroupTypeWater - Variable in class RetoldConstants
 
cAreaTypeForest - Variable in class RetoldConstants
 
cAreaTypeGold - Variable in class RetoldConstants
 
cAreaTypeImpassableLand - Variable in class RetoldConstants
 
cAreaTypePassableLand - Variable in class RetoldConstants
 
cAreaTypeSettlement - Variable in class RetoldConstants
 
cAreaTypeWater - Variable in class RetoldConstants
 
castGodPower(String) - Method in class RetoldFunctions
Casts a power.
castGodPowerAtSlot(int) - Method in class RetoldFunctions
Casts the god power at the given UI slot.
cAttackPlanAllowMoreUnitsDuringAttack - Variable in class RetoldConstants
 
cAttackPlanAttackAnchorPoint - Variable in class RetoldConstants
 
cAttackPlanAttackModeEngageRange - Variable in class RetoldConstants
 
cAttackPlanAttackModeMaxChaseDistance - Variable in class RetoldConstants
 
cAttackPlanAttackPathID - Variable in class RetoldConstants
 
cAttackPlanAttackRouteID - Variable in class RetoldConstants
 
cAttackPlanAttackRoutePattern - Variable in class RetoldConstants
 
cAttackPlanAttackRoutePatternBest - Variable in class RetoldConstants
 
cAttackPlanAttackRoutePatternLRU - Variable in class RetoldConstants
 
cAttackPlanAttackRoutePatternMRU - Variable in class RetoldConstants
 
cAttackPlanAttackRoutePatternRandom - Variable in class RetoldConstants
 
cAttackPlanCurrentTargetPointIndex - Variable in class RetoldConstants
 
cAttackPlanDoneMode - Variable in class RetoldConstants
 
cAttackPlanDoneModeBaseGone - Variable in class RetoldConstants
 
cAttackPlanDoneModeCantFindMoreEnemyBases - Variable in class RetoldConstants
 
cAttackPlanDoneModeNoTarget - Variable in class RetoldConstants
 
cAttackPlanDoneModeNoUnits - Variable in class RetoldConstants
 
cAttackPlanGatherDistance - Variable in class RetoldConstants
 
cAttackPlanGatherPoint - Variable in class RetoldConstants
 
cAttackPlanGatherStartTime - Variable in class RetoldConstants
 
cAttackPlanGatherWaitForAllUnits - Variable in class RetoldConstants
 
cAttackPlanGatherWaitTime - Variable in class RetoldConstants
 
cAttackPlanMovementIntervalTime - Variable in class RetoldConstants
 
cAttackPlanMovementTypeFlags - Variable in class RetoldConstants
 
cAttackPlanNaval - Variable in class RetoldConstants
 
cAttackPlanNavalAnchorPoint - Variable in class RetoldConstants
 
cAttackPlanNoTargetStartTime - Variable in class RetoldConstants
 
cAttackPlanNoTargetTimeout - Variable in class RetoldConstants
 
cAttackPlanPersistentAttackRoute - Variable in class RetoldConstants
 
cAttackPlanTargetBaseID - Variable in class RetoldConstants
 
cAttackPlanTargetIDs - Variable in class RetoldConstants
 
cAttackPlanTargetMode - Variable in class RetoldConstants
 
cAttackPlanTargetModeBase - Variable in class RetoldConstants
 
cAttackPlanTargetModePoint - Variable in class RetoldConstants
 
cAttackPlanTargetModeRaid - Variable in class RetoldConstants
 
cAttackPlanTargetModeRaidBase - Variable in class RetoldConstants
 
cAttackPlanTargetPlayerID - Variable in class RetoldConstants
 
cAttackPlanTargetPoint - Variable in class RetoldConstants
 
cAttackPlanTargetUnitTypes - Variable in class RetoldConstants
 
cAttackRouteBackLeft - Variable in class RetoldConstants
 
cAttackRouteBackRight - Variable in class RetoldConstants
 
cAttackRouteFrontLeft - Variable in class RetoldConstants
 
cAttackRouteFrontRight - Variable in class RetoldConstants
 
cAttackRouteLeftBack - Variable in class RetoldConstants
 
cAttackRouteLeftFront - Variable in class RetoldConstants
 
cAttackRouteRightBack - Variable in class RetoldConstants
 
cAttackRouteRightFront - Variable in class RetoldConstants
 
cBaseFlagActive - Variable in class RetoldConstants
 
cBaseFlagAutoCreated - Variable in class RetoldConstants
 
cBaseFlagCampaignGatherBase - Variable in class RetoldConstants
 
cBaseFlagDebugRender - Variable in class RetoldConstants
 
cBaseFlagEconomy - Variable in class RetoldConstants
 
cBaseFlagForward - Variable in class RetoldConstants
 
cBaseFlagInTownBell - Variable in class RetoldConstants
 
cBaseFlagMain - Variable in class RetoldConstants
 
cBaseFlagMilitary - Variable in class RetoldConstants
 
cBaseFlagRemoteFoodGatherBase - Variable in class RetoldConstants
 
cBaseFlagRemoteGatherBase - Variable in class RetoldConstants
 
cBaseFlagRemoteGoldGatherBase - Variable in class RetoldConstants
 
cBaseFlagRemoteWoodGatherBase - Variable in class RetoldConstants
 
cBaseFlagTownCenter - Variable in class RetoldConstants
 
cBaseFlagUnderAttack - Variable in class RetoldConstants
 
cBaseFlagVillageCenter - Variable in class RetoldConstants
 
cBlendAll - Variable in class RetoldConstants
 
cBlendCliffIgnored - Variable in class RetoldConstants
 
cBlendCliffInside - Variable in class RetoldConstants
 
cBlendCliffRamp - Variable in class RetoldConstants
 
cBlendCliffSide - Variable in class RetoldConstants
 
cBlendConstrained - Variable in class RetoldConstants
 
cBlendEdge - Variable in class RetoldConstants
 
cBlendNone - Variable in class RetoldConstants
 
cBuildingPlacementEventStateChanged - Variable in class RetoldConstants
 
cBuildingPlacementFullVisible - Variable in class RetoldConstants
 
cBuildingPlacementLOSNormal - Variable in class RetoldConstants
 
cBuildingPlacementOrientationPreferenceBack - Variable in class RetoldConstants
 
cBuildingPlacementOrientationPreferenceFront - Variable in class RetoldConstants
 
cBuildingPlacementOrientationPreferenceLeft - Variable in class RetoldConstants
 
cBuildingPlacementOrientationPreferenceNone - Variable in class RetoldConstants
 
cBuildingPlacementOrientationPreferenceRight - Variable in class RetoldConstants
 
cBuildingPlacementPlacementStateDone - Variable in class RetoldConstants
 
cBuildingPlacementPlacementStateFailed - Variable in class RetoldConstants
 
cBuildingPlacementPlacementStateNone - Variable in class RetoldConstants
 
cBuildingPlacementPlacementStateProgress - Variable in class RetoldConstants
 
cBuildingPlacementPlacementStateStartFailed - Variable in class RetoldConstants
 
cBuildingPlacementPlacementTypeArea - Variable in class RetoldConstants
 
cBuildingPlacementPlacementTypeBase - Variable in class RetoldConstants
 
cBuildingPlacementPlacementTypeCenterPosition - Variable in class RetoldConstants
 
cBuildingPlacementPlacementTypeNone - Variable in class RetoldConstants
 
cBuildingPlacementPlacementTypeSocket - Variable in class RetoldConstants
 
cBuildPlanBuildingPlacementID - Variable in class RetoldConstants
 
cBuildPlanBuildingTypeID - Variable in class RetoldConstants
 
cBuildPlanCanPathStartIndex - Variable in class RetoldConstants
 
cBuildPlanDoneWhenFoundationPlaced - Variable in class RetoldConstants
 
cBuildPlanFailOnUnaffordable - Variable in class RetoldConstants
 
cBuildPlanFailureCause - Variable in class RetoldConstants
 
cBuildPlanFailureCauseBadBPDockParams - Variable in class RetoldConstants
 
cBuildPlanFailureCauseBadBPUnitType - Variable in class RetoldConstants
 
cBuildPlanFailureCauseCantAfford - Variable in class RetoldConstants
 
cBuildPlanFailureCauseCantPath - Variable in class RetoldConstants
 
cBuildPlanFailureCauseDidNotBuildFoundation - Variable in class RetoldConstants
 
cBuildPlanFailureCauseEntityEventFailure - Variable in class RetoldConstants
 
cBuildPlanFailureCauseFailedBP - Variable in class RetoldConstants
 
cBuildPlanFailureCauseNoUnits - Variable in class RetoldConstants
 
cBuildPlanFoundationID - Variable in class RetoldConstants
 
cBuildPlanMaxCanPaths - Variable in class RetoldConstants
 
cBuildPlanMaxRetries - Variable in class RetoldConstants
 
cBuildPlanNoUnitTimeout - Variable in class RetoldConstants
 
cBuildPlanNoUnitTimer - Variable in class RetoldConstants
 
cBuildPlanRetries - Variable in class RetoldConstants
 
cBuildWallPlanAreaIDs - Variable in class RetoldConstants
 
cBuildWallPlanEdgeOfMapBuffer - Variable in class RetoldConstants
 
cBuildWallPlanEnRoute - Variable in class RetoldConstants
 
cBuildWallPlanFoundationID - Variable in class RetoldConstants
 
cBuildWallPlanGateIndices - Variable in class RetoldConstants
 
cBuildWallPlanGateProtoIDs - Variable in class RetoldConstants
 
cBuildWallPlanNumberOfGates - Variable in class RetoldConstants
 
cBuildWallPlanPiecePositions - Variable in class RetoldConstants
 
cBuildWallPlanPieceRotations - Variable in class RetoldConstants
 
cBuildWallPlanPieces - Variable in class RetoldConstants
 
cBuildWallPlanWallEnd - Variable in class RetoldConstants
 
cBuildWallPlanWallRingCenterPoint - Variable in class RetoldConstants
 
cBuildWallPlanWallRingRadius - Variable in class RetoldConstants
 
cBuildWallPlanWallStart - Variable in class RetoldConstants
 
cBuildWallPlanWallType - Variable in class RetoldConstants
 
cBuildWallPlanWallTypeArea - Variable in class RetoldConstants
 
cBuildWallPlanWallTypeRing - Variable in class RetoldConstants
 
cBuildWallPlanWallTypeStraight - Variable in class RetoldConstants
 
cCalculateNumBuildersAutomatically - Variable in class RetoldConstants
 
cCenterLoc - Variable in class RetoldConstants
 
cCivFreyr - Variable in class RetoldConstants
 
cCivGaia - Variable in class RetoldConstants
 
cCivHades - Variable in class RetoldConstants
 
cCivIsis - Variable in class RetoldConstants
 
cCivKronos - Variable in class RetoldConstants
 
cCivLoki - Variable in class RetoldConstants
 
cCivNature - Variable in class RetoldConstants
 
cCivOdin - Variable in class RetoldConstants
 
cCivOranos - Variable in class RetoldConstants
 
cCivPoseidon - Variable in class RetoldConstants
 
cCivRa - Variable in class RetoldConstants
 
cCivSet - Variable in class RetoldConstants
 
cCivThor - Variable in class RetoldConstants
 
cCivZeus - Variable in class RetoldConstants
 
cClassAreaCliffIgnoredDistance - Variable in class RetoldConstants
 
cClassAreaCliffInsideDistance - Variable in class RetoldConstants
 
cClassAreaCliffRampDistance - Variable in class RetoldConstants
 
cClassAreaCliffSideDistance - Variable in class RetoldConstants
 
cClassAreaDistance - Variable in class RetoldConstants
 
cClassAreaEdgeDistance - Variable in class RetoldConstants
 
cCliffAtlanteanDirt - Variable in class RetoldConstants
 
cCliffAtlanteanGrass - Variable in class RetoldConstants
 
cCliffEdgeIgnored - Variable in class RetoldConstants
 
cCliffEdgeInside - Variable in class RetoldConstants
 
cCliffEdgeRamp - Variable in class RetoldConstants
 
cCliffEdgeSide - Variable in class RetoldConstants
 
cCliffEgyptGrass - Variable in class RetoldConstants
 
cCliffEgyptSand - Variable in class RetoldConstants
 
cCliffGreekDirt - Variable in class RetoldConstants
 
cCliffGreekGrass - Variable in class RetoldConstants
 
cCliffGreekGrassSnow - Variable in class RetoldConstants
 
cCliffGreekSnow - Variable in class RetoldConstants
 
cCliffHadesDirt - Variable in class RetoldConstants
 
cCliffHadesLava - Variable in class RetoldConstants
 
cCliffLayerInnerSideClose - Variable in class RetoldConstants
 
cCliffLayerInnerSideFar - Variable in class RetoldConstants
 
cCliffLayerInside - Variable in class RetoldConstants
 
cCliffLayerOuterSideClose - Variable in class RetoldConstants
 
cCliffLayerOuterSideFar - Variable in class RetoldConstants
 
cCliffLayerSideNormal - Variable in class RetoldConstants
 
cCliffLayerSideSheer - Variable in class RetoldConstants
 
cCliffMarshDirt - Variable in class RetoldConstants
 
cCliffMarshGrass - Variable in class RetoldConstants
 
cCliffNorseGrass - Variable in class RetoldConstants
 
cCliffNorseSnow - Variable in class RetoldConstants
 
cCliffNorseSnowGrass - Variable in class RetoldConstants
 
cCliffSPCMiningGround - Variable in class RetoldConstants
 
cCliffTundraDirt - Variable in class RetoldConstants
 
cCliffTundraGrass - Variable in class RetoldConstants
 
cCliffTundraSnow - Variable in class RetoldConstants
 
cCliffTundraSnowGrass - Variable in class RetoldConstants
 
cCultureAtlantean - Variable in class RetoldConstants
 
cCultureEgyptian - Variable in class RetoldConstants
 
cCultureGreek - Variable in class RetoldConstants
 
cCultureNorse - Variable in class RetoldConstants
 
cDataEffectAccuracy - Variable in class RetoldConstants
 
cDataEffectActionAdd - Variable in class RetoldConstants
 
cDataEffectActionAddAttachingUnit - Variable in class RetoldConstants
 
cDataEffectActionEnable - Variable in class RetoldConstants
 
cDataEffectAddContainedType - Variable in class RetoldConstants
 
cDataEffectAddDependentUnit - Variable in class RetoldConstants
 
cDataEffectAdditionalScale - Variable in class RetoldConstants
 
cDataEffectAddSharedBuildLimitUnitType - Variable in class RetoldConstants
 
cDataEffectAddTrain - Variable in class RetoldConstants
 
cDataEffectAnimationRate - Variable in class RetoldConstants
 
cDataEffectArmor - Variable in class RetoldConstants
 
cDataEffectArmorSpecific - Variable in class RetoldConstants
 
cDataEffectArmorVulnerability - Variable in class RetoldConstants
 
cDataEffectAutoAttackType - Variable in class RetoldConstants
 
cDataEffectAutoBuildRate - Variable in class RetoldConstants
 
cDataEffectAutoGatherBonus - Variable in class RetoldConstants
 
cDataEffectAuxRechargeInit - Variable in class RetoldConstants
 
cDataEffectAuxRechargeTime - Variable in class RetoldConstants
 
cDataEffectAuxRechargeType - Variable in class RetoldConstants
 
cDataEffectBlockTrainCount - Variable in class RetoldConstants
 
cDataEffectBoostRadius - Variable in class RetoldConstants
 
cDataEffectBountyResourceEarningReward - Variable in class RetoldConstants
 
cDataEffectBuildingWorkRate - Variable in class RetoldConstants
 
cDataEffectBuildLimit - Variable in class RetoldConstants
 
cDataEffectBuildPoints - Variable in class RetoldConstants
 
cDataEffectCarryCapacity - Variable in class RetoldConstants
 
cDataEffectCommandAdd - Variable in class RetoldConstants
 
cDataEffectCommandRemove - Variable in class RetoldConstants
 
cDataEffectCost - Variable in class RetoldConstants
 
cDataEffectCostBuildingAll - Variable in class RetoldConstants
 
cDataEffectCostBuildingTechs - Variable in class RetoldConstants
 
cDataEffectCostBuildingUnits - Variable in class RetoldConstants
 
cDataEffectDamage - Variable in class RetoldConstants
 
cDataEffectDamageArea - Variable in class RetoldConstants
 
cDataEffectDamageBonus - Variable in class RetoldConstants
 
cDataEffectDamageByCost - Variable in class RetoldConstants
 
cDataEffectDamageCap - Variable in class RetoldConstants
 
cDataEffectDamageFlags - Variable in class RetoldConstants
 
cDataEffectDamageForAllHandLogicActions - Variable in class RetoldConstants
 
cDataEffectDamageForAllRangedLogicActions - Variable in class RetoldConstants
 
cDataEffectDeadTransform - Variable in class RetoldConstants
 
cDataEffectDeadTransformBuildLimit - Variable in class RetoldConstants
 
cDataEffectDisplayedNumberProjectiles - Variable in class RetoldConstants
 
cDataEffectDisplayedRange - Variable in class RetoldConstants
 
cDataEffectDisplayNameID - Variable in class RetoldConstants
 
cDataEffectDodgeChance - Variable in class RetoldConstants
 
cDataEffectDoubleEffect - Variable in class RetoldConstants
 
cDataEffectEmpowerArea - Variable in class RetoldConstants
 
cDataEffectEmpowerEnable - Variable in class RetoldConstants
 
cDataEffectEmpowerModify - Variable in class RetoldConstants
 
cDataEffectEnable - Variable in class RetoldConstants
 
cDataEffectEnableDodge - Variable in class RetoldConstants
 
cDataEffectEnableSharedBuildLimit - Variable in class RetoldConstants
 
cDataEffectFakeConversion - Variable in class RetoldConstants
 
cDataEffectForbidSpawnAction - Variable in class RetoldConstants
 
cDataEffectFreeBuildPoints - Variable in class RetoldConstants
 
cDataEffectFreeBuildRate - Variable in class RetoldConstants
 
cDataEffectFreeRepair - Variable in class RetoldConstants
 
cDataEffectFullCapacityMultiplier - Variable in class RetoldConstants
 
cDataEffectGarrisonBonusDamage - Variable in class RetoldConstants
 
cDataEffectGathererLimit - Variable in class RetoldConstants
 
cDataEffectGatherResourceOverride - Variable in class RetoldConstants
 
cDataEffectGlobalNotificationOverride - Variable in class RetoldConstants
 
cDataEffectGodPower - Variable in class RetoldConstants
 
cDataEffectGodPowerBlockRadius - Variable in class RetoldConstants
 
cDataEffectGodPowerCost - Variable in class RetoldConstants
 
cDataEffectGodPowerCostFactor - Variable in class RetoldConstants
 
cDataEffectGodPowerROF - Variable in class RetoldConstants
 
cDataEffectGodPowerROFFactor - Variable in class RetoldConstants
 
cDataEffectHitpoints - Variable in class RetoldConstants
 
cDataEffectHomingBallistics - Variable in class RetoldConstants
 
cDataEffectIconOverrideTech - Variable in class RetoldConstants
 
cDataEffectInitialPowerCost - Variable in class RetoldConstants
 
cDataEffectInstantBallistics - Variable in class RetoldConstants
 
cDataEffectInventoryAmount - Variable in class RetoldConstants
 
cDataEffectInvestmentAmount - Variable in class RetoldConstants
 
cDataEffectInvestmentCap - Variable in class RetoldConstants
 
cDataEffectInvestmentEnable - Variable in class RetoldConstants
 
cDataEffectLifespan - Variable in class RetoldConstants
 
cDataEffectLOS - Variable in class RetoldConstants
 
cDataEffectMarket - Variable in class RetoldConstants
 
cDataEffectMarketReset - Variable in class RetoldConstants
 
cDataEffectMaximumContained - Variable in class RetoldConstants
 
cDataEffectMaximumRange - Variable in class RetoldConstants
 
cDataEffectMaximumResourceTrickleRate - Variable in class RetoldConstants
 
cDataEffectMaximumVelocity - Variable in class RetoldConstants
 
cDataEffectMaxResource - Variable in class RetoldConstants
 
cDataEffectMinimumRange - Variable in class RetoldConstants
 
cDataEffectMinimumResourceTrickleRate - Variable in class RetoldConstants
 
cDataEffectMinWorkRate - Variable in class RetoldConstants
 
cDataEffectModifyRate - Variable in class RetoldConstants
 
cDataEffectModifyRateCap - Variable in class RetoldConstants
 
cDataEffectModifyReplacement - Variable in class RetoldConstants
 
cDataEffectModifySpawn - Variable in class RetoldConstants
 
cDataEffectMovementType - Variable in class RetoldConstants
 
cDataEffectNotificationOverride - Variable in class RetoldConstants
 
cDataEffectNumberBounces - Variable in class RetoldConstants
 
cDataEffectNumberProjectiles - Variable in class RetoldConstants
 
cDataEffectObstructionRadiusX - Variable in class RetoldConstants
 
cDataEffectObstructionRadiusZ - Variable in class RetoldConstants
 
cDataEffectOnDamageModify - Variable in class RetoldConstants
 
cDataEffectOnHitEffect - Variable in class RetoldConstants
 
cDataEffectOnHitEffectActive - Variable in class RetoldConstants
 
cDataEffectOnHitEffectAttachBone - Variable in class RetoldConstants
 
cDataEffectOnHitEffectDuration - Variable in class RetoldConstants
 
cDataEffectOnHitEffectRate - Variable in class RetoldConstants
 
cDataEffectOnHitEffectStatModify - Variable in class RetoldConstants
 
cDataEffectPartisanUnit - Variable in class RetoldConstants
 
cDataEffectPerfectAccuracy - Variable in class RetoldConstants
 
cDataEffectPlacementRulesOverride - Variable in class RetoldConstants
 
cDataEffectPopulationCap - Variable in class RetoldConstants
 
cDataEffectPopulationCapAddition - Variable in class RetoldConstants
 
cDataEffectPopulationCount - Variable in class RetoldConstants
 
cDataEffectPopulationLimit - Variable in class RetoldConstants
 
cDataEffectPowerCost - Variable in class RetoldConstants
 
cDataEffectPowerIconOverride - Variable in class RetoldConstants
 
cDataEffectPowerMaxUses - Variable in class RetoldConstants
 
cDataEffectPowerROF - Variable in class RetoldConstants
 
cDataEffectProjectile - Variable in class RetoldConstants
 
cDataEffectProtoActionAdd - Variable in class RetoldConstants
 
cDataEffectProtoUnitFlag - Variable in class RetoldConstants
 
cDataEffectRateOfFire - Variable in class RetoldConstants
 
cDataEffectRechargeInit - Variable in class RetoldConstants
 
cDataEffectRechargeTime - Variable in class RetoldConstants
 
cDataEffectRechargeType - Variable in class RetoldConstants
 
cDataEffectRepeatPowerCost - Variable in class RetoldConstants
 
cDataEffectResearchPoints - Variable in class RetoldConstants
 
cDataEffectResearchRate - Variable in class RetoldConstants
 
cDataEffectResource - Variable in class RetoldConstants
 
cDataEffectResourceByKBQuery - Variable in class RetoldConstants
 
cDataEffectResourceByKBStat - Variable in class RetoldConstants
 
cDataEffectResourceByUnitCount - Variable in class RetoldConstants
 
cDataEffectResourceIfTechActive - Variable in class RetoldConstants
 
cDataEffectResourceReturn - Variable in class RetoldConstants
 
cDataEffectResourceReturnRate - Variable in class RetoldConstants
 
cDataEffectResourceReturnRateTotalCost - Variable in class RetoldConstants
 
cDataEffectResourceTrickleRate - Variable in class RetoldConstants
 
cDataEffectRevealAllyUI - Variable in class RetoldConstants
 
cDataEffectRevealEnemyUI - Variable in class RetoldConstants
 
cDataEffectrevealLOS - Variable in class RetoldConstants
 
cDataEffectRolloverID - Variable in class RetoldConstants
 
cDataEffectScale - Variable in class RetoldConstants
 
cDataEffectSelfDestructProtoAction - Variable in class RetoldConstants
 
cDataEffectSetAge - Variable in class RetoldConstants
 
cDataEffectSetCivilization - Variable in class RetoldConstants
 
cDataEffectSetNextResearchFree - Variable in class RetoldConstants
 
cDataEffectSetUnitType - Variable in class RetoldConstants
 
cDataEffectSharedBuildLimitUnit - Variable in class RetoldConstants
 
cDataEffectSnare - Variable in class RetoldConstants
 
cDataEffectSpeedModifier - Variable in class RetoldConstants
 
cDataEffectSquareAura - Variable in class RetoldConstants
 
cDataEffectTacticEnable - Variable in class RetoldConstants
 
cDataEffectTechCostAbsolute - Variable in class RetoldConstants
 
cDataEffectTechFlag - Variable in class RetoldConstants
 
cDataEffectTimeShiftingAdd - Variable in class RetoldConstants
 
cDataEffectTimeShiftingConcurrentShifts - Variable in class RetoldConstants
 
cDataEffectTimeShiftingCost - Variable in class RetoldConstants
 
cDataEffectTrackRating - Variable in class RetoldConstants
 
cDataEffectTradeRouteBonus - Variable in class RetoldConstants
 
cDataEffectTradeRouteBonusTeam - Variable in class RetoldConstants
 
cDataEffectTrainingRate - Variable in class RetoldConstants
 
cDataEffectTrainPoints - Variable in class RetoldConstants
 
cDataEffectTributePenalty - Variable in class RetoldConstants
 
cDataEffectTurnRate - Variable in class RetoldConstants
 
cDataEffectUnitRegenRate - Variable in class RetoldConstants
 
cDataEffectUnitRegenRateLimit - Variable in class RetoldConstants
 
cDataEffectUpdateVisual - Variable in class RetoldConstants
 
cDataEffectUpgradeLevel - Variable in class RetoldConstants
 
cDataEffectVeterancyBonus - Variable in class RetoldConstants
 
cDataEffectVeterancyEnable - Variable in class RetoldConstants
 
cDataEffectVolleyMode - Variable in class RetoldConstants
 
cDataEffectWanderDistance - Variable in class RetoldConstants
 
cDataEffectWorkRate - Variable in class RetoldConstants
 
cDataEffectWorkRateSpecific - Variable in class RetoldConstants
 
cDataEffectYield - Variable in class RetoldConstants
 
cDebugRandomMaps - Variable in class RetoldConstants
 
cDefendPlanDoneMode - Variable in class RetoldConstants
 
cDefendPlanDoneModeBaseGone - Variable in class RetoldConstants
 
cDefendPlanDoneModeNoTarget - Variable in class RetoldConstants
 
cDefendPlanDoneModeNoUnits - Variable in class RetoldConstants
 
cDefendPlanEngageRange - Variable in class RetoldConstants
 
cDefendPlanGatherDistance - Variable in class RetoldConstants
 
cDefendPlanGatherPercentage - Variable in class RetoldConstants
 
cDefendPlanGatherPoint - Variable in class RetoldConstants
 
cDefendPlanGatherWaitForAllUnits - Variable in class RetoldConstants
 
cDefendPlanMovementIntervalTime - Variable in class RetoldConstants
 
cDefendPlanNaval - Variable in class RetoldConstants
 
cDefendPlanNoTargetStartTime - Variable in class RetoldConstants
 
cDefendPlanNoTargetTimeout - Variable in class RetoldConstants
 
cDefendPlanPatrol - Variable in class RetoldConstants
 
cDefendPlanPatrolCurrentWaypoint - Variable in class RetoldConstants
 
cDefendPlanPatrolWaypoints - Variable in class RetoldConstants
 
cDefendPlanTargetBaseID - Variable in class RetoldConstants
 
cDefendPlanTargetIDs - Variable in class RetoldConstants
 
cDefendPlanTargetMode - Variable in class RetoldConstants
 
cDefendPlanTargetModeBase - Variable in class RetoldConstants
 
cDefendPlanTargetModePoint - Variable in class RetoldConstants
 
cDefendPlanTargetPlayerID - Variable in class RetoldConstants
 
cDefendPlanTargetPoint - Variable in class RetoldConstants
 
cDefendPlanTargetUnitTypes - Variable in class RetoldConstants
 
cDifficultyCurrent - Variable in class RetoldConstants
 
cDifficultyEasy - Variable in class RetoldConstants
 
cDifficultyExtreme - Variable in class RetoldConstants
 
cDifficultyHard - Variable in class RetoldConstants
 
cDifficultyLegendary - Variable in class RetoldConstants
 
cDifficultyModerate - Variable in class RetoldConstants
 
cDifficultyTitan - Variable in class RetoldConstants
 
cE - Variable in class RetoldConstants
 
cEconomyEscrowID - Variable in class RetoldConstants
 
cEffectTargetTypeAllProtoActions - Variable in class RetoldConstants
 
cEffectTargetTypeApplyToAll - Variable in class RetoldConstants
 
cEffectTargetTypeCombinedType - Variable in class RetoldConstants
 
cEffectTargetTypeGeneral - Variable in class RetoldConstants
 
cEffectTargetTypeIgnoreAgeUpgrades - Variable in class RetoldConstants
 
cEffectTargetTypeIgnoreNature - Variable in class RetoldConstants
 
cEffectTargetTypePlayer - Variable in class RetoldConstants
 
cEffectTargetTypeProtoUnit - Variable in class RetoldConstants
 
cEffectTargetTypeReactivated - Variable in class RetoldConstants
 
cEffectTargetTypeTech - Variable in class RetoldConstants
 
cEffectTargetTypeTechsWithFlag - Variable in class RetoldConstants
 
cEffectTargetTypeTechsWithType - Variable in class RetoldConstants
 
cEffectTargetTypeUseLocation - Variable in class RetoldConstants
 
cEffectTypeAddTrickleByResource - Variable in class RetoldConstants
 
cEffectTypeConsoleCommand - Variable in class RetoldConstants
 
cEffectTypeCreatePower - Variable in class RetoldConstants
 
cEffectTypeCreateUnit - Variable in class RetoldConstants
 
cEffectTypeData - Variable in class RetoldConstants
 
cEffectTypeForbidTech - Variable in class RetoldConstants
 
cEffectTypeModifyProtoUnit - Variable in class RetoldConstants
 
cEffectTypeRandomTech - Variable in class RetoldConstants
 
cEffectTypeReplaceUnit - Variable in class RetoldConstants
 
cEffectTypeResourceExchange - Variable in class RetoldConstants
 
cEffectTypeResourceExchange2 - Variable in class RetoldConstants
 
cEffectTypeResourceInventoryExchange - Variable in class RetoldConstants
 
cEffectTypeSetAge - Variable in class RetoldConstants
 
cEffectTypeSetName - Variable in class RetoldConstants
 
cEffectTypeSetOnBuildingDeathTech - Variable in class RetoldConstants
 
cEffectTypeSetOnTechResearchedTech - Variable in class RetoldConstants
 
cEffectTypeSharedLOS - Variable in class RetoldConstants
 
cEffectTypeShowWorldView - Variable in class RetoldConstants
 
cEffectTypeSound - Variable in class RetoldConstants
 
cEffectTypeTechStatus - Variable in class RetoldConstants
 
cEffectTypeTextEffectOutput - Variable in class RetoldConstants
 
cEffectTypeTextOutput - Variable in class RetoldConstants
 
cEffectTypeTextOutputAll - Variable in class RetoldConstants
 
cEffectTypeTextOutputTechName - Variable in class RetoldConstants
 
cEffectTypeTransformUnit - Variable in class RetoldConstants
 
cEffectTypeUIAlert - Variable in class RetoldConstants
 
ceil(float) - Method in class RetoldFunctions
Rounds x up to the next higher integer and returns it as a float.
cEmergencyEscrowID - Variable in class RetoldConstants
 
cEmpowerPlanEventOnTargetSwitch - Variable in class RetoldConstants
 
cEmpowerPlanNoTargetUnitRemovalTimeout - Variable in class RetoldConstants
 
cEmpowerPlanNoTargetUnitTimer - Variable in class RetoldConstants
 
cEmpowerPlanRequiresTargetUsedByAnotherPlan - Variable in class RetoldConstants
 
cEmpowerPlanTargetID - Variable in class RetoldConstants
 
cEmpowerPlanTargetTypeID - Variable in class RetoldConstants
 
cEmptyString - Variable in class RetoldConstants
 
cExplorePlanAggressiveScouts - Variable in class RetoldConstants
 
cExplorePlanAreaPathWaypoints - Variable in class RetoldConstants
 
cExplorePlanAvoidingAttackedAreas - Variable in class RetoldConstants
 
cExplorePlanBuildPosition - Variable in class RetoldConstants
 
cExplorePlanCanBuildOutpost - Variable in class RetoldConstants
 
cExplorePlanDoLoops - Variable in class RetoldConstants
 
cExplorePlanDoneLoops - Variable in class RetoldConstants
 
cExplorePlanEngageRange - Variable in class RetoldConstants
 
cExplorePlanExploreAreaGroupIDs - Variable in class RetoldConstants
 
cExplorePlanExploreAreaIDs - Variable in class RetoldConstants
 
cExplorePlanExploreAreaIDsCurrentIndex - Variable in class RetoldConstants
 
cExplorePlanHandleDamageFrequency - Variable in class RetoldConstants
 
cExplorePlanHandleDamageTime - Variable in class RetoldConstants
 
cExplorePlanLoopStartingSize - Variable in class RetoldConstants
 
cExplorePlanLoopStartPoint - Variable in class RetoldConstants
 
cExplorePlanLOSMultiplier - Variable in class RetoldConstants
 
cExplorePlanMasterExploreAreasPlan - Variable in class RetoldConstants
 
cExplorePlanNaval - Variable in class RetoldConstants
 
cExplorePlanNumberOfLoops - Variable in class RetoldConstants
 
cExplorePlanOutpostPUID - Variable in class RetoldConstants
 
cExplorePlanPointsInLoop - Variable in class RetoldConstants
 
cExplorePlanQuitWhenPointIsVisible - Variable in class RetoldConstants
 
cExplorePlanQuitWhenPointIsVisiblePt - Variable in class RetoldConstants
 
cExplorePlanReExploreAreas - Variable in class RetoldConstants
 
cExplorePlanStopLOSPercentage - Variable in class RetoldConstants
 
cExplorePlanTargetIDs - Variable in class RetoldConstants
 
cExplorePlanTargetUnitTypes - Variable in class RetoldConstants
 
cFalloffLinear - Variable in class RetoldConstants
 
cFalloffLinearInverse - Variable in class RetoldConstants
 
cFalloffNone - Variable in class RetoldConstants
 
cFilename - Variable in class RetoldConstants
 
cFilter3x3Box - Variable in class RetoldConstants
 
cFilter3x3Gaussian - Variable in class RetoldConstants
 
cFilter5x5Box - Variable in class RetoldConstants
 
cFilter5x5Gaussian - Variable in class RetoldConstants
 
cFilterNone - Variable in class RetoldConstants
 
cFishPlanBreakDownID - Variable in class RetoldConstants
 
cFishPlanDockID - Variable in class RetoldConstants
 
cFishPlanNoDamageTakenRetreatTimeout - Variable in class RetoldConstants
 
cFishPlanResourceSubType - Variable in class RetoldConstants
 
cFishPlanResourceType - Variable in class RetoldConstants
 
cFishPlanStartRetreatTime - Variable in class RetoldConstants
 
cFishPlanWaterGroupID - Variable in class RetoldConstants
 
cFloatEpsilon - Variable in class RetoldConstants
 
cForestAtlantean - Variable in class RetoldConstants
 
cForestAtlanteanForestGrass - Variable in class RetoldConstants
 
cForestAtlanteanLush - Variable in class RetoldConstants
 
cForestEgyptNile - Variable in class RetoldConstants
 
cForestEgyptNileMix - Variable in class RetoldConstants
 
cForestEgyptOasis - Variable in class RetoldConstants
 
cForestEgyptPalm - Variable in class RetoldConstants
 
cForestEgyptPalmGrass - Variable in class RetoldConstants
 
cForestEgyptPalmGrassMix - Variable in class RetoldConstants
 
cForestEgyptPalmMix - Variable in class RetoldConstants
 
cForestEgyptSavannah - Variable in class RetoldConstants
 
cForestEgyptSavannahMix - Variable in class RetoldConstants
 
cForestGreekMediterranean - Variable in class RetoldConstants
 
cForestGreekMediterraneanDirt - Variable in class RetoldConstants
 
cForestGreekMediterraneanLush - Variable in class RetoldConstants
 
cForestGreekOak - Variable in class RetoldConstants
 
cForestGreekOakAutumn - Variable in class RetoldConstants
 
cForestGreekOakLateAutumn - Variable in class RetoldConstants
 
cForestGreekOlive - Variable in class RetoldConstants
 
cForestGreekPalm - Variable in class RetoldConstants
 
cForestGreekPalmDirt - Variable in class RetoldConstants
 
cForestGreekPine - Variable in class RetoldConstants
 
cForestGreekPineSnow - Variable in class RetoldConstants
 
cForestGreekPineSnowMix - Variable in class RetoldConstants
 
cForestHades - Variable in class RetoldConstants
 
cForestMarsh - Variable in class RetoldConstants
 
cForestMarshOak - Variable in class RetoldConstants
 
cForestNorseOak - Variable in class RetoldConstants
 
cForestNorseOakAutumn - Variable in class RetoldConstants
 
cForestNorseOakLateAutumn - Variable in class RetoldConstants
 
cForestNorseOakMix - Variable in class RetoldConstants
 
cForestNorsePine - Variable in class RetoldConstants
 
cForestNorsePineMix - Variable in class RetoldConstants
 
cForestNorsePineSnow - Variable in class RetoldConstants
 
cForestNorsePineSnowMix - Variable in class RetoldConstants
 
cForestTundra - Variable in class RetoldConstants
 
cForestTundraLateAutumn - Variable in class RetoldConstants
 
cForestTundraSnow - Variable in class RetoldConstants
 
cGameAllowTitans - Variable in class RetoldConstants
 
cGameDoLockTeams - Variable in class RetoldConstants
 
cGameIsFFA - Variable in class RetoldConstants
 
cGameModeCurrent - Variable in class RetoldConstants
 
cGameModeDeathmatch - Variable in class RetoldConstants
 
cGameModeLightning - Variable in class RetoldConstants
 
cGameModeSupremacy - Variable in class RetoldConstants
 
cGameTypeCampaign - Variable in class RetoldConstants
 
cGameTypeCurrent - Variable in class RetoldConstants
 
cGameTypeRandomMap - Variable in class RetoldConstants
 
cGameTypeRecordGame - Variable in class RetoldConstants
 
cGameTypeSaved - Variable in class RetoldConstants
 
cGameTypeScenario - Variable in class RetoldConstants
 
cGarrisonPlanDangerScanRadius - Variable in class RetoldConstants
 
cGarrisonPlanNeverUngarrison - Variable in class RetoldConstants
 
cGarrisonPlanSearchRadius - Variable in class RetoldConstants
 
cGatherPlanAutoBuildDropsite - Variable in class RetoldConstants
 
cGatherPlanBreakDownID - Variable in class RetoldConstants
 
cGatherPlanDangerTimeout - Variable in class RetoldConstants
 
cGatherPlanDangerTimer - Variable in class RetoldConstants
 
cGatherPlanDropsiteID - Variable in class RetoldConstants
 
cGatherPlanDropsitePUID - Variable in class RetoldConstants
 
cGatherPlanEventOnBuildPlanCreate - Variable in class RetoldConstants
 
cGatherPlanEventResourceUpdate - Variable in class RetoldConstants
 
cGatherPlanFailsafeBuild - Variable in class RetoldConstants
 
cGatherPlanFindNewResourceInterval - Variable in class RetoldConstants
 
cGatherPlanKBResourceID - Variable in class RetoldConstants
 
cGatherPlanMaximumGatherDistance - Variable in class RetoldConstants
 
cGatherPlanQuitWhenResourceIsInvalid - Variable in class RetoldConstants
 
cGatherPlanResourceSubType - Variable in class RetoldConstants
 
cGatherPlanResourceType - Variable in class RetoldConstants
 
cGatherPlanResourceUnitTypeFilter - Variable in class RetoldConstants
 
cGodPowerPlanAutoCast - Variable in class RetoldConstants
 
cGodPowerPlanBPID - Variable in class RetoldConstants
 
cGodPowerPlanCastAttempts - Variable in class RetoldConstants
 
cGodPowerPlanCombatPlanID - Variable in class RetoldConstants
 
cGodPowerPlanEvaluationModel - Variable in class RetoldConstants
 
cGodPowerPlanEvaluationModelCombatPlanDistance - Variable in class RetoldConstants
 
cGodPowerPlanEvaluationModelNone - Variable in class RetoldConstants
 
cGodPowerPlanEvaluationModelQuery - Variable in class RetoldConstants
 
cGodPowerPlanMaxCastAttempts - Variable in class RetoldConstants
 
cGodPowerPlanOwnArmyMaximumPercentHealth - Variable in class RetoldConstants
 
cGodPowerPlanOwnArmyMinimumCombinedHitpoints - Variable in class RetoldConstants
 
cGodPowerPlanOwnArmyMinimumCount - Variable in class RetoldConstants
 
cGodPowerPlanOwnArmyMinimumPercentHealth - Variable in class RetoldConstants
 
cGodPowerPlanPowerProtoID - Variable in class RetoldConstants
 
cGodPowerPlanQueryID - Variable in class RetoldConstants
 
cGodPowerPlanQueryMinimumCombinedHitpoints - Variable in class RetoldConstants
 
cGodPowerPlanQueryMinimumCount - Variable in class RetoldConstants
 
cGodPowerPlanQueryMinimumHitpoints - Variable in class RetoldConstants
 
cGodPowerPlanRequiresCombatPlan - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModel - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelAttachedCombatPlanLocation - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelBuildingPlacement - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelDualPlace - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelLocation - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelLocationDual - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelLocationManually - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelLocationNoLOSCheck - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelUnit - Variable in class RetoldConstants
 
cGodPowerPlanTargetingModelWorld - Variable in class RetoldConstants
 
cGodPowerPlanTargetLocation - Variable in class RetoldConstants
 
cGodPowerPlanTargetUnit - Variable in class RetoldConstants
 
cGodPowerPlanUnrecoverableFail - Variable in class RetoldConstants
 
chat(String, int) - Method in class RetoldFunctions
Adds a line of chat text from the given player (current if not provided).
cInvalidID - Variable in class RetoldConstants
 
cInvalidVector - Variable in class RetoldConstants
 
clamp(float, float, float) - Method in class RetoldFunctions
Clamps a value to the provided interval.
click() - Method in class RetoldFunctions
Plays the default UI click sound.
cLightingSet0Demo - Variable in class RetoldConstants
 
cLightingSet0Norse - Variable in class RetoldConstants
 
cLightingSetAomspe01 - Variable in class RetoldConstants
 
cLightingSetBaseAfternoon - Variable in class RetoldConstants
 
cLightingSetBaseDawn - Variable in class RetoldConstants
 
cLightingSetBaseErebus - Variable in class RetoldConstants
 
cLightingSetBaseEvening - Variable in class RetoldConstants
 
cLightingSetBaseMorning - Variable in class RetoldConstants
 
cLightingSetBaseNight - Variable in class RetoldConstants
 
cLightingSetBaseNoon - Variable in class RetoldConstants
 
cLightingSetBaseSnow - Variable in class RetoldConstants
 
cLightingSetBDreamBlue - Variable in class RetoldConstants
 
cLightingSetBDreamBlueRedContrast - Variable in class RetoldConstants
 
cLightingSetBDreamOrange - Variable in class RetoldConstants
 
cLightingSetBDreamPurple - Variable in class RetoldConstants
 
cLightingSetBDreamYellow - Variable in class RetoldConstants
 
cLightingSetBEgyptDesertSun - Variable in class RetoldConstants
 
cLightingSetBErebus01 - Variable in class RetoldConstants
 
cLightingSetBgAtlantis01 - Variable in class RetoldConstants
 
cLightingSetBgAtlantis02 - Variable in class RetoldConstants
 
cLightingSetBgEgypt01 - Variable in class RetoldConstants
 
cLightingSetBgEgyptTransitionClouds - Variable in class RetoldConstants
 
cLightingSetBgGreek01 - Variable in class RetoldConstants
 
cLightingSetBgNorse01 - Variable in class RetoldConstants
 
cLightingSetBGreekMedEven - Variable in class RetoldConstants
 
cLightingSetBGreekMedMorn - Variable in class RetoldConstants
 
cLightingSetBGreekMedNight - Variable in class RetoldConstants
 
cLightingSetBGreekMedSun - Variable in class RetoldConstants
 
cLightingSetBNorseSnowSun - Variable in class RetoldConstants
 
cLightingSetBonusReg - Variable in class RetoldConstants
 
cLightingSetBonusReginleif01 - Variable in class RetoldConstants
 
cLightingSetCampaignAtlanteanAtlantisNew - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoAtlantean0 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoAtlantean1 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoEgyptian0 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoGreek0 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoGreek1 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoGreek2 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoGreek3 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoGreek4 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoNorse0 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoNorse1 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoNorse2 - Variable in class RetoldConstants
 
cLightingSetCampaignCdemoCdemoNorse3 - Variable in class RetoldConstants
 
cLightingSetCampaignEgyptianBorderlands - Variable in class RetoldConstants
 
cLightingSetCampaignEgyptianEgyptDawn - Variable in class RetoldConstants
 
cLightingSetCampaignEgyptianEgyptDusk - Variable in class RetoldConstants
 
cLightingSetCampaignEgyptianEgyptNile - Variable in class RetoldConstants
 
cLightingSetCampaignGreekDreamDawn - Variable in class RetoldConstants
 
cLightingSetCampaignGreekDreamNight - Variable in class RetoldConstants
 
cLightingSetCampaignGreekGreekDawn - Variable in class RetoldConstants
 
cLightingSetCampaignGreekGreekDusk - Variable in class RetoldConstants
 
cLightingSetCampaignGreekGreekIntermediate - Variable in class RetoldConstants
 
cLightingSetCampaignGreekGreekNight - Variable in class RetoldConstants
 
cLightingSetCampaignGreekGreekSummer - Variable in class RetoldConstants
 
cLightingSetCampaignGreekMediterranean - Variable in class RetoldConstants
 
cLightingSetCampaignGreekOldAtlantis - Variable in class RetoldConstants
 
cLightingSetCampaignGreekOldAtlantisDusk - Variable in class RetoldConstants
 
cLightingSetCampaignGreekOldAtlantisNight - Variable in class RetoldConstants
 
cLightingSetCampaignGreekOlympus - Variable in class RetoldConstants
 
cLightingSetCampaignGreekOlympusDusk - Variable in class RetoldConstants
 
cLightingSetCampaignGreekOlympusNight - Variable in class RetoldConstants
 
cLightingSetCampaignGreekThessaly - Variable in class RetoldConstants
 
cLightingSetCampaignGreekTroyAutumn - Variable in class RetoldConstants
 
cLightingSetCampaignGreekTroySummer - Variable in class RetoldConstants
 
cLightingSetCampaignMythicalBattlesFre01 - Variable in class RetoldConstants
 
cLightingSetCampaignMythicalBattlesFre01A1 - Variable in class RetoldConstants
 
cLightingSetCampaignMythicalBattlesFre01A2 - Variable in class RetoldConstants
 
cLightingSetCampaignMythicalBattlesFre01A3 - Variable in class RetoldConstants
 
cLightingSetCampaignMythicalBattlesFre01B - Variable in class RetoldConstants
 
cLightingSetCampaignNorseArcticTundra - Variable in class RetoldConstants
 
cLightingSetCampaignNorseArcticTundraDawn - Variable in class RetoldConstants
 
cLightingSetCampaignNorseArcticTundraNight - Variable in class RetoldConstants
 
cLightingSetCampaignNorseArcticTundraShadows - Variable in class RetoldConstants
 
cLightingSetCampaignNorseJothunheim - Variable in class RetoldConstants
 
cLightingSetCampaignNorseJothunheimCave - Variable in class RetoldConstants
 
cLightingSetCampaignNorseJothunheimDusk - Variable in class RetoldConstants
 
cLightingSetCampaignNorseJothunheimFrozen - Variable in class RetoldConstants
 
cLightingSetCampaignNorseMidgardMix - Variable in class RetoldConstants
 
cLightingSetCampaignNorseMidgardSummer - Variable in class RetoldConstants
 
cLightingSetCampaignNorseNidavellir - Variable in class RetoldConstants
 
cLightingSetCampaignUnderworldErebus - Variable in class RetoldConstants
 
cLightingSetCampaignUnderworldNiflheim - Variable in class RetoldConstants
 
cLightingSetCampaignUnderworldNiflheimSurface - Variable in class RetoldConstants
 
cLightingSetDefault - Variable in class RetoldConstants
 
cLightingSetDefaultComparison - Variable in class RetoldConstants
 
cLightingSetDefaultOld - Variable in class RetoldConstants
 
cLightingSetDesert - Variable in class RetoldConstants
 
cLightingSetDesertLate - Variable in class RetoldConstants
 
cLightingSetDusk - Variable in class RetoldConstants
 
cLightingSetErebus - Variable in class RetoldConstants
 
cLightingSetExampleLighting - Variable in class RetoldConstants
 
cLightingSetFeNeutral - Variable in class RetoldConstants
 
cLightingSetFeNeutralMw - Variable in class RetoldConstants
 
cLightingSetFott01 - Variable in class RetoldConstants
 
cLightingSetFott01A - Variable in class RetoldConstants
 
cLightingSetFott01A1 - Variable in class RetoldConstants
 
cLightingSetFott01A2 - Variable in class RetoldConstants
 
cLightingSetFott01B - Variable in class RetoldConstants
 
cLightingSetFott02 - Variable in class RetoldConstants
 
cLightingSetFott02A - Variable in class RetoldConstants
 
cLightingSetFott02B - Variable in class RetoldConstants
 
cLightingSetFott03 - Variable in class RetoldConstants
 
cLightingSetFott04 - Variable in class RetoldConstants
 
cLightingSetFott05 - Variable in class RetoldConstants
 
cLightingSetFott05A - Variable in class RetoldConstants
 
cLightingSetFott05B - Variable in class RetoldConstants
 
cLightingSetFott06 - Variable in class RetoldConstants
 
cLightingSetFott06A - Variable in class RetoldConstants
 
cLightingSetFott06A1 - Variable in class RetoldConstants
 
cLightingSetFott06A2 - Variable in class RetoldConstants
 
cLightingSetFott06B - Variable in class RetoldConstants
 
cLightingSetFott06B1 - Variable in class RetoldConstants
 
cLightingSetFott07 - Variable in class RetoldConstants
 
cLightingSetFott07A - Variable in class RetoldConstants
 
cLightingSetFott07B - Variable in class RetoldConstants
 
cLightingSetFott08 - Variable in class RetoldConstants
 
cLightingSetFott08A - Variable in class RetoldConstants
 
cLightingSetFott08B - Variable in class RetoldConstants
 
cLightingSetFott08B1 - Variable in class RetoldConstants
 
cLightingSetFott08B2 - Variable in class RetoldConstants
 
cLightingSetFott09 - Variable in class RetoldConstants
 
cLightingSetFott09A - Variable in class RetoldConstants
 
cLightingSetFott09A1 - Variable in class RetoldConstants
 
cLightingSetFott09B - Variable in class RetoldConstants
 
cLightingSetFott09B1 - Variable in class RetoldConstants
 
cLightingSetFott10 - Variable in class RetoldConstants
 
cLightingSetFott10A - Variable in class RetoldConstants
 
cLightingSetFott10A1 - Variable in class RetoldConstants
 
cLightingSetFott10B - Variable in class RetoldConstants
 
cLightingSetFott10B1 - Variable in class RetoldConstants
 
cLightingSetFott10C - Variable in class RetoldConstants
 
cLightingSetFott11 - Variable in class RetoldConstants
 
cLightingSetFott11A - Variable in class RetoldConstants
 
cLightingSetFott11A1 - Variable in class RetoldConstants
 
cLightingSetFott11A2 - Variable in class RetoldConstants
 
cLightingSetFott12 - Variable in class RetoldConstants
 
cLightingSetFott13 - Variable in class RetoldConstants
 
cLightingSetFott13A - Variable in class RetoldConstants
 
cLightingSetFott13A1 - Variable in class RetoldConstants
 
cLightingSetFott14 - Variable in class RetoldConstants
 
cLightingSetFott14A - Variable in class RetoldConstants
 
cLightingSetFott14B - Variable in class RetoldConstants
 
cLightingSetFott15 - Variable in class RetoldConstants
 
cLightingSetFott16 - Variable in class RetoldConstants
 
cLightingSetFott16A - Variable in class RetoldConstants
 
cLightingSetFott16AA - Variable in class RetoldConstants
 
cLightingSetFott16AA1 - Variable in class RetoldConstants
 
cLightingSetFott16AB - Variable in class RetoldConstants
 
cLightingSetFott16B - Variable in class RetoldConstants
 
cLightingSetFott16BA - Variable in class RetoldConstants
 
cLightingSetFott16C - Variable in class RetoldConstants
 
cLightingSetFott16C1 - Variable in class RetoldConstants
 
cLightingSetFott17 - Variable in class RetoldConstants
 
cLightingSetFott17A - Variable in class RetoldConstants
 
cLightingSetFott17B - Variable in class RetoldConstants
 
cLightingSetFott17B1 - Variable in class RetoldConstants
 
cLightingSetFott18 - Variable in class RetoldConstants
 
cLightingSetFott18A - Variable in class RetoldConstants
 
cLightingSetFott19 - Variable in class RetoldConstants
 
cLightingSetFott19A - Variable in class RetoldConstants
 
cLightingSetFott19B - Variable in class RetoldConstants
 
cLightingSetFott19B1 - Variable in class RetoldConstants
 
cLightingSetFott20 - Variable in class RetoldConstants
 
cLightingSetFott20A - Variable in class RetoldConstants
 
cLightingSetFott20A1 - Variable in class RetoldConstants
 
cLightingSetFott20A2 - Variable in class RetoldConstants
 
cLightingSetFott20B - Variable in class RetoldConstants
 
cLightingSetFott20B1 - Variable in class RetoldConstants
 
cLightingSetFott20B2 - Variable in class RetoldConstants
 
cLightingSetFott20B3 - Variable in class RetoldConstants
 
cLightingSetFott21 - Variable in class RetoldConstants
 
cLightingSetFott21A - Variable in class RetoldConstants
 
cLightingSetFott21B - Variable in class RetoldConstants
 
cLightingSetFott21B1 - Variable in class RetoldConstants
 
cLightingSetFott22 - Variable in class RetoldConstants
 
cLightingSetFott22A - Variable in class RetoldConstants
 
cLightingSetFott22A1 - Variable in class RetoldConstants
 
cLightingSetFott22B - Variable in class RetoldConstants
 
cLightingSetFott23 - Variable in class RetoldConstants
 
cLightingSetFott23A - Variable in class RetoldConstants
 
cLightingSetFott23B - Variable in class RetoldConstants
 
cLightingSetFott23B1 - Variable in class RetoldConstants
 
cLightingSetFott23C - Variable in class RetoldConstants
 
cLightingSetFott23C1 - Variable in class RetoldConstants
 
cLightingSetFott24 - Variable in class RetoldConstants
 
cLightingSetFott24A - Variable in class RetoldConstants
 
cLightingSetFott24B - Variable in class RetoldConstants
 
cLightingSetFott25 - Variable in class RetoldConstants
 
cLightingSetFott25A - Variable in class RetoldConstants
 
cLightingSetFott26 - Variable in class RetoldConstants
 
cLightingSetFott26A - Variable in class RetoldConstants
 
cLightingSetFott27 - Variable in class RetoldConstants
 
cLightingSetFott27A - Variable in class RetoldConstants
 
cLightingSetFott27B - Variable in class RetoldConstants
 
cLightingSetFott27B1 - Variable in class RetoldConstants
 
cLightingSetFott27B2 - Variable in class RetoldConstants
 
cLightingSetFott28 - Variable in class RetoldConstants
 
cLightingSetFott28A - Variable in class RetoldConstants
 
cLightingSetFott28A1 - Variable in class RetoldConstants
 
cLightingSetFott28A2 - Variable in class RetoldConstants
 
cLightingSetFott28B - Variable in class RetoldConstants
 
cLightingSetFott29 - Variable in class RetoldConstants
 
cLightingSetFott29A - Variable in class RetoldConstants
 
cLightingSetFott29A1 - Variable in class RetoldConstants
 
cLightingSetFott29B - Variable in class RetoldConstants
 
cLightingSetFott29B1 - Variable in class RetoldConstants
 
cLightingSetFott30 - Variable in class RetoldConstants
 
cLightingSetFott30A - Variable in class RetoldConstants
 
cLightingSetFott30B - Variable in class RetoldConstants
 
cLightingSetFott31 - Variable in class RetoldConstants
 
cLightingSetFott31A - Variable in class RetoldConstants
 
cLightingSetFott32 - Variable in class RetoldConstants
 
cLightingSetFott321 - Variable in class RetoldConstants
 
cLightingSetFott32A - Variable in class RetoldConstants
 
cLightingSetFott32A1 - Variable in class RetoldConstants
 
cLightingSetFott32B - Variable in class RetoldConstants
 
cLightingSetFott32B1 - Variable in class RetoldConstants
 
cLightingSetFott32B2 - Variable in class RetoldConstants
 
cLightingSetFott32B3 - Variable in class RetoldConstants
 
cLightingSetFott32B4 - Variable in class RetoldConstants
 
cLightingSetFott32B5 - Variable in class RetoldConstants
 
cLightingSetFott32B6 - Variable in class RetoldConstants
 
cLightingSetGoldenHour - Variable in class RetoldConstants
 
cLightingSetGpEclipse - Variable in class RetoldConstants
 
cLightingSetGpFimbulwinter - Variable in class RetoldConstants
 
cLightingSetGpInferno - Variable in class RetoldConstants
 
cLightingSetGpLightningstorm - Variable in class RetoldConstants
 
cLightingSetGpTempest - Variable in class RetoldConstants
 
cLightingSetMarsh - Variable in class RetoldConstants
 
cLightingSetMorning - Variable in class RetoldConstants
 
cLightingSetNeutral - Variable in class RetoldConstants
 
cLightingSetNight - Variable in class RetoldConstants
 
cLightingSetNightShadows - Variable in class RetoldConstants
 
cLightingSetNorse - Variable in class RetoldConstants
 
cLightingSetRandomMapsErebus - Variable in class RetoldConstants
 
cLightingSetRandomMapsMediterranean - Variable in class RetoldConstants
 
cLightingSetRandomMapsRiverStyx - Variable in class RetoldConstants
 
cLightingSetRandomMapsSavannah - Variable in class RetoldConstants
 
cLightingSetRmAcropolis01 - Variable in class RetoldConstants
 
cLightingSetRmAir01 - Variable in class RetoldConstants
 
cLightingSetRmAlfheim01 - Variable in class RetoldConstants
 
cLightingSetRmAnatolia01 - Variable in class RetoldConstants
 
cLightingSetRmArchipelago01 - Variable in class RetoldConstants
 
cLightingSetRmArena01 - Variable in class RetoldConstants
 
cLightingSetRmBlackSea01 - Variable in class RetoldConstants
 
cLightingSetRmBlueLagoon01 - Variable in class RetoldConstants
 
cLightingSetRmElysium01 - Variable in class RetoldConstants
 
cLightingSetRmErebus01 - Variable in class RetoldConstants
 
cLightingSetRmGhostLake01 - Variable in class RetoldConstants
 
cLightingSetRmGiza01 - Variable in class RetoldConstants
 
cLightingSetRmGoldRush01 - Variable in class RetoldConstants
 
cLightingSetRmHighland01 - Variable in class RetoldConstants
 
cLightingSetRmIronwood01 - Variable in class RetoldConstants
 
cLightingSetRmIslands01 - Variable in class RetoldConstants
 
cLightingSetRmJotunheim01 - Variable in class RetoldConstants
 
cLightingSetRmKerlaugar01 - Variable in class RetoldConstants
 
cLightingSetRmLandUnknown01 - Variable in class RetoldConstants
 
cLightingSetRmMarsh01 - Variable in class RetoldConstants
 
cLightingSetRmMediterranean01 - Variable in class RetoldConstants
 
cLightingSetRmMegalopolis01 - Variable in class RetoldConstants
 
cLightingSetRmMidgard01 - Variable in class RetoldConstants
 
cLightingSetRmMirage01 - Variable in class RetoldConstants
 
cLightingSetRmMirkwood01 - Variable in class RetoldConstants
 
cLightingSetRmMountOlympus01 - Variable in class RetoldConstants
 
cLightingSetRmMuspelheim01 - Variable in class RetoldConstants
 
cLightingSetRmNileShallows01 - Variable in class RetoldConstants
 
cLightingSetRmNomad01 - Variable in class RetoldConstants
 
cLightingSetRmNomad02 - Variable in class RetoldConstants
 
cLightingSetRmOasis01 - Variable in class RetoldConstants
 
cLightingSetRmRiverNile01 - Variable in class RetoldConstants
 
cLightingSetRmRiverStyx01 - Variable in class RetoldConstants
 
cLightingSetRmSavannah01 - Variable in class RetoldConstants
 
cLightingSetRmSeaOfWorms01 - Variable in class RetoldConstants
 
cLightingSetRmTeamMigration01 - Variable in class RetoldConstants
 
cLightingSetRmTheUnknown01 - Variable in class RetoldConstants
 
cLightingSetRmTiny01 - Variable in class RetoldConstants
 
cLightingSetRmTundra01 - Variable in class RetoldConstants
 
cLightingSetRmValleyOfKings01 - Variable in class RetoldConstants
 
cLightingSetRmVinlandsaga01 - Variable in class RetoldConstants
 
cLightingSetRmWateringHole01 - Variable in class RetoldConstants
 
cLightingSetSavannah - Variable in class RetoldConstants
 
cLightingSetStarterLighting - Variable in class RetoldConstants
 
cLightingSetTantalusAcropolisSunsetLighting - Variable in class RetoldConstants
 
cLightingSetTantalusBaseTestLighting - Variable in class RetoldConstants
 
cLightingSetTantalusDesertFogLighting - Variable in class RetoldConstants
 
cLightingSetTantalusDesertLighting - Variable in class RetoldConstants
 
cLightingSetTantalusGreekCityBurningLighting - Variable in class RetoldConstants
 
cLightingSetTantalusSnowLighting - Variable in class RetoldConstants
 
cLightingSetTantalusViewer - Variable in class RetoldConstants
 
cLightingSetTantalusWarLighting - Variable in class RetoldConstants
 
cLightingSetTgg01 - Variable in class RetoldConstants
 
cLightingSetTgg01A - Variable in class RetoldConstants
 
cLightingSetTgg01A1 - Variable in class RetoldConstants
 
cLightingSetTgg02 - Variable in class RetoldConstants
 
cLightingSetTgg02A - Variable in class RetoldConstants
 
cLightingSetTgg03 - Variable in class RetoldConstants
 
cLightingSetTgg03A - Variable in class RetoldConstants
 
cLightingSetTgg03A1 - Variable in class RetoldConstants
 
cLightingSetTgg03B - Variable in class RetoldConstants
 
cLightingSetTgg03B1 - Variable in class RetoldConstants
 
cLightingSetTgg04 - Variable in class RetoldConstants
 
cLightingSetTgg04A - Variable in class RetoldConstants
 
cLightingSetTgg04A1 - Variable in class RetoldConstants
 
cLightingSetTgg04B - Variable in class RetoldConstants
 
cLightingSetTgg04B1 - Variable in class RetoldConstants
 
cLightingSetTna01 - Variable in class RetoldConstants
 
cLightingSetTna01A - Variable in class RetoldConstants
 
cLightingSetTna01A1 - Variable in class RetoldConstants
 
cLightingSetTna01A2 - Variable in class RetoldConstants
 
cLightingSetTna01A3 - Variable in class RetoldConstants
 
cLightingSetTna01A4 - Variable in class RetoldConstants
 
cLightingSetTna01A5 - Variable in class RetoldConstants
 
cLightingSetTna02 - Variable in class RetoldConstants
 
cLightingSetTna02A - Variable in class RetoldConstants
 
cLightingSetTna02A1 - Variable in class RetoldConstants
 
cLightingSetTna02B - Variable in class RetoldConstants
 
cLightingSetTna03 - Variable in class RetoldConstants
 
cLightingSetTna03A - Variable in class RetoldConstants
 
cLightingSetTna03B - Variable in class RetoldConstants
 
cLightingSetTna03B1 - Variable in class RetoldConstants
 
cLightingSetTna04 - Variable in class RetoldConstants
 
cLightingSetTna04A - Variable in class RetoldConstants
 
cLightingSetTna04A1 - Variable in class RetoldConstants
 
cLightingSetTna05 - Variable in class RetoldConstants
 
cLightingSetTna05A - Variable in class RetoldConstants
 
cLightingSetTna05B - Variable in class RetoldConstants
 
cLightingSetTna05B1 - Variable in class RetoldConstants
 
cLightingSetTna06 - Variable in class RetoldConstants
 
cLightingSetTna06A - Variable in class RetoldConstants
 
cLightingSetTna06A1 - Variable in class RetoldConstants
 
cLightingSetTna06B - Variable in class RetoldConstants
 
cLightingSetTna07 - Variable in class RetoldConstants
 
cLightingSetTna07A - Variable in class RetoldConstants
 
cLightingSetTna07A1 - Variable in class RetoldConstants
 
cLightingSetTna07A2 - Variable in class RetoldConstants
 
cLightingSetTna07B - Variable in class RetoldConstants
 
cLightingSetTna07B1 - Variable in class RetoldConstants
 
cLightingSetTna07B2 - Variable in class RetoldConstants
 
cLightingSetTna07B3 - Variable in class RetoldConstants
 
cLightingSetTna08 - Variable in class RetoldConstants
 
cLightingSetTna08A - Variable in class RetoldConstants
 
cLightingSetTna08A1 - Variable in class RetoldConstants
 
cLightingSetTna09 - Variable in class RetoldConstants
 
cLightingSetTna09A - Variable in class RetoldConstants
 
cLightingSetTna10 - Variable in class RetoldConstants
 
cLightingSetTna101 - Variable in class RetoldConstants
 
cLightingSetTna102 - Variable in class RetoldConstants
 
cLightingSetTna103 - Variable in class RetoldConstants
 
cLightingSetTna104 - Variable in class RetoldConstants
 
cLightingSetTna10B - Variable in class RetoldConstants
 
cLightingSetTna11 - Variable in class RetoldConstants
 
cLightingSetTna11A - Variable in class RetoldConstants
 
cLightingSetTna12 - Variable in class RetoldConstants
 
cLightingSetTna12A - Variable in class RetoldConstants
 
cLightingSetTna12A1 - Variable in class RetoldConstants
 
cLightingSetTna12B - Variable in class RetoldConstants
 
cLightingSetTna12B1 - Variable in class RetoldConstants
 
cLightingSetTna12B2 - Variable in class RetoldConstants
 
cLightingSetTna12B3 - Variable in class RetoldConstants
 
cLightingSetTna12B4 - Variable in class RetoldConstants
 
cLightingSetTrailerCaves - Variable in class RetoldConstants
 
cLightingSetTrailerChimera - Variable in class RetoldConstants
 
cLightingSetTrailerChimera2 - Variable in class RetoldConstants
 
cLightingSetTrailerCultureGreek - Variable in class RetoldConstants
 
cLightingSetTrailerCultureNorse - Variable in class RetoldConstants
 
cLightingSetTrailerEarthquake - Variable in class RetoldConstants
 
cLightingSetTrailerEgyptianTitan - Variable in class RetoldConstants
 
cLightingSetTrailerErebus - Variable in class RetoldConstants
 
cLightingSetTrailerForge - Variable in class RetoldConstants
 
cLightingSetTrailerIce - Variable in class RetoldConstants
 
cLightingSetTrailerLightning - Variable in class RetoldConstants
 
cLightingSetTrailerMeteorGreek - Variable in class RetoldConstants
 
cLightingSetTrailerNaval - Variable in class RetoldConstants
 
cLightingSetTrailerPolyphemus - Variable in class RetoldConstants
 
cLightingSetTrailerRestoration - Variable in class RetoldConstants
 
cLightingSetTrailerSkyPassage - Variable in class RetoldConstants
 
cLightingSetTrailerTornado - Variable in class RetoldConstants
 
closeFlareType(int) - Method in class RetoldFunctions
Close menu to change Flare Type.
cMapSize - Variable in class RetoldConstants
 
cMapSizeCurrent - Variable in class RetoldConstants
 
cMapSizeGiant - Variable in class RetoldConstants
 
cMapSizeLarge - Variable in class RetoldConstants
 
cMapSizeStandard - Variable in class RetoldConstants
 
cMapVisibilityCurrent - Variable in class RetoldConstants
 
cMapVisibilityNormal - Variable in class RetoldConstants
 
cMapVisibilityRevealed - Variable in class RetoldConstants
 
cMaxFloat - Variable in class RetoldConstants
 
cMaxInt - Variable in class RetoldConstants
 
cMicroHuntMicro - Variable in class RetoldConstants
 
cMicroLevelHigh - Variable in class RetoldConstants
 
cMicroLevelNone - Variable in class RetoldConstants
 
cMicroLevelNormal - Variable in class RetoldConstants
 
cMicroNone - Variable in class RetoldConstants
 
cMicroPrioritizeTargets - Variable in class RetoldConstants
 
cMilitaryEscrowID - Variable in class RetoldConstants
 
cMinFloat - Variable in class RetoldConstants
 
cMinInt - Variable in class RetoldConstants
 
cModifyTypeArmor - Variable in class RetoldConstants
 
cModifyTypeArmorSpecific - Variable in class RetoldConstants
 
cModifyTypeAuraEmpower - Variable in class RetoldConstants
 
cModifyTypeAutoBuildRate - Variable in class RetoldConstants
 
cModifyTypeAutoGatherAbsolute - Variable in class RetoldConstants
 
cModifyTypeAutoGatherFactor - Variable in class RetoldConstants
 
cModifyTypeAutoGatherRate - Variable in class RetoldConstants
 
cModifyTypeBaseDamage - Variable in class RetoldConstants
 
cModifyTypeBaseHP - Variable in class RetoldConstants
 
cModifyTypeBuildingWorkRate - Variable in class RetoldConstants
 
cModifyTypeBuildRate - Variable in class RetoldConstants
 
cModifyTypeDamage - Variable in class RetoldConstants
 
cModifyTypeDamageSpecific - Variable in class RetoldConstants
 
cModifyTypeDoubleTrainChance - Variable in class RetoldConstants
 
cModifyTypeDropsiteRate - Variable in class RetoldConstants
 
cModifyTypeEconomicTrainingRate - Variable in class RetoldConstants
 
cModifyTypeFarmingGatherRate - Variable in class RetoldConstants
 
cModifyTypeFavorGatherRate - Variable in class RetoldConstants
 
cModifyTypeGatherRate - Variable in class RetoldConstants
 
cModifyTypeGodPowerBlockRadius - Variable in class RetoldConstants
 
cModifyTypeHealRate - Variable in class RetoldConstants
 
cModifyTypeLOS - Variable in class RetoldConstants
 
cModifyTypeLOSFactor - Variable in class RetoldConstants
 
cModifyTypeMaxHP - Variable in class RetoldConstants
 
cModifyTypeMilitaryTrainingCost - Variable in class RetoldConstants
 
cModifyTypeMilitaryTrainingRate - Variable in class RetoldConstants
 
cModifyTypeMineGatherRate - Variable in class RetoldConstants
 
cModifyTypeNaturalFoodGatherRate - Variable in class RetoldConstants
 
cModifyTypeNumProjectiles - Variable in class RetoldConstants
 
cModifyTypeProgFreeze - Variable in class RetoldConstants
 
cModifyTypeProgFreezeSpeed - Variable in class RetoldConstants
 
cModifyTypeRangeAbsolute - Variable in class RetoldConstants
 
cModifyTypeRechargeTime - Variable in class RetoldConstants
 
cModifyTypeRepairCost - Variable in class RetoldConstants
 
cModifyTypeResearchRate - Variable in class RetoldConstants
 
cModifyTypeROF - Variable in class RetoldConstants
 
cModifyTypeShield - Variable in class RetoldConstants
 
cModifyTypeSpeed - Variable in class RetoldConstants
 
cModifyTypeTrainingRate - Variable in class RetoldConstants
 
cModifyTypeTreeGatherRate - Variable in class RetoldConstants
 
cModifyTypeUnitDamage - Variable in class RetoldConstants
 
cModifyTypeVisualScale - Variable in class RetoldConstants
 
cMyCiv - Variable in class RetoldConstants
 
cMyCulture - Variable in class RetoldConstants
 
cMyID - Variable in class RetoldConstants
 
cMyTeam - Variable in class RetoldConstants
 
cNoiseFractalSum - Variable in class RetoldConstants
 
cNoiseNone - Variable in class RetoldConstants
 
cNoiseRandom - Variable in class RetoldConstants
 
cNoiseTurbulence - Variable in class RetoldConstants
 
cNoRecentPositionKnown - Variable in class RetoldConstants
 
cNumActionStatsFloat - Variable in class RetoldConstants
 
cNumberCircleSectors - Variable in class RetoldConstants
 
cNumberCliffLayers - Variable in class RetoldConstants
 
cNumberDataEffects - Variable in class RetoldConstants
 
cNumberPlayers - Variable in class RetoldConstants
 
cNumberPlayersPlusNature - Variable in class RetoldConstants
 
cNumberProtoPowers - Variable in class RetoldConstants
 
cNumberProtoUnits - Variable in class RetoldConstants
 
cNumberReloads - Variable in class RetoldConstants
 
cNumberResources - Variable in class RetoldConstants
 
cNumberTeams - Variable in class RetoldConstants
 
cNumberTeamsPlusNature - Variable in class RetoldConstants
 
cNumberTechs - Variable in class RetoldConstants
 
cNumberTriggerAIVariableboolean - Variable in class RetoldConstants
 
cNumberTriggerAIVariableFloat - Variable in class RetoldConstants
 
cNumberTriggerAIVariableInt - Variable in class RetoldConstants
 
cNumberTriggerAIVariableString - Variable in class RetoldConstants
 
cNumberTriggerAIVariableVector - Variable in class RetoldConstants
 
cNumberUnitFlags - Variable in class RetoldConstants
 
cNumberUnitTypes - Variable in class RetoldConstants
 
cNumProtoStatboolean - Variable in class RetoldConstants
 
cNumProtoStatFloat - Variable in class RetoldConstants
 
cNumProtoStatInt - Variable in class RetoldConstants
 
cNumProtoStatString - Variable in class RetoldConstants
 
cNumUnitStatboolean - Variable in class RetoldConstants
 
cNumUnitStatFloat - Variable in class RetoldConstants
 
cNumUnitStatInt - Variable in class RetoldConstants
 
cNumUnitStatString - Variable in class RetoldConstants
 
commandResearch(int, int) - Method in class RetoldFunctions
Researches the given command from the given unit.
commandResearchInSelected(String) - Method in class RetoldFunctions
Researches a protounit command associated with a tech in current unit selection.
commandTransformInSelected() - Method in class RetoldFunctions
Researches the transform command set in protoUnit data for each unit in current unit selection.
commandTransformVillager() - Method in class RetoldFunctions
Researches the transform command set in protoUnit data for each civilian in current unit selection, when applicable.
commandTransformVillagerLimited(int) - Method in class RetoldFunctions
Researches the transform command set in protoUnit data for a number of civilians set by the integer parameter, or all of them if the parameter is -1.
config(String) - Method in class RetoldFunctions
Changes config state just like a .cfg line.
configDef(String) - Method in class RetoldFunctions
Defines a config variable.
configSet(String, String) - Method in class RetoldFunctions
Sets a particular config var to a string value.
configSetFloat(String, float) - Method in class RetoldFunctions
Sets a config var to a floating point value.
configSetInt(String, int) - Method in class RetoldFunctions
Sets a config var to an integer value.
configToggle(String) - Method in class RetoldFunctions
Defined var becomes undefined, and vice versa.
configUndef(String) - Method in class RetoldFunctions
Undefines a config variable.
cOnHitEffectAttach - Variable in class RetoldConstants
 
cOnHitEffectBoost - Variable in class RetoldConstants
 
cOnHitEffectChaos - Variable in class RetoldConstants
 
cOnHitEffectDamageOverTime - Variable in class RetoldConstants
 
cOnHitEffectFreezeDefault - Variable in class RetoldConstants
 
cOnHitEffectFreezeStone - Variable in class RetoldConstants
 
cOnHitEffectFreezeStoneDamage - Variable in class RetoldConstants
 
cOnHitEffectLifesteal - Variable in class RetoldConstants
 
cOnHitEffectMutate - Variable in class RetoldConstants
 
cOnHitEffectMutateGaia - Variable in class RetoldConstants
 
cOnHitEffectProgFreeze - Variable in class RetoldConstants
 
cOnHitEffectProgFreezeROF - Variable in class RetoldConstants
 
cOnHitEffectProgFreezeSpeed - Variable in class RetoldConstants
 
cOnHitEffectPull - Variable in class RetoldConstants
 
cOnHitEffectReincarnation - Variable in class RetoldConstants
 
cOnHitEffectSnare - Variable in class RetoldConstants
 
cOnHitEffectSpawn - Variable in class RetoldConstants
 
cOnHitEffectStatModify - Variable in class RetoldConstants
 
cOnHitEffectStun - Variable in class RetoldConstants
 
cOnHitEffectThrow - Variable in class RetoldConstants
 
console() - Method in class RetoldFunctions
Toggles the state of the console dialog.
continueToScenario() - Method in class RetoldFunctions
Cheap hack to allow loading of a file one frame after logic.
cOriginVector - Variable in class RetoldConstants
 
cos(float) - Method in class RetoldFunctions
Returns the cosine of .
cPassabilityAir - Variable in class RetoldConstants
 
cPassabilityAllowPlacementOnIce - Variable in class RetoldConstants
 
cPassabilityAmphibious - Variable in class RetoldConstants
 
cPassabilityLand - Variable in class RetoldConstants
 
cPassabilityNone - Variable in class RetoldConstants
 
cPassabilityNonSolid - Variable in class RetoldConstants
 
cPassabilityWater - Variable in class RetoldConstants
 
cPersonalityAttacker - Variable in class RetoldConstants
 
cPersonalityCurrent - Variable in class RetoldConstants
 
cPersonalityDefender - Variable in class RetoldConstants
 
cPersonalityStandard - Variable in class RetoldConstants
 
cPi - Variable in class RetoldConstants
 
cPlanAttack - Variable in class RetoldConstants
 
cPlanBuild - Variable in class RetoldConstants
 
cPlanBuildWall - Variable in class RetoldConstants
 
cPlanData - Variable in class RetoldConstants
 
cPlanDefend - Variable in class RetoldConstants
 
cPlanEmpower - Variable in class RetoldConstants
 
cPlanEventStateChange - Variable in class RetoldConstants
 
cPlanExplore - Variable in class RetoldConstants
 
cPlanFish - Variable in class RetoldConstants
 
cPlanFlagAllowUnderAttackResponse - Variable in class RetoldConstants
 
cPlanFlagCantBeStolenFrom - Variable in class RetoldConstants
 
cPlanFlagDebugging - Variable in class RetoldConstants
 
cPlanFlagDestroy - Variable in class RetoldConstants
 
cPlanFlagDestroyDelayed - Variable in class RetoldConstants
 
cPlanFlagFirstUpdate - Variable in class RetoldConstants
 
cPlanFlagGather - Variable in class RetoldConstants
 
cPlanFlagInitialized - Variable in class RetoldConstants
 
cPlanFlagNoMoreUnits - Variable in class RetoldConstants
 
cPlanFlagNoUnitNotification - Variable in class RetoldConstants
 
cPlanFlagPersistentChild - Variable in class RetoldConstants
 
cPlanFlagReadyForUnits - Variable in class RetoldConstants
 
cPlanFlagRequiresAllNeedUnits - Variable in class RetoldConstants
 
cPlanFlagStateChanged - Variable in class RetoldConstants
 
cPlanFlagStopUnitsOnRemove - Variable in class RetoldConstants
 
cPlanGarrison - Variable in class RetoldConstants
 
cPlanGather - Variable in class RetoldConstants
 
cPlanGodPower - Variable in class RetoldConstants
 
cPlanRepair - Variable in class RetoldConstants
 
cPlanResearch - Variable in class RetoldConstants
 
cPlanReserve - Variable in class RetoldConstants
 
cPlanStateAttack - Variable in class RetoldConstants
 
cPlanStateBuild - Variable in class RetoldConstants
 
cPlanStateCast - Variable in class RetoldConstants
 
cPlanStateDone - Variable in class RetoldConstants
 
cPlanStateDualPlace - Variable in class RetoldConstants
 
cPlanStateEmpower - Variable in class RetoldConstants
 
cPlanStateEnter - Variable in class RetoldConstants
 
cPlanStateEvaluate - Variable in class RetoldConstants
 
cPlanStateExit - Variable in class RetoldConstants
 
cPlanStateExplore - Variable in class RetoldConstants
 
cPlanStateFailed - Variable in class RetoldConstants
 
cPlanStateGather - Variable in class RetoldConstants
 
cPlanStateGatherResources - Variable in class RetoldConstants
 
cPlanStateGoto - Variable in class RetoldConstants
 
cPlanStateIdle - Variable in class RetoldConstants
 
cPlanStateNone - Variable in class RetoldConstants
 
cPlanStatePlace - Variable in class RetoldConstants
 
cPlanStateResearch - Variable in class RetoldConstants
 
cPlanStateRetreat - Variable in class RetoldConstants
 
cPlanStateTrain - Variable in class RetoldConstants
 
cPlanStateTransport - Variable in class RetoldConstants
 
cPlanStateVillagerAttack - Variable in class RetoldConstants
 
cPlanStateWait - Variable in class RetoldConstants
 
cPlanStateWorking - Variable in class RetoldConstants
 
cPlanTrade - Variable in class RetoldConstants
 
cPlanTrain - Variable in class RetoldConstants
 
cPlanTransport - Variable in class RetoldConstants
 
cPlayerMotherNatureID - Variable in class RetoldConstants
 
cPlayerRelationAlly - Variable in class RetoldConstants
 
cPlayerRelationAllyExcludingSelf - Variable in class RetoldConstants
 
cPlayerRelationAny - Variable in class RetoldConstants
 
cPlayerRelationEnemy - Variable in class RetoldConstants
 
cPlayerRelationEnemyNotGaia - Variable in class RetoldConstants
 
cPlayerRelationNeutral - Variable in class RetoldConstants
 
cPlayerRelationSelf - Variable in class RetoldConstants
 
cPlayerTypeComputer - Variable in class RetoldConstants
 
cPlayerTypeHuman - Variable in class RetoldConstants
 
cProtoPowerAbilityAjaxOlder - Variable in class RetoldConstants
 
cProtoPowerAbilityAjaxSPC - Variable in class RetoldConstants
 
cProtoPowerAbilityAmanra - Variable in class RetoldConstants
 
cProtoPowerAbilityAmanraOlder - Variable in class RetoldConstants
 
cProtoPowerAbilityAnubite - Variable in class RetoldConstants
 
cProtoPowerAbilityArgus - Variable in class RetoldConstants
 
cProtoPowerAbilityArkantos - Variable in class RetoldConstants
 
cProtoPowerAbilityArkantosGod - Variable in class RetoldConstants
 
cProtoPowerAbilityArkantosUber - Variable in class RetoldConstants
 
cProtoPowerAbilityAutomaton - Variable in class RetoldConstants
 
cProtoPowerAbilityAutoScout - Variable in class RetoldConstants
 
cProtoPowerAbilityAvenger - Variable in class RetoldConstants
 
cProtoPowerAbilityBattleBoar - Variable in class RetoldConstants
 
cProtoPowerAbilityBehemoth - Variable in class RetoldConstants
 
cProtoPowerAbilityBellerophon - Variable in class RetoldConstants
 
cProtoPowerAbilityBrokk - Variable in class RetoldConstants
 
cProtoPowerAbilityCaladriaBurstHeal - Variable in class RetoldConstants
 
cProtoPowerAbilityCaladriaPacify - Variable in class RetoldConstants
 
cProtoPowerAbilityCarcinos - Variable in class RetoldConstants
 
cProtoPowerAbilityCarnivoraDevour - Variable in class RetoldConstants
 
cProtoPowerAbilityCarnivoraPull - Variable in class RetoldConstants
 
cProtoPowerAbilityCentaur - Variable in class RetoldConstants
 
cProtoPowerAbilityCentimanus - Variable in class RetoldConstants
 
cProtoPowerAbilityChimera - Variable in class RetoldConstants
 
cProtoPowerAbilityChironSPC - Variable in class RetoldConstants
 
cProtoPowerAbilityColossus - Variable in class RetoldConstants
 
cProtoPowerAbilityConvertAnimal - Variable in class RetoldConstants
 
cProtoPowerAbilityCyclops - Variable in class RetoldConstants
 
cProtoPowerAbilityDraugr - Variable in class RetoldConstants
 
cProtoPowerAbilityDwarven - Variable in class RetoldConstants
 
cProtoPowerAbilityEgyptianHeal - Variable in class RetoldConstants
 
cProtoPowerAbilityEinheri - Variable in class RetoldConstants
 
cProtoPowerAbilityEitri - Variable in class RetoldConstants
 
cProtoPowerAbilityEmpower - Variable in class RetoldConstants
 
cProtoPowerAbilityFafnirAndvarisCurse - Variable in class RetoldConstants
 
cProtoPowerAbilityFafnirBillowingSmog - Variable in class RetoldConstants
 
cProtoPowerAbilityFenrisWolfBrood - Variable in class RetoldConstants
 
cProtoPowerAbilityFireGiant - Variable in class RetoldConstants
 
cProtoPowerAbilityFireKing - Variable in class RetoldConstants
 
cProtoPowerAbilityFolstagFlagBearer - Variable in class RetoldConstants
 
cProtoPowerAbilityFrostGiant - Variable in class RetoldConstants
 
cProtoPowerAbilityGargarensis - Variable in class RetoldConstants
 
cProtoPowerAbilityGeneralMelagius - Variable in class RetoldConstants
 
cProtoPowerAbilityGuardian - Variable in class RetoldConstants
 
cProtoPowerAbilityGuardianBolt - Variable in class RetoldConstants
 
cProtoPowerAbilityGullinbursti - Variable in class RetoldConstants
 
cProtoPowerAbilityHydra - Variable in class RetoldConstants
 
cProtoPowerAbilityJormunElver - Variable in class RetoldConstants
 
cProtoPowerAbilityKamos - Variable in class RetoldConstants
 
cProtoPowerAbilityKastorCharisma - Variable in class RetoldConstants
 
cProtoPowerAbilityKastorStun - Variable in class RetoldConstants
 
cProtoPowerAbilityKingFolstagFreezeTitan - Variable in class RetoldConstants
 
cProtoPowerAbilityKingFolstagFrigidBreath - Variable in class RetoldConstants
 
cProtoPowerAbilityKrakenCapsize - Variable in class RetoldConstants
 
cProtoPowerAbilityKrakenThrow - Variable in class RetoldConstants
 
cProtoPowerAbilityLampadesCausticity - Variable in class RetoldConstants
 
cProtoPowerAbilityLampadesChaoticRealignment - Variable in class RetoldConstants
 
cProtoPowerAbilityLampadesTransfiguration - Variable in class RetoldConstants
 
cProtoPowerAbilityManticore - Variable in class RetoldConstants
 
cProtoPowerAbilityMedusa - Variable in class RetoldConstants
 
cProtoPowerAbilityMinotaur - Variable in class RetoldConstants
 
cProtoPowerAbilityMountainGiantBludgeon - Variable in class RetoldConstants
 
cProtoPowerAbilityMountainGiantDwarvenPunt - Variable in class RetoldConstants
 
cProtoPowerAbilityMountainGiantFooty - Variable in class RetoldConstants
 
cProtoPowerAbilityMountainGiantPunt - Variable in class RetoldConstants
 
cProtoPowerAbilityMummy - Variable in class RetoldConstants
 
cProtoPowerAbilityNemeanLion - Variable in class RetoldConstants
 
cProtoPowerAbilityNereid - Variable in class RetoldConstants
 
cProtoPowerAbilityNidhoggBlazingStrafe - Variable in class RetoldConstants
 
cProtoPowerAbilityNidhoggDivineProtection - Variable in class RetoldConstants
 
cProtoPowerAbilityOdysseusSPC - Variable in class RetoldConstants
 
cProtoPowerAbilityPerseus - Variable in class RetoldConstants
 
cProtoPowerAbilityPetsuchos - Variable in class RetoldConstants
 
cProtoPowerAbilityPhoenix - Variable in class RetoldConstants
 
cProtoPowerAbilityPhoenixEgg - Variable in class RetoldConstants
 
cProtoPowerAbilityPolyphemus - Variable in class RetoldConstants
 
cProtoPowerAbilityPromethean - Variable in class RetoldConstants
 
cProtoPowerAbilityReginleifHeal - Variable in class RetoldConstants
 
cProtoPowerAbilityReginleifSeidr - Variable in class RetoldConstants
 
cProtoPowerAbilityRockGiantCavernousHunger - Variable in class RetoldConstants
 
cProtoPowerAbilityRockGiantJotunmodr - Variable in class RetoldConstants
 
cProtoPowerAbilitySatyr - Variable in class RetoldConstants
 
cProtoPowerAbilityScarab - Variable in class RetoldConstants
 
cProtoPowerAbilityScorpionMan - Variable in class RetoldConstants
 
cProtoPowerAbilityScylla - Variable in class RetoldConstants
 
cProtoPowerAbilityShadeSPC - Variable in class RetoldConstants
 
cProtoPowerAbilitySphinx - Variable in class RetoldConstants
 
cProtoPowerAbilityStymphalianBird - Variable in class RetoldConstants
 
cProtoPowerAbilityTartarianSpawn - Variable in class RetoldConstants
 
cProtoPowerAbilityTitan - Variable in class RetoldConstants
 
cProtoPowerAbilityTitanPrometheus - Variable in class RetoldConstants
 
cProtoPowerAbilityTroll - Variable in class RetoldConstants
 
cProtoPowerAbilityValkyrie - Variable in class RetoldConstants
 
cProtoPowerAbilityWarTurtle - Variable in class RetoldConstants
 
cProtoPowerAbilityWaterCarnivoraSink - Variable in class RetoldConstants
 
cProtoPowerAncestors - Variable in class RetoldConstants
 
cProtoPowerAsgardianBastion - Variable in class RetoldConstants
 
cProtoPowerBlessingOfZeus - Variable in class RetoldConstants
 
cProtoPowerBolt - Variable in class RetoldConstants
 
cProtoPowerBronze - Variable in class RetoldConstants
 
cProtoPowerCarnivora - Variable in class RetoldConstants
 
cProtoPowerCeaseFire - Variable in class RetoldConstants
 
cProtoPowerCeaseFire3Minutes - Variable in class RetoldConstants
 
cProtoPowerChangeToChimera - Variable in class RetoldConstants
 
cProtoPowerChangeToCyclops - Variable in class RetoldConstants
 
cProtoPowerChangeToHydra - Variable in class RetoldConstants
 
cProtoPowerChangeToManticore - Variable in class RetoldConstants
 
cProtoPowerChangeToNemeanLion - Variable in class RetoldConstants
 
cProtoPowerChangeToValkyrie - Variable in class RetoldConstants
 
cProtoPowerChaos - Variable in class RetoldConstants
 
cProtoPowerChickenStorm - Variable in class RetoldConstants
 
cProtoPowerCitadel - Variable in class RetoldConstants
 
cProtoPowerCurse - Variable in class RetoldConstants
 
cProtoPowerDeconstruction - Variable in class RetoldConstants
 
cProtoPowerDeconstructWonder - Variable in class RetoldConstants
 
cProtoPowerDwarvenMine - Variable in class RetoldConstants
 
cProtoPowerEarthquake - Variable in class RetoldConstants
 
cProtoPowerEclipse - Variable in class RetoldConstants
 
cProtoPowerFimbulwinter - Variable in class RetoldConstants
 
cProtoPowerFlamingWeapons - Variable in class RetoldConstants
 
cProtoPowerForestFire - Variable in class RetoldConstants
 
cProtoPowerFrost - Variable in class RetoldConstants
 
cProtoPowerGaiaForest - Variable in class RetoldConstants
 
cProtoPowerGoatunheim - Variable in class RetoldConstants
 
cProtoPowerGreatHunt - Variable in class RetoldConstants
 
cProtoPowerGullinbursti - Variable in class RetoldConstants
 
cProtoPowerHeal - Variable in class RetoldConstants
 
cProtoPowerHealingSpring - Variable in class RetoldConstants
 
cProtoPowerHesperidesTree - Variable in class RetoldConstants
 
cProtoPowerImplode - Variable in class RetoldConstants
 
cProtoPowerInferno - Variable in class RetoldConstants
 
cProtoPowerLightningStorm - Variable in class RetoldConstants
 
cProtoPowerLightningStormSPC - Variable in class RetoldConstants
 
cProtoPowerLocustSwarm - Variable in class RetoldConstants
 
cProtoPowerLure - Variable in class RetoldConstants
 
cProtoPowerMeteor - Variable in class RetoldConstants
 
cProtoPowerMeteorSPC - Variable in class RetoldConstants
 
cProtoPowerNidhogg - Variable in class RetoldConstants
 
cProtoPowerPassiveAnastrophe - Variable in class RetoldConstants
 
cProtoPowerPassiveBattleFrenzy - Variable in class RetoldConstants
 
cProtoPowerPassiveDeathlyDonative - Variable in class RetoldConstants
 
cProtoPowerPassiveDevotees - Variable in class RetoldConstants
 
cProtoPowerPassiveDivineImmunity - Variable in class RetoldConstants
 
cProtoPowerPassiveDivineShield - Variable in class RetoldConstants
 
cProtoPowerPassiveFuneralBarge - Variable in class RetoldConstants
 
cProtoPowerPassiveHamask - Variable in class RetoldConstants
 
cProtoPowerPassiveHealingSpring - Variable in class RetoldConstants
 
cProtoPowerPassiveHeka - Variable in class RetoldConstants
 
cProtoPowerPassiveLifesteal - Variable in class RetoldConstants
 
cProtoPowerPassiveLush - Variable in class RetoldConstants
 
cProtoPowerPassiveMandjet - Variable in class RetoldConstants
 
cProtoPowerPassiveMannedEngine - Variable in class RetoldConstants
 
cProtoPowerPassiveNaturesEyes - Variable in class RetoldConstants
 
cProtoPowerPassivePetrifiedFrame - Variable in class RetoldConstants
 
cProtoPowerPassiveRansNet - Variable in class RetoldConstants
 
cProtoPowerPassiveSacredHands - Variable in class RetoldConstants
 
cProtoPowerPassiveScourgeOfTheSkies - Variable in class RetoldConstants
 
cProtoPowerPassiveSellSword - Variable in class RetoldConstants
 
cProtoPowerPassiveSerratedBlades - Variable in class RetoldConstants
 
cProtoPowerPassiveSkadisBreath - Variable in class RetoldConstants
 
cProtoPowerPassiveSkaldicInspiration - Variable in class RetoldConstants
 
cProtoPowerPassiveSolarBarque - Variable in class RetoldConstants
 
cProtoPowerPassiveSolarFlame - Variable in class RetoldConstants
 
cProtoPowerPassiveSolarFlare - Variable in class RetoldConstants
 
cProtoPowerPassiveTemporalScaffolding - Variable in class RetoldConstants
 
cProtoPowerPassiveTitanicStature - Variable in class RetoldConstants
 
cProtoPowerPassiveTransportation - Variable in class RetoldConstants
 
cProtoPowerPassiveValhallasChosen - Variable in class RetoldConstants
 
cProtoPowerPassiveVenomous - Variable in class RetoldConstants
 
cProtoPowerPassiveViking - Variable in class RetoldConstants
 
cProtoPowerPassiveWallBreaching - Variable in class RetoldConstants
 
cProtoPowerPassiveWonderAge - Variable in class RetoldConstants
 
cProtoPowerPestilence - Variable in class RetoldConstants
 
cProtoPowerPlagueOfSerpents - Variable in class RetoldConstants
 
cProtoPowerPlentyVault - Variable in class RetoldConstants
 
cProtoPowerProsperity - Variable in class RetoldConstants
 
cProtoPowerRagnarok - Variable in class RetoldConstants
 
cProtoPowerRain - Variable in class RetoldConstants
 
cProtoPowerRestoration - Variable in class RetoldConstants
 
cProtoPowerRocLand - Variable in class RetoldConstants
 
cProtoPowerRocTakeoff - Variable in class RetoldConstants
 
cProtoPowerSeedofGaia - Variable in class RetoldConstants
 
cProtoPowerSentinel - Variable in class RetoldConstants
 
cProtoPowerShiftingSands - Variable in class RetoldConstants
 
cProtoPowerShockwave - Variable in class RetoldConstants
 
cProtoPowerSonOfOsiris - Variable in class RetoldConstants
 
cProtoPowerSpiderLair - Variable in class RetoldConstants
 
cProtoPowerSpy - Variable in class RetoldConstants
 
cProtoPowerTartarianGate - Variable in class RetoldConstants
 
cProtoPowerTempest - Variable in class RetoldConstants
 
cProtoPowerTempestSPC - Variable in class RetoldConstants
 
cProtoPowerTitanGate - Variable in class RetoldConstants
 
cProtoPowerTornado - Variable in class RetoldConstants
 
cProtoPowerTraitor - Variable in class RetoldConstants
 
cProtoPowerUndermine - Variable in class RetoldConstants
 
cProtoPowerUnderworldPassage - Variable in class RetoldConstants
 
cProtoPowerValor - Variable in class RetoldConstants
 
cProtoPowerVision - Variable in class RetoldConstants
 
cProtoPowerVortex - Variable in class RetoldConstants
 
cProtoPowerWalkingBerryBushes - Variable in class RetoldConstants
 
cProtoPowerWalkingWoods - Variable in class RetoldConstants
 
cProtoPowerWalkingWoodsSingleTarget - Variable in class RetoldConstants
 
cProtoPowerWellOfUrd - Variable in class RetoldConstants
 
cProtoStatArmorCrush - Variable in class RetoldConstants
 
cProtoStatArmorHack - Variable in class RetoldConstants
 
cProtoStatArmorPierce - Variable in class RetoldConstants
 
cProtoStatBuildLimit - Variable in class RetoldConstants
 
cProtoStatBuildPoints - Variable in class RetoldConstants
 
cProtoStatBuildRate - Variable in class RetoldConstants
 
cProtoStatLOS - Variable in class RetoldConstants
 
cProtoStatMaxContained - Variable in class RetoldConstants
 
cProtoStatMaxHP - Variable in class RetoldConstants
 
cProtoStatMaxVelocity - Variable in class RetoldConstants
 
cProtoStatName - Variable in class RetoldConstants
 
cProtoStatObstruction - Variable in class RetoldConstants
 
cProtoStatPopCapAddition - Variable in class RetoldConstants
 
cProtoStatPopCost - Variable in class RetoldConstants
 
cProtoStatTrainingRate - Variable in class RetoldConstants
 
cProtoStatTrainPoints - Variable in class RetoldConstants
 
cProtoStatXObstruction - Variable in class RetoldConstants
 
cProtoStatZObstruction - Variable in class RetoldConstants
 
cRandomMapName - Variable in class RetoldConstants
 
cRepairPlanTargetID - Variable in class RetoldConstants
 
cResearchPlanBuildingTypeID - Variable in class RetoldConstants
 
cResearchPlanDestroyWhenBuildingIsGone - Variable in class RetoldConstants
 
cResearchPlanIsProtoUnitCommand - Variable in class RetoldConstants
 
cResearchPlanResearcherID - Variable in class RetoldConstants
 
cResearchPlanTechID - Variable in class RetoldConstants
 
cReservePlanHandleDamage - Variable in class RetoldConstants
 
cResourceFavor - Variable in class RetoldConstants
 
cResourceFood - Variable in class RetoldConstants
 
cResourceGold - Variable in class RetoldConstants
 
cResourceWood - Variable in class RetoldConstants
 
cRootEscrowID - Variable in class RetoldConstants
 
cSectorPriorityClosed - Variable in class RetoldConstants
 
cSectorPriorityHigher - Variable in class RetoldConstants
 
cSectorPriorityIncrementEndToStart - Variable in class RetoldConstants
 
cSectorPriorityIncrementInsideOut - Variable in class RetoldConstants
 
cSectorPriorityIncrementNone - Variable in class RetoldConstants
 
cSectorPriorityIncrementOutsideIn - Variable in class RetoldConstants
 
cSectorPriorityIncrementStartToEnd - Variable in class RetoldConstants
 
cSectorPriorityLower - Variable in class RetoldConstants
 
cSectorPriorityMaximum - Variable in class RetoldConstants
 
cSectorPriorityNormal - Variable in class RetoldConstants
 
cSharedUnitFunctionAcidPool - Variable in class RetoldConstants
 
cSharedUnitFunctionAIBlock - Variable in class RetoldConstants
 
cSharedUnitFunctionAttackRevealer - Variable in class RetoldConstants
 
cSharedUnitFunctionBlood - Variable in class RetoldConstants
 
cSharedUnitFunctionBloodFlow - Variable in class RetoldConstants
 
cSharedUnitFunctionCitadelCenter - Variable in class RetoldConstants
 
cSharedUnitFunctionConversionSFX - Variable in class RetoldConstants
 
cSharedUnitFunctionFarm - Variable in class RetoldConstants
 
cSharedUnitFunctionFlare - Variable in class RetoldConstants
 
cSharedUnitFunctionGarrisonFlag - Variable in class RetoldConstants
 
cSharedUnitFunctionGate - Variable in class RetoldConstants
 
cSharedUnitFunctionHersir - Variable in class RetoldConstants
 
cSharedUnitFunctionHouseDefault - Variable in class RetoldConstants
 
cSharedUnitFunctionIceBlock - Variable in class RetoldConstants
 
cSharedUnitFunctionKraken - Variable in class RetoldConstants
 
cSharedUnitFunctionMapObjective - Variable in class RetoldConstants
 
cSharedUnitFunctionMoveToIndicator - Variable in class RetoldConstants
 
cSharedUnitFunctionObjectiveMarker - Variable in class RetoldConstants
 
cSharedUnitFunctionOsirisLightning - Variable in class RetoldConstants
 
cSharedUnitFunctionPlentyVaultKOTH - Variable in class RetoldConstants
 
cSharedUnitFunctionRegent - Variable in class RetoldConstants
 
cSharedUnitFunctionRelic - Variable in class RetoldConstants
 
cSharedUnitFunctionRevealer - Variable in class RetoldConstants
 
cSharedUnitFunctionSetLocationIndicator - Variable in class RetoldConstants
 
cSharedUnitFunctionShockwaveSFX - Variable in class RetoldConstants
 
cSharedUnitFunctionShowLocationIndicator - Variable in class RetoldConstants
 
cSharedUnitFunctionSkybox - Variable in class RetoldConstants
 
cSharedUnitFunctionSnowVFX - Variable in class RetoldConstants
 
cSharedUnitFunctionSPCKraken - Variable in class RetoldConstants
 
cSharedUnitFunctionSpyEye - Variable in class RetoldConstants
 
cSharedUnitFunctionStunEffect - Variable in class RetoldConstants
 
cSharedUnitFunctionTitanGate - Variable in class RetoldConstants
 
cSharedUnitFunctionTownCenter - Variable in class RetoldConstants
 
cSharedUnitFunctionTreeGaia - Variable in class RetoldConstants
 
cSharedUnitFunctionUnitRevealer - Variable in class RetoldConstants
 
cSharedUnitFunctionUnPetrifyEffect - Variable in class RetoldConstants
 
cSharedUnitFunctionWallConnector - Variable in class RetoldConstants
 
cSharedUnitFunctionWallLong - Variable in class RetoldConstants
 
cSharedUnitFunctionWallMedium - Variable in class RetoldConstants
 
cSharedUnitFunctionWallShort - Variable in class RetoldConstants
 
cSharedUnitFunctionWaypointFlag - Variable in class RetoldConstants
 
cSharedUnitFunctionWonder - Variable in class RetoldConstants
 
cSqrtTwo - Variable in class RetoldConstants
 
cStartingResourcesCurrent - Variable in class RetoldConstants
 
cStartingResourcesHigh - Variable in class RetoldConstants
 
cStartingResourcesInfinite - Variable in class RetoldConstants
 
cStartingResourcesMedium - Variable in class RetoldConstants
 
cStartingResourcesRandom - Variable in class RetoldConstants
 
cStartingResourcesStandard - Variable in class RetoldConstants
 
cStartingResourcesUltra - Variable in class RetoldConstants
 
cStateComplete - Variable in class RetoldConstants
 
cStateFailed - Variable in class RetoldConstants
 
cStateIncomplete - Variable in class RetoldConstants
 
cStateNotStarted - Variable in class RetoldConstants
 
cStatTypeAverageResource - Variable in class RetoldConstants
 
cStatTypeBuildingsKilledCost - Variable in class RetoldConstants
 
cStatTypeBuildingsLost - Variable in class RetoldConstants
 
cStatTypeBuildingsLostCost - Variable in class RetoldConstants
 
cStatTypeCostBuildingsBuilt - Variable in class RetoldConstants
 
cStatTypeCostUnitsTrained - Variable in class RetoldConstants
 
cStatTypeEconomicUnitHigh - Variable in class RetoldConstants
 
cStatTypeEconomicUnitHighNoFishingShip - Variable in class RetoldConstants
 
cStatTypeEnemyBuildingsKilled - Variable in class RetoldConstants
 
cStatTypeEnemyUnitsConverted - Variable in class RetoldConstants
 
cStatTypeEnemyUnitsKilled - Variable in class RetoldConstants
 
cStatTypeFavoriteSoldier - Variable in class RetoldConstants
 
cStatTypeFavoriteSoldierCount - Variable in class RetoldConstants
 
cStatTypeFishingShipHigh - Variable in class RetoldConstants
 
cStatTypeFreeResources - Variable in class RetoldConstants
 
cStatTypeFreeUnitCost - Variable in class RetoldConstants
 
cStatTypeFreeUnitCount - Variable in class RetoldConstants
 
cStatTypeGodPowerCast - Variable in class RetoldConstants
 
cStatTypeGodPowerTime - Variable in class RetoldConstants
 
cStatTypeHerdablesLost - Variable in class RetoldConstants
 
cStatTypeMapExplored - Variable in class RetoldConstants
 
cStatTypeMilitaryCount - Variable in class RetoldConstants
 
cStatTypeMilitaryHigh - Variable in class RetoldConstants
 
cStatTypeRelicHigh - Variable in class RetoldConstants
 
cStatTypeResearchCountComplete - Variable in class RetoldConstants
 
cStatTypeResearchTotalCost - Variable in class RetoldConstants
 
cStatTypeResourceCount - Variable in class RetoldConstants
 
cStatTypeScore - Variable in class RetoldConstants
 
cStatTypeScoreDisplay - Variable in class RetoldConstants
 
cStatTypeTechTime - Variable in class RetoldConstants
 
cStatTypeTotalMinedResources - Variable in class RetoldConstants
 
cStatTypeTotalTechCost - Variable in class RetoldConstants
 
cStatTypeTradeProfit - Variable in class RetoldConstants
 
cStatTypeTributeAmountRcvd - Variable in class RetoldConstants
 
cStatTypeTributeAmountSent - Variable in class RetoldConstants
 
cStatTypeUnitCount - Variable in class RetoldConstants
 
cStatTypeUnitsKilledCost - Variable in class RetoldConstants
 
cStatTypeUnitsLost - Variable in class RetoldConstants
 
cStatTypeUnitsLostCost - Variable in class RetoldConstants
 
cStatTypeUnspentResourceCount - Variable in class RetoldConstants
 
cStatTypeVillagersLost - Variable in class RetoldConstants
 
cStatusEffectChaosed - Variable in class RetoldConstants
 
cStatusEffectCursed - Variable in class RetoldConstants
 
cStatusEffectFrozen - Variable in class RetoldConstants
 
cStatusEffectPetrified - Variable in class RetoldConstants
 
cStatusEffectStunned - Variable in class RetoldConstants
 
cStatusEffectThrown - Variable in class RetoldConstants
 
cTacticDefault - Variable in class RetoldConstants
 
cTacticNormal - Variable in class RetoldConstants
 
cTacticPack - Variable in class RetoldConstants
 
cTacticUnpack - Variable in class RetoldConstants
 
cTechAdzeOfWepwawet - Variable in class RetoldConstants
 
cTechAegisShield - Variable in class RetoldConstants
 
cTechAjaxEnable - Variable in class RetoldConstants
 
cTechAlluvialClay - Variable in class RetoldConstants
 
cTechAmbassadors - Variable in class RetoldConstants
 
cTechAnastrophe - Variable in class RetoldConstants
 
cTechArchaicAgeAtlantean - Variable in class RetoldConstants
 
cTechArchaicAgeEgyptian - Variable in class RetoldConstants
 
cTechArchaicAgeFreyr - Variable in class RetoldConstants
 
cTechArchaicAgeGaia - Variable in class RetoldConstants
 
cTechArchaicAgeGreek - Variable in class RetoldConstants
 
cTechArchaicAgeHades - Variable in class RetoldConstants
 
cTechArchaicAgeIsis - Variable in class RetoldConstants
 
cTechArchaicAgeKronos - Variable in class RetoldConstants
 
cTechArchaicAgeLoki - Variable in class RetoldConstants
 
cTechArchaicAgeNorse - Variable in class RetoldConstants
 
cTechArchaicAgeOdin - Variable in class RetoldConstants
 
cTechArchaicAgeOranos - Variable in class RetoldConstants
 
cTechArchaicAgePoseidon - Variable in class RetoldConstants
 
cTechArchaicAgeRa - Variable in class RetoldConstants
 
cTechArchaicAgeSet - Variable in class RetoldConstants
 
cTechArchaicAgeThor - Variable in class RetoldConstants
 
cTechArchaicAgeWeakenUnits - Variable in class RetoldConstants
 
cTechArchaicAgeZeus - Variable in class RetoldConstants
 
cTechArchitects - Variable in class RetoldConstants
 
cTechArcticWinds - Variable in class RetoldConstants
 
cTechArcusToHero - Variable in class RetoldConstants
 
cTechArgivePatronage - Variable in class RetoldConstants
 
cTechArgonauts - Variable in class RetoldConstants
 
cTechAsbestosShields - Variable in class RetoldConstants
 
cTechAsgardianBastionShadowHeroic - Variable in class RetoldConstants
 
cTechAsgardianBastionShadowMythic - Variable in class RetoldConstants
 
cTechAsperBlood - Variable in class RetoldConstants
 
cTechAtefCrown - Variable in class RetoldConstants
 
cTechAvengingSpirit - Variable in class RetoldConstants
 
cTechAxeOfVengeance - Variable in class RetoldConstants
 
cTechBallistaTower - Variable in class RetoldConstants
 
cTechBallistics - Variable in class RetoldConstants
 
cTechBeastSlayer - Variable in class RetoldConstants
 
cTechBerserkergang - Variable in class RetoldConstants
 
cTechBiteOfTheShark - Variable in class RetoldConstants
 
cTechBoilingOil - Variable in class RetoldConstants
 
cTechBoneBow - Variable in class RetoldConstants
 
cTechBookOfThoth - Variable in class RetoldConstants
 
cTechBowSaw - Variable in class RetoldConstants
 
cTechBravery - Variable in class RetoldConstants
 
cTechBridleOfPegasusRespawn - Variable in class RetoldConstants
 
cTechBronzeArmor - Variable in class RetoldConstants
 
cTechBronzeShields - Variable in class RetoldConstants
 
cTechBronzeWall - Variable in class RetoldConstants
 
cTechBronzeWeapons - Variable in class RetoldConstants
 
cTechBurningPitch - Variable in class RetoldConstants
 
cTechCallOfValhalla - Variable in class RetoldConstants
 
cTechCarpenters - Variable in class RetoldConstants
 
cTechCarrierPigeons - Variable in class RetoldConstants
 
cTechCaveTroll - Variable in class RetoldConstants
 
cTechCelerity - Variable in class RetoldConstants
 
cTechChampionArchers - Variable in class RetoldConstants
 
cTechChampionAxemen - Variable in class RetoldConstants
 
cTechChampionCamelRiders - Variable in class RetoldConstants
 
cTechChampionCavalry - Variable in class RetoldConstants
 
cTechChampionChariotArchers - Variable in class RetoldConstants
 
cTechChampionInfantry - Variable in class RetoldConstants
 
cTechChampionSlingers - Variable in class RetoldConstants
 
cTechChampionSpearmen - Variable in class RetoldConstants
 
cTechChampionWarElephants - Variable in class RetoldConstants
 
cTechChampionWarships - Variable in class RetoldConstants
 
cTechChannels - Variable in class RetoldConstants
 
cTechCheatBigGaia - Variable in class RetoldConstants
 
cTechCheatBigKronos - Variable in class RetoldConstants
 
cTechCheatBigOsiris - Variable in class RetoldConstants
 
cTechCheatBigPrometheus - Variable in class RetoldConstants
 
cTechCheatFooty - Variable in class RetoldConstants
 
cTechCheatIdleBolt - Variable in class RetoldConstants
 
cTechCheiroballistaToHero - Variable in class RetoldConstants
 
cTechChthonicRites - Variable in class RetoldConstants
 
cTechCitadelWall - Variable in class RetoldConstants
 
cTechClairvoyance - Variable in class RetoldConstants
 
cTechClassicalAgeAnubis - Variable in class RetoldConstants
 
cTechClassicalAgeAres - Variable in class RetoldConstants
 
cTechClassicalAgeAthena - Variable in class RetoldConstants
 
cTechClassicalAgeAtlantean - Variable in class RetoldConstants
 
cTechClassicalAgeBast - Variable in class RetoldConstants
 
cTechClassicalAgeEgyptian - Variable in class RetoldConstants
 
cTechClassicalAgeForseti - Variable in class RetoldConstants
 
cTechClassicalAgeFreyja - Variable in class RetoldConstants
 
cTechClassicalAgeFreyr - Variable in class RetoldConstants
 
cTechClassicalAgeGaia - Variable in class RetoldConstants
 
cTechClassicalAgeGeneral - Variable in class RetoldConstants
 
cTechClassicalAgeGreek - Variable in class RetoldConstants
 
cTechClassicalAgeHades - Variable in class RetoldConstants
 
cTechClassicalAgeHeimdall - Variable in class RetoldConstants
 
cTechClassicalAgeHermes - Variable in class RetoldConstants
 
cTechClassicalAgeIsis - Variable in class RetoldConstants
 
cTechClassicalAgeKronos - Variable in class RetoldConstants
 
cTechClassicalAgeLeto - Variable in class RetoldConstants
 
cTechClassicalAgeLoki - Variable in class RetoldConstants
 
cTechClassicalAgeNorse - Variable in class RetoldConstants
 
cTechClassicalAgeOceanus - Variable in class RetoldConstants
 
cTechClassicalAgeOdin - Variable in class RetoldConstants
 
cTechClassicalAgeOranos - Variable in class RetoldConstants
 
cTechClassicalAgePoseidon - Variable in class RetoldConstants
 
cTechClassicalAgePrometheus - Variable in class RetoldConstants
 
cTechClassicalAgePtah - Variable in class RetoldConstants
 
cTechClassicalAgeRa - Variable in class RetoldConstants
 
cTechClassicalAgeSet - Variable in class RetoldConstants
 
cTechClassicalAgeThor - Variable in class RetoldConstants
 
cTechClassicalAgeUllr - Variable in class RetoldConstants
 
cTechClassicalAgeZeus - Variable in class RetoldConstants
 
cTechCoinage - Variable in class RetoldConstants
 
cTechConscriptBarracksSoldiers - Variable in class RetoldConstants
 
cTechConscriptCavalry - Variable in class RetoldConstants
 
cTechConscriptCounterSoldiers - Variable in class RetoldConstants
 
cTechConscriptGreatHallSoldiers - Variable in class RetoldConstants
 
cTechConscriptHillFortSoldiers - Variable in class RetoldConstants
 
cTechConscriptInfantry - Variable in class RetoldConstants
 
cTechConscriptLonghouseSoldiers - Variable in class RetoldConstants
 
cTechConscriptMainlineSoldiers - Variable in class RetoldConstants
 
cTechConscriptMigdolSoldiers - Variable in class RetoldConstants
 
cTechConscriptPalaceSoldiers - Variable in class RetoldConstants
 
cTechConscriptRangedSoldiers - Variable in class RetoldConstants
 
cTechConscriptSailors - Variable in class RetoldConstants
 
cTechContariusToHero - Variable in class RetoldConstants
 
cTechCopperArmor - Variable in class RetoldConstants
 
cTechCopperShields - Variable in class RetoldConstants
 
cTechCopperWeapons - Variable in class RetoldConstants
 
cTechCrenellations - Variable in class RetoldConstants
 
cTechCrimsonLinen - Variable in class RetoldConstants
 
cTechCriosphinx - Variable in class RetoldConstants
 
cTechCrocodilopolis - Variable in class RetoldConstants
 
cTechDaktyloi - Variable in class RetoldConstants
 
cTechDarkWater - Variable in class RetoldConstants
 
cTechDaughtersOfTheSea - Variable in class RetoldConstants
 
cTechDeathMatchAtlantean - Variable in class RetoldConstants
 
cTechDeathMatchEgyptian - Variable in class RetoldConstants
 
cTechDeathMatchGeneral - Variable in class RetoldConstants
 
cTechDeathMatchGreek - Variable in class RetoldConstants
 
cTechDeathMatchNorse - Variable in class RetoldConstants
 
cTechDeimosSwordOfDread - Variable in class RetoldConstants
 
cTechDesertWind - Variable in class RetoldConstants
 
cTechDestroyerToHero - Variable in class RetoldConstants
 
cTechDevoteesOfAtlas - Variable in class RetoldConstants
 
cTechDionysia - Variable in class RetoldConstants
 
cTechDisablot - Variable in class RetoldConstants
 
cTechDivineBlood - Variable in class RetoldConstants
 
cTechDraftHorses - Variable in class RetoldConstants
 
cTechDragonscaleShields - Variable in class RetoldConstants
 
cTechDummyAgeUpTech - Variable in class RetoldConstants
 
cTechDwarvenAuger - Variable in class RetoldConstants
 
cTechDwarvenBreastplate - Variable in class RetoldConstants
 
cTechDwarvenWeapons - Variable in class RetoldConstants
 
cTechEclipseActive - Variable in class RetoldConstants
 
cTechElectrumBullets - Variable in class RetoldConstants
 
cTechEmpyreanSpeed - Variable in class RetoldConstants
 
cTechEnableRelicPickup - Variable in class RetoldConstants
 
cTechEnclosedDeck - Variable in class RetoldConstants
 
cTechEngineers - Variable in class RetoldConstants
 
cTechEnyosBowOfHorror - Variable in class RetoldConstants
 
cTechEyesInTheForest - Variable in class RetoldConstants
 
cTechFaceOfTheGorgon - Variable in class RetoldConstants
 
cTechFanaticToHero - Variable in class RetoldConstants
 
cTechFeastsOfRenown - Variable in class RetoldConstants
 
cTechFeetOfTheJackal - Variable in class RetoldConstants
 
cTechFlagAgeTech - Variable in class RetoldConstants
 
cTechFlagAgeUpgrade - Variable in class RetoldConstants
 
cTechFlagCountsTowardEconomicScore - Variable in class RetoldConstants
 
cTechFlagCountsTowardMilitaryScore - Variable in class RetoldConstants
 
cTechFlagMythTech - Variable in class RetoldConstants
 
cTechFlamesOfTyphon - Variable in class RetoldConstants
 
cTechFlamingWeaponsActive - Variable in class RetoldConstants
 
cTechFloodControl - Variable in class RetoldConstants
 
cTechFloodOfTheNile - Variable in class RetoldConstants
 
cTechForceOfTheWestWind - Variable in class RetoldConstants
 
cTechForgeOfOlympus - Variable in class RetoldConstants
 
cTechFortifiedTownCenter - Variable in class RetoldConstants
 
cTechFortifiedWall - Variable in class RetoldConstants
 
cTechFreyrsGift - Variable in class RetoldConstants
 
cTechFreyrTechCostBonus - Variable in class RetoldConstants
 
cTechFrontlineHeroics - Variable in class RetoldConstants
 
cTechFuneralBarge - Variable in class RetoldConstants
 
cTechFuneralRites - Variable in class RetoldConstants
 
cTechFuryOfTheFallen - Variable in class RetoldConstants
 
cTechGemini - Variable in class RetoldConstants
 
cTechGiantSlayingBlades - Variable in class RetoldConstants
 
cTechGjallarhorn - Variable in class RetoldConstants
 
cTechGoldenApples - Variable in class RetoldConstants
 
cTechGoldenLionsRespawn - Variable in class RetoldConstants
 
cTechGraniteBlood - Variable in class RetoldConstants
 
cTechGraniteMaw - Variable in class RetoldConstants
 
cTechGraspOfRan - Variable in class RetoldConstants
 
cTechGreatestOfFifty - Variable in class RetoldConstants
 
cTechGuardianOfIo - Variable in class RetoldConstants
 
cTechGuardTower - Variable in class RetoldConstants
 
cTechHallOfThanes - Variable in class RetoldConstants
 
cTechHaloOfTheSun - Variable in class RetoldConstants
 
cTechHamask - Variable in class RetoldConstants
 
cTechHammerOfThunder - Variable in class RetoldConstants
 
cTechHandAxe - Variable in class RetoldConstants
 
cTechHandOfTalos - Variable in class RetoldConstants
 
cTechHandsOfThePharaoh - Variable in class RetoldConstants
 
cTechHeartOfTheTitans - Variable in class RetoldConstants
 
cTechHeavyArchers - Variable in class RetoldConstants
 
cTechHeavyAxemen - Variable in class RetoldConstants
 
cTechHeavyCamelRiders - Variable in class RetoldConstants
 
cTechHeavyCavalry - Variable in class RetoldConstants
 
cTechHeavyChariotArchers - Variable in class RetoldConstants
 
cTechHeavyInfantry - Variable in class RetoldConstants
 
cTechHeavySlingers - Variable in class RetoldConstants
 
cTechHeavySpearmen - Variable in class RetoldConstants
 
cTechHeavyWarElephants - Variable in class RetoldConstants
 
cTechHeavyWarships - Variable in class RetoldConstants
 
cTechHephaestusRevenge - Variable in class RetoldConstants
 
cTechHeroicAgeAegir - Variable in class RetoldConstants
 
cTechHeroicAgeAphrodite - Variable in class RetoldConstants
 
cTechHeroicAgeApollo - Variable in class RetoldConstants
 
cTechHeroicAgeAtlantean - Variable in class RetoldConstants
 
cTechHeroicAgeBragi - Variable in class RetoldConstants
 
cTechHeroicAgeDionysus - Variable in class RetoldConstants
 
cTechHeroicAgeEgyptian - Variable in class RetoldConstants
 
cTechHeroicAgeFreyr - Variable in class RetoldConstants
 
cTechHeroicAgeGaia - Variable in class RetoldConstants
 
cTechHeroicAgeGeneral - Variable in class RetoldConstants
 
cTechHeroicAgeGreek - Variable in class RetoldConstants
 
cTechHeroicAgeHades - Variable in class RetoldConstants
 
cTechHeroicAgeHyperion - Variable in class RetoldConstants
 
cTechHeroicAgeIsis - Variable in class RetoldConstants
 
cTechHeroicAgeKronos - Variable in class RetoldConstants
 
cTechHeroicAgeLoki - Variable in class RetoldConstants
 
cTechHeroicAgeNephthys - Variable in class RetoldConstants
 
cTechHeroicAgeNjord - Variable in class RetoldConstants
 
cTechHeroicAgeNorse - Variable in class RetoldConstants
 
cTechHeroicAgeOdin - Variable in class RetoldConstants
 
cTechHeroicAgeOranos - Variable in class RetoldConstants
 
cTechHeroicAgePoseidon - Variable in class RetoldConstants
 
cTechHeroicAgeRa - Variable in class RetoldConstants
 
cTechHeroicAgeRheia - Variable in class RetoldConstants
 
cTechHeroicAgeSekhmet - Variable in class RetoldConstants
 
cTechHeroicAgeSet - Variable in class RetoldConstants
 
cTechHeroicAgeSkadi - Variable in class RetoldConstants
 
cTechHeroicAgeSobek - Variable in class RetoldConstants
 
cTechHeroicAgeTheia - Variable in class RetoldConstants
 
cTechHeroicAgeThor - Variable in class RetoldConstants
 
cTechHeroicAgeZeus - Variable in class RetoldConstants
 
cTechHeroicFleet - Variable in class RetoldConstants
 
cTechHeroicRenewal - Variable in class RetoldConstants
 
cTechHieracosphinx - Variable in class RetoldConstants
 
cTechHippocampusRespawn - Variable in class RetoldConstants
 
cTechHornsOfConsecration - Variable in class RetoldConstants
 
cTechHuntingEquipment - Variable in class RetoldConstants
 
cTechHuntressAxe - Variable in class RetoldConstants
 
cTechHusbandry - Variable in class RetoldConstants
 
cTechIronArmor - Variable in class RetoldConstants
 
cTechIronShields - Variable in class RetoldConstants
 
cTechIronWall - Variable in class RetoldConstants
 
cTechIronWeapons - Variable in class RetoldConstants
 
cTechIrrigation - Variable in class RetoldConstants
 
cTechJasonEnable - Variable in class RetoldConstants
 
cTechJotuns - Variable in class RetoldConstants
 
cTechKatapeltesToHero - Variable in class RetoldConstants
 
cTechKronosExtraArgus - Variable in class RetoldConstants
 
cTechKronosExtraAutomaton - Variable in class RetoldConstants
 
cTechKronosExtraBehemoth - Variable in class RetoldConstants
 
cTechKronosExtraCentimanus - Variable in class RetoldConstants
 
cTechKronosExtraPromethean - Variable in class RetoldConstants
 
cTechKronosExtraSatyr - Variable in class RetoldConstants
 
cTechLabyrinthOfMinos - Variable in class RetoldConstants
 
cTechLanceOfStone - Variable in class RetoldConstants
 
cTechLeatherFrameShield - Variable in class RetoldConstants
 
cTechLevyBarracksSoldiers - Variable in class RetoldConstants
 
cTechLevyCavalry - Variable in class RetoldConstants
 
cTechLevyCounterSoldiers - Variable in class RetoldConstants
 
cTechLevyGreatHallSoldiers - Variable in class RetoldConstants
 
cTechLevyHillFortSoldiers - Variable in class RetoldConstants
 
cTechLevyInfantry - Variable in class RetoldConstants
 
cTechLevyLonghouseSoldiers - Variable in class RetoldConstants
 
cTechLevyMainlineSoldiers - Variable in class RetoldConstants
 
cTechLevyMigdolSoldiers - Variable in class RetoldConstants
 
cTechLevyPalaceSoldiers - Variable in class RetoldConstants
 
cTechLevyRangedSoldiers - Variable in class RetoldConstants
 
cTechLightningGeneral - Variable in class RetoldConstants
 
cTechLongSerpent - Variable in class RetoldConstants
 
cTechLordOfHorses - Variable in class RetoldConstants
 
cTechMasons - Variable in class RetoldConstants
 
cTechMediumArchers - Variable in class RetoldConstants
 
cTechMediumAxemen - Variable in class RetoldConstants
 
cTechMediumCamelRiders - Variable in class RetoldConstants
 
cTechMediumCavalry - Variable in class RetoldConstants
 
cTechMediumChariotArchers - Variable in class RetoldConstants
 
cTechMediumInfantry - Variable in class RetoldConstants
 
cTechMediumSlingers - Variable in class RetoldConstants
 
cTechMediumSpearmen - Variable in class RetoldConstants
 
cTechMediumWarElephants - Variable in class RetoldConstants
 
cTechMeteoricIronArmor - Variable in class RetoldConstants
 
cTechMonstrousRage - Variable in class RetoldConstants
 
cTechMonumentToGodsShadow - Variable in class RetoldConstants
 
cTechMonumentToPharaohsShadow - Variable in class RetoldConstants
 
cTechMonumentToPriestsShadow - Variable in class RetoldConstants
 
cTechMonumentToSoldiersShadow - Variable in class RetoldConstants
 
cTechMonumentToVillagersShadow - Variable in class RetoldConstants
 
cTechMurmilloToHero - Variable in class RetoldConstants
 
cTechMythicAgeArtemis - Variable in class RetoldConstants
 
cTechMythicAgeAtlantean - Variable in class RetoldConstants
 
cTechMythicAgeAtlas - Variable in class RetoldConstants
 
cTechMythicAgeBaldr - Variable in class RetoldConstants
 
cTechMythicAgeEgyptian - Variable in class RetoldConstants
 
cTechMythicAgeFreyr - Variable in class RetoldConstants
 
cTechMythicAgeGaia - Variable in class RetoldConstants
 
cTechMythicAgeGeneral - Variable in class RetoldConstants
 
cTechMythicAgeGreek - Variable in class RetoldConstants
 
cTechMythicAgeHades - Variable in class RetoldConstants
 
cTechMythicAgeHekate - Variable in class RetoldConstants
 
cTechMythicAgeHel - Variable in class RetoldConstants
 
cTechMythicAgeHelios - Variable in class RetoldConstants
 
cTechMythicAgeHephaestus - Variable in class RetoldConstants
 
cTechMythicAgeHera - Variable in class RetoldConstants
 
cTechMythicAgeHorus - Variable in class RetoldConstants
 
cTechMythicAgeIsis - Variable in class RetoldConstants
 
cTechMythicAgeKronos - Variable in class RetoldConstants
 
cTechMythicAgeLoki - Variable in class RetoldConstants
 
cTechMythicAgeNorse - Variable in class RetoldConstants
 
cTechMythicAgeOdin - Variable in class RetoldConstants
 
cTechMythicAgeOranos - Variable in class RetoldConstants
 
cTechMythicAgeOsiris - Variable in class RetoldConstants
 
cTechMythicAgePoseidon - Variable in class RetoldConstants
 
cTechMythicAgeRa - Variable in class RetoldConstants
 
cTechMythicAgeSet - Variable in class RetoldConstants
 
cTechMythicAgeThor - Variable in class RetoldConstants
 
cTechMythicAgeThoth - Variable in class RetoldConstants
 
cTechMythicAgeTyr - Variable in class RetoldConstants
 
cTechMythicAgeVidar - Variable in class RetoldConstants
 
cTechMythicAgeZeus - Variable in class RetoldConstants
 
cTechMythicRejuvenation - Variable in class RetoldConstants
 
cTechNebty - Variable in class RetoldConstants
 
cTechNecropolis - Variable in class RetoldConstants
 
cTechNewKingdom - Variable in class RetoldConstants
 
cTechNewKingdomPharaohRespawn - Variable in class RetoldConstants
 
cTechNineWaves - Variable in class RetoldConstants
 
cTechOlympianParentage - Variable in class RetoldConstants
 
cTechOlympianWeapons - Variable in class RetoldConstants
 
cTechOmniscience - Variable in class RetoldConstants
 
cTechOracle - Variable in class RetoldConstants
 
cTechOracleToHero - Variable in class RetoldConstants
 
cTechOrichalcumMail - Variable in class RetoldConstants
 
cTechOrichalcumWall - Variable in class RetoldConstants
 
cTechOsmiumArmor - Variable in class RetoldConstants
 
cTechPerception - Variable in class RetoldConstants
 
cTechPetrification - Variable in class RetoldConstants
 
cTechPharaohFirstSpawn - Variable in class RetoldConstants
 
cTechPharaohRespawn - Variable in class RetoldConstants
 
cTechPhobosSpearOfPanic - Variable in class RetoldConstants
 
cTechPickaxe - Variable in class RetoldConstants
 
cTechPioneerOfTheSkies - Variable in class RetoldConstants
 
cTechPlow - Variable in class RetoldConstants
 
cTechPoseidonsSecret - Variable in class RetoldConstants
 
cTechPriestEnableReal - Variable in class RetoldConstants
 
cTechPropheticSight - Variable in class RetoldConstants
 
cTechPurseSeine - Variable in class RetoldConstants
 
cTechQuarry - Variable in class RetoldConstants
 
cTechRampage - Variable in class RetoldConstants
 
cTechRavenFirstSpawn - Variable in class RetoldConstants
 
cTechRavenRespawn - Variable in class RetoldConstants
 
cTechRelicAdamantiteShingles - Variable in class RetoldConstants
 
cTechRelicAnkhofRa - Variable in class RetoldConstants
 
cTechRelicAnvilOfHephaestus - Variable in class RetoldConstants
 
cTechRelicArchimedesLedger - Variable in class RetoldConstants
 
cTechRelicArmorOfAchilles - Variable in class RetoldConstants
 
cTechRelicArrowsOfAlfar - Variable in class RetoldConstants
 
cTechRelicArrowsOfHeracles - Variable in class RetoldConstants
 
cTechRelicBlackLotus - Variable in class RetoldConstants
 
cTechRelicBlanketOfEmpressZoe - Variable in class RetoldConstants
 
cTechRelicBlueCrystalShard - Variable in class RetoldConstants
 
cTechRelicBowOfArtemis - Variable in class RetoldConstants
 
cTechRelicBridleOfPegasus - Variable in class RetoldConstants
 
cTechRelicCanopicJarOfImsety - Variable in class RetoldConstants
 
cTechRelicChariotOfCybele - Variable in class RetoldConstants
 
cTechRelicCharonsObol - Variable in class RetoldConstants
 
cTechRelicCrownOfHera - Variable in class RetoldConstants
 
cTechRelicCupOfDionysus - Variable in class RetoldConstants
 
cTechRelicDemetersThrone - Variable in class RetoldConstants
 
cTechRelicDwarvenCalipers - Variable in class RetoldConstants
 
cTechRelicDwarvenHorseshoes - Variable in class RetoldConstants
 
cTechRelicEyeOfHorus - Variable in class RetoldConstants
 
cTechRelicEyeOfOrnlu - Variable in class RetoldConstants
 
cTechRelicFettersOfFenrir - Variable in class RetoldConstants
 
cTechRelicFlagstoneOfBuhen - Variable in class RetoldConstants
 
cTechRelicGaiasBookOfKnowledge - Variable in class RetoldConstants
 
cTechRelicGambanteinnOdinsWand - Variable in class RetoldConstants
 
cTechRelicGirdleOfHippolyta - Variable in class RetoldConstants
 
cTechRelicGlaucusBookOfProphecies - Variable in class RetoldConstants
 
cTechRelicGoldenCamelStatue - Variable in class RetoldConstants
 
cTechRelicGungnirOdinsSpear - Variable in class RetoldConstants
 
cTechRelicHarmoniasNecklace - Variable in class RetoldConstants
 
cTechRelicHartersFolly - Variable in class RetoldConstants
 
cTechRelicHeadOfOrpheus - Variable in class RetoldConstants
 
cTechRelicHekatesTorches - Variable in class RetoldConstants
 
cTechRelicHermesWingedSandals - Variable in class RetoldConstants
 
cTechRelicHestiasHearth - Variable in class RetoldConstants
 
cTechRelicKhopeshOfHorus - Variable in class RetoldConstants
 
cTechRelicKitharaOfApollo - Variable in class RetoldConstants
 
cTechRelicMonkeyRespawn - Variable in class RetoldConstants
 
cTechRelicNoseOfTheSphinx - Variable in class RetoldConstants
 
cTechRelicOsebergWagon - Variable in class RetoldConstants
 
cTechRelicPandorasBox - Variable in class RetoldConstants
 
cTechRelicPeltOfArgus - Variable in class RetoldConstants
 
cTechRelicProwOfTheArgo - Variable in class RetoldConstants
 
cTechRelicPtahsSceptre - Variable in class RetoldConstants
 
cTechRelicPygmalionsStatue - Variable in class RetoldConstants
 
cTechRelicRelicOfAncestors - Variable in class RetoldConstants
 
cTechRelicRelicOfBronze - Variable in class RetoldConstants
 
cTechRelicRelicOfEarthquake - Variable in class RetoldConstants
 
cTechRelicRelicOfProsperity - Variable in class RetoldConstants
 
cTechRelicRelicOfTornado - Variable in class RetoldConstants
 
cTechRelicRheiasCrown - Variable in class RetoldConstants
 
cTechRelicRingOfNibelung - Variable in class RetoldConstants
 
cTechRelicScalesOfCatoblepas - Variable in class RetoldConstants
 
cTechRelicScalesOfEchidna - Variable in class RetoldConstants
 
cTechRelicScarabPendant - Variable in class RetoldConstants
 
cTechRelicShenOfNekhbet - Variable in class RetoldConstants
 
cTechRelicShieldOfAthena - Variable in class RetoldConstants
 
cTechRelicShipOfFingernails - Variable in class RetoldConstants
 
cTechRelicSistrumOfBast - Variable in class RetoldConstants
 
cTechRelicSkullsOfTheCercopes - Variable in class RetoldConstants
 
cTechRelicStaffOfDionysus - Variable in class RetoldConstants
 
cTechRelicSvadilfarisSledge - Variable in class RetoldConstants
 
cTechRelicTailOfCerberus - Variable in class RetoldConstants
 
cTechRelicTextsOfImhotep - Variable in class RetoldConstants
 
cTechRelicThundercloudShawl - Variable in class RetoldConstants
 
cTechRelicTitansTreasure - Variable in class RetoldConstants
 
cTechRelicTowerOfSestus - Variable in class RetoldConstants
 
cTechRelicTrojanGateHinge - Variable in class RetoldConstants
 
cTechRelicTuskOfTheIronBoar - Variable in class RetoldConstants
 
cTechRelicTyrfingAngantyrsSword - Variable in class RetoldConstants
 
cTechRelicUllrsBow - Variable in class RetoldConstants
 
cTechRelicZeusThunderbolts - Variable in class RetoldConstants
 
cTechRheiasGift - Variable in class RetoldConstants
 
cTechRigsthula - Variable in class RetoldConstants
 
cTechRime - Variable in class RetoldConstants
 
cTechRingGiver - Variable in class RetoldConstants
 
cTechRingOath - Variable in class RetoldConstants
 
cTechRoarOfOrthus - Variable in class RetoldConstants
 
cTechSacredCats - Variable in class RetoldConstants
 
cTechSafeguard - Variable in class RetoldConstants
 
cTechSaltAmphora - Variable in class RetoldConstants
 
cTechSarissa - Variable in class RetoldConstants
 
cTechScallopedAxe - Variable in class RetoldConstants
 
cTechSecretsOfTheTitans - Variable in class RetoldConstants
 
cTechSerpentSpear - Variable in class RetoldConstants
 
cTechServantsOfGlory - Variable in class RetoldConstants
 
cTechSessrumnir - Variable in class RetoldConstants
 
cTechShaduf - Variable in class RetoldConstants
 
cTechShaftMine - Variable in class RetoldConstants
 
cTechShaftsOfPlague - Variable in class RetoldConstants
 
cTechShoulderOfTalos - Variable in class RetoldConstants
 
cTechSignalFires - Variable in class RetoldConstants
 
cTechSilentResolve - Variable in class RetoldConstants
 
cTechSkinOfTheRhino - Variable in class RetoldConstants
 
cTechSlingsOfTheSun - Variable in class RetoldConstants
 
cTechSolarBarque - Variable in class RetoldConstants
 
cTechSonsOfSleipnir - Variable in class RetoldConstants
 
cTechSonsOfTheSun - Variable in class RetoldConstants
 
cTechSpearOfHorus - Variable in class RetoldConstants
 
cTechSpiritedCharge - Variable in class RetoldConstants
 
cTechSpiritOfMaat - Variable in class RetoldConstants
 
cTechStatusActive - Variable in class RetoldConstants
 
cTechStatusObtainable - Variable in class RetoldConstants
 
cTechStatusUnobtainable - Variable in class RetoldConstants
 
cTechStoneWall - Variable in class RetoldConstants
 
cTechStoryModeGeneral - Variable in class RetoldConstants
 
cTechSuddenDeathCitadelNomad - Variable in class RetoldConstants
 
cTechSuddenDeathStart - Variable in class RetoldConstants
 
cTechSunDriedMudBrick - Variable in class RetoldConstants
 
cTechSunRay - Variable in class RetoldConstants
 
cTechSwineArray - Variable in class RetoldConstants
 
cTechSylvanLore - Variable in class RetoldConstants
 
cTechTaxCollectors - Variable in class RetoldConstants
 
cTechTechTreeClassicalAge - Variable in class RetoldConstants
 
cTechTechTreeHeroicAge - Variable in class RetoldConstants
 
cTechTechTreeMythicalAge - Variable in class RetoldConstants
 
cTechTempleOfHealing - Variable in class RetoldConstants
 
cTechTemporalChaos - Variable in class RetoldConstants
 
cTechTheftOfFire - Variable in class RetoldConstants
 
cTechTheseusEnable - Variable in class RetoldConstants
 
cTechThorDwarfSpawn - Variable in class RetoldConstants
 
cTechThracianHorses - Variable in class RetoldConstants
 
cTechThunderingHooves - Variable in class RetoldConstants
 
cTechThurisazRune - Variable in class RetoldConstants
 
cTechTitanomachy - Variable in class RetoldConstants
 
cTechTitanShield - Variable in class RetoldConstants
 
cTechTurmaToHero - Variable in class RetoldConstants
 
cTechTusksOfApedemak - Variable in class RetoldConstants
 
cTechTwilightOfTheGods - Variable in class RetoldConstants
 
cTechUllrHuskarlShadow - Variable in class RetoldConstants
 
cTechUltraFastTraining - Variable in class RetoldConstants
 
cTechUltraHuntableResources - Variable in class RetoldConstants
 
cTechValgaldr - Variable in class RetoldConstants
 
cTechValleyOfTheKings - Variable in class RetoldConstants
 
cTechVaultsOfErebus - Variable in class RetoldConstants
 
cTechVikings - Variable in class RetoldConstants
 
cTechVillagerAtlanteanToHero - Variable in class RetoldConstants
 
cTechVillagerDwarfToBerserk - Variable in class RetoldConstants
 
cTechVillagerNorseToBerserk - Variable in class RetoldConstants
 
cTechVolcanicForge - Variable in class RetoldConstants
 
cTechWatchTower - Variable in class RetoldConstants
 
cTechWeightlessMace - Variable in class RetoldConstants
 
cTechWillOfKronos - Variable in class RetoldConstants
 
cTechWingedMessenger - Variable in class RetoldConstants
 
cTechWingedMessengerRespawn - Variable in class RetoldConstants
 
cTechWinterHarvest - Variable in class RetoldConstants
 
cTechWonderAgeGeneral - Variable in class RetoldConstants
 
cTechWonderAgeJotunScaleFix - Variable in class RetoldConstants
 
cTechWonderAgeTitan - Variable in class RetoldConstants
 
cTechWrathOfTheDeep - Variable in class RetoldConstants
 
cTechYdalir - Variable in class RetoldConstants
 
cTerrain - Variable in class RetoldConstants
 
cTerrainAtlanteanBeach1 - Variable in class RetoldConstants
 
cTerrainAtlanteanCliff1 - Variable in class RetoldConstants
 
cTerrainAtlanteanCliff2 - Variable in class RetoldConstants
 
cTerrainAtlanteanDirt1 - Variable in class RetoldConstants
 
cTerrainAtlanteanDirt2 - Variable in class RetoldConstants
 
cTerrainAtlanteanDirt3 - Variable in class RetoldConstants
 
cTerrainAtlanteanDirtRocks1 - Variable in class RetoldConstants
 
cTerrainAtlanteanDirtRocks2 - Variable in class RetoldConstants
 
cTerrainAtlanteanForestDirt - Variable in class RetoldConstants
 
cTerrainAtlanteanForestGrass - Variable in class RetoldConstants
 
cTerrainAtlanteanForestPalmDirt - Variable in class RetoldConstants
 
cTerrainAtlanteanForestPalmGrass - Variable in class RetoldConstants
 
cTerrainAtlanteanGrass1 - Variable in class RetoldConstants
 
cTerrainAtlanteanGrass2 - Variable in class RetoldConstants
 
cTerrainAtlanteanGrassDirt1 - Variable in class RetoldConstants
 
cTerrainAtlanteanGrassDirt2 - Variable in class RetoldConstants
 
cTerrainAtlanteanGrassDirt3 - Variable in class RetoldConstants
 
cTerrainAtlanteanGrassRocks1 - Variable in class RetoldConstants
 
cTerrainAtlanteanGrassRocks2 - Variable in class RetoldConstants
 
cTerrainAtlanteanRoad1 - Variable in class RetoldConstants
 
cTerrainAtlanteanRoad2 - Variable in class RetoldConstants
 
cTerrainAtlanteanShore1 - Variable in class RetoldConstants
 
cTerrainCityTile1 - Variable in class RetoldConstants
 
cTerrainCityTileAtlantis1 - Variable in class RetoldConstants
 
cTerrainCityTileAtlantis2 - Variable in class RetoldConstants
 
cTerrainCityTileOlympus1 - Variable in class RetoldConstants
 
cTerrainCityTileWaterCorner1 - Variable in class RetoldConstants
 
cTerrainCityTileWaterCorner2 - Variable in class RetoldConstants
 
cTerrainCityTileWaterCorner3 - Variable in class RetoldConstants
 
cTerrainCityTileWaterCorner4 - Variable in class RetoldConstants
 
cTerrainCityTileWaterEdge1 - Variable in class RetoldConstants
 
cTerrainCityTileWaterEdge2 - Variable in class RetoldConstants
 
cTerrainCityTileWaterEnd1 - Variable in class RetoldConstants
 
cTerrainCityTileWaterEnd2 - Variable in class RetoldConstants
 
cTerrainCityTileWaterEnd3 - Variable in class RetoldConstants
 
cTerrainCityTileWaterEnd4 - Variable in class RetoldConstants
 
cTerrainCityTileWaterPool1 - Variable in class RetoldConstants
 
cTerrainDefault - Variable in class RetoldConstants
 
cTerrainDefaultBeachSnow1 - Variable in class RetoldConstants
 
cTerrainDefaultBlack - Variable in class RetoldConstants
 
cTerrainDefaultBlackRock - Variable in class RetoldConstants
 
cTerrainDefaultError - Variable in class RetoldConstants
 
cTerrainDefaultIce1 - Variable in class RetoldConstants
 
cTerrainDefaultIce2 - Variable in class RetoldConstants
 
cTerrainDefaultIce3 - Variable in class RetoldConstants
 
cTerrainEgyptBeach1 - Variable in class RetoldConstants
 
cTerrainEgyptCliff1 - Variable in class RetoldConstants
 
cTerrainEgyptCliff2 - Variable in class RetoldConstants
 
cTerrainEgyptDirt1 - Variable in class RetoldConstants
 
cTerrainEgyptDirt2 - Variable in class RetoldConstants
 
cTerrainEgyptDirt3 - Variable in class RetoldConstants
 
cTerrainEgyptDirtRocks1 - Variable in class RetoldConstants
 
cTerrainEgyptDirtRocks2 - Variable in class RetoldConstants
 
cTerrainEgyptForestPalmDirt - Variable in class RetoldConstants
 
cTerrainEgyptForestPalmGrass - Variable in class RetoldConstants
 
cTerrainEgyptForestSavannah - Variable in class RetoldConstants
 
cTerrainEgyptGrass1 - Variable in class RetoldConstants
 
cTerrainEgyptGrass2 - Variable in class RetoldConstants
 
cTerrainEgyptGrassDirt1 - Variable in class RetoldConstants
 
cTerrainEgyptGrassDirt2 - Variable in class RetoldConstants
 
cTerrainEgyptGrassDirt3 - Variable in class RetoldConstants
 
cTerrainEgyptGrassRocks1 - Variable in class RetoldConstants
 
cTerrainEgyptGrassRocks2 - Variable in class RetoldConstants
 
cTerrainEgyptRoad1 - Variable in class RetoldConstants
 
cTerrainEgyptRoad2 - Variable in class RetoldConstants
 
cTerrainEgyptSand1 - Variable in class RetoldConstants
 
cTerrainEgyptSand2 - Variable in class RetoldConstants
 
cTerrainEgyptSand3 - Variable in class RetoldConstants
 
cTerrainEgyptSavannah1 - Variable in class RetoldConstants
 
cTerrainEgyptSavannah2 - Variable in class RetoldConstants
 
cTerrainEgyptShore1 - Variable in class RetoldConstants
 
cTerrainGaiaCreep1 - Variable in class RetoldConstants
 
cTerrainGaiaCreep2 - Variable in class RetoldConstants
 
cTerrainGaiaForest1 - Variable in class RetoldConstants
 
cTerrainGaiaForest2 - Variable in class RetoldConstants
 
cTerrainGaiaRoad1 - Variable in class RetoldConstants
 
cTerrainGaiaRoad2 - Variable in class RetoldConstants
 
cTerrainGaiaSnow1 - Variable in class RetoldConstants
 
cTerrainGaiaSnow2 - Variable in class RetoldConstants
 
cTerrainGreekBeach1 - Variable in class RetoldConstants
 
cTerrainGreekCliff1 - Variable in class RetoldConstants
 
cTerrainGreekCliff2 - Variable in class RetoldConstants
 
cTerrainGreekDirt1 - Variable in class RetoldConstants
 
cTerrainGreekDirt2 - Variable in class RetoldConstants
 
cTerrainGreekDirt3 - Variable in class RetoldConstants
 
cTerrainGreekDirtRocks1 - Variable in class RetoldConstants
 
cTerrainGreekDirtRocks2 - Variable in class RetoldConstants
 
cTerrainGreekForestDirt - Variable in class RetoldConstants
 
cTerrainGreekForestGrass - Variable in class RetoldConstants
 
cTerrainGreekForestPalmDirt - Variable in class RetoldConstants
 
cTerrainGreekForestPalmGrass - Variable in class RetoldConstants
 
cTerrainGreekForestSnow - Variable in class RetoldConstants
 
cTerrainGreekGrass1 - Variable in class RetoldConstants
 
cTerrainGreekGrass2 - Variable in class RetoldConstants
 
cTerrainGreekGrassDirt1 - Variable in class RetoldConstants
 
cTerrainGreekGrassDirt2 - Variable in class RetoldConstants
 
cTerrainGreekGrassDirt3 - Variable in class RetoldConstants
 
cTerrainGreekGrassRocks1 - Variable in class RetoldConstants
 
cTerrainGreekGrassRocks2 - Variable in class RetoldConstants
 
cTerrainGreekRoad1 - Variable in class RetoldConstants
 
cTerrainGreekRoad2 - Variable in class RetoldConstants
 
cTerrainGreekRoadBurnt1 - Variable in class RetoldConstants
 
cTerrainGreekRoadBurnt2 - Variable in class RetoldConstants
 
cTerrainGreekRoadSnow - Variable in class RetoldConstants
 
cTerrainGreekShore1 - Variable in class RetoldConstants
 
cTerrainGreekSnow1 - Variable in class RetoldConstants
 
cTerrainGreekSnow2 - Variable in class RetoldConstants
 
cTerrainGreekSnowDirt1 - Variable in class RetoldConstants
 
cTerrainGreekSnowDirt2 - Variable in class RetoldConstants
 
cTerrainGreekSnowDirt3 - Variable in class RetoldConstants
 
cTerrainGreekSnowGrass1 - Variable in class RetoldConstants
 
cTerrainGreekSnowGrass2 - Variable in class RetoldConstants
 
cTerrainGreekSnowGrass3 - Variable in class RetoldConstants
 
cTerrainGreekSnowGrassRocks1 - Variable in class RetoldConstants
 
cTerrainGreekSnowGrassRocks2 - Variable in class RetoldConstants
 
cTerrainGreekSnowRocks1 - Variable in class RetoldConstants
 
cTerrainGreekSnowRocks2 - Variable in class RetoldConstants
 
cTerrainHadesCliff1 - Variable in class RetoldConstants
 
cTerrainHadesCliff2 - Variable in class RetoldConstants
 
cTerrainHadesDirt1 - Variable in class RetoldConstants
 
cTerrainHadesDirt2 - Variable in class RetoldConstants
 
cTerrainHadesDirtRocks1 - Variable in class RetoldConstants
 
cTerrainHadesDirtRocks2 - Variable in class RetoldConstants
 
cTerrainHadesForestDirt - Variable in class RetoldConstants
 
cTerrainHadesLava1 - Variable in class RetoldConstants
 
cTerrainHadesLava2 - Variable in class RetoldConstants
 
cTerrainHadesLava3 - Variable in class RetoldConstants
 
cTerrainHadesLava4 - Variable in class RetoldConstants
 
cTerrainHadesRoad1 - Variable in class RetoldConstants
 
cTerrainHadesRoad2 - Variable in class RetoldConstants
 
cTerrainHadesShore1 - Variable in class RetoldConstants
 
cTerrainMarshCliff1 - Variable in class RetoldConstants
 
cTerrainMarshCliff2 - Variable in class RetoldConstants
 
cTerrainMarshDirt1 - Variable in class RetoldConstants
 
cTerrainMarshDirtRocks1 - Variable in class RetoldConstants
 
cTerrainMarshDirtRocks2 - Variable in class RetoldConstants
 
cTerrainMarshForestGrass - Variable in class RetoldConstants
 
cTerrainMarshForestWet - Variable in class RetoldConstants
 
cTerrainMarshGrass1 - Variable in class RetoldConstants
 
cTerrainMarshGrass2 - Variable in class RetoldConstants
 
cTerrainMarshGrassDirt1 - Variable in class RetoldConstants
 
cTerrainMarshGrassDirt2 - Variable in class RetoldConstants
 
cTerrainMarshGrassDirt3 - Variable in class RetoldConstants
 
cTerrainMarshGrassRocks1 - Variable in class RetoldConstants
 
cTerrainMarshGrassRocks2 - Variable in class RetoldConstants
 
cTerrainMarshGrassWet1 - Variable in class RetoldConstants
 
cTerrainMarshGrassWet2 - Variable in class RetoldConstants
 
cTerrainMarshGrassWet3 - Variable in class RetoldConstants
 
cTerrainMarshRoad1 - Variable in class RetoldConstants
 
cTerrainMarshRoad2 - Variable in class RetoldConstants
 
cTerrainMarshShore1 - Variable in class RetoldConstants
 
cTerrainMarshWet1 - Variable in class RetoldConstants
 
cTerrainMixGreekDirt1 - Variable in class RetoldConstants
 
cTerrainMixGreekDirt2 - Variable in class RetoldConstants
 
cTerrainMixGreekForestDirt1 - Variable in class RetoldConstants
 
cTerrainMixGreekForestGrass1 - Variable in class RetoldConstants
 
cTerrainMixGreekForestSnow1 - Variable in class RetoldConstants
 
cTerrainMixGreekGrass1 - Variable in class RetoldConstants
 
cTerrainMixGreekGrass2 - Variable in class RetoldConstants
 
cTerrainMixGreekGrassDirt1 - Variable in class RetoldConstants
 
cTerrainMixGreekGrassDirt2 - Variable in class RetoldConstants
 
cTerrainMixGreekRocksDirt1 - Variable in class RetoldConstants
 
cTerrainMixGreekRocksGrass1 - Variable in class RetoldConstants
 
cTerrainMixGreekRocksSnow1 - Variable in class RetoldConstants
 
cTerrainMixGreekSnow1 - Variable in class RetoldConstants
 
cTerrainMixGreekSnow2 - Variable in class RetoldConstants
 
cTerrainMixGreekSnowDirt1 - Variable in class RetoldConstants
 
cTerrainMixGreekSnowDirt2 - Variable in class RetoldConstants
 
cTerrainMixGreekSnowGrass1 - Variable in class RetoldConstants
 
cTerrainMixGreekSnowGrass2 - Variable in class RetoldConstants
 
cTerrainNorseBeach1 - Variable in class RetoldConstants
 
cTerrainNorseCliff1 - Variable in class RetoldConstants
 
cTerrainNorseCliff2 - Variable in class RetoldConstants
 
cTerrainNorseCliffSnow1 - Variable in class RetoldConstants
 
cTerrainNorseCliffSnow2 - Variable in class RetoldConstants
 
cTerrainNorseDirt1 - Variable in class RetoldConstants
 
cTerrainNorseDirtRocks1 - Variable in class RetoldConstants
 
cTerrainNorseDirtRocks2 - Variable in class RetoldConstants
 
cTerrainNorseForestGrass1 - Variable in class RetoldConstants
 
cTerrainNorseForestSnow1 - Variable in class RetoldConstants
 
cTerrainNorseGrass1 - Variable in class RetoldConstants
 
cTerrainNorseGrass2 - Variable in class RetoldConstants
 
cTerrainNorseGrassDirt1 - Variable in class RetoldConstants
 
cTerrainNorseGrassDirt2 - Variable in class RetoldConstants
 
cTerrainNorseGrassDirt3 - Variable in class RetoldConstants
 
cTerrainNorseGrassRocks1 - Variable in class RetoldConstants
 
cTerrainNorseGrassRocks2 - Variable in class RetoldConstants
 
cTerrainNorseRoad - Variable in class RetoldConstants
 
cTerrainNorseRoadDirt - Variable in class RetoldConstants
 
cTerrainNorseRoadSnow1 - Variable in class RetoldConstants
 
cTerrainNorseRoadSnow2 - Variable in class RetoldConstants
 
cTerrainNorseShore1 - Variable in class RetoldConstants
 
cTerrainNorseSnow1 - Variable in class RetoldConstants
 
cTerrainNorseSnow2 - Variable in class RetoldConstants
 
cTerrainNorseSnowDirt1 - Variable in class RetoldConstants
 
cTerrainNorseSnowDirt2 - Variable in class RetoldConstants
 
cTerrainNorseSnowDirt3 - Variable in class RetoldConstants
 
cTerrainNorseSnowGrass1 - Variable in class RetoldConstants
 
cTerrainNorseSnowGrass2 - Variable in class RetoldConstants
 
cTerrainNorseSnowGrass3 - Variable in class RetoldConstants
 
cTerrainNorseSnowGrassRocks1 - Variable in class RetoldConstants
 
cTerrainNorseSnowGrassRocks2 - Variable in class RetoldConstants
 
cTerrainNorseSnowRocks1 - Variable in class RetoldConstants
 
cTerrainNorseSnowRocks2 - Variable in class RetoldConstants
 
cTerrainSPCHades1 - Variable in class RetoldConstants
 
cTerrainSPCHades2 - Variable in class RetoldConstants
 
cTerrainSPCHadesLava1 - Variable in class RetoldConstants
 
cTerrainSPCHadesLava2 - Variable in class RetoldConstants
 
cTerrainSPCHadesRoad1 - Variable in class RetoldConstants
 
cTerrainSPCHadesRoad2 - Variable in class RetoldConstants
 
cTerrainSPCHadesRocks1 - Variable in class RetoldConstants
 
cTerrainSPCHadesRocks2 - Variable in class RetoldConstants
 
cTerrainSPCMiningCliff1 - Variable in class RetoldConstants
 
cTerrainSPCMiningCliff2 - Variable in class RetoldConstants
 
cTerrainSPCMiningDirt1 - Variable in class RetoldConstants
 
cTerrainSPCMiningDirtRocks1 - Variable in class RetoldConstants
 
cTerrainSPCMiningDirtRocks2 - Variable in class RetoldConstants
 
cTerrainTundraBeach1 - Variable in class RetoldConstants
 
cTerrainTundraCliff1 - Variable in class RetoldConstants
 
cTerrainTundraCliff2 - Variable in class RetoldConstants
 
cTerrainTundraCliffSnow1 - Variable in class RetoldConstants
 
cTerrainTundraCliffSnow2 - Variable in class RetoldConstants
 
cTerrainTundraDirt1 - Variable in class RetoldConstants
 
cTerrainTundraDirtRocks1 - Variable in class RetoldConstants
 
cTerrainTundraDirtRocks2 - Variable in class RetoldConstants
 
cTerrainTundraForestGrass1 - Variable in class RetoldConstants
 
cTerrainTundraForestSnow1 - Variable in class RetoldConstants
 
cTerrainTundraGrass1 - Variable in class RetoldConstants
 
cTerrainTundraGrass2 - Variable in class RetoldConstants
 
cTerrainTundraGrassDirt1 - Variable in class RetoldConstants
 
cTerrainTundraGrassDirt2 - Variable in class RetoldConstants
 
cTerrainTundraGrassDirt3 - Variable in class RetoldConstants
 
cTerrainTundraGrassRocks1 - Variable in class RetoldConstants
 
cTerrainTundraGrassRocks2 - Variable in class RetoldConstants
 
cTerrainTundraRoad1 - Variable in class RetoldConstants
 
cTerrainTundraRoad2 - Variable in class RetoldConstants
 
cTerrainTundraRoadSnow1 - Variable in class RetoldConstants
 
cTerrainTundraRoadSnow2 - Variable in class RetoldConstants
 
cTerrainTundraShore1 - Variable in class RetoldConstants
 
cTerrainTundraSnow1 - Variable in class RetoldConstants
 
cTerrainTundraSnow2 - Variable in class RetoldConstants
 
cTerrainTundraSnowDirt1 - Variable in class RetoldConstants
 
cTerrainTundraSnowDirt2 - Variable in class RetoldConstants
 
cTerrainTundraSnowDirt3 - Variable in class RetoldConstants
 
cTerrainTundraSnowGrass1 - Variable in class RetoldConstants
 
cTerrainTundraSnowGrass2 - Variable in class RetoldConstants
 
cTerrainTundraSnowGrass3 - Variable in class RetoldConstants
 
cTerrainTundraSnowGrassRocks1 - Variable in class RetoldConstants
 
cTerrainTundraSnowGrassRocks2 - Variable in class RetoldConstants
 
cTerrainTundraSnowRocks1 - Variable in class RetoldConstants
 
cTerrainTundraSnowRocks2 - Variable in class RetoldConstants
 
cTerrainUnderwaterCoral1 - Variable in class RetoldConstants
 
cTerrainUnderwaterCoral2 - Variable in class RetoldConstants
 
cTerrainUnderwaterCoral3 - Variable in class RetoldConstants
 
cTerrainUnderwaterCoral4 - Variable in class RetoldConstants
 
cTerrainUnderwaterCoralDead1 - Variable in class RetoldConstants
 
cTerrainUnderwaterCoralDead2 - Variable in class RetoldConstants
 
cTerrainUnderwaterCoralDead3 - Variable in class RetoldConstants
 
cTerrainUnderwaterIce1 - Variable in class RetoldConstants
 
cTerrainUnderwaterIce2 - Variable in class RetoldConstants
 
cTerrainUnderwaterIce3 - Variable in class RetoldConstants
 
cTerrainUnderwaterRock1 - Variable in class RetoldConstants
 
cTerrainUnderwaterRock2 - Variable in class RetoldConstants
 
cTerrainUnderwaterRock3 - Variable in class RetoldConstants
 
cTerrainUnderwaterRocksand1 - Variable in class RetoldConstants
 
cTerrainUnderwaterRocksand2 - Variable in class RetoldConstants
 
cTerrainUnderwaterRocksand3 - Variable in class RetoldConstants
 
cTradePlanAreaGroupID - Variable in class RetoldConstants
 
cTradePlanDeleteCantPathToTC - Variable in class RetoldConstants
 
cTradePlanEventCantPath - Variable in class RetoldConstants
 
cTradePlanMarketID - Variable in class RetoldConstants
 
cTradePlanTargetUnitID - Variable in class RetoldConstants
 
cTradePlanTargetUnitTypeID - Variable in class RetoldConstants
 
cTradePlanUpdateTarget - Variable in class RetoldConstants
 
cTrainPlanAreaGroupID - Variable in class RetoldConstants
 
cTrainPlanBuildFromType - Variable in class RetoldConstants
 
cTrainPlanBuildingID - Variable in class RetoldConstants
 
cTrainPlanEventUnitTrained - Variable in class RetoldConstants
 
cTrainPlanFrequency - Variable in class RetoldConstants
 
cTrainPlanGatherPoint - Variable in class RetoldConstants
 
cTrainPlanGatherTargetID - Variable in class RetoldConstants
 
cTrainPlanMaxQueueSize - Variable in class RetoldConstants
 
cTrainPlanNumberToMaintain - Variable in class RetoldConstants
 
cTrainPlanNumberToTrain - Variable in class RetoldConstants
 
cTrainPlanNumberTrained - Variable in class RetoldConstants
 
cTrainPlanTrainedUnitID - Variable in class RetoldConstants
 
cTrainPlanUnitType - Variable in class RetoldConstants
 
cTrainPlanUseMultipleBuildings - Variable in class RetoldConstants
 
cTransportPathTypeAreas - Variable in class RetoldConstants
 
cTransportPathTypePoints - Variable in class RetoldConstants
 
cTransportPlanBestDangerArea - Variable in class RetoldConstants
 
cTransportPlanBestDangerValue - Variable in class RetoldConstants
 
cTransportPlanDropOffPoint - Variable in class RetoldConstants
 
cTransportPlanGatherArea - Variable in class RetoldConstants
 
cTransportPlanGatherAreaGroup - Variable in class RetoldConstants
 
cTransportPlanGatherPoint - Variable in class RetoldConstants
 
cTransportPlanIgnoreAreaIDs - Variable in class RetoldConstants
 
cTransportPlanMaximizeXportMovement - Variable in class RetoldConstants
 
cTransportPlanMiddleAreaGroups - Variable in class RetoldConstants
 
cTransportPlanPathPlanned - Variable in class RetoldConstants
 
cTransportPlanPathType - Variable in class RetoldConstants
 
cTransportPlanPersistent - Variable in class RetoldConstants
 
cTransportPlanReturnWhenDone - Variable in class RetoldConstants
 
cTransportPlanTakeMoreUnits - Variable in class RetoldConstants
 
cTransportPlanTargetArea - Variable in class RetoldConstants
 
cTransportPlanTargetAreaGroup - Variable in class RetoldConstants
 
cTransportPlanTargetPoint - Variable in class RetoldConstants
 
cTransportPlanTransportID - Variable in class RetoldConstants
 
cTransportPlanTransportPath - Variable in class RetoldConstants
 
cTransportPlanTransportTypeID - Variable in class RetoldConstants
 
cTransportPlanUnitsMoved - Variable in class RetoldConstants
 
cTSFactorDanger - Variable in class RetoldConstants
 
cTSFactorDistance - Variable in class RetoldConstants
 
cTSFactorDistanceToEdge - Variable in class RetoldConstants
 
cTSFactorTimeToDone - Variable in class RetoldConstants
 
cTSFactorTotalResources - Variable in class RetoldConstants
 
cTwoPi - Variable in class RetoldConstants
 
cUnitFlagAbilitiesOnBothPages - Variable in class RetoldConstants
 
cUnitFlagAdjustPositionOnTerrainCollision - Variable in class RetoldConstants
 
cUnitFlagAllowAlliedGarrison - Variable in class RetoldConstants
 
cUnitFlagAllowAutoGarrison - Variable in class RetoldConstants
 
cUnitFlagAllowGatheringWhenFull - Variable in class RetoldConstants
 
cUnitFlagAllowOverPopCap - Variable in class RetoldConstants
 
cUnitFlagAllowPlacementOnIce - Variable in class RetoldConstants
 
cUnitFlagAllowRebuildInGrouping - Variable in class RetoldConstants
 
cUnitFlagAllowSocketPlacement - Variable in class RetoldConstants
 
cUnitFlagAlphaFadeLifespan - Variable in class RetoldConstants
 
cUnitFlagAlwaysAllowOverPopCap - Variable in class RetoldConstants
 
cUnitFlagAlwaysFullColorAsCursor - Variable in class RetoldConstants
 
cUnitFlagAlwaysShowAsSocket - Variable in class RetoldConstants
 
cUnitFlagAnnounceConversion - Variable in class RetoldConstants
 
cUnitFlagAnnounceDestruction - Variable in class RetoldConstants
 
cUnitFlagAnnounceFoundationStarted - Variable in class RetoldConstants
 
cUnitFlagApplyResourceReturnIfDeleted - Variable in class RetoldConstants
 
cUnitFlagAreaDamageConstant - Variable in class RetoldConstants
 
cUnitFlagAutoCommandStartDisabled - Variable in class RetoldConstants
 
cUnitFlagAutoFormedUnit - Variable in class RetoldConstants
 
cUnitFlagAutoScout - Variable in class RetoldConstants
 
cUnitFlagAutoTrainable - Variable in class RetoldConstants
 
cUnitFlagBallisticTrackSource - Variable in class RetoldConstants
 
cUnitFlagBaseSpeedRunAnim - Variable in class RetoldConstants
 
cUnitFlagBattleMusicTrigger - Variable in class RetoldConstants
 
cUnitFlagBlocker - Variable in class RetoldConstants
 
cUnitFlagBloodOnDeath - Variable in class RetoldConstants
 
cUnitFlagBuildingShowTactics - Variable in class RetoldConstants
 
cUnitFlagBuiltWithSeedingAnim - Variable in class RetoldConstants
 
cUnitFlagBurnable - Variable in class RetoldConstants
 
cUnitFlagCanAttackDisabledUnits - Variable in class RetoldConstants
 
cUnitFlagCanAutoHeal - Variable in class RetoldConstants
 
cUnitFlagCanDodgeAttacks - Variable in class RetoldConstants
 
cUnitFlagCannotAttackIfNature - Variable in class RetoldConstants
 
cUnitFlagCannotSnare - Variable in class RetoldConstants
 
cUnitFlagCanTargetButTakesNoDamage - Variable in class RetoldConstants
 
cUnitFlagCantBeSlowed - Variable in class RetoldConstants
 
cUnitFlagChargeMoveAnim - Variable in class RetoldConstants
 
cUnitFlagCivSpecificText - Variable in class RetoldConstants
 
cUnitFlagCollideable - Variable in class RetoldConstants
 
cUnitFlagCollidesWithProjectiles - Variable in class RetoldConstants
 
cUnitFlagCommandable - Variable in class RetoldConstants
 
cUnitFlagCommonCommands - Variable in class RetoldConstants
 
cUnitFlagConstrainOrientation - Variable in class RetoldConstants
 
cUnitFlagContainedLOS - Variable in class RetoldConstants
 
cUnitFlagConvertOnStartBuild - Variable in class RetoldConstants
 
cUnitFlagConvertToNatureAtZeroHitpoints - Variable in class RetoldConstants
 
cUnitFlagConvertToTOB - Variable in class RetoldConstants
 
cUnitFlagCorpseDecays - Variable in class RetoldConstants
 
cUnitFlagCountHerdableAsGatherer - Variable in class RetoldConstants
 
cUnitFlagCreateUniqueInstance - Variable in class RetoldConstants
 
cUnitFlagCreateUnitGroupAutomatically - Variable in class RetoldConstants
 
cUnitFlagDeadReplacementWhenDestroyed - Variable in class RetoldConstants
 
cUnitFlagDeadReplaceOnlyOnTimeout - Variable in class RetoldConstants
 
cUnitFlagDeadTransformBuildLimit - Variable in class RetoldConstants
 
cUnitFlagDeathTracked - Variable in class RetoldConstants
 
cUnitFlagDecalStickToWaterSurface - Variable in class RetoldConstants
 
cUnitFlagDeleteable - Variable in class RetoldConstants
 
cUnitFlagDeleteableFoundation - Variable in class RetoldConstants
 
cUnitFlagDeleteConfirmation - Variable in class RetoldConstants
 
cUnitFlagDependentAttack - Variable in class RetoldConstants
 
cUnitFlagDependentKeepAlive - Variable in class RetoldConstants
 
cUnitFlagDeploymentUngarrison - Variable in class RetoldConstants
 
cUnitFlagDestroyProjectile - Variable in class RetoldConstants
 
cUnitFlagDestroyUnderBuilding - Variable in class RetoldConstants
 
cUnitFlagDestroyWhenCompleted - Variable in class RetoldConstants
 
cUnitFlagDieAtZeroHitpoints - Variable in class RetoldConstants
 
cUnitFlagDieAtZeroResources - Variable in class RetoldConstants
 
cUnitFlagDirectProjectile - Variable in class RetoldConstants
 
cUnitFlagDisplayBuildProgress - Variable in class RetoldConstants
 
cUnitFlagDisplayHitpointsIfSelected - Variable in class RetoldConstants
 
cUnitFlagDisplayMinimumRange - Variable in class RetoldConstants
 
cUnitFlagDisplayOnMinimapIfContained - Variable in class RetoldConstants
 
cUnitFlagDisplayRange - Variable in class RetoldConstants
 
cUnitFlagDisplayRangeOverride - Variable in class RetoldConstants
 
cUnitFlagDisplayUpgradeProgress - Variable in class RetoldConstants
 
cUnitFlagDoNotDragSelectWithUnits - Variable in class RetoldConstants
 
cUnitFlagDoNotQueue - Variable in class RetoldConstants
 
cUnitFlagDontMarkExtraFog - Variable in class RetoldConstants
 
cUnitFlagDoppled - Variable in class RetoldConstants
 
cUnitFlagDoppleOnlyWhenDead - Variable in class RetoldConstants
 
cUnitFlagDoTacticToSameUnitType - Variable in class RetoldConstants
 
cUnitFlagDynamicUpdate - Variable in class RetoldConstants
 
cUnitFlagDynamicUpdateAnimate - Variable in class RetoldConstants
 
cUnitFlagEjectable - Variable in class RetoldConstants
 
cUnitFlagEnabledOnce - Variable in class RetoldConstants
 
cUnitFlagEnterHotkeyContext - Variable in class RetoldConstants
 
cUnitFlagExcludeFromIdleQuery - Variable in class RetoldConstants
 
cUnitFlagExcludeFromMoveAllMilitary - Variable in class RetoldConstants
 
cUnitFlagExcludeFromPlaytest - Variable in class RetoldConstants
 
cUnitFlagExperienceUnit - Variable in class RetoldConstants
 
cUnitFlagFaceOutwards - Variable in class RetoldConstants
 
cUnitFlagFadeInOnBuild - Variable in class RetoldConstants
 
cUnitFlagFadeInOnCreation - Variable in class RetoldConstants
 
cUnitFlagFadeOutDecalOnDeath - Variable in class RetoldConstants
 
cUnitFlagFadeOutDuringDeathAnimation - Variable in class RetoldConstants
 
cUnitFlagFakeConversion - Variable in class RetoldConstants
 
cUnitFlagFlareOnFullyBuilt - Variable in class RetoldConstants
 
cUnitFlagFlattenGround - Variable in class RetoldConstants
 
cUnitFlagFlyingUnit - Variable in class RetoldConstants
 
cUnitFlagForceBuildingData - Variable in class RetoldConstants
 
cUnitFlagForceDisplaySquadModes - Variable in class RetoldConstants
 
cUnitFlagForceEmpowerable - Variable in class RetoldConstants
 
cUnitFlagForceGatherSiteResource - Variable in class RetoldConstants
 
cUnitFlagForceNormalDeathAnim - Variable in class RetoldConstants
 
cUnitFlagForcePopulationImpactWhenPlaced - Variable in class RetoldConstants
 
cUnitFlagForceSecondPage - Variable in class RetoldConstants
 
cUnitFlagForceSquareSelection - Variable in class RetoldConstants
 
cUnitFlagForceToNature - Variable in class RetoldConstants
 
cUnitFlagForceUpdateVisualWhenCnverted - Variable in class RetoldConstants
 
cUnitFlagFreeRepair - Variable in class RetoldConstants
 
cUnitFlagGatherableByAllies - Variable in class RetoldConstants
 
cUnitFlagGatherableWhenSocketed - Variable in class RetoldConstants
 
cUnitFlagGatherersContributeToResourceRate - Variable in class RetoldConstants
 
cUnitFlagGatherGarrisonToggle - Variable in class RetoldConstants
 
cUnitFlagGenerateWaterSplashes - Variable in class RetoldConstants
 
cUnitFlagGivesLOSToAll - Variable in class RetoldConstants
 
cUnitFlagGodPowerExclusion - Variable in class RetoldConstants
 
cUnitFlagGroupSelection - Variable in class RetoldConstants
 
cUnitFlagHasContinuousParticles - Variable in class RetoldConstants
 
cUnitFlagHasDefaultAttack - Variable in class RetoldConstants
 
cUnitFlagHasGatherData - Variable in class RetoldConstants
 
cUnitFlagHasGatherPoint - Variable in class RetoldConstants
 
cUnitFlagHasLOS - Variable in class RetoldConstants
 
cUnitFlagHeightBob - Variable in class RetoldConstants
 
cUnitFlagHerdablesIgnoreGatherPoint - Variable in class RetoldConstants
 
cUnitFlagHeroNamePharaoh - Variable in class RetoldConstants
 
cUnitFlagHeroNameSimple - Variable in class RetoldConstants
 
cUnitFlagHideCostFromDetailHelp - Variable in class RetoldConstants
 
cUnitFlagHideFromDialogs - Variable in class RetoldConstants
 
cUnitFlagHideGarrisonCapacity - Variable in class RetoldConstants
 
cUnitFlagHideGarrisonFlag - Variable in class RetoldConstants
 
cUnitFlagHideHitpointsIfNature - Variable in class RetoldConstants
 
cUnitFlagHideIfSocketedFoundationUntouched - Variable in class RetoldConstants
 
cUnitFlagHideResourceInventory - Variable in class RetoldConstants
 
cUnitFlagHideStances - Variable in class RetoldConstants
 
cUnitFlagIgnoreDefaultEjectTimeout - Variable in class RetoldConstants
 
cUnitFlagImmoveable - Variable in class RetoldConstants
 
cUnitFlagInflictsNoDamage - Variable in class RetoldConstants
 
cUnitFlagInitialGarrisonOnly - Variable in class RetoldConstants
 
cUnitFlagInvalidTownBellLocation - Variable in class RetoldConstants
 
cUnitFlagInvulnerable - Variable in class RetoldConstants
 
cUnitFlagInvulnerableIfNature - Variable in class RetoldConstants
 
cUnitFlagInvulnerableOnBirth - Variable in class RetoldConstants
 
cUnitFlagInvulnerableToAreaDamage - Variable in class RetoldConstants
 
cUnitFlagKBTracked - Variable in class RetoldConstants
 
cUnitFlagKeepGarrisonTimeshift - Variable in class RetoldConstants
 
cUnitFlagKillIfConverted - Variable in class RetoldConstants
 
cUnitFlagKillOnAnimLoop - Variable in class RetoldConstants
 
cUnitFlagKillSocketWhenDestroyed - Variable in class RetoldConstants
 
cUnitFlagKillsTargetAfterPickupAction - Variable in class RetoldConstants
 
cUnitFlagKnockoutDeath - Variable in class RetoldConstants
 
cUnitFlagLifespanBirth - Variable in class RetoldConstants
 
cUnitFlagLockedSquad - Variable in class RetoldConstants
 
cUnitFlagMagnetDoesNotLockUnits - Variable in class RetoldConstants
 
cUnitFlagMakeUnbuiltAtZeroHitpoints - Variable in class RetoldConstants
 
cUnitFlagManuallyPlaceable - Variable in class RetoldConstants
 
cUnitFlagMeteredGarrison - Variable in class RetoldConstants
 
cUnitFlagMilitaryCommands - Variable in class RetoldConstants
 
cUnitFlagMilitaryUIDefault - Variable in class RetoldConstants
 
cUnitFlagMinimapColorXfrmNonNature - Variable in class RetoldConstants
 
cUnitFlagMinimapDisplayOnTop - Variable in class RetoldConstants
 
cUnitFlagMutateDopples - Variable in class RetoldConstants
 
cUnitFlagNatureRespawn - Variable in class RetoldConstants
 
cUnitFlagNeverCountDeathAsLoss - Variable in class RetoldConstants
 
cUnitFlagNextResearchIsFree - Variable in class RetoldConstants
 
cUnitFlagNoAllyRepair - Variable in class RetoldConstants
 
cUnitFlagNoIdleActions - Variable in class RetoldConstants
 
cUnitFlagNoLockedAnimationOnDeath - Variable in class RetoldConstants
 
cUnitFlagNonSolid - Variable in class RetoldConstants
 
cUnitFlagNotAttackableByNature - Variable in class RetoldConstants
 
cUnitFlagNotObscuredByUnitsAsFoundation - Variable in class RetoldConstants
 
cUnitFlagObscuredByUnits - Variable in class RetoldConstants
 
cUnitFlagObscuresUnits - Variable in class RetoldConstants
 
cUnitFlagOnlyInEditor - Variable in class RetoldConstants
 
cUnitFlagOptionalSocketPlacement - Variable in class RetoldConstants
 
cUnitFlagOrientUnitWithGround - Variable in class RetoldConstants
 
cUnitFlagOrientUnitWithGroundRoll - Variable in class RetoldConstants
 
cUnitFlagOverrideInitialGarrison - Variable in class RetoldConstants
 
cUnitFlagPaintTextureWhenPlacing - Variable in class RetoldConstants
 
cUnitFlagPickable - Variable in class RetoldConstants
 
cUnitFlagPlaceAnywhere - Variable in class RetoldConstants
 
cUnitFlagPlaceAnywhereRules - Variable in class RetoldConstants
 
cUnitFlagPlaceAsFoundation - Variable in class RetoldConstants
 
cUnitFlagPlaceSocketWhenPlacing - Variable in class RetoldConstants
 
cUnitFlagPlayerOwnsObstruction - Variable in class RetoldConstants
 
cUnitFlagPlayerPlaceable - Variable in class RetoldConstants
 
cUnitFlagPlaySoundOnConversion - Variable in class RetoldConstants
 
cUnitFlagPrayableTo - Variable in class RetoldConstants
 
cUnitFlagPreQueueNotAllowed - Variable in class RetoldConstants
 
cUnitFlagPreventsWallBuilding - Variable in class RetoldConstants
 
cUnitFlagProjectile - Variable in class RetoldConstants
 
cUnitFlagProjectileDamage - Variable in class RetoldConstants
 
cUnitFlagProjectileTerrainOnly - Variable in class RetoldConstants
 
cUnitFlagPushable - Variable in class RetoldConstants
 
cUnitFlagPushPlacement - Variable in class RetoldConstants
 
cUnitFlagQueueEjectActions - Variable in class RetoldConstants
 
cUnitFlagRangeDisplayedAsSquare - Variable in class RetoldConstants
 
cUnitFlagRangeRingsForAbilityCasting - Variable in class RetoldConstants
 
cUnitFlagRecoverableDeathHeal - Variable in class RetoldConstants
 
cUnitFlagRecoverableDeathProxy - Variable in class RetoldConstants
 
cUnitFlagRelic - Variable in class RetoldConstants
 
cUnitFlagRepairable - Variable in class RetoldConstants
 
cUnitFlagResourceReturnRateTotalCost - Variable in class RetoldConstants
 
cUnitFlagRevealFoundation - Variable in class RetoldConstants
 
cUnitFlagRevertToSocketAtZeroHitpoints - Variable in class RetoldConstants
 
cUnitFlagRMCanRotate - Variable in class RetoldConstants
 
cUnitFlagRotateable - Variable in class RetoldConstants
 
cUnitFlagRotateInPlace - Variable in class RetoldConstants
 
cUnitFlagRotateObstruction - Variable in class RetoldConstants
 
cUnitFlagScalable - Variable in class RetoldConstants
 
cUnitFlagSearchable - Variable in class RetoldConstants
 
cUnitFlagSelectable - Variable in class RetoldConstants
 
cUnitFlagSelectOnTrain - Variable in class RetoldConstants
 
cUnitFlagSelectWithObstruction - Variable in class RetoldConstants
 
cUnitFlagSelfRespawn - Variable in class RetoldConstants
 
cUnitFlagSettlerBuildLimit - Variable in class RetoldConstants
 
cUnitFlagSharedGarrison - Variable in class RetoldConstants
 
cUnitFlagShowAreaHealRate - Variable in class RetoldConstants
 
cUnitFlagShowAutoGatherAbsoluteInfo - Variable in class RetoldConstants
 
cUnitFlagShowAutoGatherRate - Variable in class RetoldConstants
 
cUnitFlagShowGarrisonButton - Variable in class RetoldConstants
 
cUnitFlagShowOnMinimap - Variable in class RetoldConstants
 
cUnitFlagShowTactics - Variable in class RetoldConstants
 
cUnitFlagShowUnitResourceActionRates - Variable in class RetoldConstants
 
cUnitFlagShowUntouchedFoundation - Variable in class RetoldConstants
 
cUnitFlagSingleGatherer - Variable in class RetoldConstants
 
cUnitFlagSkipFlyingDeathAnim - Variable in class RetoldConstants
 
cUnitFlagSnapPlacement - Variable in class RetoldConstants
 
cUnitFlagSocketFreeBuilding - Variable in class RetoldConstants
 
cUnitFlagSolidFoundation - Variable in class RetoldConstants
 
cUnitFlagSplitQueue - Variable in class RetoldConstants
 
cUnitFlagStartEnabled - Variable in class RetoldConstants
 
cUnitFlagStartOnAnimationUpdate - Variable in class RetoldConstants
 
cUnitFlagStartOnNoUpdate - Variable in class RetoldConstants
 
cUnitFlagTCBuildLimit - Variable in class RetoldConstants
 
cUnitFlagTeamBuildLimit - Variable in class RetoldConstants
 
cUnitFlagTieToGround - Variable in class RetoldConstants
 
cUnitFlagTieToWaterSurface - Variable in class RetoldConstants
 
cUnitFlagTileAlignPlacement - Variable in class RetoldConstants
 
cUnitFlagUniqueInstance - Variable in class RetoldConstants
 
cUnitFlagUnitTransformBuildLimit - Variable in class RetoldConstants
 
cUnitFlagUnitTransformFree - Variable in class RetoldConstants
 
cUnitFlagUnlimitedSupply - Variable in class RetoldConstants
 
cUnitFlagUpgradeSocket - Variable in class RetoldConstants
 
cUnitFlagUseAlignedObstructionOnMinimap - Variable in class RetoldConstants
 
cUnitFlagUseAltEmpowerCursor - Variable in class RetoldConstants
 
cUnitFlagUseFarmingAnims - Variable in class RetoldConstants
 
cUnitFlagUseObstructionOnMinimap - Variable in class RetoldConstants
 
cUnitFlagUseProtoUnitMinimapColor - Variable in class RetoldConstants
 
cUnitFlagUseSharedBuildLimit - Variable in class RetoldConstants
 
cUnitFlagUseStaticFarmingAnims - Variable in class RetoldConstants
 
cUnitFlagUseTacticArmorOverride - Variable in class RetoldConstants
 
cUnitFlagValidateResourceInventory - Variable in class RetoldConstants
 
cUnitFlagVariationLocked - Variable in class RetoldConstants
 
cUnitFlagVictoryBuilding - Variable in class RetoldConstants
 
cUnitFlagVisibleOwnerOnly - Variable in class RetoldConstants
 
cUnitFlagVisibleUnderFog - Variable in class RetoldConstants
 
cUnitFlagVisibleUnderFogIfNature - Variable in class RetoldConstants
 
cUnitFlagVisibleUnderFogOnlyAfterSeen - Variable in class RetoldConstants
 
cUnitFlagWallBuild - Variable in class RetoldConstants
 
cUnitFlagWanders - Variable in class RetoldConstants
 
cUnitFlagWorldToolTip - Variable in class RetoldConstants
 
cUnitFlagYawDuringMovement - Variable in class RetoldConstants
 
cUnitFunctionArcherShip - Variable in class RetoldConstants
 
cUnitFunctionBuilder - Variable in class RetoldConstants
 
cUnitFunctionCloseCombatShip - Variable in class RetoldConstants
 
cUnitFunctionEmpower - Variable in class RetoldConstants
 
cUnitFunctionFisher - Variable in class RetoldConstants
 
cUnitFunctionFortress - Variable in class RetoldConstants
 
cUnitFunctionGatherer - Variable in class RetoldConstants
 
cUnitFunctionHouse - Variable in class RetoldConstants
 
cUnitFunctionScout - Variable in class RetoldConstants
 
cUnitFunctionScoutNaval - Variable in class RetoldConstants
 
cUnitFunctionSiegeShip - Variable in class RetoldConstants
 
cUnitFunctionTitan - Variable in class RetoldConstants
 
cUnitFunctionTrader - Variable in class RetoldConstants
 
cUnitFunctionTransportNaval - Variable in class RetoldConstants
 
cUnitQueryInvalidArmyID - Variable in class RetoldConstants
 
cUnitQueryNoArmy - Variable in class RetoldConstants
 
cUnitQueryVisibleStateAllValid - Variable in class RetoldConstants
 
cUnitQueryVisibleStateNoRecentPositionKnown - Variable in class RetoldConstants
 
cUnitQueryVisibleStateNotVisible - Variable in class RetoldConstants
 
cUnitQueryVisibleStateRecentPositionKnown - Variable in class RetoldConstants
 
cUnitQueryVisibleStateSeeable - Variable in class RetoldConstants
 
cUnitQueryVisibleStateUnderFog - Variable in class RetoldConstants
 
cUnitQueryVisibleStateVisible - Variable in class RetoldConstants
 
cUnitStanceAggressive - Variable in class RetoldConstants
 
cUnitStanceDefensive - Variable in class RetoldConstants
 
cUnitStancePassive - Variable in class RetoldConstants
 
cUnitStanceStandGround - Variable in class RetoldConstants
 
cUnitStatArmorCrush - Variable in class RetoldConstants
 
cUnitStatArmorHack - Variable in class RetoldConstants
 
cUnitStatArmorPierce - Variable in class RetoldConstants
 
cUnitStatBuildingWorkRate - Variable in class RetoldConstants
 
cUnitStatBuildingWorkRateVilOrAgeUp - Variable in class RetoldConstants
 
cUnitStatBuildPoints - Variable in class RetoldConstants
 
cUnitStatBuildProgressPercent - Variable in class RetoldConstants
 
cUnitStatBuildRate - Variable in class RetoldConstants
 
cUnitStatCurrentVelocity - Variable in class RetoldConstants
 
cUnitStatCurrHP - Variable in class RetoldConstants
 
cUnitStateABQ - Variable in class RetoldConstants
 
cUnitStateAlive - Variable in class RetoldConstants
 
cUnitStateAny - Variable in class RetoldConstants
 
cUnitStateBuilding - Variable in class RetoldConstants
 
cUnitStateDead - Variable in class RetoldConstants
 
cUnitStateNone - Variable in class RetoldConstants
 
cUnitStateQueued - Variable in class RetoldConstants
 
cUnitStatHPRatio - Variable in class RetoldConstants
 
cUnitStatHPRatioPercent - Variable in class RetoldConstants
 
cUnitStatIdleState - Variable in class RetoldConstants
 
cUnitStatLOS - Variable in class RetoldConstants
 
cUnitStatMaxHP - Variable in class RetoldConstants
 
cUnitStatMaxVelocity - Variable in class RetoldConstants
 
cUnitStatRepairable - Variable in class RetoldConstants
 
cUnitStatRepairRate - Variable in class RetoldConstants
 
cUnitStatTrainingRateBonus - Variable in class RetoldConstants
 
cUnitStatVeterancyRank - Variable in class RetoldConstants
 
cUnitTypeAbstractArcher - Variable in class RetoldConstants
 
cUnitTypeAbstractArcherShip - Variable in class RetoldConstants
 
cUnitTypeAbstractArmory - Variable in class RetoldConstants
 
cUnitTypeAbstractCavalry - Variable in class RetoldConstants
 
cUnitTypeAbstractCloseCombatShip - Variable in class RetoldConstants
 
cUnitTypeAbstractDock - Variable in class RetoldConstants
 
cUnitTypeAbstractDwarf - Variable in class RetoldConstants
 
cUnitTypeAbstractEmpowerer - Variable in class RetoldConstants
 
cUnitTypeAbstractFarm - Variable in class RetoldConstants
 
cUnitTypeAbstractFishingShip - Variable in class RetoldConstants
 
cUnitTypeAbstractFlyingUnit - Variable in class RetoldConstants
 
cUnitTypeAbstractFortress - Variable in class RetoldConstants
 
cUnitTypeAbstractGullinbursti - Variable in class RetoldConstants
 
cUnitTypeAbstractHealer - Variable in class RetoldConstants
 
cUnitTypeAbstractHouseBuildLimit - Variable in class RetoldConstants
 
cUnitTypeAbstractInfantry - Variable in class RetoldConstants
 
cUnitTypeAbstractInvisibleWall - Variable in class RetoldConstants
 
cUnitTypeAbstractMarket - Variable in class RetoldConstants
 
cUnitTypeAbstractMonument - Variable in class RetoldConstants
 
cUnitTypeAbstractOracle - Variable in class RetoldConstants
 
cUnitTypeAbstractPharaoh - Variable in class RetoldConstants
 
cUnitTypeAbstractScout - Variable in class RetoldConstants
 
cUnitTypeAbstractSettlement - Variable in class RetoldConstants
 
cUnitTypeAbstractSiegeShip - Variable in class RetoldConstants
 
cUnitTypeAbstractSiegeWeapon - Variable in class RetoldConstants
 
cUnitTypeAbstractSocketedTownCenter - Variable in class RetoldConstants
 
cUnitTypeAbstractTemple - Variable in class RetoldConstants
 
cUnitTypeAbstractTitan - Variable in class RetoldConstants
 
cUnitTypeAbstractTower - Variable in class RetoldConstants
 
cUnitTypeAbstractTownCenter - Variable in class RetoldConstants
 
cUnitTypeAbstractTransportShip - Variable in class RetoldConstants
 
cUnitTypeAbstractTypeHuntableMagnet - Variable in class RetoldConstants
 
cUnitTypeAbstractVillager - Variable in class RetoldConstants
 
cUnitTypeAbstractWalkingWoods - Variable in class RetoldConstants
 
cUnitTypeAbstractWall - Variable in class RetoldConstants
 
cUnitTypeAbstractWarship - Variable in class RetoldConstants
 
cUnitTypeAbstractWarshipHero - Variable in class RetoldConstants
 
cUnitTypeAbstractWonder - Variable in class RetoldConstants
 
cUnitTypeAchilles - Variable in class RetoldConstants
 
cUnitTypeAcidPool - Variable in class RetoldConstants
 
cUnitTypeAffectedByTownBell - Variable in class RetoldConstants
 
cUnitTypeAgamemnon - Variable in class RetoldConstants
 
cUnitTypeAjax - Variable in class RetoldConstants
 
cUnitTypeAjaxBoar - Variable in class RetoldConstants
 
cUnitTypeAjaxOlder - Variable in class RetoldConstants
 
cUnitTypeAjaxSPC - Variable in class RetoldConstants
 
cUnitTypeAll - Variable in class RetoldConstants
 
cUnitTypeAmanra - Variable in class RetoldConstants
 
cUnitTypeAmanraOlder - Variable in class RetoldConstants
 
cUnitTypeAnimalOfSet - Variable in class RetoldConstants
 
cUnitTypeAnimalPredator - Variable in class RetoldConstants
 
cUnitTypeAnimalPrey - Variable in class RetoldConstants
 
cUnitTypeAnimalReactive - Variable in class RetoldConstants
 
cUnitTypeAnubite - Variable in class RetoldConstants
 
cUnitTypeArcherLineUpgraded - Variable in class RetoldConstants
 
cUnitTypeArcheryRange - Variable in class RetoldConstants
 
cUnitTypeArcticWolf - Variable in class RetoldConstants
 
cUnitTypeArcticWolfOfSet - Variable in class RetoldConstants
 
cUnitTypeArcticWolfSPC - Variable in class RetoldConstants
 
cUnitTypeArcus - Variable in class RetoldConstants
 
cUnitTypeArcusHero - Variable in class RetoldConstants
 
cUnitTypeArgus - Variable in class RetoldConstants
 
cUnitTypeArgusAcidBlobDamage - Variable in class RetoldConstants
 
cUnitTypeArkantos - Variable in class RetoldConstants
 
cUnitTypeArkantosBoar - Variable in class RetoldConstants
 
cUnitTypeArkantosGod - Variable in class RetoldConstants
 
cUnitTypeArkantosUber - Variable in class RetoldConstants
 
cUnitTypeArmor - Variable in class RetoldConstants
 
cUnitTypeArmory - Variable in class RetoldConstants
 
cUnitTypeAsgardianHillFort - Variable in class RetoldConstants
 
cUnitTypeAtalanta - Variable in class RetoldConstants
 
cUnitTypeAthena - Variable in class RetoldConstants
 
cUnitTypeAtlantisTile - Variable in class RetoldConstants
 
cUnitTypeAtlantisTileDead - Variable in class RetoldConstants
 
cUnitTypeAttackRevealer - Variable in class RetoldConstants
 
cUnitTypeAurochs - Variable in class RetoldConstants
 
cUnitTypeAurochsOfSet - Variable in class RetoldConstants
 
cUnitTypeAutomaton - Variable in class RetoldConstants
 
cUnitTypeAutomatonSPC - Variable in class RetoldConstants
 
cUnitTypeAvalanche - Variable in class RetoldConstants
 
cUnitTypeAvenger - Variable in class RetoldConstants
 
cUnitTypeAxeman - Variable in class RetoldConstants
 
cUnitTypeBaboon - Variable in class RetoldConstants
 
cUnitTypeBaboonOfSet - Variable in class RetoldConstants
 
cUnitTypeBallista - Variable in class RetoldConstants
 
cUnitTypeBarracks - Variable in class RetoldConstants
 
cUnitTypeBarrel - Variable in class RetoldConstants
 
cUnitTypeBattleBoar - Variable in class RetoldConstants
 
cUnitTypeBear - Variable in class RetoldConstants
 
cUnitTypeBearOfSet - Variable in class RetoldConstants
 
cUnitTypeBehemoth - Variable in class RetoldConstants
 
cUnitTypeBella - Variable in class RetoldConstants
 
cUnitTypeBellerophon - Variable in class RetoldConstants
 
cUnitTypeBerryBush - Variable in class RetoldConstants
 
cUnitTypeBerserk - Variable in class RetoldConstants
 
cUnitTypeBerserkDamageBoost - Variable in class RetoldConstants
 
cUnitTypeBireme - Variable in class RetoldConstants
 
cUnitTypeBoar - Variable in class RetoldConstants
 
cUnitTypeBoarOfSet - Variable in class RetoldConstants
 
cUnitTypeBoltStrike - Variable in class RetoldConstants
 
cUnitTypeBoulderRolling - Variable in class RetoldConstants
 
cUnitTypeBoulderRollingDestroyed - Variable in class RetoldConstants
 
cUnitTypeBoulderRollingSmall - Variable in class RetoldConstants
 
cUnitTypeBoulderWall - Variable in class RetoldConstants
 
cUnitTypeBrick - Variable in class RetoldConstants
 
cUnitTypeBridge - Variable in class RetoldConstants
 
cUnitTypeBrokenSiege - Variable in class RetoldConstants
 
cUnitTypeBrokk - Variable in class RetoldConstants
 
cUnitTypeBuilding - Variable in class RetoldConstants
 
cUnitTypeBuildingClass - Variable in class RetoldConstants
 
cUnitTypeBuildingRubble1x1 - Variable in class RetoldConstants
 
cUnitTypeBuildingRubble2x2 - Variable in class RetoldConstants
 
cUnitTypeBuildingRubble3x3 - Variable in class RetoldConstants
 
cUnitTypeBuildingRubble4x4 - Variable in class RetoldConstants
 
cUnitTypeBuildingRubble5x5 - Variable in class RetoldConstants
 
cUnitTypeBuildingRubble8x8 - Variable in class RetoldConstants
 
cUnitTypeBuildLimitSharedAtlantean - Variable in class RetoldConstants
 
cUnitTypeBuildLimitSharedNorse - Variable in class RetoldConstants
 
cUnitTypeBush - Variable in class RetoldConstants
 
cUnitTypeCaladria - Variable in class RetoldConstants
 
cUnitTypeCamelRider - Variable in class RetoldConstants
 
cUnitTypeCampfire - Variable in class RetoldConstants
 
cUnitTypeCanBuild - Variable in class RetoldConstants
 
cUnitTypeCanopicJars - Variable in class RetoldConstants
 
cUnitTypeCapturableSocket - Variable in class RetoldConstants
 
cUnitTypeCaravanAtlantean - Variable in class RetoldConstants
 
cUnitTypeCaravanEgyptian - Variable in class RetoldConstants
 
cUnitTypeCaravanGreek - Variable in class RetoldConstants
 
cUnitTypeCaravanNorse - Variable in class RetoldConstants
 
cUnitTypeCarcinos - Variable in class RetoldConstants
 
cUnitTypeCaribou - Variable in class RetoldConstants
 
cUnitTypeCaribouOfSet - Variable in class RetoldConstants
 
cUnitTypeCarnivora - Variable in class RetoldConstants
 
cUnitTypeCarnivoraArm - Variable in class RetoldConstants
 
cUnitTypeCarnivoraBase - Variable in class RetoldConstants
 
cUnitTypeCarnivoraPreview - Variable in class RetoldConstants
 
cUnitTypeCarnivoraWaterArm - Variable in class RetoldConstants
 
cUnitTypeCatapult - Variable in class RetoldConstants
 
cUnitTypeCavalryLineUpgraded - Variable in class RetoldConstants
 
cUnitTypeCavalrySpeedCharge - Variable in class RetoldConstants
 
cUnitTypeCaveWall - Variable in class RetoldConstants
 
cUnitTypeCentaur - Variable in class RetoldConstants
 
cUnitTypeCentaurAreaDamage - Variable in class RetoldConstants
 
cUnitTypeCentimanus - Variable in class RetoldConstants
 
cUnitTypeChariotArcher - Variable in class RetoldConstants
 
cUnitTypeCharonFerry - Variable in class RetoldConstants
 
cUnitTypeCheiroballista - Variable in class RetoldConstants
 
cUnitTypeCheiroballistaHero - Variable in class RetoldConstants
 
cUnitTypeChicken - Variable in class RetoldConstants
 
cUnitTypeChickenBlood - Variable in class RetoldConstants
 
cUnitTypeChickenEvil - Variable in class RetoldConstants
 
cUnitTypeChickenExploding - Variable in class RetoldConstants
 
cUnitTypeChickenOfSet - Variable in class RetoldConstants
 
cUnitTypeChimera - Variable in class RetoldConstants
 
cUnitTypeChimeraFireArea - Variable in class RetoldConstants
 
cUnitTypeChiron - Variable in class RetoldConstants
 
cUnitTypeChironSPC - Variable in class RetoldConstants
 
cUnitTypeCinematicBlockArea - Variable in class RetoldConstants
 
cUnitTypeCinematicBlockEndPoint - Variable in class RetoldConstants
 
cUnitTypeCinematicBlockSpawnPoint - Variable in class RetoldConstants
 
cUnitTypeCinematicBlockStartPoint - Variable in class RetoldConstants
 
cUnitTypeCinematicBlockWaypoint - Variable in class RetoldConstants
 
cUnitTypeCirce - Variable in class RetoldConstants
 
cUnitTypeCitadelCenter - Variable in class RetoldConstants
 
cUnitTypeColossus - Variable in class RetoldConstants
 
cUnitTypeColumns - Variable in class RetoldConstants
 
cUnitTypeColumnsBroken - Variable in class RetoldConstants
 
cUnitTypeColumnsFallen - Variable in class RetoldConstants
 
cUnitTypeContarius - Variable in class RetoldConstants
 
cUnitTypeContariusHero - Variable in class RetoldConstants
 
cUnitTypeCounterBarracks - Variable in class RetoldConstants
 
cUnitTypeCountsTowardEconomicScore - Variable in class RetoldConstants
 
cUnitTypeCountsTowardMilitaryScore - Variable in class RetoldConstants
 
cUnitTypeCow - Variable in class RetoldConstants
 
cUnitTypeCrate - Variable in class RetoldConstants
 
cUnitTypeCrateSmall - Variable in class RetoldConstants
 
cUnitTypeCrocodile - Variable in class RetoldConstants
 
cUnitTypeCrocodileOfSet - Variable in class RetoldConstants
 
cUnitTypeCrownedCrane - Variable in class RetoldConstants
 
cUnitTypeCrownedCraneOfSet - Variable in class RetoldConstants
 
cUnitTypeCrownedCraneSPC - Variable in class RetoldConstants
 
cUnitTypeCyclops - Variable in class RetoldConstants
 
cUnitTypeCypress - Variable in class RetoldConstants
 
cUnitTypeDeadBodies - Variable in class RetoldConstants
 
cUnitTypeDeadTreeTrunk - Variable in class RetoldConstants
 
cUnitTypeDeconstructBuilding - Variable in class RetoldConstants
 
cUnitTypeDeconstructWonder - Variable in class RetoldConstants
 
cUnitTypeDeer - Variable in class RetoldConstants
 
cUnitTypeDeerOfSet - Variable in class RetoldConstants
 
cUnitTypeDeerSPC - Variable in class RetoldConstants
 
cUnitTypeDestroyedLarge - Variable in class RetoldConstants
 
cUnitTypeDestroyedMed - Variable in class RetoldConstants
 
cUnitTypeDestroyedSmall - Variable in class RetoldConstants
 
cUnitTypeDestroyer - Variable in class RetoldConstants
 
cUnitTypeDestroyerHero - Variable in class RetoldConstants
 
cUnitTypeDigPile - Variable in class RetoldConstants
 
cUnitTypeDisplayAbilitiesOnHUD - Variable in class RetoldConstants
 
cUnitTypeDisplayQueue - Variable in class RetoldConstants
 
cUnitTypeDock - Variable in class RetoldConstants
 
cUnitTypeDove - Variable in class RetoldConstants
 
cUnitTypeDragonShip - Variable in class RetoldConstants
 
cUnitTypeDraugr - Variable in class RetoldConstants
 
cUnitTypeDrawsGatherers - Variable in class RetoldConstants
 
cUnitTypeDreki - Variable in class RetoldConstants
 
cUnitTypeDropsite - Variable in class RetoldConstants
 
cUnitTypeDryad - Variable in class RetoldConstants
 
cUnitTypeDwarvenArmory - Variable in class RetoldConstants
 
cUnitTypeDwarvenForge - Variable in class RetoldConstants
 
cUnitTypeDwarvenTrough - Variable in class RetoldConstants
 
cUnitTypeDwarvenWheelbarrow - Variable in class RetoldConstants
 
cUnitTypeEarth - Variable in class RetoldConstants
 
cUnitTypeEarthquake - Variable in class RetoldConstants
 
cUnitTypeEconomicBuilding - Variable in class RetoldConstants
 
cUnitTypeEconomicGuild - Variable in class RetoldConstants
 
cUnitTypeEconomicUnit - Variable in class RetoldConstants
 
cUnitTypeEconomicUpgraded - Variable in class RetoldConstants
 
cUnitTypeEinheri - Variable in class RetoldConstants
 
cUnitTypeEitri - Variable in class RetoldConstants
 
cUnitTypeElephant - Variable in class RetoldConstants
 
cUnitTypeElephantOfSet - Variable in class RetoldConstants
 
cUnitTypeElk - Variable in class RetoldConstants
 
cUnitTypeElkOfSet - Variable in class RetoldConstants
 
cUnitTypeEmbellishmentClass - Variable in class RetoldConstants
 
cUnitTypeExcavation - Variable in class RetoldConstants
 
cUnitTypeEyesOnForestRevealer - Variable in class RetoldConstants
 
cUnitTypeFafnir - Variable in class RetoldConstants
 
cUnitTypeFanatic - Variable in class RetoldConstants
 
cUnitTypeFanaticHero - Variable in class RetoldConstants
 
cUnitTypeFarm - Variable in class RetoldConstants
 
cUnitTypeFavor - Variable in class RetoldConstants
 
cUnitTypeFavoriteUnit - Variable in class RetoldConstants
 
cUnitTypeFenceIron - Variable in class RetoldConstants
 
cUnitTypeFenceStone - Variable in class RetoldConstants
 
cUnitTypeFenceWood - Variable in class RetoldConstants
 
cUnitTypeFenrir - Variable in class RetoldConstants
 
cUnitTypeFenrisWolfBrood - Variable in class RetoldConstants
 
cUnitTypeFimbulwinterWolf - Variable in class RetoldConstants
 
cUnitTypeFireGiant - Variable in class RetoldConstants
 
cUnitTypeFireGigantic - Variable in class RetoldConstants
 
cUnitTypeFireKing - Variable in class RetoldConstants
 
cUnitTypeFireLarge - Variable in class RetoldConstants
 
cUnitTypeFireMedium - Variable in class RetoldConstants
 
cUnitTypeFireShip - Variable in class RetoldConstants
 
cUnitTypeFireSiphon - Variable in class RetoldConstants
 
cUnitTypeFireSmall - Variable in class RetoldConstants
 
cUnitTypeFireTiny - Variable in class RetoldConstants
 
cUnitTypeFireWood - Variable in class RetoldConstants
 
cUnitTypeFishBarrel - Variable in class RetoldConstants
 
cUnitTypeFishingShipAtlantean - Variable in class RetoldConstants
 
cUnitTypeFishingShipEgyptian - Variable in class RetoldConstants
 
cUnitTypeFishingShipGreek - Variable in class RetoldConstants
 
cUnitTypeFishingShipNorse - Variable in class RetoldConstants
 
cUnitTypeFishPile - Variable in class RetoldConstants
 
cUnitTypeFishResource - Variable in class RetoldConstants
 
cUnitTypeFlag - Variable in class RetoldConstants
 
cUnitTypeFlagFE - Variable in class RetoldConstants
 
cUnitTypeFlagNumbered - Variable in class RetoldConstants
 
cUnitTypeFlowers - Variable in class RetoldConstants
 
cUnitTypeFlyingPurpleHippo - Variable in class RetoldConstants
 
cUnitTypeFolstagFlag - Variable in class RetoldConstants
 
cUnitTypeFolstagFlagBearer - Variable in class RetoldConstants
 
cUnitTypeFood - Variable in class RetoldConstants
 
cUnitTypeFoodDropsite - Variable in class RetoldConstants
 
cUnitTypeFoodResource - Variable in class RetoldConstants
 
cUnitTypeFootball - Variable in class RetoldConstants
 
cUnitTypeForestFire - Variable in class RetoldConstants
 
cUnitTypeForestFireEmbers - Variable in class RetoldConstants
 
cUnitTypeForkboy - Variable in class RetoldConstants
 
cUnitTypeFortress - Variable in class RetoldConstants
 
cUnitTypeFountain - Variable in class RetoldConstants
 
cUnitTypeFountainGeneric - Variable in class RetoldConstants
 
cUnitTypeFrostGiant - Variable in class RetoldConstants
 
cUnitTypeGaiaBaseFlower - Variable in class RetoldConstants
 
cUnitTypeGaiaLushEffect - Variable in class RetoldConstants
 
cUnitTypeGaiaLushFlower - Variable in class RetoldConstants
 
cUnitTypeGaiaPool - Variable in class RetoldConstants
 
cUnitTypeGargarensis - Variable in class RetoldConstants
 
cUnitTypeGarrisonFlag - Variable in class RetoldConstants
 
cUnitTypeGastraphetoros - Variable in class RetoldConstants
 
cUnitTypeGatherFlagEconomy - Variable in class RetoldConstants
 
cUnitTypeGatherFlagEconomyNaval - Variable in class RetoldConstants
 
cUnitTypeGatherFlagMilitary - Variable in class RetoldConstants
 
cUnitTypeGatherFlagMilitaryNaval - Variable in class RetoldConstants
 
cUnitTypeGazelle - Variable in class RetoldConstants
 
cUnitTypeGazelleOfSet - Variable in class RetoldConstants
 
cUnitTypeGeneralMelagius - Variable in class RetoldConstants
 
cUnitTypeGiantGateRam - Variable in class RetoldConstants
 
cUnitTypeGiantGateRamBroken - Variable in class RetoldConstants
 
cUnitTypeGiraffe - Variable in class RetoldConstants
 
cUnitTypeGiraffeOfSet - Variable in class RetoldConstants
 
cUnitTypeGoat - Variable in class RetoldConstants
 
cUnitTypeGodi - Variable in class RetoldConstants
 
cUnitTypeGodPowerBlocker - Variable in class RetoldConstants
 
cUnitTypeGold - Variable in class RetoldConstants
 
cUnitTypeGoldDropsite - Variable in class RetoldConstants
 
cUnitTypeGoldPile - Variable in class RetoldConstants
 
cUnitTypeGoldResource - Variable in class RetoldConstants
 
cUnitTypeGranary - Variable in class RetoldConstants
 
cUnitTypeGreatHall - Variable in class RetoldConstants
 
cUnitTypeGuardian - Variable in class RetoldConstants
 
cUnitTypeGuardianSleeping - Variable in class RetoldConstants
 
cUnitTypeGuardianSleepingTNA - Variable in class RetoldConstants
 
cUnitTypeGuardianTNA - Variable in class RetoldConstants
 
cUnitTypeGullinburstiArchaic - Variable in class RetoldConstants
 
cUnitTypeGullinburstiClassical - Variable in class RetoldConstants
 
cUnitTypeGullinburstiHeroic - Variable in class RetoldConstants
 
cUnitTypeGullinburstiMythic - Variable in class RetoldConstants
 
cUnitTypeGullinburstiPreview - Variable in class RetoldConstants
 
cUnitTypeHadesBoulder - Variable in class RetoldConstants
 
cUnitTypeHadesDoor - Variable in class RetoldConstants
 
cUnitTypeHadesGate - Variable in class RetoldConstants
 
cUnitTypeHadesShade - Variable in class RetoldConstants
 
cUnitTypeHallgerdForkbeard - Variable in class RetoldConstants
 
cUnitTypeHarpy - Variable in class RetoldConstants
 
cUnitTypeHasBountyValue - Variable in class RetoldConstants
 
cUnitTypeHawk - Variable in class RetoldConstants
 
cUnitTypeHealingSpring - Variable in class RetoldConstants
 
cUnitTypeHelepolis - Variable in class RetoldConstants
 
cUnitTypeHeracles - Variable in class RetoldConstants
 
cUnitTypeHerdable - Variable in class RetoldConstants
 
cUnitTypeHerdableMagnet - Variable in class RetoldConstants
 
cUnitTypeHero - Variable in class RetoldConstants
 
cUnitTypeHeroInfantry - Variable in class RetoldConstants
 
cUnitTypeHeroOfRagnarok - Variable in class RetoldConstants
 
cUnitTypeHeroOfRagnarokDwarf - Variable in class RetoldConstants
 
cUnitTypeHeroShadowUpgraded - Variable in class RetoldConstants
 
cUnitTypeHerring - Variable in class RetoldConstants
 
cUnitTypeHersir - Variable in class RetoldConstants
 
cUnitTypeHesperidesTree - Variable in class RetoldConstants
 
cUnitTypeHetairos - Variable in class RetoldConstants
 
cUnitTypeHillFort - Variable in class RetoldConstants
 
cUnitTypeHippeus - Variable in class RetoldConstants
 
cUnitTypeHippeusCinematic - Variable in class RetoldConstants
 
cUnitTypeHippeusHorse - Variable in class RetoldConstants
 
cUnitTypeHippocampus - Variable in class RetoldConstants
 
cUnitTypeHippolyta - Variable in class RetoldConstants
 
cUnitTypeHippopotamus - Variable in class RetoldConstants
 
cUnitTypeHippopotamusOfSet - Variable in class RetoldConstants
 
cUnitTypeHirdman - Variable in class RetoldConstants
 
cUnitTypeHoplite - Variable in class RetoldConstants
 
cUnitTypeHopliteSPC - Variable in class RetoldConstants
 
cUnitTypeHouse - Variable in class RetoldConstants
 
cUnitTypeHumanSoldier - Variable in class RetoldConstants
 
cUnitTypeHuntable - Variable in class RetoldConstants
 
cUnitTypeHuntedResource - Variable in class RetoldConstants
 
cUnitTypeHuskarl - Variable in class RetoldConstants
 
cUnitTypeHydra - Variable in class RetoldConstants
 
cUnitTypeHyena - Variable in class RetoldConstants
 
cUnitTypeHyenaOfSet - Variable in class RetoldConstants
 
cUnitTypeHypaspist - Variable in class RetoldConstants
 
cUnitTypeIceBlock - Variable in class RetoldConstants
 
cUnitTypeIceBlockLarge - Variable in class RetoldConstants
 
cUnitTypeIceSheet - Variable in class RetoldConstants
 
cUnitTypeIdleSpeedBonus - Variable in class RetoldConstants
 
cUnitTypeImplodeShockwave - Variable in class RetoldConstants
 
cUnitTypeImplodeSphere - Variable in class RetoldConstants
 
cUnitTypeInfantryLineUpgraded - Variable in class RetoldConstants
 
cUnitTypeInvisibleGate - Variable in class RetoldConstants
 
cUnitTypeInvisibleTarget - Variable in class RetoldConstants
 
cUnitTypeInvisibleWall - Variable in class RetoldConstants
 
cUnitTypeJarl - Variable in class RetoldConstants
 
cUnitTypeJason - Variable in class RetoldConstants
 
cUnitTypeJormunElver - Variable in class RetoldConstants
 
cUnitTypeJuggernaut - Variable in class RetoldConstants
 
cUnitTypeKamos - Variable in class RetoldConstants
 
cUnitTypeKastor - Variable in class RetoldConstants
 
cUnitTypeKastorWithStaff - Variable in class RetoldConstants
 
cUnitTypeKastorYoung - Variable in class RetoldConstants
 
cUnitTypeKatapeltes - Variable in class RetoldConstants
 
cUnitTypeKatapeltesHero - Variable in class RetoldConstants
 
cUnitTypeKataskopos - Variable in class RetoldConstants
 
cUnitTypeKebenit - Variable in class RetoldConstants
 
cUnitTypeKemsyt - Variable in class RetoldConstants
 
cUnitTypeKingFolstag - Variable in class RetoldConstants
 
cUnitTypeKraken - Variable in class RetoldConstants
 
cUnitTypeKrios - Variable in class RetoldConstants
 
cUnitTypeLampades - Variable in class RetoldConstants
 
cUnitTypeLavaBubbling - Variable in class RetoldConstants
 
cUnitTypeLavaPool - Variable in class RetoldConstants
 
cUnitTypeLavaSheet - Variable in class RetoldConstants
 
cUnitTypeLazerBear - Variable in class RetoldConstants
 
cUnitTypeLeviathan - Variable in class RetoldConstants
 
cUnitTypeLifespanUnit - Variable in class RetoldConstants
 
cUnitTypeLighthouse - Variable in class RetoldConstants
 
cUnitTypeLightningStrike - Variable in class RetoldConstants
 
cUnitTypeLightsYellow - Variable in class RetoldConstants
 
cUnitTypeLion - Variable in class RetoldConstants
 
cUnitTypeLionOfSet - Variable in class RetoldConstants
 
cUnitTypeLivingPoseidonStatue - Variable in class RetoldConstants
 
cUnitTypeLocustSwarm - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeAffectedByCeaseFireBuildingSlow - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeAffectedByRestoration - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeAffectedByValleyOfTheKings - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeAffectedByValor - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeAgeUpBuilding - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeAgressiveNatureUnit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeArchaicMythUnit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeAutoAttackFocusBuildings - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeBuildingEmpoweredForLOS - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeBuildingLarge - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeBuildingNotWonderOrTitan - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeBuildingSmall - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeBuildingsNotWalls - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeBuildingsThatShoot - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeBuildingThatCanBeEmpowered - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeCanBeThrown - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeCannotConvertHill - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeCanSeeStealth - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeClassicalMythUnit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeConvertsHerds - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeEarthquakeAttack - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeEasySelectAvoid - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeFindBarracks - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeFindFoodDropsite - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeFindGoldDropsite - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeFindMilitaryHero - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeFindStable - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeFindWoodDropsite - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeFreezableMythUnit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeGarrisonInShips - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeHandUnitsAttack - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeHandUnitsAutoAttack - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeHealable - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeHealed - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeHeroicMythUnit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeLandMilitary - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeMilitaryProductionBuilding - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeMinimapFilterEconomic - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeMinimapFilterMilitary - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeMythicMythUnit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeMythUnitNotFlying - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeMythUnitNotTitan - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeMythUnitThatGeneratesFavor - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeNavalMilitary - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeNeededForVictory - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeNorseSoldierThatBuilds - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeParticipatesInBattlecries - Variable in class RetoldConstants
 
cUnitTypeLogicalTypePickable - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeRangedMythUnit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeRangedUnitsAttack - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeRangedUnitsAutoAttack - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeSeidrTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeSharedHeroSelection - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeShipNotHero - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeSunRayProjectile - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeTartarianGateValidOverlapPlacement - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeTCBuildLimit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeTeleporterBuilding - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeUnitIsconstructed - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidBoltTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidFrostTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidLocustSwarmTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidMeteorTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidSentinelTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidShiftingSandsTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidShockwaveTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidSPCUnitsDeadCondition - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidSpyTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidTornadoAttack - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeValidTraitorTarget - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeVillagerBuildLimit - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeVillagerNotHero - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeVillagersAttack - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeVillagersAttackResponse - Variable in class RetoldConstants
 
cUnitTypeLogicalTypeVillagersRespondToAttack - Variable in class RetoldConstants
 
cUnitTypeLokiHero - Variable in class RetoldConstants
 
cUnitTypeLongboat - Variable in class RetoldConstants
 
cUnitTypeLonghouse - Variable in class RetoldConstants
 
cUnitTypeLostShip - Variable in class RetoldConstants
 
cUnitTypeLumberCamp - Variable in class RetoldConstants
 
cUnitTypeLure - Variable in class RetoldConstants
 
cUnitTypeMahi - Variable in class RetoldConstants
 
cUnitTypeMajorHero - Variable in class RetoldConstants
 
cUnitTypeManor - Variable in class RetoldConstants
 
cUnitTypeManOWar - Variable in class RetoldConstants
 
cUnitTypeManticore - Variable in class RetoldConstants
 
cUnitTypeMapObjective - Variable in class RetoldConstants
 
cUnitTypeMarket - Variable in class RetoldConstants
 
cUnitTypeMarketStall - Variable in class RetoldConstants
 
cUnitTypeMeadowFlower - Variable in class RetoldConstants
 
cUnitTypeMedusa - Variable in class RetoldConstants
 
cUnitTypeMercenary - Variable in class RetoldConstants
 
cUnitTypeMercenaryCavalry - Variable in class RetoldConstants
 
cUnitTypeMeteor - Variable in class RetoldConstants
 
cUnitTypeMeteorSPC - Variable in class RetoldConstants
 
cUnitTypeMigdolStronghold - Variable in class RetoldConstants
 
cUnitTypeMilestone - Variable in class RetoldConstants
 
cUnitTypeMilitaryAcademy - Variable in class RetoldConstants
 
cUnitTypeMilitaryBarracks - Variable in class RetoldConstants
 
cUnitTypeMilitaryBuilding - Variable in class RetoldConstants
 
cUnitTypeMilitaryUnit - Variable in class RetoldConstants
 
cUnitTypeMilitia - Variable in class RetoldConstants
 
cUnitTypeMineDwarvenLarge - Variable in class RetoldConstants
 
cUnitTypeMineDwarvenMedium - Variable in class RetoldConstants
 
cUnitTypeMineDwarvenSmall - Variable in class RetoldConstants
 
cUnitTypeMineGoldLarge - Variable in class RetoldConstants
 
cUnitTypeMineGoldMedium - Variable in class RetoldConstants
 
cUnitTypeMineGoldSmall - Variable in class RetoldConstants
 
cUnitTypeMiniAtlantis - Variable in class RetoldConstants
 
cUnitTypeMiningCamp - Variable in class RetoldConstants
 
cUnitTypeMinion - Variable in class RetoldConstants
 
cUnitTypeMinionReincarnated - Variable in class RetoldConstants
 
cUnitTypeMinorHero - Variable in class RetoldConstants
 
cUnitTypeMinotaur - Variable in class RetoldConstants
 
cUnitTypeMirrorTower - Variable in class RetoldConstants
 
cUnitTypeMiscStairs - Variable in class RetoldConstants
 
cUnitTypeMonkey - Variable in class RetoldConstants
 
cUnitTypeMonkeyOfSet - Variable in class RetoldConstants
 
cUnitTypeMonkeyRaft - Variable in class RetoldConstants
 
cUnitTypeMonumentToGods - Variable in class RetoldConstants
 
cUnitTypeMonumentToPharaohs - Variable in class RetoldConstants
 
cUnitTypeMonumentToPriests - Variable in class RetoldConstants
 
cUnitTypeMonumentToSoldiers - Variable in class RetoldConstants
 
cUnitTypeMonumentToVillagers - Variable in class RetoldConstants
 
cUnitTypeMountainGiant - Variable in class RetoldConstants
 
cUnitTypeMoveTo - Variable in class RetoldConstants
 
cUnitTypeMummy - Variable in class RetoldConstants
 
cUnitTypeMurmillo - Variable in class RetoldConstants
 
cUnitTypeMurmilloHero - Variable in class RetoldConstants
 
cUnitTypeMyrmidon - Variable in class RetoldConstants
 
cUnitTypeMythUnit - Variable in class RetoldConstants
 
cUnitTypeMythUnitCavalry - Variable in class RetoldConstants
 
cUnitTypeMythUnitMelee - Variable in class RetoldConstants
 
cUnitTypeMythUnitRanged - Variable in class RetoldConstants
 
cUnitTypeMythUnitSelfDestructContainer - Variable in class RetoldConstants
 
cUnitTypeMythUnitSiege - Variable in class RetoldConstants
 
cUnitTypeNature - Variable in class RetoldConstants
 
cUnitTypeNatureClass - Variable in class RetoldConstants
 
cUnitTypeNavalShipyard - Variable in class RetoldConstants
 
cUnitTypeNavalUnit - Variable in class RetoldConstants
 
cUnitTypeNemeanLion - Variable in class RetoldConstants
 
cUnitTypeNereid - Variable in class RetoldConstants
 
cUnitTypeNidhogg - Variable in class RetoldConstants
 
cUnitTypeNonConvertableHerdable - Variable in class RetoldConstants
 
cUnitTypeNone - Variable in class RetoldConstants
 
cUnitTypeObelisk - Variable in class RetoldConstants
 
cUnitTypeObeliskProp - Variable in class RetoldConstants
 
cUnitTypeOdinsRavens - Variable in class RetoldConstants
 
cUnitTypeOdinsTower - Variable in class RetoldConstants
 
cUnitTypeOdysseus - Variable in class RetoldConstants
 
cUnitTypeOdysseusSPC - Variable in class RetoldConstants
 
cUnitTypeOldMan - Variable in class RetoldConstants
 
cUnitTypeOracle - Variable in class RetoldConstants
 
cUnitTypeOracleHero - Variable in class RetoldConstants
 
cUnitTypeOranosRevealer - Variable in class RetoldConstants
 
cUnitTypeOrca - Variable in class RetoldConstants
 
cUnitTypeOrnlu - Variable in class RetoldConstants
 
cUnitTypeOsiris - Variable in class RetoldConstants
 
cUnitTypeOsirisPieceBox - Variable in class RetoldConstants
 
cUnitTypeOsirisPieceCart - Variable in class RetoldConstants
 
cUnitTypeOsirisPyramid - Variable in class RetoldConstants
 
cUnitTypeOsirisPyramidDead - Variable in class RetoldConstants
 
cUnitTypeOxCart - Variable in class RetoldConstants
 
cUnitTypeOxCartBuilding - Variable in class RetoldConstants
 
cUnitTypePalace - Variable in class RetoldConstants
 
cUnitTypePapyrus - Variable in class RetoldConstants
 
cUnitTypeParticleLightTest - Variable in class RetoldConstants
 
cUnitTypePathBlock1 - Variable in class RetoldConstants
 
cUnitTypePathBlock2 - Variable in class RetoldConstants
 
cUnitTypePathBlock3 - Variable in class RetoldConstants
 
cUnitTypePegasus - Variable in class RetoldConstants
 
cUnitTypePegasusBridleOfPegasus - Variable in class RetoldConstants
 
cUnitTypePegasusWingedMessenger - Variable in class RetoldConstants
 
cUnitTypePeltast - Variable in class RetoldConstants
 
cUnitTypePentekonter - Variable in class RetoldConstants
 
cUnitTypePerch - Variable in class RetoldConstants
 
cUnitTypePerseus - Variable in class RetoldConstants
 
cUnitTypePetrobolos - Variable in class RetoldConstants
 
cUnitTypePetsuchos - Variable in class RetoldConstants
 
cUnitTypePharaoh - Variable in class RetoldConstants
 
cUnitTypePharaohNewKingdom - Variable in class RetoldConstants
 
cUnitTypePhoenix - Variable in class RetoldConstants
 
cUnitTypePhoenixEgg - Variable in class RetoldConstants
 
cUnitTypePhoenixFromEgg - Variable in class RetoldConstants
 
cUnitTypePig - Variable in class RetoldConstants
 
cUnitTypePigSPC - Variable in class RetoldConstants
 
cUnitTypePirateShipEgyptian - Variable in class RetoldConstants
 
cUnitTypePirateShipNorse - Variable in class RetoldConstants
 
cUnitTypePlantAtlanteanBush - Variable in class RetoldConstants
 
cUnitTypePlantAtlanteanFern - Variable in class RetoldConstants
 
cUnitTypePlantAtlanteanGrass - Variable in class RetoldConstants
 
cUnitTypePlantAtlanteanShrub - Variable in class RetoldConstants
 
cUnitTypePlantAtlanteanWeeds - Variable in class RetoldConstants
 
cUnitTypePlantDeadBush - Variable in class RetoldConstants
 
cUnitTypePlantDeadFern - Variable in class RetoldConstants
 
cUnitTypePlantDeadGrass - Variable in class RetoldConstants
 
cUnitTypePlantDeadShrub - Variable in class RetoldConstants
 
cUnitTypePlantDeadWeeds - Variable in class RetoldConstants
 
cUnitTypePlantEgyptianBush - Variable in class RetoldConstants
 
cUnitTypePlantEgyptianFern - Variable in class RetoldConstants
 
cUnitTypePlantEgyptianGrass - Variable in class RetoldConstants
 
cUnitTypePlantEgyptianShrub - Variable in class RetoldConstants
 
cUnitTypePlantEgyptianWeeds - Variable in class RetoldConstants
 
cUnitTypePlantGreekBush - Variable in class RetoldConstants
 
cUnitTypePlantGreekFern - Variable in class RetoldConstants
 
cUnitTypePlantGreekGrass - Variable in class RetoldConstants
 
cUnitTypePlantGreekShrub - Variable in class RetoldConstants
 
cUnitTypePlantGreekWeeds - Variable in class RetoldConstants
 
cUnitTypePlantMarshBush - Variable in class RetoldConstants
 
cUnitTypePlantMarshFern - Variable in class RetoldConstants
 
cUnitTypePlantMarshGrass - Variable in class RetoldConstants
 
cUnitTypePlantMarshShrub - Variable in class RetoldConstants
 
cUnitTypePlantMarshWeeds - Variable in class RetoldConstants
 
cUnitTypePlantNorseBush - Variable in class RetoldConstants
 
cUnitTypePlantNorseFern - Variable in class RetoldConstants
 
cUnitTypePlantNorseGrass - Variable in class RetoldConstants
 
cUnitTypePlantNorseShrub - Variable in class RetoldConstants
 
cUnitTypePlantNorseWeeds - Variable in class RetoldConstants
 
cUnitTypePlantSnowBush - Variable in class RetoldConstants
 
cUnitTypePlantSnowFern - Variable in class RetoldConstants
 
cUnitTypePlantSnowGrass - Variable in class RetoldConstants
 
cUnitTypePlantSnowShrub - Variable in class RetoldConstants
 
cUnitTypePlantSnowWeeds - Variable in class RetoldConstants
 
cUnitTypePlantTundraBush - Variable in class RetoldConstants
 
cUnitTypePlantTundraFern - Variable in class RetoldConstants
 
cUnitTypePlantTundraGrass - Variable in class RetoldConstants
 
cUnitTypePlantTundraShrub - Variable in class RetoldConstants
 
cUnitTypePlantTundraWeeds - Variable in class RetoldConstants
 
cUnitTypePlentyVault - Variable in class RetoldConstants
 
cUnitTypePlentyVaultKOTH - Variable in class RetoldConstants
 
cUnitTypePolarBear - Variable in class RetoldConstants
 
cUnitTypePolarBearOfSet - Variable in class RetoldConstants
 
cUnitTypePolaris - Variable in class RetoldConstants
 
cUnitTypePolyphemus - Variable in class RetoldConstants
 
cUnitTypePortableRam - Variable in class RetoldConstants
 
cUnitTypePoseidonStatue - Variable in class RetoldConstants
 
cUnitTypePoseidonStatueStand - Variable in class RetoldConstants
 
cUnitTypePots - Variable in class RetoldConstants
 
cUnitTypePriest - Variable in class RetoldConstants
 
cUnitTypePrisoner - Variable in class RetoldConstants
 
cUnitTypeProdromos - Variable in class RetoldConstants
 
cUnitTypeProjectile - Variable in class RetoldConstants
 
cUnitTypeProjectileAcidBlobInvisible - Variable in class RetoldConstants
 
cUnitTypeProjectileArrow - Variable in class RetoldConstants
 
cUnitTypeProjectileArrowCentaurAttack - Variable in class RetoldConstants
 
cUnitTypeProjectileArrowFlaming - Variable in class RetoldConstants
 
cUnitTypeProjectileArrowNotFlaming - Variable in class RetoldConstants
 
cUnitTypeProjectileAxeFlaming - Variable in class RetoldConstants
 
cUnitTypeProjectileBallistaShot - Variable in class RetoldConstants
 
cUnitTypeProjectileBallOfFire - Variable in class RetoldConstants
 
cUnitTypeProjectileBallOfFireChimera - Variable in class RetoldConstants
 
cUnitTypeProjectileBallOfFireInvisible - Variable in class RetoldConstants
 
cUnitTypeProjectileBallOfFirePrometheus - Variable in class RetoldConstants
 
cUnitTypeProjectileBoulder - Variable in class RetoldConstants
 
cUnitTypeProjectileCatapultShot - Variable in class RetoldConstants
 
cUnitTypeProjectileChainLightning - Variable in class RetoldConstants
 
cUnitTypeProjectileDraugrArrow - Variable in class RetoldConstants
 
cUnitTypeProjectileFafnirFire - Variable in class RetoldConstants
 
cUnitTypeProjectileFireGiantSpecialAttack - Variable in class RetoldConstants
 
cUnitTypeProjectileFireSiphonFire - Variable in class RetoldConstants
 
cUnitTypeProjectileJavelin - Variable in class RetoldConstants
 
cUnitTypeProjectileJavelinFlaming - Variable in class RetoldConstants
 
cUnitTypeProjectileLampadesBolt - Variable in class RetoldConstants
 
cUnitTypeProjectileManticoreBarb - Variable in class RetoldConstants
 
cUnitTypeProjectileMirrorTowerLazer - Variable in class RetoldConstants
 
cUnitTypeProjectileMummyFlies - Variable in class RetoldConstants
 
cUnitTypeProjectileNidhoggInvisible - Variable in class RetoldConstants
 
cUnitTypeProjectileOsirisLightning - Variable in class RetoldConstants
 
cUnitTypeProjectilePetrobolosShot - Variable in class RetoldConstants
 
cUnitTypeProjectilePetsuchosLazer - Variable in class RetoldConstants
 
cUnitTypeProjectilePriestPharaoh - Variable in class RetoldConstants
 
cUnitTypeProjectileRainbowHeart - Variable in class RetoldConstants
 
cUnitTypeProjectileSatyrSpear - Variable in class RetoldConstants
 
cUnitTypeProjectileSatyrSpearSpecialAttack - Variable in class RetoldConstants
 
cUnitTypeProjectileSlingStoneFlaming - Variable in class RetoldConstants
 
cUnitTypeProjectileStymphalianBirdFeathers - Variable in class RetoldConstants
 
cUnitTypeProjectileTrollStone - Variable in class RetoldConstants
 
cUnitTypeProjectileUFOLazer - Variable in class RetoldConstants
 
cUnitTypeProjectileWadjetSpit - Variable in class RetoldConstants
 
cUnitTypePromethean - Variable in class RetoldConstants
 
cUnitTypePrometheanOffspring - Variable in class RetoldConstants
 
cUnitTypePyramid - Variable in class RetoldConstants
 
cUnitTypeRaidingCavalry - Variable in class RetoldConstants
 
cUnitTypeRammingGalley - Variable in class RetoldConstants
 
cUnitTypeRanged - Variable in class RetoldConstants
 
cUnitTypeRaven - Variable in class RetoldConstants
 
cUnitTypeRegent - Variable in class RetoldConstants
 
cUnitTypeReginleif - Variable in class RetoldConstants
 
cUnitTypeRelic - Variable in class RetoldConstants
 
cUnitTypeRelicGoldenLion - Variable in class RetoldConstants
 
cUnitTypeRelicMonkey - Variable in class RetoldConstants
 
cUnitTypeResource - Variable in class RetoldConstants
 
cUnitTypeResourceSightContainer - Variable in class RetoldConstants
 
cUnitTypeRevealer - Variable in class RetoldConstants
 
cUnitTypeRevealerToAll - Variable in class RetoldConstants
 
cUnitTypeRevealerToAllLifespan - Variable in class RetoldConstants
 
cUnitTypeRhinoceros - Variable in class RetoldConstants
 
cUnitTypeRhinocerosOfSet - Variable in class RetoldConstants
 
cUnitTypeRoc - Variable in class RetoldConstants
 
cUnitTypeRockAtlanteanLarge - Variable in class RetoldConstants
 
cUnitTypeRockAtlanteanMedium - Variable in class RetoldConstants
 
cUnitTypeRockAtlanteanSmall - Variable in class RetoldConstants
 
cUnitTypeRockAtlanteanTiny - Variable in class RetoldConstants
 
cUnitTypeRockEgyptLarge - Variable in class RetoldConstants
 
cUnitTypeRockEgyptMedium - Variable in class RetoldConstants
 
cUnitTypeRockEgyptSmall - Variable in class RetoldConstants
 
cUnitTypeRockEgyptTiny - Variable in class RetoldConstants
 
cUnitTypeRockGiant - Variable in class RetoldConstants
 
cUnitTypeRockGoldSmall - Variable in class RetoldConstants
 
cUnitTypeRockGoldTiny - Variable in class RetoldConstants
 
cUnitTypeRockGreekLarge - Variable in class RetoldConstants
 
cUnitTypeRockGreekMedium - Variable in class RetoldConstants
 
cUnitTypeRockGreekSmall - Variable in class RetoldConstants
 
cUnitTypeRockGreekTiny - Variable in class RetoldConstants
 
cUnitTypeRockHadesLarge - Variable in class RetoldConstants
 
cUnitTypeRockHadesMedium - Variable in class RetoldConstants
 
cUnitTypeRockHadesSmall - Variable in class RetoldConstants
 
cUnitTypeRockHadesTiny - Variable in class RetoldConstants
 
cUnitTypeRockMarshLarge - Variable in class RetoldConstants
 
cUnitTypeRockMarshMedium - Variable in class RetoldConstants
 
cUnitTypeRockMarshSmall - Variable in class RetoldConstants
 
cUnitTypeRockMarshTiny - Variable in class RetoldConstants
 
cUnitTypeRockNorseLarge - Variable in class RetoldConstants
 
cUnitTypeRockNorseMedium - Variable in class RetoldConstants
 
cUnitTypeRockNorseSmall - Variable in class RetoldConstants
 
cUnitTypeRockNorseSnowLarge - Variable in class RetoldConstants
 
cUnitTypeRockNorseSnowMedium - Variable in class RetoldConstants
 
cUnitTypeRockNorseSnowSmall - Variable in class RetoldConstants
 
cUnitTypeRockNorseSnowTiny - Variable in class RetoldConstants
 
cUnitTypeRockNorseTiny - Variable in class RetoldConstants
 
cUnitTypeRockSymbols - Variable in class RetoldConstants
 
cUnitTypeRockSymbolsSnow - Variable in class RetoldConstants
 
cUnitTypeRockTundraLarge - Variable in class RetoldConstants
 
cUnitTypeRockTundraMedium - Variable in class RetoldConstants
 
cUnitTypeRockTundraSmall - Variable in class RetoldConstants
 
cUnitTypeRockTundraTiny - Variable in class RetoldConstants
 
cUnitTypeRocLanded - Variable in class RetoldConstants
 
cUnitTypeRocTent - Variable in class RetoldConstants
 
cUnitTypeRottingLog - Variable in class RetoldConstants
 
cUnitTypeRugs - Variable in class RetoldConstants
 
cUnitTypeRuins - Variable in class RetoldConstants
 
cUnitTypeRunestone - Variable in class RetoldConstants
 
cUnitTypeSalmon - Variable in class RetoldConstants
 
cUnitTypeSatyr - Variable in class RetoldConstants
 
cUnitTypeScarab - Variable in class RetoldConstants
 
cUnitTypeScorpionMan - Variable in class RetoldConstants
 
cUnitTypeScylla - Variable in class RetoldConstants
 
cUnitTypeSeagull - Variable in class RetoldConstants
 
cUnitTypeSeaSnake - Variable in class RetoldConstants
 
cUnitTypeSeaTurtle - Variable in class RetoldConstants
 
cUnitTypeSeaweed - Variable in class RetoldConstants
 
cUnitTypeSentinel - Variable in class RetoldConstants
 
cUnitTypeSentinelBase - Variable in class RetoldConstants
 
cUnitTypeSentryTower - Variable in class RetoldConstants
 
cUnitTypeSerpent - Variable in class RetoldConstants
 
cUnitTypeSerpentPredator - Variable in class RetoldConstants
 
cUnitTypeServant - Variable in class RetoldConstants
 
cUnitTypeServantOfKronos - Variable in class RetoldConstants
 
cUnitTypeServantOfKronosFlying - Variable in class RetoldConstants
 
cUnitTypeSetna - Variable in class RetoldConstants
 
cUnitTypeSettlement - Variable in class RetoldConstants
 
cUnitTypeShadePredator - Variable in class RetoldConstants
 
cUnitTypeShadeSPC - Variable in class RetoldConstants
 
cUnitTypeSharks - Variable in class RetoldConstants
 
cUnitTypeShield - Variable in class RetoldConstants
 
cUnitTypeShip - Variable in class RetoldConstants
 
cUnitTypeShipwreck - Variable in class RetoldConstants
 
cUnitTypeShrine - Variable in class RetoldConstants
 
cUnitTypeSiegeBireme - Variable in class RetoldConstants
 
cUnitTypeSiegeTower - Variable in class RetoldConstants
 
cUnitTypeSiegeWorks - Variable in class RetoldConstants
 
cUnitTypeSign - Variable in class RetoldConstants
 
cUnitTypeSkult - Variable in class RetoldConstants
 
cUnitTypeSkultRavens - Variable in class RetoldConstants
 
cUnitTypeSkydome - Variable in class RetoldConstants
 
cUnitTypeSkyPassage - Variable in class RetoldConstants
 
cUnitTypeSkyPassageSPC - Variable in class RetoldConstants
 
cUnitTypeSlinger - Variable in class RetoldConstants
 
cUnitTypeSnowDriftArchery - Variable in class RetoldConstants
 
cUnitTypeSnowDriftBarracks - Variable in class RetoldConstants
 
cUnitTypeSnowDriftSettlement - Variable in class RetoldConstants
 
cUnitTypeSnowDriftSiegeWorks - Variable in class RetoldConstants
 
cUnitTypeSnowDriftStable - Variable in class RetoldConstants
 
cUnitTypeSnowDriftTemple - Variable in class RetoldConstants
 
cUnitTypeSnowDriftTower - Variable in class RetoldConstants
 
cUnitTypeSnowman - Variable in class RetoldConstants
 
cUnitTypeSocket - Variable in class RetoldConstants
 
cUnitTypeSonOfOsiris - Variable in class RetoldConstants
 
cUnitTypeSpearArkantos - Variable in class RetoldConstants
 
cUnitTypeSpearman - Variable in class RetoldConstants
 
cUnitTypeSphinx - Variable in class RetoldConstants
 
cUnitTypeSpider - Variable in class RetoldConstants
 
cUnitTypeSpiderDoor - Variable in class RetoldConstants
 
cUnitTypeSpiderEgg - Variable in class RetoldConstants
 
cUnitTypeSpiderWarn - Variable in class RetoldConstants
 
cUnitTypeSpyEye - Variable in class RetoldConstants
 
cUnitTypeStable - Variable in class RetoldConstants
 
cUnitTypeStalagmite - Variable in class RetoldConstants
 
cUnitTypeStatueAutomaton - Variable in class RetoldConstants
 
cUnitTypeStatueAutomatonBase - Variable in class RetoldConstants
 
cUnitTypeStatueChimera - Variable in class RetoldConstants
 
cUnitTypeStatueCyclops - Variable in class RetoldConstants
 
cUnitTypeStatueHydra - Variable in class RetoldConstants
 
cUnitTypeStatueLion - Variable in class RetoldConstants
 
cUnitTypeStatueMajorGod - Variable in class RetoldConstants
 
cUnitTypeStatueManticore - Variable in class RetoldConstants
 
cUnitTypeStatueMelagius - Variable in class RetoldConstants
 
cUnitTypeStatueNemeanLion - Variable in class RetoldConstants
 
cUnitTypeStatueOfLightning - Variable in class RetoldConstants
 
cUnitTypeStatuePharaoh - Variable in class RetoldConstants
 
cUnitTypeStatueValkyrie - Variable in class RetoldConstants
 
cUnitTypeStorehouse - Variable in class RetoldConstants
 
cUnitTypeStumpCypress - Variable in class RetoldConstants
 
cUnitTypeStumpCypressSnow - Variable in class RetoldConstants
 
cUnitTypeStumpGaiaTree - Variable in class RetoldConstants
 
cUnitTypeStumpMarsh - Variable in class RetoldConstants
 
cUnitTypeStumpOak - Variable in class RetoldConstants
 
cUnitTypeStumpOakAutumn - Variable in class RetoldConstants
 
cUnitTypeStumpOlive - Variable in class RetoldConstants
 
cUnitTypeStumpPalm - Variable in class RetoldConstants
 
cUnitTypeStumpPine - Variable in class RetoldConstants
 
cUnitTypeStumpPineSnow - Variable in class RetoldConstants
 
cUnitTypeStumpSavannah - Variable in class RetoldConstants
 
cUnitTypeStumpSavannahOld - Variable in class RetoldConstants
 
cUnitTypeStumpTundra - Variable in class RetoldConstants
 
cUnitTypeStumpTundraSnow - Variable in class RetoldConstants
 
cUnitTypeStymphalianBird - Variable in class RetoldConstants
 
cUnitTypeSummoningTree - Variable in class RetoldConstants
 
cUnitTypeSummoningTreeProp - Variable in class RetoldConstants
 
cUnitTypeSunRayGroundRevealer - Variable in class RetoldConstants
 
cUnitTypeSunRayRevealer - Variable in class RetoldConstants
 
cUnitTypeSwordBearers - Variable in class RetoldConstants
 
cUnitTypeTamariskTree - Variable in class RetoldConstants
 
cUnitTypeTamariskTreeDead - Variable in class RetoldConstants
 
cUnitTypeTanningRack - Variable in class RetoldConstants
 
cUnitTypeTaproot - Variable in class RetoldConstants
 
cUnitTypeTaprootLarge - Variable in class RetoldConstants
 
cUnitTypeTaprootMedium - Variable in class RetoldConstants
 
cUnitTypeTaprootSmall - Variable in class RetoldConstants
 
cUnitTypeTartarianGate - Variable in class RetoldConstants
 
cUnitTypeTartarianGateBirth - Variable in class RetoldConstants
 
cUnitTypeTartarianGateFlame - Variable in class RetoldConstants
 
cUnitTypeTartarianGatePlacement - Variable in class RetoldConstants
 
cUnitTypeTartarianSpawn - Variable in class RetoldConstants
 
cUnitTypeTempestStrike - Variable in class RetoldConstants
 
cUnitTypeTemple - Variable in class RetoldConstants
 
cUnitTypeTempleOfKronos - Variable in class RetoldConstants
 
cUnitTypeTempleOfTheGods - Variable in class RetoldConstants
 
cUnitTypeTempleOvergrown - Variable in class RetoldConstants
 
cUnitTypeTent - Variable in class RetoldConstants
 
cUnitTypeTentSPC - Variable in class RetoldConstants
 
cUnitTypeTentSPCDestroyed - Variable in class RetoldConstants
 
cUnitTypeTestingDummyObject - Variable in class RetoldConstants
 
cUnitTypeTheArgo - Variable in class RetoldConstants
 
cUnitTypeTheocrat - Variable in class RetoldConstants
 
cUnitTypeTheris - Variable in class RetoldConstants
 
cUnitTypeTheseus - Variable in class RetoldConstants
 
cUnitTypeThorHammer - Variable in class RetoldConstants
 
cUnitTypeThorHammerHead - Variable in class RetoldConstants
 
cUnitTypeThorHammerShaft - Variable in class RetoldConstants
 
cUnitTypeThrowingAxeman - Variable in class RetoldConstants
 
cUnitTypeTimeshiftIn - Variable in class RetoldConstants
 
cUnitTypeTimeshiftOut - Variable in class RetoldConstants
 
cUnitTypeTitanAtlantean - Variable in class RetoldConstants
 
cUnitTypeTitanBird - Variable in class RetoldConstants
 
cUnitTypeTitanCerberus - Variable in class RetoldConstants
 
cUnitTypeTitanGaia - Variable in class RetoldConstants
 
cUnitTypeTitanGate - Variable in class RetoldConstants
 
cUnitTypeTitanGateDead - Variable in class RetoldConstants
 
cUnitTypeTitanGatePreview - Variable in class RetoldConstants
 
cUnitTypeTitanKronos - Variable in class RetoldConstants
 
cUnitTypeTitanPrometheus - Variable in class RetoldConstants
 
cUnitTypeTitanYmir - Variable in class RetoldConstants
 
cUnitTypeTorch - Variable in class RetoldConstants
 
cUnitTypeTornado - Variable in class RetoldConstants
 
cUnitTypeTownCenter - Variable in class RetoldConstants
 
cUnitTypeTownCenterAbandoned - Variable in class RetoldConstants
 
cUnitTypeToxotes - Variable in class RetoldConstants
 
cUnitTypeTradeableFrom - Variable in class RetoldConstants
 
cUnitTypeTradeableTo - Variable in class RetoldConstants
 
cUnitTypeTradeUnit - Variable in class RetoldConstants
 
cUnitTypeTransport - Variable in class RetoldConstants
 
cUnitTypeTransportShipAtlantean - Variable in class RetoldConstants
 
cUnitTypeTransportShipEgyptian - Variable in class RetoldConstants
 
cUnitTypeTransportShipGreek - Variable in class RetoldConstants
 
cUnitTypeTransportShipNorse - Variable in class RetoldConstants
 
cUnitTypeTree - Variable in class RetoldConstants
 
cUnitTypeTreeCypress - Variable in class RetoldConstants
 
cUnitTypeTreeCypressSnow - Variable in class RetoldConstants
 
cUnitTypeTreeGaia - Variable in class RetoldConstants
 
cUnitTypeTreeHades - Variable in class RetoldConstants
 
cUnitTypeTreeMarsh - Variable in class RetoldConstants
 
cUnitTypeTreeOak - Variable in class RetoldConstants
 
cUnitTypeTreeOakAutumn - Variable in class RetoldConstants
 
cUnitTypeTreeOakRound - Variable in class RetoldConstants
 
cUnitTypeTreeOlive - Variable in class RetoldConstants
 
cUnitTypeTreePalm - Variable in class RetoldConstants
 
cUnitTypeTreePalmBurning - Variable in class RetoldConstants
 
cUnitTypeTreePine - Variable in class RetoldConstants
 
cUnitTypeTreePineDead - Variable in class RetoldConstants
 
cUnitTypeTreePineSnow - Variable in class RetoldConstants
 
cUnitTypeTreePineSnowBurning - Variable in class RetoldConstants
 
cUnitTypeTreeSavannah - Variable in class RetoldConstants
 
cUnitTypeTreeSavannahOld - Variable in class RetoldConstants
 
cUnitTypeTreeTundra - Variable in class RetoldConstants
 
cUnitTypeTreeTundraSnow - Variable in class RetoldConstants
 
cUnitTypeTrident - Variable in class RetoldConstants
 
cUnitTypeTrireme - Variable in class RetoldConstants
 
cUnitTypeTriremeWrecked - Variable in class RetoldConstants
 
cUnitTypeTrojanHorse - Variable in class RetoldConstants
 
cUnitTypeTrojanHorseBuilding - Variable in class RetoldConstants
 
cUnitTypeTroll - Variable in class RetoldConstants
 
cUnitTypeTunnelOpening - Variable in class RetoldConstants
 
cUnitTypeTurma - Variable in class RetoldConstants
 
cUnitTypeTurmaHero - Variable in class RetoldConstants
 
cUnitTypeUFO - Variable in class RetoldConstants
 
cUnitTypeUnattackable - Variable in class RetoldConstants
 
cUnitTypeUndermineDamage - Variable in class RetoldConstants
 
cUnitTypeUnderworldPassage - Variable in class RetoldConstants
 
cUnitTypeUnderworldPassageSPC - Variable in class RetoldConstants
 
cUnitTypeUnit - Variable in class RetoldConstants
 
cUnitTypeUnitClass - Variable in class RetoldConstants
 
cUnitTypeUnitRevealer - Variable in class RetoldConstants
 
cUnitTypeValidIdleVillager - Variable in class RetoldConstants
 
cUnitTypeValkyrie - Variable in class RetoldConstants
 
cUnitTypeValkyrieHorse - Variable in class RetoldConstants
 
cUnitTypeVFXArkantosGodIn - Variable in class RetoldConstants
 
cUnitTypeVFXArkantosGodOut - Variable in class RetoldConstants
 
cUnitTypeVFXArmorGlowSmall - Variable in class RetoldConstants
 
cUnitTypeVFXArrowSignal - Variable in class RetoldConstants
 
cUnitTypeVFXAsgardianHillFortBirth - Variable in class RetoldConstants
 
cUnitTypeVFXBleed - Variable in class RetoldConstants
 
cUnitTypeVFXBlessingOfZeus - Variable in class RetoldConstants
 
cUnitTypeVFXBoltScorch - Variable in class RetoldConstants
 
cUnitTypeVFXBoostArkantos - Variable in class RetoldConstants
 
cUnitTypeVFXCaladriaBurstHeal - Variable in class RetoldConstants
 
cUnitTypeVFXCaladriaPacify - Variable in class RetoldConstants
 
cUnitTypeVFXChaos - Variable in class RetoldConstants
 
cUnitTypeVFXCloud - Variable in class RetoldConstants
 
cUnitTypeVFXCold - Variable in class RetoldConstants
 
cUnitTypeVFXConversion - Variable in class RetoldConstants
 
cUnitTypeVFXCurse - Variable in class RetoldConstants
 
cUnitTypeVFXDoves - Variable in class RetoldConstants
 
cUnitTypeVFXDustDevil - Variable in class RetoldConstants
 
cUnitTypeVFXDustLarge - Variable in class RetoldConstants
 
cUnitTypeVFXDustMedium - Variable in class RetoldConstants
 
cUnitTypeVFXDustSmall - Variable in class RetoldConstants
 
cUnitTypeVFXExplosion - Variable in class RetoldConstants
 
cUnitTypeVFXFenirTreeFire - Variable in class RetoldConstants
 
cUnitTypeVFXFimbulwinter - Variable in class RetoldConstants
 
cUnitTypeVFXForestFire - Variable in class RetoldConstants
 
cUnitTypeVFXGreatHunt - Variable in class RetoldConstants
 
cUnitTypeVFXHealing - Variable in class RetoldConstants
 
cUnitTypeVFXHealingArea - Variable in class RetoldConstants
 
cUnitTypeVFXHeavenLight - Variable in class RetoldConstants
 
cUnitTypeVFXHeavenLightLoop - Variable in class RetoldConstants
 
cUnitTypeVFXHeroBirth - Variable in class RetoldConstants
 
cUnitTypeVFXHeroDeath - Variable in class RetoldConstants
 
cUnitTypeVFXIceSheet - Variable in class RetoldConstants
 
cUnitTypeVFXImplodePullEffect - Variable in class RetoldConstants
 
cUnitTypeVFXInsects - Variable in class RetoldConstants
 
cUnitTypeVFXLavaSpurt - Variable in class RetoldConstants
 
cUnitTypeVFXLightningCloud - Variable in class RetoldConstants
 
cUnitTypeVFXLightningRain - Variable in class RetoldConstants
 
cUnitTypeVFXLightningScorch - Variable in class RetoldConstants
 
cUnitTypeVFXLightningSparks - Variable in class RetoldConstants
 
cUnitTypeVFXLightningSparksGround - Variable in class RetoldConstants
 
cUnitTypeVFXLinearShockwave - Variable in class RetoldConstants
 
cUnitTypeVFXLocustSwarm - Variable in class RetoldConstants
 
cUnitTypeVFXLure - Variable in class RetoldConstants
 
cUnitTypeVFXMeteorImpactGround - Variable in class RetoldConstants
 
cUnitTypeVFXMeteorImpactWater - Variable in class RetoldConstants
 
cUnitTypeVFXMist - Variable in class RetoldConstants
 
cUnitTypeVFXNidhoggScorchArea - Variable in class RetoldConstants
 
cUnitTypeVFXOlympusTemple - Variable in class RetoldConstants
 
cUnitTypeVFXOsiris - Variable in class RetoldConstants
 
cUnitTypeVFXOsirisAnkh - Variable in class RetoldConstants
 
cUnitTypeVFXOsirisBirth - Variable in class RetoldConstants
 
cUnitTypeVFXPestilenceLarge - Variable in class RetoldConstants
 
cUnitTypeVFXPestilenceSmall - Variable in class RetoldConstants
 
cUnitTypeVFXPoison - Variable in class RetoldConstants
 
cUnitTypeVFXProsperityLarge - Variable in class RetoldConstants
 
cUnitTypeVFXProsperitySmall - Variable in class RetoldConstants
 
cUnitTypeVFXRagnarok - Variable in class RetoldConstants
 
cUnitTypeVFXRain - Variable in class RetoldConstants
 
cUnitTypeVFXRainSmall - Variable in class RetoldConstants
 
cUnitTypeVFXSandDriftDune - Variable in class RetoldConstants
 
cUnitTypeVFXSandDriftPatch - Variable in class RetoldConstants
 
cUnitTypeVFXSandDriftPlain - Variable in class RetoldConstants
 
cUnitTypeVFXServantOfKronosBirth - Variable in class RetoldConstants
 
cUnitTypeVFXShiftingSandsIn - Variable in class RetoldConstants
 
cUnitTypeVFXShiftingSandsOut - Variable in class RetoldConstants
 
cUnitTypeVFXShockwave - Variable in class RetoldConstants
 
cUnitTypeVFXSmoke - Variable in class RetoldConstants
 
cUnitTypeVFXSnow - Variable in class RetoldConstants
 
cUnitTypeVFXSnowDrift - Variable in class RetoldConstants
 
cUnitTypeVFXSnowDriftDune - Variable in class RetoldConstants
 
cUnitTypeVFXSnowDriftPatch - Variable in class RetoldConstants
 
cUnitTypeVFXSnowDriftPlain - Variable in class RetoldConstants
 
cUnitTypeVFXStun - Variable in class RetoldConstants
 
cUnitTypeVFXTempestFloor - Variable in class RetoldConstants
 
cUnitTypeVFXTempestHailImpact - Variable in class RetoldConstants
 
cUnitTypeVFXTraitor - Variable in class RetoldConstants
 
cUnitTypeVFXTransformGlow - Variable in class RetoldConstants
 
cUnitTypeVFXTreeGaia - Variable in class RetoldConstants
 
cUnitTypeVFXUIRangeIndicatorEgyptian - Variable in class RetoldConstants
 
cUnitTypeVFXUIRangeIndicatorGreek - Variable in class RetoldConstants
 
cUnitTypeVFXUnderworldExplosion - Variable in class RetoldConstants
 
cUnitTypeVFXUnPetrify - Variable in class RetoldConstants
 
cUnitTypeVFXVision - Variable in class RetoldConstants
 
cUnitTypeVFXVortexFinish - Variable in class RetoldConstants
 
cUnitTypeVFXVortexLanding - Variable in class RetoldConstants
 
cUnitTypeVFXVortexStart - Variable in class RetoldConstants
 
cUnitTypeVFXWeatherRain - Variable in class RetoldConstants
 
cUnitTypeVillageCenter - Variable in class RetoldConstants
 
cUnitTypeVillagerAtlantean - Variable in class RetoldConstants
 
cUnitTypeVillagerAtlanteanHero - Variable in class RetoldConstants
 
cUnitTypeVillagerDwarf - Variable in class RetoldConstants
 
cUnitTypeVillagerEgyptian - Variable in class RetoldConstants
 
cUnitTypeVillagerGreek - Variable in class RetoldConstants
 
cUnitTypeVillagerHero - Variable in class RetoldConstants
 
cUnitTypeVillagerNorse - Variable in class RetoldConstants
 
cUnitTypeVisionRevealer - Variable in class RetoldConstants
 
cUnitTypeVulture - Variable in class RetoldConstants
 
cUnitTypeWadjet - Variable in class RetoldConstants
 
cUnitTypeWalkingBerryBush - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsCypress - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsCypressSnow - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsGaia - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsHades - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsMarsh - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsOak - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsOakAutumn - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsOakRound - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsOlive - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsPalm - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsPine - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsPineDead - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsPineSnow - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsSavannah - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsSavannahOld - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsTundra - Variable in class RetoldConstants
 
cUnitTypeWalkingWoodsTundraSnow - Variable in class RetoldConstants
 
cUnitTypeWallConnector - Variable in class RetoldConstants
 
cUnitTypeWallGate - Variable in class RetoldConstants
 
cUnitTypeWallJail - Variable in class RetoldConstants
 
cUnitTypeWallLong - Variable in class RetoldConstants
 
cUnitTypeWallMedium - Variable in class RetoldConstants
 
cUnitTypeWallOfAtlantisConnector - Variable in class RetoldConstants
 
cUnitTypeWallOfAtlantisLong - Variable in class RetoldConstants
 
cUnitTypeWallOfTroyConnector - Variable in class RetoldConstants
 
cUnitTypeWallOfTroyGate - Variable in class RetoldConstants
 
cUnitTypeWallOfTroyGateDead - Variable in class RetoldConstants
 
cUnitTypeWallOfTroyLong - Variable in class RetoldConstants
 
cUnitTypeWallOfTroyShort - Variable in class RetoldConstants
 
cUnitTypeWallShort - Variable in class RetoldConstants
 
cUnitTypeWalrus - Variable in class RetoldConstants
 
cUnitTypeWalrusOfSet - Variable in class RetoldConstants
 
cUnitTypeWarBarge - Variable in class RetoldConstants
 
cUnitTypeWarElephant - Variable in class RetoldConstants
 
cUnitTypeWarTurtle - Variable in class RetoldConstants
 
cUnitTypeWaterBuffalo - Variable in class RetoldConstants
 
cUnitTypeWaterBuffaloOfSet - Variable in class RetoldConstants
 
cUnitTypeWaterCarnivora - Variable in class RetoldConstants
 
cUnitTypeWaterCarnivoraBase - Variable in class RetoldConstants
 
cUnitTypeWaterfall - Variable in class RetoldConstants
 
cUnitTypeWaterLily - Variable in class RetoldConstants
 
cUnitTypeWaterPlant - Variable in class RetoldConstants
 
cUnitTypeWaterReeds - Variable in class RetoldConstants
 
cUnitTypeWaterTileCanal - Variable in class RetoldConstants
 
cUnitTypeWaterTileClosed - Variable in class RetoldConstants
 
cUnitTypeWaterTilePool - Variable in class RetoldConstants
 
cUnitTypeWaypointFlag - Variable in class RetoldConstants
 
cUnitTypeWaypointFlagNaval - Variable in class RetoldConstants
 
cUnitTypeWeapons - Variable in class RetoldConstants
 
cUnitTypeWellOfUrd - Variable in class RetoldConstants
 
cUnitTypeWhale - Variable in class RetoldConstants
 
cUnitTypeWildCrops - Variable in class RetoldConstants
 
cUnitTypeWolf - Variable in class RetoldConstants
 
cUnitTypeWolfOfSet - Variable in class RetoldConstants
 
cUnitTypeWonder - Variable in class RetoldConstants
 
cUnitTypeWood - Variable in class RetoldConstants
 
cUnitTypeWoodDropsite - Variable in class RetoldConstants
 
cUnitTypeWoodenPlatform - Variable in class RetoldConstants
 
cUnitTypeWoodPileLarge - Variable in class RetoldConstants
 
cUnitTypeWoodPileMedium - Variable in class RetoldConstants
 
cUnitTypeWoodPileSmall - Variable in class RetoldConstants
 
cUnitTypeWoodResource - Variable in class RetoldConstants
 
cUnitTypeZebra - Variable in class RetoldConstants
 
cUnitTypeZebraOfSet - Variable in class RetoldConstants
 
cVictoryTypeConquest - Variable in class RetoldConstants
 
cVictoryTypeKingOfTheHill - Variable in class RetoldConstants
 
cVictoryTypeRegicide - Variable in class RetoldConstants
 
cVictoryTypesCurrent - Variable in class RetoldConstants
 
cVictoryTypeSuddenDeath - Variable in class RetoldConstants
 
cWaterAtlanteanHybrid - Variable in class RetoldConstants
 
cWaterAtlanteanLake - Variable in class RetoldConstants
 
cWaterAtlanteanRiver - Variable in class RetoldConstants
 
cWaterAtlanteanSea - Variable in class RetoldConstants
 
cWaterAtlanteanShallow - Variable in class RetoldConstants
 
cWaterEgyptHybrid - Variable in class RetoldConstants
 
cWaterEgyptLake - Variable in class RetoldConstants
 
cWaterEgyptRiver - Variable in class RetoldConstants
 
cWaterEgyptRiverNile - Variable in class RetoldConstants
 
cWaterEgyptRiverNileShallow - Variable in class RetoldConstants
 
cWaterEgyptSea - Variable in class RetoldConstants
 
cWaterEgyptShallow - Variable in class RetoldConstants
 
cWaterEgyptWateringHole - Variable in class RetoldConstants
 
cWaterGreekHybrid - Variable in class RetoldConstants
 
cWaterGreekLake - Variable in class RetoldConstants
 
cWaterGreekRiver - Variable in class RetoldConstants
 
cWaterGreekRiver90 - Variable in class RetoldConstants
 
cWaterGreekSea - Variable in class RetoldConstants
 
cWaterGreekSeaAegean - Variable in class RetoldConstants
 
cWaterGreekShallows - Variable in class RetoldConstants
 
cWaterHadesRiver - Variable in class RetoldConstants
 
cWaterHeightTypeAbs - Variable in class RetoldConstants
 
cWaterHeightTypeAvg - Variable in class RetoldConstants
 
cWaterHeightTypeMax - Variable in class RetoldConstants
 
cWaterHeightTypeMin - Variable in class RetoldConstants
 
cWaterMarshHybrid - Variable in class RetoldConstants
 
cWaterMarshLake - Variable in class RetoldConstants
 
cWaterMarshRiver - Variable in class RetoldConstants
 
cWaterMarshShallow - Variable in class RetoldConstants
 
cWaterNorseHybrid - Variable in class RetoldConstants
 
cWaterNorseLake - Variable in class RetoldConstants
 
cWaterNorseLakeSnow - Variable in class RetoldConstants
 
cWaterNorseRiver - Variable in class RetoldConstants
 
cWaterNorseRiverDown - Variable in class RetoldConstants
 
cWaterNorseRiverSnow - Variable in class RetoldConstants
 
cWaterNorseSea - Variable in class RetoldConstants
 
cWaterNorseSeaSnow - Variable in class RetoldConstants
 
cWaterNorseShallow - Variable in class RetoldConstants
 
cWaterTundraHybrid - Variable in class RetoldConstants
 
cWaterTundraLake - Variable in class RetoldConstants
 
cWaterTundraLakeSnow - Variable in class RetoldConstants
 
cWaterTundraRiver - Variable in class RetoldConstants
 
cWaterTundraRiverSnow - Variable in class RetoldConstants
 
cWaterTundraSea - Variable in class RetoldConstants
 
cWaterTundraSeaSnow - Variable in class RetoldConstants
 
cWaterTundraShallow - Variable in class RetoldConstants
 
cXAxisVector - Variable in class RetoldConstants
 
cXSAbilityHandler - Variable in class RetoldConstants
 
cXSActionEffectAccuracy - Variable in class RetoldConstants
 
cXSActionEffectActionEnable - Variable in class RetoldConstants
 
cXSActionEffectDamageAll - Variable in class RetoldConstants
 
cXSActionEffectDamageArea - Variable in class RetoldConstants
 
cXSActionEffectDamageCrush - Variable in class RetoldConstants
 
cXSActionEffectDamageDivine - Variable in class RetoldConstants
 
cXSActionEffectDamageHack - Variable in class RetoldConstants
 
cXSActionEffectDamagePierce - Variable in class RetoldConstants
 
cXSActionEffectDisplayedNumProjectiles - Variable in class RetoldConstants
 
cXSActionEffectHomingBallistics - Variable in class RetoldConstants
 
cXSActionEffectInstantBallistics - Variable in class RetoldConstants
 
cXSActionEffectMinRange - Variable in class RetoldConstants
 
cXSActionEffectModifyRate - Variable in class RetoldConstants
 
cXSActionEffectModifyRateCap - Variable in class RetoldConstants
 
cXSActionEffectNumBounces - Variable in class RetoldConstants
 
cXSActionEffectNumProjectiles - Variable in class RetoldConstants
 
cXSActionEffectPerfectAccuracy - Variable in class RetoldConstants
 
cXSActionEffectRange - Variable in class RetoldConstants
 
cXSActionEffectROF - Variable in class RetoldConstants
 
cXSActionEffectTrackRating - Variable in class RetoldConstants
 
cXSActionEffectVolleyMode - Variable in class RetoldConstants
 
cXSActionProtoEffectBoostRadius - Variable in class RetoldConstants
 
cXSActionProtoEffectDamageBonus - Variable in class RetoldConstants
 
cXSActionProtoEffectMinWorkRate - Variable in class RetoldConstants
 
cXSActionProtoEffectResourceYield - Variable in class RetoldConstants
 
cXSActionProtoEffectSetProjectile - Variable in class RetoldConstants
 
cXSActionProtoEffectWorkRate - Variable in class RetoldConstants
 
cXSAutoCreatePlanHandler - Variable in class RetoldConstants
 
cXSBuildingPlacementStateHandler - Variable in class RetoldConstants
 
cXSDamageTypeCrush - Variable in class RetoldConstants
 
cXSDamageTypeDivine - Variable in class RetoldConstants
 
cXSDamageTypeHack - Variable in class RetoldConstants
 
cXSDamageTypeNone - Variable in class RetoldConstants
 
cXSDamageTypePierce - Variable in class RetoldConstants
 
cXSGodPowerCastedHandler - Variable in class RetoldConstants
 
cXSGodPowerGrantedHandler - Variable in class RetoldConstants
 
cXSKOTHStartHandler - Variable in class RetoldConstants
 
cXSPlayerAgeHandler - Variable in class RetoldConstants
 
cXSPlayerDataEffectPopulationCap - Variable in class RetoldConstants
 
cXSPlayerDataEffectPopulationLimit - Variable in class RetoldConstants
 
cXSPlayerDataEffectTributePenalty - Variable in class RetoldConstants
 
cXSPlayerResourceEffectResCap - Variable in class RetoldConstants
 
cXSPlayerResourceEffectResStockpile - Variable in class RetoldConstants
 
cXSPlayerResourceEffectResTrickle - Variable in class RetoldConstants
 
cXSProtoEffectArmorCrush - Variable in class RetoldConstants
 
cXSProtoEffectArmorHack - Variable in class RetoldConstants
 
cXSProtoEffectArmorPierce - Variable in class RetoldConstants
 
cXSProtoEffectBuildingResearchRate - Variable in class RetoldConstants
 
cXSProtoEffectBuildingTrainingRate - Variable in class RetoldConstants
 
cXSProtoEffectBuildingWorkRate - Variable in class RetoldConstants
 
cXSProtoEffectBuildLimit - Variable in class RetoldConstants
 
cXSProtoEffectBuildPoints - Variable in class RetoldConstants
 
cXSProtoEffectHitpoints - Variable in class RetoldConstants
 
cXSProtoEffectLifespan - Variable in class RetoldConstants
 
cXSProtoEffectLOS - Variable in class RetoldConstants
 
cXSProtoEffectMaxContained - Variable in class RetoldConstants
 
cXSProtoEffectPopCapAddition - Variable in class RetoldConstants
 
cXSProtoEffectPopulationCount - Variable in class RetoldConstants
 
cXSProtoEffectRechargeTime - Variable in class RetoldConstants
 
cXSProtoEffectRechargeTimeAux - Variable in class RetoldConstants
 
cXSProtoEffectSpeed - Variable in class RetoldConstants
 
cXSProtoEffectTrainPoints - Variable in class RetoldConstants
 
cXSProtoEffectTurnRate - Variable in class RetoldConstants
 
cXSProtoEffectUnitRegenLimit - Variable in class RetoldConstants
 
cXSProtoEffectUnitRegenRate - Variable in class RetoldConstants
 
cXSPUResourceEffectCarryCapacity - Variable in class RetoldConstants
 
cXSPUResourceEffectCost - Variable in class RetoldConstants
 
cXSPUResourceEffectResourceAmount - Variable in class RetoldConstants
 
cXSPUResourceEffectResourceReturn - Variable in class RetoldConstants
 
cXSRelativityAbsolute - Variable in class RetoldConstants
 
cXSRelativityAssign - Variable in class RetoldConstants
 
cXSRelativityBasePercent - Variable in class RetoldConstants
 
cXSRelativityPercent - Variable in class RetoldConstants
 
cXSRelicGarrisonedHandler - Variable in class RetoldConstants
 
cXSRelicPickedUpHandler - Variable in class RetoldConstants
 
cXSResignQuestionHandler - Variable in class RetoldConstants
 
cXSResourceBuildPlanHandler - Variable in class RetoldConstants
 
cXSTechEffectDisplayName - Variable in class RetoldConstants
 
cXSTechEffectGlobalNotification - Variable in class RetoldConstants
 
cXSTechEffectNotification - Variable in class RetoldConstants
 
cXSTechEffectRollover - Variable in class RetoldConstants
 
cYAxisVector - Variable in class RetoldConstants
 
cZAxisVector - Variable in class RetoldConstants
 

D

degToRad(float) - Method in class RetoldFunctions
Converts an angle from degrees to radians.
deleteUnit(int) - Method in class RetoldFunctions
Deletes the given unit.
displayType(int) - Method in class RetoldFunctions
With no arg, cycles through the various status display modes; Otherwise sets display type.
doAbilityInSelected(String) - Method in class RetoldFunctions
Use ability in current unit selection.
doAbilityInType(String, String) - Method in class RetoldFunctions
Use ability in proto unit type if the player has one.
doCommandInSelected(String, int) - Method in class RetoldFunctions
Use command in current unit selection.
doCommandInSelected2(String, int) - Method in class RetoldFunctions
Use command in current unit selection.
doMPSetup(boolean, boolean) - Method in class RetoldFunctions
Enter BMultiplayer setup.
doSPDeathMatchSetup() - Method in class RetoldFunctions
Enter Single player setup for deathmatch.
doSPSupremacySetup() - Method in class RetoldFunctions
Enter Single player setup for skirmish.
doTriggerImport(String) - Method in class RetoldFunctions
Load some triggers.
dropToMainMenu() - Method in class RetoldFunctions
Drop back to the main menu.

E

echo(String) - Method in class RetoldFunctions
Sends a message to the console output echoLocalized Syscall config error.
echoLocalized(int) - Method in class RetoldFunctions
Sets the game status text from a string in the string resource.
echoNum(int) - Method in class RetoldFunctions
Sends a number to the console output.
EconomyVictory() - Method in class RetoldFunctions
Starts the Economy victory if valid.
editMode(String) - Method in class RetoldFunctions
Changes the edit mode.
editorSetTechStatus(String, boolean) - Method in class RetoldFunctions
Editor only function that activates/deactivates a given tech.
editorUpdateUnitVisuals() - Method in class RetoldFunctions
Editor only functions; goes thru all the units and updates thier visuals.
ejectAll(int) - Method in class RetoldFunctions
Ejectsall units from the given unit.
enterAttackMoveMode() - Method in class RetoldFunctions
TODO.
enterRecordGameMode(String) - Method in class RetoldFunctions
Loads a recorded game.
executeCommandOnButtonPos(int, int, boolean) - Method in class RetoldFunctions
Use command in current unit selection.
executeCommandOnButtonPosAlt(int, int, boolean) - Method in class RetoldFunctions
Use command in current unit selection.
exit(boolean) - Method in class RetoldFunctions
Exits the game screenshot.
exitMPSetupSubScreen() - Method in class RetoldFunctions
Leave the current MP screen and return to the MP setup menu.

F

fadeToColor(int, int, int, int, int, boolean) - Method in class RetoldFunctions
Fade in/out using color specified.
floor(float) - Method in class RetoldFunctions
Rounds x down to the next lower integer and returns it as a float.
fov(float) - Method in class RetoldFunctions
Sets camera and renderer field of view.

G

gadgetFlash(String, boolean) - Method in class RetoldFunctions
Turns gadget flashing on/off.
gadgetReal(String) - Method in class RetoldFunctions
Makes real the named gadget.
gadgetRealIfNotMP(String) - Method in class RetoldFunctions
Makes real the named gadget.
gadgetRefresh(String) - Method in class RetoldFunctions
Refresh the contents of the named gadget.
gadgetScrollDown(String) - Method in class RetoldFunctions
Scrolls the gadget up one unit.
gadgetScrollLeft(String) - Method in class RetoldFunctions
Scrolls the gadget to the left one unit.
gadgetScrollRight(String) - Method in class RetoldFunctions
Scrolls the gadget to the Right one unit.
gadgetScrollUp(String) - Method in class RetoldFunctions
Scrolls the gadget up one unit.
gadgetToggle(String) - Method in class RetoldFunctions
Toggles the reality of the named gadget.
gadgetToggleIfNotMP(String) - Method in class RetoldFunctions
Toggles the reality of the named gadget.
gadgetUnreal(String) - Method in class RetoldFunctions
Makes unreal the named gadget.
gamepadCameraRotate(float) - Method in class RetoldFunctions
Intended for ui use only; Indicates the position of the axis that controls camera rotation.

H

handleCameraBackward(int) - Method in class RetoldFunctions
Handle the Editor and Game UI; Indicates that camera forward key has gone up or down.
handleCameraForward(int) - Method in class RetoldFunctions
Handles the Editor and Game UI; Indicates that camera forward key has gone up or down.
hideGameMenu(boolean) - Method in class RetoldFunctions
Hide the ingame menu.
hideUI() - Method in class RetoldFunctions
Hides the UI and closes the console; Press enter to reveal UI again.
holdToAbortCinematic(int) - Method in class RetoldFunctions
Increment the timer that the main game screen maintains to skip the current cinematic.
hypot(float, float) - Method in class RetoldFunctions
Returns the hypothenuse between x and y (ie, sqrt(x^2 + y^2)).

I

IMEEnable(boolean) - Method in class RetoldFunctions
Enables or disables IME.
imguiconsole() - Method in class RetoldFunctions
Toggles the ImGui version of the console.

K

kbAICostGetProtoUnitCost(int) - Method in class RetoldFunctions
Returns the AI cost for the given protoUnit type ID.
kbAICostGetTechCost(int) - Method in class RetoldFunctions
Returns the AI cost for the given tech ID.
kbAICostGetWeight(int) - Method in class RetoldFunctions
Returns the AI cost weight for the given resource.
kbAICostSetWeight(int, float) - Method in class RetoldFunctions
Sets the weight this resource type is given during AI cost calculuations.
kbAreaBordersAreaID(int, int) - Method in class RetoldFunctions
Returns true of the provided areaID borders the provided borderAreaID.
kbAreaGetBorderAreaID(int, int) - Method in class RetoldFunctions
Returns the areaID of the indexth border area in the given areaID.
kbAreaGetCenter(int) - Method in class RetoldFunctions
Returns the center of the given areaID.
kbAreaGetClosestAreaID(Vector, int, float) - Method in class RetoldFunctions
Scans from the given position for areas of the given type; Returnsthe areaID of the closest matching area; minDistance can be left undefined to set no distance at all, if defined the found areas must be within that distance; areaType MUST be defined.
kbAreaGetDangerLevel(int, boolean) - Method in class RetoldFunctions
Returns the danger rating of the given areaID; If averageInBorderAreas is defined you will get the average rating of the provided area plus its border areas.
kbAreaGetGroupID(int) - Method in class RetoldFunctions
Returns the areaGroupID of the given areaID.
kbAreaGetIDByPosition(Vector) - Method in class RetoldFunctions
Returns the areaID that is located at the given position.
kbAreaGetIsIDValid(int) - Method in class RetoldFunctions
Returns if the areaID is valid.
kbAreaGetNumber() - Method in class RetoldFunctions
Returns the number of areas the KB has generated.
kbAreaGetNumberBlackTiles(int) - Method in class RetoldFunctions
Returns the number of black tiles in the given areaID.
kbAreaGetNumberBorderAreas(int) - Method in class RetoldFunctions
Returns the number of border areas for the given areaID.
kbAreaGetNumberFogTiles(int) - Method in class RetoldFunctions
Returns the number of fog tiles in the given areaID.
kbAreaGetNumberTiles(int) - Method in class RetoldFunctions
Returns the number of tiles in the given areaID.
kbAreaGetNumberUnits(int) - Method in class RetoldFunctions
Returns the number of units in the given areaID.
kbAreaGetNumberVisibleTiles(int) - Method in class RetoldFunctions
Returns the number of visible tiles in the given areaID.
kbAreaGetPercentExplored(int) - Method in class RetoldFunctions
Returns what percentage of tiles are either in fog or visible.
kbAreaGetType(int) - Method in class RetoldFunctions
Returns the type of the given areaID, cAreaType constants.
kbAreaGetUnitID(int, int) - Method in class RetoldFunctions
Returns the unitID of the indexth unit in the given areaID.
kbAreaGetVisibilityChangeTime(int) - Method in class RetoldFunctions
Returns the gametime in milliseconds of the last visibility change for the given areaID; If any of the tiles change their visibility status this timer is updated.
kbAreaGroupGetAreaID(int, int) - Method in class RetoldFunctions
Returns the areaID at the given index of the given areaGroupID.
kbAreaGroupGetBorderAreaGroupID(int, int) - Method in class RetoldFunctions
Returns the areaGroupID of the indexth border area group in the given areaGroupID.
kbAreaGroupGetCenter(int) - Method in class RetoldFunctions
Returns the center of the given areaGroupID.
kbAreaGroupGetIDByPosition(Vector) - Method in class RetoldFunctions
Returns the areaGroupID that is located at the given position.
kbAreaGroupGetIsIDValid(int) - Method in class RetoldFunctions
Returns if the areaGroupID is valid.
kbAreaGroupGetNumber() - Method in class RetoldFunctions
Returns the number of area groups the KB has generated.
kbAreaGroupGetNumberAreas(int) - Method in class RetoldFunctions
Returns the number of areas of the given areaGroupID.
kbAreaGroupGetNumberBorderAreaGroups(int) - Method in class RetoldFunctions
Returns the amount of border area groups this areaGroupID has.
kbAreaGroupGetSurfaceArea(int) - Method in class RetoldFunctions
Returns the surface area of the given areaGroupID.
kbAreaGroupGetType(int) - Method in class RetoldFunctions
Returns the type of the given areaGroupID, cAreaGroupType constants.
kbAreaGroupsBordersAreaGroupID(int, int) - Method in class RetoldFunctions
Returns true of the provided areaGroupID borders the provided borderAreaGroupID.
kbAreaUpdateAllAreas() - Method in class RetoldFunctions
Force updates all the areas, use with caution due to performance concerns.
kbArmyAddUnit(int, int) - Method in class RetoldFunctions
Adds the unitID to the given army.
kbArmyCreate(String, boolean) - Method in class RetoldFunctions
Creates a army with the given name.
kbArmyDestroy(int) - Method in class RetoldFunctions
Destroys the given army.
kbArmyGetCreationTime(int) - Method in class RetoldFunctions
Returns the creation time for the given army.
kbArmyGetCurrentAICost(int) - Method in class RetoldFunctions
Returns the current AI cost (worth) for the given army.
kbArmyGetCurrentHitpoints(int) - Method in class RetoldFunctions
Returns the current total hitpoints for the given army.
kbArmyGetHealth(int) - Method in class RetoldFunctions
Returns the health for the given army.
kbArmyGetID(String) - Method in class RetoldFunctions
Returns the ID of the given army.
kbArmyGetIDByIndex(int) - Method in class RetoldFunctions
Returns the indexth army ID.
kbArmyGetIsIDValid(int) - Method in class RetoldFunctions
Return whether the armyID is valid.
kbArmyGetLocation(int) - Method in class RetoldFunctions
Returns the vector location for the given army.
kbArmyGetMaximumAICost(int) - Method in class RetoldFunctions
Returns the maximum AI cost (worth) for the given army.
kbArmyGetMaximumHitpoints(int) - Method in class RetoldFunctions
Returns the maximum total hitpoints for the given army.
kbArmyGetMembershipTime(int) - Method in class RetoldFunctions
Returns the creation time for the given army.
kbArmyGetName(int) - Method in class RetoldFunctions
Returns the name of the given army.
kbArmyGetNumber() - Method in class RetoldFunctions
Returns the number of armies.
kbArmyGetNumberUnits(int) - Method in class RetoldFunctions
Returns the number of units in the given army.
kbArmyGetNumberWithHealth(int, float) - Method in class RetoldFunctions
Returns the number of units with at least the minimum amount of health specified for the given army.
kbArmyGetNumberWithinLocation(int, Vector, float) - Method in class RetoldFunctions
Returns the number of units within range of the given point in the given army (minimum 1.0).
kbArmyGetUnitID(int, int) - Method in class RetoldFunctions
Returns the appropriate unitID from the given army.
kbArmyRemoveUnit(int, int) - Method in class RetoldFunctions
Removes the unitID from the given army.
kbArmyRemoveUnitByIndex(int, int) - Method in class RetoldFunctions
Removes the unitIndexth unit from the given army.
kbArmyRemoveUnits(int) - Method in class RetoldFunctions
Removes all units from the given army.
kbAttackRouteAddPath(int, int, boolean) - Method in class RetoldFunctions
Adds the given pathID to the given routeID; If addRouteStartAndTargetPoints is true the path will be adjusted so its first waypoint is the startPoint of the route and the last waypoint is the targetPoint of the route (if they arent already); Existing waypoints wont be altered, just new ones insterted potentially.
kbAttackRouteCreatePaths(int) - Method in class RetoldFunctions
TODO DOESNT WORK ATM; Creates all the paths following the provided parameters; The number of sectors equals the amount of paths generated.
kbAttackRouteDestroy(int) - Method in class RetoldFunctions
Destroys the given routeID.
kbAttackRouteGetByName(String) - Method in class RetoldFunctions
Returns the attack route ID with the matching name.
kbAttackRouteGetIDByIndex(int) - Method in class RetoldFunctions
Returns the index-th attack route ID; Use in combination with kbAttackRouteGetNumber to know how many indexes there are; ATTENTION: this can often return -1 since destroyed attack routes are also fetched by this.
kbAttackRouteGetIsIDValid(int) - Method in class RetoldFunctions
Returns if the provided routeID is valid.
kbAttackRouteGetNumber() - Method in class RetoldFunctions
Returns the number of attack routes the KB has saved; ATTENTION: this includes deleted attack routes.
kbAttackRouteGetNumberPaths(int) - Method in class RetoldFunctions
Returns how many paths the given routeID has.
kbAttackRouteGetPathIDByIndex(int, int) - Method in class RetoldFunctions
Returns the indexth path ID of the routeID; Use in combination with kbAttackRouteGetNumberPaths to know how many indexes there are.
kbAttackRouteRemovePathByID(int, int) - Method in class RetoldFunctions
Removes the given pathID from the given routeID; ATTENTION: this does not delete the path, use kbPathDestroy for that.
kbBaseAddUnit(int, int, int) - Method in class RetoldFunctions
Adds the given unit to the base.
kbBaseCreate(int, String, Vector, float) - Method in class RetoldFunctions
Creates a base.
kbBaseDestroy(int, int) - Method in class RetoldFunctions
Destroys the given base.
kbBaseDestroyAll(int) - Method in class RetoldFunctions
Destroys all of the bases for the given player.
kbBaseFindOrCreateResourceBase(Vector, int, int, float, float, boolean, boolean, boolean) - Method in class RetoldFunctions
TODO.
kbBaseGetBackVector(int, int) - Method in class RetoldFunctions
Gets the back vector of the base.
kbBaseGetDefenseRating(int, int) - Method in class RetoldFunctions
Returns the defense rating for the base.
kbBaseGetDistance(int, int) - Method in class RetoldFunctions
Gets distance of the base.
kbBaseGetFrontVector(int, int) - Method in class RetoldFunctions
Gets the front vector of the base.
kbBaseGetIDByIndex(int, int) - Method in class RetoldFunctions
Returns the BaseID for the given base.
kbBaseGetIsIDValid(int, int) - Method in class RetoldFunctions
Returns if the base exists for the player.
kbBaseGetLastKnownDamageLocation(int, int) - Method in class RetoldFunctions
Gets the last known damage location of the base.
kbBaseGetLastUnderAttackTime(int, int) - Method in class RetoldFunctions
Returns the time when the base was last attacked.
kbBaseGetLocation(int, int) - Method in class RetoldFunctions
Gets the location of the base.
kbBaseGetMainID(int) - Method in class RetoldFunctions
Gets the main base ID for the player.
kbBaseGetMilitaryGatherPoint(int, int) - Method in class RetoldFunctions
Gets the military gather point of the base.
kbBaseGetNameByID(int, int) - Method in class RetoldFunctions
Returns the name for the given base.
kbBaseGetNextID() - Method in class RetoldFunctions
Returns the ID of the next base that will be created, can be used for base names.
kbBaseGetNumber(int) - Method in class RetoldFunctions
Returns the number of bases for the given player.
kbBaseGetNumberUnitsOfType(int, int, int) - Method in class RetoldFunctions
Returns the number of units that match the unitTypeID.
kbBaseGetOffenseRating(int, int) - Method in class RetoldFunctions
Returns the offense rating for the base.
kbBaseGetOwner(int) - Method in class RetoldFunctions
Returns the player ID of the specified bases owner.
kbBaseGetTimeUnderAttack(int, int) - Method in class RetoldFunctions
Returns the number of continuous seconds the base has been under attack.
kbBaseGetUnits(int, int) - Method in class RetoldFunctions
Returns the unitIDs of all the units that are in the base.
kbBaseIsFlagSet(int, int, int) - Method in class RetoldFunctions
Gets if the flag for the base is set to true.
kbBaseRemoveUnit(int, int, int) - Method in class RetoldFunctions
Removes the given unit to the base.
kbBaseSetDistance(int, int, float) - Method in class RetoldFunctions
Sets distance of the base.
kbBaseSetFlag(int, int, int, boolean) - Method in class RetoldFunctions
Sets the flag for the base to the state.
kbBaseSetFrontVector(int, int, Vector) - Method in class RetoldFunctions
Sets the front (and back) of the base.
kbBaseSetMilitaryGatherPoint(int, int, Vector) - Method in class RetoldFunctions
Sets the military gather point of the base.
kbBaseSetPositionAndDistance(int, int, Vector, float) - Method in class RetoldFunctions
Sets position and distance of the base.
kbBuildingPlacementAddAreaID(int, int, int, boolean) - Method in class RetoldFunctions
Puts this bpID into area PlacementType using area calculations, only one Type can be active at a time! You can call this function multiple times per bpID to add multiple areas, that's why it's called "add" and not "set"; Adds the AreaID to the bpID, addCenterInfluence adds a positional influence from the areaID center with 100 value, 30 range, and linear falloff; If numberBorderAreaLayers is 1 we loop through all our border areas and add them in the same way we did the original areaID (but no center influence); If numberBorderAreaLayers is 2 we also loop through all the newly added areas and add all their border areas too (no duplicates will be created); You can put numberBorderAreaLayers as high as you want but it will of course create the biggest placement ever.
kbBuildingPlacementAddBaseInfluence(int, int, int, float, int) - Method in class RetoldFunctions
Adds a base influence to the bpID, you can only do this AFTER setting your PlacementType; It is called BaseInfluence because of the input variables, but in the end this just adds a special position influence to the bpID; For the first step it works like any other position influence and calculates the value as normal using the commonly used parameters; But then there are 2 important/unique things: 1.
kbBuildingPlacementAddPositionInfluence(int, Vector, float, float, int) - Method in class RetoldFunctions
Adds the position influence for the given bpID, you can only do this AFTER setting your PlacementType; This works precisely the same as kbBuildingPlacementAddUnitInfluence(int, int, float, float, int, int, int) but instead of looking for a unit within range we just increase the value if the position is within range.
kbBuildingPlacementAddUnitInfluence(int, int, float, float, int, int, int) - Method in class RetoldFunctions
Adds a unit influence to the bpID, you can only do this AFTER setting your PlacementType; For example, the spot were analyzing is at X/Z=15; We have a unit influence for cUnitTypeHouse with 25.0 value, 5.0 distance, and linear falloff; There is a House located at X/Z=12.5, now the following happens: The House is within 5.0 distance of our spot so the unit influence will be analyzed.
kbBuildingPlacementClearPlacementType(int) - Method in class RetoldFunctions
Resets the given bpIDs PlacementType and influences, allowing you to configure it again without errors.
kbBuildingPlacementCreate(String) - Method in class RetoldFunctions
Creates a building placement with the given name (no concurrent duplicates), returns the bpID.
kbBuildingPlacementDestroy(int) - Method in class RetoldFunctions
Destroys the bpID, freeing up its name/potential existing lot too.
kbBuildingPlacementGetBaseID(int) - Method in class RetoldFunctions
Returns the bpIDs base ID, which is only set via kbBuildingPlacementSetBaseID(int, int, int).
kbBuildingPlacementGetBestResultPosition(int) - Method in class RetoldFunctions
Returns the best results position for bpID.
kbBuildingPlacementGetBestResultValue(int) - Method in class RetoldFunctions
Returns the best results value for bpID.
kbBuildingPlacementGetBufferSpace(int) - Method in class RetoldFunctions
Returns the buffer space set for this bpID.
kbBuildingPlacementGetBuildingPUID(int) - Method in class RetoldFunctions
Gets the building set by kbBuildingPlacementSetBuildingPUID for the given bpID.
kbBuildingPlacementGetIsIDValid(int) - Method in class RetoldFunctions
Returns whether the bpID is valid or not.
kbBuildingPlacementGetPlacementType(int) - Method in class RetoldFunctions
Returns the bpIDs placement type, cBuildingPlacementPlacementType constants.
kbBuildingPlacementGetSocketID(int) - Method in class RetoldFunctions
Gets the socket ID set for this bpID.
kbBuildingPlacementGetState(int) - Method in class RetoldFunctions
Returns the bpIDs state, cBuildingPlacementPlacementState constants.
kbBuildingPlacementSetAreaGroupID(int, int) - Method in class RetoldFunctions
Puts this bpID into area PlacementType using area calculations, only one Type can be active at a time! This resets all influences, so do this first! Adds all areas belonging to the areaGroupID to the given bpID; It also adds the center of the areas as a position influence of: 100 range, 30 value, and linear falloff.
kbBuildingPlacementSetBaseID(int, int, int) - Method in class RetoldFunctions
Puts this bpID into Base PlacementType using center position calculations, only one Type can be active at a time! This resets all influences, so do this first! Sets the base ID for this bpID which can be fetched via kbBuildingPlacementGetBaseID(int); Setting a base ID works as follows: it adds the center position of the base as the center position for the analysis.
kbBuildingPlacementSetBufferSpace(int, float) - Method in class RetoldFunctions
Sets the bpIDs buffer space, must be = 0.0; This control the minimum distance the building will be placed away from anything else that also has obstructionDefaults to 2.0.
kbBuildingPlacementSetBuildingPUID(int, int) - Method in class RetoldFunctions
Sets the building that will be used during all the analysis of the given bpID; This must be a protoUnit, it cant be an abstractType.
kbBuildingPlacementSetCenterPosition(int, Vector, float) - Method in class RetoldFunctions
Puts this bpID into CenterPosition PlacementType, only one Type can be active at a time! This resets all influences, so do this first! Read the explanation for kbBuildingPlacementSetStepSize to learn how this works.
kbBuildingPlacementSetCheckGPExclusion(int, boolean) - Method in class RetoldFunctions
Sets if the given bpID will take current GP Exclusion effects into account; Defaults to true.
kbBuildingPlacementSetDockPositions(int, Vector, Vector) - Method in class RetoldFunctions
Puts this bpID into Dock building mode with Area PlacementType using area calculations, only one Type can be active at a time! Sets the two points from which the building placement will calculate a possible Dock position; It will create a path as the crow flies between both points and must find a shoreline area on the way (the landPosition is included as the first waypoint on this path); Once it has found a shoreline area it will check all areas surrounding that specific shoreline area, and if theyre also of the type shoreline it will add them too to the list of areas to analyze; These automatically added areas have no influence added to them and dont add border areas, theyre just valid spots; The landPosition and waterPosition both get a position influence of 100 value in 100 range with linear falloff.
kbBuildingPlacementSetEventHandler(int, int, String) - Method in class RetoldFunctions
Sets an event handler for the bpID and event, use cBuildingPlacementEvent.
kbBuildingPlacementSetInnerRingRange(int, float) - Method in class RetoldFunctions
In base mode every building placement has an mechanic active that prefers positions within an "inner ring" over positions in the "outer ring"; So even if a position in the outer ring has 100000 value and the position in the inner ring has 10 value the inner ring position will always be chosen; This mechanic is used to make sure we build close to the bases center wherever possible, because building too far away is potentially very bad; The default value for this is set to 37.50 on every building placement; Putting it to your bases size or above practically removes this mechanic from the placement.
kbBuildingPlacementSetLOSType(int, int) - Method in class RetoldFunctions
Sets the given bpIDs LOS type; If set to cBuildingPlacementLOSNormal (default) the location must have active visibility or be under fog to be valid; If set to cBuildingPlacementFullVisible the location must have active visibility to be valid; Regardless of the mode, any spot in the blackmap is not valid.
kbBuildingPlacementSetMinimumValue(int, float) - Method in class RetoldFunctions
Sets the minimum value a spot must have to be considered valid for the provided bpID; Defaults to 0.0.
kbBuildingPlacementSetRandomness(int, boolean) - Method in class RetoldFunctions
Sets if the bpID will randomize the results a bit; Defaults to false; It will chose a number between -50% and +50% of the original value.
kbBuildingPlacementSetRequiresCompletelyUnobstructed(int, boolean) - Method in class RetoldFunctions
Sets if the given BPIDs obstruction check should fail if there is any obstruction at all; Ordinarily units are ignored in this obstruction check since they can move off the foundation; But with this to true units will also cause specific spots to fail.
kbBuildingPlacementSetSocketID(int, int) - Method in class RetoldFunctions
Sets this bpID into Socket PlacementType, only one Type can be active at a time! Sets the bpIDs socket ID, which must be a valid unit ID.
kbBuildingPlacementSetStepSize(int, float) - Method in class RetoldFunctions
Sets how big the step sizes are with which the bpID goes through the grid assigned to analyze; Default is 2.0; This is used for every placement type apart from socket; Example: You use kbBuildingPlacementSetCenterPosition(X/Z = 10.0, 5.0); This means that we will analyze all the spots between X/Z = 5.0 and X/Z = 15.0; The stepSize is used to increment X and Z until weve analyzed all spots; If we for this example take a stepSize of 5.0 we get the following: X=5, X=10, X=15 with Z remaining 5 are analyzed in the first run (we analyze one X row at a time and then increment Z).
kbBuildingPlacementStart(int) - Method in class RetoldFunctions
Starts the bpIDs process of analyzing all the possible spots; Depending on the amount of spots that have to be analyzed this may take longer than a second; If this bpID is part of a build/godpower plan the plan will start it itself, and will also automatically destroy it; If were manually managing the bpID it wont be automatically started/destroyed.
kbCanAffordUnit(int, int) - Method in class RetoldFunctions
Returns true if the player can afford the proto unit.
kbCanAreaPath(Vector, Vector, int, float, boolean, int[]) - Method in class RetoldFunctions
Returns true if the given area path can be made.
kbCanPath(Vector, Vector, int, float) - Method in class RetoldFunctions
Returns true if the given unit type can path from pointA to pointB; Only performs high level pathing (ignores moveable obstructions like units).
kbCivGetName(int) - Method in class RetoldFunctions
Returns the civilization (major god) name for the given civID.
kbCreateAttackRouteWithPath(String, Vector, Vector, int) - Method in class RetoldFunctions
Returns the Route ID if successful; Creates an attack route and automatically adds some random attack sectors based on numInitialSectors; The startPoint/targetPoint/numInitialSectors only comes into play if you call kbAttackRouteCreatePaths as well; If you just need a route to add paths to manually then you need not worry about these 3 parameters; You can give attack routes that dont have kbAttackRouteCreatePaths called to attack plans directly, as long as you added valid paths yourself.
kbCreateTechProgression(String, String) - Method in class RetoldFunctions
Creates a tech progression of the given name.
kbCreateUnitProgression(String, String) - Method in class RetoldFunctions
Creates a unit progression of the given name.
kbCultureGetName(int) - Method in class RetoldFunctions
Returns the culture name for the given culture.
kbDefaultGetProtoStatBool(int, int) - Method in class RetoldFunctions
Returns the value for the provided bool stat of a unit's proto unit.
kbDefaultGetProtoStatFloat(int, int) - Method in class RetoldFunctions
Returns the value for the provided float stat of a proto unit.
kbDefaultGetProtoStatInt(int, int) - Method in class RetoldFunctions
Returns the value for the provided integer stat of a unit's proto unit.
kbDefaultGetProtoStatString(int, int) - Method in class RetoldFunctions
Returns the value for the provided string stat of a base proto unit.
kbEscrowAllocateCurrentResources() - Method in class RetoldFunctions
Reallocates the current resource stockpile into the escrows.
kbEscrowCreate(String, int, float, int) - Method in class RetoldFunctions
Creates an escrow.
kbEscrowDestroy(int, boolean) - Method in class RetoldFunctions
Destroys an escrow.
kbEscrowFlush(int, int, boolean) - Method in class RetoldFunctions
Removes all credits (and puts them into the root escrow) of the given resource type from the given escrow.
kbEscrowGetAmount(int, int) - Method in class RetoldFunctions
Returns the amount of credits in the given escrow for the given resource.
kbEscrowGetID(String) - Method in class RetoldFunctions
Returns the ID of the named escrow.
kbEscrowGetPercentage(int, int) - Method in class RetoldFunctions
Returns the percentage of the escrow.
kbEscrowSetCap(int, int, float) - Method in class RetoldFunctions
Sets the cap of the escrow.
kbEscrowSetPercentage(int, int, float) - Method in class RetoldFunctions
Sets the percentage of the escrow.
kbFindBestBuildingToRepair(Vector, float, float, int) - Method in class RetoldFunctions
Returns the id of the best building to repair.
kbFindClosestBase(int, int, Vector, boolean) - Method in class RetoldFunctions
Gets the nearest base belonging to playerID OR player relation from the location; Only returns bases with the military flag set if militaryBasesOnly is defined.
kbFunctionUnitGetByIndex(int, int, int) - Method in class RetoldFunctions
Gets the function unit from the given civ and function at index.
kbFunctionUnitGetNumber(int, int) - Method in class RetoldFunctions
Gets the number of function units from the given civ and function.
kbGetAlliedTradingBonus() - Method in class RetoldFunctions
Returns allied trading bonus.
kbGetAmountResourcesByAreaGroup(int) - Method in class RetoldFunctions
Returns the amount of resources for the given area group.
kbGetAmountValidResourcesByPosition(Vector, int, int, float, float, boolean, boolean, boolean) - Method in class RetoldFunctions
Returns the combined resource amount of valid KB resources for the resource types.
kbGetAnimationID(String) - Method in class RetoldFunctions
Returns the hashed ID for a given animation name.
kbGetAutoMyBaseCreation() - Method in class RetoldFunctions
Returns the auto base creation value.
kbGetAutoMyBaseCreationDistance() - Method in class RetoldFunctions
Returns the auto base creation distance.
kbGetAutoMyBaseCreationDistanceTC() - Method in class RetoldFunctions
Returns the auto base creation distance.
kbGetAutoOtherBaseCreation() - Method in class RetoldFunctions
Returns the auto base detection value.
kbGetAutoOtherBaseCreationDistance() - Method in class RetoldFunctions
Returns the auto base creation distance.
kbGetAutoOtherBaseCreationDistanceTC() - Method in class RetoldFunctions
Returns the auto base creation distance.
kbGetCombatEfficiency(int, int, int, int, boolean) - Method in class RetoldFunctions
Returns the combat efficiency of the comparison (in terms of playerID1s units).
kbGetIsFFA() - Method in class RetoldFunctions
Checks whether we have FFA turned on or not.
kbGetIslandMap() - Method in class RetoldFunctions
Returns whether this map is an island map or not; If not every land area group has a land path to every other land area group this will return true.
kbGetIsLocationOnMap(Vector) - Method in class RetoldFunctions
Returns if the provided location is on the map.
kbGetKOTHVictoryTime() - Method in class RetoldFunctions
Returns how long a KOTH needs to be held for for the team to win, in seconds.
kbGetMapCenter() - Method in class RetoldFunctions
Returns the center vector of the map.
kbGetMapXSize() - Method in class RetoldFunctions
Returns the X size of the map.
kbGetMapZSize() - Method in class RetoldFunctions
Returns the Z size of the map.
kbGetMarketBuyCost(int) - Method in class RetoldFunctions
Returns the gold amount required to buy 100 of the given resource.
kbGetMarketSellReward(int) - Method in class RetoldFunctions
Returns the gold amount received for selling 100 of the given resource.
kbGetNumberMutualAllies() - Method in class RetoldFunctions
Returns the number of mutual allies.
kbGetNumberResourceGatherers(int, String) - Method in class RetoldFunctions
Gets the number of gatherers of a resource for the given player.
kbGetNumberUnitTypeKilled(String, int) - Method in class RetoldFunctions
Gets the number of units killed of the given unitType.
kbGetNumberValidResourcesByPosition(Vector, int, int, float, float, boolean, boolean, boolean) - Method in class RetoldFunctions
Returns the number of valid KB resources matching the parameters.
kbGetPopulationSlotsByUnitTypeID(int, int) - Method in class RetoldFunctions
Returns the number of pop slots currently occupied by this unit type.
kbGetRandomUnitID() - Method in class RetoldFunctions
Returns the ID of a random unit among the living units on the map, belonging to any player, including Mother Nature units.
kbGetResourceAmount(int, int) - Method in class RetoldFunctions
Gets current amount of the given resource.
kbGetResourceID(String) - Method in class RetoldFunctions
Returns the resource ID.
kbGetResourceName(int) - Method in class RetoldFunctions
Returns the resource name.
kbGetResourceSelectorFactor(int, int) - Method in class RetoldFunctions
Gets the ResourceSelector Factor value.
kbGetStatValueFloat(int, int, int) - Method in class RetoldFunctions
Gets the value of a given KB Stat as float.
kbGetStatValueInt(int, int, int) - Method in class RetoldFunctions
Gets the value of any given KB Stat as integer.
kbGetTotalResourceAmount(int, int) - Method in class RetoldFunctions
Gets total amount of given resource so far.
kbGetUnitTypeID(String) - Method in class RetoldFunctions
Returns the unitType ID.
kbGetValidResourcesByPosition(Vector, int, int, float, float, boolean, boolean, boolean) - Method in class RetoldFunctions
Returns the resourceIDs matching the parameters.
kbGodPowerCanPrePurchase(int, int) - Method in class RetoldFunctions
Returns true if the given God Power is currently prepurchasable by the given player.
kbGodPowerCastEventGetCastLocation(int) - Method in class RetoldFunctions
TODO.
kbGodPowerCastEventInfoGetCaster(int) - Method in class RetoldFunctions
TODO.
kbGodPowerCastEventInfoGetProtoPower(int) - Method in class RetoldFunctions
TODO.
kbGodPowerCheckActive(int, int) - Method in class RetoldFunctions
Returns whether that God Power type, for that player, is currently in effect.
kbGodPowerCheckActiveForAnyPlayer(int) - Method in class RetoldFunctions
Returns whether that God Power type is currently in effect.
kbGodPowerGetCost(int, int, boolean) - Method in class RetoldFunctions
Returns the current cost of the given God Power for the given player.
kbGodPowerGetDataCost(int, int) - Method in class RetoldFunctions
Returns the current base cost of the given God Power within power data for the given player.
kbGodPowerGetDataRepeatCost(int, int) - Method in class RetoldFunctions
Returns the current base repeat cost of the given God Power within power data for the given player.
kbGodPowerGetID(String) - Method in class RetoldFunctions
Returns the ID for the given protoPowerName.
kbGodPowerGetIDInSlot(int, int) - Method in class RetoldFunctions
Returns the protoPowerID of the god power that is currently in the slotIndex for the given playerID.
kbGodPowerGetIsIDValid(int) - Method in class RetoldFunctions
Returns if the provided protoPowerID corresponds to a valid god power.
kbGodPowerGetName(int) - Method in class RetoldFunctions
Returns the name of the given protoPowerID.
kbGodPowerGetNumCharges(int, int) - Method in class RetoldFunctions
Returns the number of available charges/uses of given God Power for a player.
kbGodPowerGetNumPrePurchasedUses(int, int) - Method in class RetoldFunctions
Returns the current number of prepurchased uses/charges of a God Power for the given player.
kbGodPowerGetNumUsedTimes(int, int) - Method in class RetoldFunctions
Returns the number of times the given God Power has been used by the given player.
kbGodPowerGetPrePurchaseCost(int, int, int) - Method in class RetoldFunctions
Returns the current cost of prepurchasing the provided number of charges of a God Power for the given player.
kbGodPowerGetRadius(int, int) - Method in class RetoldFunctions
Returns the radius of the provided protoPowerID for the given playerID.
kbGodPowerIsOnCooldown(int, int) - Method in class RetoldFunctions
Returns whether the given God Power, for that player, is currently under cooldown.
kbGodPowerIsRepeatable(int, int) - Method in class RetoldFunctions
Returns true if the given God Power is infinitely castable by the given player.
kbLocationFogged(Vector) - Method in class RetoldFunctions
Returns true if the location is currently fogged to the player.
kbLocationVisible(Vector) - Method in class RetoldFunctions
Returns true if the location is currently visible to the player.
kbLookAtAllUnitsOnMap(boolean) - Method in class RetoldFunctions
Cheats and looks at all of the units on the map; This will format your harddrive if youre not authorized to use it.
kbMaximumResourceGet(int) - Method in class RetoldFunctions
Returns the maximum amount of the given resource you can have.
kbPathAddWaypoint(int, Vector) - Method in class RetoldFunctions
Adds the waypoint to the given path.
kbPathAddWaypointAfter(int, int, Vector) - Method in class RetoldFunctions
Adds the waypoint to the given path.
kbPathCalculateLength(int, boolean) - Method in class RetoldFunctions
Returns the length of the given path after calculating it.
kbPathCreate(String) - Method in class RetoldFunctions
Creates a path with the given name.
kbPathCreateAreaPath(int, int, int, int, float, boolean) - Method in class RetoldFunctions
TODO.
kbPathDestroy(int) - Method in class RetoldFunctions
Destroys the given path.
kbPathGetIDByIndex(int) - Method in class RetoldFunctions
Returns the indexth pathID, use in combination with kbPathGetNumber.
kbPathGetIDByName(String) - Method in class RetoldFunctions
Returns the pathID of the given name.
kbPathGetIsIDValid(int) - Method in class RetoldFunctions
Returns if the provided pathID is valid.
kbPathGetLength(int) - Method in class RetoldFunctions
Returns the length of the given path.
kbPathGetName(int) - Method in class RetoldFunctions
Returns the name of the given path.
kbPathGetNumber() - Method in class RetoldFunctions
Returns the number of paths the KB has.
kbPathGetNumberWaypoints(int) - Method in class RetoldFunctions
Returns the number of waypoints in the given path.
kbPathGetWaypoint(int, int) - Method in class RetoldFunctions
Returns the appropriate waypoint from the given path.
kbPlayerGetAge(int) - Method in class RetoldFunctions
Returns the current age for the given player.
kbPlayerGetBuildingEfficiency(int) - Method in class RetoldFunctions
Returns the building efficiency for the given player.
kbPlayerGetCiv(int) - Method in class RetoldFunctions
Returns the civilization (major god) for the given player.
kbPlayerGetCulture(int) - Method in class RetoldFunctions
Returns the culture for the given player.
kbPlayerGetHandicap(int) - Method in class RetoldFunctions
Returns the players handicap multiplier (ie, 1.0 = no handicap).
kbPlayerGetMaxPop(int) - Method in class RetoldFunctions
Returns the maximum population for the given player.
kbPlayerGetName(int) - Method in class RetoldFunctions
Returns the players name.
kbPlayerGetPop(int) - Method in class RetoldFunctions
Returns the current population for the player, means cheating if used by AI for other players.
kbPlayerGetPopCap(int) - Method in class RetoldFunctions
Returns the current population cap for the given player, means cheating if used by AI for other players.
kbPlayerGetProtoStatBool(int, int, int) - Method in class RetoldFunctions
Returns the value for the provided bool stat of a player's proto unit.
kbPlayerGetProtoStatFloat(int, int, int) - Method in class RetoldFunctions
Returns the value for the provided float stat of a player's proto unit.
kbPlayerGetProtoStatInt(int, int, int) - Method in class RetoldFunctions
Returns the value for the provided integer stat of a player's proto unit.
kbPlayerGetProtoStatString(int, int, int) - Method in class RetoldFunctions
Returns the value for the provided string stat of a player's proto unit.
kbPlayerGetStartingPosition(int) - Method in class RetoldFunctions
Gets the player starting position.
kbPlayerGetTeam(int) - Method in class RetoldFunctions
Returns the players team number.
kbPlayerHasLost(int) - Method in class RetoldFunctions
Returns true if the player has either resigned or has been defeated.
kbPlayerIsAlly(int) - Method in class RetoldFunctions
Returns true if the given player is an ally.
kbPlayerIsEnemy(int) - Method in class RetoldFunctions
Returns true if the given player is an enemy.
kbPlayerIsHuman(int) - Method in class RetoldFunctions
Returns true if the given player is a a human player.
kbPlayerIsMutualAlly(int) - Method in class RetoldFunctions
Returns true if the given player is a mutual ally.
kbPlayerIsNeutral(int) - Method in class RetoldFunctions
Returns true if the given player is a neutral player.
kbPlayerIsResigned(int) - Method in class RetoldFunctions
Returns the players resigned status.
kbPlayerSetHandicap(int, float) - Method in class RetoldFunctions
Sets the indicated players handicap multiplier (ie, 1.0 = no handicap).
kbProgessionGetTotalResourceCost(int, int) - Method in class RetoldFunctions
Returns the total cost of the given resource for this progressionID; A resourceID of -1 will return the total Cost.
kbProgressionGetNodeData(int, int) - Method in class RetoldFunctions
Returns the data at nodeIndex, either UnitID or TechID, depending on the type.
kbProgressionGetNodeType(int, int) - Method in class RetoldFunctions
Returns the type of node at the given index, either Unit type or Tech type.
kbProgressionGetTotalNodes(int) - Method in class RetoldFunctions
Returns the total number of steps to complete the progression.
kbProtoUnitAvailable(int) - Method in class RetoldFunctions
Returns true if the protoUnit is currently available.
kbProtoUnitCanResearch(int, int) - Method in class RetoldFunctions
Checks whether the proto unit can research the specific technology.
kbProtoUnitCanTrain(int, int) - Method in class RetoldFunctions
Checks whether the proto unit can train the specified unit.
kbProtoUnitCostPerResource(int, int) - Method in class RetoldFunctions
Returns the cost of the protounit for the given resource.
kbProtoUnitGetCost(int) - Method in class RetoldFunctions
Returns the cost of the protounit.
kbProtoUnitGetCostTotal(int) - Method in class RetoldFunctions
Returns the total cost of the protounit with AI cost weight factored in.
kbProtoUnitGetGatherRate(int, int) - Method in class RetoldFunctions
Gets the unit gather rate.
kbProtoUnitGetID(String) - Method in class RetoldFunctions
Returns the ID of the protounit.
kbProtoUnitGetIsValidID(int) - Method in class RetoldFunctions
Returns true if the protoUnitID is valid.
kbProtoUnitGetName(int) - Method in class RetoldFunctions
Returns the name of the protounit ID.
kbProtoUnitGetTrainers(int) - Method in class RetoldFunctions
Returns an array of all accessible PUIDs that can train this protoUnitID.
kbProtoUnitInitialResource(int, int) - Method in class RetoldFunctions
Returns the initial resource amount of the protounit for the given rsource.
kbProtoUnitIsType(int, int) - Method in class RetoldFunctions
Returns true if the protoUnit has the given unitType set.
kbRelicGetTechID(int) - Method in class RetoldFunctions
Returns the tech ID for the given relic unit ID, or -1, if it's invalid.
kbResourceCombineHerdableResourcesAroundUnit(int, float) - Method in class RetoldFunctions
Combines all Herdable KB Resources around the provided unitID within the provided distance; If there is already an active gather plan harvesting from one of the resources then all others will be merged into that resource.
kbResourceGet(int) - Method in class RetoldFunctions
Returns the current amount of the given resource.
kbResourceGetBlacklisted(int) - Method in class RetoldFunctions
Returns whether the resourceID is blacklisted or not.
kbResourceGetClosestDropsiteID(int) - Method in class RetoldFunctions
Returns the unitID of the dropsite that is closest to the center of the resourceID.
kbResourceGetFarmIDWithFurthestAwayDropsite(int) - Method in class RetoldFunctions
Returns the unitID of the Farm that is furthest away from a dropsite of the resourceID.
kbResourceGetIDByIndex(int) - Method in class RetoldFunctions
Returns the resourceID at the index; Use kbResourceGetNumber to find out how many indexes there are.
kbResourceGetIDByUnitID(int) - Method in class RetoldFunctions
Returns the resourceID of the given unitID.
kbResourceGetIncome(int, float, boolean) - Method in class RetoldFunctions
Returns the resource income over the last X seconds.
kbResourceGetIsIDValid(int) - Method in class RetoldFunctions
Returns if the resourceID is valid.
kbResourceGetNumber() - Method in class RetoldFunctions
Returns the number of KB resources that we currently have.
kbResourceGetNumberUnits(int) - Method in class RetoldFunctions
Returns how many units are in the resourceID.
kbResourceGetPlanID(int) - Method in class RetoldFunctions
Returns the planID that may be associated with the resourceID; Each gather plan that goes to gather from a resource will attach its planID to said resourceID.
kbResourceGetPosition(int) - Method in class RetoldFunctions
Returns the position of the resourceID; This position is the center position of all units combined in the resourceID; ATTENTION: for Berry Bush resources this position isn't updated when certain Berry Bushes disappear.
kbResourceGetSubType(int) - Method in class RetoldFunctions
Returns the resourceIDs subtype; A subtype here means the cAIResourceSubType constants, like cAIResourceSubTypeEasy.
kbResourceGetTotalResources(int) - Method in class RetoldFunctions
Returns the total amount of resources that are left in the resourceID; If for example 10 trees with each 150 wood remain in the resource this func will return 1500.
kbResourceGetType(int) - Method in class RetoldFunctions
Returns the resourceIDs type; A type here means the cResource constants, like cResourceFood.
kbResourceGetUnit(int, int) - Method in class RetoldFunctions
Returns the unitID found at the index of the resourceID; Use together with kbResourceGetNumberUnits to find out how many index there are; ATTENTION: you should always check if the unitID that is returned is valid for this specific function.
kbResourceSetBlacklisted(int, boolean) - Method in class RetoldFunctions
Toggles whether or not the resourceID is blacklisted; A resource that is blacklisted cant be picked up by the automatic search for new KB resources that the gather plan does.
kbResourceSortTowardsPosition(int, Vector) - Method in class RetoldFunctions
Sorts all the units in the resource towards to position.
kbSetAutoMyBaseCreation(boolean) - Method in class RetoldFunctions
Sets whether or not the KB automatically creates bases for its OWN units.
kbSetAutoMyBaseCreationDistance(float) - Method in class RetoldFunctions
Sets the default distances for which OWN bases are made.
kbSetAutoMyBaseCreationDistanceTC(float) - Method in class RetoldFunctions
Sets the default distances for which OWN bases are made.
kbSetAutoOtherBaseCreation(boolean) - Method in class RetoldFunctions
Sets whether or not the KB automatically creates bases for OTHER players units.
kbSetAutoOtherBaseCreationDistance(float) - Method in class RetoldFunctions
Sets the default distances for which OTHER players bases are made.
kbSetAutoOtherBaseCreationDistanceTC(float) - Method in class RetoldFunctions
Sets the default distances for which OTHER players bases are made.
kbSetResourceSelectorFactor(int, int, float) - Method in class RetoldFunctions
Sets the ResourceSelector Factor value.
kbSharedFunctionUnitGetByIndex(int, int) - Method in class RetoldFunctions
Gets the shared function unit with the given function at index.
kbSharedFunctionUnitGetNumber(int) - Method in class RetoldFunctions
Gets the number of shared function units from the given function.
kbTechAffectsUnitType(int, int) - Method in class RetoldFunctions
Returns if the provided techID affects the provided unitTypeID; DETAIL: this only looks at cEffectTypeData effects.
kbTechAffectsWorkRate(int, int) - Method in class RetoldFunctions
Returns if the techID affects work rate in any way, for this resourceID must be left at -1; If resourceID is defined it will return if the techID affects the work rate of a specific resourceID.
kbTechCanAfford(int, int) - Method in class RetoldFunctions
Returns if the player can afford the provided techID with the current resource stockpile; If provided the escrow will be taken into account.
kbTechCostPerResource(int, int) - Method in class RetoldFunctions
Returns the cost of the provided techID for the given resourceID.
kbTechGetCost(int) - Method in class RetoldFunctions
Returns the cost of the provided techID, without taking AI weights into account.
kbTechGetCostTotal(int) - Method in class RetoldFunctions
Returns the total cost of the provided techID, takes AI weights into account.
kbTechGetDataEffectAmount(int, int) - Method in class RetoldFunctions
Returns the data effects amount at the given effectIndex of the given techID; In the techtree.xml these are denoted by " amount= "; Reports warnings as kbTechGetDataEffectMember.
kbTechGetDataEffectData2(int, int) - Method in class RetoldFunctions
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
kbTechGetDataEffectData3(int, int) - Method in class RetoldFunctions
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
kbTechGetDataEffectData4(int, int) - Method in class RetoldFunctions
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
kbTechGetDataEffectData5(int, int) - Method in class RetoldFunctions
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
kbTechGetDataEffectData6(int, int) - Method in class RetoldFunctions
The value that is returned here is different for each cDataEffect variation, have to figure out yourself what it gives back; Reports warnings as kbTechGetDataEffectMember.
kbTechGetDataEffectTargetID(int, int) - Method in class RetoldFunctions
Returns the effects target ID of the given techID at the given effectIndex; The return value is the cUnitType constant of the PUID/Abstract defined, the following would return cUnitTypeHoplite
kbTechGetDataEffectTargetType(int, int) - Method in class RetoldFunctions
Returns the effects target type of the given techID at the given effectIndex; The return values correspond with the cEffectTargetType constants; Reports warnings as kbTechGetDataEffectMember.
kbTechGetDataEffectType(int, int) - Method in class RetoldFunctions
Returns the data effect type at the given effectIndex of the given techID; In the techtree.xml these are denoted by " subtype= "The return values correspond to the cDataEffect constants; Reports warnings as kbTechGetDataEffectMember.
kbTechGetEffectType(int, int) - Method in class RetoldFunctions
Returns the effect type of the given techID at the given effectIndex; The return values correspond with the cEffectType constants; For anything else than cDataEffect there is no way to get more information sadly.
kbTechGetFlag(int, int) - Method in class RetoldFunctions
Returns if the flag is set for the given techID.
kbTechGetName(int) - Method in class RetoldFunctions
Returns the name for the provided techID.
kbTechGetNumberEffects(int) - Method in class RetoldFunctions
Returns the number of "" nodes of the tech; CAUTION: this number also includes effects that we're unable to give any information for.
kbTechGetPercentComplete(int) - Method in class RetoldFunctions
Returns the percent complete for the provided techID; The return value will be within 0.0 and 1.0 (inclusive).
kbTechGetResearchPoints(int) - Method in class RetoldFunctions
Returns the research points for the provided techID.
kbTechGetStatus(int, boolean) - Method in class RetoldFunctions
Returns the current tech status for the provided techID; Takes prereqs into account if checkPrereqs is set to true; The return values correspond with the cTechStatus constants.
kbTechTreeGetAllObtainableTechnologies(boolean) - Method in class RetoldFunctions
Returns all technology IDs of the technologies that are obtainable to us (excluding age ups and technologies which prereqs we havent met), the IDs correspond to the cTech constants; If needAliveResearcher is true we exclude technologies for which we have no building alive to research it.
kbTechTreeGetCheapestUnitUpgrade(int, int) - Method in class RetoldFunctions
Gets cheapest researchable unit upgrade, optionally for specified unit/unit line.
kbTechTreeGetResearchers(int) - Method in class RetoldFunctions
Returns all PUIDs that are available to us and that can research the provided techID.
kbUnitCount(int, int, int) - Method in class RetoldFunctions
Returns a quick unit count of units for a player.
kbUnitGetActionDamageForType(int, String, int, boolean) - Method in class RetoldFunctions
Returns total damage stat for this unit action for this unit.
kbUnitGetActionID(int) - Method in class RetoldFunctions
Returns action ID of the unit.
kbUnitGetActionIDByIndex(int, int) - Method in class RetoldFunctions
Returns action ID at the index of the unit.
kbUnitGetActionMaximumRange(int, String) - Method in class RetoldFunctions
Returns the maximum range of the action for the unit.
kbUnitGetActionStatFloat(int, String, int) - Method in class RetoldFunctions
Returns the value for the provided float stat of a provided unit action.
kbUnitGetActionType(int) - Method in class RetoldFunctions
Returns the actionTypeID of the unit.
kbUnitGetActionTypeByIndex(int, int) - Method in class RetoldFunctions
Returns action type at the index of the unit.
kbUnitGetAreaID(int) - Method in class RetoldFunctions
Returns the area ID for this unit ID.
kbUnitGetArmyID(int) - Method in class RetoldFunctions
Returns the army ID for this unit ID.
kbUnitGetBaseID(int) - Method in class RetoldFunctions
Returns the base ID for this unit ID.
kbUnitGetCarryCapacity(int, int) - Method in class RetoldFunctions
Returns the resource carry capacity of the unit.
kbUnitGetContainedUnitByIndex(int, int) - Method in class RetoldFunctions
Returns the ID for the unit contained at the given index, or -1, if it's invalid; Use in combination with the constants in the BKBData::BKBStatusEffect enum.
kbUnitGetContainer(int) - Method in class RetoldFunctions
Returns the container for the given unit, or -1, if it's not being currently contained.
kbUnitGetCurAnimationID(int) - Method in class RetoldFunctions
Returns the ID of the current animation for the given unit.
kbUnitGetCurrentAICost(int) - Method in class RetoldFunctions
Returns the current AI cost (worth) for this unit ID.
kbUnitGetDistanceToPoint(int, Vector) - Method in class RetoldFunctions
Returns the distance from the given unit to the point including the unit's radius.
kbUnitGetDistanceToUnit(int, int) - Method in class RetoldFunctions
Returns the distance from the given unit to other unit including the unit's radii.
kbUnitGetHeading(int) - Method in class RetoldFunctions
Returns the heading for this unit ID.
kbUnitGetIdleTime(int) - Method in class RetoldFunctions
Returns the idle time for this unit ID.
kbUnitGetIsAffectedByStatusEffect(int, int) - Method in class RetoldFunctions
Returns true if the selected unit is affected by the given status effect.
kbUnitGetIsIDValid(int, boolean) - Method in class RetoldFunctions
Returns if the unitID corresponds to a unit that is currently in the game; Dead units remain valid for some time after their death, which is why deadIsValid variable exists; If deadIsValid is false then dead units are considered not valid.
kbUnitGetKBResourceID(int) - Method in class RetoldFunctions
Returns what KB resource this unit is in.
kbUnitGetMaintainActionPausedByIndex(int, int) - Method in class RetoldFunctions
Returns action is paused or not at the index of the unit.
kbUnitGetMaximumAICost(int) - Method in class RetoldFunctions
Returns the maximum AI cost (worth) for this unit ID.
kbUnitGetMovementType(int) - Method in class RetoldFunctions
Returns the movementType for this unitTypeID.
kbUnitGetNumberActions(int) - Method in class RetoldFunctions
Returns number of actions of the unit.
kbUnitGetNumberContained(int) - Method in class RetoldFunctions
Returns the number of units contained within the given unit.
kbUnitGetNumberContainedOfType(int, int) - Method in class RetoldFunctions
Returns the number of units contained of a particular unitType within the given unit.
kbUnitGetNumberWorkers(int) - Method in class RetoldFunctions
Returns the number of units currently working on the given unit.
kbUnitGetPlanID(int) - Method in class RetoldFunctions
Returns the plan ID for this unit ID.
kbUnitGetPlayerID(int) - Method in class RetoldFunctions
Returns the player ID for this unit ID.
kbUnitGetPosition(int) - Method in class RetoldFunctions
Returns the position for this unit ID; If we dont know a recent position of this unit it reports back as cNoRecentPositionKnown; Any unit that isnt visible under fog of war will be set to cNoRecentPositionKnown after 2526 seconds of losing line of sight of the unit.
kbUnitGetProtoUnitID(int) - Method in class RetoldFunctions
Returns the unit's protounit ID.
kbUnitGetResourceAmount(int, int) - Method in class RetoldFunctions
Returns the resource amount of the unit.
kbUnitGetResourceAutoGatherRate(int, int) - Method in class RetoldFunctions
Returns the autogather rate value for the provided resource of a unit.
kbUnitGetStatBool(int, int) - Method in class RetoldFunctions
Returns the value for the provided bool stat of a unit.
kbUnitGetStatFloat(int, int) - Method in class RetoldFunctions
Returns the value for the provided float stat of a unit.
kbUnitGetStatInt(int, int) - Method in class RetoldFunctions
Returns the value for the provided integer stat of a unit.
kbUnitGetStatString(int, int) - Method in class RetoldFunctions
Returns the value for the provided string stat of a unit.
kbUnitGetTargetUnitID(int) - Method in class RetoldFunctions
Returns the target unit ID of the given unit.
kbUnitGetWorkerID(int, int) - Method in class RetoldFunctions
Returns the indexth worker unit ID.
kbUnitIsContainedBy(int, int) - Method in class RetoldFunctions
Returns true, if unit is contained by a container belonging to the given unitType.
kbUnitIsEmpowered(int) - Method in class RetoldFunctions
Returns true if this unit is empowered.
kbUnitIsInLush(int, int) - Method in class RetoldFunctions
Returns true if unit is within terrain lush belonging to the given player.
kbUnitIsTrainingOrResearching(int) - Method in class RetoldFunctions
Returns true if this unit is Training or Researching.
kbUnitIsType(int, int) - Method in class RetoldFunctions
Returns true if the unit is of the unitTypeID.
kbUnitPickAddCombatEfficiencyType(int, int, float) - Method in class RetoldFunctions
Adds an enemy unitTypeID to the upID's combat efficiency calculation.
kbUnitPickCreate(String) - Method in class RetoldFunctions
Creates a unit picker and return the ID of it.
kbUnitPickDestroy(int) - Method in class RetoldFunctions
Destroys the given upID.
kbUnitPickGetAttackUnitType(int) - Method in class RetoldFunctions
Gets the upID's attack unit type.
kbUnitPickGetCounterMode(int) - Method in class RetoldFunctions
Returns whether or not the unit picker actually went into counter mode, can only be used after kbUnitPickRun.
kbUnitPickGetIsIDValid(int) - Method in class RetoldFunctions
Returns if the upID is valid.
kbUnitPickGetNumberResults(int) - Method in class RetoldFunctions
Returns the number of results, can only be used after kbUnitPickRun.
kbUnitPickGetPreferenceWeight(int) - Method in class RetoldFunctions
Gets the upID's preference weight.
kbUnitPickGetResult(int, int) - Method in class RetoldFunctions
Returns the indexth ProtoUnitID, can only be used after kbUnitPickRun.
kbUnitPickGetResultFactor(int, int) - Method in class RetoldFunctions
Returns the indexth total factor, can only be used after kbUnitPickRun.
kbUnitPickGetResultFactors(int) - Method in class RetoldFunctions
Returns all the result factors, can only be used after kbUnitPickRun.
kbUnitPickGetResults(int) - Method in class RetoldFunctions
Returns all the results, can only be used after kbUnitPickRun.
kbUnitPickRemoveCombatEfficiencyType(int, int) - Method in class RetoldFunctions
Removes a unitTypeID from the upID's combat efficiency calculation.
kbUnitPickResetAll(int) - Method in class RetoldFunctions
Resets all the upID's values.
kbUnitPickResetCombatEfficiencyTypes(int) - Method in class RetoldFunctions
Resets the enemy unitTypeIDs for the upID's combat efficiency calculation.
kbUnitPickResetMovementType(int) - Method in class RetoldFunctions
Resets the unit pick movement type to cPassabilityNone.
kbUnitPickRun(int) - Method in class RetoldFunctions
Resets all the previous results and then runs the unit picker again.
kbUnitPickSetAttackUnitType(int, int) - Method in class RetoldFunctions
Sets the upID's attack unit type; When were querying to see if we have enough enemies to go into counter mode, this is the unitTypeID we use to query for.
kbUnitPickSetCombatEfficiencyWeight(int, float) - Method in class RetoldFunctions
Sets the upID's Combat Efficiency weight; We multiply the unit combat efficiencies by this amount for a final combat efficiency weight; Setting combat efficiency values is done via kbUnitPickAddCombatEfficiencyType.
kbUnitPickSetEnemyPlayerID(int, int) - Method in class RetoldFunctions
Sets the upID's enemy player ID, -1 is allowed to not take any player into account; When we query to decide if we can go to counter mode we search for units belonging to this playerID; When analyzing the strength of units we take the stats of the units belonging to this playerID.
kbUnitPickSetMinimumCounterModeNumberUnits(int, int) - Method in class RetoldFunctions
Sets the minimum number of enemy units that have to be visible (not seeable only) to turn on counter enemy mode; Can be used together with kbUnitPickSetMinimumCounterModePop, if one of the two is true we will enter counter mode.
kbUnitPickSetMinimumCounterModePop(int, int) - Method in class RetoldFunctions
Sets the minimum total pop count of enemy units that have to be visible (not seeable only) to turn on counter enemy mode; Can be used together with kbUnitPickSetMinimumCounterModeNumberUnits, if one of the two is true we will enter counter mode.
kbUnitPickSetMovementType(int, int) - Method in class RetoldFunctions
Sets the upID's movement type, this is used to filter our own units; If any of our units dont have at least one of the specified movement types it's not valid; Use cPassability*** constants for this, you can stack multiple types on top of one another.
kbUnitPickSetPreferenceFactor(int, int, float) - Method in class RetoldFunctions
Sets the upID's Preference Factor for that unitTypeID.
kbUnitPickSetPreferenceWeight(int, float) - Method in class RetoldFunctions
Sets the upID's Preference weight; We multiply the unit preferences by this amount for a final preference weight; Setting unit preference values is done via kbUnitPickSetPreferenceFactor.
kbUnitQueryCreate(String) - Method in class RetoldFunctions
Creates a unit query, returns the query ID.
kbUnitQueryDestroy(int) - Method in class RetoldFunctions
Destroys the given unit query.
kbUnitQueryExecute(int) - Method in class RetoldFunctions
Executes the query (using the query data) and returns the number of units found; ATTENTION
kbUnitQueryExecuteOnQuery(int, int) - Method in class RetoldFunctions
Executes the query (using the query data) on the other query and returns the number of units found; For example, your previousQueryID searches for enemy units and finds 20 of them of which 5 are myth units; Then your currentQueryID looks only for myth units; If you now execute your currentQueryID on your previousQueryID you will get back the 5 myth units you originally found in your previousQueryID.
kbUnitQueryGetPopulationSlots(int) - Method in class RetoldFunctions
Returns the number of pop slots currently occupied by the results in the given query; If this is called on a query that uses a player relation instead of a playerID it will calculate using default population values.
kbUnitQueryGetResult(int, int) - Method in class RetoldFunctions
Returns the UnitID of the indexth result in the current query.
kbUnitQueryGetResults(int) - Method in class RetoldFunctions
Returns all unit IDs in the current query.
kbUnitQueryGetUnitCost(int, boolean) - Method in class RetoldFunctions
Returns the total aiCost of the found units, uses values set by kbSetAICostWeight to calculate multipliers; If considerHealth is true it will take the current hitpoints of the unit into account; For example, if your Hoplite is half hp then only half the cost of the Hoplite is added to the total.
kbUnitQueryGetUnitHitpoints(int, boolean) - Method in class RetoldFunctions
Returns the total maximum hitpoints of the found units; If considerHealth is true it will instead return the total of current hitpoints.
kbUnitQueryNumberResults(int) - Method in class RetoldFunctions
Returns the number of results in the current query.
kbUnitQueryResetData(int) - Method in class RetoldFunctions
Resets the given unit query data AND results.
kbUnitQueryResetResults(int) - Method in class RetoldFunctions
Resets the given unit query results.
kbUnitQuerySetActionType(int, int) - Method in class RetoldFunctions
Query Data - Sets what action type the units must be performing to be picked up by the query; This can be all cActionType constants; If you call this on enemy units and dont have the cUnitQuerySeeableStateVisible state (requires active LOS of the unit) set then it will cheat!!! Default value: -1 (not filtered on actions).
kbUnitQuerySetAreaGroupID(int, int) - Method in class RetoldFunctions
Query Data - Sets what areaGroupID the unit must be in to be valid for the query; Default value: -1 (not filtered on areas groups).
kbUnitQuerySetAreaID(int, int) - Method in class RetoldFunctions
Query Data - Sets what areaID the unit must be in to be valid for the query; Default value: -1 (not filtered on areas).
kbUnitQuerySetArmyID(int, int) - Method in class RetoldFunctions
Query Data - Sets what armyID the unit must be in to be valid for the query; Default value: -1 (not filtered on armies).
kbUnitQuerySetAscendingSort(int, boolean) - Method in class RetoldFunctions
Query Data - Sets if the query results will be sorted from closest to furthest in relation to the position; You MUST combine this with kbUnitQuerySetPosition(int, java.util.Vector) or it has no effect; Default value: false (randomly sorted).
kbUnitQuerySetBaseID(int, int) - Method in class RetoldFunctions
Query Data - Sets what base the unit must be in to be valid for the query; Main use for this is with AI scripting where the AI bases can be analyzed; Default value: -1 (not filtered on bases).
kbUnitQuerySetExcludeTypes(int, int[]) - Method in class RetoldFunctions
Query Data - if a unit is any of the types in the types array it will be skipped; This array accepts proto units as well as abstract types.
kbUnitQuerySetIgnoreKnockedOutUnits(int, boolean) - Method in class RetoldFunctions
Query Data - Sets if the query will count knocked out units or not; If for example this is set to true then a knocked out Arkantos will not be picked up by the query; Default value: true.
kbUnitQuerySetMaxCreationTime(int, int, boolean) - Method in class RetoldFunctions
Query Data - Sets maximum creation time, in game time milisseconds, for unit to be considered valid for the query and whether or not the check for creation time should be inclusive.
kbUnitQuerySetMaximumDistance(int, float) - Method in class RetoldFunctions
Query Data - Sets the maximum distance from the position the query will search, in a circular radius; You MUST combine this with kbUnitQuerySetPosition(int, java.util.Vector) or it has no effect; Default value: -1.0 (no distance and thus entire map).
kbUnitQuerySetMinCreationTime(int, int, boolean) - Method in class RetoldFunctions
Query Data - Sets minimum creation time, in game time milisseconds, for unit to be considered valid for the query and whether or not the check for creation time should be inclusive.
kbUnitQuerySetPlayerID(int, int, boolean) - Method in class RetoldFunctions
Query Data - Sets the player whose units we will search for.
kbUnitQuerySetPlayerRelation(int, int) - Method in class RetoldFunctions
Query Data - Sets the player relation the query will search for.
kbUnitQuerySetPosition(int, Vector) - Method in class RetoldFunctions
Query Data - Sets from what position the query will start searching; You MUST combine this with kbUnitQuerySetMaximumDistance or it has no effect; Default value: cInvalidVector (not filtered by position).
kbUnitQuerySetState(int, int) - Method in class RetoldFunctions
Query Data - Sets what unit state the queries will search for; Valid inputs here are the unit state constants which are prefixed by cUnitState; If you for example provide cUnitStateAlive inhere the query will only find units that are alive; Default value: cUnitStateAny (be mindful here that this state will also find dead units).
kbUnitQuerySetUnitType(int, int) - Method in class RetoldFunctions
Query Data - Set what units the query will search for; This can be all cUnitType constants; You MUST set this for every query, or it has no idea what to search for; Default value: -1 (finds no units).
kbUnitQuerySetVisibleState(int, int) - Method in class RetoldFunctions
Query Data - sets the state in relation to LOS for what units are considered valid for this queryID; A unit can have different visiblity states in the KB that you can uniquely search for: cUnitQuerySeeableStateAllValid: no filtering.
kbUnitTypeCount(String, int, int, boolean) - Method in class RetoldFunctions
Returns a quick unit count of units for a player.
kbUnitTypeCountInArea(String, int, int, int, float) - Method in class RetoldFunctions
Returns a quick unit count of units for a player, within the vicinity of the given center unit.
kbUnitTypeGetName(int) - Method in class RetoldFunctions
Returns the name of the unit type.
kbUnitVisible(int) - Method in class RetoldFunctions
Returns true if the unit is currently visible to the player.
kothVictory() - Method in class RetoldFunctions
Starts the King of the Hill victory if valid.

L

leaveBenchmark() - Method in class RetoldFunctions
Leaves the currently running benchmark.
leaveGame(int, int) - Method in class RetoldFunctions
Destroys the world and returns to main menu.
loadBackgroundScenario(String) - Method in class RetoldFunctions
Sets the main menu background scenario file.
loadBuiltInPrefab(String) - Method in class RetoldFunctions
For UI use only.
loadCamera(String) - Method in class RetoldFunctions
Load camera from file.
loadCampaignScenario(String) - Method in class RetoldFunctions
Loads in a campaign scenario file.
loadGame(String) - Method in class RetoldFunctions
Loads in a saved game.
loadLightingSet(String, boolean) - Method in class RetoldFunctions
Loads the specified lighting set.
loadNextCampaignScenario() - Method in class RetoldFunctions
Loads campaign scenario file within the next campaign node in campaign manager.
loadRecentFile(String) - Method in class RetoldFunctions
Loads the file named, interpreting whether it is a scenario, savegame, etc dynamically.
loadScenario(String) - Method in class RetoldFunctions
Loads in a scenario file.
loadTutorial(String, int, String, int) - Method in class RetoldFunctions
Loads in a tutorial scenario file.
loadTutorialWpf(String, int, String, int) - Method in class RetoldFunctions
Loads in a tutorial scenario file, specifying wpf compliant load screen image.
loadUserPrefab(String) - Method in class RetoldFunctions
For UI use only.
log(float) - Method in class RetoldFunctions
Returns the natural logarithm of x.
log10(float) - Method in class RetoldFunctions
Returns the common logarithm of x.
log2(float) - Method in class RetoldFunctions
Returns the binary logarithm of x.

M

map(String, String, String, boolean) - Method in class RetoldFunctions
Maps input event to command, in that context; See input mapper design.doc for more details.
mapQuickAction(String, String) - Method in class RetoldFunctions
TODO.
max(float, float) - Method in class RetoldFunctions
Returns the larger of the two values as a float.
min(float, float) - Method in class RetoldFunctions
Returns the smaller of the two values as a float.
minimapRotateMode(int) - Method in class RetoldFunctions
Changes the minimap rotation mode; No arg means toggle.
minimapZoom(float) - Method in class RetoldFunctions
Sets the zoom factor of the minimap.
minimapZoomDelta(float) - Method in class RetoldFunctions
Changes the zoom factor of the minimap up or down by that amount (remaining centered on the current view).
modeEnter(String) - Method in class RetoldFunctions
Enters the named mode.
modeToggleBetweenIfNotMP(String, String) - Method in class RetoldFunctions
Toggles between the two modes only if were not in a BMultiplayer game.
musicPlaySong(String, float) - Method in class RetoldFunctions
Play a sound as if it were a music track.
musicSetVolume(float) - Method in class RetoldFunctions
Set the current music volume.
musicStop() - Method in class RetoldFunctions
Stop playing music.
musicToggleBattleMode() - Method in class RetoldFunctions
Toggles between battle mode and normal mode.

O

obscuredUnitToggle() - Method in class RetoldFunctions
Toggles between different ways obscured units are shown.
observingCycleCurrentPlayer() - Method in class RetoldFunctions
Increments the current player.
observingToggleFogOfWar() - Method in class RetoldFunctions
Togglee Fog of War without effecting simulation.
openCinematicViewDebugger() - Method in class RetoldFunctions
Opens The Cinematic View Debugger.
openConfigEditor() - Method in class RetoldFunctions
Opens The Config Editor.
openFlareType() - Method in class RetoldFunctions
Open menu to change Flare Type.
openGrassTypeEditorGui() - Method in class RetoldFunctions
Opens The Grass Type Editor Gui.
openLightingEditorGui() - Method in class RetoldFunctions
Opens The Lighting Editor Gui.
openModelSystemDiagnosticsGui() - Method in class RetoldFunctions
Opens The Model System Diagnostics window.
openPhotoScreen() - Method in class RetoldFunctions
Open screen shot screen.
openPrefabsDialog() - Method in class RetoldFunctions
Opens load dialog for prefabs/groupings.
openSaveLoadFileBrowserGui() - Method in class RetoldFunctions
Opens The File Browser Gui.
openTerrainMiniMapColorGui() - Method in class RetoldFunctions
Opens The minimap color guide Gui.
openTerrainTextureBrowserGui() - Method in class RetoldFunctions
Opens The terrain texture browser.
openTerrainTextureEditor() - Method in class RetoldFunctions
Opens The terrain texture Editor.
openWaterBrowserGui() - Method in class RetoldFunctions
Opens The Water Browser Gui.
openWaterEditorGui() - Method in class RetoldFunctions
Opens The Water Editor Gui.
openWeatheringTypeEditorGui() - Method in class RetoldFunctions
Opens The Weathering Type Editor Gui.

P

pause(int, boolean) - Method in class RetoldFunctions
With no arg, toggles pause state on/off; Otherwise, sets pause state.
pause2(int, boolean) - Method in class RetoldFunctions
With no arg, toggles pause state on/off - otherwise, sets pause state.
playerResign() - Method in class RetoldFunctions
Resigns the currently controlled player.
playMovie(String) - Method in class RetoldFunctions
Plays movies from a playlist in the AVI directory.
postGame() - Method in class RetoldFunctions
Procedes to the post game report.
postGamePlayAgain() - Method in class RetoldFunctions
Does what needs to be done.
pow(float, float) - Method in class RetoldFunctions
Returns the yth power of x (x^y).
preQueueInSelected(String, boolean) - Method in class RetoldFunctions
Tries to preQueue the selected unit type or tech in any valid selected unit.
preQueueInSelectedByID(int, boolean) - Method in class RetoldFunctions
Just like preQueueInSelected, but faster because it takes an ID.

Q

quickSave() - Method in class RetoldFunctions
Create a save file named QuickSaveGame and close the pause pop up if its opened.

R

radToDeg(float) - Method in class RetoldFunctions
Converts an angle from radians to degrees.
redo() - Method in class RetoldFunctions
Redoes the last undone operation.
relicCapture() - Method in class RetoldFunctions
Starts the Relic Capture victory if valid.
renderBaseID(int, int, int, int) - Method in class RetoldFunctions
Sets the render state of the given base.
renderForceReset() - Method in class RetoldFunctions
Forces the renderer to reset.
renderFriendOrFoe(int) - Method in class RetoldFunctions
With no arg, toggles friend or foe colors; Otherwise, sets it.
renderPlanID(int, int, int) - Method in class RetoldFunctions
Sets the render state of the given plan.
renderWindow(int) - Method in class RetoldFunctions
With no arg, toggles window/fullscreen; Otherwise, sets mode to window(1)/fullscreen(0).
repairUnit(int) - Method in class RetoldFunctions
Starts the auto repair on the specified unit.
res(int, int) - Method in class RetoldFunctions
Changes screen resolution.
researchByID(int, int, int, boolean) - Method in class RetoldFunctions
Start the research of TechID from ResearchingUnitID for the current player (if no player is specified).
researchTechInSelected(String) - Method in class RetoldFunctions
Research a tech in current unit selection.
resetCameraPhotoScreen() - Method in class RetoldFunctions
Reset camera in the photo mode.
resetDefaultPlayerColors() - Method in class RetoldFunctions
Reloads the player colors from the XML file.
resetSunColor() - Method in class RetoldFunctions
Reset the sun color to full.
resourceMarket(int, String, float, String, boolean) - Method in class RetoldFunctions
Sends out a market use command for the given player, resource and amount; Negative means selling.
resourceUnitConstructBuilding(int, String) - Method in class RetoldFunctions
Find a nearby villager and construct a specified unit.
restart() - Method in class RetoldFunctions
Relaunch current scenario.
restartCurrentGame() - Method in class RetoldFunctions
Restarts the current game with the same seed.
restartCurrentGameWithSeed(int) - Method in class RetoldFunctions
Restarts the current game with the specified seed (1 to randomize).
restartReplay() - Method in class RetoldFunctions
Restarts the playback of the current recorded game playback.
retellCurrentGame() - Method in class RetoldFunctions
Retell the current game with the same seed.
RetoldConstants - Class in Unnamed Package
AoM Retold Code Reference.
RetoldConstants() - Constructor for class RetoldConstants
 
RetoldFunctions - Class in Unnamed Package
AoM Retold Code Reference.
RetoldFunctions() - Constructor for class RetoldFunctions
 
rmAddClosestLocConstraint(int, float) - Method in class RetoldFunctions
Adds a constraint to the closest point finder, optionally extending (or shrinking) it by the given buffer.
rmAddGlobalHeightNoise(int, float, float, int, float) - Method in class RetoldFunctions
Adds height noise to the entire map (much faster than a global area would); Noise types can be cNoiseFractalSum or cNoiseTurbulence, the latter generating more random Perlin noise.
rmAddPlayerResource(int, int, float) - Method in class RetoldFunctions
Adds to the specified resource of one player.
rmAddWaypointLinePlacementLoc(Vector) - Method in class RetoldFunctions
Adds a point to the line to place players on.
rmAreaAddCliffEdgeConstraint(int, int, int, float) - Method in class RetoldFunctions
Converts a cliff edge tile to the provided type if all constraints for that type pass (otherwise the default type is used); Priority is none, ramp, side.
rmAreaAddCliffOuterLayerConstraint(int, int, float) - Method in class RetoldFunctions
Adds a constraint that the outer cliff layers have to satisfy to get painted; Useful when building cliffs into other cliffs.
rmAreaAddCliffRampAtAngle(int, float, float) - Method in class RetoldFunctions
Adds a ramp to the cliff centered at the given angle with the given fraction of the cliff area circumference.
rmAreaAddConstraint(int, int, float, float) - Method in class RetoldFunctions
Adds the specified constraint to the area.
rmAreaAddForestConstraint(int, int, float) - Method in class RetoldFunctions
Adds a constraint that a tile must pass for forest to be painted in this area.
rmAreaAddHeightBlend(int, int, int, int, int, boolean, boolean) - Method in class RetoldFunctions
Adds blending parameters that define how smoothly area height blends into its surroundings; Multipleblending instances can be applied to an area.
rmAreaAddHeightBlendConstraint(int, int, int, float) - Method in class RetoldFunctions
Adds a constraint to the height blend with the given index to an area.
rmAreaAddHeightBlendExpansionConstraint(int, int, int, float) - Method in class RetoldFunctions
Adds a constraint to the height blend with the given index to an area that will be used when blending with tiles reached by expanding.
rmAreaAddHeightConstraint(int, int, float, float) - Method in class RetoldFunctions
Adds the specified constraint to the areas height constraints, ignoring tiles that do not pass all constraints when setting the height.
rmAreaAddInfluencePoint(int, Vector) - Method in class RetoldFunctions
Adds an influence point for an area to grow towards.
rmAreaAddInfluenceSegment(int, Vector, Vector) - Method in class RetoldFunctions
Adds an influence segment for an area to expand within/towards.
rmAreaAddOriginConstraint(int, int, float, float) - Method in class RetoldFunctions
Adds the specified constraint to the areas origin (the first tile the area grows from).
rmAreaAddRemoveType(int, int) - Method in class RetoldFunctions
Adds a unit type to remove from tiles that lie inside the area.
rmAreaAddTerrainConstraint(int, int, float) - Method in class RetoldFunctions
Adds a constraint that a tile must pass for forest to be painted in this area.
rmAreaAddTerrainLayer(int, int, int, int) - Method in class RetoldFunctions
Adds a terrain layer to an area.
rmAreaAddTerrainMixLayer(int, int, int, int) - Method in class RetoldFunctions
Adds a terrain layer to an area.
rmAreaAddTerrainReplacement(int, int, int) - Method in class RetoldFunctions
Adds a terrain replacement rule to the area.
rmAreaAddToClass(int, int) - Method in class RetoldFunctions
Adds an area to the given class.
rmAreaBuild(int, boolean) - Method in class RetoldFunctions
Builds the specified area, returning true if the minimum number of tiles has been reached.
rmAreaBuildAll(boolean, boolean) - Method in class RetoldFunctions
Builds all unbuilt areas, returning an array of the IDs of all areas processed.
rmAreaBuildMany(int[], boolean, boolean) - Method in class RetoldFunctions
Builds the given areas.
rmAreaCreate(String) - Method in class RetoldFunctions
Creates a new area.
rmAreaDefAddCliffEdgeConstraint(int, int, int, float) - Method in class RetoldFunctions
Converts a cliff edge tile to the provided type if all constraints for that type pass (otherwise the default type is used); Priority is none, ramp, side.
rmAreaDefAddCliffOuterLayerConstraint(int, int, float) - Method in class RetoldFunctions
Adds a constraint that the outer cliff layers have to satisfy to get painted; Useful when building cliffs into other cliffs.
rmAreaDefAddCliffRampAtAngle(int, float, float) - Method in class RetoldFunctions
Adds a ramp to the cliff centered at the given angle with the given fraction of the cliff area circumference.
rmAreaDefAddConstraint(int, int, float, float) - Method in class RetoldFunctions
Adds the specified constraint to the area definition.
rmAreaDefAddForestConstraint(int, int, float) - Method in class RetoldFunctions
Adds a constraint that a tile must pass for terrain to be painted in this area.
rmAreaDefAddHeightBlend(int, int, int, int, int, boolean, boolean) - Method in class RetoldFunctions
Adds blending parameters that define how smoothly area height blends into its surroundings; Multipleblending instances can be applied to an area.
rmAreaDefAddHeightBlendConstraint(int, int, int, float) - Method in class RetoldFunctions
Adds a constraint to the height blend with the given index to an area def.
rmAreaDefAddHeightBlendExpansionConstraint(int, int, int, float) - Method in class RetoldFunctions
Adds a constraint to the height blend with the given index to an area that will be used when blending with tiles reached by expanding.
rmAreaDefAddHeightConstraint(int, int, float, float) - Method in class RetoldFunctions
Adds the specified constraint to the areas height constraints, ignoring tiles that do not pass all constraints when setting the height.
rmAreaDefAddInfluencePoint(int, Vector) - Method in class RetoldFunctions
Adds an influence point for an area definition to grow towards.
rmAreaDefAddInfluenceSegment(int, Vector, Vector) - Method in class RetoldFunctions
Adds an influence segment for an area definition to expand within/towards.
rmAreaDefAddOriginConstraint(int, int, float, float) - Method in class RetoldFunctions
Adds the specified constraint to the areas origin (the first tile the area grows from) for the given area definition.
rmAreaDefAddRemoveType(int, int) - Method in class RetoldFunctions
Adds a unit type to remove from tiles that lie inside areas of the given definition.
rmAreaDefAddTerrainConstraint(int, int, float) - Method in class RetoldFunctions
Adds a constraint that a tile must pass for terrain to be painted in this area.
rmAreaDefAddTerrainLayer(int, int, int, int) - Method in class RetoldFunctions
Adds a terrain layer to an area definition.
rmAreaDefAddTerrainMixLayer(int, int, int, int) - Method in class RetoldFunctions
Adds a terrain layer to an area definition.
rmAreaDefAddTerrainReplacement(int, int, int) - Method in class RetoldFunctions
Adds a terrain replacement rule to the area definition.
rmAreaDefAddToClass(int, int) - Method in class RetoldFunctions
Adds areas created from an area definition to the given class.
rmAreaDefCreate(String) - Method in class RetoldFunctions
Creates a new area definition.
rmAreaDefCreateAndBuildAreas(int, int, boolean, boolean) - Method in class RetoldFunctions
Creates multiple areas from an area definiton and builds them; If a name override is provided that name is used incrementally, otherwise the name of the area definition followed by the number of areas created with the definition so far is used.
rmAreaDefCreateArea(int, String) - Method in class RetoldFunctions
Creates an area from an area definiton; If a name override is provided that name is used, otherwise the name of the area definition followed by the number of areas created with the definition so far is used.
rmAreaDefCreateAreas(int, int, String) - Method in class RetoldFunctions
Creates multiple areas from an area definiton; If a name override is provided that name is used incrementally, otherwise the name of the area definition followed by the number of areas created with the definition so far is used.
rmAreaDefGetCreatedArea(int, int) - Method in class RetoldFunctions
Gets the ID of the ith area created by this area definition.
rmAreaDefGetCreatedAreas(int) - Method in class RetoldFunctions
Gets all area IDs created by this area definition.
rmAreaDefGetID(String) - Method in class RetoldFunctions
Gets the area definition ID for a given area definiton name.
rmAreaDefGetName(int) - Method in class RetoldFunctions
Gets the name for a given area definition ID.
rmAreaDefGetNumberCreatedAreas(int) - Method in class RetoldFunctions
Gets the number of areas created by this area definition.
rmAreaDefSetAvoidSelfDistance(int, float, float) - Method in class RetoldFunctions
Sets the distance that all areas created by this definition should avoid each other by.
rmAreaDefSetBlobDistance(int, float, float) - Method in class RetoldFunctions
Sets the minimum and maximum distance blobs can be from the center of areas from a definition.
rmAreaDefSetBlobs(int, int, int) - Method in class RetoldFunctions
Sets the minimum and maximum number of blobs for an area definition.
rmAreaDefSetCliffEmbellishmentDensity(int, float) - Method in class RetoldFunctions
Sets the embellishment density for all cliff layers.
rmAreaDefSetCliffLayerEmbellishmentDensity(int, int, float) - Method in class RetoldFunctions
Sets the embellishment density for the specified cliff layer.
rmAreaDefSetCliffLayerPaint(int, int, boolean) - Method in class RetoldFunctions
Sets whether or not to paint the given cliff layer.
rmAreaDefSetCliffPaintInsideAsSide(int, boolean) - Method in class RetoldFunctions
If set, the inside of a cliff will be painted with side terrain instead.
rmAreaDefSetCliffRamps(int, int, float, float, float, float) - Method in class RetoldFunctions
Adds ramps with the given size, variance, and spacing centering around the given angle to the cliff.
rmAreaDefSetCliffRampSteepness(int, float) - Method in class RetoldFunctions
Sets an area definitions cliff ramp steepness.
rmAreaDefSetCliffSideRadius(int, int, int) - Method in class RetoldFunctions
Sets the inner and outer radius in tiles to consider as cliff edge for an area definition (extending the area outwards if necessary, ignoring any constraints).
rmAreaDefSetCliffSideSheernessThreshold(int, float) - Method in class RetoldFunctions
Sets the minimum slope (angle in radians) a cliff side tile must have to be considered as a sheer tile instead (radians within [0, PI/2]).
rmAreaDefSetCliffType(int, int) - Method in class RetoldFunctions
Sets the cliff type for an area definition.
rmAreaDefSetCoherence(int, float, float) - Method in class RetoldFunctions
Sets the area definition coherence between 0.0 (randomly) and 1.0 (circular); If minDistThresh is set, coherence is only applied to tiles further away than the threshold (with 1.0 being used otherwise).
rmAreaDefSetCoherenceSquare(int, boolean) - Method in class RetoldFunctions
Uses square instead of circular coherence, making areas grow as a square instead of a circle.
rmAreaDefSetConstraintBuffer(int, float, float) - Method in class RetoldFunctions
Sets an override for the min/max constraint buffers in meters for the given area definition.
rmAreaDefSetEdgeSmoothDistance(int, int, boolean) - Method in class RetoldFunctions
Sets an area definitions edge smoothing distance.
rmAreaDefSetForestTreeDensity(int, float) - Method in class RetoldFunctions
Sets the probability to place a tree on forest tree tiles in an area definition.
rmAreaDefSetForestType(int, int) - Method in class RetoldFunctions
Sets the forest type for an area definition.
rmAreaDefSetForestUnderbrushDensity(int, float) - Method in class RetoldFunctions
Sets the probability to place underbrush on forest underbrush tiles in an area definition.
rmAreaDefSetHeight(int, float) - Method in class RetoldFunctions
Sets the height for an area definition.
rmAreaDefSetHeightFactors(int, float, float, float, float) - Method in class RetoldFunctions
Defines the factor to apply to the height of each cliff tile vertex depending on how many cliff tiles the vertex is part of.
rmAreaDefSetHeightNoise(int, int, float, float, int, float) - Method in class RetoldFunctions
Adds height noise to the area; Noise types can be cNoiseFractalSum or cNoiseTurbulence, the latter generating more random Perlin noise.
rmAreaDefSetHeightNoiseBias(int, float) - Method in class RetoldFunctions
Sets the area definitions elevation variation noise bias (-1 means down only, 0 means down and up equally, 1 means up only).
rmAreaDefSetHeightNoiseEdgeFalloffDist(int, float) - Method in class RetoldFunctions
Sets the area definitions elevation noise to falloff as it gets closer to the areas edge.
rmAreaDefSetHeightRelative(int, float) - Method in class RetoldFunctions
Sets the relative height for an area definition.
rmAreaDefSetLoc(int, Vector) - Method in class RetoldFunctions
Sets the area location for an area definition.
rmAreaDefSetLocPlayer(int, int) - Method in class RetoldFunctions
Sets the area location to a player's location for an area definition.
rmAreaDefSetLocTeam(int, int) - Method in class RetoldFunctions
Sets the area location to a teams location for an area definition.
rmAreaDefSetMix(int, int) - Method in class RetoldFunctions
Sets the mix for an area definition, overriding the terrain type if set.
rmAreaDefSetOriginConstraintBuffer(int, float, float) - Method in class RetoldFunctions
Sets an override for the min/max origin constraint buffers in meters for the given area.
rmAreaDefSetParent(int, int) - Method in class RetoldFunctions
Sets an areas parent area to which the areas from this def are restricted to; If you can, use this instead of an area constraint for performance.
rmAreaDefSetPath(int, int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmAreaDefSetPathSegment(int, int, int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmAreaDefSetReveal(int, int) - Method in class RetoldFunctions
Sets areas created from the given area definition to be revealed (1 means dont reveal, 0 means reveal, 0 means reveal plus that number of extra tiles.
rmAreaDefSetSize(int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmAreaDefSetSizeRange(int, float, float, float) - Method in class RetoldFunctions
Simon TODO.
rmAreaDefSetTerrainType(int, int) - Method in class RetoldFunctions
Sets the terrain type for an area definition.
rmAreaDefSetWarnOnBuildFailure(int, int) - Method in class RetoldFunctions
Simon TODO.
rmAreaDefSetWaterDepth(int, float) - Method in class RetoldFunctions
Sets the water depth to be used (0.0f) for the water painted by this area def.
rmAreaDefSetWaterEdgeHeight(int, float, float) - Method in class RetoldFunctions
Sets the height of the land around the water painted by this area def (applied before the height blend); The buffer distance determines the width of the land around the water.
rmAreaDefSetWaterHeight(int, float, int) - Method in class RetoldFunctions
Sets the level up to which water will be painted for the area def; The type defines whether the provided value is absolute, or whether the minimum, average, or maximum height of the area should be used as an offset instead.
rmAreaDefSetWaterHeightBlend(int, int, float, int) - Method in class RetoldFunctions
Sets the height blend to be applied at the edge of the water painted by this area def up to a given distance away from the edge.
rmAreaDefSetWaterPaintTerrain(int, boolean) - Method in class RetoldFunctions
If set to true, the water edge terrain (beaches/shores) will be painted for water painted by this area def.
rmAreaDefSetWaterType(int, int) - Method in class RetoldFunctions
Sets the water type for an area definition.
rmAreaFindOriginLoc(int) - Method in class RetoldFunctions
(Re)randomizes the areas origin tile, returning true if one has been found successfully and false otherwise; If not called previously, building the area will also call this.
rmAreaFindOriginLocClosestToLoc(int, Vector, float) - Method in class RetoldFunctions
(Re)randomizes the areas origin tile, trying to find the tile that is closest to the provided location while still satisfying the (origin) constraints; Returnstrue if one has been found successfully and false otherwise.
rmAreaFindOriginLocFurthestFromLoc(int, Vector, float) - Method in class RetoldFunctions
(Re)randomizes the areas origin tile, trying to find the tile that is furthest from the provided location while still satisfying the (origin) constraints; Returnstrue if one has been found successfully and false otherwise; Keep maxDist small or this may be very slow.
rmAreaGetBuildState(int) - Method in class RetoldFunctions
Gets the build state of an area (not started, failed, incomplete, success).
rmAreaGetClosestLoc(int, Vector, int[]) - Method in class RetoldFunctions
Returns the loc fraction of the tile of an area that's closest to the given loc, optionally requiring that it passes the given constraints.
rmAreaGetID(String) - Method in class RetoldFunctions
Gets the area ID for a given area name.
rmAreaGetLoc(int) - Method in class RetoldFunctions
Gets the fractions of a an areas (origin) location.
rmAreaGetName(int) - Method in class RetoldFunctions
Gets the name for a given area ID.
rmAreaGetTileCount(int) - Method in class RetoldFunctions
Gets the number of tiles of a built area.
rmAreaGetTiles(int) - Method in class RetoldFunctions
Returns the tiles of an area as an array of vectors of tile coordinates (not meters).
rmAreaPaint(int) - Method in class RetoldFunctions
Paints the specified area (must be built first).
rmAreaPaintAll() - Method in class RetoldFunctions
Paints all unpainted (but built) areas.
rmAreaPaintMany(int[]) - Method in class RetoldFunctions
Paints the given areas (must be built first).
rmAreaSetBlobDistance(int, float, float) - Method in class RetoldFunctions
Sets the minimum and maximum distance blobs can be from the center of an area.
rmAreaSetBlobs(int, int, int) - Method in class RetoldFunctions
Sets the minimum and maximum number of blobs for an area.
rmAreaSetCliffEmbellishmentDensity(int, float) - Method in class RetoldFunctions
Sets the embellishment density for all cliff layers.
rmAreaSetCliffLayerEmbellishmentDensity(int, int, float) - Method in class RetoldFunctions
Sets the embellishment density for the specified cliff layer.
rmAreaSetCliffLayerPaint(int, int, boolean) - Method in class RetoldFunctions
Sets whether or not to paint the given cliff layer.
rmAreaSetCliffPaintInsideAsSide(int, boolean) - Method in class RetoldFunctions
If set, the inside of a cliff will be painted with side terrain instead.
rmAreaSetCliffRamps(int, int, float, float, float, float) - Method in class RetoldFunctions
Adds ramps with the given size, variance, and spacing centering around the given angle to the cliff.
rmAreaSetCliffRampSteepness(int, float) - Method in class RetoldFunctions
Sets an areas cliff ramp steepness.
rmAreaSetCliffSideRadius(int, int, int) - Method in class RetoldFunctions
Sets the inner and outer radius in tiles to consider as cliff edge for an area (extending the area outwards if necessary, ignoring any constraints).
rmAreaSetCliffSideSheernessThreshold(int, float) - Method in class RetoldFunctions
Sets the minimum slope (angle in radians) a cliff side tile must have to be considered as a sheer tile instead (radians within [0, PI/2]).
rmAreaSetCliffType(int, int) - Method in class RetoldFunctions
Sets the cliff type for an area.
rmAreaSetCoherence(int, float, float) - Method in class RetoldFunctions
Sets the area coherence between 0.0 (randomly) and 1.0 (circular); If minDistThresh is set, coherence is only applied to tiles further away than the threshold (with 1.0 being used otherwise).
rmAreaSetCoherenceSquare(int, boolean) - Method in class RetoldFunctions
Uses square instead of circular coherence, making areas grow as a square instead of a circle.
rmAreaSetConstraintBuffer(int, float, float) - Method in class RetoldFunctions
Sets an override for the min/max constraint buffers in meters for the given area.
rmAreaSetEdgeSmoothDistance(int, int, boolean) - Method in class RetoldFunctions
Sets an areas edge smoothing distance.
rmAreaSetFailed(int) - Method in class RetoldFunctions
Marks an area as failed if building has not started yet, meaning it cannot be built anymore and will not be considered by rmAreaBuildAll().
rmAreaSetForestTreeDensity(int, float) - Method in class RetoldFunctions
Sets the probability to place a tree on forest tree tiles in an area.
rmAreaSetForestType(int, int) - Method in class RetoldFunctions
Sets the forest type for an area.
rmAreaSetForestUnderbrushDensity(int, float) - Method in class RetoldFunctions
Sets the probability to place underbrush on forest underbrush tiles in an area.
rmAreaSetHeight(int, float) - Method in class RetoldFunctions
Sets the height for an area.
rmAreaSetHeightFactors(int, float, float, float, float) - Method in class RetoldFunctions
Defines the factor to apply to the height of each tile vertex depending on how many tiles the vertex is part of.
rmAreaSetHeightNoise(int, int, float, float, int, float) - Method in class RetoldFunctions
Adds height noise to the area; Noise types can be cNoiseFractalSum or cNoiseTurbulence, the latter generating more random Perlin noise.
rmAreaSetHeightNoiseBias(int, float) - Method in class RetoldFunctions
Sets the areas elevation variation noise bias (-1 means down only, 0 means down and up equally, 1 means up only).
rmAreaSetHeightNoiseEdgeFalloffDist(int, float) - Method in class RetoldFunctions
Sets the areas elevation noise to falloff as it gets closer to the areas edge.
rmAreaSetHeightRelative(int, float) - Method in class RetoldFunctions
Sets the relative height for an area.
rmAreaSetLoc(int, Vector) - Method in class RetoldFunctions
Sets the area location.
rmAreaSetLocPlayer(int, int) - Method in class RetoldFunctions
Sets the area location to a player's location.
rmAreaSetLocTeam(int, int) - Method in class RetoldFunctions
Sets the area location to a teams location.
rmAreaSetMix(int, int) - Method in class RetoldFunctions
Sets the mix for an area, overriding the terrain type if set.
rmAreaSetOriginConstraintBuffer(int, float, float) - Method in class RetoldFunctions
Sets an override for the min/max origin constraint buffers in meters for the given area.
rmAreaSetPainted(int) - Method in class RetoldFunctions
Marks an area as painted, meaning it cannot be painted and will not be considered by rmAreaBuildAll() or rmAreaPaintAll().
rmAreaSetParent(int, int) - Method in class RetoldFunctions
Sets an areas parent area to which the area is restricted to; If you can, use this instead of an area constraint for performance.
rmAreaSetPath(int, int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmAreaSetPathSegment(int, int, int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmAreaSetReveal(int, int) - Method in class RetoldFunctions
Sets the area to be revealed (1 means dont reveal, 0 means reveal, 0 means reveal plus that number of extra tiles.
rmAreaSetSize(int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmAreaSetSizeRange(int, float, float, float) - Method in class RetoldFunctions
Simon TODO.
rmAreaSetTerrainType(int, int) - Method in class RetoldFunctions
Sets the terrain type for an area.
rmAreaSetWarnOnBuildFailure(int, int) - Method in class RetoldFunctions
Simon TODO.
rmAreaSetWaterDepth(int, float) - Method in class RetoldFunctions
Sets the water depth to be used (0.0f) for the water painted by this area.
rmAreaSetWaterEdgeHeight(int, float, float) - Method in class RetoldFunctions
Sets the height of the land around the water painted by this area (applied before the height blend); The buffer distance determines the width of the land around the water.
rmAreaSetWaterHeight(int, float, int) - Method in class RetoldFunctions
Sets the level up to which water will be painted for the area; The type defines whether the provided value is absolute, or whether the minimum, average, or maximum height of the area should be used as an offset instead.
rmAreaSetWaterHeightBlend(int, int, float, int) - Method in class RetoldFunctions
Sets the height blend to be applied at the edge of the water painted by this area up to a given distance away from the edge.
rmAreaSetWaterPaintTerrain(int, boolean) - Method in class RetoldFunctions
If set to true, the water edge terrain (beaches/shores) will be painted for water painted by this area.
rmAreaSetWaterType(int, int) - Method in class RetoldFunctions
Sets the water type for an area.
rmClassCreate(String) - Method in class RetoldFunctions
Defines a new class with the given name.
rmClassDefine(String) - Method in class RetoldFunctions
Defines a new class with the given name; Deprecated, please use rmClassCreate(java.lang.String) instead!
rmClassGetAreas(int) - Method in class RetoldFunctions
Returns the area IDs that have been added to this class.
rmClassGetID(String) - Method in class RetoldFunctions
Gets the class ID for a given class name.
rmClassGetNumberAreas(int) - Method in class RetoldFunctions
Returns the number of areas (no defs) that have been added to this class.
rmClassGetNumberAreaTiles(int) - Method in class RetoldFunctions
Returns the number of tiles all areas in this class span across the entire map.
rmClassGetNumberObjects(int) - Method in class RetoldFunctions
Returns the number of objects (no defs) that have been added to this class.
rmClassGetNumberPaths(int) - Method in class RetoldFunctions
Returns the number of paths (no defs) that have been added to this class.
rmClassGetObjects(int) - Method in class RetoldFunctions
Returns the object IDs that have been added to this class.
rmClassGetPaths(int) - Method in class RetoldFunctions
Returns the path IDs that have been added to this class.
rmClearClosestLocConstraints() - Method in class RetoldFunctions
Clears the constraints for the closest loc finder.
rmCreateAreaConstraint(int, String) - Method in class RetoldFunctions
Creates a constraint to force something to remain within an area.
rmCreateAreaDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid an area at least by the given distance.
rmCreateAreaEdgeConstraint(int, String) - Method in class RetoldFunctions
Creates a constraint to make something remain within an areas edge.
rmCreateAreaEdgeDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid an areas edge by at least the given distance.
rmCreateAreaEdgeMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid an areas edge by no more than the given distance.
rmCreateAreaMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid an area by no more than the given distance.
rmCreateBoxConstraint(Vector, Vector, String) - Method in class RetoldFunctions
Creates a constraint to remain within the specified box.
rmCreateBoxDistanceConstraint(Vector, Vector, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid the specified box.
rmCreateBoxMaxDistanceConstraint(Vector, Vector, float, String) - Method in class RetoldFunctions
Creates a constraint to remain within the specified distance to a square or rectangle.
rmCreateCircularConstraint(Vector, float, float, float, boolean, String) - Method in class RetoldFunctions
Creates a circular area to avoid.
rmCreateClassDistanceConstraint(int, float, int, String) - Method in class RetoldFunctions
Creates a constraint to avoid elements of a given class by a distance.
rmCreateClassMaxDistanceConstraint(int, float, int, String) - Method in class RetoldFunctions
Creates a constraint to remain within the specified distance to elements of a given class.
rmCreateCliffRampConstraint(int, String) - Method in class RetoldFunctions
Creates a constraint to make something remain within an areas cliff ramp edge.
rmCreateCliffRampDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid an areas cliff edge by at least the given distance.
rmCreateCliffRampMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid an areas cliff edge by no more than the given distance.
rmCreateCliffSideConstraint(int, String) - Method in class RetoldFunctions
Creates a constraint to make something remain within an areas cliff edge.
rmCreateCliffSideDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid an areas cliff edge by at least the given distance.
rmCreateCliffSideMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid an areas cliff edge by no more than the given distance.
rmCreateFlagDistanceConstraint(int, float, boolean, String) - Method in class RetoldFunctions
Creates a constraint to avoid units with a certain flag by a distance.
rmCreateFlagMaxDistanceConstraint(int, float, boolean, String) - Method in class RetoldFunctions
Creates a constraint to remain within the specified distance to units with certain flag.
rmCreateLocDistanceConstraint(Vector, float, String) - Method in class RetoldFunctions
Creates a constraint that requires valid tiles to avoid a location by at least the given distance.
rmCreateLocMaxDistanceConstraint(Vector, float, String) - Method in class RetoldFunctions
Creates a constraint that requires valid tiles to be within a given disance to the specified location.
rmCreateMaxHeightConstraint(float, String) - Method in class RetoldFunctions
Creates a constraint to avoid terrain with height higher than the provided height.
rmCreateMaxWaterDepthConstraint(float, String) - Method in class RetoldFunctions
Creates a constraint to avoid terrain with water deeper than the provided depth.
rmCreateMinHeightConstraint(float, String) - Method in class RetoldFunctions
Creates a constraint to avoid terrain with height lower than the provided height.
rmCreateMinWaterDepthConstraint(float, String) - Method in class RetoldFunctions
Creates a constraint to avoid terrain with water less deep than the provided depth.
rmCreatePassabilityDistanceConstraint(int, boolean, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid terrain with the given passability by more than the specified distance.
rmCreatePassabilityMaxDistanceConstraint(int, boolean, float, String) - Method in class RetoldFunctions
Creates a constraint to remain within the specified distance to terrain with the given passability.
rmCreatePathDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid a path by at least a given a distance (in meters).
rmCreatePathMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to make something remain within a distance (in meters) of a path.
rmCreateTerrainTypeDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid terrain of the specified type.
rmCreateTerrainTypeMaxDistanceConstraint(int, float, String) - Method in class RetoldFunctions
Creates a constraint to make something remain within a distance (in meters) of a terrain type.
rmCreateTileDistanceConstraint(Vector, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid a tile by a distance.
rmCreateTileMaxDistanceConstraint(Vector, float, String) - Method in class RetoldFunctions
Creates a constraint to remain within the specified distance of a tile.
rmCreateTypeDistanceConstraint(int, float, boolean, String) - Method in class RetoldFunctions
Creates a constraint to avoid units of a certain type by a distance.
rmCreateTypeMaxDistanceConstraint(int, float, boolean, String) - Method in class RetoldFunctions
Creates a constraint to remain within the specified distance to units a certain type.
rmCreateWaterDistanceConstraint(boolean, float, String) - Method in class RetoldFunctions
Creates a constraint to avoid terrain that does (not) have water (shallow and impassable).
rmCreateWaterMaxDistanceConstraint(boolean, float, String) - Method in class RetoldFunctions
Creates a constraint to make something remain within a distance (in meters) of terrain that does (not) have water (shallow and impassable).
rmCustomCliffAddObject(int, int, int, float) - Method in class RetoldFunctions
Adds a proto and assigns a weight when placing it for one layer of a custom cliff.
rmCustomCliffAddObjectToAllLayers(int, int, float) - Method in class RetoldFunctions
Adds a proto and assigns a weight when placing it for a custom cliff.
rmCustomCliffCreate(String) - Method in class RetoldFunctions
Creates a new custom cliff.
rmCustomCliffSetMix(int, int, int, float) - Method in class RetoldFunctions
Sets the cliff mix and object density for one layer of a custom cliff.
rmCustomCliffSetTerrain(int, int, int, float) - Method in class RetoldFunctions
Sets the cliff terrain and object density for one layer of a custom cliff.
rmCustomForestAddTreeType(int, int, float) - Method in class RetoldFunctions
Adds a tree type to randomize from with the given weight to a custom forest.
rmCustomForestAddUnderbrushType(int, int, float) - Method in class RetoldFunctions
Adds an underbrush type to randomize from with the given weight to a custom forest.
rmCustomForestCreate(String) - Method in class RetoldFunctions
Creates a new custom forest.
rmCustomForestSetMix(int, int) - Method in class RetoldFunctions
Sets the floor mix for a custom forest.
rmCustomForestSetParams(int, float, float) - Method in class RetoldFunctions
Sets the tree and underbrush density parameters for a custom forest.
rmCustomForestSetTerrain(int, int) - Method in class RetoldFunctions
Sets the terrain type for a custom forest.
rmCustomMixAddObjectEntry(int, int, float, float, float) - Method in class RetoldFunctions
Adds a proto object entry for the custom mix with the given ID.
rmCustomMixAddPaintEntry(int, int, float) - Method in class RetoldFunctions
Adds a terrain paint entry for the custom mix with the given ID.
rmCustomMixCreate(String) - Method in class RetoldFunctions
Creates a new custom mix.
rmCustomMixSetObjectParams(int, float) - Method in class RetoldFunctions
Sets the base weight (weight to not place anything) for a custom mix.
rmCustomMixSetPaintParams(int, int, float, int, float) - Method in class RetoldFunctions
Sets the terrain paint parameters for the custom mix with the given ID.
rmEchoError(String) - Method in class RetoldFunctions
Prints an error message to the debugger.
rmEchoInfo(String) - Method in class RetoldFunctions
Prints an info message to the debugger.
rmEchoWarning(String) - Method in class RetoldFunctions
Prints a warning message to the debugger.
rmFractionToAreaRadius(float, boolean, boolean) - Method in class RetoldFunctions
Calculates the radius of the area that covers the given fraction of the entire map.
rmFractionToAreaSquareMeters(float, boolean, boolean) - Method in class RetoldFunctions
Converts a fraction of the entire map to an area in square meters.
rmFractionToAreaTiles(float, boolean, boolean) - Method in class RetoldFunctions
Converts a fraction of the entire map to a number of tiles.
rmFractionToMeters(Vector, boolean, boolean) - Method in class RetoldFunctions
Converts a vector of fractions to a vector in meters.
rmFractionToTileIndex(Vector, boolean) - Method in class RetoldFunctions
Converts a vector of fractions to the vector of the closest the closest tile.
rmGenerationAddLogLine(String) - Method in class RetoldFunctions
Adds a line to the generation log printed to the debugger once generation finishes.
rmGenerationGetSuccess() - Method in class RetoldFunctions
Gets the internal generation result previously set by rmGenerationSetSuccess().
rmGenerationSetSuccess(boolean) - Method in class RetoldFunctions
Sets the internal generation result to true (success) or false (failure).
rmGetClosestLoc(Vector, float, boolean) - Method in class RetoldFunctions
Finds the closest loc to another loc, satisfying the previously added constraints; If additiveConstraints is set to false, only one constraint has to evaluate to true for a tile to be accepted.
rmGetConstraintID(String) - Method in class RetoldFunctions
Gets the constraint ID for a given constraint name.
rmGetConstraintName(int) - Method in class RetoldFunctions
Gets the constraint name for a given constraint ID.
rmGetMapSquareMeters() - Method in class RetoldFunctions
Returns the area of the map in square meters.
rmGetMapTiles() - Method in class RetoldFunctions
Returns the total number of tiles.
rmGetMapXMeters() - Method in class RetoldFunctions
Returns the X size of the map in meters.
rmGetMapXTiles() - Method in class RetoldFunctions
Returns the X size of the map in tiles.
rmGetMapZMeters() - Method in class RetoldFunctions
Returns the Z size of the map in meters.
rmGetMapZTiles() - Method in class RetoldFunctions
Returns the Z size of the map in tiles.
rmGetNumberPlacedPlayers() - Method in class RetoldFunctions
Returns the number of players that have already been placed.
rmGetNumberPlacedPlayersOnTeam(int) - Method in class RetoldFunctions
Gets the number of players that have already placed for the team with the specified ID.
rmGetNumberPlayersOnTeam(int) - Method in class RetoldFunctions
Gets the number of players on the specified team.
rmGetPlacedPlayer(int) - Method in class RetoldFunctions
Gets the ID of the player in the specified index based on the placement order.
rmGetPlacedPlayerOnTeam(int, int) - Method in class RetoldFunctions
Gets the player in the specified position on the team (in the order of placement).
rmGetPlacedTeam(int) - Method in class RetoldFunctions
Gets the team ID in the specified position based on placement order (ie, the first team that had all of its players placed is at position 0, etc).
rmGetPlayerCiv(int) - Method in class RetoldFunctions
Gets the civilization ID of the specified player.
rmGetPlayerColorIndex(int) - Method in class RetoldFunctions
Gets the color index of the specified player.
rmGetPlayerCulture(int) - Method in class RetoldFunctions
Gets the culture ID of the specified player.
rmGetPlayerLoc(int) - Method in class RetoldFunctions
Gets a player's starting location.
rmGetPlayerName(int) - Method in class RetoldFunctions
Gets a player's name.
rmGetPlayerOnTeam(int, int) - Method in class RetoldFunctions
Gets the player in the specified position on the team (as loaded into the game).
rmGetPlayerTeam(int) - Method in class RetoldFunctions
Gets the team the specified player is on.
rmInitializeLand(int, float) - Method in class RetoldFunctions
Initializes the terrain to the specified type and height.
rmInitializeMix(int, float) - Method in class RetoldFunctions
Initializes the terrain to the specified mix type and height.
rmInitializeWater(int, float, float) - Method in class RetoldFunctions
Initializes the terrain to the specified water type, level, and depth (defaults to the depth value from the waterbody file).
rmIsTileAcceptableForConstraint(int, int, int, float) - Method in class RetoldFunctions
Checks whether a tile is acceptable under a given constraint.
rmLocGenAddAngleRandomizerSectorPriority(int, int, int, int, int, boolean) - Method in class RetoldFunctions
Simon TODO.
rmLocGenAddLocBinding(int, int, float, float, boolean) - Method in class RetoldFunctions
Simon TODO.
rmLocGenAddLocConstraint(int, int, float) - Method in class RetoldFunctions
Simon TODO.
rmLocGenApply(boolean, boolean) - Method in class RetoldFunctions
Simon TODO.
rmLocGenCreateAngleRandomizer() - Method in class RetoldFunctions
Simon TODO.
rmLocGenCreateLoc() - Method in class RetoldFunctions
Simon TODO.
rmLocGenCreateRadiusRandomizer() - Method in class RetoldFunctions
Simon TODO.
rmLocGenGenerate() - Method in class RetoldFunctions
Simon TODO.
rmLocGenGetExhaustion() - Method in class RetoldFunctions
Simon TODO.
rmLocGenGetLoc(int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenGetLocIDByOwner(int, int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenGetLocOwner(int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenGetNumberLocs() - Method in class RetoldFunctions
Simon TODO.
rmLocGenGetNumberLocsByOwner(int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenGetTime() - Method in class RetoldFunctions
Simon TODO.
rmLocGenReset() - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetArea(int, int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetDistStrictness(float) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetInAreaID(int, int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocAngleParams(int, boolean, boolean) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocAngleRandomizer(int, int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocAngleVariance(int, float, boolean) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocAvoidDistance(int, float) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocForwardAngle(int, float) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocOrigin(int, Vector) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocOwner(int, int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocRadiusRandomizer(int, int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocRadiusVariance(int, float, boolean) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetLocSquarePlacement(int, boolean) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetMaxIterations(int) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetObject(int, int, boolean) - Method in class RetoldFunctions
Simon TODO.
rmLocGenSetRadiusRandomizerRadius(int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmMetersToFraction(Vector, boolean, boolean) - Method in class RetoldFunctions
Converts vector of in meters to a vector in fractions.
rmMetersToTileIndex(Vector, boolean) - Method in class RetoldFunctions
Converts a vector of meters to a vector of a tile position (rounded to the closest tile).
rmMetersToTiles(float) - Method in class RetoldFunctions
Converts a length in meters to a number of tiles.
rmMultiplyPlayerResource(int, int, float) - Method in class RetoldFunctions
Multiplys a player's amount of the specified resource by the given factor.
rmObjectAddConstraint(int, int, float) - Method in class RetoldFunctions
Adds the specified constraint to the given object.
rmObjectAddItem(int, int, int, float, float) - Method in class RetoldFunctions
Adds an item by proto ID to the object.
rmObjectAddToClass(int, int) - Method in class RetoldFunctions
Adds an object to the given class.
rmObjectCreate(String) - Method in class RetoldFunctions
Creates a new object.
rmObjectDefAddConstraint(int, int, float) - Method in class RetoldFunctions
Adds the specified constraint to the given object definition.
rmObjectDefAddItem(int, int, int, float, float) - Method in class RetoldFunctions
Adds an item by proto ID to the object definition.
rmObjectDefAddItemRange(int, int, int, int, float, float) - Method in class RetoldFunctions
Adds an item by proto ID to the object definition, randomizing between min/max when deriving an object from this definition.
rmObjectDefAddToClass(int, int) - Method in class RetoldFunctions
Add objects created from an object definition to the given class.
rmObjectDefCreate(String) - Method in class RetoldFunctions
Creates a new object definition.
rmObjectDefCreateObject(int, String) - Method in class RetoldFunctions
Creates a new object from an object definition.
rmObjectDefCreateObjects(int, int, String) - Method in class RetoldFunctions
Creates multiple objects from an object definiton; If a name override is provided that name is used incrementally, otherwise the name of the object definition followed by the number of objects created with the definition so far is used.
rmObjectDefGetConstraint(int, int) - Method in class RetoldFunctions
Get the constraint ID at a given index for an object def.
rmObjectDefGetCreatedObject(int, int) - Method in class RetoldFunctions
Gets the ID of the ith object created by this object definition.
rmObjectDefGetCreatedObjects(int) - Method in class RetoldFunctions
Gets all object IDs created by this object definition.
rmObjectDefGetID(String) - Method in class RetoldFunctions
Gets the object definition ID for a given object definition name.
rmObjectDefGetName(int) - Method in class RetoldFunctions
Gets the name for a given object definition ID.
rmObjectDefGetNumberConstraints(int) - Method in class RetoldFunctions
Get the number of constraints that have been added to an object def.
rmObjectDefGetNumberCreatedObjects(int) - Method in class RetoldFunctions
Returns the number of objects created (not necessarily placed successfully) by this object definition.
rmObjectDefPlaceAnywhere(int, int, int, boolean) - Method in class RetoldFunctions
Place object def anywhere on the map for given player.
rmObjectDefPlaceAtArea(int, int, int, float, float, int, boolean, boolean) - Method in class RetoldFunctions
Place object def for the player at the given areas location.
rmObjectDefPlaceAtLoc(int, int, Vector, float, float, int, boolean, boolean) - Method in class RetoldFunctions
Place object def at specific location for given player.
rmObjectDefPlaceInArea(int, int, int, int, boolean) - Method in class RetoldFunctions
Place object def for the player in the given area.
rmObjectDefPlaceNearLoc(int, int, Vector, float, int) - Method in class RetoldFunctions
Place object def at specific location for given player, flooding outwards until the given distance (or all objects have been placed).
rmObjectDefSetItemPlaceAnywhere(int, int, boolean) - Method in class RetoldFunctions
Ignores placement restrictions when placing the item at the given index for an object def.
rmObjectDefSetItemRotation(int, int, int, float) - Method in class RetoldFunctions
Sets the rotation type and angle (only for the custom angle rotation type) for the item at the given index for an object def.
rmObjectDefSetItemVariation(int, int, int) - Method in class RetoldFunctions
Sets variation type (0 being the first variation) for the item at the given index for an object def.
rmObjectGetCentroidLoc(int) - Method in class RetoldFunctions
Gets the centroid of all units placed for an object and its items.
rmObjectGetConstraint(int, int) - Method in class RetoldFunctions
Get the constraint ID at a given index for an object.
rmObjectGetID(String) - Method in class RetoldFunctions
Gets the object ID for a given object name.
rmObjectGetLoc(int) - Method in class RetoldFunctions
Gets the location of an object (after it has been placed).
rmObjectGetName(int) - Method in class RetoldFunctions
Gets the name for a given object ID.
rmObjectGetNumberConstraints(int) - Method in class RetoldFunctions
Get the number of constraints that have been added to an object.
rmObjectiveAdd(String, String, String, boolean, boolean) - Method in class RetoldFunctions
Adds a map objective.
rmObjectiveSetPlayer(int, int) - Method in class RetoldFunctions
Restricts the objective to the given player.
rmObjectiveSetTeam(int, int) - Method in class RetoldFunctions
Restricts the objective to the given team.
rmObjectPlaceAnywhere(int, int, boolean) - Method in class RetoldFunctions
Place object anywhere on the map for given player.
rmObjectPlaceAtArea(int, int, int, float, float, boolean, boolean) - Method in class RetoldFunctions
Place object for the player at the given areas location.
rmObjectPlaceAtLoc(int, int, Vector, float, float, boolean, boolean) - Method in class RetoldFunctions
Place object at specific location for given player.
rmObjectPlaceInArea(int, int, int, boolean) - Method in class RetoldFunctions
Place object for the player in the given area.
rmObjectPlaceNearLoc(int, int, Vector, float) - Method in class RetoldFunctions
Place object at specific location for given player, flooding outwards until a valid tile has been found.
rmObjectSetItemPlaceAnywhere(int, int, boolean) - Method in class RetoldFunctions
Ignores placement restrictions when placing the item at the given index for an object.
rmObjectSetItemRotation(int, int, int, float) - Method in class RetoldFunctions
Sets the rotation type and angle (only for the custom angle rotation type) for the item at the given index for an object.
rmObjectSetItemVariation(int, int, int) - Method in class RetoldFunctions
Sets variation type (0 being the first variation) for the item at the given index for an object.
rmPathAddConstraint(int, int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathAddRandomWaypoint(int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathAddToClass(int, int) - Method in class RetoldFunctions
Adds a path to the given class.
rmPathAddWaypoint(int, Vector, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathAddWaypointConstraint(int, int, int, float) - Method in class RetoldFunctions
Simon TODO.
rmPathAddWaypointInArea(int, int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathBuild(int) - Method in class RetoldFunctions
Simon TODO.
rmPathCreate(String) - Method in class RetoldFunctions
Simon TODO.
rmPathDefAddConstraint(int, int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathDefAddRandomWaypoint(int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathDefAddToClass(int, int) - Method in class RetoldFunctions
Add paths created from a path definition to the given class.
rmPathDefAddWaypoint(int, Vector, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathDefAddWaypointConstraint(int, int, int, float) - Method in class RetoldFunctions
Simon TODO.
rmPathDefAddWaypointInArea(int, int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathDefCreate(String) - Method in class RetoldFunctions
Creates a new path definition.
rmPathDefCreatePath(int, String) - Method in class RetoldFunctions
Creates an path from an path definiton; If a name override is provided that name is used, otherwise the name of the path definition followed by the number of paths created with the definition so far is used.
rmPathDefCreatePaths(int, int, String) - Method in class RetoldFunctions
Creates multiple paths from an path definiton; If a name override is provided that name is used incrementally, otherwise the name of the path definition followed by the number of paths created with the definition so far is used.
rmPathDefGetCreatedPath(int, int) - Method in class RetoldFunctions
Gets the ID of the ith path created by this path definition.
rmPathDefGetCreatedPaths(int) - Method in class RetoldFunctions
Gets all path IDs created by this path definition.
rmPathDefGetID(String) - Method in class RetoldFunctions
Gets the path definition ID for a given path definiton name.
rmPathDefGetName(int) - Method in class RetoldFunctions
Gets the name for a given path definition ID.
rmPathDefSetAllowDiagonals(int, boolean) - Method in class RetoldFunctions
Simon TODO.
rmPathDefSetAllTerrainCosts(int, float) - Method in class RetoldFunctions
Simon TODO.
rmPathDefSetCostNoise(int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathDefSetIgnoreStartEndConstraints(int, boolean) - Method in class RetoldFunctions
Simon TODO.
rmPathDefSetTerrainCost(int, int, float) - Method in class RetoldFunctions
Simon TODO.
rmPathGetID(String) - Method in class RetoldFunctions
Gets the path ID for a given path name.
rmPathGetName(int) - Method in class RetoldFunctions
Gets the name for a given path ID.
rmPathGetNumberSegments(int) - Method in class RetoldFunctions
Simon TODO.
rmPathGetTiles(int) - Method in class RetoldFunctions
Simon TODO.
rmPathSetAllowDiagonals(int, boolean) - Method in class RetoldFunctions
Simon TODO.
rmPathSetAllTerrainCosts(int, float) - Method in class RetoldFunctions
Simon TODO.
rmPathSetCostNoise(int, float, float) - Method in class RetoldFunctions
Simon TODO.
rmPathSetIgnoreStartEndConstraints(int, boolean) - Method in class RetoldFunctions
Simon TODO.
rmPathSetTerrainCost(int, int, float) - Method in class RetoldFunctions
Simon TODO.
rmPlacePlayer(int, Vector) - Method in class RetoldFunctions
Sets the location for the provided player.
rmPlacePlayersOnCircle(float, float, float, float, float, Vector) - Method in class RetoldFunctions
Places players in a circle; The location of the circle defaults to the map center if not provided.
rmPlacePlayersOnEllipse(float, float, float, float, float, float, float, Vector) - Method in class RetoldFunctions
Places players in an ellipse; The location of the ellipse defaults to the map center if not provided.
rmPlacePlayersOnSquare(float, float, float, float, Vector) - Method in class RetoldFunctions
Places players in a square (or rectangle); The location of the square defaults to the map center if not provided.
rmPlacePlayersOnWaypointLine(boolean, float, float, boolean) - Method in class RetoldFunctions
Places players along a line defined by previously added points with rmAddWaypointLinePlacementPoints().
rmRadiusToAreaFraction(float, boolean, boolean) - Method in class RetoldFunctions
Calculates the fraction an area with the given radius in meters covers of the entire map.
rmRemoveUnitType(int) - Method in class RetoldFunctions
Removes all units with the given type from the map, returning the total number of removed units.
rmRestart() - Method in class RetoldFunctions
Restarts script execution; cNumberRestarts tracks the number of times the script has been restarted so far.
rmRevealLocToPlayer(int, Vector, float, boolean) - Method in class RetoldFunctions
Reveals tiles around a location (square or circular).
rmSetLighting(String) - Method in class RetoldFunctions
Sets a lighting set.
rmSetMapRevealed(boolean) - Method in class RetoldFunctions
Sets whether or not to reveal the entirety of the map.
rmSetMapSize(int, int) - Method in class RetoldFunctions
Sets the number of tiles for the x and z axis to use.
rmSetNatureCiv(int) - Method in class RetoldFunctions
Sets Mother Natures civilization, or randomizes from all civs if the civID is -1.
rmSetNatureCivFromCulture(int) - Method in class RetoldFunctions
Randomizes Mother Natures civilization from the given culture, or from all civs if cultureID is -1.
rmSetPlacementTeam(int) - Method in class RetoldFunctions
Sets the team to place.
rmSetPlayerArea(int, int) - Method in class RetoldFunctions
Sets a player's official area.
rmSetPlayerResource(int, int, float) - Method in class RetoldFunctions
Sets one players amount of the specified resource.
rmSetPlayerResourcesInfinite(int, boolean) - Method in class RetoldFunctions
Grants a player infinite resources if set to true.
rmSetPostGenWaterBeautification(boolean, boolean) - Method in class RetoldFunctions
Determines whether waterbodies will be expanded based on their height to fill gaps, and whether water body terrain will be repainted.
rmSetProgress(float) - Method in class RetoldFunctions
Sets the progress bar to the specified percentage in [0.0, 1.0].
rmSetShuffleTeams(boolean) - Method in class RetoldFunctions
Sets whether team placement order will be shuffled (ie, the order in which teams are placed) before placement with one of the placement functions.
rmSetTeamPlayerOrderType(int) - Method in class RetoldFunctions
Sets the ordering of players within teams for placement (sorted by ascending color index, random, or lobby order).
rmSetTeamSpacingModifier(float) - Method in class RetoldFunctions
Sets the team spacing modifier, with values; Overrides team ally distance if set.
rmSetTOBConversion(boolean) - Method in class RetoldFunctions
Sets whether or not objects with the ConvertToTOB flag get automatically converted.
rmSplineAddLoc(int, Vector) - Method in class RetoldFunctions
Adds a loc to the spline.
rmSplineCreate(String) - Method in class RetoldFunctions
Creates a new spline with the given name, returning the ID of the created spline.
rmSplineEvaluate(int, int) - Method in class RetoldFunctions
Evaluates an initialzed spline in (numPoints - 1) equal intervals, resulting in numPoints interpolated points.
rmSplineEvaluateAt(int, float) - Method in class RetoldFunctions
Evaluates an initialzed spline at time t in [0.0, 1.0].
rmSplineGetID(String) - Method in class RetoldFunctions
Gets the spline ID for a given spline name.
rmSplineGetName(int) - Method in class RetoldFunctions
Gets the name for a given spline ID.
rmSplineInitialize(int) - Method in class RetoldFunctions
Initializes a spline with the points added so that it can be evaluated subsequently.
rmSplineToPaths(int, int, boolean) - Method in class RetoldFunctions
Simon TODO.
rmSquareMetersToAreaFraction(float, boolean, boolean) - Method in class RetoldFunctions
Converts an area of square meters to a fraction of the map.
rmSummarySetGoal(String) - Method in class RetoldFunctions
Sets the goal text to be used in the objectives screen.
rmSummarySetSpotlightHeader(String) - Method in class RetoldFunctions
Sets the spotlight title to be used in the objectives/summary screen.
rmSummarySetSpotlightImage(String) - Method in class RetoldFunctions
Sets the path for the spotlight image to be used in the objectives/summary screen.
rmSummarySetSpotlightText(String) - Method in class RetoldFunctions
Sets the spotlight text to be used in the objectives/summary screen.
rmSummarySetTitle(String) - Method in class RetoldFunctions
Sets the title text to be used in the objectives screen.
rmTileIndexToFraction(Vector, boolean) - Method in class RetoldFunctions
Converts a vector of a tile position to a vector infractions.
rmTileIndexToMeters(Vector, boolean) - Method in class RetoldFunctions
Converts a vector of a tile position to a vector of meters.
rmTilesToAreaFraction(int, boolean, boolean) - Method in class RetoldFunctions
Converts an area tile count to a fraction of the entire map.
rmTilesToMeters(int) - Method in class RetoldFunctions
Converts a number of tiles to a length in meters.
rmTriggerAddScriptInclude(String) - Method in class RetoldFunctions
Adds an XS trigger script to include to the trigtemp.xs trigger script; The path is relative to the trigger folder (and NOT the RM folder).
rmTriggerAddScriptLine(String) - Method in class RetoldFunctions
Adds a single line of XS code to the trigtemp.xs trigger script.
rmTriggerAddUnitsToArmy(int, int, int) - Method in class RetoldFunctions
Simon TODO.
rmTriggerCreateArmy(int, String) - Method in class RetoldFunctions
Simon TODO.
rmWallsPlace(int, Vector[]) - Method in class RetoldFunctions
Simon TODO.
rmWallsPlaceAroundArea(int, int) - Method in class RetoldFunctions
Simon TODO.
rmWallsPlaceLine(int, Vector, Vector) - Method in class RetoldFunctions
Simon TODO.
rmWallsPlaceSquare(int, Vector, float) - Method in class RetoldFunctions
Simon TODO.
rmWaterTypeAddBeachLayer(int, int, float, float) - Method in class RetoldFunctions
Adds a beach layer (towards land) when painting water edges for the provided water type; Distance should increase from layer to layer.
rmWaterTypeAddShoreLayer(int, int, float, float) - Method in class RetoldFunctions
Adds a shore layer (towards water) when painting water edges for the provided water type; Distance should increase from layer to layer.
rmWaterTypeSetFloorTerrain(int, int) - Method in class RetoldFunctions
Sets the floor terrain type to use for the water type with the given ID.
rmXFractionToMeters(float, boolean, boolean) - Method in class RetoldFunctions
Converts a fraction of the x axis to a length in meters.
rmXFractionToTileIndex(float, boolean) - Method in class RetoldFunctions
Converts a fraction of the x axis to the index of the closest tile on the x axis.
rmXFractionToTiles(float, boolean, boolean) - Method in class RetoldFunctions
Converts a fraction of the x axis to a length in tiles (rounded to the closest tile).
rmXMetersToFraction(float, boolean, boolean) - Method in class RetoldFunctions
Converts a length in meters to a fraction of the x axis.
rmXMetersToTileIndex(float, boolean) - Method in class RetoldFunctions
Converts a length in meters to a tile index on the x axis (rounded to the closest tile).
rmXTileIndexToFraction(int, boolean) - Method in class RetoldFunctions
Converts a tile position on the x axis to a fraction of the x axis.
rmXTileIndexToMeters(int, boolean) - Method in class RetoldFunctions
Converts the index of a tile on the x axis to meters.
rmXTilesToFraction(int, boolean, boolean) - Method in class RetoldFunctions
Converts a length in tiles to a fraction of the x axis.
rmZFractionToMeters(float, boolean, boolean) - Method in class RetoldFunctions
Converts a fraction of the z axis to a length in meters.
rmZFractionToTileIndex(float, boolean) - Method in class RetoldFunctions
Converts a fraction of the z axis to the index of the closest tile on the z axis.
rmZFractionToTiles(float, boolean, boolean) - Method in class RetoldFunctions
Converts a fraction of the z axis to a length in tiles (rounded to the closest tile).
rmZMetersToFraction(float, boolean, boolean) - Method in class RetoldFunctions
Converts a length in meters to a fraction of the z axis.
rmZMetersToTileIndex(float, boolean) - Method in class RetoldFunctions
Converts a length in meters to a tile index on the x axis (rounded to the closest tile).
rmZTileIndexToFraction(int, boolean) - Method in class RetoldFunctions
Converts a tile position on the z axis to a fraction of the z axis.
rmZTileIndexToMeters(int, boolean) - Method in class RetoldFunctions
Converts the index of a tile on the z axis to meters.
rmZTilesToFraction(int, boolean, boolean) - Method in class RetoldFunctions
Converts a length in tiles to a fraction of the z axis.
round(float) - Method in class RetoldFunctions
Rounds x to the nearest integer and returns it as a float.

S

saveCamera(String) - Method in class RetoldFunctions
Save camera to file.
saveEditorScenario(String, boolean) - Method in class RetoldFunctions
Saves out a scenario file.
saveEditorScenarioCampaign(String) - Method in class RetoldFunctions
Saves out a scenario file to campaign/ingame asset folder.
saveEditorScenarioLocal(String) - Method in class RetoldFunctions
Saves out a scenario file to local player folder.
saveGame(String, boolean) - Method in class RetoldFunctions
Saves out a game in progress.
saveLightingSet(String) - Method in class RetoldFunctions
Saves the current status of lighting values as a set.
saveScenario(String) - Method in class RetoldFunctions
Saves out a scenario file.
scoreUpdate() - Method in class RetoldFunctions
Causes score to update even if it isnt supposed to yet, time wise.
screenshot(int) - Method in class RetoldFunctions
Take a screen shot.
sendPromptType(int, int) - Method in class RetoldFunctions
Send AIChat to current player from sendingPlayer; specify desired.
setCurrentPlayerInReplay(int) - Method in class RetoldFunctions
Sets the currently viewed player in playback.
setDropDefaultMips(int) - Method in class RetoldFunctions
Set mip levels to skip for default category textures.
setDropTerrainMips(int) - Method in class RetoldFunctions
Set mip levels to skip for terrain category textures.
setFlareType() - Method in class RetoldFunctions
Set Flare type.
setGameFadeIn(int, int, int, int, int, boolean) - Method in class RetoldFunctions
Turn fade in on/off, set color duration.
setGraphicDetail(int) - Method in class RetoldFunctions
Sets the graphic detail; (0 = HIGH, 1 = MEDIUM, 2 = LOW).
setIgnoreAsserts(boolean) - Method in class RetoldFunctions
Sets the system to ignore asserts, useful for automated scripts.
setMapVisibility(int) - Method in class RetoldFunctions
Change the current Map Visibility.
setMinimapUnitFilter(int) - Method in class RetoldFunctions
Sets the minimap filter for units.
setReplaySpeed(float) - Method in class RetoldFunctions
Sets the replay playback rate, valid between [0.5f, 2.0f].
setReplaySpeedAlt(int) - Method in class RetoldFunctions
Sets the replay playback rate, valid between [0.5f, 2.0f] (Alternative version for hotkeys).
setRlinkMpMode(int) - Method in class RetoldFunctions
Set MP to online (0) or LAN (1).
setSceneLightParams(float, float, float, float, float) - Method in class RetoldFunctions
Sets scene light params.
setShadowBiasMul(float) - Method in class RetoldFunctions
Set the shadow buffer bias multipler (supaScreenshot only).
setShadowQuality(int) - Method in class RetoldFunctions
Set the quality level of shadows.
setShadowRotationOp(int) - Method in class RetoldFunctions
Controls shadow projection rotation optimization.
setShadowSnapping(int) - Method in class RetoldFunctions
Controls shadow matrix snapping.
setSquadMode(String) - Method in class RetoldFunctions
Sets the mode for a squad.
setStance(String) - Method in class RetoldFunctions
Sets the stance for the selected units.
setStoryMode() - Method in class RetoldFunctions
Enables Story Mode and adjusts world difficulty level accordingly.
setSunPosition(float, float, boolean) - Method in class RetoldFunctions
Sets the sun height above the horizon and position in the world; The bool tells if the changes are relative.
setTechStatus(String, boolean) - Method in class RetoldFunctions
Debug only function that activates/deactivates a given tech.
setToneMapParams(float, float, float) - Method in class RetoldFunctions
Sets tonemap params.
setUnitToRepair(int) - Method in class RetoldFunctions
Find a nearby unit and set it to repair building.
setViewToSelectedUnitPlayer() - Method in class RetoldFunctions
Sets the currently viewed player in playback via the currently selected unit.
setViewToSelectedUnitPlayerAlt() - Method in class RetoldFunctions
Sets the currently viewed player in playback via the currently selected unit; (alternative version for second hotkey).
SetVillagerToGather(int, boolean) - Method in class RetoldFunctions
Find a nearby villager and set it to gather resource.
setWorldDifficulty(int) - Method in class RetoldFunctions
Sets the world difficulty level.
sgn(float) - Method in class RetoldFunctions
Returns the signum of x as an integer (1 if x > 0, -1 if x < 0, or 0 if x == 0).
showCampaignDialog(String, String) - Method in class RetoldFunctions
UI used only.
showGameFromPostGame() - Method in class RetoldFunctions
Does what needs to be done.
showGameMenu() - Method in class RetoldFunctions
Show the ingame menu.
showModsScreen() - Method in class RetoldFunctions
Show/hide the mods screen.
showSPCNote(String, String) - Method in class RetoldFunctions
Displays the SPC Note Dialog with the specified title and text.
sin(float) - Method in class RetoldFunctions
Returns the sine of x.
skipNextCampaignScenario() - Method in class RetoldFunctions
Skips the immediately subsequent scenario within the current campaign.
spawnUnitsSafe(int, int, int, int, int) - Method in class RetoldFunctions
Spawn Units from building.
spectateRate(float) - Method in class RetoldFunctions
0 = stopped, 1 = realtime, other = realtime multiplier (if not CPU / GPU limited).
spectatorFlipPlayers() - Method in class RetoldFunctions
Flip player sides in spectator UI.
sqrt(float) - Method in class RetoldFunctions
Returns the square root of x.
squadMode(int) - Method in class RetoldFunctions
Sets the mode for a squad.
squadWheel(float, int) - Method in class RetoldFunctions
Wheels the squad.
startBlankGame(int) - Method in class RetoldFunctions
Initializes a blank map with the given parms.
startCampaign(String) - Method in class RetoldFunctions
Starts the given campaign.
startMoviePlayback(String, int, float, float) - Method in class RetoldFunctions
Start fullscreen playback of a movie.
startRandomGame(boolean) - Method in class RetoldFunctions
Begins a new random game.
startRandomGame2(String, int, int, int, int) - Method in class RetoldFunctions
Begins a new random game with the given parms.
startRandomGameAgeAndMapCode(int, boolean, String) - Method in class RetoldFunctions
Generates a random map game with the given starting age, nomad start(true/false), and map code.
startRandomGameMapCode(String) - Method in class RetoldFunctions
Generates a random map game with the given map code.
startRandomGameMapCodeAI(String, boolean) - Method in class RetoldFunctions
Generates a random map game with the given map code; Specify true/false if you want.
stopTrackingAllOfDebugUIState(int) - Method in class RetoldFunctions
Stops updating all channels of debug data for the specified simulation output.
stopTrackingDebugUIState(int, int, int) - Method in class RetoldFunctions
Stops updating debug data for the specified simulation output.
sunColor(int, int, int) - Method in class RetoldFunctions
Set sun color to given RGB (0-255).
sunDecreaseInclination(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the decrease sun inclination key has gone up/down.
sunDecreaseRotation(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the decrease sun rotation key has gone up/down.
sunGetColor() - Method in class RetoldFunctions
Get sun color.
sunIncreaseInclination(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the increase sun inclination key has gone up/down.
sunIncreaseRotation(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the increase sun rotation key has gone up/down.
supaScreenshot(int, boolean) - Method in class RetoldFunctions
Take a supascreen of the entire map.

T

tan(float) - Method in class RetoldFunctions
Returns the tangent of x.
terrainAdjustGlobalHeight(float) - Method in class RetoldFunctions
Adjusts (raise/lower) the terrain height by the specified meters.
terrainEdgeDensity() - Method in class RetoldFunctions
Brings up the terrain edge density dialog.
terrainEdgeRepeatFrequency(float) - Method in class RetoldFunctions
Sets the texture repeat frequency on the terrain edge.
terrainFilter() - Method in class RetoldFunctions
Filters the entire terrain.
terrainFilterArea(int, int, int, int) - Method in class RetoldFunctions
Filters a subarea of the terrain.
terrainFlatten(float) - Method in class RetoldFunctions
Flattens the entire terrain.
terrainFlattenArea(int, int, int, int) - Method in class RetoldFunctions
Flattens a subarea of the terrain.
terrainPaint(String) - Method in class RetoldFunctions
Paint whole terrain with given texture.
terrainPaintMix(String) - Method in class RetoldFunctions
Paint whole terrain with given mix.
terrainSetMix(int) - Method in class RetoldFunctions
Sets the terrain mix to paint.
terrainSetSubtype(int) - Method in class RetoldFunctions
Sets the terrain subtype to paint.
terrainSetType(int) - Method in class RetoldFunctions
Sets the terrain type to paint.
terrainUpdateSystemGrassMask() - Method in class RetoldFunctions
Updates the system grass length, preventing grass from growing in gameplay critical areas (ie, traderoutes).
tis(String, int, boolean) - Method in class RetoldFunctions
Just like train in selected, but more abbreviated.
toggleBoidsTweakerGui() - Method in class RetoldFunctions
Toggle The Boids Tweaker Gui redo.
toggleDebugTime() - Method in class RetoldFunctions
Handles the time display toggling.
toggleEasyDragMilitary(int) - Method in class RetoldFunctions
With no argument, toggles state of Easy Drag Military setting; Otherwise, sets it.
toggleExtendedMinimap() - Method in class RetoldFunctions
Toggle the extended minimap.
toggleFreeCamera() - Method in class RetoldFunctions
Enable the free camera mode, W A S D Q E For movement + Right click drag to rotate.
toggleGameMenu() - Method in class RetoldFunctions
Toggle the ingame menu.
togglePushToTalk(int) - Method in class RetoldFunctions
Push to talk for multiplayer voice chat.
toggleRMVisualizer() - Method in class RetoldFunctions
Show/hide the RM visualizer.
toggleScore() - Method in class RetoldFunctions
Handles the score toggling.
toggleShadows() - Method in class RetoldFunctions
Toggle shadows on/off.
toggleTargetSelectorEditorGui() - Method in class RetoldFunctions
Toggles The Target Selector Tweaker Gui.
toggleTime() - Method in class RetoldFunctions
Handles the time display toggling.
toggleTimeline() - Method in class RetoldFunctions
Toggle the replay timeline.
toggleTREchoLog() - Method in class RetoldFunctions
Show/hide the TR echo log.
toggleUIPhotoScreen() - Method in class RetoldFunctions
Toggle UI show state in the photo mode.
toggleXSDebugger() - Method in class RetoldFunctions
Show/hide the XS Debugger screen.
trackAddWaypoint() - Method in class RetoldFunctions
Adds the cameras current position and orientation to the current camera track.
trackAdvance(float) - Method in class RetoldFunctions
Advances the camera track to a specific location.
trackClear() - Method in class RetoldFunctions
Clears all tracks.
trackCopy() - Method in class RetoldFunctions
Copies selected track.
trackEditWaypoint() - Method in class RetoldFunctions
Edits the currently selected camera track.
trackGotoSelectedEvent(int) - Method in class RetoldFunctions
Moves the camera to the current event.
trackGotoSelectedWaypoint(int) - Method in class RetoldFunctions
Moves the camera to the current waypoint.
trackInsert() - Method in class RetoldFunctions
Adds a new camera track.
trackPause() - Method in class RetoldFunctions
Pauses the current camera track.
trackPlay(float, int) - Method in class RetoldFunctions
Plays a track file (otherwise if "none" than plays the current track) with no arg uses current duration, otherwise sets duration.
trackRemove() - Method in class RetoldFunctions
Removes selected track.
trackRemoveWaypoint() - Method in class RetoldFunctions
Removes the most recently added track waypoint from the current camera track.
trackSetSelectedWaypoint(int) - Method in class RetoldFunctions
Sets the current waypoint to the button with the same index.
trackStepBackward() - Method in class RetoldFunctions
Steps the current camera track 1 step backward.
trackStepForward() - Method in class RetoldFunctions
Steps the current camera track 1 step forward.
trackStop() - Method in class RetoldFunctions
Stops the current camera track.
trackToggleShow() - Method in class RetoldFunctions
Toggles rendering of the camera track on and off.
trActivateCheat(int, String) - Method in class RetoldFunctions
Executes a cheat for the provided player.
trAddArmyToPlan(String, String) - Method in class RetoldFunctions
Adds the units in the specified army to the specified plan.
trainByID(int, int, int, int, float) - Method in class RetoldFunctions
Start the training of a unit of ProtoUnitID from TrainingUnitID for the current player (if no player is specified).
trainInSelected(String, int, boolean) - Method in class RetoldFunctions
Tries to train the selected unit type in any valid selected unit.
trainInSelectedByID(int, int, boolean) - Method in class RetoldFunctions
Just like train in selected, but fastAr because it takes a protoID click.
trainReinforcement(int) - Method in class RetoldFunctions
Trains a reinforcement.
trAISetAttackResponseDistance(int, float) - Method in class RetoldFunctions
Sets the attack response distance for the provided playerIDs AI if it has one; This distance controls from what within distance the AI will call other units to help if one of its units gets attacked.
trAnythingIsSelected() - Method in class RetoldFunctions
Returns true if any unit is selected.
trArmyClear(String) - Method in class RetoldFunctions
Clears the given army, removing all unit IDs from army data.
trArmyDispatch(String, String, int, float, float, float, int, boolean, boolean) - Method in class RetoldFunctions
Creates the units in the army specified.
trArmyDispatchAtUnit(String, String, int, int, int, boolean, boolean) - Method in class RetoldFunctions
Creates the units in the army specified at the location of the target unit.
trArmyDoWorkOnArmy(String, String, int) - Method in class RetoldFunctions
Tasks the selected army to perform work on the first valid unit within the given arny.
trArmySelect(String) - Method in class RetoldFunctions
Selects the units in the army specified.
trArmySelectInt(int, int) - Method in class RetoldFunctions
Selects the units in the army specified.
trArmyUnitChangeName(String, String) - Method in class RetoldFunctions
Set an override name for a specific unit in an army.
trBlockAllAmbientSounds() - Method in class RetoldFunctions
Blocks all ambient sounds from this point forward.
trBlockAllSounds(boolean) - Method in class RetoldFunctions
Blocks all sounds from playing from this point forward.
trBuildingIsOnCursor(String) - Method in class RetoldFunctions
Returns true if the proto unit specified is on the cursor and is a building.
trBuildingTimeShiftAtPos(int, float, float, float) - Method in class RetoldFunctions
Cast timeshift on this unit at this position.
trCameraCut(Vector, Vector, Vector, Vector) - Method in class RetoldFunctions
Puts the camera in the specified location.
trCameraCutPlayer(int, Vector, Vector, Vector, Vector) - Method in class RetoldFunctions
Puts the camera in the specified location for the given player.
trCameraLock(boolean) - Method in class RetoldFunctions
Toggles camera movement locking over the current position.
trCameraLockOnUnit(boolean, int, int) - Method in class RetoldFunctions
Orients the camera to the selected unit, and keeps it locked on that unit.
trCameraPanWithUnit(boolean, int) - Method in class RetoldFunctions
Moves the camera in the same direction that a particular unit moves.
trCameraShake(float, float) - Method in class RetoldFunctions
Makes the camera shake.
trCameraStateView(int, int) - Method in class RetoldFunctions
Puts the camera in the location of a saved camera state, for the given player, or for all players, if no player is set.
trCameraTrackLoad(String) - Method in class RetoldFunctions
Loads a camera track.
trCameraTrackPlay(float, int, boolean, float) - Method in class RetoldFunctions
Plays the current camera track, if blend with game camera is true, it will best fit the strategy camera location at the last waypoint and smooth transition to it.
trCameraTrackPlayPlayer(String, int, boolean, float) - Method in class RetoldFunctions
Loads and plays a camera track for a given player, if blend with game camera is true, it will best fit the strategy camera location at the last waypoint and smooth transition to it.
trCampaignBranchChoice(String, boolean) - Method in class RetoldFunctions
Pop up a dialog allowing choice to load a scenario.
trCampaignLoseMission() - Method in class RetoldFunctions
Sets player as defeated within a campaign mission and displays defeat dialog.
trCampaignProgress() - Method in class RetoldFunctions
Completes current scenario within campaign, and advances to next scenario or cinematic.
trCampaignProgressChoice() - Method in class RetoldFunctions
Completes current scenario within campaign, and displays prompt to progress to next scenario or return to campaign menu.
trCampaignStartNew(String, String) - Method in class RetoldFunctions
Shows dialog for advancing to the given campaign.
trChangeProtoUnitInArea(int, String, float, String, boolean) - Method in class RetoldFunctions
All units within dist of the selected ref object are changed into the given protoUnit.
trChangeTerrainHeight(float, float, float, float, float, boolean) - Method in class RetoldFunctions
Sets the terrain elevation for the provided rectangular region.
trChangeTerrainHeightCircular(Vector, float, float, boolean) - Method in class RetoldFunctions
Sets the terrain elevation for the provided circular region.
trChatClearHudMessages() - Method in class RetoldFunctions
Clears the messages visible on screen.
trChatHistoryClear() - Method in class RetoldFunctions
Forces the chat history to reset.
trChatHistoryContains(String, int) - Method in class RetoldFunctions
Checks whether or not any of the last sent chat messages by a player contain the given text.
trChatKeepLastMessagesOnScreen(boolean) - Method in class RetoldFunctions
Sets whether the last messages should always remain visible.
trChatSend(int, String) - Method in class RetoldFunctions
Changes the chat status.
trChatSendSpoofed(int, String) - Method in class RetoldFunctions
Changes the chat status, but does not append player.
trChatSendSpoofedToPlayer(int, int, String) - Method in class RetoldFunctions
Changes the chat status, but does not append player; Goes to specific player.
trChatSendToPlayer(int, int, String) - Method in class RetoldFunctions
Changes the chat status for one specific player.
trChatSetStatus(boolean) - Method in class RetoldFunctions
Changes the chat status.
trCinematicDoAbort() - Method in class RetoldFunctions
Aborts the cinematic.
trCinematicIsAborted() - Method in class RetoldFunctions
Returns the abort cinematic status.
trClearCounterDisplay() - Method in class RetoldFunctions
TODO.
trConvertUnitsInArea(int, int, String, float) - Method in class RetoldFunctions
All units within dist of the selected ref object that match type are converted to the target player.
trCounterAbort(String) - Method in class RetoldFunctions
Abort a counter.
trCounterAddGenericXS(String, String, String, String, int, int, int, boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
Start an XSbased counter, that may or may not fire an event; The name of this counter is also a QV under the hood that can be adjusted at will; If you attached an xsCall to this counter the QV variable will be updated each frame so doing custom things to it wont have an effect.
trCounterAddPlayerName(String, String, int) - Method in class RetoldFunctions
Displays a player name as a counter.
trCounterAddString(String, String) - Method in class RetoldFunctions
Displays a string as a counter.
trCounterAddTime(String, int, int, String, int) - Method in class RetoldFunctions
Start a counter that may or may not fire an event.
trCounterAddTimeMs(String, int, int, String, int) - Method in class RetoldFunctions
Start a counter that may or may not fire an event.
trCounterDecrementManual(String, int) - Method in class RetoldFunctions
Decrement the current value of the counter.
trCounterGetValue(String) - Method in class RetoldFunctions
Returns the current value of the given counter.
trCounterIncrementManual(String, int) - Method in class RetoldFunctions
Increment the current value of the counter.
trCounterPause(String, boolean) - Method in class RetoldFunctions
Pause a counter.
trCounterPersistent(String, boolean) - Method in class RetoldFunctions
Enables or disables persistency for a counter; Persistent counters arent deleted even after reaching their maximum value.
trCounterPlayerSpecific(String, boolean, int) - Method in class RetoldFunctions
Sets whether or not a given counter should be restricted to specific players, and, if so, assigns the given player to the counter.
trCounterSetManual(String, int) - Method in class RetoldFunctions
Sets the current value of the given manual counter.
trCounterSetManualString(String, String) - Method in class RetoldFunctions
Changes the string to be displayed on a given string pseudocounter.
trCounterSetPlayerName(String, int) - Method in class RetoldFunctions
Changes the player name to be displayed on a given player name pseudocounter.
trCounterSetVisibility(String, boolean) - Method in class RetoldFunctions
Hides or displays a counter.
trCounterTimeSetValue(String, int) - Method in class RetoldFunctions
Forcibly sets the current value of a given counter.
trCreateRevealer(int, String, Vector, float, boolean) - Method in class RetoldFunctions
Creates a revealer with the given attributes.
trCurrentPlayer() - Method in class RetoldFunctions
Returns the current player.
trDamageUnit(float) - Method in class RetoldFunctions
Does a specific amount of damage to HP in instant typeless damage.
trDamageUnitPercent(float) - Method in class RetoldFunctions
Does percent of a unit's total HP in instant typeless damage.
trDamageUnitsInArea(int, String, float, float) - Method in class RetoldFunctions
All units within dist of the selected ref object that match type take dmg.
trDamageUnitsPercentInArea(int, String, float, float) - Method in class RetoldFunctions
All units within dist of the selected ref object are damaged by the given factor.
trDefakifyArmy(String) - Method in class RetoldFunctions
Defakifies the army.
trDefakifySelection() - Method in class RetoldFunctions
Sets the selected unit as not having a fake player trDefakifySelection.
trDefakifySelectionSubModels() - Method in class RetoldFunctions
Resets all submodels back to using the player colour of the parent model.
trDelayedRuleActivation(String, boolean) - Method in class RetoldFunctions
Adds a rule to the runtime to be activated on the next update.
trDisableConquestCheck(boolean) - Method in class RetoldFunctions
Temporarily disables or reenables conquest victory check in a scenario that supports it.
trDisableNotificationSounds(boolean) - Method in class RetoldFunctions
Sets whether or not notification sounds should be disabled for this scenario.
trDisablePopCapNotifications(boolean) - Method in class RetoldFunctions
Sets whether or not persistent popcap notifications should be disabled for this scenario.
trDisablePowerNotifications(boolean) - Method in class RetoldFunctions
Sets whether or not power casting notifications should be disabled for this scenario.
trDisablePowerTimers(boolean) - Method in class RetoldFunctions
Sets whether or not displaying timers for active powers should be disabled for this scenario.
trDisableRule(String) - Method in class RetoldFunctions
Tells the challenge system this rule was activated.
trDisableTrigger(int) - Method in class RetoldFunctions
Disables (sets active = false) the trigger specified by the given eventID.
trDisableUnitDeletion(boolean) - Method in class RetoldFunctions
Sets whether or not unit and building deletion should be disabled for this scenario.
trEcho(String) - Method in class RetoldFunctions
Trigger echo.
trEchoStatValue(int, int) - Method in class RetoldFunctions
Fetch a stat value from the KB and echo to chat trEchoStatValue maintext.
trEndChallenge(boolean) - Method in class RetoldFunctions
Player completed the challenge; If achieved victory is true, player completed all objectives before the timer elapsed.
trEndGame() - Method in class RetoldFunctions
Signal that the game has ended.
trEnforceAIAssist(boolean) - Method in class RetoldFunctions
Sets whether or not AI assist support should be enforced for this scenario.
trEventFire(int) - Method in class RetoldFunctions
Cause an event to occur.
trEventSetHandler(int, String) - Method in class RetoldFunctions
Sets a handler function for an event id.
trExecuteOnAI(int, String) - Method in class RetoldFunctions
Executes a command on the AI player.
trFadeOutAllSounds(float) - Method in class RetoldFunctions
Fades out all sounds over a given duration.
trFadeOutMusic(float) - Method in class RetoldFunctions
Fades out current music over a given duration.
trFakifyArmy(String, int) - Method in class RetoldFunctions
Fakifies the army to the specified fake player index.
trFakifySelection(int) - Method in class RetoldFunctions
Sets the selected unit as having the fake player with the specified index (07).
trFakifySelectionSubModelByOverrideName(String, int) - Method in class RetoldFunctions
Sets named submodels of the selection to fake player with the specified index (07).
trForbidProtounit(int, String) - Method in class RetoldFunctions
Adds protounit to the forbidden list.
trForceShowObjectivePanel(boolean) - Method in class RetoldFunctions
Forces the objective panel to always display.
trFormationScale(float) - Method in class RetoldFunctions
Scales the formation size of formations in the game.
trFormatString(String, String[]) - Method in class RetoldFunctions
Inserts (loc)strings into (loc)strings.
trGameLoadScenario(String) - Method in class RetoldFunctions
Start a game using scenario.
trGamePause(boolean) - Method in class RetoldFunctions
Pause or unpause the game.
trGenerateLush() - Method in class RetoldFunctions
Generates lush for all selected buildings, if owning player supports lush generation.
trGetCurrentSkyboxUnitID() - Method in class RetoldFunctions
Returns the unit ID for the current skybox, if applicable.
trGetNextUnitID() - Method in class RetoldFunctions
Returns the ID for the next unit to be allocated.
trGetRecentUnits() - Method in class RetoldFunctions
Returns an array containing recently created units; If autoresetting is set, returns units created on the last frame.
trGetScenarioUserData(int, int, String) - Method in class RetoldFunctions
*** NOTE: This function is DEPRECATED *** Gets the scenario user data and returns the default value when it is not present yet.
trGetSkyboxVariationID(String) - Method in class RetoldFunctions
Returns the variation ID for the given skybox.
trGetTerrainHeight(Vector) - Method in class RetoldFunctions
Returns the terrain height at the given map position.
trGetTerrainSubtype(Vector) - Method in class RetoldFunctions
Fetches the terrain subtype ID for the given map position.
trGetTerrainType(Vector) - Method in class RetoldFunctions
Fetches the terrain type ID for the given map position.
trGetWaterType(Vector) - Method in class RetoldFunctions
Fetches the water type ID for the given map position.
trGetWorldDifficulty() - Method in class RetoldFunctions
Returns the world difficulty.
trGodPowerCancelAll() - Method in class RetoldFunctions
Cancels all active god powers; You have to be in an active game to use this.
trGodPowerEnableBlocking(boolean) - Method in class RetoldFunctions
Sets whether or not God Power blocking is enabled; Default=ON.
trGodPowerGrant(int, String, int, int, boolean, boolean) - Method in class RetoldFunctions
Grants X uses of the specified God Power to the player.
trGodPowerGrantAtSlot(int, String, int, int, int, boolean, boolean) - Method in class RetoldFunctions
Grants X uses of the specified god power in a specific God Power UI slot.
trGodPowerInvoke(int, String, Vector, Vector, boolean, boolean) - Method in class RetoldFunctions
Invokes the specified God Power.
trGodPowerInvokeAtArmy(int, String, String, boolean, boolean) - Method in class RetoldFunctions
Invokes the specified God Power at the specified army.
trGodPowerPrePurchase(int, String, int) - Method in class RetoldFunctions
Prepurchases X uses of the specified God Power to the player, if applicable.
trGodPowerRedefine(int, String, String, String, String) - Method in class RetoldFunctions
Replaces the icon, and display name and rollover strings of a power for the given player.
trGodPowerSetCooldown(int, String, int) - Method in class RetoldFunctions
Sets the cooldown of the specified God Power for the given player.
trGodPowerSetCost(int, String, float, float) - Method in class RetoldFunctions
Sets the cost of the specified God Power for the given player.
trGodPowerSetUseCount(int, String, int) - Method in class RetoldFunctions
Sets the number of charges of the specified God Power for the given player.
trGodPowerSetUsedTimes(int, String, int) - Method in class RetoldFunctions
Overrides the number of timesthe specified God Power has been used.
trHealUnit(float) - Method in class RetoldFunctions
Adjust the units hitpoints by the given value.
trHealUnitPercent(float) - Method in class RetoldFunctions
Heals the selected units by a percentage of their total HP.
trHealUnitsInArea(int, String, float, float) - Method in class RetoldFunctions
All units within dist of the selected ref object have their HPs adjusted by the given value.
trHealUnitsPercentInArea(int, String, float, float) - Method in class RetoldFunctions
All units within dist of the selected ref object have their HPs adjusted by the given factor.
trHideScoreboard() - Method in class RetoldFunctions
Hides the users Scoreboard.
trImmediateUnitGarrison(int) - Method in class RetoldFunctions
Instantly garrisons units inside another unit without considering distance.
trInGamepadMode() - Method in class RetoldFunctions
Returns true if were currently in gamepad mode.
trInInputContext(String) - Method in class RetoldFunctions
Returns true if were in the given input context.
trInRadialMenuPage(int) - Method in class RetoldFunctions
Returns true if the given radial menu page is open.
trIsDialogueNotPlaying() - Method in class RetoldFunctions
Returns false if dialogue is currently playing.
trIsMinimapExpanded() - Method in class RetoldFunctions
Returns true if the minimap is expanded.
trKillAIPlan(int, String) - Method in class RetoldFunctions
No help.
trKillUnitsInArea(int, String, float) - Method in class RetoldFunctions
All units within dist of the selected ref object that match type are killed.
trLeaveGame() - Method in class RetoldFunctions
Leaves the current game; Most often that means going to the main menu but while in editor playtest it means you go back to the editor.
trLetterBox(boolean, boolean) - Method in class RetoldFunctions
Turns letter box mode on or off; Letterbox toggles the black border around the screen while in cinematic mode.
trMapMutateUnits(String, String, boolean) - Method in class RetoldFunctions
Transforms all units on the map belonging to the given unit type into the set protoUnit through PU mutation, maintaining original BUnit pointer.
trMarketReset() - Method in class RetoldFunctions
Resets Market buy and sell prices to default values.
trMessageSetText(String, int) - Method in class RetoldFunctions
Displays the message text.
trMinimapFlare(int, float, Vector, boolean) - Method in class RetoldFunctions
Sends a Minimap flare to a certain player.
trModifyProtounitAction(String, String, int, int, float, int) - Method in class RetoldFunctions
Modifies proto unit action data for this scenario only.
trModifyProtounitActionUnitType(String, String, String, int, int, float, int) - Method in class RetoldFunctions
Modifies proto unit action data taking a unittype parameter for this scenario only.
trModifyProtounitData(String, int, int, float, int) - Method in class RetoldFunctions
Modifies proto unit data for this scenario only.
trModifyProtounitResource(String, String, int, int, float, int) - Method in class RetoldFunctions
Modifies proto unit data taking a resource parameter for this scenario only.
trMusicPlay(String, float) - Method in class RetoldFunctions
Plays the music file.
trMusicPlayCurrent() - Method in class RetoldFunctions
Plays the current music.
trMusicSetCurrentMusicSet(int) - Method in class RetoldFunctions
Sets the current music set.
trMusicSetMood(int, float) - Method in class RetoldFunctions
Changes the music to mood associated with mood id.
trMusicStop() - Method in class RetoldFunctions
Stops the current music.
trObjectGettingWorked(int) - Method in class RetoldFunctions
Returns true if the object is currently being worked.
trObjectiveComplete(int, boolean, boolean) - Method in class RetoldFunctions
Completes the specified objective; Forces a reoccurring objective complete if forceComplete is true.
trObjectiveCreateMarker(int, String, Vector) - Method in class RetoldFunctions
Instantiates an objective marker and binds it to the given objective.
trObjectiveFailed(int, boolean) - Method in class RetoldFunctions
Sets the specified objective as failed.
trObjectiveHide(int) - Method in class RetoldFunctions
Hides the specified objective on the UI.
trObjectiveIncomplete(int, boolean) - Method in class RetoldFunctions
Marks a specified objective as incomplete.
trObjectiveRemoveMarker(int, String) - Method in class RetoldFunctions
Removes the specified objective marker from the given objective.
trObjectiveShow(int, boolean) - Method in class RetoldFunctions
Shows the specified objective on the UI.
trObjectivesTracker(String, String, String, int) - Method in class RetoldFunctions
Displays the objectives tracker text.
trOverlayText(String, float, float, int, int, int) - Method in class RetoldFunctions
Puts up a big moviecredits style text overlay.
trPaintTerrain(int, int, float, float, float, float, boolean) - Method in class RetoldFunctions
Paints a rectangular area by the given terrain type and subtype.
trPaintTerrainBySubtypeName(String, float, float, float, float, boolean) - Method in class RetoldFunctions
Paints a rectangular area by the terrain identified by the given terrain subtype UI name.
trPaintTerrainCircular(int, int, Vector, float, boolean) - Method in class RetoldFunctions
Paints a circular area by the given terrain type and subtype.
trPaintTerrainCircularBySubtypeName(String, Vector, float, boolean) - Method in class RetoldFunctions
Paints a circular area by the terrain identified by the given terrain subtype UI name.
trPaintWater(int, float, float, float, float, boolean, boolean) - Method in class RetoldFunctions
Paints an area by the water entry identified by the given ID.
trPaintWaterCircular(String, Vector, float, boolean) - Method in class RetoldFunctions
Paints a circular area by the water entry identified by the given name.
trPaintWaterRectangular(String, float, float, float, float, boolean) - Method in class RetoldFunctions
Paints a rectangular area by the water entry identified by the given name.
trPlaceFoundation(String, float, float, float, int, int, float) - Method in class RetoldFunctions
Places a foundation for the given building and returns the ID of the foundation.
trPlayerAdjustScore(int, int) - Method in class RetoldFunctions
Adjust the overridden score value for a player by the given delta.
trPlayerAllowAgeUpSpawning(int, boolean) - Method in class RetoldFunctions
Sets whether or not units will be spawned through ageup techs.
trPlayerAllowShades(int, boolean) - Method in class RetoldFunctions
Sets whether or not the given player will be allowed to spawn shades.
trPlayerAllowStartingUnitsSpawning(int, boolean) - Method in class RetoldFunctions
Sets whether or not starting units will be spawned for the given player.
trPlayerAtPopCap(int) - Method in class RetoldFunctions
Returns true if player is at pop cap.
trPlayerChangeProtoUnit(int, String, String, boolean, boolean) - Method in class RetoldFunctions
Transforms all units for a player belonging to the given unit type into the set protoUnit; Does not use PU mutation, and does not maintain original BUnit data.
trPlayerControlsSocket(int, int) - Method in class RetoldFunctions
Returns true if the specified player is built on the specified socket.
trPlayerEnablePartisans(int, boolean) - Method in class RetoldFunctions
Sets whether or not partisan spawning will be enabled for the given player.
trPlayerEnableTimeshift(int, boolean) - Method in class RetoldFunctions
Sets whether or not timeshifting will be enabled for the given player.
trPlayerGetCivilization(int, String) - Method in class RetoldFunctions
Returns true/false if the player civilization matches the given parameter.
trPlayerGetDiplomacy(int, int) - Method in class RetoldFunctions
Gets the diplomacy status between players.
trPlayerGetType(int) - Method in class RetoldFunctions
Returns whether the given player is a human or a computer/AI player.
trPlayerGetVillagerPriority(int) - Method in class RetoldFunctions
Gets the villager priority preset for player.
trPlayerGrantResources(int, String, int) - Method in class RetoldFunctions
Advances the campaign.
trPlayerIsActive(int) - Method in class RetoldFunctions
Returns true/false if the player is active.
trPlayerIsDefeated(int) - Method in class RetoldFunctions
Returns true/false if the player has been defeated.
trPlayerIsDefeatedOrResigned(int) - Method in class RetoldFunctions
Returns true/false if the player has resigned or has been defeated.
trPlayerKillAllBuildings(int) - Method in class RetoldFunctions
Kills all of the buildings of a given player.
trPlayerKillAllGodPowers(int) - Method in class RetoldFunctions
Kills all of the current God Powers of a player.
trPlayerModifyData(int, int, int, float, int) - Method in class RetoldFunctions
Modifies player data for this scenario only.
trPlayerModifyLOS(int, boolean, int) - Method in class RetoldFunctions
Adds/removes LOS between players.
trPlayerModifyResourceData(int, int, int, float, int) - Method in class RetoldFunctions
Modifies player data for this scenario only.
trPlayerMutateUnits(int, String, String, boolean) - Method in class RetoldFunctions
Transforms all units for a player belonging to the given unit type into the set protoUnit through PU mutation, maintaining original BUnit pointer.
trPlayerOverrideArtCulture(int, String) - Method in class RetoldFunctions
Overrides the culture used for choosing the players art.
trPlayerOverrideCivName(int, String) - Method in class RetoldFunctions
Overrides the string used for the displayed civilization name.
trPlayerRemoveAllUnits(int) - Method in class RetoldFunctions
Removes all of the units of a given player without affecting Player Stats.
trPlayerResetBlackMap(int) - Method in class RetoldFunctions
Resets the black map for a given HUMAN player.
trPlayerResetBlackMapForAllPlayers() - Method in class RetoldFunctions
TrPlayerResetBlackMapForAllPlayers(Resets the black map for all HUMAN players.
trPlayerSetActive(int) - Method in class RetoldFunctions
Sets the active player.
trPlayerSetCiv(int, String) - Method in class RetoldFunctions
Replaces the civilization for the given player.
trPlayerSetColor(int, int, int, int, int) - Method in class RetoldFunctions
Sets the player color for the given player.
trPlayerSetDefeated(int) - Method in class RetoldFunctions
Call this when a player is defeated on the local machine (meaning that this func must be called synchronously on all machines, it will not pass around a command).
trPlayerSetDiplomacy(int, int, String, boolean) - Method in class RetoldFunctions
Sets the diplomacy status between players.
trPlayerSetName(int, String) - Method in class RetoldFunctions
Sets the displayed name for the given player.
trPlayerSetScore(int, int) - Method in class RetoldFunctions
Overrides the score for a player by the given value.
trPlayerSetVictorious(int) - Method in class RetoldFunctions
Sets the given player as victorious for the current game.
trPlayerSetWon(int, boolean) - Method in class RetoldFunctions
Call this when a player has won on the local machine (meaning that this func must be called synchronously on all machines, it will not pass around a command).
trPlayerTechTreeEnabledGodPowers(int, boolean) - Method in class RetoldFunctions
Enables/Disables the Tech Tree from granting God Powers to a player; Default=ON.
trPlayerTimeshiftAddEntry(int, String, float, float) - Method in class RetoldFunctions
Adds a timeshifting entry towards the given protoUnit to a player for this scenario only.
trPlayerTimeshiftModifyCost(int, String, float, int) - Method in class RetoldFunctions
Modifies timeshifting cost ratio for a given protoUnit for this scenario only.
trPlayerTribute(int, String, int, int) - Method in class RetoldFunctions
Tributes resources to a player.
trPlayNextMusicTrack() - Method in class RetoldFunctions
Plays the next song in the music play list.
trProtoUnitActionSetEnabled(String, int, String, boolean) - Method in class RetoldFunctions
Enables or disables an action for a proto unit.
trProtounitActionSpecialEffect(String, String, int, int, String, int, float, float) - Method in class RetoldFunctions
Modifies proto unit action data by adding a new or adjusting an existing onHitEffect for this scenario only.
trProtounitActionSpecialEffectActive(String, String, int, int, String, int, boolean) - Method in class RetoldFunctions
Modifies proto unit action data by setting a specified existing onHitEffect as active or inactive.
trProtounitActionSpecialEffectDuration(String, String, int, int, String, int, float, int) - Method in class RetoldFunctions
Modifies the duration of an existing onHitEffect within the given protoAction for this scenario only.
trProtounitActionSpecialEffectModifier(String, String, int, int, String, float, int, int) - Method in class RetoldFunctions
Modifies proto unit action data by adding a new or adjusting an existing onHitEffect and assigning a new stat modifier to it for this scenario only.
trProtounitActionSpecialEffectProtoUnit(String, String, int, int, String, String, float, float) - Method in class RetoldFunctions
Modifies proto unit action data by adding a new or adjusting an existing onHitEffect taking a protoUnit parameter for this scenario only.
trProtounitAddCommand(String, int, String, int, int) - Method in class RetoldFunctions
Assigns a protoUnitCommand entry towards the given protoUnit for this scenario only.
trProtounitAddTech(String, int, int, int, int) - Method in class RetoldFunctions
Assigns a tech entry towards the given protoUnit for this scenario only.
trProtounitAddTrain(String, int, String, int, int) - Method in class RetoldFunctions
Assigns a train entry towards the given protoUnit for this scenario only.
trProtoUnitChangeName(String, int, String, String, String) - Method in class RetoldFunctions
Modify the name and rollover text of a proto unit.
trProtoUnitHighlight(int, String, float, boolean) - Method in class RetoldFunctions
Highlights all units belonging to the given protounit for a player.
trProtoUnitMovementType(String, int, String) - Method in class RetoldFunctions
Modifies proto unit movement type for this scenario only.
trProtounitRemoveCommand(String, int, String) - Method in class RetoldFunctions
Removes a protoUnitCommand entry from the given protoUnit for this scenario only.
trProtounitRemoveTech(String, int, int) - Method in class RetoldFunctions
Removes a tech entry from the given protoUnit for this scenario only.
trProtounitRemoveTrain(String, int, String) - Method in class RetoldFunctions
Removes a train entry from the given protoUnit for this scenario only.
trProtoUnitSetFlag(int, String, String, boolean) - Method in class RetoldFunctions
Sets or unsets the given flag within the given protounit.
trProtoUnitSetIcon(String, int, String, String) - Method in class RetoldFunctions
Modify the icon of a proto unit.
trProtoUnitSetUnitType(int, String, String, boolean) - Method in class RetoldFunctions
Sets or unsets the given unit type within the given protounit.
trQuestVarCopy(String, String) - Method in class RetoldFunctions
Copies value of one of the trigger scratch variables.
trQuestVarEcho(String) - Method in class RetoldFunctions
Chats out the value of one of the trigger scratch variables.
trQuestVarGet(String) - Method in class RetoldFunctions
Retrieve value of a trigger scratch variable, returns zero if unset.
trQuestVarSet(String, float) - Method in class RetoldFunctions
Sets one of the trigger scratch variables.
trQuestVarSetFromRand(String, float, float, boolean) - Method in class RetoldFunctions
Sets one of the trigger scratch variables within a random range.
trQuestVarSetFromRandUnique(String, float, float, boolean) - Method in class RetoldFunctions
Sets one of the trigger scratch variables within a random range, while avoiding repeating consecutive values.
trQueueStartingUnits(int) - Method in class RetoldFunctions
Queues starting units for player if they have a starting TC.
trRateConstruction(float) - Method in class RetoldFunctions
Modify construction rate.
trRateResearch(float) - Method in class RetoldFunctions
Modify research rate.
trRatesReset() - Method in class RetoldFunctions
Resets all the rates to normal (1.0f).
trRateTrain(float) - Method in class RetoldFunctions
Modify training rate.
trRelicCreate(float, float, float, int, String) - Method in class RetoldFunctions
Creates a new relic from defined relic name.
trRelicForce(int, String) - Method in class RetoldFunctions
Changes type of selected relic to the given relic name.
trRemoveUnitsInArea(int, String, float, boolean) - Method in class RetoldFunctions
All units within dist of the selected ref object that match type are killed.
trRenderRain(float) - Method in class RetoldFunctions
Controls rain rendering.
trRenderSky(boolean, String, int, float, boolean) - Method in class RetoldFunctions
Turn sky rendering on/off and set which sky to use.
trRenderSnow(float) - Method in class RetoldFunctions
Controls snow rendering.
trResetRecentUnits() - Method in class RetoldFunctions
Resets list of recentlycreated units.
trRestartScenario() - Method in class RetoldFunctions
Restarts the scenario.
trRevealEntireMap() - Method in class RetoldFunctions
Shows whole map, similar to how revealed mode works (SP modes only).
trSelectionGetNumber() - Method in class RetoldFunctions
Returns how many units you currently have selected.
trSelectionGetUnitID(int) - Method in class RetoldFunctions
Returns the ID of the selected unit.
trSetAutoResetRecentUnits(boolean) - Method in class RetoldFunctions
Sets whether or not the list of recentlycreated units should be reset at each frame; Set to true by default.
trSetCounterDisplay(String) - Method in class RetoldFunctions
TODO.
trSetCurrentPlayerStatus(boolean) - Method in class RetoldFunctions
Sets the current player as active or inactive.
trSetCurrentScenarioUserData(int, int) - Method in class RetoldFunctions
*** NOTE: This function is DEPRECATED *** Sets the current scenario user data.
trSetFogAndBlackmap(boolean, boolean) - Method in class RetoldFunctions
Turn fog and black map on/off; (SP modes only).
trSetFogAndBlackmapMultiplayer(boolean, boolean) - Method in class RetoldFunctions
Turn fog and black map on/off, affecting all players; (no SP check).
trSetLighting(String, float) - Method in class RetoldFunctions
Fades to the specified lighting set over fadetime.
trSetObscuredUnits(boolean) - Method in class RetoldFunctions
Sets whether or not units can be drawn obscured or not.
trSetPauseInObjectiveWindow(boolean) - Method in class RetoldFunctions
TODO.
trSetPauseOnAgeUpgrade(boolean) - Method in class RetoldFunctions
TODO.
trSetRevealerActiveState(String, boolean) - Method in class RetoldFunctions
Finds the specified revealer and sets it to active or inactive.
trSetShadowFarClip(boolean, float) - Method in class RetoldFunctions
Enable or disables the shadow far clippping plane.
trSetShowCursor(boolean) - Method in class RetoldFunctions
Forces the cursor (mouse pointer) to be shown/hidden.
trSetUnitIdleProcessing(boolean) - Method in class RetoldFunctions
Sets whether or not units can do their idle processing.
trSetUserControls(boolean) - Method in class RetoldFunctions
Sets the player controls on or off.
trShowChoiceDialog(String, String, int, String, int) - Method in class RetoldFunctions
Displays dialog with 2 choices, and activates a trigger in response.
trShowChoiceDialogForPlayer(int, String, String, int, String, int) - Method in class RetoldFunctions
Displays dialog with 2 choices for a given player, and activates a trigger in response.
trShowHidePopup(int, boolean) - Method in class RetoldFunctions
Toggles a popup.
trShowImageDialog(String, String) - Method in class RetoldFunctions
Displays a custom image in a dialog, with a subtitle text2 text1.
trShowLosePopup(String, String, boolean) - Method in class RetoldFunctions
Message and sound.
trShowTextMessage(String, String) - Method in class RetoldFunctions
Displays a text box with the specified title and text.
trShowWinLose(String, String, boolean) - Method in class RetoldFunctions
Message and sound.
trShowWinPopup(String, String, boolean) - Method in class RetoldFunctions
Message and sound.
trSocketBuild(int, int, String) - Method in class RetoldFunctions
Autoconstructs a building over a given socket unit.
trSocketIsEmpty(int) - Method in class RetoldFunctions
Returns true if there isnt a fullybuilt building occupying the specified socket.
trSocketPlaceFoundation(int, int, String) - Method in class RetoldFunctions
Places a foundation into this socket unit.
trSoundPlayDialogue(int, String, String, String, String, int, boolean, int, boolean) - Method in class RetoldFunctions
Plays the sound associated with the dialogue.
trSoundPlayDialogueTalkingHeads(int, String, String, String, String, boolean, String, int, boolean, int) - Method in class RetoldFunctions
Plays the sound associated with the dialogue, using the talking heads version of the UI.
trSoundPlayFN(String, int, String, String) - Method in class RetoldFunctions
Plays the sound associated with the filename.
trSoundPlayPaused(String, String, int, String, String) - Method in class RetoldFunctions
Plays the sound associated with the filename.
trSoundsetPlay(String) - Method in class RetoldFunctions
Plays the sound associated with the given soundset.
trSoundsetPlayPlayer(int, String) - Method in class RetoldFunctions
Plays the sound associated with the given soundset for the given player.
trSoundTimer(int, int) - Method in class RetoldFunctions
TrSoundTimer(int32 milliseconds, int32 eventID) creates a high performance sound timer and passes the eventID as data.
trTechHideEffects(int, int, boolean) - Method in class RetoldFunctions
Sets whether or not effects should be hidden in the rollover for the given technology for this scenario only.
trTechModifyCost(int, int, int, float, int) - Method in class RetoldFunctions
Modifies the cost of the given technology for this scenario only.
trTechModifyResearchPoints(int, int, float, int) - Method in class RetoldFunctions
Modifies the reseach points of the given technology for this scenario only.
trTechRemove(int, String, int) - Method in class RetoldFunctions
Disables the given tech for the player, and removes it from the UI of the given protoUnit.
trTechReplaceIconByTech(int, int, int) - Method in class RetoldFunctions
Replaces the icon of a technology for this scenario only.
trTechSetIconPath(int, int, String) - Method in class RetoldFunctions
Replaces the icon of a technology for this scenario only.
trTechSetStatus(int, int, int) - Method in class RetoldFunctions
Sets the tech status for the player.
trTechSetStringID(int, int, String, int) - Method in class RetoldFunctions
Sets a given string field of a technology to the given string ID for this scenario only.
trTechStatusActive(int, int) - Method in class RetoldFunctions
Returns true if tech is active for player.
trTechStatusCheck(int, int, int) - Method in class RetoldFunctions
Returns true if techs status is techStatus.
trTechStatusResearching(int, int) - Method in class RetoldFunctions
Returns true if tech is being researched for player.
trTerrainAtPosition(String, Vector) - Method in class RetoldFunctions
Checks if the terrain at the given map position matches the expected terrain subtype.
trTownBellRung(int) - Method in class RetoldFunctions
Returns true if town bell has been recently rung on the given unit.
trTownBellUnrung(int) - Method in class RetoldFunctions
Returns true if town bell has been recently unrung on the given unit.
trTutorialEndChoice() - Method in class RetoldFunctions
Completes tutorial, and displays prompt to progress to next campaign or return to main menu.
trUIBlockRadialMenu(int, boolean) - Method in class RetoldFunctions
Blocks a given radial menu.
trUIFadeToColor(int, int, int, int, int, boolean, int) - Method in class RetoldFunctions
Fade in/out using color specified.
trUIFlashAbility(String, boolean) - Method in class RetoldFunctions
Flashes the button of a given unit ability in command panel UI.
trUIFlashAgeUp(boolean) - Method in class RetoldFunctions
Flashes the ageup button in command panel UI, if applicable.
trUIFlashCommand(String, boolean) - Method in class RetoldFunctions
Flashes the button of a given protoUnitCommand in command panel UI.
trUIFlashGodPowerAtSlot(int, boolean) - Method in class RetoldFunctions
Flashes the god power at a given gp slot.
trUIFlashTech(int, boolean) - Method in class RetoldFunctions
Flashes the button of a given technology in command panel UI.
trUIFlashTrain(String, boolean) - Method in class RetoldFunctions
Flashes the button of a given protoUnit in command panel UI.
trUIGamepadPromptFlash(int, boolean) - Method in class RetoldFunctions
Toggles flashing state for a given gamepad prompt.
trUIGamepadPromptVisibility(int, boolean) - Method in class RetoldFunctions
Toggles visibility for a given gamepad prompt.
trUIHideRadialMenuPromptPanel(boolean) - Method in class RetoldFunctions
Hides the radial menu prompt panel.
trUIIdleBannerFlash(int, boolean) - Method in class RetoldFunctions
Toggles flashing state on Minimap gadget.
trUIMinimapFlash(boolean) - Method in class RetoldFunctions
Toggles flashing state on Minimap gadget.
trUIPanelFlash(int, boolean) - Method in class RetoldFunctions
Toggles flashing state for a given HUD panel.
trUIPanelVisibility(int, boolean) - Method in class RetoldFunctions
Toggles visibility for a given HUD panel.
trUIResourceEntryFlash(int, boolean) - Method in class RetoldFunctions
Toggles flashing state for a given resource entry in the HUD resoruces panel.
trUIVillagerPriorityButtonFlash(int, boolean) - Method in class RetoldFunctions
Toggles flashing state on a given Villager Priority Dialog button.
trUIVillagerPriorityButtonHUDFlash(boolean) - Method in class RetoldFunctions
Toggles flashing state on HUD Villager Priority Dialog button.
trUnBlockAllAmbientSounds() - Method in class RetoldFunctions
Unblocks all ambient sounds that were previously blocked from playing.
trUnblockAllSounds() - Method in class RetoldFunctions
Unblocks all sounds that were previously blocked from playing.
trUnforbidProtounit(int, String) - Method in class RetoldFunctions
Removes protounit from the forbidden list.
trUnitAddModifier(int, int, float, float) - Method in class RetoldFunctions
Adds modifier for given modify type and parameter, when applicable, to selected units.
trUnitAdjustModifier(int, int, float, int) - Method in class RetoldFunctions
Adjust existing modifier for given modify type and parameter, when applicable, to selected units.
trUnitAlive() - Method in class RetoldFunctions
Returns true if all selected units are alive.
trUnitApplyEffect(int, float) - Method in class RetoldFunctions
Applys a given effect towards the selected units.
trUnitApplyEffectDamage(int, float, float, int) - Method in class RetoldFunctions
Applys a given effect with a damage value towards the selected units.
trUnitApplyEffectProtoUnit(int, float, int, String) - Method in class RetoldFunctions
Applys a given effect towards the selected units.
trUnitBuildUnit(String, Vector, Vector) - Method in class RetoldFunctions
Selects units and makes the build a unit at specified location.
trUnitCancelAllQueued(int) - Method in class RetoldFunctions
Cancels all queued items for the unit.
trUnitChangeName(String) - Method in class RetoldFunctions
Set an override name for a specific unit.
trUnitChangeProtoUnit(String, boolean, boolean) - Method in class RetoldFunctions
Changes the proto unit for a given set of units.
trUnitConvert(int) - Method in class RetoldFunctions
Converts the selected units to player.
trUnitCreate(String, float, float, float, int, int, boolean) - Method in class RetoldFunctions
Creates a new unit.
trUnitCreateForced(String, float, float, float, int, int, boolean) - Method in class RetoldFunctions
Creates a new unit, ignoring placement rules.
trUnitCreateFromSource(String, int, int, int) - Method in class RetoldFunctions
Creates a new unit.
trUnitCreateFromSourceMulti(String, int, int, int, int) - Method in class RetoldFunctions
Creates multiple units from a source object.
trUnitDead() - Method in class RetoldFunctions
Returns true if all selected units are dead.
trUnitDelayedTransform() - Method in class RetoldFunctions
Activates delayed transform (eg as used for Roc state change) action within selected units, whenever applicable.
trUnitDelete(boolean) - Method in class RetoldFunctions
Removes or kills the selected unit(s).
trUnitDestroy(boolean) - Method in class RetoldFunctions
Destroys the selected unit(s).
trUnitDistanceToPoint(float, float, float) - Method in class RetoldFunctions
Returns the shortest distance between the trRT units and the point.
trUnitDistanceToUnitID(int) - Method in class RetoldFunctions
Returns the shortest distance between the trRT units and the given unit.
trUnitDoWorkOnUnit(int, int) - Method in class RetoldFunctions
Tasks the selected unit(s) to perform work on the given unit.
trUnitFaceUnit(int, int) - Method in class RetoldFunctions
Moves the selected unit(s) to face the given unit.
trUnitFullyBuilt() - Method in class RetoldFunctions
Returns true if all selected units are fully built.
trUnitGameSelect(boolean) - Method in class RetoldFunctions
Selects the given units for the current player.
trUnitGarrison(int, int) - Method in class RetoldFunctions
Tasks the selected unit(s) to garrision into another unit.
trUnitGetHeading(int) - Method in class RetoldFunctions
Returns the unit's heading.
trUnitGetNumberManuallySelected() - Method in class RetoldFunctions
Fetches number of selected units.
trUnitGetPosition(int) - Method in class RetoldFunctions
Returns the unit's position.
trUnitGetTargetID(int, boolean) - Method in class RetoldFunctions
Returns the attack target for the given unit.
trUnitHasLOS(int) - Method in class RetoldFunctions
Returns true if the player can see the selected unit, otherwise returns false.
trUnitHasTarget(boolean) - Method in class RetoldFunctions
Returns true if all selected units have an attack target or are attacking.
trUnitHighlight(float, boolean) - Method in class RetoldFunctions
Does something to highlight the units selected.
trUnitImmobilized() - Method in class RetoldFunctions
Returns true if all selected units are immobilized by a Freeze Action.
trUnitInLush(int) - Method in class RetoldFunctions
Returns true if all selected units are within terrain lush belonging to the given player.
trUnitIsAttacking() - Method in class RetoldFunctions
Returns true if all selected units are attacking.
trUnitIsNotOwnedBy(int) - Method in class RetoldFunctions
Determines if the selected units are not owned by the player specified.
trUnitIsOwnedBy(int) - Method in class RetoldFunctions
Determines if the selected units are owned by the player specified.
trUnitIsSelected() - Method in class RetoldFunctions
Returns if the specified unit is selected.
trUnitMakeInvulnerable(boolean) - Method in class RetoldFunctions
Makes a unit invulnerable to damage; Turn it off to return the unit to normal.
trUnitModifyResourceInventory(int, float, int) - Method in class RetoldFunctions
Modifies resource inventory for the selected units.
trUnitMoveFromArea(float, float, float, int, boolean, int, String, float) - Method in class RetoldFunctions
Moves all matching units near the selected unit(s) to the given position.
trUnitMoveFromAreaToUnit(int, boolean, int, String, float) - Method in class RetoldFunctions
Moves all matching units near the selected unit(s) to the given target unit.
trUnitMoveToPoint(float, float, float, int, boolean, boolean, float) - Method in class RetoldFunctions
Moves the selected unit(s) to the given position.
trUnitMoveToUnit(int, int, boolean, boolean, float) - Method in class RetoldFunctions
Moves the selected unit(s) to the spot occupied by the given unit.
trUnitMutate(String, boolean) - Method in class RetoldFunctions
Transforms selected units into the given protoUnit through PU mutation, maintaining original BUnit pointer.
trUnitPatrolToPoint(float, float, float, boolean, float) - Method in class RetoldFunctions
Moves the selected unit(s) to the given position.
trUnitPercentComplete() - Method in class RetoldFunctions
Returns the percent complete as 0 to 100.
trUnitPercentDamaged() - Method in class RetoldFunctions
Returns the percent damaged as 0 to 100.
trUnitPerformAction(String, int, Vector, boolean) - Method in class RetoldFunctions
Performs a given protoAction through the selected units.
trUnitPlayerFakifyInArea(int, int, String, float) - Method in class RetoldFunctions
Sets all units within dist of the selected ref object as having the fake player with the specified index (07).
trUnitRemoveControlAction() - Method in class RetoldFunctions
Removes the current control action so the next thing can take effect immediately.
trUnitReposition(float, float, float, boolean, boolean) - Method in class RetoldFunctions
Sets the position for the selected units to the given absolute coordinates.
trUnitRepositionToUnit(int, boolean, boolean) - Method in class RetoldFunctions
Sets the position for the selected units to the coordinates of the given unit.
trUnitReveal(int, boolean) - Method in class RetoldFunctions
Reveals the currently selected units to the given player.
trUnitRotateX(int, boolean) - Method in class RetoldFunctions
Rotates the selected units around the X axis by the given amount of degrees.
trUnitRotateY(int, boolean) - Method in class RetoldFunctions
Rotates the selected units around the Y axis by the given amount of degrees.
trUnitRotateZ(int, boolean) - Method in class RetoldFunctions
Rotates the selected units around the Z axis by the given amount of degrees.
trUnitSelectByID(int) - Method in class RetoldFunctions
Selects the unit in the trigger selection system.
trUnitSelectClear() - Method in class RetoldFunctions
Clears the units in the trigger selection system.
trUnitSetAnimation(String, int, boolean, int, boolean) - Method in class RetoldFunctions
Sets the cinematic animation version for the selected unit(s).
trUnitSetAnimationPath(String, String, boolean, int, boolean) - Method in class RetoldFunctions
Sets the cinematic animation version for the selected unit(s).
trUnitSetConvertible(int, boolean) - Method in class RetoldFunctions
Sets forbid conversion accordingly for the selected units towards the given player.
trUnitSetGatherPointPosForPlayer(int, int, float, float, float) - Method in class RetoldFunctions
Sets the gather point of the unit on this position.
trUnitSetGatherPointUnitForPlayer(int, int, int) - Method in class RetoldFunctions
Sets the gather point of the unit on this unit.
trUnitSetHeading(int) - Method in class RetoldFunctions
Sets the units heading.
trUnitSetHitpoints(float) - Method in class RetoldFunctions
Set the units hitpoints to the given value, respecting maximum hitpoints.
trUnitSetOrientationForward(int, boolean) - Method in class RetoldFunctions
Rotates the selected units around the Y axis by the given amount of degrees.
trUnitSetOrientationRight(int, boolean) - Method in class RetoldFunctions
Rotates the selected units around the Z axis by the given amount of degrees.
trUnitSetOrientationUp(int, boolean) - Method in class RetoldFunctions
Rotates the selected units around the X axis by the given amount of degrees.
trUnitSetPassiveMode(boolean) - Method in class RetoldFunctions
Enables or disables Passive Mode for selected Units.
trUnitSetScale(float, float, float) - Method in class RetoldFunctions
Sets the scale for the given set of units.
trUnitSetShading(int, float) - Method in class RetoldFunctions
Assign the given shading type with the set opacity to the selected units.
trUnitSetStance(String) - Method in class RetoldFunctions
Set the stance for the given set of units.
trUnitSetVariation(int) - Method in class RetoldFunctions
Sets the variation for the selected units to the given value.
trUnitSetVeterancyRank(int) - Method in class RetoldFunctions
Sets the veterancy level for the selected units to the given rank, whenever applicable.
trUnitTeleport(float, float, float) - Method in class RetoldFunctions
Moves units from current position to position specified.
trUnitTeleportToUnit(int) - Method in class RetoldFunctions
Teleport the selected unit(s) to the spot occupied by the given unit.
trUnitThrow(int, float, int, float, float, float) - Method in class RetoldFunctions
Throws the selected units with the provided parameters.
trUnitTransformCommand() - Method in class RetoldFunctions
Performs the transformation defined by the units transform command (eg heroization, etc) immediately, whenever applicable.
trUnitTypeIsHovered(String) - Method in class RetoldFunctions
Returns if the cursor is hovering over the given unit type.
trUnitTypeIsSelected(String, boolean) - Method in class RetoldFunctions
Returns if at least one unit of the specified unit type is selected.
trUnitUngarrisonContained() - Method in class RetoldFunctions
Ungarrisons all contained units.
trUnitVisibleToPlayer() - Method in class RetoldFunctions
Returns true if the player can see the selected unit, and it is on screen; Desync sensitive.
trWaterAtPosition(String, Vector) - Method in class RetoldFunctions
Checks if the water at the given map position matches the expected water type.
trWaypointAddPoint(Vector) - Method in class RetoldFunctions
Adds the waypoint into the trigger selection system.
trWaypointAddUnitPosition(int) - Method in class RetoldFunctions
Adds the units position as a waypoint in the trigger selection system.
trWaypointClear() - Method in class RetoldFunctions
Clears the waypoints in the trigger selection system.
trWorldSpacePrompt(String, int, boolean, String, Vector, String) - Method in class RetoldFunctions
Show a world space prompt over a selected unit.
trWorldSpacePromptArea(String, Vector, String, Vector) - Method in class RetoldFunctions
Show a world space prompt in selected location.
trWorldSpacePromptArmy(String, String, boolean, String, Vector) - Method in class RetoldFunctions
Show a world space prompt over a selected army.
trWorldSpacePromptHide(String) - Method in class RetoldFunctions
Hide a world space prompt.
trWPFDialogOpen(int) - Method in class RetoldFunctions
Returns true if the given WPF dialog is currently open.

U

ui3ChoicePopupReject() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for 3rd choice in the 3 choice popup.
uiAcceptOptions() - Method in class RetoldFunctions
Intended for ui use only; Close and accept the currently set options.
uiAddChatNotification(int, int, String, int) - Method in class RetoldFunctions
Adds a notification to the games chat output, can play a sound too.
uiAddFriendPopupSearch() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for executing search in add friend popup.
uiAddSelectionButtonDown(boolean) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the add selection button has been pressed.
uiAddSelectionButtonUp() - Method in class RetoldFunctions
Intended for ui use only; Indicates that the add selection button has been released.
uiAddSelectNumberGroup(int) - Method in class RetoldFunctions
Adds the units in the given number group to current selection.
uiAgeUpFromAnywhere() - Method in class RetoldFunctions
Open age up popup from anywhere.
uiApplyLightingSet(int) - Method in class RetoldFunctions
Intended for UI use only; Applies a Lighting Set.
uiAutoScoutSelectedUnit(int, boolean) - Method in class RetoldFunctions
Enables/disables auto scout on selected unit.
uiBeginClickDrag() - Method in class RetoldFunctions
Intended for ui use only; Indicates that clickdrag button has been pressed.
uiBeginClickRotate() - Method in class RetoldFunctions
Intended for ui use only; Indicates that clickrotate button has been pressed.
uiBuildAtPointer() - Method in class RetoldFunctions
Instructs the currently selected unit(s) to build the current proto unit cursor building type at the pointer location.
uiBuildAtSite() - Method in class RetoldFunctions
Intended for UI use only; Selects nearest worker and opens the gamepad build menu.
uiBuildMode(int) - Method in class RetoldFunctions
Does and editMode and setProtoID, after verifying sufficient resources for the current player.
uiBuildWallAtPointer(boolean) - Method in class RetoldFunctions
Instructs the currently selected unit(s) to build the current proto unit cursor building type at the pointer location, with walllike endpoint behavior.
uiCameraControl(float, float) - Method in class RetoldFunctions
Controls camera with gamepad stick.
uiCancelRadialMenu() - Method in class RetoldFunctions
Intended for ui use only; Cancels radial menu selected entry.
uiCancelRadialMenuLT() - Method in class RetoldFunctions
Intended for ui use only; Cancels radial menu selected entry.
uiCancelRadialMenuReleased() - Method in class RetoldFunctions
Intended for ui use only; Cancels radial menu selected entry.
uiCancelSelectedBuilding() - Method in class RetoldFunctions
Cancels currently built unit.
uiCenterPointer() - Method in class RetoldFunctions
Centers mouse pointer.
uiChangeBrushSize(float, float, float, float) - Method in class RetoldFunctions
Changes the size of the current brush.
uiChangeBrushType(String) - Method in class RetoldFunctions
Changes the brush to the named type.
uiChangeElevationToSample(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the change elevation to sample button has gone up/down.
uiChangeGizmoType(int) - Method in class RetoldFunctions
Changes the guizmo to the parameter type.
uiChatDisplayModeToggle() - Method in class RetoldFunctions
Toggles the chat display mode.
uiChatDisplayModeToHistory() - Method in class RetoldFunctions
Toggles the chat display mode to history mode.
uiChatDisplayModeToRecent() - Method in class RetoldFunctions
Toggles the chat display mode to recent mode.
uiChatScrollBack(int) - Method in class RetoldFunctions
Scrolls chat back one.
uiChatScrollForward(int) - Method in class RetoldFunctions
Scrolls chat forward one.
uiClearChat(boolean) - Method in class RetoldFunctions
Clears the chat and resets to recent mode; clearOnly == true if you dont want it to populate the chat, but only clear it.
uiClearCursor() - Method in class RetoldFunctions
Resets the cursor to the basic pointer.
uiClearGatherPoint() - Method in class RetoldFunctions
Clears the gather point for the selected unit(s), returning it to a default state.
uiClearMenu(String) - Method in class RetoldFunctions
Removes any dangling child menus off of the given gadget.
uiClearNumberGroup(int) - Method in class RetoldFunctions
Erases the given number group.
uiClearSelection() - Method in class RetoldFunctions
Deselects all selected units.
uiClearTribute() - Method in class RetoldFunctions
Clears tribute in the diplomacy menu.
uiCloseControlsPopup() - Method in class RetoldFunctions
Closes the controls popup.
uiCloseDialog() - Method in class RetoldFunctions
Closes (as if clicked on the close button) any active dialog.
uiCloseFieldSet() - Method in class RetoldFunctions
Closes (as if clicked on the close button) any active field set.
uiCloseRadialMenu() - Method in class RetoldFunctions
Intended for ui use only; Conducts the cancel command on the radial menu (whatever that does for the specific context).
uiConfirmAndLoadQuickSave() - Method in class RetoldFunctions
Opens a yes no popup to and loads save game if player confirms.
uiControlGroupsPress() - Method in class RetoldFunctions
Intended for ui use only; Opens the control group gamepad menu menu.
uiControlGroupsRelease() - Method in class RetoldFunctions
Intended for ui use only; Opens the control group gamepad menu menu.
uiControlSelectionButtonDown() - Method in class RetoldFunctions
Intended for ui use only; Handles control+selection button pressing.
uiControlSelectionButtonUp() - Method in class RetoldFunctions
Intended for ui use only; Indicates control+selection button has been released.
uiConvertUnits(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the convert units button has gone up/down.
uiCopyToClipboard() - Method in class RetoldFunctions
Copies the brush selection to the clipboard.
uiCoverTerrainWithWater(float, float, String) - Method in class RetoldFunctions
Flattens terrain and paints water over the entire map.
uiCreateNumberGroup(int) - Method in class RetoldFunctions
Creates a number group with the currently selected units.
uiCycleCurrentActivate() - Method in class RetoldFunctions
Acts like the current cycle gadget has been pressed.
uiCycleGadget(int) - Method in class RetoldFunctions
Cycles through the active child gadget of a deluxe gadget.
uiDecPlaceVariation() - Method in class RetoldFunctions
Decrements the variation to place.
uiDeleteAllSelectedUnits() - Method in class RetoldFunctions
Deletes all selected unit.
uiDeleteCameraStartLoc() - Method in class RetoldFunctions
TODO.
uiDeleteSelectedUnit(boolean) - Method in class RetoldFunctions
Deletes selected unit.
uiDeleteUnits(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the delete units button has gone up/down.
uiDeselectAllOfTarget() - Method in class RetoldFunctions
Used to deselect all units that match the type of the unit under the cursor.
uiDeselectTarget() - Method in class RetoldFunctions
Used to deselect the unit under the cursor.
uiDoubleClickDeselect() - Method in class RetoldFunctions
Intended for ui use only; Double click deselect at pointer location.
uiDoubleClickSelect(int, boolean) - Method in class RetoldFunctions
Intended for ui use only; Double click select at pointer location.
uiDumpAllUnitHotKeyMappings() - Method in class RetoldFunctions
Spews all hot key mappings that create units to the console.
uiDumpKeyMappings(String) - Method in class RetoldFunctions
Spews all key mappings out to the console.
uiDumpUnmappedKeys(String) - Method in class RetoldFunctions
Spews all empty keys out to the console.
uiEjectAtPointer() - Method in class RetoldFunctions
Intended for UI use only; Sends an ejection command with waypoint for the selected unit.
uiEjectBackToWork() - Method in class RetoldFunctions
Intended for UI use only; Sends an ejection command for the selected unit, tasking ungarrisoned units back to work.
uiEjectFromAllMapControlBuildings() - Method in class RetoldFunctions
Intended for UI use only; Ejects all units from all Map Control Buildings.
uiEjectGarrisonedUnits() - Method in class RetoldFunctions
Intended for UI use only; Sends an ejection command for the selected unit.
uiEmpowerAtPointer() - Method in class RetoldFunctions
Commands the selected unit(s) to Empower the target building at the pointer position.
uiEnterContext(String) - Method in class RetoldFunctions
Enters the specified UI context.
uiEnterGameMenuModeIfNotResigned() - Method in class RetoldFunctions
Wrapper that enters GameMenu mode if the player isnt resigned.
uiErase(boolean) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the erase button has gone up/down.
uiExportGrouping() - Method in class RetoldFunctions
Save a group.
uiExportTriggers() - Method in class RetoldFunctions
Save some triggers.
uiFilterTerrainSelection() - Method in class RetoldFunctions
Filter the current terrain selection.
uiFindAllOfSelectedType() - Method in class RetoldFunctions
Finds all units of the same type as the selected unit.
uiFindAllOfTwoTypes(String, String) - Method in class RetoldFunctions
Finds all units belonging to any of the two provided types.
uiFindAllOfTwoTypesAnd(String, String) - Method in class RetoldFunctions
Finds all units belonging to both of the two provided types.
uiFindAllOfTwoTypesOnScreen(String, String, boolean) - Method in class RetoldFunctions
Finds all units of either of the two types currently on screen.
uiFindAllOfTwoTypesOnScreenAnd(String, String, boolean) - Method in class RetoldFunctions
Finds all units of both of the two types currently on screen.
uiFindAllOfType(String) - Method in class RetoldFunctions
Finds all units of the same type.
uiFindAllOfTypeIdle(String) - Method in class RetoldFunctions
Finds all idle units of the same type.
uiFindAllOfTypeIdle2(String) - Method in class RetoldFunctions
Finds all idle units of the same type.
uiFindAllOfTypeOnScreen(String, boolean) - Method in class RetoldFunctions
Finds all units of the same type currently on screen.
uiFindAllOfTypeOnScreenIdle(String, boolean) - Method in class RetoldFunctions
Finds all units of the same type currently on screen.
uiFindAllOfTypes(String) - Method in class RetoldFunctions
Finds all units of the same types.
uiFindAnyOfTypes(String) - Method in class RetoldFunctions
Finds the next unit of any of the given types (separated by commas or spaces) in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindGatherersNotGathering() - Method in class RetoldFunctions
Finds the gatherer unit that's not gathering in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindIdleOrAnyType(String, boolean, boolean) - Method in class RetoldFunctions
Finds the next idle unit of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle; If none are found, finds the next unit even if it's not idle.
uiFindIdleType(String, boolean, boolean, boolean) - Method in class RetoldFunctions
Finds the next idle unit of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindIdleType2(String, boolean, boolean, boolean) - Method in class RetoldFunctions
Finds the next idle unit of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindKeyMapping(String) - Method in class RetoldFunctions
Finds all key mappings for a given key.
uiFindMenuPress() - Method in class RetoldFunctions
Intended for ui use only; Opens the find buildings/units menu.
uiFindMenuRelease() - Method in class RetoldFunctions
Intended for ui use only; Opens the find buildings/units menu.
uiFindNextIdleGroupOfType(String, boolean) - Method in class RetoldFunctions
Finds the next contiguous group of idle units of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindNextIdleGroupOfType2(String, boolean) - Method in class RetoldFunctions
Finds the next contiguous group of idle units of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindResourceGatherers(String) - Method in class RetoldFunctions
Finds the next resource gatherer unit of the given resource type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindTownBellTC() - Method in class RetoldFunctions
Finds the next town center that has the town bell active, so that it can be called repeatedly to cycle.
uiFindTwoTypes(String, String) - Method in class RetoldFunctions
Finds the next unit of the given two types in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindTwoTypesAnd(String, String) - Method in class RetoldFunctions
Finds the next unit of both of the given two types in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFindType(String) - Method in class RetoldFunctions
Finds the next unit (idle or not) of the given type in the arbitrary order of unit ID, so that it can be called repeatedly to cycle.
uiFlareAtPointer() - Method in class RetoldFunctions
Sends out a flare at the pointer position.
uiFlareAtUnit(int) - Method in class RetoldFunctions
Sends out a flare at the unit's position.
uiFlattenTerrainSelection() - Method in class RetoldFunctions
Flatten the current terrain selection.
uiFrontendAotgFocusDifficulty() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for focusing the difficulty selector for AotG.
uiFrontendAotgLabyrinthToggleRewardsDetailsVisibility() - Method in class RetoldFunctions
Intended for ui use only; Toggle visibility of rewards details in AotG.
uiFrontendBlessingsPickerConfirmSelection() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for confirming blessings selection in the blessings picker UI.
uiFrontendChatBrowserClose() - Method in class RetoldFunctions
Intended for ui use only; Closes frontend chat browser.
uiFrontendChatBrowserSendMessage() - Method in class RetoldFunctions
Intended for ui use only; Sends message in the frontend chat browser.
uiFrontendChatBrowserToggleRoomOptions() - Method in class RetoldFunctions
Intended for ui use only; Toggle room options dropdown in the frontend chat browser.
uiFrontendClanCreate() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for confirming creation of a clan in the clan create popup.
uiFrontendClanJoinChangePage(boolean, boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for switching clan join pages.
uiFrontendGenericCycleFocusBackward(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for cycling focus between page subsections.
uiFrontendGenericCycleFocusForward(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for cycling focus between page subsections.
uiFrontendGenericHorizontalScroll(float) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for sending generic horizontal scrolling command to WPFG.
uiFrontendGenericHorizontalScrollLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Held hotkey for sending generic horizontal scrolling command to WPFG.
uiFrontendGenericHorizontalScrollRight(int) - Method in class RetoldFunctions
Intended for ui use only; Held hotkey for sending generic horizontal scrolling command to WPFG.
uiFrontendGenericVerticalScroll(float) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for sending generic vertical scrolling command to WPFG.
uiFrontendGenericVerticalScrollDown(int) - Method in class RetoldFunctions
Intended for ui use only; Held hotkey for sending generic vertical scrolling command to WPFG.
uiFrontendGenericVerticalScrollUp(int) - Method in class RetoldFunctions
Intended for ui use only; Held hotkey for sending generic vertical scrolling command to WPFG.
uiFrontendGodPickerConfirmSelection() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for confirming god selection in the god picker UI.
uiFrontendGodPickerCycleGod(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for cycling between selected gods in the god picker UI.
uiFrontendGodsPageToggleLegend() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling the legend open/closed in the god picker.
uiFrontendLabyrinthConfirmSelection() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for confirming mission selection in the labyrinth UI.
uiFrontendMainMenuNextTab() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for navigating between main menu tabs.
uiFrontendMainMenuPreviousTab() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for navigating between main menu tabs.
uiFrontEndMainMenuTab(int) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for navigating to a specific main menu tab.
uiFrontendMatchHistoryChangePage(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for switching match history pages.
uiFrontendModBrowserChangePage(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for swapping pages in the mod browser.
uiFrontendModManagerToggleSelectedMod() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling selected mod in the mod manager.
uiFrontendModManagerUpdateAll() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for repairing/updating all mods in the mod manager.
uiFrontendMPBrowseOpenFilters() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for opening the filters popup in the MP browse screen.
uiFrontendMPBrowseRefreshGames() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for refreshing game list in the MP browse screen.
uiFrontendMPRankedSetupBack() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for cancelling search (if searching), otherwise navigating back.
uiFrontendMPRankedSetupBeginSearch(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for starting search in Ranked setup screen.
uiFrontendMPRankedSetupCancel() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for cancelling ranked search.
uiFrontendNavigateBack() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for navigating to previous main menu page.
uiFrontendNotificationsDismissAll() - Method in class RetoldFunctions
Intended for ui use only; Dismiss all notifications in the notifications sidebar.
uiFrontendOpenNotificationPanel(boolean) - Method in class RetoldFunctions
Intended for ui use only; Toggle notifications panel open/closed.
uiFrontendPublishMod() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for publishing a mod in the publish popup.
uiFrontendPublishModChangeThumbnail() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for attaching thumbnail to a mod in the mod popup.
uiFrontEndReportClan() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for reporting selected clan.
uiFrontEndReportSelectedGame() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for refreshing game list in the MP browse screen.
uiFrontendReportSend() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for submitting a report.
uiFrontendReturnToMPLobby() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for navigating back to a multiplayer lobby.
uiFrontendSkirmishCancelCountdown() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for cancelling skirmish lobby countdown.
uiFrontendSkirmishLeaveLobby() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for leaving a skirmish lobby.
uiFrontendSkirmishReadyToggle() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for readying up in a skirmish lobby.
uiFrontendToggleChatBrowser(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling chat browser.
uiFrontendToggleHamburgerDropdown(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling hamburger dropdown menu.
uiFrontendToggleMinimisedMPLobby(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling display of the minimised MP lobby.
uiFrontendToggleSocialDropdown(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling social dropdown menu.
uiFrontendToggleSocialSidebar(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling social sidebar.
uiFtueBack() - Method in class RetoldFunctions
Intended for ui use only; Go back to the previous FTUE page.
uiFtueContinue(boolean) - Method in class RetoldFunctions
Intended for ui use only; Continue to next FTUE page.
uiGamepadCycleScoreboardView() - Method in class RetoldFunctions
Cycle scoreboard view.
uiGamepadLBDown() - Method in class RetoldFunctions
Used to indicate the LB was pressed, since it's contextual it needs to feed into the gamepad input state manager.
uiGamepadLBUp() - Method in class RetoldFunctions
Used to indicate the LB was released, since it's contextual it needs to feed into the gamepad input state manager.
uiGamepadRBDown() - Method in class RetoldFunctions
Used to indicate the RB was pressed, since it's contextual it needs to feed into the gamepad input state manager.
uiGamepadRBUp() - Method in class RetoldFunctions
Used to indicate the RB was released, since it's contextual it needs to feed into the gamepad input state manager.
uiGamepadReplayCycleMapVis() - Method in class RetoldFunctions
Replay functions Cycle Map Visibility.
uiGamepadReplayDPadDown() - Method in class RetoldFunctions
Replay functions Pause.
uiGamepadReplayDPadLeft() - Method in class RetoldFunctions
Replay function Slowed Playback.
uiGamepadReplayDPadRight() - Method in class RetoldFunctions
Replay function Fast Playback.
uiGamepadReplayDPadUp() - Method in class RetoldFunctions
Replay functions Play.
uiGamepadReplayPlayerViewMenuPress() - Method in class RetoldFunctions
Opens replay player view ring menu.
uiGamepadReplayPlayerViewMenuRelease() - Method in class RetoldFunctions
Closes replay player view ring menu.
uiGamepadReplayRestart() - Method in class RetoldFunctions
Replay function Restart.
uiGamepadReplaySwitchResourceView() - Method in class RetoldFunctions
Swap between power bar and resource view in replay mode.
uiGarrisonToPointer() - Method in class RetoldFunctions
Commands the selected unit(s) to garrison in a building at the pointer position.
uiGenericAltPress() - Method in class RetoldFunctions
Intended for ui use only; Activates the alternative press functionality for the highlighted button.
uiGenericInputPopupConfirm() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for confirming input in the generic input popup.
uiGodPowersPress() - Method in class RetoldFunctions
Intended for ui use only; Opens the god powers menu.
uiGodPowersRelease() - Method in class RetoldFunctions
Intended for ui use only; Opens the god powers menu.
uiGuardAtPointer() - Method in class RetoldFunctions
Intended for UI use only; Sends an guard order.
uiHandleIdleBanner(String, boolean) - Method in class RetoldFunctions
Does the right thing.
uiHandleTrainingPanelAction(int, int, int, int) - Method in class RetoldFunctions
Handles clicking over an item in the global queue/training panel.
uiHandleUserTab(int) - Method in class RetoldFunctions
Handles toggle of user textures.
uiHideCursor(boolean) - Method in class RetoldFunctions
Testing only.
uiHotkeyToggleObjectivesDialog() - Method in class RetoldFunctions
TODO.
uiIgnoreNextKey() - Method in class RetoldFunctions
Used when activating a text box with a key to avoid having that key go into the text box too.
uiImportTriggers() - Method in class RetoldFunctions
Load some triggers.
uiIncPlaceVariation() - Method in class RetoldFunctions
Increments the variation to place.
uiLeaveContext(String) - Method in class RetoldFunctions
Leaves the specified UI context.
uiLeaveModeOnUnshift() - Method in class RetoldFunctions
Causes game to return to editMode none when shift hotkey is released.
uiLoadSavePopupDelete() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for deleting the selected save file.
uiLoadSavePopupOpenDirectory() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for opening the save/load directory (PC Only).
uiLoadSavePopupSave() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for creating a new save file.
uiLoadTriggers(String) - Method in class RetoldFunctions
Load some triggers.
uiLookAtAndSelectUnit(int) - Method in class RetoldFunctions
Moves the camera to see the specified unit and selects it.
uiLookAtBattle(int) - Method in class RetoldFunctions
Moves the camera to see the specified battle.
uiLookAtNumberGroup(int) - Method in class RetoldFunctions
Moves the camera to see the given number group.
uiLookAtProto(String) - Method in class RetoldFunctions
Moves the camera to see the first instance of proto unit X owned by the current player.
uiLookAtSelection() - Method in class RetoldFunctions
Moves the camera to see the first selected unit.
uiLookAtUnit(int) - Method in class RetoldFunctions
Moves the camera to see the specified Unit.
uiLowerElevation(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the lower elevation button has gone up/down.
uiLowerTerrainSelection(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the lower terrain selection button has gone up/down.
uiLTSelectRadialMenuEntry() - Method in class RetoldFunctions
Intended for ui use only; Select the currently highlighted option in the radial menu.
uiMessageBox(String, String) - Method in class RetoldFunctions
Pops up a message box with text that activated the cmd when the ok button is hit.
uiMinimapDPadDown() - Method in class RetoldFunctions
Intended for ui use only; DPad Down function while minimap is enlarged.
uiMinimapDPadLeft() - Method in class RetoldFunctions
Intended for ui use only; DPad Left function while minimap is enlarged.
uiMinimapDPadRight() - Method in class RetoldFunctions
Intended for ui use only; DPad Right function while minimap is enlarged.
uiMinimapDPadUp() - Method in class RetoldFunctions
Intended for ui use only; DPad Up function while minimap is enlarged.
uiMinimapEnlarge() - Method in class RetoldFunctions
Intended for ui use only; Enlarges the minimap for minimap navigation.
uiMinorGodUI(int, int, int, boolean) - Method in class RetoldFunctions
Used to activate the minor god UI.
uiMinorGodUIInSelected(boolean) - Method in class RetoldFunctions
Used to activate the minor god UI in current selection.
uiMoveAllMilitaryAtPointer() - Method in class RetoldFunctions
Moves all military units to the pointer position.
uiMoveAllUnitOfTypeToUnitLocation(int, String) - Method in class RetoldFunctions
Find units of a certain type, and tell them to walk over.
uiMoveSelectionAddButtonDown() - Method in class RetoldFunctions
Intended for ui use only; Indicates that selection button has been pressed.
uiMoveSelectionAddButtonUp() - Method in class RetoldFunctions
Intended for ui use only; Indicates that selection button has been released.
uiMoveSelectionButtonDown() - Method in class RetoldFunctions
Intended for ui use only; Indicates that selection button has been pressed.
uiMoveSelectionButtonUp() - Method in class RetoldFunctions
Intended for ui use only; Indicates that selection button has been released.
uiMoveUnitBackward(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the move unit backward key has gone up/down.
uiMoveUnitDown(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the move unit down key has gone up/down.
uiMoveUnitForward(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the move unit forward key has gone up/down.
uiMoveUnitLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the move unit left key has gone up/down.
uiMoveUnitOfNameToUnitLocation(int, String, float) - Method in class RetoldFunctions
Find the unit of a certain protounit name nearest to the target unit, and tell them to walk over.
uiMoveUnitOfTypeToUnitLocation(int, String, float, boolean) - Method in class RetoldFunctions
Find the unit of a certain type nearest to the target unit, and tell them to walk over.
uiMoveUnitRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the move unit right key has gone up/down.
uiMoveUnitsToPointer(int, String) - Method in class RetoldFunctions
Intended for UI use only; Moves a number of units of the type given to the location of the pointer.
uiMoveUnitUp(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the move unit up key has gone up/down.
uiMPFilterPopupApply() - Method in class RetoldFunctions
Inteneded for ui use only; Hotkey for applying filters in the MP filters popup.
uiMPFilterPopupReset() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for resetting filters in the MP filters popup.
uiMPHostPopupHostGame() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for opening a lobby in the MP Host popup.
uiMPPartySearch() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for searching for a user in the MP Host popup.
uiMPPartyViewXBLProfile() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for Viewing Xbl profile in the MP Host popup.
uiNewScenario() - Method in class RetoldFunctions
Creates a new blank scenario.
uiNorseBuildAtSite() - Method in class RetoldFunctions
Intended for UI use only; Selects nearest infantry and opens the gamepad build menu.
uiObjectivesPopupChangeTab(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for changing tabs in the objectives popup.
uiObjectivesPopupToggleHints() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling hints in the objectives popup.
uiObjectivesPopupToggleObjectivesDisplay() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for toggling objectives panel display in the objectives popup.
uiOpenChatMenu() - Method in class RetoldFunctions
Opens the chat menu.
uiOpenCodeOfConduct() - Method in class RetoldFunctions
Intended for ui use only; Opens the code of conduct.
uiOpenDiplomacyMenu() - Method in class RetoldFunctions
Opens the diplomacy menu.
uiOpenGameSettings() - Method in class RetoldFunctions
Opens the game settings dialog.
uiOpenRecordGameBrowser() - Method in class RetoldFunctions
Open a record game from the replays directory.
uiOpenScenarioBrowser(String) - Method in class RetoldFunctions
Open a scenario from the scenario directory.
uiPaint(boolean, boolean) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the paint button has gone up/down.
uiPaintCliff(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the paint cliff button has gone up/down.
uiPaintForest(boolean, boolean) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the paint button has gone up/down.
uiPaintTerrainOverlay(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the paint terrain overlay button has gone up/down.
uiPaintTerrainToSample(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the sample terrain button has gone up/down.
uiPaintWater(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the paint water button has gone up/down.
uiPaintWaterArea(int) - Method in class RetoldFunctions
Intended for ui use only; Painting water area.
uiPaintWaterObjects() - Method in class RetoldFunctions
Paint objects on the currently selected water.
uiPasteFromClipboard() - Method in class RetoldFunctions
Pastes the contents of the clipboard to the brush selection.
uiPatrolAtPointer() - Method in class RetoldFunctions
Intended for UI use only; Sends an patrol order.
uiPayFoundation(int) - Method in class RetoldFunctions
Pays for the given foundation.
uiPitchUnitDown(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the pitch unit down key has gone up/down.
uiPitchUnitUp(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the pitch unit up key has gone up/down.
uiPlaceAtPointer(boolean) - Method in class RetoldFunctions
Intended for ui use only; Places unit at pointer location.
uiPopupAccept() - Method in class RetoldFunctions
Intended for ui use only; Generic Accept hotkey for currently displaying popups.
uiPopupCancel() - Method in class RetoldFunctions
Intended for ui use only; Generic Cancel hotkey for currently displaying popup.
uiPostgameAchievementsGoodGame() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for sending a GG from the postgame highlights screen.
uiPostgameAchievementsSkipToOverview() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for skipping postgame highlights.
uiPostgameChangeTab(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for changing top level tabs in the postgame screen.
uiPostgameClosePopups() - Method in class RetoldFunctions
Intended for use only; Catchall Hotkey for closing popups throughout the postgame screen.
uiPostgameLeave() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for returning to main menu from the postgame screen.
uiPostgameStatisticsChangeTab(boolean) - Method in class RetoldFunctions
Intended for ui use only; Hotkey for changing tabs in the postgame stats screen.
uiPostgameViewMap() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for returning to map view from the postgame screen.
uiPrimaryContextualButtonDoublePress(boolean) - Method in class RetoldFunctions
Used to call the primary gamepad contextual button double press.
uiPrimaryContextualButtonDown() - Method in class RetoldFunctions
Used to call the primary gamepad contextual button down.
uiPrimaryContextualButtonUp() - Method in class RetoldFunctions
Used to call the primary gamepad contextual button up.
uiQuickActionChangeToDefault() - Method in class RetoldFunctions
Used to change the quick action to the default.
uiQuickActionCycleLeft() - Method in class RetoldFunctions
Used to cycle the quick action to the left.
uiQuickActionCycleRight() - Method in class RetoldFunctions
Used to cycle the quick action to the right.
uiQuickActionNullOp() - Method in class RetoldFunctions
Used to prevent calls to uiReleaseQuickSelectLeftUp causing a change in input context and breaking quick actions.
uiQuickActionToggleAutoBuild() - Method in class RetoldFunctions
Used to toggle auto building.
uiQuickSelectDown(boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
Intended for ui use only; Quick selects certain units.
uiQuickSelectLeft(boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
Intended for ui use only; quick selects certain units.
uiQuickSelectRight(boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
Intended for ui use only; quick selects certain units.
uiQuickSelectUp(boolean, boolean, boolean, boolean) - Method in class RetoldFunctions
Intended for ui use only; Quick selects certain units.
uiQuickTopButtonActionDown() - Method in class RetoldFunctions
Used to enter the gamepad quick action mode.
uiQuickTopButtonActionUp(boolean) - Method in class RetoldFunctions
Used to exit the gamepad quick action mode, or execute the command; Using this with a false parameter will allow you to disable trying a quick action if it was closed fast.
uiRadialMenuAltAction() - Method in class RetoldFunctions
Intended for ui use only; Activates the page specific action.
uiRadialMenuChangePage() - Method in class RetoldFunctions
Intended for ui use only; Changes radial menu page.
uiRadialMenuThumbAction() - Method in class RetoldFunctions
Intended for ui use only; Activates the page specific thumb action.
uiRadialMenuViewAction() - Method in class RetoldFunctions
Intended for ui use only; Activates the page specific view action.
uiRadialMenuXAxis(float) - Method in class RetoldFunctions
Intended for ui use only; Indicates the X position of the radial menu selector.
uiRadialMenuYAxis(float) - Method in class RetoldFunctions
Intended for ui use only; Indicates the Y position of the radial menu selector.
uiRaiseElevation(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the raise elevation button has gone up/down.
uiRaiseTerrainSelection(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the raise terrain selection button has gone up/down.
uiRecalcVariation(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the recalc variation button has gone up/down.
uiRefreshCommandPanel() - Method in class RetoldFunctions
Forces a refresh on the command panel.
uiRefreshEditorMenu() - Method in class RetoldFunctions
Reconstitutes the entire editor menu.
uiReleaseDownKeys() - Method in class RetoldFunctions
Pops up all downed keys.
uiReleaseQuickSelectDown() - Method in class RetoldFunctions
Intended for ui use only; Releases down in the quick select manager.
uiReleaseQuickSelectLeft() - Method in class RetoldFunctions
Intended for ui use only; Releases left in the quick select manager.
uiReleaseQuickSelectRight() - Method in class RetoldFunctions
Intended for ui use only; Releases right in the quick select manager.
uiReleaseQuickSelectUp() - Method in class RetoldFunctions
Intended for ui use only; Releases up in the quick select manager.
uiReleaseRadialMenuAltAction() - Method in class RetoldFunctions
Intended for ui use only; Releases the page specific action (mainly for hold triggers).
uiReleaseRadialMenuEntry() - Method in class RetoldFunctions
Intended for ui use only; Release the currently highlighted option in the radial menu.
uiRemoveFromAnyNumberGroup() - Method in class RetoldFunctions
Removes current selection from any army.
uiRemoveSelectedUnit(int) - Method in class RetoldFunctions
Removes specified unit, or selected unit if not ID is specified.
uiRemoveSelectionButtonDown(boolean) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the remove selection button has been pressed.
uiRemoveSelectionButtonUp() - Method in class RetoldFunctions
Intended for ui use only; Indicates that the remove selection button has been released.
uiRepairAtPointer() - Method in class RetoldFunctions
Commands the selected unit(s) to repair the target building at the pointer position.
uiResetAllBindings() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for resetting all hotkeys in the settings screen.
uiResetCameraOrientation() - Method in class RetoldFunctions
Intended for ui use only; Reset the rotation and zoom of the camera to default.
uiResetCurrentBinding() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for resetting the currently selected hotkey in the settings screen.
uiResetInGameCameraRotation() - Method in class RetoldFunctions
Intended for ui use only; Reset the Rotation of the ingame (strategy) camera to default.
uiResetInGameCameraZoom() - Method in class RetoldFunctions
Intended for ui use only; Reset the Zoom of the ingame (strategy) camera to default.
uiResetPageOptions() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for resetting current options page.
uiRollUnitLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the roll unit left key has gone up/down.
uiRollUnitRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the roll unit right key has gone up/down.
uiRotateClipboard(int) - Method in class RetoldFunctions
Rotate the clipboard by amount.
uiRotateSelection(int) - Method in class RetoldFunctions
Intended for ui use only; rotates the selected UNIT.
uiRotateWaterLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the rotate water left button has gone up/down.
uiRotateWaterRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the rotate water right button has gone up/down.
uiRoughen(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the roughen button has gone up/down.
uiSampleCliffElevationAtPointer() - Method in class RetoldFunctions
Intended for ui use only; Samples Cliff elevation height at pointer.
uiSampleElevationAtPointer() - Method in class RetoldFunctions
Intended for ui use only; Samples elevation height at pointer.
uiSampleTerrainAtPointer() - Method in class RetoldFunctions
Intended for ui use only; Samples terrain type at pointer.
uiSaveAsScenarioBrowser() - Method in class RetoldFunctions
Save a scenario to the scenario directory.
uiSaveBuiltInPrefab(String) - Method in class RetoldFunctions
Save some groups.
uiSaveScenarioBrowser() - Method in class RetoldFunctions
Save a scenario to the scenario directory.
uiSaveScenarioPrompt(boolean) - Method in class RetoldFunctions
Checks for currentlyset active player and triggers prompt to user, if it's not set to player 1, before opening save dialog.
uiSaveTriggers(String) - Method in class RetoldFunctions
Save some triggers.
uiSaveUserPrefab(String) - Method in class RetoldFunctions
Save some groups.
uiScenarioLoad() - Method in class RetoldFunctions
Load a scenario, checking dirty bit on world.
uiScenarioTestMainMenu() - Method in class RetoldFunctions
Test a scenario into main menu screen.
uiScrollBrushSize(int) - Method in class RetoldFunctions
Intended for ui use only; Increament the size of the current brush up/down.
uiScrollChatPanelAxis(float) - Method in class RetoldFunctions
Intended for ui use only; Scroll the chat panel.
uiScrollCliffHeight(int) - Method in class RetoldFunctions
Intended for ui use only; Increment the height of the cliff brush up/down.
uiSecondaryContextualButtonDown() - Method in class RetoldFunctions
Used to call the secondary gamepad contextual button down.
uiSecondaryContextualButtonUp() - Method in class RetoldFunctions
Used to call the secondary gamepad contextual button up.
uiSeekShelter() - Method in class RetoldFunctions
Intended for UI use only; Tasks all valid Town Bell targets to garrison within the nearest building.
uiSelectAgeUpGod(boolean) - Method in class RetoldFunctions
Select the left god when input; bool is true, the right god when it is false.
uiSelectionButtonDown() - Method in class RetoldFunctions
Intended for ui use only; Indicates that selection button has been pressed.
uiSelectionButtonUp() - Method in class RetoldFunctions
Intended for ui use only; Indicates that selection button has been released.
uiSelectLocation() - Method in class RetoldFunctions
Pans the camera to the location.
uiSelectNextUnitStack(boolean) - Method in class RetoldFunctions
Selects the next unit stack.
uiSelectNumberGroup(int) - Method in class RetoldFunctions
Selects the units in the given number group.
uiSelectRadialMenuEntry() - Method in class RetoldFunctions
Intended for ui use only; Select the currently highlighted option in the radial menu.
uiSelectTransportUnit() - Method in class RetoldFunctions
TODO.
uiSelectType(String, boolean, boolean, boolean) - Method in class RetoldFunctions
Selects units of the same type.
uiSelectWaterAtPointer() - Method in class RetoldFunctions
Intended for ui use only; Selects water at pointer location.
uiSendInGameChatMessage(boolean) - Method in class RetoldFunctions
Intended for ui only; Hotkey for sending chat message ingame.
uiSendTribute() - Method in class RetoldFunctions
Send tribute in the diplomacy menu.
uiSetBrushType(String, float, float, float, float) - Method in class RetoldFunctions
Makes the current brush based on the name and parameters.
uiSetBuildingPlacementRender(int, boolean) - Method in class RetoldFunctions
Controls rendering of the building placement info for the given ID.
uiSetCameraStartLoc() - Method in class RetoldFunctions
TODO.
uiSetClickDragParams(float, float, float, float) - Method in class RetoldFunctions
Set the parameters for clickdrag movement.
uiSetCliffType(String) - Method in class RetoldFunctions
Sets the cliff type by name.
uiSetCliffTypeNum(int) - Method in class RetoldFunctions
Sets the cliff type by index.
uiSetClipboardRotation(float) - Method in class RetoldFunctions
Sets the clipboard rotation amount.
uiSetForestType(String) - Method in class RetoldFunctions
Sets the forest type by name.
uiSetForestTypeNum(int) - Method in class RetoldFunctions
Sets the forest type by index.
uiSetGatherPointAtGamepadPointer() - Method in class RetoldFunctions
Sets the gather points for the selected unit(s) to the pointer position.
uiSetGatherPointAtGamepadPointerOfNearbyUnitTypes(String, float, boolean, boolean) - Method in class RetoldFunctions
Updates the gather point of all nearby units of specified type(s) closest to the currently selected unit.
uiSetGatherPointAtPointer(boolean) - Method in class RetoldFunctions
Sets the gather points for the selected unit(s) to the pointer position.
uiSetGatherPointAtPointerOfNearbyUnitTypes(String, float, boolean, boolean) - Method in class RetoldFunctions
Updates the gather point of all nearby units of specified type(s) closest to the currently selected unit.
uiSetGatherPointAtPointerOfNearbyUnitTypesToUnit(int, String, float, boolean, boolean) - Method in class RetoldFunctions
Updates the gather point of all nearby units of specified type(s) closest to the currently selected unit, to the position of the selected unit.
uiSetKBArmyRender(int, boolean) - Method in class RetoldFunctions
Render the kbArmy info for the given ID; If not set given, will not render the army.
uiSetKBAttackRouteRender(int, boolean) - Method in class RetoldFunctions
Render the attackRoute info for the given ID.
uiSetKBResourceRender(int, boolean) - Method in class RetoldFunctions
Render the kbResource info for the given ID; If not set given, will not render the resource.
uiSetNearestUnitNamedToBuild(int, String) - Method in class RetoldFunctions
Find the nearest unit to the specified target unit with one of the specified names, and have it start building.
uiSetPlacementPlayer(int) - Method in class RetoldFunctions
Sets current placement player to the given player ID.
uiSetProtoCursor(String, boolean) - Method in class RetoldFunctions
Sets the cursor to a protounit.
uiSetProtoCursorID(int) - Method in class RetoldFunctions
Sets the cursor to a protounit.
uiSetProtoID(int) - Method in class RetoldFunctions
Sets the proto ID to place.
uiSetTerrainDetailPaintMode(int) - Method in class RetoldFunctions
Sets the terrain detail paint mode (0) paint overlay (1) paint wetness (2) smooth.
uiSetWaterType(String) - Method in class RetoldFunctions
Sets the water type by name.
uiSetWaterTypeNum(int) - Method in class RetoldFunctions
Sets the water type by index.
uiShowAIDebugInfoArea(int, int) - Method in class RetoldFunctions
Brings up the area info for the given ID.
uiShowAIDebugInfoAreaGroup(int, int) - Method in class RetoldFunctions
Brings up the area info for the given ID.
uiShowAIDebugInfoAttackRoute(int) - Method in class RetoldFunctions
Brings up the attackRoute info for the given ID.
uiShowAIDebugInfoBase(int, int) - Method in class RetoldFunctions
Brings up the base info for the given ID.
uiShowAIDebugInfoEscrow(int) - Method in class RetoldFunctions
Brings up the escrow info for the given ID.
uiShowAIDebugInfoKBArmy(int) - Method in class RetoldFunctions
Brings up the kbArmy info for the given ID.
uiShowAIDebugInfoKBResource(int) - Method in class RetoldFunctions
Brings up the kbResource info for the given ID.
uiShowAIDebugInfoKBUnit(int) - Method in class RetoldFunctions
Brings up the kbunit info for the given ID.
uiShowAIDebugInfoKBUnitPick(int) - Method in class RetoldFunctions
Brings up the kbUnitPick info for the given ID.
uiShowAIDebugInfoPlacement(int) - Method in class RetoldFunctions
Brings up the building placement info for the given ID.
uiShowAIDebugInfoPlan(int) - Method in class RetoldFunctions
Brings up the plan debug text for the given plan ID.
uiShowCameraStartLoc() - Method in class RetoldFunctions
TODO.
uiShowChatWindow() - Method in class RetoldFunctions
TODO.
uiShowEconomicUI() - Method in class RetoldFunctions
Displays Economic UI on command panel, if applicable.
uiShowHelpPopupHistoryTopic(String) - Method in class RetoldFunctions
Opens the help popup with selected history topic.
uiShowMilitaryUI() - Method in class RetoldFunctions
Displays Military UI on command panel, if applicable.
uiSmooth(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the smooth button has gone up/down.
uiSnapCameraToSelected() - Method in class RetoldFunctions
Intended for gamepad ui use only, snaps the camera to a currently selected unit.
uiSocketBuild(int) - Method in class RetoldFunctions
Performs autobuilding for the given socket, if it has valid socket building data.
uiSpecialPowerAtPointer() - Method in class RetoldFunctions
Intended for ui use only; Use a special power at targeted location.
uiSpewDownKeys() - Method in class RetoldFunctions
Spews all down keys.
uiSplashScreenPressAnyKey() - Method in class RetoldFunctions
Intended for ui use only; Progress from splash screen.
uiStartScenarioTest() - Method in class RetoldFunctions
Test a scenario.
uiStickRotatePlacedUnit(float) - Method in class RetoldFunctions
Intended for ui use only; Rotate placed unit with gamepad stick, ie, intended to be mapped to gamepad stick.
uiStopScenarioTest() - Method in class RetoldFunctions
Test a scenario.
uiStopSelectedUnits() - Method in class RetoldFunctions
Stop selected units.
uiSwitchControlsPopup(boolean) - Method in class RetoldFunctions
Switches pages in the controls popup.
uiSwitchFromChatToDiplomacy() - Method in class RetoldFunctions
Closes the chat menu and opens the diplomacy menu.
uiSwitchFromDiplomacyToChat() - Method in class RetoldFunctions
Closes the diplomacy menu and opens the chat menu.
uiSwitchToGamepadMode() - Method in class RetoldFunctions
Switch the user input into gamepad mode.
uiSwitchToMouseMode(boolean) - Method in class RetoldFunctions
Switch the user input into mouse mode; Param sets last input type to either keyboard or mouse.
uiTerrainSelection(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the terrain selection button has gone up/down.
uiToggleBrushMask(int) - Method in class RetoldFunctions
This is not what you are looking for.
uiToggleDiplomacyDialog() - Method in class RetoldFunctions
Toggles the diplomacy dialog.
uiToggleGame() - Method in class RetoldFunctions
Turns off and on the game UI.
uiToggleGarrisonMode() - Method in class RetoldFunctions
Intended for UI use only; Sends a toggle garrison mode command for the selected unit.
uiToggleGizmoSnapping() - Method in class RetoldFunctions
Toggles guizmo snapping.
uiToggleSelectionButton() - Method in class RetoldFunctions
Intended for ui use only.
uiToggleTerrainPasteMode(int) - Method in class RetoldFunctions
This is not what you are looking for.
uiToggleUI() - Method in class RetoldFunctions
Toggles visibility of main game UI.
uiTransformSelectedUnit(String, boolean, int, boolean) - Method in class RetoldFunctions
Transforms the selected unit into the specified proto unit.
uiTriggerResetParameters() - Method in class RetoldFunctions
TODO.
uiTriggerResetSounds() - Method in class RetoldFunctions
TODO.
uiTriggerSelectLocation() - Method in class RetoldFunctions
Pans the camera to the location.
uiUnbindCurrentBinding() - Method in class RetoldFunctions
Intended for ui use only; Hotkey for unbinding the currently selected hotkey in the settings screen.
uiUnbuildSelectedUnit() - Method in class RetoldFunctions
Enter unbuild mode with selected building.
uiUnbuildSelectedUnitAtPointer() - Method in class RetoldFunctions
Actually unbuild selected building.
uiUniformLowerElevation(int) - Method in class RetoldFunctions
UiUniformLowerElevation lowers the terrain height uniformly in the brush region.
uiUniformRaiseElevation(int) - Method in class RetoldFunctions
UiUniformRaiseElevation raises the terrain height uniformly in the brush region.
uiUnitCommandsMenuPress() - Method in class RetoldFunctions
Intended for ui use only; Opens the unit commands gamepad menu menu.
uiUnitCommandsMenuRelease() - Method in class RetoldFunctions
Intended for ui use only; Opens the unit commands gamepad menu menu.
uiUnSelectWater() - Method in class RetoldFunctions
Intended for ui use only; Unselects currently selected water.
uiVillagerPrioritiesPress() - Method in class RetoldFunctions
Intended for ui use only; Opens the villager priorities gamepad menu menu.
uiVillagerPrioritiesRelease() - Method in class RetoldFunctions
Intended for ui use only; Opens the villager priorities gamepad menu menu.
uiVillagerReturnResources(int, float) - Method in class RetoldFunctions
Tell villagers in a defined area to return currently held resources.
uiWheelRotate(int) - Method in class RetoldFunctions
Intended for ui use only; Rotate with wheel, ie, intended to be mapped to wheel.
uiWheelRotateCamera(int) - Method in class RetoldFunctions
Intended for ui use only; Rotate with wheel, ie, intended to be mapped to wheel.
uiWheelRotatePlacedUnit(int) - Method in class RetoldFunctions
Intended for ui use only; Rotate placed unit with wheel, ie, intended to be mapped to.
uiWorkAtPointer(int) - Method in class RetoldFunctions
Intended for ui use only; Issues "work" at pointer location; mode 1 - ignore when clickdrag is enabled, mode 2 - ignore when clickdrag is disabled.
uiYawUnitLeft(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the yaw unit left key has gone up/down.
uiYawUnitRight(int) - Method in class RetoldFunctions
Intended for ui use only; Indicates that the yaw unit right key has gone up/down.
uiZoomToMinimapEvent() - Method in class RetoldFunctions
Zooms to the most recent minimap event.
uiZoomToMinimapEvent2() - Method in class RetoldFunctions
Zooms to the most recent minimap event.
uiZoomToProto(String) - Method in class RetoldFunctions
Zooms to the first instance of proto unit X owned by the current player.
undo() - Method in class RetoldFunctions
Undoes the last editing operation.
unitData(int) - Method in class RetoldFunctions
Spews database values on the specified unit or the selected unit (if no argument).
unitDecVariation(int) - Method in class RetoldFunctions
Decrements the current variation of the given UnitID (current selected unit(s) if UnitID is -1).
unitIncVariation(int) - Method in class RetoldFunctions
Increments the current variation of the given UnitID (current selected unit(s) if UnitID is -1).
unitPlayerDefakify() - Method in class RetoldFunctions
Sets the selected units to stop using a fake player.
unitPlayerFakify(int) - Method in class RetoldFunctions
Sets the selected units to use the fake player indicated.
unitReturnToWork() - Method in class RetoldFunctions
Issues a return to work for the selected unit(s).
unitSetStance(int) - Method in class RetoldFunctions
Sets the unit stance for all selected units to the given AI stance ID.
unitSetStanceVillager(String) - Method in class RetoldFunctions
Sets internal unit AI stance for all selected villagers to the given AI stance.
unitSetTactic(String) - Method in class RetoldFunctions
Sets the tactic for this unit.
unitSetVariation(int, int) - Method in class RetoldFunctions
Sets the current variation of the given UnitID (current selected unit(s) if UnitID is -1).
unitTownBell() - Method in class RetoldFunctions
Issues a town bell for the selected unit(s).
unpauseNoChecks() - Method in class RetoldFunctions
Forces the game to unpause.

V

viewEntireWorld() - Method in class RetoldFunctions
Sets the camera to cover the entire terrain; Only in the editor.
vsync(int) - Method in class RetoldFunctions
Set vertical syncing (-1 toggles, 0 is off, 1 is on).

W

windowsStore_BlockRatingPrompt() - Method in class RetoldFunctions
Block user prompt for app rating.
windowsStore_HideRatingPrompt() - Method in class RetoldFunctions
Hide user prompt for app rating.
windowsStore_ShowRatingPrompt() - Method in class RetoldFunctions
Show user prompt for app rating.
windowsStore_TryShowRatingPrompt() - Method in class RetoldFunctions
Prompt user for app rating if they pass prerequisites.
windowStore_LaunchRatingURI() - Method in class RetoldFunctions
Open the windows store to rate this game.
wpfNavigateFrame(String, String) - Method in class RetoldFunctions
In the current WPF UI screen, change the page of the named Frame to the given URI.

X

XBLSignInOut() - Method in class RetoldFunctions
Triggers the XBL sign in out dialog.
xsBoolToFloat(boolean) - Method in class RetoldFunctions
Casts a bool to a float (1.0 if true, 0.0 if false).
xsBoolToInt(boolean) - Method in class RetoldFunctions
Casts a bool to an int (1 if true, 0 if false).
xsBoolToString(boolean) - Method in class RetoldFunctions
Casts a bool to a string.
xsDisableRule(String) - Method in class RetoldFunctions
Disables the given rule.
xsDisableRuleGroup(String) - Method in class RetoldFunctions
Disables all rules in the given rule group.
xsDisableSelf() - Method in class RetoldFunctions
Disables the current rule.
xsEchoTimerMS() - Method in class RetoldFunctions
Prints the time in milliseconds that elapsed since the timer was last started.
xsEnableRule(String) - Method in class RetoldFunctions
Enables the given rule.
xsEnableRuleGroup(String) - Method in class RetoldFunctions
Enables all rule in the given rule group.
xsFloatToBool(float) - Method in class RetoldFunctions
Casts a float to a bool (false if == 0.0, true otherwise).
xsFloatToInt(float) - Method in class RetoldFunctions
Casts a float to an int, truncating the fractional part.
xsFloatToString(float) - Method in class RetoldFunctions
Casts a float to a string.
xsGetContextPlayer() - Method in class RetoldFunctions
Returns the current context player ID.
xsGetTime() - Method in class RetoldFunctions
Returns the current gametime (in seconds).
xsGetTimeMS() - Method in class RetoldFunctions
Returns the current gametime (in milliseconds).
xsIntToBool(int) - Method in class RetoldFunctions
Casts an int to a bool (false if == 0, true otherwise).
xsIntToFloat(int) - Method in class RetoldFunctions
Casts an int to a float.
xsIntToString(int) - Method in class RetoldFunctions
Casts an int to a string.
xsIsRuleEnabled(String) - Method in class RetoldFunctions
Returns true if the rule is enabled.
xsIsRuleGroupEnabled(String) - Method in class RetoldFunctions
Returns true if any rule in the group is enabled.
xsRandBool(float) - Method in class RetoldFunctions
Returns true with a probability of trueChance in [0.0, 1.0], and false otherwise.
xsRandFloat(float, float) - Method in class RetoldFunctions
Returns a random floating point number in the range (inclusive).
xsRandGetSeed() - Method in class RetoldFunctions
Gets the current seed of the random number generator.
xsRandInt(int, int) - Method in class RetoldFunctions
Returns a random integer number in the range (inclusive).
xsRandSetSeed(int) - Method in class RetoldFunctions
Sets the seed of the random number generator.
xsRuleGroupIgnoreIntervalOnce(String) - Method in class RetoldFunctions
Ignores the next interval and updates as soon as possible.
xsRuleIgnoreIntervalOnce(String) - Method in class RetoldFunctions
Ignores the next interval and updates as soon as possible.
xsSetContextPlayer(int) - Method in class RetoldFunctions
Sets the current context player ID (DO NOT DO THIS IF YOU DO NOT KNOW WHAT YOU ARE DOING).
xsSetRuleMaxInterval(String, int) - Method in class RetoldFunctions
Sets the max interval of the given rule.
xsSetRuleMaxIntervalSelf(int) - Method in class RetoldFunctions
Sets the max interval of the current rule.
xsSetRuleMinInterval(String, int) - Method in class RetoldFunctions
Sets the min interval of the given rule.
xsSetRuleMinIntervalSelf(int) - Method in class RetoldFunctions
Sets the min interval of the current rule.
xsSetRulePriority(String, int) - Method in class RetoldFunctions
Sets the priority of the given rule.
xsSetRulePrioritySelf(int) - Method in class RetoldFunctions
Sets the priority of the current rule.
xsStartTimer() - Method in class RetoldFunctions
Starts the timer.
xsStringCharAt(String, int) - Method in class RetoldFunctions
Returns the character at the given index of a string as a string(or an empty string on invalid index).
xsStringContains(String, String, boolean) - Method in class RetoldFunctions
Returns true if the given substring is present in the string, and false otherwise.
xsStringEndsWith(String, String, boolean) - Method in class RetoldFunctions
Returns true if the string ends with the given substring, and false otherwise.
xsStringFindFirst(String, String, int, boolean) - Method in class RetoldFunctions
Returns the index of the first occurrence of a string in another string, searching from the given index; Returns1 if the substring is not found.
xsStringFindLast(String, String, int, boolean) - Method in class RetoldFunctions
Returns the index of the last occurrence of a string in another string, searching backwards from the given index; Returns1 if the substring is not found.
xsStringLength(String) - Method in class RetoldFunctions
Returns the length of a string.
xsStringStartsWith(String, String, boolean) - Method in class RetoldFunctions
Returns true if the string starts with the given substring, and false otherwise.
xsStringSubString(String, int, int) - Method in class RetoldFunctions
Returns a substring in the range of the given indices (inclusive) for a string.
xsStringToBool(String) - Method in class RetoldFunctions
Parses a bool from a string(returning false on invalid input).
xsStringToFloat(String) - Method in class RetoldFunctions
Parses a float from a string(returning 0.0 on invalid input).
xsStringToInt(String) - Method in class RetoldFunctions
Parses an integer from a string(returning 0 on invalid input).
xsStringToLower(String) - Method in class RetoldFunctions
Returns a string in lower case.
xsStringToUpper(String) - Method in class RetoldFunctions
Returns a string in upper case.
xsVectorAngleAroundY(Vector, Vector) - Method in class RetoldFunctions
Returns the angle of a vector around the Y axis in radians; If provided, the offset is used as the center (instead of 0.0/0.0).
xsVectorAngleBetweenVector(Vector, Vector) - Method in class RetoldFunctions
Returns the (smaller) angle between two vectors in radians.
xsVectorCreate(float, float, float) - Method in class RetoldFunctions
Set the 3 components into a vector, returns the new vector.
xsVectorCross(Vector, Vector) - Method in class RetoldFunctions
Returns the cross product of two vectors.
xsVectorDistance(Vector, Vector) - Method in class RetoldFunctions
Returns the distance between two vectors.
xsVectorDistanceSqr(Vector, Vector) - Method in class RetoldFunctions
Returns the squared distance between two vectors.
xsVectorDistanceToLine(Vector, Vector, Vector) - Method in class RetoldFunctions
Returns the distance between a point and a line defined by a point on the line and a direction.
xsVectorDistanceToLineSegment(Vector, Vector, Vector) - Method in class RetoldFunctions
Returns the distance between a point and a line defined by two points.
xsVectorDistanceXZ(Vector, Vector) - Method in class RetoldFunctions
Returns the distance between two vectors without considering the Y dimension.
xsVectorDistanceXZSqr(Vector, Vector) - Method in class RetoldFunctions
Returns the squared distance between two vectors without considering the Y dimension.
xsVectorDot(Vector, Vector) - Method in class RetoldFunctions
Returns the dot product of two vectors.
xsVectorLength(Vector) - Method in class RetoldFunctions
Returns the length of the given vector.
xsVectorNormalize(Vector) - Method in class RetoldFunctions
Returns a normalized copy of the given vector.
xsVectorRotateXZ(Vector, float, Vector) - Method in class RetoldFunctions
Returns a rotated copy of the vector on the XZ plane by a given angle; If provided, the offset is used as the center (instead of 0.0/0.0).
xsVectorTranslateXZ(Vector, float, float) - Method in class RetoldFunctions
Returns a translated copy of the vector on the XZ plane by the given radius and angle.
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